shithub: pokered

Download patch

ref: 8a79315635ee9ebb6eed5c9648fe89746085d0b1
parent: d08eb862339c29ffe387f661121ac4dfe79c74ab
author: Rangi <remy.oukaour+rangi42@gmail.com>
date: Mon Jul 6 08:28:31 EDT 2020

Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, MACRO/ENDM, etc)

--- a/data/moves/moves.asm
+++ b/data/moves/moves.asm
@@ -1,7 +1,7 @@
 Moves:
 ; Characteristics of each move.
 
-move: macro
+move: MACRO
 	db \1 ; animation (interchangeable with move id)
 	db \2 ; effect
 	db \3 ; power
@@ -8,7 +8,7 @@
 	db \4 ; type
 	db \5 percent ; accuracy
 	db \6 ; pp
-endm
+ENDM
 
 	move POUND,        NO_ADDITIONAL_EFFECT,        40, NORMAL,   100, 35
 MoveEnd:
--- a/engine/overworld/healing_machine.asm
+++ b/engine/overworld/healing_machine.asm
@@ -89,9 +89,9 @@
 
 CopyHealingMachineOAM:
 ; copy one OAM entry and advance the pointers
-	rept 4
+	REPT 4
 	ld a, [de]
 	inc de
 	ld [hli], a
-	endr
+	ENDR
 	ret
--- a/home/joypad.asm
+++ b/home/joypad.asm
@@ -7,9 +7,9 @@
 	ld c, 0
 
 	ld [rJOYP], a
-	rept 6
+	REPT 6
 	ld a, [rJOYP]
-	endr
+	ENDR
 	cpl
 	and %1111
 	swap a
@@ -17,9 +17,9 @@
 
 	ld a, 1 << 4 ; select button keys
 	ld [rJOYP], a
-	rept 10
+	REPT 10
 	ld a, [rJOYP]
-	endr
+	ENDR
 	cpl
 	and %1111
 	or b
--- a/home/print_num.asm
+++ b/home/print_num.asm
@@ -59,18 +59,20 @@
 	cp 6
 	jr z, .hundred_thousands
 
-print_digit: macro
+print_digit: MACRO
 
-if (\1) / $10000
+IF (\1) / $10000
 	ld a, \1 / $10000 % $100
-else	xor a
-endc
+ELSE
+	xor a
+ENDC
 	ld [hPowerOf10 + 0], a
 
-if (\1) / $100
+IF (\1) / $100
 	ld a, \1 / $100   % $100
-else	xor a
-endc
+ELSE
+	xor a
+ENDC
 	ld [hPowerOf10 + 1], a
 
 	ld a, \1 / $1     % $100
@@ -78,7 +80,7 @@
 
 	call .PrintDigit
 	call .NextDigit
-endm
+ENDM
 
 .millions          print_digit 1000000
 .hundred_thousands print_digit 100000
--- a/home/vcopy.asm
+++ b/home/vcopy.asm
@@ -170,13 +170,13 @@
 TransferBgRows::
 ; unrolled loop and using pop for speed
 
-	rept 20 / 2 - 1
+	REPT 20 / 2 - 1
 	pop de
 	ld [hl], e
 	inc l
 	ld [hl], d
 	inc l
-	endr
+	ENDR
 
 	pop de
 	ld [hl], e
@@ -261,7 +261,7 @@
 	ld [hVBlankCopyDoubleSize], a
 
 .loop
-	rept 3
+	REPT 3
 	pop de
 	ld [hl], e
 	inc l
@@ -271,7 +271,7 @@
 	inc l
 	ld [hl], d
 	inc l
-	endr
+	ENDR
 
 	pop de
 	ld [hl], e
@@ -339,13 +339,13 @@
 	ld [hVBlankCopySize], a
 
 .loop
-	rept 7
+	REPT 7
 	pop de
 	ld [hl], e
 	inc l
 	ld [hl], d
 	inc l
-	endr
+	ENDR
 
 	pop de
 	ld [hl], e
--- a/macros/code.asm
+++ b/macros/code.asm
@@ -11,10 +11,10 @@
 ; Design patterns
 
 dict: MACRO
-if \1 == 0
+IF \1 == 0
 	and a
-else
+ELSE
 	cp \1
-endc
+ENDC
 	jp z, \2
 ENDM
--- a/macros/data.asm
+++ b/macros/data.asm
@@ -13,8 +13,8 @@
 	dn ((\1) / 10) % 10, (\1) % 10
 ENDM
 
