ref: 8746c04d34e5eefc120ac9304e0ebe52b0bd39da
dir: /scripts/victoryroad3.asm/
VictoryRoad3Script: ; 44980 (11:4980) call VictoryRoad3Script_44996 call EnableAutoTextBoxDrawing ld hl, VictoryRoad3TrainerHeaders ld de, VictoryRoad3ScriptPointers ld a, [W_VICTORYROAD3CURSCRIPT] call ExecuteCurMapScriptInTable ld [W_VICTORYROAD3CURSCRIPT], a ret VictoryRoad3Script_44996: ; 44996 (11:4996) ld hl, wd126 bit 5, [hl] res 5, [hl] ret z ld hl, wd813 bit 0, [hl] ret z ld a, $1d ld [wd09f], a ld bc, $503 predef_jump ReplaceTileBlock VictoryRoad3ScriptPointers: ; 449b1 (11:49b1) dw VictoryRoad3Script0 dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle VictoryRoad3Script0: ; 449b7 (11:49b7) ld hl, wFlags_0xcd60 bit 7, [hl] res 7, [hl] jp z, .asm_449fe ld hl, .coordsData_449f9 ; $49f9 call CheckBoulderCoords jp nc, .asm_449fe ld a, [wWhichTrade] ; wWhichTrade cp $1 jr nz, .asm_449dc ld hl, wd126 set 5, [hl] ld hl, wd813 set 0, [hl] ret .asm_449dc ld hl, wd813 bit 6, [hl] set 6, [hl] jr nz, .asm_449fe ld a, HS_VICTORY_ROAD_3_BOULDER ld [wcc4d], a predef HideObject ld a, HS_VICTORY_ROAD_2_BOULDER ld [wcc4d], a predef_jump ShowObject .coordsData_449f9: ; 449f9 (11:49f9) db $05,$03 db $0F,$17 db $FF .asm_449fe ld a, $c2 ld [wDungeonWarpDestinationMap], a ld hl, .coordsData_449f9 ; $49f9 call Func_46981 ld a, [wWhichTrade] ; wWhichTrade cp $1 jr nz, .asm_44a1b ld hl, wd72d res 4, [hl] ld hl, wd732 res 4, [hl] ret .asm_44a1b ld a, [wd72d] bit 4, a jp z, CheckFightingMapTrainers ret VictoryRoad3TextPointers: ; 44a24 (11:4a24) dw VictoryRoad3Text1 dw VictoryRoad3Text2 dw VictoryRoad3Text3 dw VictoryRoad3Text4 dw Predef5CText dw Predef5CText dw BoulderText dw BoulderText dw BoulderText dw BoulderText VictoryRoad3TrainerHeaders: ; 44a38 (11:4a38) VictoryRoad3TrainerHeader0: ; 44a38 (11:4a38) db $1 ; flag's bit db ($1 << 4) ; trainer's view range dw wd813 ; flag's byte dw VictoryRoad3BattleText2 ; 0x4a91 TextBeforeBattle dw VictoryRoad3AfterBattleText2 ; 0x4a9b TextAfterBattle dw VictoryRoad3EndBattleText2 ; 0x4a96 TextEndBattle dw VictoryRoad3EndBattleText2 ; 0x4a96 TextEndBattle VictoryRoad3TrainerHeader2: ; 44a44 (11:4a44) db $2 ; flag's bit db ($4 << 4) ; trainer's view range dw wd813 ; flag's byte dw VictoryRoad3BattleText3 ; 0x4aa0 TextBeforeBattle dw VictoryRoad3AfterBattleText3 ; 0x4aaa TextAfterBattle dw VictoryRoad3EndBattleText3 ; 0x4aa5 TextEndBattle dw VictoryRoad3EndBattleText3 ; 0x4aa5 TextEndBattle VictoryRoad3TrainerHeader3: ; 44a50 (11:4a50) db $3 ; flag's bit db ($4 << 4) ; trainer's view range dw wd813 ; flag's byte dw VictoryRoad3BattleText4 ; 0x4aaf TextBeforeBattle dw VictoryRoad3AfterBattleText4 ; 0x4ab9 TextAfterBattle dw VictoryRoad3EndBattleText4 ; 0x4ab4 TextEndBattle dw VictoryRoad3EndBattleText4 ; 0x4ab4 TextEndBattle VictoryRoad3TrainerHeader4: ; 44a5c (11:4a5c) db $4 ; flag's bit db ($4 << 4) ; trainer's view range dw wd813 ; flag's byte dw VictoryRoad3BattleText5 ; 0x4abe TextBeforeBattle dw VictoryRoad3AfterBattleText5 ; 0x4ac8 TextAfterBattle dw VictoryRoad3EndBattleText5 ; 0x4ac3 TextEndBattle dw VictoryRoad3EndBattleText5 ; 0x4ac3 TextEndBattle db $ff VictoryRoad3Text1: ; 44a69 (11:4a69) db $08 ; asm ld hl, VictoryRoad3TrainerHeader0 call TalkToTrainer jp TextScriptEnd VictoryRoad3Text2: ; 44a73 (11:4a73) db $08 ; asm ld hl, VictoryRoad3TrainerHeader2 call TalkToTrainer jp TextScriptEnd VictoryRoad3Text3: ; 44a7d (11:4a7d) db $08 ; asm ld hl, VictoryRoad3TrainerHeader3 call TalkToTrainer jp TextScriptEnd VictoryRoad3Text4: ; 44a87 (11:4a87) db $08 ; asm ld hl, VictoryRoad3TrainerHeader4 call TalkToTrainer jp TextScriptEnd VictoryRoad3BattleText2: ; 44a91 (11:4a91) TX_FAR _VictoryRoad3BattleText2 db "@" VictoryRoad3EndBattleText2: ; 44a96 (11:4a96) TX_FAR _VictoryRoad3EndBattleText2 db "@" VictoryRoad3AfterBattleText2: ; 44a9b (11:4a9b) TX_FAR _VictoryRoad3AfterBattleText2 db "@" VictoryRoad3BattleText3: ; 44aa0 (11:4aa0) TX_FAR _VictoryRoad3BattleText3 db "@" VictoryRoad3EndBattleText3: ; 44aa5 (11:4aa5) TX_FAR _VictoryRoad3EndBattleText3 db "@" VictoryRoad3AfterBattleText3: ; 44aaa (11:4aaa) TX_FAR _VictoryRoad3AfterBattleText3 db "@" VictoryRoad3BattleText4: ; 44aaf (11:4aaf) TX_FAR _VictoryRoad3BattleText4 db "@" VictoryRoad3EndBattleText4: ; 44ab4 (11:4ab4) TX_FAR _VictoryRoad3EndBattleText4 db "@" VictoryRoad3AfterBattleText4: ; 44ab9 (11:4ab9) TX_FAR _VictoryRoad3AfterBattleText4 db "@" VictoryRoad3BattleText5: ; 44abe (11:4abe) TX_FAR _VictoryRoad3BattleText5 db "@" VictoryRoad3EndBattleText5: ; 44ac3 (11:4ac3) TX_FAR _VictoryRoad3EndBattleText5 db "@" VictoryRoad3AfterBattleText5: ; 44ac8 (11:4ac8) TX_FAR _VictoryRoad3AfterBattleText5 db "@"