ref: f37cf959c930ae9595f9f71ce0d9b17dcf5421d0
parent: aa97e196dd5b37e89db5ddf154dc7aea9b02a045
author: Rangi <remy.oukaour+rangi42@gmail.com>
date: Tue Jul 14 06:21:18 EDT 2020
Clean up some data, using macros for multiline list entries
--- a/audio/engine_1.asm
+++ b/audio/engine_1.asm
@@ -1346,12 +1346,12 @@
ld [wMusicTempo + 1], a
ld [wMusicWaveInstrument], a
ld [wSfxWaveInstrument], a
- ld d, $8
+ ld d, NUM_CHANNELS
ld hl, wChannelReturnAddresses
call .FillMem
ld hl, wChannelCommandPointers
call .FillMem
- ld d, $4
+ ld d, NUM_MUSIC_CHANS
ld hl, wChannelSoundIDs
call .FillMem
ld hl, wChannelFlags1
--- a/audio/engine_2.asm
+++ b/audio/engine_2.asm
@@ -1409,12 +1409,12 @@
ld [wMusicTempo + 1], a
ld [wMusicWaveInstrument], a
ld [wSfxWaveInstrument], a
- ld d, $8
+ ld d, NUM_CHANNELS
ld hl, wChannelReturnAddresses
call .FillMem
ld hl, wChannelCommandPointers
call .FillMem
- ld d, $4
+ ld d, NUM_MUSIC_CHANS
ld hl, wChannelSoundIDs
call .FillMem
ld hl, wChannelFlags1
--- a/audio/engine_3.asm
+++ b/audio/engine_3.asm
@@ -1346,12 +1346,12 @@
ld [wMusicTempo + 1], a
ld [wMusicWaveInstrument], a
ld [wSfxWaveInstrument], a
- ld d, $8
+ ld d, NUM_CHANNELS
ld hl, wChannelReturnAddresses
call .FillMem
ld hl, wChannelCommandPointers
call .FillMem
- ld d, $4
+ ld d, NUM_MUSIC_CHANS
ld hl, wChannelSoundIDs
call .FillMem
ld hl, wChannelFlags1
--- a/constants/audio_constants.asm
+++ b/constants/audio_constants.asm
@@ -1,4 +1,5 @@
; pitch
+; Audio[1|2|3]_Pitches indexes (see audio/notes.asm)
const_def
const C_ ; 0
const C# ; 1
@@ -14,15 +15,20 @@
const B_ ; B
; channel
+; Audio[1|2|3]_HWChannelBaseAddresses, Audio[1|2|3]_HWChannelDisableMasks,
+; and Audio[1|2|3]_HWChannelEnableMasks indexes (see audio/engine_[1|2|3].asm)
const_def
const Ch1 ; 0
const Ch2 ; 1
const Ch3 ; 2
const Ch4 ; 3
+NUM_MUSIC_CHANS EQU const_value
const Ch5 ; 4
const Ch6 ; 5
const Ch7 ; 6
const Ch8 ; 7
+NUM_NOISE_CHANS EQU const_value - NUM_MUSIC_CHANS
+NUM_CHANNELS EQU const_value
; HW sound channel register base addresses
HW_CH1_BASE EQU LOW(rNR10)
--- a/constants/menu_constants.asm
+++ b/constants/menu_constants.asm
@@ -58,25 +58,27 @@
const PARTY_TO_DAYCARE ; 3
; party menu types
+; PartyMenuMessagePointers indexes
const_def
- const NORMAL_PARTY_MENU ; 0
- const USE_ITEM_PARTY_MENU ; 1
- const BATTLE_PARTY_MENU ; 2
- const TMHM_PARTY_MENU ; 3
- const SWAP_MONS_PARTY_MENU ; 4
- const EVO_STONE_PARTY_MENU ; 5
-
+ const NORMAL_PARTY_MENU ; $00
+ const USE_ITEM_PARTY_MENU ; $01
+ const BATTLE_PARTY_MENU ; $02
+ const TMHM_PARTY_MENU ; $03
+ const SWAP_MONS_PARTY_MENU ; $04
+ const EVO_STONE_PARTY_MENU ; $05
; party menu message IDs
- const_def $F0
- const ANTIDOTE_MSG ; $F0
- const BURN_HEAL_MSG ; $F1
- const ICE_HEAL_MSG ; $F2
- const AWAKENING_MSG ; $F3
- const PARALYZ_HEAL_MSG ; $F4
- const POTION_MSG ; $F5
- const FULL_HEAL_MSG ; $F6
- const REVIVE_MSG ; $F7
- const RARE_CANDY_MSG ; $F8
+; PartyMenuItemUseMessagePointers indexes
+ const_next $F0
+FIRST_PARTY_MENU_TEXT_ID EQU const_value
+ const ANTIDOTE_MSG ; $F0
+ const BURN_HEAL_MSG ; $F1
+ const ICE_HEAL_MSG ; $F2
+ const AWAKENING_MSG ; $F3
+ const PARALYZ_HEAL_MSG ; $F4
+ const POTION_MSG ; $F5
+ const FULL_HEAL_MSG ; $F6
+ const REVIVE_MSG ; $F7
+ const RARE_CANDY_MSG ; $F8
; naming screen types
const_def
--- a/constants/move_effect_constants.asm
+++ b/constants/move_effect_constants.asm
@@ -5,7 +5,7 @@
const_def
const NO_ADDITIONAL_EFFECT ; $00
- const_skip ; $01
+ const EFFECT_01 ; $01 unused
const POISON_SIDE_EFFECT1 ; $02
const DRAIN_HP_EFFECT ; $03
const BURN_SIDE_EFFECT1 ; $04
@@ -34,7 +34,7 @@
const THRASH_PETAL_DANCE_EFFECT ; $1B
const SWITCH_AND_TELEPORT_EFFECT ; $1C
const TWO_TO_FIVE_ATTACKS_EFFECT ; $1D
- const_skip ; $1E
+ const EFFECT_1E ; $1E unused
const FLINCH_SIDE_EFFECT1 ; $1F
const SLEEP_EFFECT ; $20
const POISON_SIDE_EFFECT2 ; $21
--- a/constants/pokemon_data_constants.asm
+++ b/constants/pokemon_data_constants.asm
@@ -28,3 +28,14 @@
MAX_EVOLUTIONS EQU 3
EVOLUTION_SIZE EQU 4
+
+
+; wMonHGrowthRate values
+; GrowthRateTable indexes (see data/growth_rates.asm)
+ const_def
+ const GROWTH_MEDIUM_FAST
+ const GROWTH_SLIGHTLY_FAST
+ const GROWTH_SLIGHTLY_SLOW
+ const GROWTH_MEDIUM_SLOW
+ const GROWTH_FAST
+ const GROWTH_SLOW
--- a/constants/script_constants.asm
+++ b/constants/script_constants.asm
@@ -11,3 +11,22 @@
SLOTSFISH EQU $0E0C
SLOTSBIRD EQU $1210
SLOTSMOUSE EQU $1614
+
+; in game trade dialog sets
+ const_def
+ const TRADE_DIALOGSET_CASUAL
+ const TRADE_DIALOGSET_POLITE
+ const TRADE_DIALOGSET_HAPPY
+
+; badges
+; wObtainedBadges and wBeatGymFlags bits
+ const_def
+ const BIT_BOULDERBADGE ; 0
+ const BIT_CASCADEBADGE ; 1
+ const BIT_THUNDERBADGE ; 2
+ const BIT_RAINBOWBADGE ; 3
+ const BIT_SOULBADGE ; 4
+ const BIT_MARSHBADGE ; 5
+ const BIT_VOLCANOBADGE ; 6
+ const BIT_EARTHBADGE ; 7
+NUM_BADGES EQU const_value
--- a/data/battle/always_happen_effects.asm
+++ b/data/battle/always_happen_effects.asm
@@ -5,9 +5,9 @@
db DREAM_EATER_EFFECT
db PAY_DAY_EFFECT
db TWO_TO_FIVE_ATTACKS_EFFECT
- db $1E
+ db EFFECT_1E
db ATTACK_TWICE_EFFECT
db RECOIL_EFFECT
db TWINEEDLE_EFFECT
db RAGE_EFFECT
- db -1
+ db -1 ; end
--- a/data/battle/critical_hit_moves.asm
+++ b/data/battle/critical_hit_moves.asm
@@ -3,4 +3,4 @@
db RAZOR_LEAF
db CRABHAMMER
db SLASH
- db $FF
+ db -1 ; end
--- a/data/battle/residual_effects_1.asm
+++ b/data/battle/residual_effects_1.asm
@@ -17,4 +17,4 @@
db MIMIC_EFFECT
db LEECH_SEED_EFFECT
db SPLASH_EFFECT
- db -1
+ db -1 ; end
--- a/data/battle/residual_effects_2.asm
+++ b/data/battle/residual_effects_2.asm
@@ -2,7 +2,7 @@
; non-side effects not included in ResidualEffects1
; stat-affecting moves, sleep-inflicting moves, and Bide
; e.g., Meditate, Bide, Hypnosis
- db $01
+ db EFFECT_01
db ATTACK_UP1_EFFECT
db DEFENSE_UP1_EFFECT
db SPEED_UP1_EFFECT
@@ -29,4 +29,4 @@
db SPECIAL_DOWN2_EFFECT
db ACCURACY_DOWN2_EFFECT
db EVASION_DOWN2_EFFECT
- db -1
+ db -1 ; end
--- a/data/battle/set_damage_effects.asm
+++ b/data/battle/set_damage_effects.asm
@@ -3,4 +3,4 @@
; e.g., Super Fang, Psywave
db SUPER_FANG_EFFECT
db SPECIAL_DAMAGE_EFFECT
- db -1
+ db -1 ; end
--- a/data/battle/special_effects.asm
+++ b/data/battle/special_effects.asm
@@ -8,7 +8,7 @@
db PAY_DAY_EFFECT
db SWIFT_EFFECT
db TWO_TO_FIVE_ATTACKS_EFFECT
- db $1E
+ db EFFECT_1E
db CHARGE_EFFECT
db SUPER_FANG_EFFECT
db SPECIAL_DAMAGE_EFFECT
@@ -16,9 +16,9 @@
db ATTACK_TWICE_EFFECT
db JUMP_KICK_EFFECT
db RECOIL_EFFECT
- ; fallthrough to Next EffectsArray
+ ; fallthrough
SpecialEffectsCont:
; damaging moves whose effect is executed prior to damage calculation
db THRASH_PETAL_DANCE_EFFECT
db TRAPPING_EFFECT
- db -1
+ db -1 ; end
--- a/data/battle/unused_critical_hit_moves.asm
+++ b/data/battle/unused_critical_hit_moves.asm
@@ -3,4 +3,4 @@
db RAZOR_LEAF
db CRABHAMMER
db SLASH
- db $FF
+ db -1 ; end
--- a/data/events/hidden_coins.asm
+++ b/data/events/hidden_coins.asm
@@ -1,14 +1,19 @@
+hidden_coin: MACRO
+ db \1, \3, \2
+ENDM
+
HiddenCoinCoords:
- db GAME_CORNER,$08,$00
- db GAME_CORNER,$10,$01
- db GAME_CORNER,$0b,$03
- db GAME_CORNER,$0e,$03
- db GAME_CORNER,$0c,$04
- db GAME_CORNER,$0c,$09
- db GAME_CORNER,$0f,$09
- db GAME_CORNER,$0e,$10
- db GAME_CORNER,$10,$0a
- db GAME_CORNER,$07,$0b
- db GAME_CORNER,$08,$0f
- db GAME_CORNER,$0f,$0c
- db $ff
+; map id, x, y
+ hidden_coin GAME_CORNER, 0, 8
+ hidden_coin GAME_CORNER, 1, 16
+ hidden_coin GAME_CORNER, 3, 11
+ hidden_coin GAME_CORNER, 3, 14
+ hidden_coin GAME_CORNER, 4, 12
+ hidden_coin GAME_CORNER, 9, 12
+ hidden_coin GAME_CORNER, 9, 15
+ hidden_coin GAME_CORNER, 16, 14
+ hidden_coin GAME_CORNER, 10, 16
+ hidden_coin GAME_CORNER, 11, 7
+ hidden_coin GAME_CORNER, 15, 8
+ hidden_coin GAME_CORNER, 12, 15
+ db -1 ; end
--- a/data/events/hidden_item_coords.asm
+++ b/data/events/hidden_item_coords.asm
@@ -1,57 +1,61 @@
+hidden_item: MACRO
+ db \1, \3, \2
+ENDM
+
HiddenItemCoords:
-; map ID, then coords
- db VIRIDIAN_FOREST,$12,$01
- db VIRIDIAN_FOREST,$2a,$10
- db MT_MOON_B2F,$0c,$12
- db ROUTE_25,$03,$26
- db ROUTE_9,$07,$0e
- db SS_ANNE_KITCHEN,$09,$0d
- db SS_ANNE_B1F_ROOMS,$01,$03
- db ROUTE_10,$11,$09
- db ROUTE_10,$35,$10
- db ROCKET_HIDEOUT_B1F,$0f,$15
- db ROCKET_HIDEOUT_B3F,$11,$1b
- db ROCKET_HIDEOUT_B4F,$01,$19
- db POKEMON_TOWER_5F,$0c,$04
- db ROUTE_13,$0e,$01
- db ROUTE_13,$0d,$10
- db POKEMON_MANSION_B1F,$09,$01
- db SAFARI_ZONE_GATE,$01,$0a
- db SAFARI_ZONE_WEST,$05,$06
- db SILPH_CO_5F,$03,$0c
- db SILPH_CO_9F,$0f,$02
- db COPYCATS_HOUSE_2F,$01,$01
- db CERULEAN_CAVE_1F,$0b,$0e
- db CERULEAN_CAVE_B1F,$03,$1b
- db POWER_PLANT,$10,$11
- db POWER_PLANT,$01,$0c
- db SEAFOAM_ISLANDS_B2F,$0f,$0f
- db SEAFOAM_ISLANDS_B4F,$11,$19
- db POKEMON_MANSION_1F,$10,$08
- db POKEMON_MANSION_3F,$09,$01
- db ROUTE_23,$2c,$09
- db ROUTE_23,$46,$13
- db ROUTE_23,$5a,$08
- db VICTORY_ROAD_2F,$02,$05
- db VICTORY_ROAD_2F,$07,$1a
- db UNUSED_MAP_6F,$0b,$0e
- db VIRIDIAN_CITY,$04,$0e
- db ROUTE_11,$05,$30
- db ROUTE_12,$3f,$02
- db ROUTE_17,$0e,$0f
- db ROUTE_17,$2d,$08
- db ROUTE_17,$48,$11
- db ROUTE_17,$5b,$04
- db ROUTE_17,$79,$08
- db UNDERGROUND_PATH_NORTH_SOUTH,$04,$03
- db UNDERGROUND_PATH_NORTH_SOUTH,$22,$04
- db UNDERGROUND_PATH_WEST_EAST,$02,$0c
- db UNDERGROUND_PATH_WEST_EAST,$05,$15
- db CELADON_CITY,$0f,$30
- db ROUTE_25,$01,$0a
- db MT_MOON_B2F,$09,$21
- db SEAFOAM_ISLANDS_B3F,$10,$09
- db VERMILION_CITY,$0b,$0e
- db CERULEAN_CITY,$08,$0f
- db ROUTE_4,$03,$28
- db $ff
+; map id, x, y
+ hidden_item VIRIDIAN_FOREST, 1, 18
+ hidden_item VIRIDIAN_FOREST, 16, 42
+ hidden_item MT_MOON_B2F, 18, 12
+ hidden_item ROUTE_25, 38, 3
+ hidden_item ROUTE_9, 14, 7
+ hidden_item SS_ANNE_KITCHEN, 13, 9
+ hidden_item SS_ANNE_B1F_ROOMS, 3, 1
+ hidden_item ROUTE_10, 9, 17
+ hidden_item ROUTE_10, 16, 53
+ hidden_item ROCKET_HIDEOUT_B1F, 21, 15
+ hidden_item ROCKET_HIDEOUT_B3F, 27, 17
+ hidden_item ROCKET_HIDEOUT_B4F, 25, 1
+ hidden_item POKEMON_TOWER_5F, 4, 12
+ hidden_item ROUTE_13, 1, 14
+ hidden_item ROUTE_13, 16, 13
+ hidden_item POKEMON_MANSION_B1F, 1, 9
+ hidden_item SAFARI_ZONE_GATE, 10, 1 ; inaccessible
+ hidden_item SAFARI_ZONE_WEST, 6, 5
+ hidden_item SILPH_CO_5F, 12, 3
+ hidden_item SILPH_CO_9F, 2, 15
+ hidden_item COPYCATS_HOUSE_2F, 1, 1
+ hidden_item CERULEAN_CAVE_1F, 14, 11
+ hidden_item CERULEAN_CAVE_B1F, 27, 3
+ hidden_item POWER_PLANT, 17, 16
+ hidden_item POWER_PLANT, 12, 1
+ hidden_item SEAFOAM_ISLANDS_B2F, 15, 15
+ hidden_item SEAFOAM_ISLANDS_B4F, 25, 17
+ hidden_item POKEMON_MANSION_1F, 8, 16
+ hidden_item POKEMON_MANSION_3F, 1, 9
+ hidden_item ROUTE_23, 9, 44
+ hidden_item ROUTE_23, 19, 70
+ hidden_item ROUTE_23, 8, 90
+ hidden_item VICTORY_ROAD_2F, 5, 2
+ hidden_item VICTORY_ROAD_2F, 26, 7
+ hidden_item UNUSED_MAP_6F, 14, 11
+ hidden_item VIRIDIAN_CITY, 14, 4
+ hidden_item ROUTE_11, 48, 5
+ hidden_item ROUTE_12, 2, 63
+ hidden_item ROUTE_17, 15, 14
+ hidden_item ROUTE_17, 8, 45
+ hidden_item ROUTE_17, 17, 72
+ hidden_item ROUTE_17, 4, 91
+ hidden_item ROUTE_17, 8, 121
+ hidden_item UNDERGROUND_PATH_NORTH_SOUTH, 3, 4
+ hidden_item UNDERGROUND_PATH_NORTH_SOUTH, 4, 34
+ hidden_item UNDERGROUND_PATH_WEST_EAST, 12, 2
+ hidden_item UNDERGROUND_PATH_WEST_EAST, 21, 5
+ hidden_item CELADON_CITY, 48, 15
+ hidden_item ROUTE_25, 10, 1
+ hidden_item MT_MOON_B2F, 33, 9
+ hidden_item SEAFOAM_ISLANDS_B3F, 9, 16
+ hidden_item VERMILION_CITY, 14, 11
+ hidden_item CERULEAN_CITY, 15, 8
+ hidden_item ROUTE_4, 40, 3
+ db -1 ; end
--- a/data/events/prize_mon_levels.asm
+++ b/data/events/prize_mon_levels.asm
@@ -1,19 +1,19 @@
PrizeMonLevelDictionary:
IF DEF(_RED)
- db ABRA,9
- db CLEFAIRY,8
- db NIDORINA,17
+ db ABRA, 9
+ db CLEFAIRY, 8
+ db NIDORINA, 17
- db DRATINI,18
- db SCYTHER,25
- db PORYGON,26
+ db DRATINI, 18
+ db SCYTHER, 25
+ db PORYGON, 26
ENDC
IF DEF(_BLUE)
- db ABRA,6
- db CLEFAIRY,12
- db NIDORINO,17
+ db ABRA, 6
+ db CLEFAIRY, 12
+ db NIDORINO, 17
- db PINSIR,20
- db DRATINI,24
- db PORYGON,18
+ db PINSIR, 20
+ db DRATINI, 24
+ db PORYGON, 18
ENDC
--- a/data/events/prizes.asm
+++ b/data/events/prizes.asm
@@ -1,12 +1,7 @@
PrizeDifferentMenuPtrs:
- dw PrizeMenuMon1Entries
- dw PrizeMenuMon1Cost
-
- dw PrizeMenuMon2Entries
- dw PrizeMenuMon2Cost
-
- dw PrizeMenuTMsEntries
- dw PrizeMenuTMsCost
+ dw PrizeMenuMon1Entries, PrizeMenuMon1Cost
+ dw PrizeMenuMon2Entries, PrizeMenuMon2Cost
+ dw PrizeMenuTMsEntries, PrizeMenuTMsCost
NoThanksText:
db "NO THANKS@"
--- a/data/events/trades.asm
+++ b/data/events/trades.asm
@@ -1,12 +1,12 @@
TradeMons:
-; givemonster, getmonster, textstring, nickname (11 bytes), 14 bytes total
- db NIDORINO, NIDORINA, 0,"TERRY@@@@@@"
- db ABRA, MR_MIME, 0,"MARCEL@@@@@"
- db BUTTERFREE,BEEDRILL, 2,"CHIKUCHIKU@"
- db PONYTA, SEEL, 0,"SAILOR@@@@@"
- db SPEAROW, FARFETCHD,2,"DUX@@@@@@@@"
- db SLOWBRO, LICKITUNG,0,"MARC@@@@@@@"
- db POLIWHIRL, JYNX, 1,"LOLA@@@@@@@"
- db RAICHU, ELECTRODE,1,"DORIS@@@@@@"
- db VENONAT, TANGELA, 2,"CRINKLES@@@"
- db NIDORAN_M, NIDORAN_F,2,"SPOT@@@@@@@"
+; give mon, get mon, dialog id, nickname
+ db NIDORINO, NIDORINA, TRADE_DIALOGSET_CASUAL, "TERRY@@@@@@"
+ db ABRA, MR_MIME, TRADE_DIALOGSET_CASUAL, "MARCEL@@@@@"
+ db BUTTERFREE, BEEDRILL, TRADE_DIALOGSET_HAPPY, "CHIKUCHIKU@"
+ db PONYTA, SEEL, TRADE_DIALOGSET_CASUAL, "SAILOR@@@@@"
+ db SPEAROW, FARFETCHD, TRADE_DIALOGSET_HAPPY, "DUX@@@@@@@@"
+ db SLOWBRO, LICKITUNG, TRADE_DIALOGSET_CASUAL, "MARC@@@@@@@"
+ db POLIWHIRL, JYNX, TRADE_DIALOGSET_POLITE, "LOLA@@@@@@@"
+ db RAICHU, ELECTRODE, TRADE_DIALOGSET_POLITE, "DORIS@@@@@@"
+ db VENONAT, TANGELA, TRADE_DIALOGSET_HAPPY, "CRINKLES@@@"
+ db NIDORAN_M, NIDORAN_F, TRADE_DIALOGSET_HAPPY, "SPOT@@@@@@@"
--- a/data/growth_rates.asm
+++ b/data/growth_rates.asm
@@ -1,12 +1,19 @@
-; each entry has the following scheme:
-; %AAAABBBB %SCCCCCCC %DDDDDDDD %EEEEEEEE
-; resulting in
-; (a*n^3)/b + sign*c*n^2 + d*n - e
-; where sign = -1 <=> S=1
+growth_rate: MACRO
+; [1]/[2]*n**3 + [3]*n**2 + [4]*n - [5]
+ dn \1, \2
+ if \3 & $80 ; signed
+ db -\3 | $80
+ else
+ db \3
+ endc
+ db \4, \5
+ENDM
+
GrowthRateTable:
- db $11,$00,$00,$00 ; medium fast n^3
- db $34,$0A,$00,$1E ; (unused?) 3/4 n^3 + 10 n^2 - 30
- db $34,$14,$00,$46 ; (unused?) 3/4 n^3 + 20 n^2 - 70
- db $65,$8F,$64,$8C ; medium slow: 6/5 n^3 - 15 n^2 + 100 n - 140
- db $45,$00,$00,$00 ; fast: 4/5 n^3
- db $54,$00,$00,$00 ; slow: 5/4 n^3
+; entries correspond to GROWTH_* (see constants/pokemon_data_constants.asm)
+ growth_rate 1, 1, 0, 0, 0 ; Medium Fast
+ growth_rate 3, 4, 10, 0, 30 ; Slightly Fast
+ growth_rate 3, 4, 20, 0, 70 ; Slightly Slow
+ growth_rate 6, 5, -15, 100, 140 ; Medium Slow
+ growth_rate 4, 5, 0, 0, 0 ; Fast
+ growth_rate 5, 4, 0, 0, 0 ; Slow
--- a/data/items/guard_drink_items.asm
+++ b/data/items/guard_drink_items.asm
@@ -1,2 +1,5 @@
GuardDrinksList:
- db FRESH_WATER, SODA_POP, LEMONADE, $00
+ db FRESH_WATER
+ db SODA_POP
+ db LEMONADE
+ db 0 ; end
--- a/data/items/use_overworld.asm
+++ b/data/items/use_overworld.asm
@@ -6,4 +6,4 @@
db OLD_ROD
db GOOD_ROD
db SUPER_ROD
- db $ff
+ db -1 ; end
--- a/data/items/use_party.asm
+++ b/data/items/use_party.asm
@@ -36,4 +36,4 @@
db MAX_ETHER
db ELIXER
db MAX_ELIXER
- db $ff
+ db -1 ; end
--- a/data/items/vending_prices.asm
+++ b/data/items/vending_prices.asm
@@ -1,7 +1,10 @@
+vend_item: MACRO
+ db \1
+ money \2
+ENDM
+
VendingPrices:
- db FRESH_WATER
- money 200
- db SODA_POP
- money 300
- db LEMONADE
- money 350
+; item id, price
+ vend_item FRESH_WATER, 200
+ vend_item SODA_POP, 300
+ vend_item LEMONADE, 350
--- a/data/maps/badge_maps.asm
+++ b/data/maps/badge_maps.asm
@@ -1,10 +1,10 @@
MapBadgeFlags:
- db PEWTER_GYM, %00000001
- db CERULEAN_GYM, %00000010
- db VERMILION_GYM,%00000100
- db CELADON_GYM, %00001000
- db FUCHSIA_GYM, %00010000
- db SAFFRON_GYM, %00100000
- db CINNABAR_GYM, %01000000
- db VIRIDIAN_GYM, %10000000
- db $ff
+ db PEWTER_GYM, 1 << BIT_BOULDERBADGE
+ db CERULEAN_GYM, 1 << BIT_CASCADEBADGE
+ db VERMILION_GYM, 1 << BIT_THUNDERBADGE
+ db CELADON_GYM, 1 << BIT_RAINBOWBADGE
+ db FUCHSIA_GYM, 1 << BIT_SOULBADGE
+ db SAFFRON_GYM, 1 << BIT_MARSHBADGE
+ db CINNABAR_GYM, 1 << BIT_VOLCANOBADGE
+ db VIRIDIAN_GYM, 1 << BIT_EARTHBADGE
+ db -1 ; end
--- a/data/maps/dungeon_maps.asm
+++ b/data/maps/dungeon_maps.asm
@@ -5,25 +5,18 @@
db ROCK_TUNNEL_1F
db SEAFOAM_ISLANDS_1F
db ROCK_TUNNEL_B1F
- db $FF
+ db -1 ; end
; GetBattleTransitionID_IsDungeonMap checks if wCurMap
; is in between or equal to each pair of maps
DungeonMaps2:
; all MT_MOON maps
- db MT_MOON_1F
- db MT_MOON_B2F
-
+ db MT_MOON_1F, MT_MOON_B2F
; all SS_ANNE maps, VICTORY_ROAD_1F, LANCES_ROOM, and HALL_OF_FAME
- db SS_ANNE_1F
- db HALL_OF_FAME
-
+ db SS_ANNE_1F, HALL_OF_FAME
; all POKEMON_TOWER maps and Lavender Town buildings
- db LAVENDER_POKECENTER
- db LAVENDER_CUBONE_HOUSE
-
+ db LAVENDER_POKECENTER, LAVENDER_CUBONE_HOUSE
; SILPH_CO_[2-8]F, POKEMON_MANSION[2F-B1F], SAFARI_ZONE, and
; CERULEAN_CAVE maps, except for SILPH_CO_1F
- db SILPH_CO_2F
- db CERULEAN_CAVE_1F
- db $FF
+ db SILPH_CO_2F, CERULEAN_CAVE_1F
+ db -1 ; end
--- a/data/maps/force_bike_surf.asm
+++ b/data/maps/force_bike_surf.asm
@@ -1,11 +1,15 @@
+force_bike_surf: MACRO
+ db \1, \3, \2
+ENDM
+
ForcedBikeOrSurfMaps:
-; map id, y, x
- db ROUTE_16,$0A,$11
- db ROUTE_16,$0B,$11
- db ROUTE_18,$08,$21
- db ROUTE_18,$09,$21
- db SEAFOAM_ISLANDS_B3F,$07,$12
- db SEAFOAM_ISLANDS_B3F,$07,$13
- db SEAFOAM_ISLANDS_B4F,$0E,$04
- db SEAFOAM_ISLANDS_B4F,$0E,$05
- db $FF ;end
+; map id, x, y
+ force_bike_surf ROUTE_16, 17, 10
+ force_bike_surf ROUTE_16, 17, 11
+ force_bike_surf ROUTE_18, 33, 8
+ force_bike_surf ROUTE_18, 33, 9
+ force_bike_surf SEAFOAM_ISLANDS_B3F, 18, 7
+ force_bike_surf SEAFOAM_ISLANDS_B3F, 19, 7
+ force_bike_surf SEAFOAM_ISLANDS_B4F, 4, 14
+ force_bike_surf SEAFOAM_ISLANDS_B4F, 5, 14
+ db -1 ; end
--- a/data/maps/hide_show_data.asm
+++ b/data/maps/hide_show_data.asm
@@ -29,7 +29,7 @@
dw NoHS
dw NoHS
dw Route15HS
- dw Rout16eHS
+ dw Route16HS
dw NoHS
dw NoHS
dw NoHS
@@ -302,7 +302,7 @@
db ROUTE_12, $0A, SHOW
Route15HS:
db ROUTE_15, $0B, SHOW
-Rout16eHS:
+Route16HS:
db ROUTE_16, $07, SHOW
Route22HS:
db ROUTE_22, $01, HIDE
--- a/data/maps/names.asm
+++ b/data/maps/names.asm
@@ -1,107 +1,54 @@
MapNames:
-PalletTownName:
- db "PALLET TOWN@"
-ViridianCityName:
- db "VIRIDIAN CITY@"
-PewterCityName:
- db "PEWTER CITY@"
-CeruleanCityName:
- db "CERULEAN CITY@"
-LavenderTownName:
- db "LAVENDER TOWN@"
-VermilionCityName:
- db "VERMILION CITY@"
-CeladonCityName:
- db "CELADON CITY@"
-FuchsiaCityName:
- db "FUCHSIA CITY@"
-CinnabarIslandName:
- db "CINNABAR ISLAND@"
-IndigoPlateauName:
- db "INDIGO PLATEAU@"
-SaffronCityName:
- db "SAFFRON CITY@"
-Route1Name:
- db "ROUTE 1@"
-Route2Name:
- db "ROUTE 2@"
-Route3Name:
- db "ROUTE 3@"
-Route4Name:
- db "ROUTE 4@"
-Route5Name:
- db "ROUTE 5@"
-Route6Name:
- db "ROUTE 6@"
-Route7Name:
- db "ROUTE 7@"
-Route8Name:
- db "ROUTE 8@"
-Route9Name:
- db "ROUTE 9@"
-Route10Name:
- db "ROUTE 10@"
-Route11Name:
- db "ROUTE 11@"
-Route12Name:
- db "ROUTE 12@"
-Route13Name:
- db "ROUTE 13@"
-Route14Name:
- db "ROUTE 14@"
-Route15Name:
- db "ROUTE 15@"
-Route16Name:
- db "ROUTE 16@"
-Route17Name:
- db "ROUTE 17@"
-Route18Name:
- db "ROUTE 18@"
-Route19Name:
- db "SEA ROUTE 19@"
-Route20Name:
- db "SEA ROUTE 20@"
-Route21Name:
- db "SEA ROUTE 21@"
-Route22Name:
- db "ROUTE 22@"
-Route23Name:
- db "ROUTE 23@"
-Route24Name:
- db "ROUTE 24@"
-Route25Name:
- db "ROUTE 25@"
-ViridianForestName:
- db "VIRIDIAN FOREST@"
-MountMoonName:
- db "MT.MOON@"
-RockTunnelName:
- db "ROCK TUNNEL@"
-SeaCottageName:
- db "SEA COTTAGE@"
-SSAnneName:
- db "S.S.ANNE@"
-PokemonLeagueName:
- db "#MON LEAGUE@"
-UndergroundPathName:
- db "UNDERGROUND PATH@"
-PokemonTowerName:
- db "#MON TOWER@"
-SeafoamIslandsName:
- db "SEAFOAM ISLANDS@"
-VictoryRoadName:
- db "VICTORY ROAD@"
-DiglettsCaveName:
- db "DIGLETT's CAVE@"
-RocketHQName:
- db "ROCKET HQ@"
-SilphCoName:
- db "SILPH CO.@"
-PokemonMansionName:
- db "<PKMN> MANSION@"
-SafariZoneName:
- db "SAFARI ZONE@"
-CeruleanCaveName:
- db "CERULEAN CAVE@"
-PowerPlantName:
- db "POWER PLANT@"
+PalletTownName: db "PALLET TOWN@"
+ViridianCityName: db "VIRIDIAN CITY@"
+PewterCityName: db "PEWTER CITY@"
+CeruleanCityName: db "CERULEAN CITY@"
+LavenderTownName: db "LAVENDER TOWN@"
+VermilionCityName: db "VERMILION CITY@"
+CeladonCityName: db "CELADON CITY@"
+FuchsiaCityName: db "FUCHSIA CITY@"
+CinnabarIslandName: db "CINNABAR ISLAND@"
+IndigoPlateauName: db "INDIGO PLATEAU@"
+SaffronCityName: db "SAFFRON CITY@"
+Route1Name: db "ROUTE 1@"
+Route2Name: db "ROUTE 2@"
+Route3Name: db "ROUTE 3@"
+Route4Name: db "ROUTE 4@"
+Route5Name: db "ROUTE 5@"
+Route6Name: db "ROUTE 6@"
+Route7Name: db "ROUTE 7@"
+Route8Name: db "ROUTE 8@"
+Route9Name: db "ROUTE 9@"
+Route10Name: db "ROUTE 10@"
+Route11Name: db "ROUTE 11@"
+Route12Name: db "ROUTE 12@"
+Route13Name: db "ROUTE 13@"
+Route14Name: db "ROUTE 14@"
+Route15Name: db "ROUTE 15@"
+Route16Name: db "ROUTE 16@"
+Route17Name: db "ROUTE 17@"
+Route18Name: db "ROUTE 18@"
+Route19Name: db "SEA ROUTE 19@"
+Route20Name: db "SEA ROUTE 20@"
+Route21Name: db "SEA ROUTE 21@"
+Route22Name: db "ROUTE 22@"
+Route23Name: db "ROUTE 23@"
+Route24Name: db "ROUTE 24@"
+Route25Name: db "ROUTE 25@"
+ViridianForestName: db "VIRIDIAN FOREST@"
+MountMoonName: db "MT.MOON@"
+RockTunnelName: db "ROCK TUNNEL@"
+SeaCottageName: db "SEA COTTAGE@"
+SSAnneName: db "S.S.ANNE@"
+PokemonLeagueName: db "#MON LEAGUE@"
+UndergroundPathName: db "UNDERGROUND PATH@"
+PokemonTowerName: db "#MON TOWER@"
+SeafoamIslandsName: db "SEAFOAM ISLANDS@"
+VictoryRoadName: db "VICTORY ROAD@"
+DiglettsCaveName: db "DIGLETT's CAVE@"
+RocketHQName: db "ROCKET HQ@"
+SilphCoName: db "SILPH CO.@"
+PokemonMansionName: db "<PKMN> MANSION@"
+SafariZoneName: db "SAFARI ZONE@"
