shithub: pokered

Download patch

ref: a2f7701f3441c71b0734a28d44168576f6f28716
parent: 0d687ba25ae223f6de2c69d46fd1c3df6ad52da3
parent: 2a529796374f3798fb507931a7c8a9bad4281107
author: pikalaxalt <PikalaxALT@gmail.com>
date: Thu Jun 9 16:45:02 EDT 2016

Merge branch 'master' of https://github.com/pret/pokered

--- a/constants/map_constants.asm
+++ b/constants/map_constants.asm
@@ -253,7 +253,3 @@
 	mapconst LORELEIS_ROOM,               6,  5 ; $F5
 	mapconst BRUNOS_ROOM,                 6,  5 ; $F6
 	mapconst AGATHAS_ROOM,                6,  5 ; $F7
-
-IF DEF(_OPTION_BEACH_HOUSE)
-	mapconst BEACH_HOUSE,                 4,  7 ; $F8
-ENDC
--- a/constants/tilesets.asm
+++ b/constants/tilesets.asm
@@ -24,6 +24,3 @@
 	const CLUB         ; 21
 	const FACILITY     ; 22
 	const PLATEAU      ; 23
-IF DEF(_OPTION_BEACH_HOUSE)
-	const BEACH_HOUSE_TILESET ; 24
-ENDC
--- a/data/collision.asm
+++ b/data/collision.asm
@@ -22,6 +22,3 @@
 Club_Coll::         INCBIN  "gfx/tilesets/club.tilecoll"
 Facility_Coll::     INCBIN  "gfx/tilesets/facility.tilecoll"
 Plateau_Coll::      INCBIN  "gfx/tilesets/plateau.tilecoll"
-IF DEF(_OPTION_BEACH_HOUSE)
-BeachHouse_Coll::   INCBIN  "gfx/tilesets/beachhouse.tilecoll"
-ENDC
--- a/data/mapHeaders/beach_house.asm
+++ /dev/null
@@ -1,7 +1,0 @@
-BeachHouse_h:
-
-	db BEACH_HOUSE_TILESET
-	db BEACH_HOUSE_HEIGHT, BEACH_HOUSE_WIDTH ; dimensions (y, x)
-	dw BeachHouseBlockdata,BeachHouseTextPointers,BeachHouseScript ; blocks, texts, scripts
-	db 0 ; connections
-	dw BeachHouseObjects ; objects
--- a/data/mapObjects/beach_house.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-BeachHouseObjects: ; 0xf23a4
-	db $a ; border block
-
-	db 2 ; warps
-	db 7,2,0,$ff
-	db 7,3,0,$ff
-
-	db 4 ; signs
-	db 0,3,3
-	db 0,7,4
-	db 0,$b,5
-	db 1,$d,6
-
-	db 2 ; objects
-	object SPRITE_FISHER, 2, 3, STAY, DOWN, 1 ; surfin' dude
-	object $3d, 5, 3, WALK, $01, 2 ; pikachu
-
-	; warp-to
-	EVENT_DISP BEACH_HOUSE_WIDTH,7,2
-	EVENT_DISP BEACH_HOUSE_WIDTH,7,3
--- a/data/mapObjects/route19.asm
+++ b/data/mapObjects/route19.asm
@@ -1,36 +1,18 @@
 Route19Object: ; 0x54e9a (size=87)
 	db $43 ; border block
 
-	IF DEF(_OPTION_BEACH_HOUSE)
-		db $1 ; warps
-		db $9, $5, $0, BEACH_HOUSE
-	ELSE
-		db $0 ; warps
-	ENDC
+	db $0 ; warps
 
 	db $1 ; signs
-IF DEF(_OPTION_BEACH_HOUSE)
-	db $b,$b,$b
-ELSE
 	db $9, $b, $b ; Route19Text11
-ENDC
 
 	db $a ; objects
-IF DEF(_OPTION_BEACH_HOUSE)
-	object SPRITE_BLACK_HAIR_BOY_1, $9, $7, STAY, RIGHT, 1, OPP_SWIMMER, 2
-	object SPRITE_BLACK_HAIR_BOY_1, $c, $9, STAY, LEFT, 2, OPP_SWIMMER, 3
-ELSE
 	object SPRITE_BLACK_HAIR_BOY_1, $8, $7, STAY, LEFT, 1, OPP_SWIMMER, 2
 	object SPRITE_BLACK_HAIR_BOY_1, $d, $7, STAY, LEFT, 2, OPP_SWIMMER, 3
-ENDC
 	object SPRITE_SWIMMER, $d, $19, STAY, LEFT, $3, OPP_SWIMMER, $4
 	object SPRITE_SWIMMER, $4, $1b, STAY, RIGHT, $4, OPP_SWIMMER, $5
 	object SPRITE_SWIMMER, $10, $1f, STAY, UP, $5, OPP_SWIMMER, $6
-IF DEF(_OPTION_BEACH_HOUSE)
-	object SPRITE_SWIMMER, $9, $d, STAY, DOWN, $6, OPP_SWIMMER, $7
-ELSE
 	object SPRITE_SWIMMER, $9, $b, STAY, DOWN, $6, OPP_SWIMMER, $7
-ENDC
 	object SPRITE_SWIMMER, $8, $2b, STAY, LEFT, $7, OPP_BEAUTY, $c
 	object SPRITE_SWIMMER, $b, $2b, STAY, RIGHT, $8, OPP_BEAUTY, $d
 	object SPRITE_SWIMMER, $9, $2a, STAY, UP, $9, OPP_SWIMMER, $8
@@ -37,6 +19,3 @@
 	object SPRITE_SWIMMER, $a, $2c, STAY, DOWN, $a, OPP_BEAUTY, $e
 
 	; warp-to
-	IF DEF(_OPTION_BEACH_HOUSE)
-		EVENT_DISP ROUTE_19_WIDTH, $9, $5 ; BEACH_HOUSE
-	ENDC
--- a/data/map_header_banks.asm
+++ b/data/map_header_banks.asm
@@ -248,6 +248,3 @@
 	db BANK(Lorelei_h)
 	db BANK(Bruno_h)
 	db BANK(Agatha_h)
-IF DEF(_OPTION_BEACH_HOUSE)
-	db BANK(BeachHouse_h)
-ENDC
--- a/data/map_header_pointers.asm
+++ b/data/map_header_pointers.asm
@@ -248,6 +248,3 @@
 	dw Lorelei_h
 	dw Bruno_h
 	dw Agatha_h ;247
-IF DEF(_OPTION_BEACH_HOUSE)
-	dw BeachHouse_h
-ENDC
--- a/data/map_songs.asm
+++ b/data/map_songs.asm
@@ -247,6 +247,3 @@
 	db MUSIC_GYM, BANK(Music_Gym) ; Lorelei
 	db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; Bruno
 	db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; Agatha
-IF DEF(_OPTION_BEACH_HOUSE)
-	db MUSIC_ROUTES3, BANK(Music_Routes3) ; BeachHouse
-ENDC
--- a/data/tileset_headers.asm
+++ b/data/tileset_headers.asm
@@ -23,6 +23,3 @@
 	tileset Club_Block,        Club_GFX,        Club_Coll,        $07,$17,$FF, $FF, INDOOR
 	tileset Facility_Block,    Facility_GFX,    Facility_Coll,    $12,$FF,$FF, $FF, CAVE
 	tileset Plateau_Block,     Plateau_GFX,     Plateau_Coll,     $FF,$FF,$FF, $45, CAVE
-IF DEF(_OPTION_BEACH_HOUSE)
-	tileset BeachHouse_Block,  BeachHouse_GFX,  BeachHouse_Coll,  $FF,$FF,$FF, $FF, INDOOR
-ENDC
--- a/data/wild_mons.asm
+++ b/data/wild_mons.asm
@@ -247,9 +247,6 @@
 	dw NoMons
 	dw NoMons
 	dw NoMons
-	IF DEF(_OPTION_BEACH_HOUSE)
-		dw NoMons
-	ENDC
 	dw $FFFF
 
