ref: db7d941d22d89cf8d6d13cbf768208c5cf2ac2c2
dir: /constants/trainer_constants.asm/
; sometimes it's necessary to add $C8 to these values const_value = 1 const YOUNGSTER ; $01 const BUG_CATCHER ; $02 const LASS ; $03 const SAILOR ; $04 const JR__TRAINER_M ; $05 const JR__TRAINER_F ; $06 const POKEMANIAC ; $07 const SUPER_NERD ; $08 const HIKER ; $09 const BIKER ; $0A const BURGLAR ; $0B const ENGINEER ; $0C const JUGGLER_X ; $0D const FISHER ; $0E const SWIMMER ; $0F const CUE_BALL ; $10 const GAMBLER ; $11 const BEAUTY ; $12 const PSYCHIC_TR ; $13 const ROCKER ; $14 const JUGGLER ; $15 const TAMER ; $16 const BIRD_KEEPER ; $17 const BLACKBELT ; $18 const SONY1 ; $19 const PROF_OAK ; $1A const CHIEF ; $1B const SCIENTIST ; $1C const GIOVANNI ; $1D const ROCKET ; $1E const COOLTRAINER_M ; $1F const COOLTRAINER_F ; $20 const BRUNO ; $21 const BROCK ; $22 const MISTY ; $23 const LT__SURGE ; $24 const ERIKA ; $25 const KOGA ; $26 const BLAINE ; $27 const SABRINA ; $28 const GENTLEMAN ; $29 const SONY2 ; $2A const SONY3 ; $2B const LORELEI ; $2C const CHANNELER ; $2D const AGATHA ; $2E const LANCE ; $2F