+CeruleanCaveName: db "CERULEAN CAVE@"
+PowerPlantName: db "POWER PLANT@"
--- a/data/maps/rest_house_maps.asm
+++ b/data/maps/rest_house_maps.asm
@@ -2,4 +2,4 @@
db SAFARI_ZONE_WEST_REST_HOUSE
db SAFARI_ZONE_EAST_REST_HOUSE
db SAFARI_ZONE_NORTH_REST_HOUSE
- db -1
+ db -1 ; end
--- a/data/maps/special_warps.asm
+++ b/data/maps/special_warps.asm
@@ -2,118 +2,90 @@
; 00: target map ID
; 01: which dungeon warp in the source map was used
DungeonWarpList:
- db SEAFOAM_ISLANDS_B1F,$01
- db SEAFOAM_ISLANDS_B1F,$02
- db SEAFOAM_ISLANDS_B2F,$01
- db SEAFOAM_ISLANDS_B2F,$02
- db SEAFOAM_ISLANDS_B3F,$01
- db SEAFOAM_ISLANDS_B3F,$02
- db SEAFOAM_ISLANDS_B4F,$01
- db SEAFOAM_ISLANDS_B4F,$02
- db VICTORY_ROAD_2F,$02
- db POKEMON_MANSION_1F,$01
- db POKEMON_MANSION_1F,$02
- db POKEMON_MANSION_2F,$03
- db $FF
+ db SEAFOAM_ISLANDS_B1F, 1
+ db SEAFOAM_ISLANDS_B1F, 2
+ db SEAFOAM_ISLANDS_B2F, 1
+ db SEAFOAM_ISLANDS_B2F, 2
+ db SEAFOAM_ISLANDS_B3F, 1
+ db SEAFOAM_ISLANDS_B3F, 2
+ db SEAFOAM_ISLANDS_B4F, 1
+ db SEAFOAM_ISLANDS_B4F, 2
+ db VICTORY_ROAD_2F, 2
+ db POKEMON_MANSION_1F, 1
+ db POKEMON_MANSION_1F, 2
+ db POKEMON_MANSION_2F, 3
+ db -1 ; end
+
+fly_warp: MACRO
+ event_displacement \1_WIDTH, \2, \3
+ db ((\3) & $01) ;sub-block Y
+ db ((\2) & $01) ;sub-block X
+ENDM
+
DungeonWarpData:
- FLYWARP_DATA SEAFOAM_ISLANDS_B1F_WIDTH,7,18
- FLYWARP_DATA SEAFOAM_ISLANDS_B1F_WIDTH,7,23
- FLYWARP_DATA SEAFOAM_ISLANDS_B2F_WIDTH,7,19
- FLYWARP_DATA SEAFOAM_ISLANDS_B2F_WIDTH,7,22
- FLYWARP_DATA SEAFOAM_ISLANDS_B3F_WIDTH,7,18
- FLYWARP_DATA SEAFOAM_ISLANDS_B3F_WIDTH,7,19
- FLYWARP_DATA SEAFOAM_ISLANDS_B4F_WIDTH,14,4
- FLYWARP_DATA SEAFOAM_ISLANDS_B4F_WIDTH,14,5
- FLYWARP_DATA VICTORY_ROAD_2F_WIDTH,16,22
- FLYWARP_DATA POKEMON_MANSION_1F_WIDTH,14,16
- FLYWARP_DATA POKEMON_MANSION_1F_WIDTH,14,16
- FLYWARP_DATA POKEMON_MANSION_2F_WIDTH,14,18
+ fly_warp SEAFOAM_ISLANDS_B1F, 18, 7
+ fly_warp SEAFOAM_ISLANDS_B1F, 23, 7
+ fly_warp SEAFOAM_ISLANDS_B2F, 19, 7
+ fly_warp SEAFOAM_ISLANDS_B2F, 22, 7
+ fly_warp SEAFOAM_ISLANDS_B3F, 18, 7
+ fly_warp SEAFOAM_ISLANDS_B3F, 19, 7
+ fly_warp SEAFOAM_ISLANDS_B4F, 4, 14
+ fly_warp SEAFOAM_ISLANDS_B4F, 5, 14
+ fly_warp VICTORY_ROAD_2F, 22, 16
+ fly_warp POKEMON_MANSION_1F, 16, 14
+ fly_warp POKEMON_MANSION_1F, 16, 14
+ fly_warp POKEMON_MANSION_2F, 18, 14
-;Format:
-; db Map_id
-; FLYWARP_DATA [Map Width][Y-pos][X-pos]
-; db Tileset_id
-FirstMapSpec:
- db REDS_HOUSE_2F
- FLYWARP_DATA REDS_HOUSE_2F_WIDTH,6,3
- db REDS_HOUSE_2
+special_warp_spec: MACRO
+ db \1
+ fly_warp \1, \2, \3
+ db \4
+ENDM
+
+FirstMapSpec:
+ special_warp_spec REDS_HOUSE_2F, 3, 6, REDS_HOUSE_2
TradeCenterSpec1:
- db TRADE_CENTER
- FLYWARP_DATA TRADE_CENTER_WIDTH,4,3
- db CLUB
+ special_warp_spec TRADE_CENTER, 3, 4, CLUB
+TradeCenterSpec2:
+ special_warp_spec TRADE_CENTER, 6, 4, CLUB
+ColosseumSpec1:
+ special_warp_spec COLOSSEUM, 3, 4, CLUB
+ColosseumSpec2:
+ special_warp_spec COLOSSEUM, 6, 4, CLUB
-TradeCenterSpec2:
- db TRADE_CENTER
- FLYWARP_DATA TRADE_CENTER_WIDTH,4,6
- db CLUB
-ColosseumSpec1:
- db COLOSSEUM
- FLYWARP_DATA COLOSSEUM_WIDTH,4,3
- db CLUB
+fly_warp_spec: MACRO
+ db \1, 0
+ dw \2
+ENDM
-ColosseumSpec2:
- db COLOSSEUM
- FLYWARP_DATA COLOSSEUM_WIDTH,4,6
- db CLUB
-
FlyWarpDataPtr:
- db PALLET_TOWN, 0
- dw PalletTownFlyWarp
- db VIRIDIAN_CITY, 0
- dw ViridianCityFlyWarp
- db PEWTER_CITY, 0
- dw PewterCityFlyWarp
- db CERULEAN_CITY, 0
- dw CeruleanCityFlyWarp
- db LAVENDER_TOWN, 0
- dw LavenderTownFlyWarp
- db VERMILION_CITY, 0
- dw VermilionCityFlyWarp
- db CELADON_CITY, 0
- dw CeladonCityFlyWarp
- db FUCHSIA_CITY, 0
- dw FuchsiaCityFlyWarp
- db CINNABAR_ISLAND, 0
- dw CinnabarIslandFlyWarp
- db INDIGO_PLATEAU, 0
- dw IndigoPlateauFlyWarp
- db SAFFRON_CITY, 0
- dw SaffronCityFlyWarp
- db ROUTE_4, 0
- dw Route4FlyWarp
- db ROUTE_10, 0
- dw Route10FlyWarp
+ fly_warp_spec PALLET_TOWN, .PalletTown
+ fly_warp_spec VIRIDIAN_CITY, .ViridianCity
+ fly_warp_spec PEWTER_CITY, .PewterCity
+ fly_warp_spec CERULEAN_CITY, .CeruleanCity
+ fly_warp_spec LAVENDER_TOWN, .LavenderTown
+ fly_warp_spec VERMILION_CITY, .VermilionCity
+ fly_warp_spec CELADON_CITY, .CeladonCity
+ fly_warp_spec FUCHSIA_CITY, .FuchsiaCity
+ fly_warp_spec CINNABAR_ISLAND, .CinnabarIsland
+ fly_warp_spec INDIGO_PLATEAU, .IndigoPlateau
+ fly_warp_spec SAFFRON_CITY, .SaffronCity
+ fly_warp_spec ROUTE_4, .Route4
+ fly_warp_spec ROUTE_10, .Route10
-; Original Format:
-; [Event Displacement][Y-block][X-block][Y-sub_block][X-sub_block]
-; Macro Format:
-; FLYWARP_DATA [Map Width][Y-pos][X-pos]
-PalletTownFlyWarp:
- FLYWARP_DATA PALLET_TOWN_WIDTH, 6, 5
-ViridianCityFlyWarp:
- FLYWARP_DATA VIRIDIAN_CITY_WIDTH, 26, 23
-PewterCityFlyWarp:
- FLYWARP_DATA PEWTER_CITY_WIDTH, 26, 13
-CeruleanCityFlyWarp:
- FLYWARP_DATA CERULEAN_CITY_WIDTH, 18, 19
-LavenderTownFlyWarp:
- FLYWARP_DATA LAVENDER_TOWN_WIDTH, 6, 3
-VermilionCityFlyWarp:
- FLYWARP_DATA VERMILION_CITY_WIDTH, 4, 11
-CeladonCityFlyWarp:
- FLYWARP_DATA CELADON_CITY_WIDTH, 10, 41
-FuchsiaCityFlyWarp:
- FLYWARP_DATA FUCHSIA_CITY_WIDTH, 28, 19
-CinnabarIslandFlyWarp:
- FLYWARP_DATA CINNABAR_ISLAND_WIDTH, 12, 11
-IndigoPlateauFlyWarp:
- FLYWARP_DATA INDIGO_PLATEAU_WIDTH, 6, 9
-SaffronCityFlyWarp:
- FLYWARP_DATA SAFFRON_CITY_WIDTH, 30, 9
-Route4FlyWarp:
- FLYWARP_DATA ROUTE_4_WIDTH, 6, 11
-Route10FlyWarp:
- FLYWARP_DATA ROUTE_10_WIDTH, 20, 11
+.PalletTown: fly_warp PALLET_TOWN, 5, 6
+.ViridianCity: fly_warp VIRIDIAN_CITY, 23, 26
+.PewterCity: fly_warp PEWTER_CITY, 13, 26
+.CeruleanCity: fly_warp CERULEAN_CITY, 19, 18
+.LavenderTown: fly_warp LAVENDER_TOWN, 3, 6
+.VermilionCity: fly_warp VERMILION_CITY, 11, 4
+.CeladonCity: fly_warp CELADON_CITY, 41, 10
+.FuchsiaCity: fly_warp FUCHSIA_CITY, 19, 28
+.CinnabarIsland: fly_warp CINNABAR_ISLAND, 11, 12
+.IndigoPlateau: fly_warp INDIGO_PLATEAU, 9, 6
+.SaffronCity: fly_warp SAFFRON_CITY, 9, 30
+.Route4: fly_warp ROUTE_4, 11, 6
+.Route10: fly_warp ROUTE_10, 11, 20
--- a/data/maps/sprite_sets.asm
+++ b/data/maps/sprite_sets.asm
@@ -45,18 +45,18 @@
; 02: sprite set ID if in the West or North side
; 03: sprite set ID if in the East or South side
SplitMapSpriteSets:
- db $02,$25,$02,$01 ; $f1
- db $02,$32,$02,$03 ; $f2
- db $01,$39,$04,$08 ; $f3
- db $02,$15,$03,$08 ; $f4
- db $01,$08,$0A,$08 ; $f5
- db $01,$18,$09,$05 ; $f6
- db $01,$22,$09,$0A ; $f7
- db $01,$35,$01,$0A ; $f8
- db $02,$21,$02,$07 ; $f9
- db $02,$02,$07,$04 ; $fa
- db $01,$11,$05,$07 ; $fb
- db $01,$03,$07,$03 ; $fc
+ db $02, $25, $02, $01 ; $f1
+ db $02, $32, $02, $03 ; $f2
+ db $01, $39, $04, $08 ; $f3
+ db $02, $15, $03, $08 ; $f4
+ db $01, $08, $0A, $08 ; $f5
+ db $01, $18, $09, $05 ; $f6
+ db $01, $22, $09, $0A ; $f7
+ db $01, $35, $01, $0A ; $f8
+ db $02, $21, $02, $07 ; $f9
+ db $02, $02, $07, $04 ; $fa
+ db $01, $11, $05, $07 ; $fb
+ db $01, $03, $07, $03 ; $fc
SpriteSets:
; sprite set $01
--- a/data/maps/town_map_entries.asm
+++ b/data/maps/town_map_entries.asm
@@ -1,101 +1,117 @@
+external_map: MACRO
+ dn \1, \2
+ dw \3
+ENDM
+
+; the appearance of towns and routes in the town map
ExternalMapEntries:
- EMAP $2,$B,PalletTownName
- EMAP $2,$8,ViridianCityName
- EMAP $2,$3,PewterCityName
- EMAP $A,$2,CeruleanCityName
- EMAP $E,$5,LavenderTownName
- EMAP $A,$9,VermilionCityName
- EMAP $7,$5,CeladonCityName
- EMAP $8,$D,FuchsiaCityName
- EMAP $2,$F,CinnabarIslandName
- EMAP $0,$2,IndigoPlateauName
- EMAP $A,$5,SaffronCityName
- EMAP $0,$0,PalletTownName ; unused
- EMAP $2,$A,Route1Name
- EMAP $2,$6,Route2Name
- EMAP $4,$3,Route3Name
- EMAP $8,$2,Route4Name
- EMAP $A,$3,Route5Name
- EMAP $A,$8,Route6Name
- EMAP $8,$5,Route7Name
- EMAP $D,$5,Route8Name
- EMAP $D,$2,Route9Name
- EMAP $E,$4,Route10Name
- EMAP $C,$9,Route11Name
- EMAP $E,$9,Route12Name
- EMAP $D,$B,Route13Name
- EMAP $B,$C,Route14Name
- EMAP $A,$D,Route15Name
- EMAP $5,$5,Route16Name
- EMAP $4,$8,Route17Name
- EMAP $6,$D,Route18Name
- EMAP $6,$F,Route19Name
- EMAP $4,$F,Route20Name
- EMAP $2,$D,Route21Name
- EMAP $0,$8,Route22Name
- EMAP $0,$6,Route23Name
- EMAP $A,$1,Route24Name
- EMAP $B,$0,Route25Name
+; x, y, name
+ external_map 11, 2, PalletTownName
+ external_map 8, 2, ViridianCityName
+ external_map 3, 2, PewterCityName
+ external_map 2, 10, CeruleanCityName
+ external_map 5, 14, LavenderTownName
+ external_map 9, 10, VermilionCityName
+ external_map 5, 7, CeladonCityName
+ external_map 13, 8, FuchsiaCityName
+ external_map 15, 2, CinnabarIslandName
+ external_map 2, 0, IndigoPlateauName
+ external_map 5, 10, SaffronCityName
+ external_map 0, 0, PalletTownName ; unused
+ external_map 10, 2, Route1Name
+ external_map 6, 2, Route2Name
+ external_map 3, 4, Route3Name
+ external_map 2, 8, Route4Name
+ external_map 3, 10, Route5Name
+ external_map 8, 10, Route6Name
+ external_map 5, 8, Route7Name
+ external_map 5, 13, Route8Name
+ external_map 2, 13, Route9Name
+ external_map 4, 14, Route10Name
+ external_map 9, 12, Route11Name
+ external_map 9, 14, Route12Name
+ external_map 11, 13, Route13Name
+ external_map 12, 11, Route14Name
+ external_map 13, 10, Route15Name
+ external_map 5, 5, Route16Name
+ external_map 8, 4, Route17Name
+ external_map 13, 6, Route18Name
+ external_map 15, 6, Route19Name
+ external_map 15, 4, Route20Name
+ external_map 13, 2, Route21Name
+ external_map 8, 0, Route22Name
+ external_map 6, 0, Route23Name
+ external_map 1, 10, Route24Name
+ external_map 0, 11, Route25Name
+
+internal_map: MACRO
+ db \1 + 1
+ dn \2, \3
+ dw \4
+ENDM
+
+; the appearance of buildings and dungeons in the town map
InternalMapEntries:
- IMAP OAKS_LAB, $2,$B,PalletTownName
- IMAP VIRIDIAN_GYM, $2,$8,ViridianCityName
- IMAP VIRIDIAN_FOREST_SOUTH_GATE, $2,$6,Route2Name
- IMAP VIRIDIAN_FOREST, $2,$4,ViridianForestName
- IMAP PEWTER_POKECENTER, $2,$3,PewterCityName
- IMAP MT_MOON_B2F, $6,$2,MountMoonName
- IMAP CERULEAN_MART, $A,$2,CeruleanCityName
- IMAP MT_MOON_POKECENTER, $5,$2,Route4Name
- IMAP CERULEAN_TRASHED_HOUSE_COPY, $A,$2,CeruleanCityName
- IMAP DAYCARE, $A,$4,Route5Name
- IMAP UNDERGROUND_PATH_ROUTE_6_COPY, $A,$6,Route6Name
- IMAP UNDERGROUND_PATH_ROUTE_7_COPY, $9,$5,Route7Name
- IMAP UNDERGROUND_PATH_ROUTE_8, $B,$5,Route8Name
- IMAP ROCK_TUNNEL_1F, $E,$3,RockTunnelName
- IMAP POWER_PLANT, $F,$4,PowerPlantName
- IMAP ROUTE_11_GATE_2F, $D,$9,Route11Name
- IMAP ROUTE_12_GATE_1F, $E,$7,Route12Name
- IMAP BILLS_HOUSE, $C,$0,SeaCottageName
- IMAP VERMILION_DOCK, $A,$9,VermilionCityName
- IMAP SS_ANNE_B1F_ROOMS, $9,$A,SSAnneName
- IMAP VICTORY_ROAD_1F, $0,$4,VictoryRoadName
- IMAP HALL_OF_FAME, $0,$2,PokemonLeagueName
- IMAP UNDERGROUND_PATH_NORTH_SOUTH, $A,$5,UndergroundPathName
- IMAP CHAMPIONS_ROOM, $0,$2,PokemonLeagueName
- IMAP UNDERGROUND_PATH_WEST_EAST, $A,$5,UndergroundPathName
- IMAP CELADON_HOTEL, $7,$5,CeladonCityName
- IMAP LAVENDER_POKECENTER, $E,$5,LavenderTownName
- IMAP POKEMON_TOWER_7F, $F,$5,PokemonTowerName
- IMAP LAVENDER_CUBONE_HOUSE, $E,$5,LavenderTownName
- IMAP WARDENS_HOUSE, $8,$D,FuchsiaCityName
- IMAP SAFARI_ZONE_GATE, $8,$C,SafariZoneName
- IMAP FUCHSIA_MEETING_ROOM, $8,$D,FuchsiaCityName
- IMAP SEAFOAM_ISLANDS_B4F, $5,$F,SeafoamIslandsName
- IMAP VERMILION_OLD_ROD_HOUSE, $A,$9,VermilionCityName
- IMAP FUCHSIA_GOOD_ROD_HOUSE, $8,$D,FuchsiaCityName
- IMAP POKEMON_MANSION_1F, $2,$F,PokemonMansionName
- IMAP CINNABAR_MART_COPY, $2,$F,CinnabarIslandName
- IMAP INDIGO_PLATEAU_LOBBY, $0,$2,IndigoPlateauName
- IMAP MR_PSYCHICS_HOUSE, $A,$5,SaffronCityName
- IMAP ROUTE_15_GATE_2F, $9,$D,Route15Name
- IMAP ROUTE_16_FLY_HOUSE, $4,$5,Route16Name
- IMAP ROUTE_12_SUPER_ROD_HOUSE, $E,$A,Route12Name
- IMAP ROUTE_18_GATE_2F, $7,$D,Route18Name
- IMAP SEAFOAM_ISLANDS_1F, $5,$F,SeafoamIslandsName
- IMAP ROUTE_22_GATE, $0,$7,Route22Name
- IMAP VICTORY_ROAD_2F, $0,$4,VictoryRoadName
- IMAP ROUTE_12_GATE_2F, $E,$7,Route12Name
- IMAP VERMILION_TRADE_HOUSE, $A,$9,VermilionCityName
- IMAP DIGLETTS_CAVE, $3,$4,DiglettsCaveName
- IMAP VICTORY_ROAD_3F, $0,$4,VictoryRoadName
- IMAP UNUSED_MAP_CE, $7,$5,RocketHQName
- IMAP SILPH_CO_8F, $A,$5,SilphCoName
- IMAP POKEMON_MANSION_B1F, $2,$F,PokemonMansionName
- IMAP SAFARI_ZONE_NORTH_REST_HOUSE, $8,$C,SafariZoneName
- IMAP CERULEAN_CAVE_1F, $9,$1,CeruleanCaveName
- IMAP NAME_RATERS_HOUSE, $E,$5,LavenderTownName
- IMAP CERULEAN_BADGE_HOUSE, $A,$2,CeruleanCityName
- IMAP ROCK_TUNNEL_B1F, $E,$3,RockTunnelName
- IMAP SILPH_CO_ELEVATOR, $A,$5,SilphCoName
- IMAP AGATHAS_ROOM, $0,$2,PokemonLeagueName
- db $FF
+; maximum map id subject to this rule, x, y, name
+ internal_map OAKS_LAB, 11, 2, PalletTownName
+ internal_map VIRIDIAN_GYM, 8, 2, ViridianCityName
+ internal_map VIRIDIAN_FOREST_SOUTH_GATE, 6, 2, Route2Name
+ internal_map VIRIDIAN_FOREST, 4, 2, ViridianForestName
+ internal_map PEWTER_POKECENTER, 3, 2, PewterCityName
+ internal_map MT_MOON_B2F, 2, 6, MountMoonName
+ internal_map CERULEAN_MART, 2, 10, CeruleanCityName
+ internal_map MT_MOON_POKECENTER, 2, 5, Route4Name
+ internal_map CERULEAN_TRASHED_HOUSE_COPY, 2, 10, CeruleanCityName
+ internal_map DAYCARE, 4, 10, Route5Name
+ internal_map UNDERGROUND_PATH_ROUTE_6_COPY, 6, 10, Route6Name
+ internal_map UNDERGROUND_PATH_ROUTE_7_COPY, 5, 9, Route7Name
+ internal_map UNDERGROUND_PATH_ROUTE_8, 5, 11, Route8Name
+ internal_map ROCK_TUNNEL_1F, 3, 14, RockTunnelName
+ internal_map POWER_PLANT, 4, 15, PowerPlantName
+ internal_map ROUTE_11_GATE_2F, 9, 13, Route11Name
+ internal_map ROUTE_12_GATE_1F, 7, 14, Route12Name
+ internal_map BILLS_HOUSE, 0, 12, SeaCottageName
+ internal_map VERMILION_DOCK, 9, 10, VermilionCityName
+ internal_map SS_ANNE_B1F_ROOMS, 10, 9, SSAnneName
+ internal_map VICTORY_ROAD_1F, 4, 0, VictoryRoadName
+ internal_map HALL_OF_FAME, 2, 0, PokemonLeagueName
+ internal_map UNDERGROUND_PATH_NORTH_SOUTH, 5, 10, UndergroundPathName
+ internal_map CHAMPIONS_ROOM, 2, 0, PokemonLeagueName
+ internal_map UNDERGROUND_PATH_WEST_EAST, 5, 10, UndergroundPathName
+ internal_map CELADON_HOTEL, 5, 7, CeladonCityName
+ internal_map LAVENDER_POKECENTER, 5, 14, LavenderTownName
+ internal_map POKEMON_TOWER_7F, 5, 15, PokemonTowerName
+ internal_map LAVENDER_CUBONE_HOUSE, 5, 14, LavenderTownName
+ internal_map WARDENS_HOUSE, 13, 8, FuchsiaCityName
+ internal_map SAFARI_ZONE_GATE, 12, 8, SafariZoneName
+ internal_map FUCHSIA_MEETING_ROOM, 13, 8, FuchsiaCityName
+ internal_map SEAFOAM_ISLANDS_B4F, 15, 5, SeafoamIslandsName
+ internal_map VERMILION_OLD_ROD_HOUSE, 9, 10, VermilionCityName
+ internal_map FUCHSIA_GOOD_ROD_HOUSE, 13, 8, FuchsiaCityName
+ internal_map POKEMON_MANSION_1F, 15, 2, PokemonMansionName
+ internal_map CINNABAR_MART_COPY, 15, 2, CinnabarIslandName
+ internal_map INDIGO_PLATEAU_LOBBY, 2, 0, IndigoPlateauName
+ internal_map MR_PSYCHICS_HOUSE, 5, 10, SaffronCityName
+ internal_map ROUTE_15_GATE_2F, 13, 9, Route15Name
+ internal_map ROUTE_16_FLY_HOUSE, 5, 4, Route16Name
+ internal_map ROUTE_12_SUPER_ROD_HOUSE, 10, 14, Route12Name
+ internal_map ROUTE_18_GATE_2F, 13, 7, Route18Name
+ internal_map SEAFOAM_ISLANDS_1F, 15, 5, SeafoamIslandsName
+ internal_map ROUTE_22_GATE, 7, 0, Route22Name
+ internal_map VICTORY_ROAD_2F, 4, 0, VictoryRoadName
+ internal_map ROUTE_12_GATE_2F, 7, 14, Route12Name
+ internal_map VERMILION_TRADE_HOUSE, 9, 10, VermilionCityName
+ internal_map DIGLETTS_CAVE, 4, 3, DiglettsCaveName
+ internal_map VICTORY_ROAD_3F, 4, 0, VictoryRoadName
+ internal_map UNUSED_MAP_CE, 5, 7, RocketHQName
+ internal_map SILPH_CO_8F, 5, 10, SilphCoName
+ internal_map POKEMON_MANSION_B1F, 15, 2, PokemonMansionName
+ internal_map SAFARI_ZONE_NORTH_REST_HOUSE, 12, 8, SafariZoneName
+ internal_map CERULEAN_CAVE_1F, 1, 9, CeruleanCaveName
+ internal_map NAME_RATERS_HOUSE, 5, 14, LavenderTownName
+ internal_map CERULEAN_BADGE_HOUSE, 2, 10, CeruleanCityName
+ internal_map ROCK_TUNNEL_B1F, 3, 14, RockTunnelName
+ internal_map SILPH_CO_ELEVATOR, 5, 10, SilphCoName
+ internal_map AGATHAS_ROOM, 2, 0, PokemonLeagueName
+ db -1 ; end
--- a/data/moves/animation_special_effect_pointers.asm
+++ b/data/moves/animation_special_effect_pointers.asm
@@ -1,81 +1,47 @@
-; Format: Special Effect ID (1 byte), Address (2 bytes)
+special_effect: MACRO
+ db \1
+ dw \2
+ENDM
+
SpecialEffectPointers:
- db SE_DARK_SCREEN_FLASH ; $FE
- dw AnimationFlashScreen
- db SE_DARK_SCREEN_PALETTE ; $FD
- dw AnimationDarkScreenPalette
- db SE_RESET_SCREEN_PALETTE ; $FC
- dw AnimationResetScreenPalette
- db SE_SHAKE_SCREEN ; $FB
- dw AnimationShakeScreen
- db SE_WATER_DROPLETS_EVERYWHERE ; $FA
- dw AnimationWaterDropletsEverywhere
- db SE_DARKEN_MON_PALETTE ; $F9
- dw AnimationDarkenMonPalette
- db SE_FLASH_SCREEN_LONG ; $F8
- dw AnimationFlashScreenLong
- db SE_SLIDE_MON_UP ; $F7
- dw AnimationSlideMonUp
- db SE_SLIDE_MON_DOWN ; $F6
- dw AnimationSlideMonDown
- db SE_FLASH_MON_PIC ; $F5
- dw AnimationFlashMonPic
- db SE_SLIDE_MON_OFF ; $F4
- dw AnimationSlideMonOff
- db SE_BLINK_MON ; $F3
- dw AnimationBlinkMon
- db SE_MOVE_MON_HORIZONTALLY ; $F2
- dw AnimationMoveMonHorizontally
- db SE_RESET_MON_POSITION ; $F1
- dw AnimationResetMonPosition
- db SE_LIGHT_SCREEN_PALETTE ; $F0
- dw AnimationLightScreenPalette
- db SE_HIDE_MON_PIC ; $EF
- dw AnimationHideMonPic
- db SE_SQUISH_MON_PIC ; $EE
- dw AnimationSquishMonPic
- db SE_SHOOT_BALLS_UPWARD ; $ED
- dw AnimationShootBallsUpward
- db SE_SHOOT_MANY_BALLS_UPWARD ; $EC
- dw AnimationShootManyBallsUpward
- db SE_BOUNCE_UP_AND_DOWN ; $EB
- dw AnimationBoundUpAndDown
- db SE_MINIMIZE_MON ; $EA
- dw AnimationMinimizeMon
- db SE_SLIDE_MON_DOWN_AND_HIDE ; $E9
- dw AnimationSlideMonDownAndHide
- db SE_TRANSFORM_MON ; $E8
- dw AnimationTransformMon
- db SE_LEAVES_FALLING ; $E7
- dw AnimationLeavesFalling
- db SE_PETALS_FALLING ; $E6
- dw AnimationPetalsFalling
- db SE_SLIDE_MON_HALF_OFF ; $E5
- dw AnimationSlideMonHalfOff
- db SE_SHAKE_ENEMY_HUD ; $E4
- dw AnimationShakeEnemyHUD
- db SE_SHAKE_ENEMY_HUD_2 ; unused--same pointer as SE_SHAKE_ENEMY_HUD ($E4)
- dw AnimationShakeEnemyHUD
- db SE_SPIRAL_BALLS_INWARD ; $E2
- dw AnimationSpiralBallsInward
- db SE_DELAY_ANIMATION_10 ; $E1
- dw AnimationDelay10
- db SE_FLASH_ENEMY_MON_PIC ; unused--same as SE_FLASH_MON_PIC ($F5), but for the enemy mon
- dw AnimationFlashEnemyMonPic
- db SE_HIDE_ENEMY_MON_PIC ; $DF
- dw AnimationHideEnemyMonPic
- db SE_BLINK_ENEMY_MON ; $DE
- dw AnimationBlinkEnemyMon
- db SE_SHOW_MON_PIC ; $DD
- dw AnimationShowMonPic
- db SE_SHOW_ENEMY_MON_PIC ; $DC
- dw AnimationShowEnemyMonPic
- db SE_SLIDE_ENEMY_MON_OFF ; $DB
- dw AnimationSlideEnemyMonOff
- db SE_SHAKE_BACK_AND_FORTH ; $DA
- dw AnimationShakeBackAndForth
- db SE_SUBSTITUTE_MON ; $D9
- dw AnimationSubstitute
- db SE_WAVY_SCREEN ; $D8
- dw AnimationWavyScreen
- db $FF
+; special effect id, effect routine address
+ special_effect SE_DARK_SCREEN_FLASH, AnimationFlashScreen ; $FE
+ special_effect SE_DARK_SCREEN_PALETTE, AnimationDarkScreenPalette ; $FD
+ special_effect SE_RESET_SCREEN_PALETTE, AnimationResetScreenPalette ; $FC
+ special_effect SE_SHAKE_SCREEN, AnimationShakeScreen ; $FB
+ special_effect SE_WATER_DROPLETS_EVERYWHERE, AnimationWaterDropletsEverywhere ; $FA
+ special_effect SE_DARKEN_MON_PALETTE, AnimationDarkenMonPalette ; $F9
+ special_effect SE_FLASH_SCREEN_LONG, AnimationFlashScreenLong ; $F8
+ special_effect SE_SLIDE_MON_UP, AnimationSlideMonUp ; $F7
+ special_effect SE_SLIDE_MON_DOWN, AnimationSlideMonDown ; $F6
+ special_effect SE_FLASH_MON_PIC, AnimationFlashMonPic ; $F5
+ special_effect SE_SLIDE_MON_OFF, AnimationSlideMonOff ; $F4
+ special_effect SE_BLINK_MON, AnimationBlinkMon ; $F3
+ special_effect SE_MOVE_MON_HORIZONTALLY, AnimationMoveMonHorizontally ; $F2
+ special_effect SE_RESET_MON_POSITION, AnimationResetMonPosition ; $F1
+ special_effect SE_LIGHT_SCREEN_PALETTE, AnimationLightScreenPalette ; $F0
+ special_effect SE_HIDE_MON_PIC, AnimationHideMonPic ; $EF
+ special_effect SE_SQUISH_MON_PIC, AnimationSquishMonPic ; $EE
+ special_effect SE_SHOOT_BALLS_UPWARD, AnimationShootBallsUpward ; $ED
+ special_effect SE_SHOOT_MANY_BALLS_UPWARD, AnimationShootManyBallsUpward ; $EC
+ special_effect SE_BOUNCE_UP_AND_DOWN, AnimationBoundUpAndDown ; $EB
+ special_effect SE_MINIMIZE_MON, AnimationMinimizeMon ; $EA
+ special_effect SE_SLIDE_MON_DOWN_AND_HIDE, AnimationSlideMonDownAndHide ; $E9
+ special_effect SE_TRANSFORM_MON, AnimationTransformMon ; $E8
+ special_effect SE_LEAVES_FALLING, AnimationLeavesFalling ; $E7
+ special_effect SE_PETALS_FALLING, AnimationPetalsFalling ; $E6
+ special_effect SE_SLIDE_MON_HALF_OFF, AnimationSlideMonHalfOff ; $E5
+ special_effect SE_SHAKE_ENEMY_HUD, AnimationShakeEnemyHUD ; $E4
+ special_effect SE_SHAKE_ENEMY_HUD_2, AnimationShakeEnemyHUD ; unused--same pointer as SE_SHAKE_ENEMY_HUD ($E4)
+ special_effect SE_SPIRAL_BALLS_INWARD, AnimationSpiralBallsInward ; $E2
+ special_effect SE_DELAY_ANIMATION_10, AnimationDelay10 ; $E1
+ special_effect SE_FLASH_ENEMY_MON_PIC, AnimationFlashEnemyMonPic ; unused--same as SE_FLASH_MON_PIC ($F5), but for the enemy mon
+ special_effect SE_HIDE_ENEMY_MON_PIC, AnimationHideEnemyMonPic ; $DF
+ special_effect SE_BLINK_ENEMY_MON, AnimationBlinkEnemyMon ; $DE
+ special_effect SE_SHOW_MON_PIC, AnimationShowMonPic ; $DD
+ special_effect SE_SHOW_ENEMY_MON_PIC, AnimationShowEnemyMonPic ; $DC
+ special_effect SE_SLIDE_ENEMY_MON_OFF, AnimationSlideEnemyMonOff ; $DB
+ special_effect SE_SHAKE_BACK_AND_FORTH, AnimationShakeBackAndForth ; $DA
+ special_effect SE_SUBSTITUTE_MON, AnimationSubstitute ; $D9
+ special_effect SE_WAVY_SCREEN, AnimationWavyScreen ; $D8
+ db -1 ; end
--- a/data/moves/animation_special_effects.asm
+++ b/data/moves/animation_special_effects.asm
@@ -1,75 +1,32 @@
-; Format: Animation ID (1 byte), Address (2 bytes)
-AnimationIdSpecialEffects:
- db MEGA_PUNCH
- dw AnimationFlashScreen
+anim_special_effect: MACRO
+ db \1
+ dw \2