 ; wild pokemon data is divided into two parts.
binary files a/gfx/blocksets/beachhouse.bst /dev/null differ
binary files a/gfx/tilesets/beachhouse.png /dev/null differ
--- a/gfx/tilesets/beachhouse.tilecoll
+++ /dev/null
@@ -1,1 +1,0 @@
-
\ No newline at end of file
--- a/main.asm
+++ b/main.asm
@@ -5120,12 +5120,6 @@
 INCLUDE "scripts/billshouse.asm"
 INCLUDE "data/mapObjects/billshouse.asm"
 BillsHouseBlocks: INCBIN "maps/billshouse.blk"
-IF DEF(_OPTION_BEACH_HOUSE)
-INCLUDE "data/mapHeaders/beach_house.asm"
-INCLUDE "scripts/beach_house.asm"
-BeachHouseBlockdata: INCBIN "maps/beach_house.blk"
-INCLUDE "data/mapObjects/beach_house.asm"
-ENDC
 
 INCLUDE "engine/menu/oaks_pc.asm"
 
@@ -6042,11 +6036,7 @@
 
 INCLUDE "data/mapHeaders/route19.asm"
 INCLUDE "data/mapObjects/route19.asm"
-IF DEF(_OPTION_BEACH_HOUSE)
-Route19Blocks: INCBIN "maps/route19-yellow.blk"
-ELSE
 Route19Blocks: INCBIN "maps/route19.blk"
-ENDC
 
 INCLUDE "data/mapHeaders/route21.asm"
 INCLUDE "data/mapObjects/route21.asm"
@@ -6714,13 +6704,3 @@
 INCLUDE "engine/overworld/elevator.asm"
 
 INCLUDE "engine/items/tm_prices.asm"
-
-IF DEF(_OPTION_BEACH_HOUSE)
-SECTION "bank3C",ROMX[$4314],BANK[$3C]
-
-BeachHouse_GFX:
-	INCBIN "gfx/tilesets/beachhouse.2bpp"
-
-BeachHouse_Block:
-	INCBIN "gfx/blocksets/beachhouse.bst"
-ENDC
--- a/maps/beach_house.blk
+++ /dev/null
@@ -1,1 +1,0 @@
-		






\ No newline at end of file
--- a/scripts/beach_house.asm
+++ /dev/null
@@ -1,195 +1,0 @@
-BeachHouseScript:
-	call $3c29
-	ret
-
-BeachHouseTextPointers:
-	dw SurfinDudeText
-	dw BeachHousePikachuText
-	dw BeachHouseSign1Text
-	dw BeachHouseSign2Text
-	dw BeachHouseSign3Text
-	dw BeachHouseSign4Text
-
-SurfinDudeText:
-	TX_ASM
-	ld a,[$d471]
-	bit 6,a
-	jr nz,.next
-	ld hl,.SurfinDudeText4
-	call PrintText
-	jr .done
-.next
-	ld hl,$d492
-	bit 0,[hl]
-	set 0,[hl]
-	jr nz,.next2
-	ld hl,.SurfinDudeText1
-	jr .next3
-.next2
-	ld hl,.SurfinDudeText3
-.next3
-	call PrintText
-	call YesNoChoice
-	ld a,[wCurrentMenuItem]
-	and a
-	jr nz,.xf226b
-	ld a,1
-	ld [$cc3c],a
-	ld b,$3e
-	ld hl,$4000
-	call $3e84
-	ld hl,$d492
-	set 1,[hl]
-	jr .done
-.xf226b
-	ld hl,.SurfinDudeText2
-	call PrintText
-.done
-	jp TextScriptEnd
-
-.SurfinDudeText1
-	TX_FAR _SurfinDudeText1
-	db "@"
-.SurfinDudeText2
-	TX_FAR _SurfinDudeText2
-	db "@"
-.SurfinDudeText3
-	TX_FAR _SurfinDudeText3
-	db "@"
-.SurfinDudeText4
-	TX_FAR _SurfinDudeText4
-	db "@"
-
-BeachHousePikachuText:
-	TX_ASM
-	ld hl,.BeachHousePikachuText
-	call PrintText
-	ld a,PIKACHU
-	call PlayCry
-	call WaitForSoundToFinish
-	jp TextScriptEnd
-
-.BeachHousePikachuText
-	TX_FAR _BeachHousePikachuText
-	db "@"
-
-BeachHouseSign1Text:
-	TX_ASM
-	ld hl,.BeachHouseSign1Text2
-	ld a,[$d471]
-	bit 6,a
-	jr z,.next
-	ld hl,.BeachHouseSign1Text1
-.next
-	call PrintText
-	jp TextScriptEnd
-
-.BeachHouseSign1Text1
-	TX_FAR _BeachHouseSign1Text1
-	db "@"
-.BeachHouseSign1Text2
-	TX_FAR _BeachHouseSign1Text2
-	db "@"
-
-BeachHouseSign2Text:
-	TX_ASM
-	ld hl,.BeachHouseSign2Text2
-	ld a,[$d471]
-	bit 6,a
-	jr z,.next
-	ld hl,.BeachHouseSign2Text1
-.next
-	call PrintText
-	jp TextScriptEnd
-
-.BeachHouseSign2Text1
-	TX_FAR _BeachHouseSign2Text1
-	db "@"
-.BeachHouseSign2Text2
-	TX_FAR _BeachHouseSign2Text2
-	db "@"
-
-BeachHouseSign3Text:
-	TX_ASM
-	ld hl,.BeachHouseSign3Text2
-	ld a,[$d471]
-	bit 6,a
-	jr z,.next
-	ld hl,.BeachHouseSign3Text1
-.next
-	call PrintText
-	jp TextScriptEnd
-
-.BeachHouseSign3Text1
-	TX_FAR _BeachHouseSign3Text1
-	db "@"
-.BeachHouseSign3Text2
-	TX_FAR _BeachHouseSign3Text2
-	db "@"
-
-BeachHouseSign4Text:
-	TX_ASM
-	ld a,1
-	ld [$cc3c],a
-	ld a,[$d471]
-	bit 6,a
-	jr z,.xf2369
-
-	ld hl,$d492
-	bit 1,[hl]
-	jr z,.next2
-	ld a,0
-	ld [$cc3c],a
-.next2
-	ld hl,.BeachHousePrinterText2
-	call PrintText
-	ld a,[$d492]
-	bit 1,a
-	jr z,.xf236f
-
-	ld a,1
-	ld [$cc3c],a
-	ld hl,.BeachHousePrinterText3
-	call PrintText
-	call YesNoChoice
-	ld a,[wCurrentMenuItem]
-	and a
-	jp z,$63d0 ; 0xf23d0
-	call $36ec
-	ld hl,$d72f
-	set 6,[hl]
-	xor a
-	ld [$cfca],a
-	ld hl,$510a
-	ld b,$3a
-	call $3e84
-	call $3852
-	ld hl,$d72f
-	res 6,[hl]
-	call $3dd8
-	call $2f83
-	call $3dc2
-	call $36f8
-	call $3ddb
-	call $3de0
-	ld a,1
-	ld [$cfca],a
-	jr .xf236f
-.xf2369
-	ld hl,.BeachHousePrinterText1
-	call PrintText
-.xf236f
-	jp TextScriptEnd
-
-.BeachHousePrinterText1
-	TX_FAR _BeachHousePrinterText1
-	db $d,"@"
-.BeachHousePrinterText2
-	TX_FAR _BeachHousePrinterText2
-	db $d,"@"
-.BeachHousePrinterText3
-	TX_FAR _BeachHousePrinterText3
-	db "@"
-.xf2383
-	TX_FAR _BeachHousePrinterText4
-	db "@"
--- a/scripts/bikeshop.asm
+++ b/scripts/bikeshop.asm
@@ -1,12 +1,12 @@
-BikeShopScript: ; 1d73c (7:573c)
+BikeShopScript:
 	jp EnableAutoTextBoxDrawing
 
-BikeShopTextPointers: ; 1d73f (7:573f)
+BikeShopTextPointers:
 	dw BikeShopText1
 	dw BikeShopText2
 	dw BikeShopText3
 
