shithub: pokered

Download patch

ref: a53b3ca5614855ab9be5991230a73f1f3d6cc442
parent: 8744b3bf8b4f49741041f11ee60c70f2bcc76813
author: U-Daniel-PC\Daniel <corrnondacqb@yahoo.com>
date: Mon Jan 26 22:27:34 EST 2015

More battle sfx ids

--- a/engine/battle/animations.asm
+++ b/engine/battle/animations.asm
@@ -2318,172 +2318,172 @@
 	ret
 
 MoveSoundTable: ; 798bc (1e:58bc)
-	db $a0,$00,$80
-	db $a2,$10,$80
-	db $b3,$00,$80
-	db $a1,$01,$80
-	db $a3,$00,$40
-	db $e9,$00,$ff
-	db $a3,$10,$60
-	db $a3,$20,$80
-	db $a3,$00,$a0
-	db $a6,$00,$80
-	db $a5,$20,$40
-	db $a5,$00,$80
-	db $a4,$00,$a0
-	db $a7,$10,$c0
-	db $a7,$00,$a0
-	db $a8,$00,$c0
-	db $a8,$10,$a0
-	db $a9,$00,$e0
-	db $a7,$20,$c0
-	db $aa,$00,$80
-	db $b9,$00,$80
-	db $ab,$01,$80
-	db $b7,$00,$80
-	db $ad,$f0,$40
-	db $b0,$00,$80
-	db $ad,$00,$80
-	db $b8,$10,$80
-	db $b1,$01,$a0
-	db $ae,$00,$80
-	db $b4,$00,$60
-	db $b4,$01,$40
-	db $b6,$00,$a0
-	db $b0,$10,$a0
-	db $b7,$00,$c0
-	db $aa,$10,$60
-	db $b0,$00,$a0
-	db $b9,$11,$c0
-	db $b0,$20,$c0
-	db $b8,$00,$80
-	db $b1,$00,$80
-	db $b1,$20,$c0
-	db $af,$00,$80
-	db $db,$ff,$40
-	db $b4,$00,$80
-	db $a1,$00,$c0
-	db $a1,$00,$40
-	db $e4,$00,$80
-	db $bf,$40,$60
-	db $bf,$00,$80
-	db $bf,$ff,$40
-	db $c7,$80,$c0
-	db $af,$10,$a0
-	db $af,$21,$e0
-	db $c5,$00,$80
-	db $bb,$20,$60
-	db $c7,$00,$80
-	db $cc,$00,$80
-	db $c2,$40,$80
-	db $c5,$f0,$e0
-	db $cf,$00,$80
-	db $c7,$f0,$60
-	db $c2,$00,$80
-	db $e6,$00,$80
-	db $9d,$01,$a0
-	db $a9,$f0,$20
-	db $ba,$01,$c0
-	db $ba,$00,$80
-	db $b0,$00,$e0
-	db $be,$01,$60
-	db $be,$20,$40
-	db $bb,$00,$80
-	db $bb,$40,$c0
-	db $b1,$03,$60
-	db $bd,$11,$e0
-	db $a8,$20,$e0
-	db $d2,$00,$80
-	db $b2,$00,$80
-	db $b2,$11,$a0
-	db $b2,$01,$c0
-	db $a9,$14,$c0
-	db $b1,$02,$a0
-	db $c5,$f0,$80
-	db $c5,$20,$c0
-	db $d5,$00,$20
-	db $d5,$20,$80
-	db $d2,$12,$60
-	db $be,$00,$80
-	db $aa,$01,$e0
-	db $c5,$0f,$e0
-	db $c5,$11,$20
-	db $a6,$10,$40
-	db $a5,$10,$c0
-	db $aa,$00,$20
-	db $d8,$00,$80
-	db $e4,$11,$18
-	db $9f,$20,$c0
-	db $9e,$20,$c0
-	db $bd,$00,$10
-	db $be,$f0,$20
-	db $df,$f0,$c0
-	db $a7,$f0,$e0
-	db $9f,$f0,$40
-	db $db,$00,$80
-	db $df,$80,$40
-	db $df,$00,$80
-	db $aa,$11,$20
-	db $aa,$22,$10
-	db $b1,$f1,$ff
-	db $a9,$f1,$ff
-	db $aa,$33,$30
-	db $dd,$40,$c0
-	db $a4,$20,$20
-	db $a4,$f0,$10
-	db $a5,$f8,$10
-	db $a7,$f0,$10
-	db $bd,$00,$80
-	db $ae,$00,$c0
-	db $dd,$c0,$ff
-	db $9f,$f2,$20
-	db $e1,$00,$80
-	db $e1,$00,$40
-	db $9f,$00,$40
-	db $a7,$10,$ff
-	db $c7,$20,$20
-	db $dd,$00,$80
-	db $c5,$1f,$20
-	db $bd,$2f,$80
-	db $a5,$1f,$ff
-	db $ca,$1f,$60
-	db $be,$1e,$20
-	db $be,$1f,$18
-	db $aa,$0f,$80
-	db $9f,$f8,$10
-	db $9e,$18,$20
-	db $dd,$08,$40
-	db $ad,$01,$e0
-	db $a7,$09,$ff
-	db $e4,$42,$01
-	db $b2,$00,$ff
-	db $dd,$08,$e0
-	db $bb,$00,$80
-	db $9f,$88,$10
-	db $bd,$48,$ff
-	db $9e,$ff,$ff