+ENDM
- db GUILLOTINE
- dw AnimationFlashScreen
-
- db MEGA_KICK
- dw AnimationFlashScreen
-
- db HEADBUTT
- dw AnimationFlashScreen
-
- db TAIL_WHIP
- dw TailWhipAnimationUnused
-
- db GROWL
- dw DoGrowlSpecialEffects
-
- db DISABLE
- dw AnimationFlashScreen
-
- db BLIZZARD
- dw DoBlizzardSpecialEffects
-
- db BUBBLEBEAM
- dw AnimationFlashScreen
-
- db HYPER_BEAM
- dw FlashScreenEveryFourFrameBlocks
-
- db THUNDERBOLT
- dw FlashScreenEveryEightFrameBlocks
-
- db REFLECT
- dw AnimationFlashScreen
-
- db SELFDESTRUCT
- dw DoExplodeSpecialEffects
-
- db SPORE
- dw AnimationFlashScreen
-
- db EXPLOSION
- dw DoExplodeSpecialEffects
-
- db ROCK_SLIDE
- dw DoRockSlideSpecialEffects
-
- db TRADE_BALL_DROP_ANIM
- dw TradeHidePokemon
-
- db TRADE_BALL_SHAKE_ANIM
- dw TradeShakePokeball
-
- db TRADE_BALL_TILT_ANIM
- dw TradeJumpPokeball
-
- db TOSS_ANIM
- dw DoBallTossSpecialEffects
-
- db SHAKE_ANIM
- dw DoBallShakeSpecialEffects
-
- db POOF_ANIM
- dw DoPoofSpecialEffects
-
- db GREATTOSS_ANIM
- dw DoBallTossSpecialEffects
-
- db ULTRATOSS_ANIM
- dw DoBallTossSpecialEffects
-
- db $FF ; terminator
+AnimationIdSpecialEffects:
+; animation id, effect routine address
+ anim_special_effect MEGA_PUNCH, AnimationFlashScreen
+ anim_special_effect GUILLOTINE, AnimationFlashScreen
+ anim_special_effect MEGA_KICK, AnimationFlashScreen
+ anim_special_effect HEADBUTT, AnimationFlashScreen
+ anim_special_effect TAIL_WHIP, TailWhipAnimationUnused
+ anim_special_effect GROWL, DoGrowlSpecialEffects
+ anim_special_effect DISABLE, AnimationFlashScreen
+ anim_special_effect BLIZZARD, DoBlizzardSpecialEffects
+ anim_special_effect BUBBLEBEAM, AnimationFlashScreen
+ anim_special_effect HYPER_BEAM, FlashScreenEveryFourFrameBlocks
+ anim_special_effect THUNDERBOLT, FlashScreenEveryEightFrameBlocks
+ anim_special_effect REFLECT, AnimationFlashScreen
+ anim_special_effect SELFDESTRUCT, DoExplodeSpecialEffects
+ anim_special_effect SPORE, AnimationFlashScreen
+ anim_special_effect EXPLOSION, DoExplodeSpecialEffects
+ anim_special_effect ROCK_SLIDE, DoRockSlideSpecialEffects
+ anim_special_effect TRADE_BALL_DROP_ANIM, TradeHidePokemon
+ anim_special_effect TRADE_BALL_SHAKE_ANIM, TradeShakePokeball
+ anim_special_effect TRADE_BALL_TILT_ANIM, TradeJumpPokeball
+ anim_special_effect TOSS_ANIM, DoBallTossSpecialEffects
+ anim_special_effect SHAKE_ANIM, DoBallShakeSpecialEffects
+ anim_special_effect POOF_ANIM, DoPoofSpecialEffects
+ anim_special_effect GREATTOSS_ANIM, DoBallTossSpecialEffects
+ anim_special_effect ULTRATOSS_ANIM, DoBallTossSpecialEffects
+ db -1 ; end
--- a/data/moves/animations.asm
+++ b/data/moves/animations.asm
@@ -215,155 +215,155 @@
PoundAnim:
StruggleAnim:
- db $08,$00,$01
+ db $08, $00, $01
db $FF
KarateChopAnim:
- db $08,$01,$03
+ db $08, $01, $03
db $FF
DoubleSlapAnim:
- db $05,$02,$01
- db $05,$02,$01
+ db $05, $02, $01
+ db $05, $02, $01
db $FF
CometPunchAnim:
- db $04,$03,$02
- db $04,$03,$02
+ db $04, $03, $02
+ db $04, $03, $02
db $FF
MegaPunchAnim:
- db $46,$04,$04
+ db $46, $04, $04
db $FF
PayDayAnim:
- db $08,$00,$01
- db $04,$05,$52
+ db $08, $00, $01
+ db $04, $05, $52
db $FF
FirePunchAnim:
- db $06,$06,$02
- db $46,$FF,$11
+ db $06, $06, $02
+ db $46, $FF, $11
db $FF
IcePunchAnim:
- db $06,$07,$02
- db $10,$FF,$2F
+ db $06, $07, $02
+ db $10, $FF, $2F
db $FF
ThunderPunchAnim:
- db $06,$08,$02
+ db $06, $08, $02
db SE_DARK_SCREEN_PALETTE, $FF
- db $46,$FF,$2B
+ db $46, $FF, $2B
db SE_RESET_SCREEN_PALETTE, $FF
db $FF
ScratchAnim:
- db $06,$09,$0F
+ db $06, $09, $0F
db $FF
VicegripAnim:
- db $08,$0A,$2A
+ db $08, $0A, $2A
db $FF
GuillotineAnim:
- db $06,$0B,$2A
+ db $06, $0B, $2A
db $FF
RazorWindAnim:
- db $04,$0C,$16
+ db $04, $0C, $16
db $FF
SwordsDanceAnim:
- db $46,$0D,$18
- db $46,$0D,$18
- db $46,$0D,$18
+ db $46, $0D, $18
+ db $46, $0D, $18
+ db $46, $0D, $18
db $FF
CutAnim:
db SE_DARK_SCREEN_FLASH, $0E
- db $04,$FF,$16
+ db $04, $FF, $16
db $FF
GustAnim:
- db $46,$0F,$10
- db $06,$FF,$02
+ db $46, $0F, $10
+ db $06, $FF, $02
db $FF
WingAttackAnim:
- db $46,$10,$04
+ db $46, $10, $04
db $FF
WhirlwindAnim:
- db $46,$11,$10
+ db $46, $11, $10
db SE_SLIDE_ENEMY_MON_OFF, $FF
db $FF
FlyAnim:
- db $46,$12,$04
+ db $46, $12, $04
db SE_SHOW_MON_PIC, $FF
db $FF
BindAnim:
- db $04,$13,$23
- db $04,$13,$23
+ db $04, $13, $23
+ db $04, $13, $23
db $FF
SlamAnim:
- db $06,$14,$02
+ db $06, $14, $02
db $FF
VineWhipAnim:
- db $01,$15,$16
- db $08,$FF,$01
+ db $01, $15, $16
+ db $08, $FF, $01
db $FF
StompAnim:
- db $48,$16,$05
+ db $48, $16, $05
db $FF
DoubleKickAnim:
- db $08,$17,$01
- db $08,$17,$01
+ db $08, $17, $01
+ db $08, $17, $01
db $FF
MegaKickAnim:
- db $46,$18,$04
+ db $46, $18, $04
db $FF
JumpKickAnim:
- db $46,$19,$04
+ db $46, $19, $04
db $FF
RollingKickAnim:
db SE_DARK_SCREEN_FLASH, $1A
- db $46,$FF,$04
+ db $46, $FF, $04
db $FF
SandAttackAnim:
- db $46,$1B,$28
+ db $46, $1B, $28
db $FF
HeatButtAnim:
- db $46,$1C,$05
+ db $46, $1C, $05
db $FF
HornAttackAnim:
- db $06,$1D,$45
- db $46,$FF,$05
+ db $06, $1D, $45
+ db $46, $FF, $05
db $FF
FuryAttackAnim:
- db $02,$1E,$46
- db $02,$FF,$46
+ db $02, $1E, $46
+ db $02, $FF, $46
db $FF
HornDrillAnim:
- db $42,$1F,$05
- db $42,$FF,$05
- db $42,$FF,$05
- db $42,$FF,$05
- db $42,$FF,$05
+ db $42, $1F, $05
+ db $42, $FF, $05
+ db $42, $FF, $05
+ db $42, $FF, $05
+ db $42, $FF, $05
db $FF
TackleAnim:
@@ -379,9 +379,9 @@
db $FF
WrapAnim:
- db $04,$22,$23
- db $04,$22,$23
- db $04,$22,$23
+ db $04, $22, $23
+ db $04, $22, $23
+ db $04, $22, $23
db $FF
TakeDownAnim:
@@ -391,12 +391,12 @@
db $FF
ThrashAnim:
- db $46,$24,$04
+ db $46, $24, $04
db $FF
DoubleEdgeAnim:
db SE_LIGHT_SCREEN_PALETTE, $48
- db $06,$FF,$2D
+ db $06, $FF, $2D
db SE_RESET_SCREEN_PALETTE, $FF
db SE_MOVE_MON_HORIZONTALLY, $FF
db SE_DARK_SCREEN_FLASH, $25
@@ -414,16 +414,16 @@
db $FF
PoisonStingAnim:
- db $06,$27,$00
+ db $06, $27, $00
db $FF
TwineedleAnim:
- db $05,$28,$01
- db $05,$28,$01
+ db $05, $28, $01
+ db $05, $28, $01
db $FF
PinMissileAnim:
- db $03,$29,$01
+ db $03, $29, $01
db $FF
LeerAnim:
@@ -434,34 +434,34 @@
db $FF
BiteAnim:
- db $08,$2B,$02
+ db $08, $2B, $02
db $FF
GrowlAnim:
- db $46,$2C,$12
+ db $46, $2C, $12
db $FF
RoarAnim:
- db $46,$2D,$15
- db $46,$2D,$15
- db $46,$2D,$15
+ db $46, $2D, $15
+ db $46, $2D, $15
+ db $46, $2D, $15
db $FF
SingAnim:
- db $46,$2E,$12
- db $50,$FF,$40
- db $50,$FF,$40
+ db $46, $2E, $12
+ db $50, $FF, $40
+ db $50, $FF, $40
db $FF
SupersonicAnim:
- db $06,$2F,$31
+ db $06, $2F, $31
db $FF
SonicBoomAnim:
- db $46,$2D,$15
- db $46,$2D,$15
- db $46,$0F,$10
- db $46,$FF,$05
+ db $46, $2D, $15
+ db $46, $2D, $15
+ db $46, $0F, $10
+ db $46, $FF, $05
db $FF
DisableAnim:
@@ -472,18 +472,18 @@
db $FF
AcidAnim:
- db $46,$32,$13
- db $46,$32,$14
+ db $46, $32, $13
+ db $46, $32, $14
db $FF
EmberAnim:
- db $46,$33,$11
+ db $46, $33, $11
db $FF
FlamethrowerAnim:
- db $46,$34,$1F
- db $46,$34,$0C
- db $46,$34,$0D
+ db $46, $34, $1F
+ db $46, $34, $0C
+ db $46, $34, $0D
db $FF
MistAnim:
@@ -493,40 +493,40 @@
db $FF
WaterGunAnim:
- db $06,$36,$2C
+ db $06, $36, $2C
db $FF
HydroPumpAnim:
- db $06,$37,$1A
- db $06,$37,$1A
+ db $06, $37, $1A
+ db $06, $37, $1A
db $FF
SurfAnim:
db SE_WATER_DROPLETS_EVERYWHERE, $38
- db $06,$37,$1A
+ db $06, $37, $1A
db $FF
IceBeamAnim:
- db $03,$39,$2E
- db $10,$FF,$2F
+ db $03, $39, $2E
+ db $10, $FF, $2F
db $FF
BlizzardAnim:
- db $04,$3A,$38
- db $04,$37,$38
+ db $04, $3A, $38
+ db $04, $37, $38
db $FF
PsyBeamAnim:
- db $03,$3B,$2E
+ db $03, $3B, $2E
db SE_FLASH_SCREEN_LONG, $FF
db $FF
BubbleBeamAnim:
- db $12,$3C,$35
+ db $12, $3C, $35
db $FF
AuroraBeamAnim:
- db $03,$3D,$2E
+ db $03, $3D, $2E
db SE_DELAY_ANIMATION_10, $FF
db SE_DELAY_ANIMATION_10, $FF
db $FF
@@ -534,49 +534,49 @@
HyperBeamAnim:
db SE_DARK_SCREEN_PALETTE, $48
db SE_SPIRAL_BALLS_INWARD, $FF
- db $02,$3E,$2E
+ db $02, $3E, $2E
db SE_DARK_SCREEN_FLASH, $FF
db SE_DARK_SCREEN_FLASH, $FF
- db $46,$04,$04
+ db $46, $04, $04
db SE_RESET_SCREEN_PALETTE, $FF
db $FF
PeckAnim:
- db $08,$3F,$01
+ db $08, $3F, $01
db $FF
DrillPeckAnim:
- db $46,$40,$04
+ db $46, $40, $04
db $FF
SubmissionAnim:
db SE_SLIDE_MON_OFF, $41
- db $06,$FF,$01
+ db $06, $FF, $01
db SE_SHOW_MON_PIC, $FF
db $FF
LowKickAnim:
db SE_SLIDE_MON_OFF, $42
- db $46,$FF,$04
+ db $46, $FF, $04
db SE_SHOW_MON_PIC, $FF
db $FF
CounterAnim:
db SE_SLIDE_MON_OFF, $43
- db $46,$FF,$04
+ db $46, $FF, $04
db SE_SHOW_MON_PIC, $FF
db $FF
SeismicTossAnim:
db SE_BLINK_ENEMY_MON, $FF
- db $41,$8B,$4E
+ db $41, $8B, $4E
db SE_HIDE_ENEMY_MON_PIC, $FF
db SE_SLIDE_MON_OFF, $FF
- db $42,$44,$4F
+ db $42, $44, $4F
db SE_DELAY_ANIMATION_10, $FF
db SE_DELAY_ANIMATION_10, $FF
db SE_SHOW_MON_PIC, $FF
- db $41,$44,$50
+ db $41, $44, $50
db SE_SHOW_ENEMY_MON_PIC, $FF
db SE_SHAKE_SCREEN, $FF
db $FF
@@ -584,13 +584,13 @@
StrengthAnim:
db SE_MOVE_MON_HORIZONTALLY, $48
db SE_RESET_MON_POSITION, $FF
- db $46,$06,$04
+ db $46, $06, $04
db $FF
AbsorbAnim:
db SE_LIGHT_SCREEN_PALETTE, $46
- db $06,$FF,$21
- db $06,$FF,$22
+ db $06, $FF, $21
+ db $06, $FF, $22
db SE_RESET_SCREEN_PALETTE, $FF
db $FF
@@ -597,15 +597,15 @@
MegaDrainAnim:
db SE_LIGHT_SCREEN_PALETTE, $47
db SE_DARK_SCREEN_FLASH, $FF
- db $06,$FF,$21
- db $06,$FF,$22
+ db $06, $FF, $21
+ db $06, $FF, $22
db SE_DARK_SCREEN_FLASH, $FF
db SE_RESET_SCREEN_PALETTE, $FF
db $FF
LeechSeedAnim:
- db $46,$48,$1B
- db $55,$4D,$1C
+ db $46, $48, $1B
+ db $55, $4D, $1C
db $FF
GrowthAnim:
@@ -616,25 +616,25 @@
RazorLeafAnim:
db SE_LEAVES_FALLING, $4A
- db $41,$80,$44
- db $01,$0C,$16
+ db $41, $80, $44
+ db $01, $0C, $16
db $FF
SolarBeamAnim:
- db $06,$4B,$2E
- db $06,$FF,$01
+ db $06, $4B, $2E
+ db $06, $FF, $01
db $FF
PoisonPowderAnim:
- db $06,$4C,$36
+ db $06, $4C, $36
db $FF
StunSporeAnim:
- db $06,$4D,$36
+ db $06, $4D, $36
db $FF
SleepPowderAnim:
- db $06,$4E,$36
+ db $06, $4E, $36
db $FF
PedalDanceAnim:
@@ -644,48 +644,48 @@
db $FF
StringShotAnim:
- db $08,$50,$37
+ db $08, $50, $37
db $FF
DragonRageAnim:
- db $46,$51,$1F
- db $46,$FF,$0C
- db $46,$FF,$0D
- db $46,$FF,$0E
+ db $46, $51, $1F
+ db $46, $FF, $0C
+ db $46, $FF, $0D
+ db $46, $FF, $0E
db $FF
FireSpinAnim:
- db $46,$52,$0C
- db $46,$FF,$0D
- db $46,$FF,$0E
+ db $46, $52, $0C
+ db $46, $FF, $0D
+ db $46, $FF, $0E
db $FF
ThunderShockAnim:
- db $42,$53,$29
+ db $42, $53, $29
db $FF
ThunderBoltAnim:
- db $41,$54,$29
- db $41,$54,$29
+ db $41, $54, $29
+ db $41, $54, $29
db $FF
ThunderWaveAnim:
- db $42,$55,$29
- db $02,$FF,$23
- db $04,$FF,$23
+ db $42, $55, $29
+ db $02, $FF, $23
+ db $04, $FF, $23
db $FF
ThunderAnim:
db SE_DARK_SCREEN_PALETTE, $56
db SE_DARK_SCREEN_FLASH, $FF
- db $46,$FF,$2B
+ db $46, $FF, $2B
db SE_DARK_SCREEN_FLASH, $FF
- db $42,$54,$29
+ db $42, $54, $29
db SE_RESET_SCREEN_PALETTE, $FF
db $FF
RockThrowAnim:
- db $04,$57,$30
+ db $04, $57, $30
db $FF
EarthquakeAnim:
@@ -701,13 +701,13 @@
db $FF
DigAnim:
- db $46,$5A,$04
+ db $46, $5A, $04
db SE_SLIDE_MON_UP, $FF
db $FF
ToxicAnim:
db SE_WATER_DROPLETS_EVERYWHERE, $38
- db $46,$5B,$14
+ db $46, $5B, $14
db $FF
ConfusionAnim:
@@ -725,7 +725,7 @@
MeditateAnim:
db SE_LIGHT_SCREEN_PALETTE, $5F
- db $46,$FF,$43
+ db $46, $FF, $43
db SE_DARK_SCREEN_FLASH, $FF
db SE_RESET_SCREEN_PALETTE, $FF
db $FF
@@ -737,12 +737,12 @@
QuickAttackAnim:
db SE_SLIDE_MON_OFF, $61
- db $46,$FF,$04
+ db $46, $FF, $04
db SE_SHOW_MON_PIC, $FF
db $FF
RageAnim:
- db $06,$62,$01
+ db $06, $62, $01
db $FF
TeleportAnim:
@@ -756,12 +756,12 @@
db $FF
MimicAnim:
- db $46,$65,$21
- db $46,$65,$22
+ db $46, $65, $21
+ db $46, $65, $22
db $FF
ScreechAnim:
- db $46,$66,$12
+ db $46, $66, $12
db $FF
DoubleTeamAnim:
@@ -773,7 +773,7 @@
db SE_RESET_SCREEN_PALETTE, $FF
db SE_SHAKE_BACK_AND_FORTH, $67
db SE_SHOW_MON_PIC, $FF
- db $46,$6F,$33
+ db $46, $6F, $33
db $FF
RecoverAnim:
@@ -785,7 +785,7 @@
HardenAnim:
db SE_LIGHT_SCREEN_PALETTE, $69
- db $46,$FF,$43
+ db $46, $FF, $43
db SE_DARK_SCREEN_FLASH, $FF
db SE_RESET_SCREEN_PALETTE, $FF
db $FF
@@ -798,8 +798,8 @@
db $FF
SmokeScreenAnim:
- db $46,$6B,$28
- db $04,$FF,$0A
+ db $46, $6B, $28
+ db $04, $FF, $0A
db SE_DARKEN_MON_PALETTE, $FF
db SE_DELAY_ANIMATION_10, $FF
db SE_DELAY_ANIMATION_10, $FF
@@ -817,7 +817,7 @@
ConfuseRayAnim:
db SE_DARK_SCREEN_PALETTE, $6C
- db $46,$FF,$3E
+ db $46, $FF, $3E
db SE_RESET_SCREEN_PALETTE, $FF
db $FF
@@ -824,7 +824,7 @@
WithdrawAnim:
db SE_LIGHT_SCREEN_PALETTE, $6E
db SE_SLIDE_MON_DOWN, $FF
- db $06,$FF,$51
+ db $06, $FF, $51
db SE_RESET_SCREEN_PALETTE, $FF
db SE_SHOW_MON_PIC, $FF
db $FF
@@ -831,20 +831,20 @@
DefenseCurlAnim:
db SE_LIGHT_SCREEN_PALETTE, $6E
- db $06,$FF,$43
+ db $06, $FF, $43
db SE_DARK_SCREEN_FLASH, $FF
db SE_RESET_SCREEN_PALETTE, $FF
db $FF
BarrierAnim:
- db $46,$6F,$33
- db $46,$6F,$33
+ db $46, $6F, $33
+ db $46, $6F, $33
db $FF
LightScreenAnim:
db SE_LIGHT_SCREEN_PALETTE, $FF
- db $46,$70,$33
- db $46,$70,$33
+ db $46, $70, $33
+ db $46, $70, $33
db SE_RESET_SCREEN_PALETTE, $FF
db $FF
@@ -856,8 +856,8 @@
ReflectAnim:
db SE_DARK_SCREEN_PALETTE, $FF
- db $46,$72,$33
- db $46,$72,$33
+ db $46, $72, $33
+ db $46, $72, $33
db SE_RESET_SCREEN_PALETTE, $FF
db $FF
@@ -866,7 +866,7 @@
db $FF
BideAnim:
- db $46,$74,$04
+ db $46, $74, $04
db $FF
MetronomeAnim:
@@ -880,88 +880,88 @@
db $FF
MirrorMoveAnim:
- db $08,$76,$01
+ db $08, $76, $01
db $FF
SelfdestructAnim:
- db $43,$77,$34
+ db $43, $77, $34
db $FF
EggBombAnim:
- db $44,$78,$41
- db $44,$78,$42
+ db $44, $78, $41
+ db $44, $78, $42
db $FF
LickAnim:
- db $46,$7B,$14
+ db $46, $7B, $14
db $FF
SmogAnim:
db SE_DARKEN_MON_PALETTE, $48
- db $46,$7A,$19
+ db $46, $7A, $19
db SE_RESET_SCREEN_PALETTE, $FF
db $FF
SludgeAnim:
- db $46,$7B,$13
- db $46,$7B,$14
+ db $46, $7B, $13
+ db $46, $7B, $14
db $FF
BoneClubAnim:
- db $08,$7C,$02
+ db $08, $7C, $02
db $FF
FireBlastAnim:
- db $46,$7D,$1F
- db $46,$FF,$20
- db $46,$FF,$20
- db $46,$FF,$0C
- db $46,$FF,$0D
+ db $46, $7D, $1F
+ db $46, $FF, $20
+ db $46, $FF, $20
+ db $46, $FF, $0C
+ db $46, $FF, $0D
db $FF
WaterfallAnim:
db SE_SLIDE_MON_DOWN, $48
- db $06,$37,$1A
- db $08,$FF,$02
+ db $06, $37, $1A
+ db $08, $FF, $02
db SE_SLIDE_MON_UP, $FF
db $FF
ClampAnim:
- db $08,$7F,$2A
- db $06,$83,$23
- db $06,$83,$23
+ db $08, $7F, $2A
+ db $06, $83, $23
+ db $06, $83, $23
db $FF
SwiftAnim:
- db $43,$80,$3F
+ db $43, $80, $3F
db $FF
SkullBashAnim:
- db $46,$81,$05
+ db $46, $81, $05
db $FF
SpikeCannonAnim:
- db $44,$82,$04
+ db $44, $82, $04
db $FF
ConstrictAnim:
- db $06,$83,$23
- db $06,$83,$23
- db $06,$83,$23
+ db $06, $83, $23
+ db $06, $83, $23
+ db $06, $83, $23
db $FF
AmnesiaAnim:
- db $08,$84,$25
- db $08,$84,$25
+ db $08, $84, $25
+ db $08, $84, $25
db $FF
KinesisAnim:
- db $08,$85,$01
+ db $08, $85, $01
db $FF
SoftboiledAnim:
db SE_SLIDE_MON_HALF_OFF, $48
- db $08,$86,$4C
+ db $08, $86, $4C
db SE_LIGHT_SCREEN_PALETTE, $FF
db SE_SPIRAL_BALLS_INWARD, $FF
db SE_RESET_SCREEN_PALETTE, $FF
@@ -969,7 +969,7 @@
db $FF
HiJumpKickAnim:
- db $46,$87,$04
+ db $46, $87, $04
db $FF
GlareAnim:
@@ -982,58 +982,58 @@
DreamEaterAnim:
db SE_FLASH_SCREEN_LONG, $89
db SE_DARK_SCREEN_PALETTE, $89
- db $08,$89,$02
+ db $08, $89, $02
db SE_RESET_SCREEN_PALETTE, $FF
db $FF
PoisonGasAnim:
- db $46,$8A,$19
+ db $46, $8A, $19
db $FF
BarrageAnim:
- db $43,$8B,$41
- db $05,$FF,$55
+ db $43, $8B, $41
+ db $05, $FF, $55
db $FF
LeechLifeAnim:
- db $08,$8C,$02
+ db $08, $8C, $02
db SE_DARK_SCREEN_FLASH, $FF
- db $06,$FF,$21
- db $06,$FF,$22
+ db $06, $FF, $21
+ db $06, $FF, $22
db SE_DARK_SCREEN_FLASH, $FF
db $FF
LovelyKissAnim:
- db $06,$8D,$12
+ db $06, $8D, $12
db $FF
SkyAttackAnim:
db SE_SQUISH_MON_PIC, $8E
db SE_SHOOT_BALLS_UPWARD, $FF
- db $46,$87,$04
+ db $46, $87, $04
db SE_SHOW_MON_PIC, $FF
db $FF
TransformAnim:
- db $46,$8F,$21
- db $44,$8F,$22
- db $08,$FF,$47
+ db $46, $8F, $21
+ db $44, $8F, $22
+ db $08, $FF, $47
db SE_TRANSFORM_MON, $FF
db $FF
BubbleAnim:
- db $16,$90,$35
+ db $16, $90, $35
db $FF
DizzyPunchAnim:
- db $06,$91,$17
- db $06,$91,$17
- db $06,$91,$17
- db $06,$02,$02
+ db $06, $91, $17
+ db $06, $91, $17
+ db $06, $91, $17
+ db $06, $02, $02
db $FF
SporeAnim:
- db $06,$92,$36
+ db $06, $92, $36
db $FF
FlashAnim:
@@ -1044,7 +1044,7 @@
db $FF
PsywaveAnim:
- db $06,$2F,$31
+ db $06, $2F, $31
db SE_WAVY_SCREEN, $5C
db $FF
@@ -1057,40 +1057,40 @@
db $FF
CrabHammerAnim:
- db $46,$97,$05
- db $06,$FF,$2A
+ db $46, $97, $05
+ db $06, $FF, $2A
db $FF
ExplosionAnim:
- db $43,$98,$34
+ db $43, $98, $34
db $FF
FurySwipesAnim:
- db $04,$99,$0F
+ db $04, $99, $0F
db $FF
BonemerangAnim:
- db $06,$9A,$02
+ db $06, $9A, $02
db $FF
RestAnim:
- db $10,$9B,$3A
- db $10,$9B,$3A
+ db $10, $9B, $3A
+ db $10, $9B, $3A
db $FF
RockSlideAnim:
- db $04,$9C,$1D
- db $03,$9C,$1E
- db $46,$9D,$04
+ db $04, $9C, $1D
+ db $03, $9C, $1E
+ db $46, $9D, $04
db $FF
HyperFangAnim:
- db $06,$9D,$02
+ db $06, $9D, $02
db $FF
SharpenAnim:
db SE_LIGHT_SCREEN_PALETTE, $9E
- db $46,$FF,$43
+ db $46, $FF, $43
db SE_DARK_SCREEN_FLASH, $FF
db SE_RESET_SCREEN_PALETTE, $FF
db $FF
@@ -1097,51 +1097,51 @@
ConversionAnim:
db SE_DARK_SCREEN_FLASH, $9F
- db $46,$FF,$21
- db $46,$FF,$22
+ db $46, $FF, $21
+ db $46, $FF, $22
db SE_DARK_SCREEN_FLASH, $FF
db $FF
TriAttackAnim:
db SE_DARK_SCREEN_FLASH, $A0
- db $46,$FF,$4D
+ db $46, $FF, $4D
db SE_DARK_SCREEN_FLASH, $FF
db $FF
SuperFangAnim:
db SE_DARK_SCREEN_PALETTE, $48
- db $46,$A1,$04
+ db $46, $A1, $04
db SE_RESET_SCREEN_PALETTE, $FF
db $FF
SlashAnim:
- db $06,$A2,$0F
+ db $06, $A2, $0F
db $FF
SubstituteAnim:
db SE_SLIDE_MON_OFF, $A3
- db $08,$FF,$47
+ db $08, $FF, $47
db SE_SUBSTITUTE_MON, $FF
db $FF
BallTossAnim:
- db $03,$FF,$06
+ db $03, $FF, $06
db $FF
GreatTossAnim:
- db $03,$FF,$07
+ db $03, $FF, $07
db $FF
UltraTossAnim:
- db $02,$FF,$08
+ db $02, $FF, $08
db $FF
BallShakeAnim:
- db $04,$FF,$09
+ db $04, $FF, $09
db $FF
BallPoofAnim:
- db $04,$FF,$0A
+ db $04, $FF, $0A
db $FF
ShowPicAnim:
@@ -1165,19 +1165,19 @@
db $FF
TradeBallDropAnim:
- db $86,$FF,$48
+ db $86, $FF, $48
db $FF
TradeBallAppear1Anim:
- db $84,$FF,$49
+ db $84, $FF, $49
db $FF
TradeBallAppear2Anim:
- db $86,$FF,$4A
+ db $86, $FF, $4A
db $FF
TradeBallPoofAnim:
- db $86,$FF,$4B
+ db $86, $FF, $4B
db $FF
XStatItemAnim:
@@ -1188,7 +1188,7 @@
ShrinkingSquareAnim:
db SE_LIGHT_SCREEN_PALETTE, $FF
- db $46,$FF,$43
+ db $46, $FF, $43
db SE_RESET_SCREEN_PALETTE, $FF
db $FF
@@ -1200,7 +1200,7 @@
ShrinkingSquareBlackAnim:
db SE_DARKEN_MON_PALETTE, $FF
- db $46,$FF,$43
+ db $46, $FF, $43
db SE_RESET_SCREEN_PALETTE, $FF
db $FF
@@ -1211,37 +1211,37 @@
db $FF
ParalyzeAnim:
- db $04,$13,$24
- db $04,$13,$24
+ db $04, $13, $24
+ db $04, $13, $24
db $FF
PoisonAnim:
- db $08,$13,$27
- db $08,$13,$27
+ db $08, $13, $27
+ db $08, $13, $27
db $FF
SleepPlayerAnim:
- db $10,$9B,$3A
- db $10,$9B,$3A
+ db $10, $9B, $3A
+ db $10, $9B, $3A
db $FF
SleepEnemyAnim:
- db $10,$9B,$3B
- db $10,$9B,$3B
+ db $10, $9B, $3B
+ db $10, $9B, $3B
db $FF
ConfusedPlayerAnim:
- db $08,$84,$25
- db $08,$84,$25
+ db $08, $84, $25
+ db $08, $84, $25
db $FF
ConfusedEnemyAnim:
- db $08,$84,$26
- db $08,$84,$26
+ db $08, $84, $26
+ db $08, $84, $26
db $FF
BallBlockAnim:
- db $03,$FF,$0B
+ db $03, $FF, $0B
db $FF
FaintAnim:
@@ -1253,11 +1253,11 @@
db $FF
ThrowRockAnim:
- db $03,$8B,$53
+ db $03, $8B, $53
db $FF
ThrowBaitAnim:
- db $03,$8B,$54
+ db $03, $8B, $54
db $FF
SubanimationPointers:
@@ -1350,860 +1350,860 @@
Subanimation04:
db $43
- db $02,$1a,$00
- db $02,$10,$00
- db $02,$03,$00
+ db $02, $1a, $00
+ db $02, $10, $00
+ db $02, $03, $00
Subanimation05:
db $41
- db $02,$10,$00
+ db $02, $10, $00
Subanimation08:
db $0b
- db $03,$30,$00
- db $03,$44,$00
- db $03,$94,$00
- db $03,$60,$00
- db $03,$76,$00
- db $03,$9f,$00
- db $03,$8d,$00
- db $03,$a0,$00
- db $03,$1a,$00
- db $03,$a1,$00
- db $03,$34,$00
+ db $03, $30, $00
+ db $03, $44, $00
+ db $03, $94, $00
+ db $03, $60, $00
+ db $03, $76, $00
+ db $03, $9f, $00
+ db $03, $8d, $00
+ db $03, $a0, $00
+ db $03, $1a, $00
+ db $03, $a1, $00
+ db $03, $34, $00
Subanimation07:
db $0b
- db $03,$30,$00
- db $03,$a2,$00
- db $03,$31,$00
- db $03,$a3,$00
- db $03,$32,$00
- db $03,$a4,$00
- db $03,$92,$00
- db $03,$a5,$00
- db $03,$15,$00
- db $03,$a6,$00
- db $03,$34,$00
+ db $03, $30, $00
+ db $03, $a2, $00
+ db $03, $31, $00
+ db $03, $a3, $00
+ db $03, $32, $00
+ db $03, $a4, $00
+ db $03, $92, $00
+ db $03, $a5, $00
+ db $03, $15, $00
+ db $03, $a6, $00
+ db $03, $34, $00
Subanimation06:
db $0b
- db $03,$30,$00
- db $03,$a2,$00
- db $03,$93,$00
- db $03,$61,$00
- db $03,$73,$00
- db $03,$a7,$00
- db $03,$33,$00
- db $03,$a8,$00
- db $03,$0e,$00
- db $03,$a9,$00
- db $03,$34,$00
+ db $03, $30, $00
+ db $03, $a2, $00
+ db $03, $93, $00
+ db $03, $61, $00
+ db $03, $73, $00
+ db $03, $a7, $00
+ db $03, $33, $00
+ db $03, $a8, $00
+ db $03, $0e, $00
+ db $03, $a9, $00
+ db $03, $34, $00
Subanimation09:
db $04
- db $03,$21,$04
- db $04,$21,$04
- db $03,$21,$04
- db $05,$21,$04
+ db $03, $21, $04
+ db $04, $21, $04
+ db $03, $21, $04
+ db $05, $21, $04
Subanimation0a:
db $46
- db $06,$1b,$00
- db $07,$1b,$00
- db $08,$36,$00
- db $09,$36,$00
- db $0a,$15,$00
- db $0a,$15,$00
+ db $06, $1b, $00
+ db $07, $1b, $00
+ db $08, $36, $00
+ db $09, $36, $00
+ db $0a, $15, $00
+ db $0a, $15, $00
Subanimation0b:
db $04
- db $01,$2d,$00
- db $03,$2f,$00
- db $03,$35,$00
- db $03,$4d,$00
+ db $01, $2d, $00
+ db $03, $2f, $00
+ db $03, $35, $00
+ db $03, $4d, $00
Subanimation55:
db $41
- db $01,$9d,$00
+ db $01, $9d, $00
Subanimation11:
db $4c
- db $0b,$26,$00
- db $0c,$26,$00
- db $0b,$26,$00
- db $0c,$26,$00
- db $0b,$28,$00
- db $0c,$28,$00
- db $0b,$28,$00
- db $0c,$28,$00
- db $0b,$27,$00
- db $0c,$27,$00
- db $0b,$27,$00
- db $0c,$27,$00
+ db $0b, $26, $00
+ db $0c, $26, $00
+ db $0b, $26, $00
+ db $0c, $26, $00
+ db $0b, $28, $00
+ db $0c, $28, $00