-BikeShopText1: ; 1d745 (7:5745)
+BikeShopText1:
 	TX_ASM
 	CheckEvent EVENT_GOT_BICYCLE
 	jr z, .asm_260d4
@@ -78,56 +78,56 @@
 .Done
 	jp TextScriptEnd
 
-BikeShopMenuText: ; 1d7f8 (7:57f8)
+BikeShopMenuText:
 	db   "BICYCLE"
 	next "CANCEL@"
 
-BikeShopMenuPrice: ; 1d807 (7:5807)
+BikeShopMenuPrice:
 	db "¥1000000@"
 
-BikeShopText_1d810: ; 1d810 (7:5810)
+BikeShopText_1d810:
 	TX_FAR _BikeShopText_1d810
 	db "@"
 
-BikeShopText_1d815: ; 1d815 (7:5815)
+BikeShopText_1d815:
 	TX_FAR _BikeShopText_1d815
 	db "@"
 
-BikeShopCantAffordText: ; 1d81a (7:581a)
+BikeShopCantAffordText:
 	TX_FAR _BikeShopCantAffordText
 	db "@"
 
-BikeShopText_1d81f: ; 1d81f (7:581f)
+BikeShopText_1d81f:
 	TX_FAR _BikeShopText_1d81f
 	db "@"
 
-BikeShopText_1d824: ; 1d824 (7:5824)
+BikeShopText_1d824:
 	TX_FAR _BikeShopText_1d824
 	db $11, "@"
 
-BikeShopComeAgainText: ; 1d82a (7:582a)
+BikeShopComeAgainText:
 	TX_FAR _BikeShopComeAgainText
 	db "@"
 
-BikeShopText_1d82f: ; 1d82f (7:582f)
+BikeShopText_1d82f:
 	TX_FAR _BikeShopText_1d82f
 	db "@"
 
-BikeShopText_1d834: ; 1d834 (7:5834)
+BikeShopText_1d834:
 	TX_FAR _BikeShopText_1d834
 	db "@"
 
-BikeShopText2: ; 1d839 (7:5839)
+BikeShopText2:
 	TX_ASM
 	ld hl, BikeShopText_1d843
 	call PrintText
 	jp TextScriptEnd
 
-BikeShopText_1d843: ; 1d843 (7:5843)
+BikeShopText_1d843:
 	TX_FAR _BikeShopText_1d843
 	db "@"
 
-BikeShopText3: ; 1d848 (7:5848)
+BikeShopText3:
 	TX_ASM
 	CheckEvent EVENT_GOT_BICYCLE
 	ld hl, BikeShopText_1d861
@@ -137,10 +137,10 @@
 	call PrintText
 	jp TextScriptEnd
 
-BikeShopText_1d85c: ; 1d85c (7:585c)
+BikeShopText_1d85c:
 	TX_FAR _BikeShopText_1d85c
 	db "@"
 
-BikeShopText_1d861: ; 1d861 (7:5861)
+BikeShopText_1d861:
 	TX_FAR _BikeShopText_1d861
 	db "@"
--- a/text.asm
+++ b/text.asm
@@ -174,7 +174,6 @@
 INCLUDE "text/maps/ss_anne_1.asm"
 INCLUDE "text/maps/ss_anne_2.asm"
 INCLUDE "text/maps/ss_anne_3.asm"
-INCLUDE "text/maps/ss_anne_4.asm"
 INCLUDE "text/maps/ss_anne_5.asm"
 INCLUDE "text/maps/ss_anne_6.asm"
 INCLUDE "text/maps/ss_anne_7.asm"
@@ -214,8 +213,6 @@
 INCLUDE "text/maps/safari_zone_rest_house_2.asm"
 INCLUDE "text/maps/safari_zone_rest_house_3.asm"
 INCLUDE "text/maps/safari_zone_rest_house_4.asm"
-INCLUDE "text/maps/unknown_dungeon_1f.asm"
-INCLUDE "text/maps/unknown_dungeon_2f.asm"
 INCLUDE "text/maps/unknown_dungeon_b1f.asm"
 INCLUDE "text/maps/victory_road_1f.asm"
 INCLUDE "text/maps/lance.asm"
@@ -230,10 +227,6 @@
 SECTION "Text 3", ROMX, BANK[TEXT_3]
 
 INCLUDE "text/maps/rock_tunnel_b2f_2.asm"
-INCLUDE "text/maps/seafoam_islands_1f.asm"
-INCLUDE "text/maps/seafoam_islands_b1f.asm"
-INCLUDE "text/maps/seafoam_islands_b2f.asm"
-INCLUDE "text/maps/seafoam_islands_b3f.asm"
 INCLUDE "text/maps/seafoam_islands_b4f.asm"
 
 _AIBattleWithdrawText::
@@ -1948,7 +1941,6 @@
 SECTION "Text 4", ROMX, BANK[TEXT_4]
 