-	db $bb,$ff,$10
-	db $9e,$ff,$04
-	db $b2,$01,$ff
-	db $a9,$f8,$ff
-	db $a2,$f0,$f0
-	db $a5,$08,$10
-	db $a3,$f0,$ff
-	db $b0,$f0,$ff
-	db $e1,$10,$ff
-	db $a4,$f0,$20
-	db $ca,$f0,$60
-	db $b8,$12,$10
-	db $e6,$f0,$20
-	db $b4,$12,$ff
-	db $db,$80,$04
-	db $df,$f0,$10
-	db $c5,$f8,$ff
-	db $be,$f0,$ff
-	db $a7,$01,$ff
-	db $cc,$d8,$04
-	db $a1,$00,$80
-	db $a1,$00,$80
+	db (SFX_08_4a - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_4c - SFX_Headers_08) / 3,$10,$80
+	db (SFX_08_5d - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_4b - SFX_Headers_08) / 3,$01,$80
+	db (SFX_08_4d - SFX_Headers_08) / 3,$00,$40
+	db (SFX_08_77 - SFX_Headers_08) / 3,$00,$ff
+	db (SFX_08_4d - SFX_Headers_08) / 3,$10,$60
+	db (SFX_08_4d - SFX_Headers_08) / 3,$20,$80
+	db (SFX_08_4d - SFX_Headers_08) / 3,$00,$a0
+	db (SFX_08_50 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_4f - SFX_Headers_08) / 3,$20,$40
+	db (SFX_08_4f - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_4e - SFX_Headers_08) / 3,$00,$a0
+	db (SFX_08_51 - SFX_Headers_08) / 3,$10,$c0
+	db (SFX_08_51 - SFX_Headers_08) / 3,$00,$a0
+	db (SFX_08_52 - SFX_Headers_08) / 3,$00,$c0
+	db (SFX_08_52 - SFX_Headers_08) / 3,$10,$a0
+	db (SFX_08_53 - SFX_Headers_08) / 3,$00,$e0
+	db (SFX_08_51 - SFX_Headers_08) / 3,$20,$c0
+	db (SFX_08_54 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_62 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_55 - SFX_Headers_08) / 3,$01,$80
+	db (SFX_08_60 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_57 - SFX_Headers_08) / 3,$f0,$40
+	db (SFX_08_5a - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_57 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_61 - SFX_Headers_08) / 3,$10,$80
+	db (SFX_08_5b - SFX_Headers_08) / 3,$01,$a0
+	db (SFX_08_58 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_5e - SFX_Headers_08) / 3,$00,$60
+	db (SFX_08_5e - SFX_Headers_08) / 3,$01,$40
+	db (SFX_08_5f - SFX_Headers_08) / 3,$00,$a0
+	db (SFX_08_5a - SFX_Headers_08) / 3,$10,$a0
+	db (SFX_08_60 - SFX_Headers_08) / 3,$00,$c0
+	db (SFX_08_54 - SFX_Headers_08) / 3,$10,$60
+	db (SFX_08_5a - SFX_Headers_08) / 3,$00,$a0
+	db (SFX_08_62 - SFX_Headers_08) / 3,$11,$c0
+	db (SFX_08_5a - SFX_Headers_08) / 3,$20,$c0
+	db (SFX_08_61 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_5b - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_5b - SFX_Headers_08) / 3,$20,$c0
+	db (SFX_08_59 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_71 - SFX_Headers_08) / 3,$ff,$40
+	db (SFX_08_5e - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_4b - SFX_Headers_08) / 3,$00,$c0
+	db (SFX_08_4b - SFX_Headers_08) / 3,$00,$40
+	db (SFX_08_75 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_67 - SFX_Headers_08) / 3,$40,$60
+	db (SFX_08_67 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_67 - SFX_Headers_08) / 3,$ff,$40