+ db $0b, $28, $00
+ db $0c, $28, $00
+ db $0b, $27, $00
+ db $0c, $27, $00
+ db $0b, $27, $00
+ db $0c, $27, $00
Subanimation2b:
db $4b
- db $0d,$03,$03
- db $0e,$03,$03
- db $0f,$03,$00
- db $0d,$11,$00
- db $0d,$11,$00
- db $0d,$37,$00
- db $0d,$37,$00
- db $10,$21,$00
- db $10,$21,$00
- db $11,$1b,$00
- db $11,$1b,$00
+ db $0d, $03, $03
+ db $0e, $03, $03
+ db $0f, $03, $00
+ db $0d, $11, $00
+ db $0d, $11, $00
+ db $0d, $37, $00
+ db $0d, $37, $00
+ db $10, $21, $00
+ db $10, $21, $00
+ db $11, $1b, $00
+ db $11, $1b, $00
Subanimation2c:
db $4c
- db $12,$01,$00
- db $12,$0f,$00
- db $12,$1b,$00
- db $12,$25,$00
- db $13,$38,$00
- db $13,$38,$02
- db $14,$38,$00
- db $14,$38,$02
- db $15,$38,$00
- db $15,$38,$00
- db $16,$38,$00
- db $16,$38,$00
+ db $12, $01, $00
+ db $12, $0f, $00
+ db $12, $1b, $00
+ db $12, $25, $00
+ db $13, $38, $00
+ db $13, $38, $02
+ db $14, $38, $00
+ db $14, $38, $02
+ db $15, $38, $00
+ db $15, $38, $00
+ db $16, $38, $00
+ db $16, $38, $00
Subanimation12:
db $69
- db $17,$30,$00
- db $17,$39,$00
- db $17,$3a,$00
- db $17,$3b,$00
- db $17,$3c,$00
- db $17,$3d,$00
- db $17,$3e,$00
- db $17,$3f,$00
- db $17,$1f,$00
+ db $17, $30, $00
+ db $17, $39, $00
+ db $17, $3a, $00
+ db $17, $3b, $00
+ db $17, $3c, $00
+ db $17, $3d, $00
+ db $17, $3e, $00
+ db $17, $3f, $00
+ db $17, $1f, $00
Subanimation00:
db $41
- db $01,$17,$00
+ db $01, $17, $00
Subanimation01:
db $42
- db $01,$0f,$00
- db $01,$1d,$00
+ db $01, $0f, $00
+ db $01, $1d, $00
Subanimation02:
db $43
- db $01,$12,$00
- db $01,$15,$00
- db $01,$1c,$00
+ db $01, $12, $00
+ db $01, $15, $00
+ db $01, $1c, $00
Subanimation03:
db $44
- db $01,$0b,$00
- db $01,$11,$00
- db $01,$18,$00
- db $01,$1d,$00
+ db $01, $0b, $00
+ db $01, $11, $00
+ db $01, $18, $00
+ db $01, $1d, $00
Subanimation0c:
db $43
- db $0c,$20,$00
- db $0c,$21,$00
- db $0c,$23,$00
+ db $0c, $20, $00
+ db $0c, $21, $00
+ db $0c, $23, $00
Subanimation0d:
db $46
- db $0c,$20,$02
- db $0c,$15,$00
- db $0c,$21,$02
- db $0c,$17,$00
- db $0c,$23,$02
- db $0c,$19,$00
+ db $0c, $20, $02
+ db $0c, $15, $00
+ db $0c, $21, $02
+ db $0c, $17, $00
+ db $0c, $23, $02
+ db $0c, $19, $00
Subanimation0e:
db $49
- db $0c,$20,$02
- db $0c,$15,$02
- db $0c,$07,$00
- db $0c,$21,$02
- db $0c,$17,$02
- db $0c,$09,$00
- db $0c,$23,$02
- db $0c,$19,$02
- db $0c,$0c,$00
+ db $0c, $20, $02
+ db $0c, $15, $02
+ db $0c, $07, $00
+ db $0c, $21, $02
+ db $0c, $17, $02
+ db $0c, $09, $00
+ db $0c, $23, $02
+ db $0c, $19, $02
+ db $0c, $0c, $00
Subanimation1f:
db $85
- db $0c,$30,$03
- db $0c,$40,$03
- db $0c,$41,$03
- db $0c,$42,$03
- db $0c,$21,$00
+ db $0c, $30, $03
+ db $0c, $40, $03
+ db $0c, $41, $03
+ db $0c, $42, $03
+ db $0c, $21, $00
Subanimation2e:
db $2e
- db $18,$43,$02
- db $75,$52,$04
- db $19,$43,$02
- db $75,$63,$04
- db $1a,$43,$02
- db $75,$4d,$04
- db $1b,$43,$02
- db $75,$97,$04
- db $1c,$43,$02
- db $75,$98,$04
- db $1d,$43,$02
- db $75,$58,$04
- db $1e,$43,$02
- db $75,$1b,$00
+ db $18, $43, $02
+ db $75, $52, $04
+ db $19, $43, $02
+ db $75, $63, $04
+ db $1a, $43, $02
+ db $75, $4d, $04
+ db $1b, $43, $02
+ db $75, $97, $04
+ db $1c, $43, $02
+ db $75, $98, $04
+ db $1d, $43, $02
+ db $75, $58, $04
+ db $1e, $43, $02
+ db $75, $1b, $00
Subanimation2f:
db $44
- db $1f,$24,$00
- db $20,$20,$00
- db $21,$1a,$00
- db $22,$15,$00
+ db $1f, $24, $00
+ db $20, $20, $00
+ db $21, $1a, $00
+ db $22, $15, $00
Subanimation30:
db $52
- db $23,$00,$02
- db $23,$02,$02
- db $23,$04,$00
- db $23,$07,$02
- db $23,$02,$02
- db $23,$04,$00
- db $23,$0e,$02
- db $23,$02,$02
- db $23,$0c,$00
- db $25,$07,$00
- db $25,$0e,$00
- db $25,$15,$00
- db $24,$24,$02
- db $23,$1c,$02
- db $23,$23,$00
- db $23,$21,$02
- db $24,$28,$00
- db $24,$28,$00
+ db $23, $00, $02
+ db $23, $02, $02
+ db $23, $04, $00
+ db $23, $07, $02
+ db $23, $02, $02
+ db $23, $04, $00
+ db $23, $0e, $02
+ db $23, $02, $02
+ db $23, $0c, $00
+ db $25, $07, $00
+ db $25, $0e, $00
+ db $25, $15, $00
+ db $24, $24, $02
+ db $23, $1c, $02
+ db $23, $23, $00
+ db $23, $21, $02
+ db $24, $28, $00
+ db $24, $28, $00
Subanimation0f:
db $4c
- db $26,$0e,$02
- db $26,$16,$02
- db $26,$1c,$00
- db $27,$0e,$02
- db $27,$16,$02
- db $27,$1c,$00
- db $28,$0e,$02
- db $28,$16,$02
- db $28,$1c,$00
- db $29,$0e,$02
- db $29,$16,$02
- db $29,$1c,$00
+ db $26, $0e, $02
+ db $26, $16, $02
+ db $26, $1c, $00
+ db $27, $0e, $02
+ db $27, $16, $02
+ db $27, $1c, $00
+ db $28, $0e, $02
+ db $28, $16, $02
+ db $28, $1c, $00
+ db $29, $0e, $02
+ db $29, $16, $02
+ db $29, $1c, $00
Subanimation16:
db $4c
- db $2a,$05,$00
- db $2b,$05,$02
- db $2b,$0c,$02
- db $2a,$11,$04
- db $2b,$11,$02
- db $2b,$17,$02
- db $2a,$1b,$04
- db $2b,$1b,$02
- db $2b,$20,$02
- db $2a,$2f,$04
- db $2c,$00,$02
- db $2c,$00,$00
+ db $2a, $05, $00
+ db $2b, $05, $02
+ db $2b, $0c, $02
+ db $2a, $11, $04
+ db $2b, $11, $02
+ db $2b, $17, $02
+ db $2a, $1b, $04
+ db $2b, $1b, $02
+ db $2b, $20, $02
+ db $2a, $2f, $04
+ db $2c, $00, $02
+ db $2c, $00, $00
Subanimation10:
db $88
- db $2d,$44,$00
- db $2e,$45,$00
- db $2d,$46,$00
- db $2e,$47,$00
- db $2d,$48,$00
- db $2e,$49,$00
- db $2d,$2f,$00
- db $2e,$1a,$00
+ db $2d, $44, $00
+ db $2e, $45, $00
+ db $2d, $46, $00
+ db $2e, $47, $00
+ db $2d, $48, $00
+ db $2e, $49, $00
+ db $2d, $2f, $00
+ db $2e, $1a, $00
Subanimation31:
db $2a
- db $2f,$46,$00
- db $2f,$4a,$00
- db $2f,$4b,$00
- db $2f,$4c,$00
- db $2f,$4d,$00
- db $2f,$4e,$00
- db $2f,$4f,$00
- db $2f,$50,$00
- db $2f,$2e,$00
- db $2f,$51,$00
+ db $2f, $46, $00
+ db $2f, $4a, $00
+ db $2f, $4b, $00
+ db $2f, $4c, $00
+ db $2f, $4d, $00
+ db $2f, $4e, $00
+ db $2f, $4f, $00
+ db $2f, $50, $00
+ db $2f, $2e, $00
+ db $2f, $51, $00
Subanimation13:
db $86
- db $30,$31,$00
- db $30,$32,$00
- db $30,$92,$00
- db $30,$0e,$00
- db $30,$0f,$00
- db $30,$10,$00
+ db $30, $31, $00
+ db $30, $32, $00
+ db $30, $92, $00
+ db $30, $0e, $00
+ db $30, $0f, $00
+ db $30, $10, $00
Subanimation14:
db $49
- db $30,$10,$00
- db $30,$10,$03
- db $31,$1c,$04
- db $31,$21,$04
- db $31,$26,$00
- db $30,$10,$02
- db $31,$1d,$04
- db $31,$22,$04
- db $31,$27,$00
+ db $30, $10, $00
+ db $30, $10, $03
+ db $31, $1c, $04
+ db $31, $21, $04
+ db $31, $26, $00
+ db $30, $10, $02
+ db $31, $1d, $04
+ db $31, $22, $04
+ db $31, $27, $00
Subanimation41:
db $85
- db $03,$31,$00
- db $03,$32,$00
- db $03,$92,$00
- db $03,$0e,$00
- db $03,$10,$00
+ db $03, $31, $00
+ db $03, $32, $00
+ db $03, $92, $00
+ db $03, $0e, $00
+ db $03, $10, $00
Subanimation42:
db $43
- db $48,$08,$00
- db $49,$08,$00
- db $5a,$08,$00
+ db $48, $08, $00
+ db $49, $08, $00
+ db $5a, $08, $00
Subanimation15:
db $22
- db $35,$52,$00
- db $35,$53,$00
+ db $35, $52, $00
+ db $35, $53, $00
Subanimation17:
db $44
- db $36,$54,$00
- db $36,$55,$00
- db $37,$56,$00
- db $37,$57,$00
+ db $36, $54, $00
+ db $36, $55, $00
+ db $37, $56, $00
+ db $37, $57, $00
Subanimation18:
db $a4
- db $36,$54,$00
- db $36,$55,$00
- db $37,$56,$00
- db $37,$57,$00
+ db $36, $54, $00
+ db $36, $55, $00
+ db $37, $56, $00
+ db $37, $57, $00
Subanimation40:
db $46
- db $17,$54,$00
- db $17,$55,$00
- db $17,$0e,$00
- db $17,$56,$00
- db $17,$57,$00
- db $17,$13,$00
+ db $17, $54, $00
+ db $17, $55, $00
+ db $17, $0e, $00
+ db $17, $56, $00
+ db $17, $57, $00
+ db $17, $13, $00
Subanimation19:
db $8c
- db $38,$31,$00
- db $39,$31,$00
- db $38,$32,$00
- db $39,$32,$00
- db $38,$92,$00
- db $39,$92,$00
- db $38,$0e,$00
- db $39,$0e,$00
- db $38,$0f,$00
- db $39,$0f,$00
- db $38,$10,$00
- db $39,$10,$00
+ db $38, $31, $00
+ db $39, $31, $00
+ db $38, $32, $00
+ db $39, $32, $00
+ db $38, $92, $00
+ db $39, $92, $00
+ db $38, $0e, $00
+ db $39, $0e, $00
+ db $38, $0f, $00
+ db $39, $0f, $00
+ db $38, $10, $00
+ db $39, $10, $00
Subanimation1a:
db $50
- db $3a,$08,$00
- db $3b,$08,$00
- db $3c,$08,$00
- db $3d,$08,$00
- db $3e,$08,$00
- db $3f,$08,$00
- db $3e,$08,$00
- db $3f,$08,$00
- db $3a,$0b,$00
- db $3b,$0b,$00
- db $3c,$0b,$00
- db $3d,$0b,$00
- db $3e,$0b,$00
- db $3f,$0b,$00
- db $3e,$0b,$00
- db $3f,$0b,$00
+ db $3a, $08, $00
+ db $3b, $08, $00
+ db $3c, $08, $00
+ db $3d, $08, $00
+ db $3e, $08, $00
+ db $3f, $08, $00
+ db $3e, $08, $00
+ db $3f, $08, $00
+ db $3a, $0b, $00
+ db $3b, $0b, $00
+ db $3c, $0b, $00
+ db $3d, $0b, $00
+ db $3e, $0b, $00
+ db $3f, $0b, $00
+ db $3e, $0b, $00
+ db $3f, $0b, $00
Subanimation1b:
db $84
- db $40,$31,$00
- db $40,$32,$00
- db $40,$92,$00
- db $40,$15,$00
+ db $40, $31, $00
+ db $40, $32, $00
+ db $40, $92, $00
+ db $40, $15, $00
Subanimation1c:
db $43
- db $41,$58,$00
- db $41,$59,$00
- db $41,$21,$00
+ db $41, $58, $00
+ db $41, $59, $00
+ db $41, $21, $00
Subanimation1d:
db $af
- db $24,$9a,$00
- db $23,$1b,$02
- db $24,$22,$00
- db $23,$16,$02
- db $23,$1d,$02
- db $24,$98,$00
- db $25,$2c,$04
- db $25,$2a,$04
- db $25,$99,$04
- db $25,$62,$04
- db $25,$99,$04
- db $25,$62,$04
- db $25,$99,$04
- db $25,$62,$04
- db $25,$99,$03
+ db $24, $9a, $00
+ db $23, $1b, $02
+ db $24, $22, $00
+ db $23, $16, $02
+ db $23, $1d, $02
+ db $24, $98, $00
+ db $25, $2c, $04
+ db $25, $2a, $04
+ db $25, $99, $04
+ db $25, $62, $04
+ db $25, $99, $04
+ db $25, $62, $04
+ db $25, $99, $04
+ db $25, $62, $04
+ db $25, $99, $03
Subanimation1e:
db $01
- db $25,$75,$00
+ db $25, $75, $00
Subanimation20:
db $42
- db $42,$07,$00
- db $43,$07,$00
+ db $42, $07, $00
+ db $43, $07, $00
Subanimation21:
db $43
- db $44,$00,$00
- db $45,$08,$00
- db $46,$10,$02
+ db $44, $00, $00
+ db $45, $08, $00
+ db $46, $10, $02
Subanimation22:
db $8b
- db $47,$10,$00
- db $47,$56,$00
- db $47,$07,$00
- db $47,$aa,$00
- db $47,$ab,$00
- db $47,$ac,$00
- db $47,$ad,$00
- db $47,$ae,$00
- db $47,$af,$00
- db $47,$89,$00
- db $47,$b0,$00
+ db $47, $10, $00
+ db $47, $56, $00
+ db $47, $07, $00
+ db $47, $aa, $00
+ db $47, $ab, $00
+ db $47, $ac, $00
+ db $47, $ad, $00
+ db $47, $ae, $00
+ db $47, $af, $00
+ db $47, $89, $00
+ db $47, $b0, $00
Subanimation2d:
db $66
- db $44,$64,$00
- db $45,$65,$00
- db $46,$66,$00
- db $47,$66,$00
- db $47,$66,$00
- db $47,$66,$00
+ db $44, $64, $00
+ db $45, $65, $00
+ db $46, $66, $00
+ db $47, $66, $00
+ db $47, $66, $00
+ db $47, $66, $00
Subanimation39:
db $61
- db $47,$67,$00
+ db $47, $67, $00
Subanimation4e:
db $41
- db $71,$0f,$03
+ db $71, $0f, $03
Subanimation4f:
db $47
- db $71,$0f,$00
- db $71,$08,$00
- db $71,$01,$00
- db $71,$95,$00
- db $72,$95,$00
- db $73,$95,$00
- db $74,$95,$00
+ db $71, $0f, $00
+ db $71, $08, $00
+ db $71, $01, $00
+ db $71, $95, $00
+ db $72, $95, $00
+ db $73, $95, $00
+ db $74, $95, $00
Subanimation50:
db $48
- db $74,$95,$00
- db $73,$95,$00
- db $72,$95,$00
- db $71,$95,$00
- db $71,$01,$00
- db $71,$08,$00
- db $71,$0f,$00
- db $71,$16,$00
+ db $74, $95, $00
+ db $73, $95, $00
+ db $72, $95, $00
+ db $71, $95, $00
+ db $71, $01, $00
+ db $71, $08, $00
+ db $71, $0f, $00
+ db $71, $16, $00
Subanimation29:
db $5d
- db $48,$0f,$00
- db $4a,$68,$03
- db $4b,$2a,$03
- db $49,$0f,$00
- db $4a,$68,$03
- db $4b,$2a,$00
- db $4c,$6a,$03
- db $4d,$69,$03
- db $49,$6b,$00
- db $4c,$6a,$03
- db $4d,$69,$00
- db $4a,$68,$03
- db $4b,$2a,$03
- db $49,$6c,$00
- db $4a,$68,$03
- db $4b,$2a,$00
- db $4c,$6a,$03
- db $4d,$69,$03
- db $49,$6d,$00
- db $4c,$6a,$03
- db $4d,$2a,$00
- db $4a,$68,$03
- db $4b,$2a,$03
- db $49,$0f,$00
- db $4a,$68,$03
- db $4b,$2a,$00
- db $4c,$6a,$03
- db $4d,$2a,$03
- db $49,$6b,$00
+ db $48, $0f, $00
+ db $4a, $68, $03
+ db $4b, $2a, $03
+ db $49, $0f, $00
+ db $4a, $68, $03
+ db $4b, $2a, $00
+ db $4c, $6a, $03
+ db $4d, $69, $03
+ db $49, $6b, $00
+ db $4c, $6a, $03
+ db $4d, $69, $00
+ db $4a, $68, $03
+ db $4b, $2a, $03
+ db $49, $6c, $00
+ db $4a, $68, $03
+ db $4b, $2a, $00
+ db $4c, $6a, $03
+ db $4d, $69, $03
+ db $49, $6d, $00
+ db $4c, $6a, $03
+ db $4d, $2a, $00
+ db $4a, $68, $03
+ db $4b, $2a, $03
+ db $49, $0f, $00
+ db $4a, $68, $03
+ db $4b, $2a, $00
+ db $4c, $6a, $03
+ db $4d, $2a, $03
+ db $49, $6b, $00
Subanimation2a:
db $44
- db $4e,$2b,$00
- db $4f,$2b,$00
- db $50,$2b,$00
- db $50,$2b,$00
+ db $4e, $2b, $00
+ db $4f, $2b, $00
+ db $50, $2b, $00
+ db $50, $2b, $00
Subanimation23:
db $42
- db $51,$2d,$00
- db $51,$6e,$00
+ db $51, $2d, $00
+ db $51, $6e, $00
Subanimation24:
db $a2
- db $51,$2d,$00
- db $51,$6e,$00
+ db $51, $2d, $00
+ db $51, $6e, $00
Subanimation25:
db $62
- db $52,$71,$00
- db $52,$72,$00
+ db $52, $71, $00
+ db $52, $72, $00
Subanimation26:
db $02
- db $52,$01,$00
- db $52,$2c,$00
+ db $52, $01, $00
+ db $52, $2c, $00
Subanimation3a:
db $63
- db $53,$71,$00
- db $53,$7f,$00
- db $53,$81,$00
+ db $53, $71, $00
+ db $53, $7f, $00
+ db $53, $81, $00
Subanimation3b:
db $03
- db $53,$01,$00
- db $53,$15,$00
- db $53,$2c,$00
+ db $53, $01, $00
+ db $53, $15, $00
+ db $53, $2c, $00
Subanimation27:
db $a2
- db $54,$01,$00
- db $54,$2c,$00
+ db $54, $01, $00
+ db $54, $2c, $00
Subanimation28:
db $23
- db $55,$73,$03
- db $56,$73,$03
- db $57,$73,$00
+ db $55, $73, $03
+ db $56, $73, $03
+ db $57, $73, $00
Subanimation32:
db $63
- db $47,$74,$00
- db $47,$43,$00
- db $47,$75,$00
+ db $47, $74, $00
+ db $47, $43, $00
+ db $47, $75, $00
Subanimation33:
db $26
- db $58,$76,$00
- db $34,$76,$00
- db $58,$76,$00
- db $34,$76,$00
- db $58,$76,$00
- db $34,$76,$00
+ db $58, $76, $00
+ db $34, $76, $00
+ db $58, $76, $00
+ db $34, $76, $00
+ db $58, $76, $00
+ db $34, $76, $00
Subanimation3c:
db $67
- db $59,$79,$03
- db $59,$7b,$03
- db $59,$77,$03
- db $59,$7a,$03
- db $59,$78,$03
- db $59,$7c,$03
- db $59,$76,$00
+ db $59, $79, $03
+ db $59, $7b, $03
+ db $59, $77, $03
+ db $59, $7a, $03
+ db $59, $78, $03
+ db $59, $7c, $03
+ db $59, $76, $00
Subanimation3d:
db $08
- db $3a,$4d,$00
- db $3b,$4d,$00
- db $3c,$4d,$00
- db $3d,$4d,$00
- db $3e,$4d,$00
- db $3f,$4d,$00
- db $3e,$4d,$00
- db $3f,$4d,$00
+ db $3a, $4d, $00
+ db $3b, $4d, $00
+ db $3c, $4d, $00
+ db $3d, $4d, $00
+ db $3e, $4d, $00
+ db $3f, $4d, $00
+ db $3e, $4d, $00
+ db $3f, $4d, $00
Subanimation34:
db $35
- db $48,$7d,$00
- db $49,$7d,$00
- db $5a,$7d,$00
- db $48,$30,$00
- db $49,$30,$00
- db $5a,$30,$00
- db $48,$7e,$00
- db $49,$7e,$00
- db $5a,$7e,$00
- db $48,$7f,$00
- db $49,$7f,$00
- db $5a,$7f,$00
- db $48,$80,$00
- db $49,$80,$00
- db $5a,$80,$00
- db $48,$81,$00
- db $49,$81,$00
- db $5a,$81,$00
- db $48,$82,$00
- db $49,$82,$00
- db $5a,$82,$00
+ db $48, $7d, $00
+ db $49, $7d, $00
+ db $5a, $7d, $00
+ db $48, $30, $00
+ db $49, $30, $00
+ db $5a, $30, $00
+ db $48, $7e, $00
+ db $49, $7e, $00
+ db $5a, $7e, $00
+ db $48, $7f, $00
+ db $49, $7f, $00
+ db $5a, $7f, $00
+ db $48, $80, $00
+ db $49, $80, $00
+ db $5a, $80, $00
+ db $48, $81, $00
+ db $49, $81, $00
+ db $5a, $81, $00
+ db $48, $82, $00
+ db $49, $82, $00
+ db $5a, $82, $00
Subanimation35:
db $24
- db $5b,$83,$03
- db $5c,$84,$03
- db $5d,$85,$03
- db $5e,$09,$00
+ db $5b, $83, $03
+ db $5c, $84, $03
+ db $5d, $85, $03
+ db $5e, $09, $00
Subanimation36:
db $48
- db $5f,$2a,$00
- db $5f,$00,$00
- db $60,$2a,$00
- db $60,$00,$00
- db $61,$2a,$00
- db $61,$00,$00
- db $62,$2a,$00
- db $62,$00,$00
+ db $5f, $2a, $00
+ db $5f, $00, $00
+ db $60, $2a, $00
+ db $60, $00, $00
+ db $61, $2a, $00
+ db $61, $00, $00
+ db $62, $2a, $00
+ db $62, $00, $00
Subanimation37:
db $2a
- db $63,$89,$00
- db $64,$75,$00
- db $63,$76,$00
- db $65,$0d,$00
- db $65,$86,$00
- db $65,$12,$00
- db $65,$87,$00
- db $65,$17,$00
- db $65,$88,$00
- db $65,$1a,$00
+ db $63, $89, $00
+ db $64, $75, $00
+ db $63, $76, $00
+ db $65, $0d, $00
+ db $65, $86, $00
+ db $65, $12, $00
+ db $65, $87, $00
+ db $65, $17, $00
+ db $65, $88, $00
+ db $65, $1a, $00
Subanimation38:
db $50
- db $66,$8a,$00
- db $66,$33,$00
- db $66,$2e,$00
- db $67,$24,$03
- db $66,$01,$04
- db $66,$10,$04
- db $66,$1d,$04
- db $67,$28,$03
- db $66,$2a,$04
- db $66,$0e,$04
- db $66,$1b,$04
- db $67,$26,$03
- db $66,$03,$04
- db $66,$12,$04
- db $66,$1e,$04
- db $67,$29,$00
+ db $66, $8a, $00
+ db $66, $33, $00
+ db $66, $2e, $00
+ db $67, $24, $03
+ db $66, $01, $04
+ db $66, $10, $04
+ db $66, $1d, $04
+ db $67, $28, $03
+ db $66, $2a, $04
+ db $66, $0e, $04
+ db $66, $1b, $04
+ db $67, $26, $03
+ db $66, $03, $04
+ db $66, $12, $04
+ db $66, $1e, $04
+ db $67, $29, $00
Subanimation3e:
db $92
- db $02,$31,$00
- db $34,$31,$00
- db $02,$31,$00
- db $02,$32,$00
- db $34,$32,$00
- db $02,$32,$00
- db $02,$92,$00
- db $34,$92,$00
- db $02,$92,$00
- db $02,$0e,$00
- db $34,$0e,$00
- db $02,$0e,$00
- db $02,$0f,$00
- db $34,$0f,$00
- db $02,$0f,$00
- db $02,$10,$00
- db $34,$10,$00
- db $02,$10,$00
+ db $02, $31, $00
+ db $34, $31, $00
+ db $02, $31, $00
+ db $02, $32, $00
+ db $34, $32, $00
+ db $02, $32, $00
+ db $02, $92, $00
+ db $34, $92, $00
+ db $02, $92, $00
+ db $02, $0e, $00
+ db $34, $0e, $00
+ db $02, $0e, $00
+ db $02, $0f, $00
+ db $34, $0f, $00
+ db $02, $0f, $00
+ db $02, $10, $00
+ db $34, $10, $00
+ db $02, $10, $00
Subanimation3f:
db $72
- db $68,$4b,$00
- db $68,$8c,$00
- db $68,$20,$00
- db $68,$1c,$00
- db $68,$19,$00
- db $68,$14,$00
- db $68,$76,$00
- db $68,$8d,$00
- db $68,$15,$00
- db $68,$10,$00
- db $68,$0c,$00
- db $68,$06,$00
- db $68,$8e,$00
- db $68,$8f,$00
- db $68,$90,$00
- db $68,$26,$00
- db $68,$23,$00
- db $68,$1f,$00
+ db $68, $4b, $00
+ db $68, $8c, $00
+ db $68, $20, $00
+ db $68, $1c, $00
+ db $68, $19, $00
+ db $68, $14, $00
+ db $68, $76, $00
+ db $68, $8d, $00
+ db $68, $15, $00
+ db $68, $10, $00
+ db $68, $0c, $00
+ db $68, $06, $00
+ db $68, $8e, $00
+ db $68, $8f, $00
+ db $68, $90, $00
+ db $68, $26, $00
+ db $68, $23, $00
+ db $68, $1f, $00
Subanimation44:
db $2c
- db $69,$4b,$00
- db $69,$8c,$00
- db $69,$20,$00
- db $69,$1c,$00
- db $69,$19,$00
- db $69,$14,$00
- db $69,$76,$00
- db $69,$8d,$00
- db $69,$15,$00
- db $69,$10,$00
- db $69,$0c,$00
- db $69,$06,$00
+ db $69, $4b, $00
+ db $69, $8c, $00
+ db $69, $20, $00
+ db $69, $1c, $00
+ db $69, $19, $00
+ db $69, $14, $00
+ db $69, $76, $00
+ db $69, $8d, $00
+ db $69, $15, $00
+ db $69, $10, $00
+ db $69, $0c, $00
+ db $69, $06, $00
Subanimation43:
db $a3
- db $6a,$07,$00
- db $6b,$0f,$00
- db $6c,$17,$00
+ db $6a, $07, $00
+ db $6b, $0f, $00
+ db $6c, $17, $00
Subanimation45:
db $24
- db $6d,$8b,$00
- db $6d,$84,$00
- db $6d,$63,$00
- db $6d,$8c,$00
+ db $6d, $8b, $00
+ db $6d, $84, $00
+ db $6d, $63, $00
+ db $6d, $8c, $00
Subanimation46:
db $26
- db $6d,$8b,$00
- db $6d,$84,$00
- db $6d,$63,$00
- db $6d,$8c,$00
- db $6d,$0a,$00
- db $6d,$89,$00
+ db $6d, $8b, $00
+ db $6d, $84, $00
+ db $6d, $63, $00
+ db $6d, $8c, $00
+ db $6d, $0a, $00
+ db $6d, $89, $00
Subanimation47:
db $23
- db $06,$82,$00
- db $07,$82,$00
- db $08,$96,$00
+ db $06, $82, $00
+ db $07, $82, $00
+ db $08, $96, $00
Subanimation48:
db $06
- db $03,$41,$04
- db $03,$48,$04
- db $04,$48,$04
- db $03,$48,$04
- db $05,$48,$04
- db $03,$48,$03
+ db $03, $41, $04
+ db $03, $48, $04
+ db $04, $48, $04
+ db $03, $48, $04
+ db $05, $48, $04
+ db $03, $48, $03
Subanimation49:
db $04
- db $04,$48,$04
- db $03,$48,$04
- db $05,$48,$04
- db $03,$48,$03
+ db $04, $48, $04
+ db $03, $48, $04
+ db $05, $48, $04
+ db $03, $48, $03
Subanimation4a:
db $01
- db $04,$84,$03
+ db $04, $84, $03
Subanimation4b:
db $03
- db $06,$72,$00
- db $07,$72,$00
- db $08,$72,$00
+ db $06, $72, $00
+ db $07, $72, $00
+ db $08, $72, $00
Subanimation4c:
db $68
- db $6f,$30,$00
- db $6e,$30,$00
- db $70,$30,$00
- db $6e,$30,$00
- db $6f,$30,$00
- db $6e,$30,$00
- db $70,$30,$00
- db $6e,$30,$00
+ db $6f, $30, $00
+ db $6e, $30, $00
+ db $70, $30, $00
+ db $6e, $30, $00
+ db $6f, $30, $00
+ db $6e, $30, $00
+ db $70, $30, $00
+ db $6e, $30, $00
Subanimation4d:
db $26
- db $32,$4b,$00
- db $33,$4f,$00
- db $32,$20,$00
- db $33,$16,$00
- db $32,$19,$00
- db $33,$0d,$00
+ db $32, $4b, $00
+ db $33, $4f, $00
+ db $32, $20, $00
+ db $33, $16, $00
+ db $32, $19, $00
+ db $33, $0d, $00
Subanimation51:
db $a6
- db $76,$1b,$00
- db $34,$1b,$00
- db $76,$1b,$00
- db $34,$1b,$00
- db $76,$1b,$00
- db $34,$1b,$00
+ db $76, $1b, $00
+ db $34, $1b, $00
+ db $76, $1b, $00
+ db $34, $1b, $00
+ db $76, $1b, $00
+ db $34, $1b, $00
Subanimation52:
db $47
- db $77,$25,$00
- db $77,$9b,$00
- db $77,$1a,$00
- db $77,$9c,$00
- db $77,$2f,$00
- db $77,$50,$00
- db $77,$8c,$00
+ db $77, $25, $00
+ db $77, $9b, $00
+ db $77, $1a, $00
+ db $77, $9c, $00
+ db $77, $2f, $00
+ db $77, $50, $00
+ db $77, $8c, $00
Subanimation53:
db $0c
- db $78,$30,$00
- db $78,$a2,$00
- db $78,$93,$00
- db $78,$61,$00
- db $78,$73,$00
- db $78,$a7,$00
- db $78,$33,$00
- db $78,$a8,$00
- db $78,$0e,$00
- db $78,$a9,$00
- db $78,$34,$00
- db $01,$9e,$00
+ db $78, $30, $00
+ db $78, $a2, $00
+ db $78, $93, $00
+ db $78, $61, $00
+ db $78, $73, $00
+ db $78, $a7, $00
+ db $78, $33, $00
+ db $78, $a8, $00
+ db $78, $0e, $00
+ db $78, $a9, $00
+ db $78, $34, $00
+ db $01, $9e, $00
Subanimation54:
db $0b
- db $79,$30,$00
- db $79,$a2,$00
- db $79,$93,$00
- db $79,$61,$00
- db $79,$73,$00
- db $79,$a7,$00
- db $79,$33,$00
- db $79,$a8,$00
- db $79,$0e,$00
- db $79,$a9,$00
- db $79,$34,$00
+ db $79, $30, $00
+ db $79, $a2, $00
+ db $79, $93, $00
+ db $79, $61, $00
+ db $79, $73, $00
+ db $79, $a7, $00
+ db $79, $33, $00
+ db $79, $a8, $00
+ db $79, $0e, $00
+ db $79, $a9, $00
+ db $79, $34, $00
FrameBlockPointers:
dw FrameBlock00
@@ -2339,1290 +2339,1290 @@
; fourth byte = tile properties (xflip/yflip/etc.)
FrameBlock01:
db $09
- db $00,$00,$2c,$00
- db $00,$08,$2d,$00
- db $00,$10,$2c,$20
- db $08,$00,$3c,$00
- db $08,$08,$3d,$00
- db $08,$10,$3c,$20
- db $10,$00,$2c,$40
- db $10,$08,$2d,$40
- db $10,$10,$2c,$60
+ db $00, $00, $2c, $00
+ db $00, $08, $2d, $00
+ db $00, $10, $2c, $20
+ db $08, $00, $3c, $00
+ db $08, $08, $3d, $00
+ db $08, $10, $3c, $20
+ db $10, $00, $2c, $40