 INCLUDE "text/maps/daycare_2.asm"
-INCLUDE "text/maps/underground_path_route_5_entrance.asm"
 INCLUDE "text/maps/underground_path_route_6_entrance.asm"
 INCLUDE "text/maps/underground_path_route_7_entrance.asm"
 INCLUDE "text/maps/underground_path_route_7_entrance_unused.asm"
@@ -1969,9 +1961,6 @@
 INCLUDE "text/maps/route_16_house.asm"
 INCLUDE "text/maps/route_18_gate.asm"
 INCLUDE "text/maps/route_18_gate_upstairs.asm"
-IF DEF(_OPTION_BEACH_HOUSE)
-INCLUDE "text/maps/beach_house.asm"
-ENDC
 INCLUDE "text/maps/pokemon_league_gate.asm"
 INCLUDE "text/maps/victory_road_2f.asm"
 INCLUDE "text/maps/bills_house.asm"
--- a/text/maps/agatha.asm
+++ b/text/maps/agatha.asm
@@ -42,4 +42,3 @@
 	text "Someone's voice:"
 	line "Don't run away!"
 	done
-
--- a/text/maps/beach_house.asm
+++ /dev/null
@@ -1,103 +1,0 @@
-_SurfinDudeText1::
-	text "Whoa!"
-
-	para "Your PIKACHU knows"
-	line "how to SURF! So,"
-	cont "I'm not alone..."
-
-	para "Great! You earned"
-	line "the right to SURF"
-	cont "with the DUDE!"
-
-	para "Give it a go?"
-	done
-
-_SurfinDudeText2::
-	text "Come SURF anytime,"
-	line "my friend!"
-	done
-
-_SurfinDudeText3::
-	text "Wanna go SURF?"
-	done
-
-_SurfinDudeText4::
-	text "Dogs and burgers"
-	line "on special today!"
-	done
-
-_BeachHousePikachuText::
-	text "PIKACHU: Pikaa."
-	done
-
-_BeachHouseSign1Text1::
-	text "SURFIN' DUDE's"
-	line "scribbles..."
-
-	para "When I shoot the"
-	line "tube, the tunes"
-	cont "hit the groove!"
-	done
-
-_BeachHouseSign1Text2::
-	text "30 years of waves!"
-	line "SURFIN' DUDE"
-	done
-
-_BeachHouseSign2Text1::
-	text "SURFING TIP 1!"
-
-	para "After flips, line"
-	line "the board up with"
-	cont "a wave for a cool"
-	cont "effect!"
-	done
-
-_BeachHouseSign2Text2::
-	text "SUMMER BEACH HOUSE"
-	line "#MON welcome!"
-	done
-
-_BeachHouseSign3Text1::
-	text "SURFING TIP 2!"
-
-	para "Pulling flips in"
-	line "a jump is totally"
-	cont "rad!"
-	done
-
-_BeachHouseSign3Text2::
-	text "The sea unites"
-	line "all in surfdom!"
-	done
-
-_BeachHousePrinterText1::
-	text "It's some sort of"
-	line "a machine...@@"
-
-_BeachHousePrinterText2::
-	text "SUMMER BEACH HOUSE"
-	line "PRINTER, it says.@@"
-
-_BeachHousePrinterText3::
-	text "The Hi.Score is"
-	line "shown."
-
-	para "PRINT it out?"
-	done
-
-_BeachHousePrinterText4::
-	text "SUMMER BEACH HOUSE"
-	line "PRINTER, it says."
-
-	para "The Hi.Score is"
-	line "shown."
-
-	para "PRINT it out?"
-	done
-
-_BeachHousePrinterText5::
-	text "PRINT completed.@@"
-
-_BeachHousePrinterText6::
-	text "PRINT error!@@"
--- a/text/maps/bike_shop.asm
+++ b/text/maps/bike_shop.asm
@@ -68,4 +68,3 @@
 	text "Wow. Your BIKE is"
 	line "really cool!"
 	done
-
--- a/text/maps/bills_house.asm
+++ b/text/maps/bills_house.asm
@@ -85,4 +85,3 @@
 	cont "some of my rare"
 	cont "#MON on my PC!"
 	done
-
--- a/text/maps/blues_house.asm
+++ b/text/maps/blues_house.asm
@@ -39,4 +39,3 @@
 	text "It's a big map!"
 	line "This is useful!"
 	done
-
--- a/text/maps/bruno.asm
+++ b/text/maps/bruno.asm
@@ -35,4 +35,3 @@
 	text "Someone's voice:"
 	line "Don't run away!"
 	done
-
--- a/text/maps/celadon_city.asm
+++ b/text/maps/celadon_city.asm
@@ -150,4 +150,3 @@
 	line "The playground"
 	cont "for grown-ups!"
 	done
-
--- a/text/maps/celadon_diner.asm
+++ b/text/maps/celadon_diner.asm
@@ -57,4 +57,3 @@
 	line "I was going to"
 	cont "win it back..."
 	done
-
--- a/text/maps/celadon_game_corner.asm
+++ b/text/maps/celadon_game_corner.asm
@@ -184,4 +184,3 @@
 	text "Oops! Forgot the"
 	line "COIN CASE!"
 	done
-
--- a/text/maps/celadon_gym.asm
+++ b/text/maps/celadon_gym.asm
@@ -216,4 +216,3 @@
 	para "Wait 'til next"
 	line "time!"
 	done
-
--- a/text/maps/celadon_hotel.asm
+++ b/text/maps/celadon_hotel.asm
@@ -19,4 +19,3 @@
 	text "Why did she bring"
 	line "her brother?"
 	done
-
--- a/text/maps/celadon_house.asm
+++ b/text/maps/celadon_house.asm
@@ -20,4 +20,3 @@
 	para "There's no secret"
 	line "switch behind it!"
 	done
-
--- a/text/maps/celadon_mansion_1f.asm
+++ b/text/maps/celadon_mansion_1f.asm
@@ -21,4 +21,3 @@
 	text "CELADON MANSION"
 	line "Manager's Suite"
 	done
-
--- a/text/maps/celadon_mansion_2f.asm
+++ b/text/maps/celadon_mansion_2f.asm
@@ -2,4 +2,3 @@
 	text "GAME FREAK"
 	line "Meeting Room"
 	done
-
--- a/text/maps/celadon_mansion_3f.asm
+++ b/text/maps/celadon_mansion_3f.asm
@@ -64,4 +64,3 @@
 	text "GAME FREAK"
 	line "Development Room"
 	done
-
--- a/text/maps/celadon_mansion_4f_inside.asm
+++ b/text/maps/celadon_mansion_4f_inside.asm
@@ -8,4 +8,3 @@
 	line "your friends and"
 	cont "trade #MON!"
 	done
-
--- a/text/maps/celadon_mansion_4f_outside.asm
+++ b/text/maps/celadon_mansion_4f_outside.asm
@@ -1,4 +1,3 @@
 _CeladonMansion4Text1::
 	text "I KNOW EVERYTHING!"
 	done
-
--- a/text/maps/celadon_prize_room.asm
+++ b/text/maps/celadon_prize_room.asm
@@ -10,4 +10,3 @@
 	text "I had a major"
 	line "haul today!"
 	done
-
--- a/text/maps/cerulean_badge_house.asm
+++ b/text/maps/cerulean_badge_house.asm
@@ -95,4 +95,3 @@
 	text "All #MON will"
 	line "obey you!"
 	prompt
-
--- a/text/maps/cerulean_city.asm
+++ b/text/maps/cerulean_city.asm
@@ -230,4 +230,3 @@
 	para "The Tomboyish"
 	line "Mermaid!"
 	done
-
--- a/text/maps/cerulean_gym.asm
+++ b/text/maps/cerulean_gym.asm
@@ -129,4 +129,3 @@
 	line "we make a pretty"
 	cont "darn good team!"
 	done
-
--- a/text/maps/cerulean_trashed_house.asm
+++ b/text/maps/cerulean_trashed_house.asm
@@ -34,4 +34,3 @@
 	text "TEAM ROCKET left"
 	line "a way out!"
 	done
-
--- a/text/maps/champion.asm
+++ b/text/maps/champion.asm
@@ -144,4 +144,3 @@
 	para $52, "!"
 	line "Come with me!"
 	done
-
--- a/text/maps/cinnabar_gym.asm
+++ b/text/maps/cinnabar_gym.asm
@@ -207,4 +207,3 @@
 	text $52, "! You beat"
 	line "that fire brand!"
 	done
-
--- a/text/maps/cinnabar_island.asm
+++ b/text/maps/cinnabar_island.asm
@@ -35,4 +35,3 @@
 	para "The Hot-Headed"
 	line "Quiz Master!"
 	done
-
--- a/text/maps/cinnabar_lab.asm
+++ b/text/maps/cinnabar_lab.asm
@@ -27,4 +27,3 @@
 	text "#MON LAB"
 	line "Testing Room"
 	done
-
--- a/text/maps/cinnabar_lab_fossil_room.asm
+++ b/text/maps/cinnabar_lab_fossil_room.asm
@@ -76,4 +76,3 @@
 	text "Aiyah! You come"
 	line "again!"
 	done
-
--- a/text/maps/cinnabar_lab_metronome_room.asm
+++ b/text/maps/cinnabar_lab_metronome_room.asm
@@ -61,4 +61,3 @@
 _Lab3Text5::
 	text "An amber pipe!"
 	done
-
--- a/text/maps/cinnabar_lab_trade_room.asm
+++ b/text/maps/cinnabar_lab_trade_room.asm
@@ -7,4 +7,3 @@
 	line "rare, prehistoric"
 	cont "#MON!"
 	done
-
--- a/text/maps/copycats_house_2f.asm
+++ b/text/maps/copycats_house_2f.asm
@@ -94,4 +94,3 @@
 _CopycatsHouse2FText_5cd1c::
 	text "Huh? Can't see!"
 	done
-
--- a/text/maps/daycare_1.asm
+++ b/text/maps/daycare_1.asm
@@ -60,4 +60,3 @@
 	cont "needs some more"
 	cont "time with me."
 	prompt
-
--- a/text/maps/daycare_2.asm
+++ b/text/maps/daycare_2.asm
@@ -31,4 +31,3 @@
 	text "Hey, you don't"
 	line "have enough ¥!"
 	done
-
--- a/text/maps/digletts_cave_route_11_entrance.asm
+++ b/text/maps/digletts_cave_route_11_entrance.asm
@@ -6,4 +6,3 @@
 	para "It goes right to"
 	line "VIRIDIAN CITY!"
 	done
-
--- a/text/maps/digletts_cave_route_2_entrance.asm
+++ b/text/maps/digletts_cave_route_2_entrance.asm
@@ -7,4 +7,3 @@
 	line "FLASH could light"
 	cont "it up..."
 	done
-
--- a/text/maps/fan_club.asm
+++ b/text/maps/fan_club.asm
@@ -141,4 +141,3 @@
 	text "If someone brags,"
 	line "brag right back!"
 	done
-
--- a/text/maps/fighting_dojo.asm
+++ b/text/maps/fighting_dojo.asm
@@ -128,4 +128,3 @@
 	text "Better not get"
 	line "greedy..."
 	done
-
--- a/text/maps/fuchsia_city.asm
+++ b/text/maps/fuchsia_city.asm
@@ -117,4 +117,3 @@
 _FuchsiaCityText_19b2a::
 	text "..."
 	done
-
--- a/text/maps/fuchsia_fishing_house.asm
+++ b/text/maps/fuchsia_fishing_house.asm
@@ -41,4 +41,3 @@
 	para "You have no room"
 	line "for my gift!"
 	done
-
--- a/text/maps/fuchsia_gym_1.asm
+++ b/text/maps/fuchsia_gym_1.asm
@@ -24,4 +24,3 @@
 	para "Here! Take the"
 	line "SOULBADGE!"
 	prompt
-
--- a/text/maps/fuchsia_gym_2.asm
+++ b/text/maps/fuchsia_gym_2.asm
@@ -191,4 +191,3 @@
 	line "ninja can terrify"
 	cont "even now!"
 	done
-
--- a/text/maps/fuchsia_house.asm
+++ b/text/maps/fuchsia_house.asm
@@ -25,4 +25,3 @@
 