-coins equs "bcd2"
-money equs "bcd3"
+coins EQUS "bcd2"
+money EQUS "bcd3"
 
 tmhm: MACRO
 ; used in data/pokemon/base_stats/*.asm
@@ -21,32 +21,32 @@
 _tms1 = 0 ; TM01-TM24 (24)
 _tms2 = 0 ; TM25-TM48 (24)
 _tms3 = 0 ; TM49-TM50 + HM01-HM05 (7/24)
-rept _NARG
+REPT _NARG
 	if DEF(\1_TMNUM)
 	if \1_TMNUM < 24 + 1
 _tms1 = _tms1 | (1 << ((\1_TMNUM) - 1))
-	elif \1_TMNUM < 48 + 1
+	ELIF \1_TMNUM < 48 + 1
 _tms2 = _tms2 | (1 << ((\1_TMNUM) - 1 - 24))
 	else
 _tms3 = _tms3 | (1 << ((\1_TMNUM) - 1 - 48))
-	endc
+	ENDC
 	else
 		fail "\1 is not a TM or HM move"
-	endc
+	ENDC
 	shift
-endr
-rept 3 ; TM01-TM24 (24/24)
+ENDR
+REPT 3 ; TM01-TM24 (24/24)
 	db _tms1 & $ff
 _tms1 = _tms1 >> 8
-endr
-rept 3 ; TM25-TM48 (24/24)
+ENDR
+REPT 3 ; TM25-TM48 (24/24)
 	db _tms2 & $ff
 _tms2 = _tms2 >> 8
-endr
-rept 1 ; TM49-TM50 + HM01-HM05 (7/8)
+ENDR
+REPT 1 ; TM49-TM50 + HM01-HM05 (7/8)
 	db _tms3 & $ff
 _tms3 = _tms3 >> 8
-endr
+ENDR
 ENDM
 
 
--- a/macros/enum.asm
+++ b/macros/enum.asm
@@ -1,16 +1,16 @@
 ; Enumerate variables
 
 enum_start: MACRO
-if _NARG >= 1
+IF _NARG >= 1
 __enum__ = \1
-else
+ELSE
 __enum__ = 0
-endc
-if _NARG >= 2
+ENDC
+IF _NARG >= 2
 __enumdir__ = \2
-else
+ELSE
 __enumdir__ = 1
-endc
+ENDC
 ENDM
 
 enum: MACRO
@@ -25,11 +25,11 @@
 ; Enumerate constants
 
 const_def: MACRO
-if _NARG >= 1
+IF _NARG >= 1
 const_value = \1
-else
+ELSE
 const_value = 0
-endc
+ENDC
 ENDM
 
 const: MACRO
--- a/macros/gfx.asm
+++ b/macros/gfx.asm
@@ -1,8 +1,8 @@
 RGB: MACRO
-rept _NARG / 3
+REPT _NARG / 3
 	dw palred (\1) + palgreen (\2) + palblue (\3)
 	shift 3
-endr
+ENDR
 ENDM
 
 palred   EQUS "(1 << 0) *"
--- a/macros/scripts/events.asm
+++ b/macros/scripts/events.asm
@@ -183,10 +183,10 @@
 ;\3, \4, ... = additional (optional) event indices
 SetEvents: MACRO
 	SetEvent \1
-	rept _NARG - 1
+	REPT _NARG - 1
 	SetEventReuseHL \2
 	shift
-	endr
+	ENDR
 ENDM
 
 
@@ -235,10 +235,10 @@
 ;\3 = event index (optional)
 ResetEvents: MACRO
 	ResetEvent \1
-	rept _NARG - 1
+	REPT _NARG - 1
 	ResetEventReuseHL \2
 	shift
-	endr
+	ENDR
 ENDM
 