+ db $10, $08, $2d, $40
+ db $10, $10, $2c, $60
FrameBlock02:
db $10
- db $00,$00,$20,$00
- db $00,$08,$21,$00
- db $00,$10,$21,$20
- db $00,$18,$20,$20
- db $08,$00,$30,$00
- db $08,$08,$31,$00
- db $08,$10,$31,$20
- db $08,$18,$30,$20
- db $10,$00,$30,$40
- db $10,$08,$31,$40
- db $10,$10,$31,$60
- db $10,$18,$30,$60
- db $18,$00,$20,$40
- db $18,$08,$21,$40
- db $18,$10,$21,$60
- db $18,$18,$20,$60
+ db $00, $00, $20, $00
+ db $00, $08, $21, $00
+ db $00, $10, $21, $20
+ db $00, $18, $20, $20
+ db $08, $00, $30, $00
+ db $08, $08, $31, $00
+ db $08, $10, $31, $20
+ db $08, $18, $30, $20
+ db $10, $00, $30, $40
+ db $10, $08, $31, $40
+ db $10, $10, $31, $60
+ db $10, $18, $30, $60
+ db $18, $00, $20, $40
+ db $18, $08, $21, $40
+ db $18, $10, $21, $60
+ db $18, $18, $20, $60
FrameBlock03:
db $04
- db $00,$00,$02,$00
- db $00,$08,$02,$20
- db $08,$00,$12,$00
- db $08,$08,$12,$20
+ db $00, $00, $02, $00
+ db $00, $08, $02, $20
+ db $08, $00, $12, $00
+ db $08, $08, $12, $20
FrameBlock04:
db $04
- db $00,$00,$06,$00
- db $00,$08,$07,$00
- db $08,$00,$16,$00
- db $08,$08,$17,$00
+ db $00, $00, $06, $00
+ db $00, $08, $07, $00
+ db $08, $00, $16, $00
+ db $08, $08, $17, $00
FrameBlock05:
db $04
- db $00,$00,$07,$20
- db $00,$08,$06,$20
- db $08,$00,$17,$20
- db $08,$08,$16,$20
+ db $00, $00, $07, $20
+ db $00, $08, $06, $20
+ db $08, $00, $17, $20
+ db $08, $08, $16, $20
FrameBlock06:
db $0c
- db $00,$08,$23,$00
- db $08,$00,$32,$00
- db $08,$08,$33,$00
- db $00,$10,$23,$20
- db $08,$10,$33,$20
- db $08,$18,$32,$20
- db $10,$00,$32,$40
- db $10,$08,$33,$40
- db $18,$08,$23,$40
- db $10,$10,$33,$60
- db $10,$18,$32,$60
- db $18,$10,$23,$60
+ db $00, $08, $23, $00
+ db $08, $00, $32, $00
+ db $08, $08, $33, $00
+ db $00, $10, $23, $20
+ db $08, $10, $33, $20
+ db $08, $18, $32, $20
+ db $10, $00, $32, $40
+ db $10, $08, $33, $40
+ db $18, $08, $23, $40
+ db $10, $10, $33, $60
+ db $10, $18, $32, $60
+ db $18, $10, $23, $60
FrameBlock07:
db $10
- db $00,$00,$20,$00
- db $00,$08,$21,$00
- db $08,$00,$30,$00
- db $08,$08,$31,$00
- db $00,$10,$21,$20
- db $00,$18,$20,$20
- db $08,$10,$31,$20
- db $08,$18,$30,$20
- db $10,$00,$30,$40
- db $10,$08,$31,$40
- db $18,$00,$20,$40
- db $18,$08,$21,$40
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FrameBlock08:
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FrameBlock09:
db $0c
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FrameBlock0a:
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FrameBlock0b:
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FrameBlock0c:
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FrameBlock0d:
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FrameBlock0e:
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FrameBlock0f:
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FrameBlock10:
db $08
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FrameBlock11:
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FrameBlock12:
db $03
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FrameBlock13:
db $04
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FrameBlock14:
db $08
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FrameBlock15:
db $0c
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FrameBlock16:
db $08
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FrameBlock17:
db $04
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FrameBlock18:
db $01
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FrameBlock19:
db $02
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FrameBlock1a:
db $02
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FrameBlock1b:
db $02
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FrameBlock1c:
db $02
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FrameBlock1d:
db $02
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FrameBlock1e:
db $02
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FrameBlock75:
db $04
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FrameBlock1f:
db $02
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FrameBlock20:
db $06
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FrameBlock21:
db $0c
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FrameBlock22:
db $13
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FrameBlock23:
db $04
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FrameBlock24:
db $02
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FrameBlock25:
db $0c
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FrameBlock26:
db $04
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FrameBlock27:
db $05
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FrameBlock28:
db $06
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FrameBlock29:
db $04
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FrameBlock2a:
db $04
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FrameBlock2b:
db $02
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FrameBlock2c:
db $01
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FrameBlock2d:
db $08
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FrameBlock2e:
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FrameBlock2f:
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FrameBlock30:
db $04
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FrameBlock31:
db $01
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FrameBlock32:
db $07
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FrameBlock33:
db $07
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FrameBlock34:
db $01
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FrameBlock35:
db $06
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FrameBlock36:
db $04
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- db $00,$08,$01,$00
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FrameBlock37:
db $04
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FrameBlock38:
db $04
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- db $08,$00,$1a,$00
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FrameBlock39:
db $04
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- db $08,$00,$1b,$20
- db $08,$08,$1a,$20
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FrameBlock3a:
db $04
- db $20,$00,$05,$00
- db $20,$08,$05,$20
- db $28,$00,$15,$00
- db $28,$08,$15,$20
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FrameBlock3b:
db $05
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- db $20,$00,$14,$00
- db $20,$08,$14,$20
- db $28,$04,$41,$00
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FrameBlock3c:
db $06
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- db $10,$08,$05,$20
- db $18,$00,$15,$00
- db $18,$08,$15,$20
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FrameBlock3d:
db $07
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FrameBlock3e:
db $08
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- db $08,$08,$15,$20
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FrameBlock3f:
db $08
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FrameBlock40:
db $03
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- db $00,$08,$3d,$00
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FrameBlock41:
db $04
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FrameBlock42:
db $0b
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FrameBlock43:
db $0b
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FrameBlock44:
db $04
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FrameBlock45:
db $04
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FrameBlock46:
db $04
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FrameBlock47:
db $04
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SmallBlackCircleFrameBlock:
db $04
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- db $10,$08,$33,$40
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LargeBlockCircleFrameBlock:
db $10
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FrameBlock71:
db $10
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FrameBlock72:
db $0c
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- db $10,$08,$23,$40
- db $10,$10,$23,$60
- db $10,$18,$22,$60
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FrameBlock73:
db $08
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FrameBlock74:
db $04
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FrameBlock4a:
db $04
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- db $20,$08,$4b,$00
- db $30,$20,$4c,$00
- db $18,$30,$4b,$40
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FrameBlock4b:
db $04
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- db $38,$20,$4c,$20
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FrameBlock4c:
db $04
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- db $28,$30,$4a,$20
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FrameBlock4d:
db $04
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- db $30,$38,$4a,$40
- db $00,$30,$4a,$00
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FrameBlock4e:
db $08
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- db $08,$30,$44,$40
- db $08,$38,$44,$60
- db $26,$0a,$44,$00
- db $26,$12,$44,$20
- db $2e,$0a,$44,$40
- db $2e,$12,$44,$60
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FrameBlock4f:
db $0c
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- db $00,$38,$47,$00
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- db $22,$16,$44,$40
- db $22,$1e,$44,$60
- db $30,$08,$47,$00
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FrameBlock50:
db $08
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- db $00,$38,$47,$00
- db $12,$26,$47,$00
- db $0c,$2c,$47,$00
- db $1e,$1a,$47,$00
- db $18,$20,$47,$00
- db $2a,$0e,$47,$00
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FrameBlock51:
db $08
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- db $10,$40,$35,$20
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FrameBlock52:
db $04
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- db $08,$00,$3a,$00
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FrameBlock53:
db $03
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- db $00,$08,$3f,$00
- db $08,$06,$3f,$00
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FrameBlock54:
db $04
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- db $08,$00,$0f,$00
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FrameBlock55:
db $03
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- db $10,$08,$3c,$00
- db $10,$10,$2d,$00
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FrameBlock56:
db $06
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- db $10,$18,$31,$00
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- db $08,$18,$3c,$00
- db $08,$20,$2d,$00
- db $10,$20,$2d,$00
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FrameBlock57:
db $09
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- db $10,$20,$31,$00
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- db $08,$30,$2d,$00
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FrameBlock58:
db $07
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- db $08,$02,$47,$00
- db $10,$03,$48,$00
- db $18,$04,$48,$00
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- db $28,$05,$48,$00
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FrameBlock59:
db $01
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FrameBlock5a:
db $0c
- db $00,$00,$24,$00
- db $00,$08,$25,$00
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- db $10,$18,$34,$60
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FrameBlock5b:
db $04
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- db $08,$00,$43,$40
- db $08,$08,$43,$60
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FrameBlock5c:
db $08
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- db $02,$08,$49,$00
- db $18,$00,$49,$00
- db $10,$10,$49,$00
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- db $08,$08,$43,$20
- db $10,$00,$43,$40
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FrameBlock5d:
db $0b
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- db $10,$08,$43,$60
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- db $0c,$08,$43,$40
- db $0c,$10,$43,$60
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- db $28,$08,$43,$40
- db $28,$10,$43,$60
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FrameBlock5f:
db $04
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FrameBlock60:
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- db $10,$30,$49,$00
- db $18,$08,$49,$00
- db $18,$18,$49,$00
- db $18,$28,$49,$00
- db $18,$38,$49,$00 ; unused
+ db $00, $00, $49, $00
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FrameBlock63:
db $06
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- db $08,$10,$26,$00
- db $08,$18,$27,$00
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- db $00,$28,$27,$00
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FrameBlock64:
db $06
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- db $00,$28,$26,$00
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db $06
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- db $20,$08,$1d,$00
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db $02
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FrameBlock67:
db $01
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db $04
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- db $08,$08,$13,$20
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FrameBlock69:
db $01
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db $08
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- db $18,$30,$3e,$20
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- db $08,$00,$3e,$00
- db $08,$10,$3e,$20
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db $02
- db $00,$00,$1e,$00
- db $00,$08,$1f,$00
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FrameBlock6e:
db $04
- db $00,$00,$48,$00
- db $00,$08,$48,$20
- db $08,$00,$12,$00
- db $08,$08,$12,$20
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FrameBlock6f:
db $04
- db $00,$00,$4a,$00
- db $00,$08,$07,$00
- db $08,$00,$16,$00
- db $08,$08,$17,$00
+ db $00, $00, $4a, $00
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FrameBlock70:
db $04
- db $00,$00,$07,$20
- db $00,$08,$4a,$20
- db $08,$00,$17,$20
- db $08,$08,$16,$20
+ db $00, $00, $07, $20
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FrameBlock76:
db $07
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- db $02,$00,$2e,$00
- db $02,$20,$2e,$20
- db $0a,$00,$3e,$00
- db $0a,$20,$3e,$20
+ db $00, $10, $2f, $00
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db $04
- db $00,$02,$4b,$00
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+ db $08, $08, $4b, $60
FrameBlock78:
db $01
- db $00,$00,$4d,$00
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FrameBlock79:
db $01
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- db $2E,$74
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- db $14,$58
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+ db $14, $50
+ db $18, $4C
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+ db $48, $28
FrameBlock00:
- db $00,$00
+ db $00, $00
--- a/data/moves/effects_pointers.asm
+++ b/data/moves/effects_pointers.asm
@@ -1,5 +1,5 @@
MoveEffectPointerTable:
- dw SleepEffect ; unused effect
+ dw SleepEffect ; EFFECT_01
dw PoisonEffect ; POISON_SIDE_EFFECT1
dw DrainHPEffect ; DRAIN_HP_EFFECT
dw FreezeBurnParalyzeEffect ; BURN_SIDE_EFFECT1
@@ -28,14 +28,14 @@
dw ThrashPetalDanceEffect ; THRASH_PETAL_DANCE_EFFECT
dw SwitchAndTeleportEffect ; SWITCH_AND_TELEPORT_EFFECT
dw TwoToFiveAttacksEffect ; TWO_TO_FIVE_ATTACKS_EFFECT
- dw TwoToFiveAttacksEffect ; unused effect
- dw FlinchSideEffect ; FLINCH_SIDE_EFFECT1
+ dw TwoToFiveAttacksEffect ; EFFECT_1E
+ dw FlinchSideEffect ; FLINCH_SIDE_EFFECT1
dw SleepEffect ; SLEEP_EFFECT
dw PoisonEffect ; POISON_SIDE_EFFECT2
dw FreezeBurnParalyzeEffect ; BURN_SIDE_EFFECT2
dw FreezeBurnParalyzeEffect ; unused effect
dw FreezeBurnParalyzeEffect ; PARALYZE_SIDE_EFFECT2
- dw FlinchSideEffect ; FLINCH_SIDE_EFFECT2
+ dw FlinchSideEffect ; FLINCH_SIDE_EFFECT2
dw OneHitKOEffect ; OHKO_EFFECT
dw ChargeEffect ; CHARGE_EFFECT
dw NULL ; SUPER_FANG_EFFECT
--- a/data/moves/grammar.asm
+++ b/data/moves/grammar.asm
@@ -1,14 +1,72 @@
ExclamationPointMoveSets:
- db SWORDS_DANCE, GROWTH
- db $00
- db RECOVER, BIDE, SELFDESTRUCT, AMNESIA
- db $00
- db MEDITATE, AGILITY, TELEPORT, MIMIC, DOUBLE_TEAM, BARRAGE
- db $00
- db POUND, SCRATCH, VICEGRIP, WING_ATTACK, FLY, BIND, SLAM, HORN_ATTACK, BODY_SLAM
- db WRAP, THRASH, TAIL_WHIP, LEER, BITE, GROWL, ROAR, SING, PECK, COUNTER
- db STRENGTH, ABSORB, STRING_SHOT, EARTHQUAKE, FISSURE, DIG, TOXIC, SCREECH, HARDEN
- db MINIMIZE, WITHDRAW, DEFENSE_CURL, METRONOME, LICK, CLAMP, CONSTRICT, POISON_GAS
- db LEECH_LIFE, BUBBLE, FLASH, SPLASH, ACID_ARMOR, FURY_SWIPES, REST, SHARPEN, SLASH, SUBSTITUTE
- db $00
- db $FF ; terminator
+; set 0
+ db SWORDS_DANCE
+ db GROWTH
+ db 0 ; end set
+
+; set 1
+ db RECOVER
+ db BIDE
+ db SELFDESTRUCT
+ db AMNESIA
+ db 0 ; end set
+
+; set 2
+ db MEDITATE
+ db AGILITY
+ db TELEPORT
+ db MIMIC
+ db DOUBLE_TEAM
+ db BARRAGE
+ db 0 ; end set
+
+; set 3
+ db POUND
+ db SCRATCH
+ db VICEGRIP
+ db WING_ATTACK
+ db FLY
+ db BIND
+ db SLAM
+ db HORN_ATTACK
+ db BODY_SLAM
+ db WRAP
+ db THRASH
+ db TAIL_WHIP
+ db LEER
+ db BITE
+ db GROWL
+ db ROAR
+ db SING
+ db PECK
+ db COUNTER
+ db STRENGTH
+ db ABSORB
+ db STRING_SHOT
+ db EARTHQUAKE
+ db FISSURE
+ db DIG
+ db TOXIC
+ db SCREECH
+ db HARDEN
+ db MINIMIZE
+ db WITHDRAW
+ db DEFENSE_CURL
+ db METRONOME
+ db LICK
+ db CLAMP
+ db CONSTRICT
+ db POISON_GAS
+ db LEECH_LIFE
+ db BUBBLE
+ db FLASH
+ db SPLASH
+ db ACID_ARMOR
+ db FURY_SWIPES
+ db REST
+ db SHARPEN
+ db SLASH
+ db SUBSTITUTE
+ db 0 ; end set
+
+ db -1 ; end
--- a/data/moves/names.asm
+++ b/data/moves/names.asm
@@ -164,4 +164,3 @@
db "SLASH@"
db "SUBSTITUTE@"
db "STRUGGLE@"
-
--- a/data/moves/sfx.asm
+++ b/data/moves/sfx.asm
@@ -1,168 +1,168 @@
MoveSoundTable:
; ID, pitch mod, tempo mod
- db SFX_POUND, $00,$80 ; POUND
- db SFX_BATTLE_0C, $10,$80 ; KARATE_CHOP
- db SFX_DOUBLESLAP, $00,$80 ; DOUBLESLAP
- db SFX_BATTLE_0B, $01,$80 ; COMET_PUNCH
- db SFX_BATTLE_0D, $00,$40 ; MEGA_PUNCH
- db SFX_SILPH_SCOPE, $00,$ff ; PAY_DAY
- db SFX_BATTLE_0D, $10,$60 ; FIRE_PUNCH
- db SFX_BATTLE_0D, $20,$80 ; ICE_PUNCH
- db SFX_BATTLE_0D, $00,$a0 ; THUNDERPUNCH
- db SFX_DAMAGE, $00,$80 ; SCRATCH
- db SFX_BATTLE_0F, $20,$40 ; VICEGRIP
- db SFX_BATTLE_0F, $00,$80 ; GUILLOTINE
- db SFX_BATTLE_0E, $00,$a0 ; RAZOR_WIND
- db SFX_NOT_VERY_EFFECTIVE,$10,$c0 ; SWORDS_DANCE
- db SFX_NOT_VERY_EFFECTIVE,$00,$a0 ; CUT
- db SFX_BATTLE_12, $00,$c0 ; GUST
- db SFX_BATTLE_12, $10,$a0 ; WING_ATTACK
- db SFX_BATTLE_13, $00,$e0 ; WHIRLWIND
- db SFX_NOT_VERY_EFFECTIVE,$20,$c0 ; FLY
- db SFX_BATTLE_14, $00,$80 ; BIND
- db SFX_BATTLE_22, $00,$80 ; SLAM
- db SFX_VINE_WHIP, $01,$80 ; VINE_WHIP
- db SFX_BATTLE_20, $00,$80 ; STOMP
- db SFX_BATTLE_17, $f0,$40 ; DOUBLE_KICK
- db SFX_SUPER_EFFECTIVE, $00,$80 ; MEGA_KICK
- db SFX_BATTLE_17, $00,$80 ; JUMP_KICK
- db SFX_BATTLE_21, $10,$80 ; ROLLING_KICK
- db SFX_BATTLE_1B, $01,$a0 ; SAND_ATTACK
- db SFX_BATTLE_18, $00,$80 ; HEADBUTT
- db SFX_BATTLE_1E, $00,$60 ; HORN_ATTACK
- db SFX_BATTLE_1E, $01,$40 ; FURY_ATTACK
- db SFX_HORN_DRILL, $00,$a0 ; HORN_DRILL
- db SFX_SUPER_EFFECTIVE, $10,$a0 ; TACKLE
- db SFX_BATTLE_20, $00,$c0 ; BODY_SLAM
- db SFX_BATTLE_14, $10,$60 ; WRAP
- db SFX_SUPER_EFFECTIVE, $00,$a0 ; TAKE_DOWN
- db SFX_BATTLE_22, $11,$c0 ; THRASH
- db SFX_SUPER_EFFECTIVE, $20,$c0 ; DOUBLE_EDGE
- db SFX_BATTLE_21, $00,$80 ; TAIL_WHIP
- db SFX_BATTLE_1B, $00,$80 ; POISON_STING
- db SFX_BATTLE_1B, $20,$c0 ; TWINEEDLE
- db SFX_BATTLE_19, $00,$80 ; PIN_MISSILE
- db SFX_BATTLE_31, $ff,$40 ; LEER
- db SFX_BATTLE_1E, $00,$80 ; BITE
- db SFX_BATTLE_0B, $00,$c0 ; GROWL
- db SFX_BATTLE_0B, $00,$40 ; ROAR
- db SFX_BATTLE_35, $00,$80 ; SING
- db SFX_BATTLE_27, $40,$60 ; SUPERSONIC
- db SFX_BATTLE_27, $00,$80 ; SONICBOOM
- db SFX_BATTLE_27, $ff,$40 ; DISABLE
- db SFX_BATTLE_2A, $80,$c0 ; ACID
- db SFX_BATTLE_19, $10,$a0 ; EMBER
- db SFX_BATTLE_19, $21,$e0 ; FLAMETHROWER
- db SFX_BATTLE_29, $00,$80 ; MIST
- db SFX_BATTLE_24, $20,$60 ; WATER_GUN
- db SFX_BATTLE_2A, $00,$80 ; HYDRO_PUMP
- db SFX_BATTLE_2C, $00,$80 ; SURF
- db SFX_BATTLE_28, $40,$80 ; ICE_BEAM
- db SFX_BATTLE_29, $f0,$e0 ; BLIZZARD
- db SFX_PSYBEAM, $00,$80 ; PSYBEAM
- db SFX_BATTLE_2A, $f0,$60 ; BUBBLEBEAM
- db SFX_BATTLE_28, $00,$80 ; AURORA_BEAM
- db SFX_BATTLE_36, $00,$80 ; HYPER_BEAM
- db SFX_PECK, $01,$a0 ; PECK
- db SFX_BATTLE_13, $f0,$20 ; DRILL_PECK
- db SFX_BATTLE_23, $01,$c0 ; SUBMISSION
- db SFX_BATTLE_23, $00,$80 ; LOW_KICK
- db SFX_SUPER_EFFECTIVE, $00,$e0 ; COUNTER
- db SFX_BATTLE_26, $01,$60 ; SEISMIC_TOSS
- db SFX_BATTLE_26, $20,$40 ; STRENGTH
- db SFX_BATTLE_24, $00,$80 ; ABSORB
- db SFX_BATTLE_24, $40,$c0 ; MEGA_DRAIN
- db SFX_BATTLE_1B, $03,$60 ; LEECH_SEED
- db SFX_BATTLE_25, $11,$e0 ; GROWTH
- db SFX_BATTLE_12, $20,$e0 ; RAZOR_LEAF
- db SFX_BATTLE_2E, $00,$80 ; SOLARBEAM
- db SFX_BATTLE_1C, $00,$80 ; POISONPOWDER
- db SFX_BATTLE_1C, $11,$a0 ; STUN_SPORE
- db SFX_BATTLE_1C, $01,$c0 ; SLEEP_POWDER
- db SFX_BATTLE_13, $14,$c0 ; PETAL_DANCE
- db SFX_BATTLE_1B, $02,$a0 ; STRING_SHOT
- db SFX_BATTLE_29, $f0,$80 ; DRAGON_RAGE
- db SFX_BATTLE_29, $20,$c0 ; FIRE_SPIN
- db SFX_BATTLE_2F, $00,$20 ; THUNDERSHOCK
- db SFX_BATTLE_2F, $20,$80 ; THUNDERBOLT
- db SFX_BATTLE_2E, $12,$60 ; THUNDER_WAVE
- db SFX_BATTLE_26, $00,$80 ; THUNDER
- db SFX_BATTLE_14, $01,$e0 ; ROCK_THROW