 	para "Did he show you?"
 	done
-
--- a/text/maps/fuchsia_meeting_room.asm
+++ b/text/maps/fuchsia_meeting_room.asm
@@ -24,4 +24,3 @@
 	para "I think he's got"
 	line "a speech problem!"
 	done
-
--- a/text/maps/fujis_house.asm
+++ b/text/maps/fujis_house.asm
@@ -83,4 +83,3 @@
 	para "Gone! It's been"
 	line "clipped out!"
 	done
-
--- a/text/maps/hall_of_fame.asm
+++ b/text/maps/hall_of_fame.asm
@@ -26,4 +26,3 @@
 	cont "your #MON are"
 	cont "HALL OF FAMERs!"
 	done
-
--- a/text/maps/lance.asm
+++ b/text/maps/lance.asm
@@ -61,4 +61,3 @@
 	para "He is the real"
 	line "#MON LEAGUE"
 	cont "champion!@@"
-
--- a/text/maps/lavender_house.asm
+++ b/text/maps/lavender_house.asm
@@ -22,4 +22,3 @@
 	line "soothed its"
 	cont "restless soul!"
 	done
-
--- a/text/maps/lavender_town.asm
+++ b/text/maps/lavender_town.asm
@@ -62,4 +62,3 @@
 	line "#MON Rest Easy"
 	cont "#MON TOWER"
 	done
-
--- a/text/maps/lorelei.asm
+++ b/text/maps/lorelei.asm
@@ -40,4 +40,3 @@
 	text "Someone's voice:"
 	line "Don't run away!"
 	done
-
--- a/text/maps/mansion_1f.asm
+++ b/text/maps/mansion_1f.asm
@@ -27,4 +27,3 @@
 _MansionSwitchNotPressedText::
 	text "Not quite yet!"
 	done
-
--- a/text/maps/mansion_2f.asm
+++ b/text/maps/mansion_2f.asm
@@ -45,4 +45,3 @@
 _Mansion2Text_520cc::
 	text "Not quite yet!"
 	done
-
--- a/text/maps/mansion_3f.asm
+++ b/text/maps/mansion_3f.asm
@@ -35,4 +35,3 @@
 	para "We named the"
 	line "newborn MEWTWO."
 	done
-
--- a/text/maps/mansion_b1f.asm
+++ b/text/maps/mansion_b1f.asm
@@ -37,4 +37,3 @@
 	line "curb its vicious"
 	cont "tendencies..."
 	done
-
--- a/text/maps/mr_psychics_house.asm
+++ b/text/maps/mr_psychics_house.asm
@@ -23,4 +23,3 @@
 	text "Where do you plan"
 	line "to put this?"
 	done
-
--- a/text/maps/mt_moon_b1f.asm
+++ b/text/maps/mt_moon_b1f.asm
@@ -1,4 +1,3 @@
 _MtMoonText1::
 	db $0
 	done
-
--- a/text/maps/museum_1f.asm
+++ b/text/maps/museum_1f.asm
@@ -105,4 +105,3 @@
 	text "The AMBER is"
 	line "clear and gold!"
 	done
-
--- a/text/maps/name_rater.asm
+++ b/text/maps/name_rater.asm
@@ -58,4 +58,3 @@
 	TX_RAM wcd6d
 	text "!"
 	done
-
--- a/text/maps/oaks_lab.asm
+++ b/text/maps/oaks_lab.asm
@@ -475,4 +475,3 @@
 	line "entirely complete!"
 	cont "Congratulations!"
 	done
-
--- a/text/maps/pallet_town.asm
+++ b/text/maps/pallet_town.asm
@@ -53,4 +53,3 @@
 _PalletTownText7::
 	text $53,"'s house "
 	done
-
--- a/text/maps/pewter_city.asm
+++ b/text/maps/pewter_city.asm
@@ -115,4 +115,3 @@
 	line "A Stone Gray"
 	cont "City"
 	done
-
--- a/text/maps/pewter_gym_1.asm
+++ b/text/maps/pewter_gym_1.asm
@@ -16,4 +16,3 @@
 	cont "Fine then! Show"
 	cont "me your best!"
 	done
-
--- a/text/maps/pewter_house_1.asm
+++ b/text/maps/pewter_house_1.asm
@@ -22,4 +22,3 @@
 	para "If only we had"
 	line "some BADGEs..."
 	done
-
--- a/text/maps/pewter_house_2.asm
+++ b/text/maps/pewter_house_2.asm
@@ -17,4 +17,3 @@
 	para "But, it's not a"
 	line "sure thing!"
 	done
-
--- a/text/maps/pokemon_league_gate.asm
+++ b/text/maps/pokemon_league_gate.asm
@@ -17,4 +17,3 @@
 	text "Oh! That is the"
 	line "BOULDERBADGE!"
 	cont "Go right ahead!@@"
-
--- a/text/maps/pokemon_tower_1f.asm
+++ b/text/maps/pokemon_tower_1f.asm
@@ -29,4 +29,3 @@
 	line "There are spirits"
 	cont "up to mischief!"
 	done
-
--- a/text/maps/pokemon_tower_2f.asm
+++ b/text/maps/pokemon_tower_2f.asm
@@ -55,4 +55,3 @@
 	line "might be able to"
 	cont "unmask them."
 	done
-
--- a/text/maps/pokemon_tower_3f.asm
+++ b/text/maps/pokemon_tower_3f.asm
@@ -43,4 +43,3 @@
 	text "My friends were"
 	line "possessed too!"
 	done
-
--- a/text/maps/pokemon_tower_4f.asm
+++ b/text/maps/pokemon_tower_4f.asm
@@ -43,4 +43,3 @@
 	line "souls of #MON"
 	cont "rest in peace..."
 	done
-
--- a/text/maps/pokemon_tower_5f.asm
+++ b/text/maps/pokemon_tower_5f.asm
@@ -69,4 +69,3 @@
 	para $52, "'s #MON"
 	line "are fully healed!"
 	done
-
--- a/text/maps/pokemon_tower_6f.asm
+++ b/text/maps/pokemon_tower_6f.asm
@@ -59,4 +59,3 @@
 	text "Be gone..."
 	line "Intruders..."
 	done
-
--- a/text/maps/power_plant.asm
+++ b/text/maps/power_plant.asm
@@ -4,4 +4,3 @@
 