+	db (SFX_08_6a - SFX_Headers_08) / 3,$80,$c0
+	db (SFX_08_59 - SFX_Headers_08) / 3,$10,$a0
+	db (SFX_08_59 - SFX_Headers_08) / 3,$21,$e0
+	db (SFX_08_69 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_64 - SFX_Headers_08) / 3,$20,$60
+	db (SFX_08_6a - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_6c - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_68 - SFX_Headers_08) / 3,$40,$80
+	db (SFX_08_69 - SFX_Headers_08) / 3,$f0,$e0
+	db (SFX_08_6d - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_6a - SFX_Headers_08) / 3,$f0,$60
+	db (SFX_08_68 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_76 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_47 - SFX_Headers_08) / 3,$01,$a0
+	db (SFX_08_53 - SFX_Headers_08) / 3,$f0,$20
+	db (SFX_08_63 - SFX_Headers_08) / 3,$01,$c0
+	db (SFX_08_63 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_5a - SFX_Headers_08) / 3,$00,$e0
+	db (SFX_08_66 - SFX_Headers_08) / 3,$01,$60
+	db (SFX_08_66 - SFX_Headers_08) / 3,$20,$40
+	db (SFX_08_64 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_64 - SFX_Headers_08) / 3,$40,$c0
+	db (SFX_08_5b - SFX_Headers_08) / 3,$03,$60
+	db (SFX_08_65 - SFX_Headers_08) / 3,$11,$e0
+	db (SFX_08_52 - SFX_Headers_08) / 3,$20,$e0
+	db (SFX_08_6e - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_5c - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_5c - SFX_Headers_08) / 3,$11,$a0
+	db (SFX_08_5c - SFX_Headers_08) / 3,$01,$c0
+	db (SFX_08_53 - SFX_Headers_08) / 3,$14,$c0
+	db (SFX_08_5b - SFX_Headers_08) / 3,$02,$a0
+	db (SFX_08_69 - SFX_Headers_08) / 3,$f0,$80
+	db (SFX_08_69 - SFX_Headers_08) / 3,$20,$c0
+	db (SFX_08_6f - SFX_Headers_08) / 3,$00,$20
+	db (SFX_08_6f - SFX_Headers_08) / 3,$20,$80
+	db (SFX_08_6e - SFX_Headers_08) / 3,$12,$60
+	db (SFX_08_66 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_54 - SFX_Headers_08) / 3,$01,$e0
+	db (SFX_08_69 - SFX_Headers_08) / 3,$0f,$e0
+	db (SFX_08_69 - SFX_Headers_08) / 3,$11,$20
+	db (SFX_08_50 - SFX_Headers_08) / 3,$10,$40
+	db (SFX_08_4f - SFX_Headers_08) / 3,$10,$c0
+	db (SFX_08_54 - SFX_Headers_08) / 3,$00,$20
+	db (SFX_08_70 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_75 - SFX_Headers_08) / 3,$11,$18
+	db (SFX_08_49 - SFX_Headers_08) / 3,$20,$c0
+	db (SFX_08_48 - SFX_Headers_08) / 3,$20,$c0
+	db (SFX_08_65 - SFX_Headers_08) / 3,$00,$10
+	db (SFX_08_66 - SFX_Headers_08) / 3,$f0,$20
+	db (SFX_08_73 - SFX_Headers_08) / 3,$f0,$c0
+	db (SFX_08_51 - SFX_Headers_08) / 3,$f0,$e0
+	db (SFX_08_49 - SFX_Headers_08) / 3,$f0,$40
+	db (SFX_08_71 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_73 - SFX_Headers_08) / 3,$80,$40
+	db (SFX_08_73 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_54 - SFX_Headers_08) / 3,$11,$20
+	db (SFX_08_54 - SFX_Headers_08) / 3,$22,$10