 
--- a/macros/scripts/maps.asm
+++ b/macros/scripts/maps.asm
@@ -121,12 +121,12 @@
 ; Calculate tile offsets for source (current) and target maps
 _src = 0
 _tgt = (\4) + 3
-if _tgt < 2
+IF _tgt < 2
 _src = -_tgt
 _tgt = 0
-endc
+ENDC
 
-if "\1" == "north"
+IF "\1" == "north"
 _blk = \3_WIDTH * (\3_HEIGHT - 3) + _src
 _map = _tgt
 _win = (\3_WIDTH + 6) * \3_HEIGHT + 1
@@ -133,11 +133,11 @@
 _y = \3_HEIGHT * 2 - 1
 _x = (\4) * -2
 _len = CURRENT_MAP_WIDTH + 3 - (\4)
-if _len > \3_WIDTH
+IF _len > \3_WIDTH
 _len = \3_WIDTH
-endc
+ENDC
 
-elif "\1" == "south"
+ELIF "\1" == "south"
 _blk = _src
 _map = (CURRENT_MAP_WIDTH + 6) * (CURRENT_MAP_HEIGHT + 3) + _tgt
 _win = \3_WIDTH + 7
@@ -144,11 +144,11 @@
 _y = 0
 _x = (\4) * -2
 _len = CURRENT_MAP_WIDTH + 3 - (\4)
-if _len > \3_WIDTH
+IF _len > \3_WIDTH
 _len = \3_WIDTH
-endc
+ENDC
 
-elif "\1" == "west"
+ELIF "\1" == "west"
 _blk = (\3_WIDTH * _src) + \3_WIDTH - 3
 _map = (CURRENT_MAP_WIDTH + 6) * _tgt
 _win = (\3_WIDTH + 6) * 2 - 6
@@ -155,11 +155,11 @@
 _y = (\4) * -2
 _x = \3_WIDTH * 2 - 1
 _len = CURRENT_MAP_HEIGHT + 3 - (\4)
-if _len > \3_HEIGHT
+IF _len > \3_HEIGHT
 _len = \3_HEIGHT
-endc
+ENDC
 
-elif "\1" == "east"
+ELIF "\1" == "east"
 _blk = (\3_WIDTH * _src)
 _map = (CURRENT_MAP_WIDTH + 6) * _tgt + CURRENT_MAP_WIDTH + 3
 _win = \3_WIDTH + 7
@@ -166,13 +166,13 @@
 _y = (\4) * -2
 _x = 0
 _len = CURRENT_MAP_HEIGHT + 3 - (\4)
-if _len > \3_HEIGHT
+IF _len > \3_HEIGHT
 _len = \3_HEIGHT
-endc
+ENDC
 
-else
+ELSE
 fail "Invalid direction for 'connection'."
-endc
+ENDC
 
 	db \3
 	dw \2_Blocks + _blk
--- a/macros/scripts/text.asm
+++ b/macros/scripts/text.asm
@@ -198,10 +198,10 @@
 script_mart: MACRO
 	db TX_SCRIPT_MART
 	db _NARG ; number of items
-rept _NARG
+REPT _NARG
 	db \1 ; item id
 	shift
-endr
+ENDR
 	db -1 ; end
 ENDM
 
--- a/rgbdscheck.asm
+++ b/rgbdscheck.asm
@@ -3,10 +3,10 @@
 MINOR EQU 4
 PATCH EQU 0
 
-if !DEF(__RGBDS_MAJOR__) || !DEF(__RGBDS_MINOR__) || !DEF(__RGBDS_PATCH__)
+IF !DEF(__RGBDS_MAJOR__) || !DEF(__RGBDS_MINOR__) || !DEF(__RGBDS_PATCH__)
 	fail "pokered requires rgbds {MAJOR}.{MINOR}.{PATCH} or newer."
-elif (__RGBDS_MAJOR__ < MAJOR) || \
+ELIF (__RGBDS_MAJOR__ < MAJOR) || \
 	(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ < MINOR) || \
 	(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ == MINOR && __RGBDS_PATCH__ < PATCH)
 	fail "pokered requires rgbds {MAJOR}.{MINOR}.{PATCH} or newer."
-endc
+ENDC