 _ZapdosBattleText::
 	text "Gyaoo!@@"
-
--- a/text/maps/reds_house_1f.asm
+++ b/text/maps/reds_house_1f.asm
@@ -35,4 +35,3 @@
 _TVWrongSideText::
 	text "Oops, wrong side."
 	done
-
--- a/text/maps/rock_tunnel_b1f.asm
+++ b/text/maps/rock_tunnel_b1f.asm
@@ -113,4 +113,3 @@
 	line "CERULEAN CITY -"
 	cont "LAVENDER TOWN"
 	done
-
--- a/text/maps/rock_tunnel_b2f_1.asm
+++ b/text/maps/rock_tunnel_b2f_1.asm
@@ -106,4 +106,3 @@
 	text "Fired"
 	line "away!"
 	prompt
-
--- a/text/maps/rock_tunnel_b2f_2.asm
+++ b/text/maps/rock_tunnel_b2f_2.asm
@@ -18,4 +18,3 @@
 	text "I'm an artist,"
 	line "not a fighter."
 	done
-
--- a/text/maps/rocket_hideout_b1f.asm
+++ b/text/maps/rocket_hideout_b1f.asm
@@ -71,4 +71,3 @@
 	text "Uh-oh, that fight"
 	line "opened the door!"
 	done
-
--- a/text/maps/rocket_hideout_b2f.asm
+++ b/text/maps/rocket_hideout_b2f.asm
@@ -15,4 +15,3 @@
 	cont "floors. Can you"
 	cont "reach the BOSS?"
 	done
-
--- a/text/maps/rocket_hideout_b3f.asm
+++ b/text/maps/rocket_hideout_b3f.asm
@@ -33,4 +33,3 @@
 	cont "LIFT KEY to run"
 	cont "the elevator!"
 	done
-
--- a/text/maps/rocket_hideout_b4f.asm
+++ b/text/maps/rocket_hideout_b4f.asm
@@ -72,4 +72,3 @@
 	text "Oh no! I dropped"
 	line "the LIFT KEY!"
 	done
-
--- a/text/maps/rocket_hideout_elevator.asm
+++ b/text/maps/rocket_hideout_elevator.asm
@@ -1,4 +1,3 @@
 _RocketElevatorText_4578b::
 	text "It appears to"
 	line "need a key.@@"
-
--- a/text/maps/route_1.asm
+++ b/text/maps/route_1.asm
@@ -47,4 +47,3 @@
 	line "PALLET TOWN -"
 	cont "VIRIDIAN CITY"
 	done
-
--- a/text/maps/route_10.asm
+++ b/text/maps/route_10.asm
@@ -107,4 +107,3 @@
 _Route10Text10::
 	text "POWER PLANT"
 	done
-
--- a/text/maps/route_11_1.asm
+++ b/text/maps/route_11_1.asm
@@ -131,5 +131,3 @@
 	text "Watch out for"
 	line "live wires!"
 	done
-
-
--- a/text/maps/route_11_2.asm
+++ b/text/maps/route_11_2.asm
@@ -26,4 +26,3 @@
 _Route11Text11::
 	text "DIGLETT's CAVE"
 	done
-
--- a/text/maps/route_11_gate.asm
+++ b/text/maps/route_11_gate.asm
@@ -12,4 +12,3 @@
 	para "He'll help you"
 	line "rename them too!"
 	done
-
--- a/text/maps/route_11_gate_upstairs.asm
+++ b/text/maps/route_11_gate_upstairs.asm
@@ -38,4 +38,3 @@
 	cont "is by way of the"
 	cont "ROCK TUNNEL."
 	done
-
--- a/text/maps/route_12.asm
+++ b/text/maps/route_12.asm
@@ -137,4 +137,3 @@
 _Route12Text12::
 	text "SPORT FISHING AREA"
 	done
-
--- a/text/maps/route_12_gate.asm
+++ b/text/maps/route_12_gate.asm
@@ -2,4 +2,3 @@
 	text "There's a lookout"
 	line "spot upstairs."
 	done
-
--- a/text/maps/route_12_gate_upstairs.asm
+++ b/text/maps/route_12_gate_upstairs.asm
@@ -40,4 +40,3 @@
 
