ref: 9387e9ab15eb4f45878d4aeb856ed93acbf2c379
parent: f48ffcbec4849dcde8647dc4c0feaee36a12e352
author: U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
date: Mon Aug 19 19:42:19 EDT 2013
Added trading tiles to gfx
binary files /dev/null b/gfx/trade.2bpp differ
--- a/main.asm
+++ b/main.asm
@@ -53893,7 +53893,7 @@
; tiles for gameboy and link cable graphics used for trading sequence animation
TradingAnimationGraphics: ; 3a9be (e:69be)
-INCBIN "baserom.gbc",$3a9be,$3acce - $3a9be
+INCBIN "gfx/trade.2bpp"
; 4 tiles for actual wire transfer animation (pokeball wandering inside wire)
TradingAnimationGraphics2: ; 3acce (e:6cce)