shithub: pokered

Download patch

ref: ae420a4d8f24d4c4290b7b2e7ccc02f363272548
parent: 4e3cd633f0f84ce8b263b2c8ac753c488e38f690
author: U-Daniel-PC\Daniel <corrnondacqb@yahoo.com>
date: Fri Jun 12 09:45:52 EDT 2015

Mention Jap grammar

--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -3769,6 +3769,8 @@
 ; this function wastes time calling DetermineExclamationPointTextNum
 ; and choosing between Used1Text and Used2Text, even though
 ; those text strings are identical and both continue at PrintInsteadText
+; this likely had to do with Japanese grammar that got translated,
+; but the functionality didn't get removed
 MonName1Text: ; 3dafb (f:5afb)
 	TX_FAR _MonName1Text
 	db $08 ; asm
@@ -3868,6 +3870,8 @@
 ; use ExclamationPoint[1-4]Text
 ; otherwise, use ExclamationPoint5Text
 ; but all five text strings are identical 
+; this likely had to do with Japanese grammar that got translated,
+; but the functionality didn't get removed
 DetermineExclamationPointTextNum: ; 3db85 (f:5b85)
 	push bc
 	ld a, [wd11e] ; move ID