 	para "It's #MON TOWER!"
 	done
-
--- a/text/maps/route_12_house.asm
+++ b/text/maps/route_12_house.asm
@@ -58,4 +58,3 @@
 	line "you, but you have"
 	cont "no room for it!"
 	done
-
--- a/text/maps/route_13.asm
+++ b/text/maps/route_13.asm
@@ -177,4 +177,3 @@
 	line "North to SILENCE"
 	cont "BRIDGE"
 	done
-
--- a/text/maps/route_14.asm
+++ b/text/maps/route_14.asm
@@ -171,4 +171,3 @@
 	line "West to FUCHSIA"
 	cont "CITY"
 	done
-
--- a/text/maps/route_15.asm
+++ b/text/maps/route_15.asm
@@ -169,4 +169,3 @@
 	line "West to FUCHSIA"
 	cont "CITY"
 	done
-
--- a/text/maps/route_15_gate.asm
+++ b/text/maps/route_15_gate.asm
@@ -5,4 +5,3 @@
 	para "PROF.OAK's AIDE"
 	line "came by here."
 	done
-
--- a/text/maps/route_15_gate_upstairs.asm
+++ b/text/maps/route_15_gate_upstairs.asm
@@ -22,4 +22,3 @@
 	para "It looks like a"
 	line "small island!"
 	done
-
--- a/text/maps/route_16.asm
+++ b/text/maps/route_16.asm
@@ -118,4 +118,3 @@
 	line "CELADON CITY -"
 	cont "FUCHSIA CITY"
 	done
-
--- a/text/maps/route_16_gate.asm
+++ b/text/maps/route_16_gate.asm
@@ -20,4 +20,3 @@
 	text "How'd you get in?"
 	line "Good effort!"
 	done
-
--- a/text/maps/route_16_gate_upstairs.asm
+++ b/text/maps/route_16_gate_upstairs.asm
@@ -24,4 +24,3 @@
 	para "There's a long"
 	line "path over water!"
 	done
-
--- a/text/maps/route_16_house.asm
+++ b/text/maps/route_16_house.asm
@@ -29,4 +29,3 @@
 _Route16HouseText_1e652::
 	text "FEAROW: Kyueen!"
 	done
-
--- a/text/maps/route_17.asm
+++ b/text/maps/route_17.asm
@@ -193,4 +193,3 @@
 	text "CYCLING ROAD"
 	line "Slope ends here!"
 	done
-
--- a/text/maps/route_18.asm
+++ b/text/maps/route_18.asm
@@ -56,4 +56,3 @@
 	line "No pedestrians"
 	cont "permitted!"
 	done
-
--- a/text/maps/route_18_gate.asm
+++ b/text/maps/route_18_gate.asm
@@ -12,4 +12,3 @@
 _Route18GateText_49932::
 	text "Excuse me!"
 	done
-
--- a/text/maps/route_18_gate_upstairs.asm
+++ b/text/maps/route_18_gate_upstairs.asm
@@ -13,5 +13,3 @@
 	para "There are people"
 	line "swimming!"
 	done
-
-
--- a/text/maps/route_19.asm
+++ b/text/maps/route_19.asm
@@ -155,4 +155,3 @@
 	line "FUCHSIA CITY -"
 	cont "SEAFOAM ISLANDS"
 	done
-
--- a/text/maps/route_2.asm
+++ b/text/maps/route_2.asm
@@ -7,4 +7,3 @@
 _Route2Text4::
 	text "DIGLETT's CAVE"
 	done
-
--- a/text/maps/route_20.asm
+++ b/text/maps/route_20.asm
@@ -154,4 +154,3 @@
 _Route20Text11::
 	text "SEAFOAM ISLANDS"
 	done
-
--- a/text/maps/route_21.asm
+++ b/text/maps/route_21.asm
@@ -135,4 +135,3 @@
 	text "Oh wait! I got a"
 	line "bite! Yeah!"
 	done
-
--- a/text/maps/route_22.asm
+++ b/text/maps/route_22.asm
@@ -102,4 +102,3 @@
 	text "#MON LEAGUE"
 	line "Front Gate"
 	done
-
--- a/text/maps/route_23.asm
+++ b/text/maps/route_23.asm
@@ -36,4 +36,3 @@
 	text "VICTORY ROAD GATE"
 	line "- #MON LEAGUE"
 	done
-
--- a/text/maps/route_24_1.asm
+++ b/text/maps/route_24_1.asm
@@ -62,4 +62,3 @@
 	text "I saw your feat"
 	line "from the grass!"
 	done
-
--- a/text/maps/route_24_2.asm
+++ b/text/maps/route_24_2.asm
@@ -88,4 +88,3 @@
 	text "I did my best, I"
 	line "have no regrets!"
 	done
-
--- a/text/maps/route_25.asm
+++ b/text/maps/route_25.asm
@@ -154,4 +154,3 @@
 	text "SEA COTTAGE"
 	line "BILL lives here!"
 	done
-
--- a/text/maps/route_2_gate.asm
+++ b/text/maps/route_2_gate.asm
@@ -10,4 +10,3 @@
 	cont "can get through"
 	cont "ROCK TUNNEL."
 	done
-
--- a/text/maps/route_2_house.asm
+++ b/text/maps/route_2_house.asm
@@ -4,4 +4,3 @@
 	cont "it can still use "
 	cont "moves like CUT!"
 	done
-
--- a/text/maps/route_3.asm
+++ b/text/maps/route_3.asm
@@ -143,4 +143,3 @@
 	text "ROUTE 3"
 	line "MT.MOON AHEAD"
 	done
-
--- a/text/maps/route_4.asm
+++ b/text/maps/route_4.asm
@@ -33,4 +33,3 @@
 	line "MT.MOON -"
 	cont "CERULEAN CITY"
 	done
-
--- a/text/maps/route_5.asm
+++ b/text/maps/route_5.asm
@@ -3,4 +3,3 @@
 	line "CERULEAN CITY -"
 	cont "VERMILION CITY"
 	done
-
--- a/text/maps/route_6.asm
+++ b/text/maps/route_6.asm
@@ -95,4 +95,3 @@
 	line "CERULEAN CITY -"
 	cont "VERMILION CITY"
 	done
-
--- a/text/maps/route_7.asm
+++ b/text/maps/route_7.asm
@@ -3,4 +3,3 @@
 	line "CELADON CITY -"
 	cont "LAVENDER TOWN"
 	done
-
--- a/text/maps/route_8.asm
+++ b/text/maps/route_8.asm
@@ -152,4 +152,3 @@
 	line "CELADON CITY -"
 	cont "LAVENDER TOWN"
 	done
-
--- a/text/maps/route_9.asm
+++ b/text/maps/route_9.asm
@@ -155,4 +155,3 @@
 	line "CERULEAN CITY-"
 	cont "ROCK TUNNEL"
 	done
-
--- a/text/maps/safari_zone_center.asm
+++ b/text/maps/safari_zone_center.asm
@@ -9,4 +9,3 @@
 	line "Button to check"
 	cont "remaining time!"
 	done
-
--- a/text/maps/safari_zone_east.asm
+++ b/text/maps/safari_zone_east.asm
@@ -14,4 +14,3 @@
 	text "CENTER AREA"
 	line "NORTH: AREA 2"
 	done
-
--- a/text/maps/safari_zone_entrance.asm
+++ b/text/maps/safari_zone_entrance.asm
@@ -91,50 +91,3 @@
 	text "Sorry, you're a"
 	line "regular here!"
 	done
-
-IF DEF(_OPTION_LOWCOST_SAFARI)
-_SafariZoneLowCostText1::
-	db 0
-	para "Oh, all right, pay"
-	line "me what you have."
-	prompt
-
-_SafariZoneLowCostText2::
-	text "But, I can't give"
-	line "you all 30 BALLs."
-	done
-
-_SafariZoneLowCostText3::
-	db 0
-	para "You're persistent,"
-	line "aren't you?"
-
-	para "OK, you can go in"
-	line "for free, but"
-	cont "just this once!@@"
-
-_SafariZoneLowCostText4::
-	db 0
-	done
-
-_SafariZoneLowCostText5::
-	text "I'm sorry, but you"
-	line "have to pay to"
-	cont "enter."
-	done
-
-_SafariZoneLowCostText6::
-	text "You can't enter"
-	line "without paying!"
-	done
-
-_SafariZoneLowCostText7::
-	text "I said, no money,"
-	line "no entry!"
-	done
-
-_SafariZoneLowCostText8::
-	text "Read my lips, NO!"
-	line "Get it?"
-	done
-ENDC
--- a/text/maps/safari_zone_north.asm
+++ b/text/maps/safari_zone_north.asm
@@ -31,4 +31,3 @@
 	line "finding the"
 	cont "SECRET HOUSE!"
 	done
-
--- a/text/maps/safari_zone_rest_house_1.asm
+++ b/text/maps/safari_zone_rest_house_1.asm
@@ -9,4 +9,3 @@
 	line "#MON to take"
 	cont "home as gifts!"
 	done
-
--- a/text/maps/safari_zone_rest_house_2.asm
+++ b/text/maps/safari_zone_rest_house_2.asm
@@ -17,4 +17,3 @@
 	line "I didn't see any"
 	cont "#MON I wanted."
 	done
-
--- a/text/maps/safari_zone_rest_house_3.asm
+++ b/text/maps/safari_zone_rest_house_3.asm
@@ -16,4 +16,3 @@
 	text "Whew! I'm tired"
 	line "from all the fun!"
 	done
-
--- a/text/maps/safari_zone_rest_house_4.asm
+++ b/text/maps/safari_zone_rest_house_4.asm
@@ -25,4 +25,3 @@
 	cont "a VAPOREON!"
 	cont "I wonder why?"
 	done
-
--- a/text/maps/safari_zone_secret_house.asm
+++ b/text/maps/safari_zone_secret_house.asm
@@ -42,4 +42,3 @@
 	line "room for this"
 	cont "fabulous prize!"
 	done
-
--- a/text/maps/safari_zone_west.asm
+++ b/text/maps/safari_zone_west.asm
@@ -29,4 +29,3 @@
 	text "AREA 3"
 	line "EAST: CENTER AREA"
 	done
-
--- a/text/maps/saffron_city.asm
+++ b/text/maps/saffron_city.asm
