ref: 8bf6a8a29cf7e869e6430b35bbb03d7a79ed0620
parent: 3a97901bcd2b5a7fa324364b053db5b9c96d7a46
author: Marcus Huderle <huderlem@gmail.com>
date: Mon Dec 16 12:17:44 EST 2013
INCBIN for enemy mon's battle HUD tiles.
--- a/main.asm
+++ b/main.asm
@@ -57968,7 +57968,7 @@
db $6F ; lower-left triangle tile of the HUD
Func_3a919: ; 3a919 (e:6919)
- ld hl, Unknown_3a92d ; $692d
+ ld hl, EnemyBattleHUDGraphicsTiles ; $692d
ld de, $cd3f
ld bc, $3
call CopyData
@@ -57977,8 +57977,11 @@
ld de, $1
jr Func_3a930
-Unknown_3a92d: ; 3a92d (e:692d)
-INCBIN "baserom.gbc",$3a92d,$3a930 - $3a92d
+EnemyBattleHUDGraphicsTiles: ; 3a92d (e:692d)
+; The tile numbers for specific parts of the battle display for the enemy
+ db $73 ; unused ($73 is hardcoded in the routine that uses these bytes)
+ db $74 ; lower-left corner tile of the HUD
+ db $78 ; lower-right triangle tile of the HUD
Func_3a930: ; 3a930 (e:6930)
ld [hl], $73