ref: b3364f9f8819a87f562ca612199aaa0d4da7fcee
dir: /engine/events/pokecenter.asm/
DisplayPokemonCenterDialogue_:: call SaveScreenTilesToBuffer1 ; save screen ld hl, PokemonCenterWelcomeText call PrintText ld hl, wd72e bit 2, [hl] set 1, [hl] set 2, [hl] jr nz, .skipShallWeHealYourPokemon ld hl, ShallWeHealYourPokemonText call PrintText .skipShallWeHealYourPokemon call YesNoChoicePokeCenter ; yes/no menu ld a, [wCurrentMenuItem] and a jr nz, .declinedHealing ; if the player chose No call SetLastBlackoutMap call LoadScreenTilesFromBuffer1 ; restore screen ld hl, NeedYourPokemonText call PrintText ld a, $18 ld [wSprite01StateData1ImageIndex], a ; make the nurse turn to face the machine call Delay3 predef HealParty farcall AnimateHealingMachine ; do the healing machine animation xor a ld [wAudioFadeOutControl], a ld a, [wAudioSavedROMBank] ld [wAudioROMBank], a ld a, [wMapMusicSoundID] ld [wLastMusicSoundID], a ld [wNewSoundID], a call PlaySound ld hl, PokemonFightingFitText call PrintText ld a, $14 ld [wSprite01StateData1ImageIndex], a ; make the nurse bow ld c, a call DelayFrames jr .done .declinedHealing call LoadScreenTilesFromBuffer1 ; restore screen .done ld hl, PokemonCenterFarewellText call PrintText jp UpdateSprites PokemonCenterWelcomeText: text_far _PokemonCenterWelcomeText text_end ShallWeHealYourPokemonText: text_pause text_far _ShallWeHealYourPokemonText text_end NeedYourPokemonText: text_far _NeedYourPokemonText text_end PokemonFightingFitText: text_far _PokemonFightingFitText text_end PokemonCenterFarewellText: text_pause text_far _PokemonCenterFarewellText text_end