- db SFX_BATTLE_29, $0f,$e0 ; EARTHQUAKE
- db SFX_BATTLE_29, $11,$20 ; FISSURE
- db SFX_DAMAGE, $10,$40 ; DIG
- db SFX_BATTLE_0F, $10,$c0 ; TOXIC
- db SFX_BATTLE_14, $00,$20 ; CONFUSION
- db SFX_PSYCHIC_M, $00,$80 ; PSYCHIC_M
- db SFX_BATTLE_35, $11,$18 ; HYPNOSIS
- db SFX_BATTLE_09, $20,$c0 ; MEDITATE
- db SFX_FAINT_FALL, $20,$c0 ; AGILITY
- db SFX_BATTLE_25, $00,$10 ; QUICK_ATTACK
- db SFX_BATTLE_26, $f0,$20 ; RAGE
- db SFX_BATTLE_33, $f0,$c0 ; TELEPORT
- db SFX_NOT_VERY_EFFECTIVE,$f0,$e0 ; NIGHT_SHADE
- db SFX_BATTLE_09, $f0,$40 ; MIMIC
- db SFX_BATTLE_31, $00,$80 ; SCREECH
- db SFX_BATTLE_33, $80,$40 ; DOUBLE_TEAM
- db SFX_BATTLE_33, $00,$80 ; RECOVER
- db SFX_BATTLE_14, $11,$20 ; HARDEN
- db SFX_BATTLE_14, $22,$10 ; MINIMIZE
- db SFX_BATTLE_1B, $f1,$ff ; SMOKESCREEN
- db SFX_BATTLE_13, $f1,$ff ; CONFUSE_RAY
- db SFX_BATTLE_14, $33,$30 ; WITHDRAW
- db SFX_BATTLE_32, $40,$c0 ; DEFENSE_CURL
- db SFX_BATTLE_0E, $20,$20 ; BARRIER
- db SFX_BATTLE_0E, $f0,$10 ; LIGHT_SCREEN
- db SFX_BATTLE_0F, $f8,$10 ; HAZE
- db SFX_NOT_VERY_EFFECTIVE,$f0,$10 ; REFLECT
- db SFX_BATTLE_25, $00,$80 ; FOCUS_ENERGY
- db SFX_BATTLE_18, $00,$c0 ; BIDE
- db SFX_BATTLE_32, $c0,$ff ; METRONOME
- db SFX_BATTLE_09, $f2,$20 ; MIRROR_MOVE
- db SFX_BATTLE_34, $00,$80 ; SELFDESTRUCT
- db SFX_BATTLE_34, $00,$40 ; EGG_BOMB
- db SFX_BATTLE_09, $00,$40 ; LICK
- db SFX_NOT_VERY_EFFECTIVE,$10,$ff ; SMOG
- db SFX_BATTLE_2A, $20,$20 ; SLUDGE
- db SFX_BATTLE_32, $00,$80 ; BONE_CLUB
- db SFX_BATTLE_29, $1f,$20 ; FIRE_BLAST
- db SFX_BATTLE_25, $2f,$80 ; WATERFALL
- db SFX_BATTLE_0F, $1f,$ff ; CLAMP
- db SFX_BATTLE_2B, $1f,$60 ; SWIFT
- db SFX_BATTLE_26, $1e,$20 ; SKULL_BASH
- db SFX_BATTLE_26, $1f,$18 ; SPIKE_CANNON
- db SFX_BATTLE_14, $0f,$80 ; CONSTRICT
- db SFX_BATTLE_09, $f8,$10 ; AMNESIA
- db SFX_FAINT_FALL, $18,$20 ; KINESIS
- db SFX_BATTLE_32, $08,$40 ; SOFTBOILED
- db SFX_BATTLE_17, $01,$e0 ; HI_JUMP_KICK
- db SFX_NOT_VERY_EFFECTIVE,$09,$ff ; GLARE
- db SFX_BATTLE_35, $42,$01 ; DREAM_EATER
- db SFX_BATTLE_1C, $00,$ff ; POISON_GAS
- db SFX_BATTLE_32, $08,$e0 ; BARRAGE
- db SFX_BATTLE_24, $00,$80 ; LEECH_LIFE
- db SFX_BATTLE_09, $88,$10 ; LOVELY_KISS
- db SFX_BATTLE_25, $48,$ff ; SKY_ATTACK
- db SFX_FAINT_FALL, $ff,$ff ; TRANSFORM
- db SFX_BATTLE_24, $ff,$10 ; BUBBLE
- db SFX_FAINT_FALL, $ff,$04 ; DIZZY_PUNCH
- db SFX_BATTLE_1C, $01,$ff ; SPORE
- db SFX_BATTLE_13, $f8,$ff ; FLASH
- db SFX_BATTLE_0C, $f0,$f0 ; PSYWAVE
- db SFX_BATTLE_0F, $08,$10 ; SPLASH
- db SFX_BATTLE_0D, $f0,$ff ; ACID_ARMOR
- db SFX_SUPER_EFFECTIVE, $f0,$ff ; CRABHAMMER
- db SFX_BATTLE_34, $10,$ff ; EXPLOSION
- db SFX_BATTLE_0E, $f0,$20 ; FURY_SWIPES
- db SFX_BATTLE_2B, $f0,$60 ; BONEMERANG
- db SFX_BATTLE_21, $12,$10 ; REST
- db SFX_BATTLE_36, $f0,$20 ; ROCK_SLIDE
- db SFX_BATTLE_1E, $12,$ff ; HYPER_FANG
- db SFX_BATTLE_31, $80,$04 ; SHARPEN
- db SFX_BATTLE_33, $f0,$10 ; CONVERSION
- db SFX_BATTLE_29, $f8,$ff ; TRI_ATTACK
- db SFX_BATTLE_26, $f0,$ff ; SUPER_FANG
- db SFX_NOT_VERY_EFFECTIVE,$01,$ff ; SLASH
- db SFX_BATTLE_2C, $d8,$04 ; SUBSTITUTE
- db SFX_BATTLE_0B, $00,$80 ; STRUGGLE
- db SFX_BATTLE_0B, $00,$80
+ db SFX_POUND, $00, $80 ; POUND
+ db SFX_BATTLE_0C, $10, $80 ; KARATE_CHOP
+ db SFX_DOUBLESLAP, $00, $80 ; DOUBLESLAP
+ db SFX_BATTLE_0B, $01, $80 ; COMET_PUNCH
+ db SFX_BATTLE_0D, $00, $40 ; MEGA_PUNCH
+ db SFX_SILPH_SCOPE, $00, $ff ; PAY_DAY
+ db SFX_BATTLE_0D, $10, $60 ; FIRE_PUNCH
+ db SFX_BATTLE_0D, $20, $80 ; ICE_PUNCH
+ db SFX_BATTLE_0D, $00, $a0 ; THUNDERPUNCH
+ db SFX_DAMAGE, $00, $80 ; SCRATCH
+ db SFX_BATTLE_0F, $20, $40 ; VICEGRIP
+ db SFX_BATTLE_0F, $00, $80 ; GUILLOTINE
+ db SFX_BATTLE_0E, $00, $a0 ; RAZOR_WIND
+ db SFX_NOT_VERY_EFFECTIVE, $10, $c0 ; SWORDS_DANCE
+ db SFX_NOT_VERY_EFFECTIVE, $00, $a0 ; CUT
+ db SFX_BATTLE_12, $00, $c0 ; GUST
+ db SFX_BATTLE_12, $10, $a0 ; WING_ATTACK
+ db SFX_BATTLE_13, $00, $e0 ; WHIRLWIND
+ db SFX_NOT_VERY_EFFECTIVE, $20, $c0 ; FLY
+ db SFX_BATTLE_14, $00, $80 ; BIND
+ db SFX_BATTLE_22, $00, $80 ; SLAM
+ db SFX_VINE_WHIP, $01, $80 ; VINE_WHIP
+ db SFX_BATTLE_20, $00, $80 ; STOMP
+ db SFX_BATTLE_17, $f0, $40 ; DOUBLE_KICK
+ db SFX_SUPER_EFFECTIVE, $00, $80 ; MEGA_KICK
+ db SFX_BATTLE_17, $00, $80 ; JUMP_KICK
+ db SFX_BATTLE_21, $10, $80 ; ROLLING_KICK
+ db SFX_BATTLE_1B, $01, $a0 ; SAND_ATTACK
+ db SFX_BATTLE_18, $00, $80 ; HEADBUTT
+ db SFX_BATTLE_1E, $00, $60 ; HORN_ATTACK
+ db SFX_BATTLE_1E, $01, $40 ; FURY_ATTACK
+ db SFX_HORN_DRILL, $00, $a0 ; HORN_DRILL
+ db SFX_SUPER_EFFECTIVE, $10, $a0 ; TACKLE
+ db SFX_BATTLE_20, $00, $c0 ; BODY_SLAM
+ db SFX_BATTLE_14, $10, $60 ; WRAP
+ db SFX_SUPER_EFFECTIVE, $00, $a0 ; TAKE_DOWN
+ db SFX_BATTLE_22, $11, $c0 ; THRASH
+ db SFX_SUPER_EFFECTIVE, $20, $c0 ; DOUBLE_EDGE
+ db SFX_BATTLE_21, $00, $80 ; TAIL_WHIP
+ db SFX_BATTLE_1B, $00, $80 ; POISON_STING
+ db SFX_BATTLE_1B, $20, $c0 ; TWINEEDLE
+ db SFX_BATTLE_19, $00, $80 ; PIN_MISSILE
+ db SFX_BATTLE_31, $ff, $40 ; LEER
+ db SFX_BATTLE_1E, $00, $80 ; BITE
+ db SFX_BATTLE_0B, $00, $c0 ; GROWL
+ db SFX_BATTLE_0B, $00, $40 ; ROAR
+ db SFX_BATTLE_35, $00, $80 ; SING
+ db SFX_BATTLE_27, $40, $60 ; SUPERSONIC
+ db SFX_BATTLE_27, $00, $80 ; SONICBOOM
+ db SFX_BATTLE_27, $ff, $40 ; DISABLE
+ db SFX_BATTLE_2A, $80, $c0 ; ACID
+ db SFX_BATTLE_19, $10, $a0 ; EMBER
+ db SFX_BATTLE_19, $21, $e0 ; FLAMETHROWER
+ db SFX_BATTLE_29, $00, $80 ; MIST
+ db SFX_BATTLE_24, $20, $60 ; WATER_GUN
+ db SFX_BATTLE_2A, $00, $80 ; HYDRO_PUMP
+ db SFX_BATTLE_2C, $00, $80 ; SURF
+ db SFX_BATTLE_28, $40, $80 ; ICE_BEAM
+ db SFX_BATTLE_29, $f0, $e0 ; BLIZZARD
+ db SFX_PSYBEAM, $00, $80 ; PSYBEAM
+ db SFX_BATTLE_2A, $f0, $60 ; BUBBLEBEAM
+ db SFX_BATTLE_28, $00, $80 ; AURORA_BEAM
+ db SFX_BATTLE_36, $00, $80 ; HYPER_BEAM
+ db SFX_PECK, $01, $a0 ; PECK
+ db SFX_BATTLE_13, $f0, $20 ; DRILL_PECK
+ db SFX_BATTLE_23, $01, $c0 ; SUBMISSION
+ db SFX_BATTLE_23, $00, $80 ; LOW_KICK
+ db SFX_SUPER_EFFECTIVE, $00, $e0 ; COUNTER
+ db SFX_BATTLE_26, $01, $60 ; SEISMIC_TOSS
+ db SFX_BATTLE_26, $20, $40 ; STRENGTH
+ db SFX_BATTLE_24, $00, $80 ; ABSORB
+ db SFX_BATTLE_24, $40, $c0 ; MEGA_DRAIN
+ db SFX_BATTLE_1B, $03, $60 ; LEECH_SEED
+ db SFX_BATTLE_25, $11, $e0 ; GROWTH
+ db SFX_BATTLE_12, $20, $e0 ; RAZOR_LEAF
+ db SFX_BATTLE_2E, $00, $80 ; SOLARBEAM
+ db SFX_BATTLE_1C, $00, $80 ; POISONPOWDER
+ db SFX_BATTLE_1C, $11, $a0 ; STUN_SPORE
+ db SFX_BATTLE_1C, $01, $c0 ; SLEEP_POWDER
+ db SFX_BATTLE_13, $14, $c0 ; PETAL_DANCE
+ db SFX_BATTLE_1B, $02, $a0 ; STRING_SHOT
+ db SFX_BATTLE_29, $f0, $80 ; DRAGON_RAGE
+ db SFX_BATTLE_29, $20, $c0 ; FIRE_SPIN
+ db SFX_BATTLE_2F, $00, $20 ; THUNDERSHOCK
+ db SFX_BATTLE_2F, $20, $80 ; THUNDERBOLT
+ db SFX_BATTLE_2E, $12, $60 ; THUNDER_WAVE
+ db SFX_BATTLE_26, $00, $80 ; THUNDER
+ db SFX_BATTLE_14, $01, $e0 ; ROCK_THROW
+ db SFX_BATTLE_29, $0f, $e0 ; EARTHQUAKE
+ db SFX_BATTLE_29, $11, $20 ; FISSURE
+ db SFX_DAMAGE, $10, $40 ; DIG
+ db SFX_BATTLE_0F, $10, $c0 ; TOXIC
+ db SFX_BATTLE_14, $00, $20 ; CONFUSION
+ db SFX_PSYCHIC_M, $00, $80 ; PSYCHIC_M
+ db SFX_BATTLE_35, $11, $18 ; HYPNOSIS
+ db SFX_BATTLE_09, $20, $c0 ; MEDITATE
+ db SFX_FAINT_FALL, $20, $c0 ; AGILITY
+ db SFX_BATTLE_25, $00, $10 ; QUICK_ATTACK
+ db SFX_BATTLE_26, $f0, $20 ; RAGE
+ db SFX_BATTLE_33, $f0, $c0 ; TELEPORT
+ db SFX_NOT_VERY_EFFECTIVE, $f0, $e0 ; NIGHT_SHADE
+ db SFX_BATTLE_09, $f0, $40 ; MIMIC
+ db SFX_BATTLE_31, $00, $80 ; SCREECH
+ db SFX_BATTLE_33, $80, $40 ; DOUBLE_TEAM
+ db SFX_BATTLE_33, $00, $80 ; RECOVER
+ db SFX_BATTLE_14, $11, $20 ; HARDEN
+ db SFX_BATTLE_14, $22, $10 ; MINIMIZE
+ db SFX_BATTLE_1B, $f1, $ff ; SMOKESCREEN
+ db SFX_BATTLE_13, $f1, $ff ; CONFUSE_RAY
+ db SFX_BATTLE_14, $33, $30 ; WITHDRAW
+ db SFX_BATTLE_32, $40, $c0 ; DEFENSE_CURL
+ db SFX_BATTLE_0E, $20, $20 ; BARRIER
+ db SFX_BATTLE_0E, $f0, $10 ; LIGHT_SCREEN
+ db SFX_BATTLE_0F, $f8, $10 ; HAZE
+ db SFX_NOT_VERY_EFFECTIVE, $f0, $10 ; REFLECT
+ db SFX_BATTLE_25, $00, $80 ; FOCUS_ENERGY
+ db SFX_BATTLE_18, $00, $c0 ; BIDE
+ db SFX_BATTLE_32, $c0, $ff ; METRONOME
+ db SFX_BATTLE_09, $f2, $20 ; MIRROR_MOVE
+ db SFX_BATTLE_34, $00, $80 ; SELFDESTRUCT
+ db SFX_BATTLE_34, $00, $40 ; EGG_BOMB
+ db SFX_BATTLE_09, $00, $40 ; LICK
+ db SFX_NOT_VERY_EFFECTIVE, $10, $ff ; SMOG
+ db SFX_BATTLE_2A, $20, $20 ; SLUDGE
+ db SFX_BATTLE_32, $00, $80 ; BONE_CLUB
+ db SFX_BATTLE_29, $1f, $20 ; FIRE_BLAST
+ db SFX_BATTLE_25, $2f, $80 ; WATERFALL
+ db SFX_BATTLE_0F, $1f, $ff ; CLAMP
+ db SFX_BATTLE_2B, $1f, $60 ; SWIFT
+ db SFX_BATTLE_26, $1e, $20 ; SKULL_BASH
+ db SFX_BATTLE_26, $1f, $18 ; SPIKE_CANNON
+ db SFX_BATTLE_14, $0f, $80 ; CONSTRICT
+ db SFX_BATTLE_09, $f8, $10 ; AMNESIA
+ db SFX_FAINT_FALL, $18, $20 ; KINESIS
+ db SFX_BATTLE_32, $08, $40 ; SOFTBOILED
+ db SFX_BATTLE_17, $01, $e0 ; HI_JUMP_KICK
+ db SFX_NOT_VERY_EFFECTIVE, $09, $ff ; GLARE
+ db SFX_BATTLE_35, $42, $01 ; DREAM_EATER
+ db SFX_BATTLE_1C, $00, $ff ; POISON_GAS
+ db SFX_BATTLE_32, $08, $e0 ; BARRAGE
+ db SFX_BATTLE_24, $00, $80 ; LEECH_LIFE
+ db SFX_BATTLE_09, $88, $10 ; LOVELY_KISS
+ db SFX_BATTLE_25, $48, $ff ; SKY_ATTACK
+ db SFX_FAINT_FALL, $ff, $ff ; TRANSFORM
+ db SFX_BATTLE_24, $ff, $10 ; BUBBLE
+ db SFX_FAINT_FALL, $ff, $04 ; DIZZY_PUNCH
+ db SFX_BATTLE_1C, $01, $ff ; SPORE
+ db SFX_BATTLE_13, $f8, $ff ; FLASH
+ db SFX_BATTLE_0C, $f0, $f0 ; PSYWAVE
+ db SFX_BATTLE_0F, $08, $10 ; SPLASH
+ db SFX_BATTLE_0D, $f0, $ff ; ACID_ARMOR
+ db SFX_SUPER_EFFECTIVE, $f0, $ff ; CRABHAMMER
+ db SFX_BATTLE_34, $10, $ff ; EXPLOSION
+ db SFX_BATTLE_0E, $f0, $20 ; FURY_SWIPES
+ db SFX_BATTLE_2B, $f0, $60 ; BONEMERANG
+ db SFX_BATTLE_21, $12, $10 ; REST
+ db SFX_BATTLE_36, $f0, $20 ; ROCK_SLIDE
+ db SFX_BATTLE_1E, $12, $ff ; HYPER_FANG
+ db SFX_BATTLE_31, $80, $04 ; SHARPEN
+ db SFX_BATTLE_33, $f0, $10 ; CONVERSION
+ db SFX_BATTLE_29, $f8, $ff ; TRI_ATTACK
+ db SFX_BATTLE_26, $f0, $ff ; SUPER_FANG
+ db SFX_NOT_VERY_EFFECTIVE, $01, $ff ; SLASH
+ db SFX_BATTLE_2C, $d8, $04 ; SUBSTITUTE
+ db SFX_BATTLE_0B, $00, $80 ; STRUGGLE
+ db SFX_BATTLE_0B, $00, $80
--- a/data/pokemon/base_stats/abra.asm
+++ b/data/pokemon/base_stats/abra.asm
@@ -11,7 +11,7 @@
dw AbraPicFront, AbraPicBack
db TELEPORT, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/aerodactyl.asm
+++ b/data/pokemon/base_stats/aerodactyl.asm
@@ -11,7 +11,7 @@
dw AerodactylPicFront, AerodactylPicBack
db WING_ATTACK, AGILITY, NO_MOVE, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/alakazam.asm
+++ b/data/pokemon/base_stats/alakazam.asm
@@ -11,7 +11,7 @@
dw AlakazamPicFront, AlakazamPicBack
db TELEPORT, CONFUSION, DISABLE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/arbok.asm
+++ b/data/pokemon/base_stats/arbok.asm
@@ -11,7 +11,7 @@
dw ArbokPicFront, ArbokPicBack
db WRAP, LEER, POISON_STING, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, \
--- a/data/pokemon/base_stats/arcanine.asm
+++ b/data/pokemon/base_stats/arcanine.asm
@@ -11,7 +11,7 @@
dw ArcaninePicFront, ArcaninePicBack
db ROAR, EMBER, LEER, TAKE_DOWN ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, \
--- a/data/pokemon/base_stats/articuno.asm
+++ b/data/pokemon/base_stats/articuno.asm
@@ -11,7 +11,7 @@
dw ArticunoPicFront, ArticunoPicBack
db PECK, ICE_BEAM, NO_MOVE, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/beedrill.asm
+++ b/data/pokemon/base_stats/beedrill.asm
@@ -11,7 +11,7 @@
dw BeedrillPicFront, BeedrillPicBack
db FURY_ATTACK, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, \
--- a/data/pokemon/base_stats/bellsprout.asm
+++ b/data/pokemon/base_stats/bellsprout.asm
@@ -11,7 +11,7 @@
dw BellsproutPicFront, BellsproutPicBack
db VINE_WHIP, GROWTH, NO_MOVE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, \
--- a/data/pokemon/base_stats/blastoise.asm
+++ b/data/pokemon/base_stats/blastoise.asm
@@ -11,7 +11,7 @@
dw BlastoisePicFront, BlastoisePicBack
db TACKLE, TAIL_WHIP, BUBBLE, WATER_GUN ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/bulbasaur.asm
+++ b/data/pokemon/base_stats/bulbasaur.asm
@@ -11,7 +11,7 @@
dw BulbasaurPicFront, BulbasaurPicBack
db TACKLE, GROWL, NO_MOVE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/butterfree.asm
+++ b/data/pokemon/base_stats/butterfree.asm
@@ -11,7 +11,7 @@
dw ButterfreePicFront, ButterfreePicBack
db CONFUSION, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/caterpie.asm
+++ b/data/pokemon/base_stats/caterpie.asm
@@ -11,7 +11,7 @@
dw CaterpiePicFront, CaterpiePicBack
db TACKLE, STRING_SHOT, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm
--- a/data/pokemon/base_stats/chansey.asm
+++ b/data/pokemon/base_stats/chansey.asm
@@ -11,7 +11,7 @@
dw ChanseyPicFront, ChanseyPicBack
db POUND, DOUBLESLAP, NO_MOVE, NO_MOVE ; level 1 learnset
- db 4 ; growth rate
+ db GROWTH_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/charizard.asm
+++ b/data/pokemon/base_stats/charizard.asm
@@ -11,7 +11,7 @@
dw CharizardPicFront, CharizardPicBack
db SCRATCH, GROWL, EMBER, LEER ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, \
--- a/data/pokemon/base_stats/charmander.asm
+++ b/data/pokemon/base_stats/charmander.asm
@@ -11,7 +11,7 @@
dw CharmanderPicFront, CharmanderPicBack
db SCRATCH, GROWL, NO_MOVE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, \
--- a/data/pokemon/base_stats/charmeleon.asm
+++ b/data/pokemon/base_stats/charmeleon.asm
@@ -11,7 +11,7 @@
dw CharmeleonPicFront, CharmeleonPicBack
db SCRATCH, GROWL, EMBER, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, \
--- a/data/pokemon/base_stats/clefable.asm
+++ b/data/pokemon/base_stats/clefable.asm
@@ -11,7 +11,7 @@
dw ClefablePicFront, ClefablePicBack
db SING, DOUBLESLAP, MINIMIZE, METRONOME ; level 1 learnset
- db 4 ; growth rate
+ db GROWTH_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/clefairy.asm
+++ b/data/pokemon/base_stats/clefairy.asm
@@ -11,7 +11,7 @@
dw ClefairyPicFront, ClefairyPicBack
db POUND, GROWL, NO_MOVE, NO_MOVE ; level 1 learnset
- db 4 ; growth rate
+ db GROWTH_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/cloyster.asm
+++ b/data/pokemon/base_stats/cloyster.asm
@@ -11,7 +11,7 @@
dw CloysterPicFront, CloysterPicBack
db WITHDRAW, SUPERSONIC, CLAMP, AURORA_BEAM ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, \
--- a/data/pokemon/base_stats/cubone.asm
+++ b/data/pokemon/base_stats/cubone.asm
@@ -11,7 +11,7 @@
dw CubonePicFront, CubonePicBack
db BONE_CLUB, GROWL, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/dewgong.asm
+++ b/data/pokemon/base_stats/dewgong.asm
@@ -11,7 +11,7 @@
dw DewgongPicFront, DewgongPicBack
db HEADBUTT, GROWL, AURORA_BEAM, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/diglett.asm
+++ b/data/pokemon/base_stats/diglett.asm
@@ -11,7 +11,7 @@
dw DiglettPicFront, DiglettPicBack
db SCRATCH, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, \
--- a/data/pokemon/base_stats/ditto.asm
+++ b/data/pokemon/base_stats/ditto.asm
@@ -11,7 +11,7 @@
dw DittoPicFront, DittoPicBack
db TRANSFORM, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm
--- a/data/pokemon/base_stats/dodrio.asm
+++ b/data/pokemon/base_stats/dodrio.asm
@@ -11,7 +11,7 @@
dw DodrioPicFront, DodrioPicBack
db PECK, GROWL, FURY_ATTACK, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm WHIRLWIND, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/doduo.asm
+++ b/data/pokemon/base_stats/doduo.asm
@@ -11,7 +11,7 @@
dw DoduoPicFront, DoduoPicBack
db PECK, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm WHIRLWIND, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/dragonair.asm
+++ b/data/pokemon/base_stats/dragonair.asm
@@ -11,7 +11,7 @@
dw DragonairPicFront, DragonairPicBack
db WRAP, LEER, THUNDER_WAVE, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/dragonite.asm
+++ b/data/pokemon/base_stats/dragonite.asm
@@ -11,7 +11,7 @@
dw DragonitePicFront, DragonitePicBack
db WRAP, LEER, THUNDER_WAVE, AGILITY ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm RAZOR_WIND, TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/dratini.asm
+++ b/data/pokemon/base_stats/dratini.asm
@@ -11,7 +11,7 @@
dw DratiniPicFront, DratiniPicBack
db WRAP, LEER, NO_MOVE, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, \
--- a/data/pokemon/base_stats/drowzee.asm
+++ b/data/pokemon/base_stats/drowzee.asm
@@ -11,7 +11,7 @@
dw DrowzeePicFront, DrowzeePicBack
db POUND, HYPNOSIS, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/dugtrio.asm
+++ b/data/pokemon/base_stats/dugtrio.asm
@@ -11,7 +11,7 @@
dw DugtrioPicFront, DugtrioPicBack
db SCRATCH, GROWL, DIG, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, \
--- a/data/pokemon/base_stats/eevee.asm
+++ b/data/pokemon/base_stats/eevee.asm
@@ -11,7 +11,7 @@
dw EeveePicFront, EeveePicBack
db TACKLE, SAND_ATTACK, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, \
--- a/data/pokemon/base_stats/ekans.asm
+++ b/data/pokemon/base_stats/ekans.asm
@@ -11,7 +11,7 @@
dw EkansPicFront, EkansPicBack
db WRAP, LEER, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, \
--- a/data/pokemon/base_stats/electabuzz.asm
+++ b/data/pokemon/base_stats/electabuzz.asm
@@ -11,7 +11,7 @@
dw ElectabuzzPicFront, ElectabuzzPicBack
db QUICK_ATTACK, LEER, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/electrode.asm
+++ b/data/pokemon/base_stats/electrode.asm
@@ -11,7 +11,7 @@
dw ElectrodePicFront, ElectrodePicBack
db TACKLE, SCREECH, SONICBOOM, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, TAKE_DOWN, HYPER_BEAM, RAGE, THUNDERBOLT, \
--- a/data/pokemon/base_stats/exeggcute.asm
+++ b/data/pokemon/base_stats/exeggcute.asm
@@ -11,7 +11,7 @@
dw ExeggcutePicFront, ExeggcutePicBack
db BARRAGE, HYPNOSIS, NO_MOVE, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, PSYCHIC_M, \
--- a/data/pokemon/base_stats/exeggutor.asm
+++ b/data/pokemon/base_stats/exeggutor.asm
@@ -11,7 +11,7 @@
dw ExeggutorPicFront, ExeggutorPicBack
db BARRAGE, HYPNOSIS, NO_MOVE, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, \
--- a/data/pokemon/base_stats/farfetchd.asm
+++ b/data/pokemon/base_stats/farfetchd.asm
@@ -11,7 +11,7 @@
dw FarfetchdPicFront, FarfetchdPicBack
db PECK, SAND_ATTACK, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm RAZOR_WIND, SWORDS_DANCE, WHIRLWIND, TOXIC, BODY_SLAM, \
--- a/data/pokemon/base_stats/fearow.asm
+++ b/data/pokemon/base_stats/fearow.asm
@@ -11,7 +11,7 @@
dw FearowPicFront, FearowPicBack
db PECK, GROWL, LEER, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/flareon.asm
+++ b/data/pokemon/base_stats/flareon.asm
@@ -11,7 +11,7 @@
dw FlareonPicFront, FlareonPicBack
db TACKLE, SAND_ATTACK, QUICK_ATTACK, EMBER ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, \
--- a/data/pokemon/base_stats/gastly.asm
+++ b/data/pokemon/base_stats/gastly.asm
@@ -11,7 +11,7 @@
dw GastlyPicFront, GastlyPicBack
db LICK, CONFUSE_RAY, NIGHT_SHADE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, RAGE, MEGA_DRAIN, THUNDERBOLT, THUNDER, \
--- a/data/pokemon/base_stats/gengar.asm
+++ b/data/pokemon/base_stats/gengar.asm
@@ -11,7 +11,7 @@
dw GengarPicFront, GengarPicBack
db LICK, CONFUSE_RAY, NIGHT_SHADE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/geodude.asm
+++ b/data/pokemon/base_stats/geodude.asm
@@ -11,7 +11,7 @@
dw GeodudePicFront, GeodudePicBack
db TACKLE, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/gloom.asm
+++ b/data/pokemon/base_stats/gloom.asm
@@ -11,7 +11,7 @@
dw GloomPicFront, GloomPicBack
db ABSORB, POISONPOWDER, STUN_SPORE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, \
--- a/data/pokemon/base_stats/golbat.asm
+++ b/data/pokemon/base_stats/golbat.asm
@@ -11,7 +11,7 @@
dw GolbatPicFront, GolbatPicBack
db LEECH_LIFE, SCREECH, BITE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/goldeen.asm
+++ b/data/pokemon/base_stats/goldeen.asm
@@ -11,7 +11,7 @@
dw GoldeenPicFront, GoldeenPicBack
db PECK, TAIL_WHIP, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, HORN_DRILL, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, \
--- a/data/pokemon/base_stats/golduck.asm
+++ b/data/pokemon/base_stats/golduck.asm
@@ -11,7 +11,7 @@
dw GolduckPicFront, GolduckPicBack
db SCRATCH, TAIL_WHIP, DISABLE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/golem.asm
+++ b/data/pokemon/base_stats/golem.asm
@@ -11,7 +11,7 @@
dw GolemPicFront, GolemPicBack
db TACKLE, DEFENSE_CURL, NO_MOVE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/graveler.asm
+++ b/data/pokemon/base_stats/graveler.asm
@@ -11,7 +11,7 @@
dw GravelerPicFront, GravelerPicBack
db TACKLE, DEFENSE_CURL, NO_MOVE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/grimer.asm
+++ b/data/pokemon/base_stats/grimer.asm
@@ -11,7 +11,7 @@
dw GrimerPicFront, GrimerPicBack
db POUND, DISABLE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, RAGE, MEGA_DRAIN, THUNDERBOLT, \
--- a/data/pokemon/base_stats/growlithe.asm
+++ b/data/pokemon/base_stats/growlithe.asm
@@ -11,7 +11,7 @@
dw GrowlithePicFront, GrowlithePicBack
db BITE, ROAR, NO_MOVE, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, \
--- a/data/pokemon/base_stats/gyarados.asm
+++ b/data/pokemon/base_stats/gyarados.asm
@@ -11,7 +11,7 @@
dw GyaradosPicFront, GyaradosPicBack
db BITE, DRAGON_RAGE, LEER, HYDRO_PUMP ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, \
--- a/data/pokemon/base_stats/haunter.asm
+++ b/data/pokemon/base_stats/haunter.asm
@@ -11,7 +11,7 @@
dw HaunterPicFront, HaunterPicBack
db LICK, CONFUSE_RAY, NIGHT_SHADE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, RAGE, MEGA_DRAIN, THUNDERBOLT, THUNDER, \
--- a/data/pokemon/base_stats/hitmonchan.asm
+++ b/data/pokemon/base_stats/hitmonchan.asm
@@ -11,7 +11,7 @@
dw HitmonchanPicFront, HitmonchanPicBack
db COMET_PUNCH, AGILITY, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/hitmonlee.asm
+++ b/data/pokemon/base_stats/hitmonlee.asm
@@ -11,7 +11,7 @@