@@ -149,4 +149,3 @@
 	para "Release to be"
 	line "determined..."
 	done
-
--- a/text/maps/saffron_gates.asm
+++ b/text/maps/saffron_gates.asm
@@ -34,4 +34,3 @@
 	text "Hi, thanks for"
 	line "the cool drinks!"
 	done
-
--- a/text/maps/saffron_gym.asm
+++ b/text/maps/saffron_gym.asm
@@ -234,4 +234,3 @@
 	line "used telepathy to"
 	cont "read your mind!"
 	done
-
--- a/text/maps/saffron_house.asm
+++ b/text/maps/saffron_house.asm
@@ -24,4 +24,3 @@
 	line "increasing the PP"
 	cont "of techniques!"
 	done
-
--- a/text/maps/seafoam_islands_1f.asm
+++ /dev/null
@@ -1,2 +1,0 @@
-
-
--- a/text/maps/seafoam_islands_b1f.asm
+++ /dev/null
@@ -1,2 +1,0 @@
-
-
--- a/text/maps/seafoam_islands_b2f.asm
+++ /dev/null
@@ -1,2 +1,0 @@
-
-
--- a/text/maps/seafoam_islands_b3f.asm
+++ /dev/null
@@ -1,2 +1,0 @@
-
-
--- a/text/maps/seafoam_islands_b4f.asm
+++ b/text/maps/seafoam_islands_b4f.asm
@@ -11,4 +11,3 @@
 	text "DANGER"
 	line "Fast current!"
 	done
-
--- a/text/maps/silph_co_11f.asm
+++ b/text/maps/silph_co_11f.asm
@@ -132,4 +132,3 @@
 	text "The monitor has"
 	line "#MON on it!"
 	done
-
--- a/text/maps/silph_co_1f.asm
+++ b/text/maps/silph_co_1f.asm
@@ -5,4 +5,3 @@
 	line "in the boardroom"
 	cont "on 11F!"
 	done
-
--- a/text/maps/silph_co_2f.asm
+++ b/text/maps/silph_co_2f.asm
@@ -94,4 +94,3 @@
 	line "be merged with"
 	cont "TEAM ROCKET!"
 	done
-
--- a/text/maps/silph_co_3f.asm
+++ b/text/maps/silph_co_3f.asm
@@ -44,4 +44,3 @@
 	cont "them, they'd let"
 	cont "me study #MON!"
 	done
-
--- a/text/maps/silph_co_4f.asm
+++ b/text/maps/silph_co_4f.asm
@@ -54,4 +54,3 @@
 	text "I better tell the"
 	line "BOSS on 11F!"
 	done
-
--- a/text/maps/silph_co_5f_2.asm
+++ b/text/maps/silph_co_5f_2.asm
@@ -53,4 +53,3 @@
 	line "only when traded"
 	cont "by link-cable."
 	done
-
--- a/text/maps/silph_co_6f.asm
+++ b/text/maps/silph_co_6f.asm
@@ -105,4 +105,3 @@
 	line "justice, you"
 	cont "betray evil!"
 	done
-
--- a/text/maps/silph_co_7f.asm
+++ b/text/maps/silph_co_7f.asm
@@ -207,4 +207,3 @@
 	cont "Don't sweat it!"
 	cont "Smell ya!"
 	done
-
--- a/text/maps/silph_co_8f.asm
+++ b/text/maps/silph_co_8f.asm
@@ -54,4 +54,3 @@
 	text "I'll leave you up"
 	line "to my brothers!"
 	done
-
--- a/text/maps/silph_co_9f.asm
+++ b/text/maps/silph_co_9f.asm
@@ -60,4 +60,3 @@
 	text "My brothers will"
 	line "avenge me!"
 	done
-
--- a/text/maps/ss_anne_1.asm
+++ b/text/maps/ss_anne_1.asm
@@ -19,4 +19,3 @@
 	line "challenged by the"
 	cont "more bored ones!"
 	done
-
--- a/text/maps/ss_anne_10.asm
+++ b/text/maps/ss_anne_10.asm
@@ -110,4 +110,3 @@
 	line "STRENGTH to move"
 	cont "big rocks!"
 	done
-
--- a/text/maps/ss_anne_2.asm
+++ b/text/maps/ss_anne_2.asm
@@ -61,4 +61,3 @@
 	para "You should go see"
 	line "him! Smell ya!"
 	done
-
--- a/text/maps/ss_anne_3.asm
+++ b/text/maps/ss_anne_3.asm
@@ -5,4 +5,3 @@
 	para "He even teaches"
 	line "CUT to #MON!"
 	done
-
--- a/text/maps/ss_anne_4.asm
+++ /dev/null
@@ -1,2 +1,0 @@
-
-
--- a/text/maps/ss_anne_5.asm
+++ b/text/maps/ss_anne_5.asm
@@ -50,4 +50,3 @@
 	cont "#MON. I think"
 	cont "there are more."
 	done
-
--- a/text/maps/ss_anne_6.asm
+++ b/text/maps/ss_anne_6.asm
@@ -67,4 +67,3 @@
 	para "But, have I enough"
 	line "fillets du beef?"
 	done
-
--- a/text/maps/ss_anne_7.asm
+++ b/text/maps/ss_anne_7.asm
@@ -60,4 +60,3 @@
 	cont "The CAPTAIN's"
 	cont "reading this!"
 	done
-
--- a/text/maps/ss_anne_8.asm
+++ b/text/maps/ss_anne_8.asm
@@ -102,4 +102,3 @@
 	para "I'm on the trail"
 	line "of TEAM ROCKET!"
 	done
-
--- a/text/maps/ss_anne_9.asm
+++ b/text/maps/ss_anne_9.asm
@@ -111,4 +111,3 @@
 	text "Oh, I adore your"
 	line "strong #MON!"
 	done
-
--- a/text/maps/underground_path_route_5_entrance.asm
+++ /dev/null
@@ -1,2 +1,0 @@
-
-
--- a/text/maps/underground_path_route_6_entrance.asm
+++ b/text/maps/underground_path_route_6_entrance.asm
@@ -3,4 +3,3 @@
 	line "things in that"
 	cont "UNDERGROUND PATH."
 	done
-
--- a/text/maps/underground_path_route_7_entrance.asm
+++ b/text/maps/underground_path_route_7_entrance.asm
@@ -3,4 +3,3 @@
 	line "#MON appeared"
 	cont "near CELADON CITY."
 	done
-
--- a/text/maps/underground_path_route_7_entrance_unused.asm
+++ b/text/maps/underground_path_route_7_entrance_unused.asm
@@ -33,4 +33,3 @@
 	cont "to the building"
 	cont "across the road."
 	done
-
--- a/text/maps/underground_path_route_8_entrance.asm
+++ b/text/maps/underground_path_route_8_entrance.asm
@@ -3,4 +3,3 @@
 	line "in CELADON has a"
 	cont "great selection!"
 	done
-
--- a/text/maps/unknown_dungeon_1f.asm
+++ /dev/null
@@ -1,2 +1,0 @@
-
-
--- a/text/maps/unknown_dungeon_2f.asm
+++ /dev/null
@@ -1,2 +1,0 @@
-
-
--- a/text/maps/unknown_dungeon_b1f.asm
+++ b/text/maps/unknown_dungeon_b1f.asm
@@ -1,3 +1,2 @@
 _MewtwoBattleText::
 	text "Mew!@@"
-
--- a/text/maps/vermilion_city.asm
+++ b/text/maps/vermilion_city.asm
@@ -124,4 +124,3 @@
 _VermilionCityText13::
 	text "VERMILION HARBOR"
 	done
-
--- a/text/maps/vermilion_dock.asm
+++ b/text/maps/vermilion_dock.asm
@@ -1,4 +1,3 @@
 _VermilionDockText1::
 	text ""
 	done
-
--- a/text/maps/vermilion_fishing_house.asm
+++ b/text/maps/vermilion_fishing_house.asm
@@ -51,4 +51,3 @@
 	para "You have no room"
 	line "for my gift!"
 	done
-
--- a/text/maps/vermilion_gym_2.asm
+++ b/text/maps/vermilion_gym_2.asm
@@ -141,4 +141,3 @@
 	text "Whew! That match"
 	line "was electric!"
 	done
-
--- a/text/maps/vermilion_house.asm
+++ b/text/maps/vermilion_house.asm
@@ -19,4 +19,3 @@
 	para "VERMILION appears"
 	line "to be safe."
 	done
-
--- a/text/maps/victory_road_1f.asm
+++ b/text/maps/victory_road_1f.asm
@@ -29,4 +29,3 @@
 	text "I concede, you're"
 	line "better than me!"
 	done
-
--- a/text/maps/victory_road_2f.asm
+++ b/text/maps/victory_road_2f.asm
@@ -83,4 +83,3 @@
 	line "up the challenge"
 	cont "here."
 	done
-
--- a/text/maps/victory_road_3f.asm
+++ b/text/maps/victory_road_3f.asm
@@ -61,4 +61,3 @@
 	line "battles, you get"
 	cont "stronger!"
 	done
-
--- a/text/maps/viridian_city.asm
+++ b/text/maps/viridian_city.asm
@@ -178,4 +178,3 @@
 	text "The GYM's doors"
 	line "are locked..."
 	done
-
--- a/text/maps/viridian_forest.asm
+++ b/text/maps/viridian_forest.asm
@@ -121,4 +121,3 @@
 	line "VIRIDIAN FOREST"
 	cont "PEWTER CITY AHEAD"
 	done
-
--- a/text/maps/viridian_forest_exit.asm
+++ b/text/maps/viridian_forest_exit.asm
@@ -17,4 +17,3 @@
 	line "down by a special"
 	cont "#MON move."
 	done
-
--- a/text/maps/viridian_gym.asm
+++ b/text/maps/viridian_gym.asm
@@ -234,4 +234,3 @@
 	line "GIOVANNI was the"
 	cont "GYM LEADER here?"
 	done
-
--- a/text/maps/viridian_house.asm
+++ b/text/maps/viridian_house.asm
@@ -21,4 +21,3 @@
 	text "SPEAROW"
 	line "Name: SPEARY"
 	done
-
--- a/text/maps/wardens_house.asm
+++ b/text/maps/wardens_house.asm
@@ -81,4 +81,3 @@
 	text "Old #MON"
 	line "merchandise."
 	done
-