ref: ae420a4d8f24d4c4290b7b2e7ccc02f363272548
parent: 4e3cd633f0f84ce8b263b2c8ac753c488e38f690
author: U-Daniel-PC\Daniel <corrnondacqb@yahoo.com>
date: Fri Jun 12 09:45:52 EDT 2015
Mention Jap grammar
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -3769,6 +3769,8 @@
; this function wastes time calling DetermineExclamationPointTextNum
; and choosing between Used1Text and Used2Text, even though
; those text strings are identical and both continue at PrintInsteadText
+; this likely had to do with Japanese grammar that got translated,
+; but the functionality didn't get removed
MonName1Text: ; 3dafb (f:5afb)
TX_FAR _MonName1Text
db $08 ; asm
@@ -3868,6 +3870,8 @@
; use ExclamationPoint[1-4]Text
; otherwise, use ExclamationPoint5Text
; but all five text strings are identical
+; this likely had to do with Japanese grammar that got translated,
+; but the functionality didn't get removed
DetermineExclamationPointTextNum: ; 3db85 (f:5b85)
push bc
ld a, [wd11e] ; move ID