dw HitmonleePicFront, HitmonleePicBack
db DOUBLE_KICK, MEDITATE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/horsea.asm
+++ b/data/pokemon/base_stats/horsea.asm
@@ -11,7 +11,7 @@
dw HorseaPicFront, HorseaPicBack
db BUBBLE, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, \
--- a/data/pokemon/base_stats/hypno.asm
+++ b/data/pokemon/base_stats/hypno.asm
@@ -11,7 +11,7 @@
dw HypnoPicFront, HypnoPicBack
db POUND, HYPNOSIS, DISABLE, CONFUSION ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/ivysaur.asm
+++ b/data/pokemon/base_stats/ivysaur.asm
@@ -11,7 +11,7 @@
dw IvysaurPicFront, IvysaurPicBack
db TACKLE, GROWL, LEECH_SEED, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/jigglypuff.asm
+++ b/data/pokemon/base_stats/jigglypuff.asm
@@ -11,7 +11,7 @@
dw JigglypuffPicFront, JigglypuffPicBack
db SING, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 4 ; growth rate
+ db GROWTH_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/jolteon.asm
+++ b/data/pokemon/base_stats/jolteon.asm
@@ -11,7 +11,7 @@
dw JolteonPicFront, JolteonPicBack
db TACKLE, SAND_ATTACK, QUICK_ATTACK, THUNDERSHOCK ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, \
--- a/data/pokemon/base_stats/jynx.asm
+++ b/data/pokemon/base_stats/jynx.asm
@@ -11,7 +11,7 @@
dw JynxPicFront, JynxPicBack
db POUND, LOVELY_KISS, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/kabuto.asm
+++ b/data/pokemon/base_stats/kabuto.asm
@@ -11,7 +11,7 @@
dw KabutoPicFront, KabutoPicBack
db SCRATCH, HARDEN, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, \
--- a/data/pokemon/base_stats/kabutops.asm
+++ b/data/pokemon/base_stats/kabutops.asm
@@ -11,7 +11,7 @@
dw KabutopsPicFront, KabutopsPicBack
db SCRATCH, HARDEN, ABSORB, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm RAZOR_WIND, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, \
--- a/data/pokemon/base_stats/kadabra.asm
+++ b/data/pokemon/base_stats/kadabra.asm
@@ -11,7 +11,7 @@
dw KadabraPicFront, KadabraPicBack
db TELEPORT, CONFUSION, DISABLE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/kakuna.asm
+++ b/data/pokemon/base_stats/kakuna.asm
@@ -11,7 +11,7 @@
dw KakunaPicFront, KakunaPicBack
db HARDEN, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm
--- a/data/pokemon/base_stats/kangaskhan.asm
+++ b/data/pokemon/base_stats/kangaskhan.asm
@@ -11,7 +11,7 @@
dw KangaskhanPicFront, KangaskhanPicBack
db COMET_PUNCH, RAGE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/kingler.asm
+++ b/data/pokemon/base_stats/kingler.asm
@@ -11,7 +11,7 @@
dw KinglerPicFront, KinglerPicBack
db BUBBLE, LEER, VICEGRIP, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/koffing.asm
+++ b/data/pokemon/base_stats/koffing.asm
@@ -11,7 +11,7 @@
dw KoffingPicFront, KoffingPicBack
db TACKLE, SMOG, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, RAGE, THUNDERBOLT, THUNDER, MIMIC, \
--- a/data/pokemon/base_stats/krabby.asm
+++ b/data/pokemon/base_stats/krabby.asm
@@ -11,7 +11,7 @@
dw KrabbyPicFront, KrabbyPicBack
db BUBBLE, LEER, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/lapras.asm
+++ b/data/pokemon/base_stats/lapras.asm
@@ -11,7 +11,7 @@
dw LaprasPicFront, LaprasPicBack
db WATER_GUN, GROWL, NO_MOVE, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/lickitung.asm
+++ b/data/pokemon/base_stats/lickitung.asm
@@ -11,7 +11,7 @@
dw LickitungPicFront, LickitungPicBack
db WRAP, SUPERSONIC, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, \
--- a/data/pokemon/base_stats/machamp.asm
+++ b/data/pokemon/base_stats/machamp.asm
@@ -11,7 +11,7 @@
dw MachampPicFront, MachampPicBack
db KARATE_CHOP, LOW_KICK, LEER, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/machoke.asm
+++ b/data/pokemon/base_stats/machoke.asm
@@ -11,7 +11,7 @@
dw MachokePicFront, MachokePicBack
db KARATE_CHOP, LOW_KICK, LEER, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/machop.asm
+++ b/data/pokemon/base_stats/machop.asm
@@ -11,7 +11,7 @@
dw MachopPicFront, MachopPicBack
db KARATE_CHOP, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/magikarp.asm
+++ b/data/pokemon/base_stats/magikarp.asm
@@ -11,7 +11,7 @@
dw MagikarpPicFront, MagikarpPicBack
db SPLASH, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm
--- a/data/pokemon/base_stats/magmar.asm
+++ b/data/pokemon/base_stats/magmar.asm
@@ -11,7 +11,7 @@
dw MagmarPicFront, MagmarPicBack
db EMBER, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/magnemite.asm
+++ b/data/pokemon/base_stats/magnemite.asm
@@ -11,7 +11,7 @@
dw MagnemitePicFront, MagnemitePicBack
db TACKLE, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, THUNDERBOLT, \
--- a/data/pokemon/base_stats/magneton.asm
+++ b/data/pokemon/base_stats/magneton.asm
@@ -11,7 +11,7 @@
dw MagnetonPicFront, MagnetonPicBack
db TACKLE, SONICBOOM, THUNDERSHOCK, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, \
--- a/data/pokemon/base_stats/mankey.asm
+++ b/data/pokemon/base_stats/mankey.asm
@@ -11,7 +11,7 @@
dw MankeyPicFront, MankeyPicBack
db SCRATCH, LEER, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/marowak.asm
+++ b/data/pokemon/base_stats/marowak.asm
@@ -11,7 +11,7 @@
dw MarowakPicFront, MarowakPicBack
db BONE_CLUB, GROWL, LEER, FOCUS_ENERGY ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/meowth.asm
+++ b/data/pokemon/base_stats/meowth.asm
@@ -11,7 +11,7 @@
dw MeowthPicFront, MeowthPicBack
db SCRATCH, GROWL, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, \
--- a/data/pokemon/base_stats/metapod.asm
+++ b/data/pokemon/base_stats/metapod.asm
@@ -11,7 +11,7 @@
dw MetapodPicFront, MetapodPicBack
db HARDEN, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm
--- a/data/pokemon/base_stats/mew.asm
+++ b/data/pokemon/base_stats/mew.asm
@@ -11,7 +11,7 @@
dw MewPicFront, MewPicBack
db POUND, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, RAZOR_WIND, SWORDS_DANCE, WHIRLWIND, MEGA_KICK, \
--- a/data/pokemon/base_stats/mewtwo.asm
+++ b/data/pokemon/base_stats/mewtwo.asm
@@ -11,7 +11,7 @@
dw MewtwoPicFront, MewtwoPicBack
db CONFUSION, DISABLE, SWIFT, PSYCHIC_M ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/moltres.asm
+++ b/data/pokemon/base_stats/moltres.asm
@@ -11,7 +11,7 @@
dw MoltresPicFront, MoltresPicBack
db PECK, FIRE_SPIN, NO_MOVE, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/mrmime.asm
+++ b/data/pokemon/base_stats/mrmime.asm
@@ -11,7 +11,7 @@
dw MrMimePicFront, MrMimePicBack
db CONFUSION, BARRIER, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/muk.asm
+++ b/data/pokemon/base_stats/muk.asm
@@ -11,7 +11,7 @@
dw MukPicFront, MukPicBack
db POUND, DISABLE, POISON_GAS, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, HYPER_BEAM, RAGE, MEGA_DRAIN, \
--- a/data/pokemon/base_stats/nidoking.asm
+++ b/data/pokemon/base_stats/nidoking.asm
@@ -11,7 +11,7 @@
dw NidokingPicFront, NidokingPicBack
db TACKLE, HORN_ATTACK, POISON_STING, THRASH ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, HORN_DRILL, BODY_SLAM, \
--- a/data/pokemon/base_stats/nidoqueen.asm
+++ b/data/pokemon/base_stats/nidoqueen.asm
@@ -11,7 +11,7 @@
dw NidoqueenPicFront, NidoqueenPicBack
db TACKLE, SCRATCH, TAIL_WHIP, BODY_SLAM ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, HORN_DRILL, BODY_SLAM, \
--- a/data/pokemon/base_stats/nidoranf.asm
+++ b/data/pokemon/base_stats/nidoranf.asm
@@ -11,7 +11,7 @@
dw NidoranFPicFront, NidoranFPicBack
db GROWL, TACKLE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BLIZZARD, \
--- a/data/pokemon/base_stats/nidoranm.asm
+++ b/data/pokemon/base_stats/nidoranm.asm
@@ -11,7 +11,7 @@
dw NidoranMPicFront, NidoranMPicBack
db LEER, TACKLE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/nidorina.asm
+++ b/data/pokemon/base_stats/nidorina.asm
@@ -11,7 +11,7 @@
dw NidorinaPicFront, NidorinaPicBack
db GROWL, TACKLE, SCRATCH, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/nidorino.asm
+++ b/data/pokemon/base_stats/nidorino.asm
@@ -11,7 +11,7 @@
dw NidorinoPicFront, NidorinoPicBack
db LEER, TACKLE, HORN_ATTACK, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/ninetales.asm
+++ b/data/pokemon/base_stats/ninetales.asm
@@ -11,7 +11,7 @@
dw NinetalesPicFront, NinetalesPicBack
db EMBER, TAIL_WHIP, QUICK_ATTACK, ROAR ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, \
--- a/data/pokemon/base_stats/oddish.asm
+++ b/data/pokemon/base_stats/oddish.asm
@@ -11,7 +11,7 @@
dw OddishPicFront, OddishPicBack
db ABSORB, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, \
--- a/data/pokemon/base_stats/omanyte.asm
+++ b/data/pokemon/base_stats/omanyte.asm
@@ -11,7 +11,7 @@
dw OmanytePicFront, OmanytePicBack
db WATER_GUN, WITHDRAW, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, \
--- a/data/pokemon/base_stats/omastar.asm
+++ b/data/pokemon/base_stats/omastar.asm
@@ -11,7 +11,7 @@
dw OmastarPicFront, OmastarPicBack
db WATER_GUN, WITHDRAW, HORN_ATTACK, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/onix.asm
+++ b/data/pokemon/base_stats/onix.asm
@@ -11,7 +11,7 @@
dw OnixPicFront, OnixPicBack
db TACKLE, SCREECH, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, \
--- a/data/pokemon/base_stats/paras.asm
+++ b/data/pokemon/base_stats/paras.asm
@@ -11,7 +11,7 @@
dw ParasPicFront, ParasPicBack
db SCRATCH, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/parasect.asm
+++ b/data/pokemon/base_stats/parasect.asm
@@ -11,7 +11,7 @@
dw ParasectPicFront, ParasectPicBack
db SCRATCH, STUN_SPORE, LEECH_LIFE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/persian.asm
+++ b/data/pokemon/base_stats/persian.asm
@@ -11,7 +11,7 @@
dw PersianPicFront, PersianPicBack
db SCRATCH, GROWL, BITE, SCREECH ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, \
--- a/data/pokemon/base_stats/pidgeot.asm
+++ b/data/pokemon/base_stats/pidgeot.asm
@@ -11,7 +11,7 @@
dw PidgeotPicFront, PidgeotPicBack
db GUST, SAND_ATTACK, QUICK_ATTACK, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/pidgeotto.asm
+++ b/data/pokemon/base_stats/pidgeotto.asm
@@ -11,7 +11,7 @@
dw PidgeottoPicFront, PidgeottoPicBack
db GUST, SAND_ATTACK, NO_MOVE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/pidgey.asm
+++ b/data/pokemon/base_stats/pidgey.asm
@@ -11,7 +11,7 @@
dw PidgeyPicFront, PidgeyPicBack
db GUST, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/pikachu.asm
+++ b/data/pokemon/base_stats/pikachu.asm
@@ -11,7 +11,7 @@
dw PikachuPicFront, PikachuPicBack
db THUNDERSHOCK, GROWL, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/pinsir.asm
+++ b/data/pokemon/base_stats/pinsir.asm
@@ -11,7 +11,7 @@
dw PinsirPicFront, PinsirPicBack
db VICEGRIP, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/poliwag.asm
+++ b/data/pokemon/base_stats/poliwag.asm
@@ -11,7 +11,7 @@
dw PoliwagPicFront, PoliwagPicBack
db BUBBLE, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, \
--- a/data/pokemon/base_stats/poliwhirl.asm
+++ b/data/pokemon/base_stats/poliwhirl.asm
@@ -11,7 +11,7 @@
dw PoliwhirlPicFront, PoliwhirlPicBack
db BUBBLE, HYPNOSIS, WATER_GUN, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/poliwrath.asm
+++ b/data/pokemon/base_stats/poliwrath.asm
@@ -11,7 +11,7 @@
dw PoliwrathPicFront, PoliwrathPicBack
db HYPNOSIS, WATER_GUN, DOUBLESLAP, BODY_SLAM ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/ponyta.asm
+++ b/data/pokemon/base_stats/ponyta.asm
@@ -11,7 +11,7 @@
dw PonytaPicFront, PonytaPicBack
db EMBER, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/porygon.asm
+++ b/data/pokemon/base_stats/porygon.asm
@@ -11,7 +11,7 @@
dw PorygonPicFront, PorygonPicBack
db TACKLE, SHARPEN, CONVERSION, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, ICE_BEAM, BLIZZARD, \
--- a/data/pokemon/base_stats/primeape.asm
+++ b/data/pokemon/base_stats/primeape.asm
@@ -11,7 +11,7 @@
dw PrimeapePicFront, PrimeapePicBack
db SCRATCH, LEER, KARATE_CHOP, FURY_SWIPES ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/psyduck.asm
+++ b/data/pokemon/base_stats/psyduck.asm
@@ -11,7 +11,7 @@
dw PsyduckPicFront, PsyduckPicBack
db SCRATCH, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/raichu.asm
+++ b/data/pokemon/base_stats/raichu.asm
@@ -11,7 +11,7 @@
dw RaichuPicFront, RaichuPicBack
db THUNDERSHOCK, GROWL, THUNDER_WAVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/rapidash.asm
+++ b/data/pokemon/base_stats/rapidash.asm
@@ -11,7 +11,7 @@
dw RapidashPicFront, RapidashPicBack
db EMBER, TAIL_WHIP, STOMP, GROWL ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/raticate.asm
+++ b/data/pokemon/base_stats/raticate.asm
@@ -11,7 +11,7 @@
dw RaticatePicFront, RaticatePicBack
db TACKLE, TAIL_WHIP, QUICK_ATTACK, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, \
--- a/data/pokemon/base_stats/rattata.asm
+++ b/data/pokemon/base_stats/rattata.asm
@@ -11,7 +11,7 @@
dw RattataPicFront, RattataPicBack
db TACKLE, TAIL_WHIP, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, \
--- a/data/pokemon/base_stats/rhydon.asm
+++ b/data/pokemon/base_stats/rhydon.asm
@@ -11,7 +11,7 @@
dw RhydonPicFront, RhydonPicBack
db HORN_ATTACK, STOMP, TAIL_WHIP, FURY_ATTACK ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, HORN_DRILL, BODY_SLAM, \
--- a/data/pokemon/base_stats/rhyhorn.asm
+++ b/data/pokemon/base_stats/rhyhorn.asm
@@ -11,7 +11,7 @@
dw RhyhornPicFront, RhyhornPicBack
db HORN_ATTACK, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/sandshrew.asm
+++ b/data/pokemon/base_stats/sandshrew.asm
@@ -11,7 +11,7 @@
dw SandshrewPicFront, SandshrewPicBack
db SCRATCH, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/sandslash.asm
+++ b/data/pokemon/base_stats/sandslash.asm
@@ -11,7 +11,7 @@
dw SandslashPicFront, SandslashPicBack
db SCRATCH, SAND_ATTACK, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/scyther.asm
+++ b/data/pokemon/base_stats/scyther.asm
@@ -11,7 +11,7 @@
dw ScytherPicFront, ScytherPicBack
db QUICK_ATTACK, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, \
--- a/data/pokemon/base_stats/seadra.asm
+++ b/data/pokemon/base_stats/seadra.asm
@@ -11,7 +11,7 @@
dw SeadraPicFront, SeadraPicBack
db BUBBLE, SMOKESCREEN, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, \
--- a/data/pokemon/base_stats/seaking.asm
+++ b/data/pokemon/base_stats/seaking.asm
@@ -11,7 +11,7 @@
dw SeakingPicFront, SeakingPicBack
db PECK, TAIL_WHIP, SUPERSONIC, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, HORN_DRILL, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, \
--- a/data/pokemon/base_stats/seel.asm
+++ b/data/pokemon/base_stats/seel.asm
@@ -11,7 +11,7 @@
dw SeelPicFront, SeelPicBack
db HEADBUTT, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/shellder.asm
+++ b/data/pokemon/base_stats/shellder.asm
@@ -11,7 +11,7 @@
dw ShellderPicFront, ShellderPicBack
db TACKLE, WITHDRAW, NO_MOVE, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, \
--- a/data/pokemon/base_stats/slowbro.asm
+++ b/data/pokemon/base_stats/slowbro.asm
@@ -11,7 +11,7 @@
dw SlowbroPicFront, SlowbroPicBack
db CONFUSION, DISABLE, HEADBUTT, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/slowpoke.asm
+++ b/data/pokemon/base_stats/slowpoke.asm
@@ -11,7 +11,7 @@
dw SlowpokePicFront, SlowpokePicBack
db CONFUSION, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, \
--- a/data/pokemon/base_stats/snorlax.asm
+++ b/data/pokemon/base_stats/snorlax.asm
@@ -11,7 +11,7 @@
dw SnorlaxPicFront, SnorlaxPicBack
db HEADBUTT, AMNESIA, REST, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/spearow.asm
+++ b/data/pokemon/base_stats/spearow.asm
@@ -11,7 +11,7 @@
dw SpearowPicFront, SpearowPicBack
db PECK, GROWL, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/squirtle.asm
+++ b/data/pokemon/base_stats/squirtle.asm
@@ -11,7 +11,7 @@
dw SquirtlePicFront, SquirtlePicBack
db TACKLE, TAIL_WHIP, NO_MOVE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/starmie.asm
+++ b/data/pokemon/base_stats/starmie.asm
@@ -11,7 +11,7 @@
dw StarmiePicFront, StarmiePicBack
db TACKLE, WATER_GUN, HARDEN, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, \
--- a/data/pokemon/base_stats/staryu.asm
+++ b/data/pokemon/base_stats/staryu.asm
@@ -11,7 +11,7 @@
dw StaryuPicFront, StaryuPicBack
db TACKLE, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, \
--- a/data/pokemon/base_stats/tangela.asm
+++ b/data/pokemon/base_stats/tangela.asm
@@ -11,7 +11,7 @@
dw TangelaPicFront, TangelaPicBack
db CONSTRICT, BIND, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/tauros.asm
+++ b/data/pokemon/base_stats/tauros.asm
@@ -11,7 +11,7 @@
dw TaurosPicFront, TaurosPicBack
db TACKLE, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/tentacool.asm
+++ b/data/pokemon/base_stats/tentacool.asm
@@ -11,7 +11,7 @@
dw TentacoolPicFront, TentacoolPicBack
db ACID, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, \
--- a/data/pokemon/base_stats/tentacruel.asm
+++ b/data/pokemon/base_stats/tentacruel.asm
@@ -11,7 +11,7 @@
dw TentacruelPicFront, TentacruelPicBack
db ACID, SUPERSONIC, WRAP, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, \
--- a/data/pokemon/base_stats/vaporeon.asm
+++ b/data/pokemon/base_stats/vaporeon.asm
@@ -11,7 +11,7 @@
dw VaporeonPicFront, VaporeonPicBack
db TACKLE, SAND_ATTACK, QUICK_ATTACK, WATER_GUN ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, \
--- a/data/pokemon/base_stats/venomoth.asm
+++ b/data/pokemon/base_stats/venomoth.asm
@@ -11,7 +11,7 @@
dw VenomothPicFront, VenomothPicBack
db TACKLE, DISABLE, POISONPOWDER, LEECH_LIFE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/venonat.asm
+++ b/data/pokemon/base_stats/venonat.asm
@@ -11,7 +11,7 @@
dw VenonatPicFront, VenonatPicBack
db TACKLE, DISABLE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, MEGA_DRAIN, \
--- a/data/pokemon/base_stats/venusaur.asm
+++ b/data/pokemon/base_stats/venusaur.asm
@@ -11,7 +11,7 @@
dw VenusaurPicFront, VenusaurPicBack
db TACKLE, GROWL, LEECH_SEED, VINE_WHIP ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/victreebel.asm
+++ b/data/pokemon/base_stats/victreebel.asm
@@ -11,7 +11,7 @@
dw VictreebelPicFront, VictreebelPicBack
db SLEEP_POWDER, STUN_SPORE, ACID, RAZOR_LEAF ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/vileplume.asm
+++ b/data/pokemon/base_stats/vileplume.asm
@@ -11,7 +11,7 @@
dw VileplumePicFront, VileplumePicBack
db STUN_SPORE, SLEEP_POWDER, ACID, PETAL_DANCE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/voltorb.asm
+++ b/data/pokemon/base_stats/voltorb.asm
@@ -11,7 +11,7 @@
dw VoltorbPicFront, VoltorbPicBack
db TACKLE, SCREECH, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, TAKE_DOWN, RAGE, THUNDERBOLT, THUNDER, \
--- a/data/pokemon/base_stats/vulpix.asm
+++ b/data/pokemon/base_stats/vulpix.asm
@@ -11,7 +11,7 @@
dw VulpixPicFront, VulpixPicBack
db EMBER, TAIL_WHIP, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, \
--- a/data/pokemon/base_stats/wartortle.asm
+++ b/data/pokemon/base_stats/wartortle.asm
@@ -11,7 +11,7 @@
dw WartortlePicFront, WartortlePicBack
db TACKLE, TAIL_WHIP, BUBBLE, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/weedle.asm
+++ b/data/pokemon/base_stats/weedle.asm
@@ -11,7 +11,7 @@
dw WeedlePicFront, WeedlePicBack
db POISON_STING, STRING_SHOT, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm
--- a/data/pokemon/base_stats/weepinbell.asm
+++ b/data/pokemon/base_stats/weepinbell.asm
@@ -11,7 +11,7 @@
dw WeepinbellPicFront, WeepinbellPicBack
db VINE_WHIP, GROWTH, WRAP, NO_MOVE ; level 1 learnset
- db 3 ; growth rate
+ db GROWTH_MEDIUM_SLOW ; growth rate
; tm/hm learnset
tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, \
--- a/data/pokemon/base_stats/weezing.asm
+++ b/data/pokemon/base_stats/weezing.asm
@@ -11,7 +11,7 @@
dw WeezingPicFront, WeezingPicBack
db TACKLE, SMOG, SLUDGE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm TOXIC, HYPER_BEAM, RAGE, THUNDERBOLT, THUNDER, \
--- a/data/pokemon/base_stats/wigglytuff.asm
+++ b/data/pokemon/base_stats/wigglytuff.asm
@@ -11,7 +11,7 @@
dw WigglytuffPicFront, WigglytuffPicBack
db SING, DISABLE, DEFENSE_CURL, DOUBLESLAP ; level 1 learnset
- db 4 ; growth rate
+ db GROWTH_FAST ; growth rate
; tm/hm learnset
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
--- a/data/pokemon/base_stats/zapdos.asm
+++ b/data/pokemon/base_stats/zapdos.asm
@@ -11,7 +11,7 @@
dw ZapdosPicFront, ZapdosPicBack
db THUNDERSHOCK, DRILL_PECK, NO_MOVE, NO_MOVE ; level 1 learnset
- db 5 ; growth rate
+ db GROWTH_SLOW ; growth rate
; tm/hm learnset
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/base_stats/zubat.asm
+++ b/data/pokemon/base_stats/zubat.asm
@@ -11,7 +11,7 @@
dw ZubatPicFront, ZubatPicBack
db LEECH_LIFE, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
- db 0 ; growth rate
+ db GROWTH_MEDIUM_FAST ; growth rate
; tm/hm learnset
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, \
--- a/data/pokemon/cries.asm
+++ b/data/pokemon/cries.asm
@@ -1,192 +1,192 @@
CryData::
- ;$BaseCry, $Pitch, $Length
- db $11, $00, $80; Rhydon
- db $03, $00, $80; Kangaskhan
- db $00, $00, $80; Nidoran♂
- db $19, $CC, $01; Clefairy
- db $10, $00, $80; Spearow
- db $06, $ED, $80; Voltorb
- db $09, $00, $80; Nidoking
- db $1F, $00, $80; Slowbro
- db $0F, $20, $80; Ivysaur
- db $0D, $00, $80; Exeggutor
- db $0C, $00, $80; Lickitung
- db $0B, $00, $80; Exeggcute
- db $05, $00, $80; Grimer
- db $07, $00, $FF; Gengar
- db $01, $00, $80; Nidoran♀
- db $0A, $00, $80; Nidoqueen
- db $19, $00, $80; Cubone
- db $04, $00, $80; Rhyhorn
- db $1B, $00, $80; Lapras
- db $15, $00, $80; Arcanine
- db $1E, $EE, $FF; Mew
- db $17, $00, $80; Gyarados
- db $18, $00, $80; Shellder
- db $1A, $00, $80; Tentacool
- db $1C, $00, $80; Gastly
- db $16, $00, $80; Scyther
- db $1E, $02, $20; Staryu
- db $13, $00, $80; Blastoise
- db $14, $00, $80; Pinsir
- db $12, $00, $80; Tangela
- db $00, $00, $00; MissingNo.
