ref: 8e96cf2ba3e76552f8015faa864a1a0313e212e3
parent: ed48f56e981cebcd0301a2c9c91400f58200762e
author: yenatch <yenatch@gmail.com>
date: Sat Oct 24 23:04:52 EDT 2015
Reorganize the makefile and remove yellow targets.
--- a/Makefile
+++ b/Makefile
@@ -1,28 +1,4 @@
-# Build Red/Blue. Yellow is WIP.
-roms := pokered.gbc pokeblue.gbc
-
-
-.PHONY: all clean red blue yellow compare
-
-all: $(roms)
-red: pokered.gbc
-blue: pokeblue.gbc
-yellow: pokeyellow.gbc
-
-versions := red blue yellow
-
-
-# Header options for rgbfix.
-dmg_opt = -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03
-cgb_opt = -cjsv -k 01 -l 0x33 -m 0x1b -p 0 -r 03
-
-red_opt = $(dmg_opt) -t "POKEMON RED"
-blue_opt = $(dmg_opt) -t "POKEMON BLUE"
-yellow_opt = $(cgb_opt) -t "POKEMON YELLOW"
-
-
-
-# If your default python is 3, you may want to change this to python27.
+# python 2.7
PYTHON := python
# md5sum -c is used to compare rom hashes. The options may vary across platforms.
@@ -29,13 +5,6 @@
MD5 := md5sum -c --quiet
-# The compare target is a shortcut to check that the build matches the original roms exactly.
-# This is for contributors to make sure a change didn't affect the contents of the rom.
-# More thorough comparison can be made by diffing the output of hexdump -C against both roms.
-compare: red blue
- @$(MD5) roms.md5
-
-
# Clear the default suffixes.
.SUFFIXES:
.SUFFIXES: .asm .o .gbc .png .2bpp .1bpp .pic
@@ -46,16 +15,19 @@
# Suppress annoying intermediate file deletion messages.
.PRECIOUS: %.2bpp
-# Filepath shortcuts to avoid overly long recipes.
+.PHONY: all clean red blue compare
+
+
poketools := extras/pokemontools
gfx := $(PYTHON) $(poketools)/gfx.py
-pic := $(PYTHON) $(poketools)/pic.py
+2bpp := $(gfx) 2bpp
+1bpp := $(gfx) 1bpp
+pic := $(PYTHON) $(poketools)/pic.py compress
includes := $(PYTHON) $(poketools)/scan_includes.py
+versions := red blue
-
-# Collect file dependencies for objects in red/, blue/ and yellow/.
-# These aren't provided by rgbds by default, so we have to look for file includes ourselves.
+# Collect file dependencies for objects in red/ and blue/.
$(foreach ver, $(versions), \
$(eval $(ver)_asm := $(shell find $(ver) -iname '*.asm')) \
$(eval $(ver)_obj := $($(ver)_asm:.asm=.o)) \
@@ -66,24 +38,43 @@
)
-%.png: ;
-%.2bpp: %.png ; @$(gfx) 2bpp $<
-%.1bpp: %.png ; @$(gfx) 1bpp $<
-%.pic: %.2bpp ; @$(pic) compress $<
+roms := pokered.gbc pokeblue.gbc
-# Assemble source files into objects.
-$(all_obj): $$*.asm $$($$*_dep)
- rgbasm -h -o $@ $*.asm
+all: $(roms)
+red: pokered.gbc
+blue: pokeblue.gbc
+# For contributors to make sure a change didn't affect the contents of the rom.
+compare: red blue
+ @$(MD5) roms.md5
+
+clean:
+ rm -f $(roms) $(all_obj) $(roms:.gbc=.sym)
+ find . \( -iname '*.1bpp' -o -iname '*.2bpp' -o -iname '*.pic' \) -exec rm {} +
+
+
+# Don't fix halts.
+asm_opt = -h
+
# Make a symfile for debugging.
link_opt = -n poke$*.sym
-# Link objects together to build a rom.
+# Header options for rgbfix.
+dmg_opt = -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03
+red_opt = $(dmg_opt) -t "POKEMON RED"
+blue_opt = $(dmg_opt) -t "POKEMON BLUE"
+
+
+%.png: ;
+%.2bpp: %.png ; @$(2bpp) $<
+%.1bpp: %.png ; @$(1bpp) $<
+%.pic: %.2bpp ; @$(pic) $<
+
+# Assemble source files into objects.
+$(all_obj): $$*.asm $$($$*_dep)
+ rgbasm $(asm_opt) -o $@ $*.asm
+
+# Link objects to produce a rom.
poke%.gbc: $$(%_obj)
rgblink $(link_opt) -o $@ $^
rgbfix $($*_opt) $@
-
-
-clean:
- rm -f $(roms) $(all_obj) poke*.sym
- find . \( -iname '*.1bpp' -o -iname '*.2bpp' -o -iname '*.pic' \) -exec rm {} +