ref: dff0cdeb5a2f901dc8d1a05847d09d7faf1654ad
dir: /scripts/lorelei.asm/
LoreleiScript: ; 7617b (1d:617b) call LoreleiScript_76191 call EnableAutoTextBoxDrawing ld hl, LoreleiTrainerHeaders ld de, LoreleiScriptPointers ld a, [W_LORELEICURSCRIPT] call ExecuteCurMapScriptInTable ld [W_LORELEICURSCRIPT], a ret LoreleiScript_76191: ; 76191 (1d:6191) ld hl, wd126 bit 5, [hl] res 5, [hl] ret z ld hl, wd734 set 1, [hl] ld a, [wd863] bit 1, a jr z, .asm_761a9 ld a, $5 jr .asm_761ab .asm_761a9 ld a, $24 .asm_761ab ld [wd09f], a ld bc, $2 predef_jump ReplaceTileBlock LoreleiScript_761b6: ; 761b6 (1d:61b6) xor a ld [W_LORELEICURSCRIPT], a ret LoreleiScriptPointers: ; 761bb (1d:61bb) dw LoreleiScript0 dw DisplayEnemyTrainerTextAndStartBattle dw LoreleiScript2 dw LoreleiScript3 dw LoreleiScript4 LoreleiScript4: ; 761c5 (1d:61c5) ret asm_761c6: ; 761c6 (1d:61c6) ld hl, wSimulatedJoypadStatesEnd ld a, D_UP ld [hli], a ld [hli], a ld [hli], a ld [hli], a ld [hli], a ld [hl], a ld a, $6 ld [wSimulatedJoypadStatesIndex], a call StartSimulatingJoypadStates ld a, $3 ld [W_LORELEICURSCRIPT], a ld [W_CURMAPSCRIPT], a ret LoreleiScript0: ; 761e2 (1d:61e2) ld hl, CoordsData_76223 call ArePlayerCoordsInArray jp nc, CheckFightingMapTrainers xor a ld [hJoyPressed], a ld [hJoyHeld], a ld [wSimulatedJoypadStatesEnd], a ld [wSimulatedJoypadStatesIndex], a ld a, [wWhichTrade] ; wWhichTrade cp $3 jr c, .asm_76206 ld hl, wd863 bit 6, [hl] set 6, [hl] jr z, asm_761c6 .asm_76206 ld a, $2 ld [H_DOWNARROWBLINKCNT2], a ; $ff8c call DisplayTextID ld a, D_UP ld [wSimulatedJoypadStatesEnd], a ld a, $1 ld [wSimulatedJoypadStatesIndex], a call StartSimulatingJoypadStates ld a, $3 ld [W_LORELEICURSCRIPT], a ld [W_CURMAPSCRIPT], a ret CoordsData_76223: ; 76223 (1d:6223) db $0A,$04 db $0A,$05 db $0B,$04 db $0B,$05 db $FF LoreleiScript3: ; 7622c (1d:622c) ld a, [wSimulatedJoypadStatesIndex] and a ret nz call Delay3 xor a ld [wJoyIgnore], a ld [W_LORELEICURSCRIPT], a ld [W_CURMAPSCRIPT], a ret LoreleiScript2: ; 7623f (1d:623f) call EndTrainerBattle ld a, [W_ISINBATTLE] ; W_ISINBATTLE cp $ff jp z, LoreleiScript_761b6 ld a, $1 ld [H_DOWNARROWBLINKCNT2], a ; $ff8c jp DisplayTextID LoreleiTextPointers: ; 76251 (1d:6251) dw LoreleiText1 dw LoreleiText2 LoreleiTrainerHeaders: ; 76255 (1d:6255) LoreleiTrainerHeader0: ; 76255 (1d:6255) db $1 ; flag's bit db ($0 << 4) ; trainer's view range dw wd863 ; flag's byte dw LoreleiBeforeBattleText ; 0x626c TextBeforeBattle dw LoreleiAfterBattleText ; 0x6276 TextAfterBattle dw LoreleiEndBattleText ; 0x6271 TextEndBattle dw LoreleiEndBattleText ; 0x6271 TextEndBattle db $ff LoreleiText1: ; 76262 (1d:6262) db $08 ; asm ld hl, LoreleiTrainerHeader0 call TalkToTrainer jp TextScriptEnd LoreleiBeforeBattleText: ; 7626c (1d:626c) TX_FAR _LoreleiBeforeBattleText db "@" LoreleiEndBattleText: ; 76271 (1d:6271) TX_FAR _LoreleiEndBattleText db "@" LoreleiAfterBattleText: ; 76276 (1d:6276) TX_FAR _LoreleiAfterBattleText db "@" LoreleiText2: ; 7627b (1d:627b) TX_FAR _LoreleiText2 db "@"