+	db (SFX_08_5b - SFX_Headers_08) / 3,$f1,$ff
+	db (SFX_08_53 - SFX_Headers_08) / 3,$f1,$ff
+	db (SFX_08_54 - SFX_Headers_08) / 3,$33,$30
+	db (SFX_08_72 - SFX_Headers_08) / 3,$40,$c0
+	db (SFX_08_4e - SFX_Headers_08) / 3,$20,$20
+	db (SFX_08_4e - SFX_Headers_08) / 3,$f0,$10
+	db (SFX_08_4f - SFX_Headers_08) / 3,$f8,$10
+	db (SFX_08_51 - SFX_Headers_08) / 3,$f0,$10
+	db (SFX_08_65 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_58 - SFX_Headers_08) / 3,$00,$c0
+	db (SFX_08_72 - SFX_Headers_08) / 3,$c0,$ff
+	db (SFX_08_49 - SFX_Headers_08) / 3,$f2,$20
+	db (SFX_08_74 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_74 - SFX_Headers_08) / 3,$00,$40
+	db (SFX_08_49 - SFX_Headers_08) / 3,$00,$40
+	db (SFX_08_51 - SFX_Headers_08) / 3,$10,$ff
+	db (SFX_08_6a - SFX_Headers_08) / 3,$20,$20
+	db (SFX_08_72 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_69 - SFX_Headers_08) / 3,$1f,$20
+	db (SFX_08_65 - SFX_Headers_08) / 3,$2f,$80
+	db (SFX_08_4f - SFX_Headers_08) / 3,$1f,$ff
+	db (SFX_08_6b - SFX_Headers_08) / 3,$1f,$60
+	db (SFX_08_66 - SFX_Headers_08) / 3,$1e,$20
+	db (SFX_08_66 - SFX_Headers_08) / 3,$1f,$18
+	db (SFX_08_54 - SFX_Headers_08) / 3,$0f,$80
+	db (SFX_08_49 - SFX_Headers_08) / 3,$f8,$10
+	db (SFX_08_48 - SFX_Headers_08) / 3,$18,$20
+	db (SFX_08_72 - SFX_Headers_08) / 3,$08,$40
+	db (SFX_08_57 - SFX_Headers_08) / 3,$01,$e0
+	db (SFX_08_51 - SFX_Headers_08) / 3,$09,$ff
+	db (SFX_08_75 - SFX_Headers_08) / 3,$42,$01
+	db (SFX_08_5c - SFX_Headers_08) / 3,$00,$ff
+	db (SFX_08_72 - SFX_Headers_08) / 3,$08,$e0
+	db (SFX_08_64 - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_49 - SFX_Headers_08) / 3,$88,$10
+	db (SFX_08_65 - SFX_Headers_08) / 3,$48,$ff
+	db (SFX_08_48 - SFX_Headers_08) / 3,$ff,$ff
+	db (SFX_08_64 - SFX_Headers_08) / 3,$ff,$10
+	db (SFX_08_48 - SFX_Headers_08) / 3,$ff,$04
+	db (SFX_08_5c - SFX_Headers_08) / 3,$01,$ff
+	db (SFX_08_53 - SFX_Headers_08) / 3,$f8,$ff
+	db (SFX_08_4c - SFX_Headers_08) / 3,$f0,$f0
+	db (SFX_08_4f - SFX_Headers_08) / 3,$08,$10
+	db (SFX_08_4d - SFX_Headers_08) / 3,$f0,$ff
+	db (SFX_08_5a - SFX_Headers_08) / 3,$f0,$ff
+	db (SFX_08_74 - SFX_Headers_08) / 3,$10,$ff
+	db (SFX_08_4e - SFX_Headers_08) / 3,$f0,$20
+	db (SFX_08_6b - SFX_Headers_08) / 3,$f0,$60
+	db (SFX_08_61 - SFX_Headers_08) / 3,$12,$10
+	db (SFX_08_76 - SFX_Headers_08) / 3,$f0,$20
+	db (SFX_08_5e - SFX_Headers_08) / 3,$12,$ff
+	db (SFX_08_71 - SFX_Headers_08) / 3,$80,$04
+	db (SFX_08_73 - SFX_Headers_08) / 3,$f0,$10
+	db (SFX_08_69 - SFX_Headers_08) / 3,$f8,$ff
+	db (SFX_08_66 - SFX_Headers_08) / 3,$f0,$ff
+	db (SFX_08_51 - SFX_Headers_08) / 3,$01,$ff
+	db (SFX_08_6c - SFX_Headers_08) / 3,$d8,$04
+	db (SFX_08_4b - SFX_Headers_08) / 3,$00,$80
+	db (SFX_08_4b - SFX_Headers_08) / 3,$00,$80
 
 Func_79aae: ; 79aae (1e:5aae)
 	ld a, [H_WHOSETURN] ; $fff3