ref: b452726f9acc5a0923b80d43e74b1d372dfb393c
parent: 32de715f5fd1b0ab041f1078ef7d09b47182be57
author: yenatch <yenatch@gmail.com>
date: Wed Jan 22 08:33:58 EST 2014
rename existing map text files and put them in text/maps/
--- a/main.asm
+++ b/main.asm
@@ -124722,8 +124722,8 @@
text "!"
done
-INCLUDE "text/mapRedsHouse1F.asm"
-INCLUDE "text/mapBluesHouse.asm"
+INCLUDE "text/maps/reds_house_1f.asm"
+INCLUDE "text/maps/blues_house.asm"
_OaksLabGaryText1: ; 94d5b (25:4d5b)
text $53, ": Yo"
@@ -130280,7 +130280,7 @@
line "a #MON CENTER!"
done
-INCLUDE "text/mapPalletTown.asm"
+INCLUDE "text/maps/pallet_town.asm"
_ViridianCityText1: ; a43cc (29:43cc)
text "Those # BALLs"
--- a/text/mapBluesHouse.asm
+++ /dev/null
@@ -1,42 +1,0 @@
-_DaisyInitialText:
- text "Hi ",$52,"!"
- line $53," is out at"
- cont "Grandpa's lab."
- done
-
-_DaisyOfferMapText:
- text "Grandpa asked you"
- line "to run an errand?"
- cont "Here, this will"
- cont "help you!"
- prompt
-
-_GotMapText:
- text $52," got a"
- line "@"
- TX_RAM $CF4B
- text "!@@"
-
-_DaisyBagFullText:
- text "You have too much"
- line "stuff with you."
- done
-
-_DaisyUseMapText:
- text "Use the TOWN MAP"
- line "to find out where"
- cont "you are."
- done
-
-_BluesHouseText2:
- text "#MON are living"
- line "things! If they"
- cont "get tired, give"
- cont "them a rest!"
- done
-
-_BluesHouseText3:
- text "It's a big map!"
- line "This is useful!"
- done
-
--- a/text/mapPalletTown.asm
+++ /dev/null
@@ -1,56 +1,0 @@
-_OakAppearsText:
- text "OAK: Hey! Wait!"
- line "Don't go out!@@"
-
-_OakWalksUpText:
- text "OAK: It's unsafe!"
- line "Wild #MON live"
- cont "in tall grass!"
-
- para "You need your own"
- line "#MON for your"
- cont "protection."
- cont "I know!"
-
- para "Here, come with"
- line "me!"
- done
-
-_PalletTownText2:
- text "I'm raising"
- line "#MON too!"
-
- para "When they get"
- line "strong, they can"
- cont "protect me!"
- done
-
-_PalletTownText3:
- text "Technology is"
- line "incredible!"
-
- para "You can now store"
- line "and recall items"
- cont "and #MON as"
- cont "data via PC!"
- done
-
-_PalletTownText4:
- text "OAK #MON"
- line "RESEARCH LAB"
- done
-
-_PalletTownText5:
- text "PALLET TOWN"
- line "Shades of your"
- cont "journey await!"
- done
-
-_PalletTownText6:
- text $52,"'s house "
- done
-
-_PalletTownText7:
- text $53,"'s house "
- done
-
--- a/text/mapRedsHouse1F.asm
+++ /dev/null
@@ -1,38 +1,0 @@
-_MomWakeUpText:
- text "MOM: Right."
- line "All boys leave"
- cont "home some day."
- cont "It said so on TV."
-
- para "PROF.OAK, next"
- line "door, is looking"
- cont "for you."
- done
-
-_MomHealText1:
- text "MOM: ",$52,"!"
- line "You should take a"
- cont "quick rest."
- prompt
-
-_MomHealText2:
- text "MOM: Oh good!"
- line "You and your"
- cont "#MON are"
- cont "looking great!"
- cont "Take care now!"
- done
-
-_StandByMeText:
- text "There's a movie"
- line "on TV. Four boys"
- cont "are walking on"
- cont "railroad tracks."
-
- para "I better go too."
- done
-
-_TVWrongSideText:
- text "Oops, wrong side."
- done
-
--- /dev/null
+++ b/text/maps/blues_house.asm
@@ -1,0 +1,42 @@
+_DaisyInitialText:
+ text "Hi ",$52,"!"
+ line $53," is out at"
+ cont "Grandpa's lab."
+ done
+
+_DaisyOfferMapText:
+ text "Grandpa asked you"
+ line "to run an errand?"
+ cont "Here, this will"
+ cont "help you!"
+ prompt
+
+_GotMapText:
+ text $52," got a"
+ line "@"
+ TX_RAM $CF4B
+ text "!@@"
+
+_DaisyBagFullText:
+ text "You have too much"
+ line "stuff with you."
+ done
+
+_DaisyUseMapText:
+ text "Use the TOWN MAP"
+ line "to find out where"
+ cont "you are."
+ done
+
+_BluesHouseText2:
+ text "#MON are living"
+ line "things! If they"
+ cont "get tired, give"
+ cont "them a rest!"
+ done
+
+_BluesHouseText3:
+ text "It's a big map!"
+ line "This is useful!"
+ done
+
--- /dev/null
+++ b/text/maps/pallet_town.asm
@@ -1,0 +1,56 @@
+_OakAppearsText:
+ text "OAK: Hey! Wait!"
+ line "Don't go out!@@"
+
+_OakWalksUpText:
+ text "OAK: It's unsafe!"
+ line "Wild #MON live"
+ cont "in tall grass!"
+
+ para "You need your own"
+ line "#MON for your"
+ cont "protection."
+ cont "I know!"
+
+ para "Here, come with"
+ line "me!"
+ done
+
+_PalletTownText2:
+ text "I'm raising"
+ line "#MON too!"
+
+ para "When they get"
+ line "strong, they can"
+ cont "protect me!"
+ done
+
+_PalletTownText3:
+ text "Technology is"
+ line "incredible!"
+
+ para "You can now store"
+ line "and recall items"
+ cont "and #MON as"
+ cont "data via PC!"
+ done
+
+_PalletTownText4:
+ text "OAK #MON"
+ line "RESEARCH LAB"
+ done
+
+_PalletTownText5:
+ text "PALLET TOWN"
+ line "Shades of your"
+ cont "journey await!"
+ done
+
+_PalletTownText6:
+ text $52,"'s house "
+ done
+
+_PalletTownText7:
+ text $53,"'s house "
+ done
+
--- /dev/null
+++ b/text/maps/reds_house_1f.asm
@@ -1,0 +1,38 @@
+_MomWakeUpText:
+ text "MOM: Right."
+ line "All boys leave"
+ cont "home some day."
+ cont "It said so on TV."
+
+ para "PROF.OAK, next"
+ line "door, is looking"
+ cont "for you."
+ done
+
+_MomHealText1:
+ text "MOM: ",$52,"!"
+ line "You should take a"
+ cont "quick rest."
+ prompt
+
+_MomHealText2:
+ text "MOM: Oh good!"
+ line "You and your"
+ cont "#MON are"
+ cont "looking great!"
+ cont "Take care now!"
+ done
+
+_StandByMeText:
+ text "There's a movie"
+ line "on TV. Four boys"
+ cont "are walking on"
+ cont "railroad tracks."
+
+ para "I better go too."
+ done
+
+_TVWrongSideText:
+ text "Oops, wrong side."
+ done
+