- db $00, $00, $00; MissingNo.
- db $1F, $20, $40; Growlithe
- db $17, $FF, $C0; Onix
- db $18, $40, $A0; Fearow
- db $0E, $DF, $04; Pidgey
- db $02, $00, $80; Slowpoke
- db $1C, $A8, $C0; Kadabra
- db $24, $00, $80; Graveler
- db $14, $0A, $C0; Chansey
- db $1F, $48, $60; Machoke
- db $20, $08, $40; Mr.Mime
- db $12, $80, $C0; Hitmonlee
- db $0C, $EE, $C0; Hitmonchan
- db $17, $E0, $10; Arbok
- db $1E, $42, $FF; Parasect
- db $21, $20, $60; Psyduck
- db $0D, $88, $20; Drowzee
- db $12, $E0, $40; Golem
- db $00, $00, $00; MissingNo.
- db $04, $FF, $30; Magmar
- db $00, $00, $00; MissingNo.
- db $06, $8F, $FF; Electabuzz
- db $1C, $20, $C0; Magneton
- db $12, $E6, $DD; Koffing
- db $00, $00, $00; MissingNo.
- db $0A, $DD, $60; Mankey
- db $0C, $88, $C0; Seel
- db $0B, $AA, $01; Diglett
- db $1D, $11, $40; Tauros
- db $00, $00, $00; MissingNo.
- db $00, $00, $00; MissingNo.
- db $00, $00, $00; MissingNo.
- db $10, $DD, $01; Farfetch'd
- db $1A, $44, $40; Venonat
- db $0F, $3C, $C0; Dragonite
- db $00, $80, $10; MissingNo.
- db $00, $00, $00; MissingNo.
- db $1D, $E0, $80; MissingNo.
- db $0B, $BB, $01; Doduo
- db $0E, $FF, $FF; Poliwag
- db $0D, $FF, $FF; Jynx
- db $09, $F8, $40; Moltres
- db $09, $80, $40; Articuno
- db $18, $FF, $80; Zapdos
- db $0E, $FF, $FF; Ditto
- db $19, $77, $10; Meowth
- db $20, $20, $E0; Krabby
- db $22, $FF, $40; MissingNo.
- db $00, $00, $00; MissingNo.
- db $0E, $E0, $60; MissingNo.
- db $24, $4F, $10; Vulpix
- db $24, $88, $60; Ninetales
- db $0F, $EE, $01; Pikachu
- db $09, $EE, $08; Raichu
- db $00, $00, $00; MissingNo.
- db $00, $00, $00; MissingNo.
- db $0F, $60, $40; Dratini
- db $0F, $40, $80; Dragonair
- db $16, $BB, $40; Kabuto
- db $18, $EE, $01; Kabutops
- db $19, $99, $10; Horsea
- db $19, $3C, $01; Seadra
- db $0F, $40, $C0; MissingNo.
- db $0F, $20, $C0; MissingNo.
- db $00, $20, $40; Sandshrew
- db $00, $FF, $FF; Sandslash
- db $1F, $F0, $01; Omanyte
- db $1F, $FF, $40; Omastar
- db $0E, $FF, $35; Jigglypuff
- db $0E, $68, $60; Wigglytuff
- db $1A, $88, $60; Eevee
- db $1A, $10, $20; Flareon
- db $1A, $3D, $80; Jolteon
- db $1A, $AA, $FF; Vaporeon
- db $1F, $EE, $01; Machop
- db $1D, $E0, $80; Zubat
- db $17, $12, $40; Ekans
- db $1E, $20, $E0; Paras
- db $0E, $77, $60; Poliwhirl
- db $0E, $00, $FF; Poliwrath
- db $15, $EE, $01; Weedle
- db $13, $FF, $01; Kakuna
- db $13, $60, $80; Beedrill
- db $00, $00, $00; MissingNo.
- db $0B, $99, $20; Dodrio
- db $0A, $AF, $40; Primeape
- db $0B, $2A, $10; Dugtrio
- db $1A, $29, $80; Venomoth
- db $0C, $23, $FF; Dewgong
- db $00, $00, $00; MissingNo.
- db $00, $00, $00; MissingNo.
- db $16, $80, $20; Caterpie
- db $1C, $CC, $01; Metapod
- db $16, $77, $40; Butterfree
- db $1F, $08, $C0; Machamp
- db $11, $20, $10; MissingNo.
- db $21, $FF, $40; Golduck
- db $0D, $EE, $40; Hypno
- db $1D, $FA, $80; Golbat
- db $1E, $99, $FF; Mewtwo
- db $05, $55, $01; Snorlax
- db $17, $80, $00; Magikarp
- db $00, $00, $00; MissingNo.
- db $00, $00, $00; MissingNo.
- db $07, $EF, $FF; Muk
- db $0F, $40, $80; MissingNo.
- db $20, $EE, $E0; Kingler
- db $18, $6F, $E0; Cloyster
- db $00, $00, $00; MissingNo.
- db $06, $A8, $90; Electrode
- db $19, $AA, $20; Clefable
- db $12, $FF, $FF; Weezing
- db $19, $99, $FF; Persian
- db $08, $4F, $60; Marowak
- db $00, $00, $00; MissingNo.
- db $1C, $30, $40; Haunter
- db $1C, $C0, $01; Abra
- db $1C, $98, $FF; Alakazam
- db $14, $28, $C0; Pidgeotto
- db $14, $11, $FF; Pidgeot
- db $1E, $00, $80; Starmie
- db $0F, $80, $01; Bulbasaur
- db $0F, $00, $C0; Venusaur
- db $1A, $EE, $FF; Tentacruel
- db $00, $00, $00; MissingNo.
- db $16, $80, $40; Goldeen
- db $16, $10, $FF; Seaking
- db $00, $00, $00; MissingNo.
- db $00, $00, $00; MissingNo.
- db $00, $00, $00; MissingNo.
- db $00, $00, $00; MissingNo.
- db $25, $00, $80; Ponyta
- db $25, $20, $C0; Rapidash
- db $22, $00, $80; Rattata
- db $22, $20, $FF; Raticate
- db $00, $2C, $C0; Nidorino
- db $01, $2C, $E0; Nidorina
- db $24, $F0, $10; Geodude
- db $25, $AA, $FF; Porygon
- db $23, $20, $F0; Aerodactyl
- db $00, $00, $00; MissingNo.
- db $1C, $80, $60; Magnemite
- db $00, $00, $00; MissingNo.
- db $00, $00, $00; MissingNo.
- db $04, $60, $40; Charmander
- db $1D, $60, $40; Squirtle
- db $04, $20, $40; Charmeleon
- db $1D, $20, $40; Wartortle
- db $04, $00, $80; Charizard
- db $1D, $00, $80; MissingNo.
- db $00, $00, $00; MissingNo.
- db $00, $00, $00; MissingNo.
- db $00, $00, $00; MissingNo.
- db $08, $DD, $01; Oddish
- db $08, $AA, $40; Gloom
- db $23, $22, $FF; Vileplume
- db $21, $55, $01; Bellsprout
- db $25, $44, $20; Weepinbell
- db $25, $66, $CC; Victreebel
+ ; base cry, pitch, length
+ db $11, $00, $80 ; Rhydon
+ db $03, $00, $80 ; Kangaskhan
+ db $00, $00, $80 ; Nidoran♂
+ db $19, $CC, $01 ; Clefairy
+ db $10, $00, $80 ; Spearow
+ db $06, $ED, $80 ; Voltorb
+ db $09, $00, $80 ; Nidoking
+ db $1F, $00, $80 ; Slowbro
+ db $0F, $20, $80 ; Ivysaur
+ db $0D, $00, $80 ; Exeggutor
+ db $0C, $00, $80 ; Lickitung
+ db $0B, $00, $80 ; Exeggcute
+ db $05, $00, $80 ; Grimer
+ db $07, $00, $FF ; Gengar
+ db $01, $00, $80 ; Nidoran♀
+ db $0A, $00, $80 ; Nidoqueen
+ db $19, $00, $80 ; Cubone
+ db $04, $00, $80 ; Rhyhorn
+ db $1B, $00, $80 ; Lapras
+ db $15, $00, $80 ; Arcanine
+ db $1E, $EE, $FF ; Mew
+ db $17, $00, $80 ; Gyarados
+ db $18, $00, $80 ; Shellder
+ db $1A, $00, $80 ; Tentacool
+ db $1C, $00, $80 ; Gastly
+ db $16, $00, $80 ; Scyther
+ db $1E, $02, $20 ; Staryu
+ db $13, $00, $80 ; Blastoise
+ db $14, $00, $80 ; Pinsir
+ db $12, $00, $80 ; Tangela
+ db $00, $00, $00 ; MissingNo.
+ db $00, $00, $00 ; MissingNo.
+ db $1F, $20, $40 ; Growlithe
+ db $17, $FF, $C0 ; Onix
+ db $18, $40, $A0 ; Fearow
+ db $0E, $DF, $04 ; Pidgey
+ db $02, $00, $80 ; Slowpoke
+ db $1C, $A8, $C0 ; Kadabra
+ db $24, $00, $80 ; Graveler
+ db $14, $0A, $C0 ; Chansey
+ db $1F, $48, $60 ; Machoke
+ db $20, $08, $40 ; Mr.Mime
+ db $12, $80, $C0 ; Hitmonlee
+ db $0C, $EE, $C0 ; Hitmonchan
+ db $17, $E0, $10 ; Arbok
+ db $1E, $42, $FF ; Parasect
+ db $21, $20, $60 ; Psyduck
+ db $0D, $88, $20 ; Drowzee
+ db $12, $E0, $40 ; Golem
+ db $00, $00, $00 ; MissingNo.
+ db $04, $FF, $30 ; Magmar
+ db $00, $00, $00 ; MissingNo.
+ db $06, $8F, $FF ; Electabuzz
+ db $1C, $20, $C0 ; Magneton
+ db $12, $E6, $DD ; Koffing
+ db $00, $00, $00 ; MissingNo.
+ db $0A, $DD, $60 ; Mankey
+ db $0C, $88, $C0 ; Seel
+ db $0B, $AA, $01 ; Diglett
+ db $1D, $11, $40 ; Tauros
+ db $00, $00, $00 ; MissingNo.
+ db $00, $00, $00 ; MissingNo.
+ db $00, $00, $00 ; MissingNo.
+ db $10, $DD, $01 ; Farfetch'd
+ db $1A, $44, $40 ; Venonat
+ db $0F, $3C, $C0 ; Dragonite
+ db $00, $80, $10 ; MissingNo.
+ db $00, $00, $00 ; MissingNo.
+ db $1D, $E0, $80 ; MissingNo.
+ db $0B, $BB, $01 ; Doduo
+ db $0E, $FF, $FF ; Poliwag
+ db $0D, $FF, $FF ; Jynx
+ db $09, $F8, $40 ; Moltres
+ db $09, $80, $40 ; Articuno
+ db $18, $FF, $80 ; Zapdos
+ db $0E, $FF, $FF ; Ditto
+ db $19, $77, $10 ; Meowth
+ db $20, $20, $E0 ; Krabby
+ db $22, $FF, $40 ; MissingNo.
+ db $00, $00, $00 ; MissingNo.
+ db $0E, $E0, $60 ; MissingNo.
+ db $24, $4F, $10 ; Vulpix
+ db $24, $88, $60 ; Ninetales
+ db $0F, $EE, $01 ; Pikachu
+ db $09, $EE, $08 ; Raichu
+ db $00, $00, $00 ; MissingNo.
+ db $00, $00, $00 ; MissingNo.
+ db $0F, $60, $40 ; Dratini
+ db $0F, $40, $80 ; Dragonair
+ db $16, $BB, $40 ; Kabuto
+ db $18, $EE, $01 ; Kabutops
+ db $19, $99, $10 ; Horsea
+ db $19, $3C, $01 ; Seadra
+ db $0F, $40, $C0 ; MissingNo.
+ db $0F, $20, $C0 ; MissingNo.
+ db $00, $20, $40 ; Sandshrew
+ db $00, $FF, $FF ; Sandslash
+ db $1F, $F0, $01 ; Omanyte
+ db $1F, $FF, $40 ; Omastar
+ db $0E, $FF, $35 ; Jigglypuff
+ db $0E, $68, $60 ; Wigglytuff
+ db $1A, $88, $60 ; Eevee
+ db $1A, $10, $20 ; Flareon
+ db $1A, $3D, $80 ; Jolteon
+ db $1A, $AA, $FF ; Vaporeon
+ db $1F, $EE, $01 ; Machop
+ db $1D, $E0, $80 ; Zubat
+ db $17, $12, $40 ; Ekans
+ db $1E, $20, $E0 ; Paras
+ db $0E, $77, $60 ; Poliwhirl
+ db $0E, $00, $FF ; Poliwrath
+ db $15, $EE, $01 ; Weedle
+ db $13, $FF, $01 ; Kakuna
+ db $13, $60, $80 ; Beedrill
+ db $00, $00, $00 ; MissingNo.
+ db $0B, $99, $20 ; Dodrio
+ db $0A, $AF, $40 ; Primeape
+ db $0B, $2A, $10 ; Dugtrio
+ db $1A, $29, $80 ; Venomoth
+ db $0C, $23, $FF ; Dewgong
+ db $00, $00, $00 ; MissingNo.
+ db $00, $00, $00 ; MissingNo.
+ db $16, $80, $20 ; Caterpie
+ db $1C, $CC, $01 ; Metapod
+ db $16, $77, $40 ; Butterfree
+ db $1F, $08, $C0 ; Machamp
+ db $11, $20, $10 ; MissingNo.
+ db $21, $FF, $40 ; Golduck
+ db $0D, $EE, $40 ; Hypno
+ db $1D, $FA, $80 ; Golbat
+ db $1E, $99, $FF ; Mewtwo
+ db $05, $55, $01 ; Snorlax
+ db $17, $80, $00 ; Magikarp
+ db $00, $00, $00 ; MissingNo.
+ db $00, $00, $00 ; MissingNo.
+ db $07, $EF, $FF ; Muk
+ db $0F, $40, $80 ; MissingNo.
+ db $20, $EE, $E0 ; Kingler
+ db $18, $6F, $E0 ; Cloyster
+ db $00, $00, $00 ; MissingNo.
+ db $06, $A8, $90 ; Electrode
+ db $19, $AA, $20 ; Clefable
+ db $12, $FF, $FF ; Weezing
+ db $19, $99, $FF ; Persian
+ db $08, $4F, $60 ; Marowak
+ db $00, $00, $00 ; MissingNo.
+ db $1C, $30, $40 ; Haunter
+ db $1C, $C0, $01 ; Abra
+ db $1C, $98, $FF ; Alakazam
+ db $14, $28, $C0 ; Pidgeotto
+ db $14, $11, $FF ; Pidgeot
+ db $1E, $00, $80 ; Starmie
+ db $0F, $80, $01 ; Bulbasaur
+ db $0F, $00, $C0 ; Venusaur
+ db $1A, $EE, $FF ; Tentacruel
+ db $00, $00, $00 ; MissingNo.
+ db $16, $80, $40 ; Goldeen
+ db $16, $10, $FF ; Seaking
+ db $00, $00, $00 ; MissingNo.
+ db $00, $00, $00 ; MissingNo.
+ db $00, $00, $00 ; MissingNo.
+ db $00, $00, $00 ; MissingNo.
+ db $25, $00, $80 ; Ponyta
+ db $25, $20, $C0 ; Rapidash
+ db $22, $00, $80 ; Rattata
+ db $22, $20, $FF ; Raticate
+ db $00, $2C, $C0 ; Nidorino
+ db $01, $2C, $E0 ; Nidorina
+ db $24, $F0, $10 ; Geodude
+ db $25, $AA, $FF ; Porygon
+ db $23, $20, $F0 ; Aerodactyl
+ db $00, $00, $00 ; MissingNo.
+ db $1C, $80, $60 ; Magnemite
+ db $00, $00, $00 ; MissingNo.
+ db $00, $00, $00 ; MissingNo.
+ db $04, $60, $40 ; Charmander
+ db $1D, $60, $40 ; Squirtle
+ db $04, $20, $40 ; Charmeleon
+ db $1D, $20, $40 ; Wartortle
+ db $04, $00, $80 ; Charizard
+ db $1D, $00, $80 ; MissingNo.
+ db $00, $00, $00 ; MissingNo.
+ db $00, $00, $00 ; MissingNo.
+ db $00, $00, $00 ; MissingNo.
+ db $08, $DD, $01 ; Oddish
+ db $08, $AA, $40 ; Gloom
+ db $23, $22, $FF ; Vileplume
+ db $21, $55, $01 ; Bellsprout
+ db $25, $44, $20 ; Weepinbell
+ db $25, $66, $CC ; Victreebel
--- a/data/pokemon/dex_text.asm
+++ b/data/pokemon/dex_text.asm
@@ -1507,4 +1507,3 @@
next "has ever returned"
next "from there"
dex
-
--- a/data/predef_pointers.asm
+++ b/data/predef_pointers.asm
@@ -1,7 +1,10 @@
add_predef: MACRO
\1Predef::
- db BANK(\1)
- dw \1
+IF _NARG == 1
+ dba \1
+ELSE
+ dbw \2, \1
+ENDC
ENDM
PredefPointers::
@@ -13,7 +16,7 @@
add_predef ScaleSpriteByTwo
add_predef LoadMonBackPic
add_predef CopyDownscaledMonTiles
- dbw $03,JumpMoveEffect ; wrong bank
+ add_predef JumpMoveEffect, $03 ; wrong bank
add_predef HealParty
add_predef MoveAnimation
add_predef DivideBCDPredef
@@ -36,8 +39,8 @@
add_predef LearnMoveFromLevelUp
add_predef LearnMove
add_predef GetQuantityOfItemInBag
- dbw $03,CheckForHiddenObjectOrBookshelfOrCardKeyDoor ; home bank
- dbw $03,GiveItem ; home bank
+ add_predef CheckForHiddenObjectOrBookshelfOrCardKeyDoor, $03 ; home bank
+ add_predef GiveItem, $03 ; home bank
add_predef ChangeBGPalColor0_4Frames
add_predef FindPathToPlayer
add_predef PredefShakeScreenVertically
@@ -94,8 +97,8 @@
add_predef DoInGameTradeDialogue
add_predef HallOfFamePC
add_predef DisplayDexRating
- dbw $1E, _LeaveMapAnim ; wrong bank
- dbw $1E, EnterMapAnim ; wrong bank
+ add_predef _LeaveMapAnim, $1E ; wrong bank
+ add_predef EnterMapAnim, $1E ; wrong bank
add_predef GetTileTwoStepsInFrontOfPlayer
add_predef CheckForCollisionWhenPushingBoulder
add_predef PrintStrengthTxt
--- a/data/sprites/facings.asm
+++ b/data/sprites/facings.asm
@@ -1,57 +1,59 @@
SpriteFacingAndAnimationTable:
- dw SpriteFacingDownAndStanding, SpriteOAMParameters ; facing down, walk animation frame 0
- dw SpriteFacingDownAndWalking, SpriteOAMParameters ; facing down, walk animation frame 1
- dw SpriteFacingDownAndStanding, SpriteOAMParameters ; facing down, walk animation frame 2
- dw SpriteFacingDownAndWalking, SpriteOAMParametersFlipped ; facing down, walk animation frame 3
- dw SpriteFacingUpAndStanding, SpriteOAMParameters ; facing up, walk animation frame 0
- dw SpriteFacingUpAndWalking, SpriteOAMParameters ; facing up, walk animation frame 1
- dw SpriteFacingUpAndStanding, SpriteOAMParameters ; facing up, walk animation frame 2
- dw SpriteFacingUpAndWalking, SpriteOAMParametersFlipped ; facing up, walk animation frame 3
- dw SpriteFacingLeftAndStanding, SpriteOAMParameters ; facing left, walk animation frame 0
- dw SpriteFacingLeftAndWalking, SpriteOAMParameters ; facing left, walk animation frame 1
- dw SpriteFacingLeftAndStanding, SpriteOAMParameters ; facing left, walk animation frame 2
- dw SpriteFacingLeftAndWalking, SpriteOAMParameters ; facing left, walk animation frame 3
- dw SpriteFacingLeftAndStanding, SpriteOAMParametersFlipped ; facing right, walk animation frame 0
- dw SpriteFacingLeftAndWalking, SpriteOAMParametersFlipped ; facing right, walk animation frame 1
- dw SpriteFacingLeftAndStanding, SpriteOAMParametersFlipped ; facing right, walk animation frame 2
- dw SpriteFacingLeftAndWalking, SpriteOAMParametersFlipped ; facing right, walk animation frame 3
- dw SpriteFacingDownAndStanding, SpriteOAMParameters ; ---
- dw SpriteFacingDownAndStanding, SpriteOAMParameters ; This table is used for sprites $a and $b.
- dw SpriteFacingDownAndStanding, SpriteOAMParameters ; All orientation and animation parameters
- dw SpriteFacingDownAndStanding, SpriteOAMParameters ; lead to the same result. Used for immobile
- dw SpriteFacingDownAndStanding, SpriteOAMParameters ; sprites like items on the ground
- dw SpriteFacingDownAndStanding, SpriteOAMParameters ; ---
- dw SpriteFacingDownAndStanding, SpriteOAMParameters
- dw SpriteFacingDownAndStanding, SpriteOAMParameters
- dw SpriteFacingDownAndStanding, SpriteOAMParameters
- dw SpriteFacingDownAndStanding, SpriteOAMParameters
- dw SpriteFacingDownAndStanding, SpriteOAMParameters
- dw SpriteFacingDownAndStanding, SpriteOAMParameters
- dw SpriteFacingDownAndStanding, SpriteOAMParameters
- dw SpriteFacingDownAndStanding, SpriteOAMParameters
- dw SpriteFacingDownAndStanding, SpriteOAMParameters
- dw SpriteFacingDownAndStanding, SpriteOAMParameters
+; This table is used for overworld sprites $1-$9.
+ dw .StandingDown, .NormalOAM ; facing down, walk animation frame 0
+ dw .WalkingDown, .NormalOAM ; facing down, walk animation frame 1
+ dw .StandingDown, .NormalOAM ; facing down, walk animation frame 2
+ dw .WalkingDown, .FlippedOAM ; facing down, walk animation frame 3
+ dw .StandingUp, .NormalOAM ; facing up, walk animation frame 0
+ dw .WalkingUp, .NormalOAM ; facing up, walk animation frame 1
+ dw .StandingUp, .NormalOAM ; facing up, walk animation frame 2
+ dw .WalkingUp, .FlippedOAM ; facing up, walk animation frame 3
+ dw .StandingLeft, .NormalOAM ; facing left, walk animation frame 0
+ dw .WalkingLeft, .NormalOAM ; facing left, walk animation frame 1
+ dw .StandingLeft, .NormalOAM ; facing left, walk animation frame 2
+ dw .WalkingLeft, .NormalOAM ; facing left, walk animation frame 3
+ dw .StandingLeft, .FlippedOAM ; facing right, walk animation frame 0
+ dw .WalkingLeft, .FlippedOAM ; facing right, walk animation frame 1
+ dw .StandingLeft, .FlippedOAM ; facing right, walk animation frame 2
+ dw .WalkingLeft, .FlippedOAM ; facing right, walk animation frame 3
+; The rest of this table is used for sprites $a and $b.
+; All orientation and animation parameters lead to the same result.
+; Used for immobile sprites like items on the ground.
+ dw .StandingDown, .NormalOAM ; facing down, walk animation frame 0
+ dw .StandingDown, .NormalOAM ; facing down, walk animation frame 1
+ dw .StandingDown, .NormalOAM ; facing down, walk animation frame 2
+ dw .StandingDown, .NormalOAM ; facing down, walk animation frame 3
+ dw .StandingDown, .NormalOAM ; facing up, walk animation frame 0
+ dw .StandingDown, .NormalOAM ; facing up, walk animation frame 1
+ dw .StandingDown, .NormalOAM ; facing up, walk animation frame 2
+ dw .StandingDown, .NormalOAM ; facing up, walk animation frame 3
+ dw .StandingDown, .NormalOAM ; facing left, walk animation frame 0
+ dw .StandingDown, .NormalOAM ; facing left, walk animation frame 1
+ dw .StandingDown, .NormalOAM ; facing left, walk animation frame 2
+ dw .StandingDown, .NormalOAM ; facing left, walk animation frame 3
+ dw .StandingDown, .NormalOAM ; facing right, walk animation frame 0
+ dw .StandingDown, .NormalOAM ; facing right, walk animation frame 1
+ dw .StandingDown, .NormalOAM ; facing right, walk animation frame 2
+ dw .StandingDown, .NormalOAM ; facing right, walk animation frame 3
-SpriteFacingDownAndStanding:
- db $00,$01,$02,$03
-SpriteFacingDownAndWalking:
- db $80,$81,$82,$83
-SpriteFacingUpAndStanding:
- db $04,$05,$06,$07
-SpriteFacingUpAndWalking:
- db $84,$85,$86,$87
-SpriteFacingLeftAndStanding:
- db $08,$09,$0a,$0b
-SpriteFacingLeftAndWalking:
- db $88,$89,$8a,$8b
+; four tile ids compose an overworld sprite
+.StandingDown: db $00, $01, $02, $03
+.WalkingDown: db $80, $81, $82, $83
+.StandingUp: db $04, $05, $06, $07
+.WalkingUp: db $84, $85, $86, $87
+.StandingLeft: db $08, $09, $0a, $0b
+.WalkingLeft: db $88, $89, $8a, $8b
-SpriteOAMParameters:
- db $00,$00, $00 ; top left
- db $00,$08, $00 ; top right
- db $08,$00, OAMFLAG_CANBEMASKED ; bottom left
- db $08,$08, OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right
-SpriteOAMParametersFlipped:
- db $00,$08, OAMFLAG_VFLIPPED
- db $00,$00, OAMFLAG_VFLIPPED
- db $08,$08, OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED
- db $08,$00, OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA
+.NormalOAM:
+; y, x, attributes
+ db 0, 0, $00 ; top left
+ db 0, 8, $00 ; top right
+ db 8, 0, OAMFLAG_CANBEMASKED ; bottom left
+ db 8, 8, OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right
+
+.FlippedOAM:
+; y, x, attributes
+ db 0, 8, OAMFLAG_VFLIPPED ; top left
+ db 0, 0, OAMFLAG_VFLIPPED ; top right
+ db 8, 8, OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED ; bottom left
+ db 8, 0, OAMFLAG_VFLIPPED | OAMFLAG_CANBEMASKED | OAMFLAG_ENDOFDATA ; bottom right
--- a/data/sprites/sprites.asm
+++ b/data/sprites/sprites.asm
@@ -1,360 +1,80 @@
-SpriteSheetPointerTable:
- ; SPRITE_RED
- dw RedSprite
- db $c0 ; byte count
- db BANK(RedSprite)
+overworld_sprite: MACRO
+ dw \1
+ db \2 tiles
+ db BANK(\1)
+ENDM
- ; SPRITE_BLUE
- dw BlueSprite
- db $c0 ; byte count
- db BANK(BlueSprite)
-
- ; SPRITE_OAK
- dw OakSprite
- db $c0 ; byte count
- db BANK(OakSprite)
-
- ; SPRITE_BUG_CATCHER
- dw BugCatcherSprite
- db $c0 ; byte count
- db BANK(BugCatcherSprite)
-
- ; SPRITE_SLOWBRO
- dw SlowbroSprite
- db $c0 ; byte count
- db BANK(SlowbroSprite)
-
- ; SPRITE_LASS
- dw LassSprite
- db $c0 ; byte count
- db BANK(LassSprite)
-
- ; SPRITE_BLACK_HAIR_BOY_1
- dw BlackHairBoy1Sprite
- db $c0 ; byte count
- db BANK(BlackHairBoy1Sprite)
-
- ; SPRITE_LITTLE_GIRL
- dw LittleGirlSprite
- db $c0 ; byte count
- db BANK(LittleGirlSprite)
-
- ; SPRITE_BIRD
- dw BirdSprite
- db $c0 ; byte count
- db BANK(BirdSprite)
-
- ; SPRITE_FAT_BALD_GUY
- dw FatBaldGuySprite
- db $c0 ; byte count
- db BANK(FatBaldGuySprite)
-
- ; SPRITE_GAMBLER
- dw GamblerSprite
- db $c0 ; byte count
- db BANK(GamblerSprite)
-
- ; SPRITE_BLACK_HAIR_BOY_2
- dw BlackHairBoy2Sprite
- db $c0 ; byte count
- db BANK(BlackHairBoy2Sprite)
-
- ; SPRITE_GIRL
- dw GirlSprite
- db $c0 ; byte count
- db BANK(GirlSprite)
-
- ; SPRITE_HIKER
- dw HikerSprite
- db $c0 ; byte count
- db BANK(HikerSprite)
-
- ; SPRITE_FOULARD_WOMAN
- dw FoulardWomanSprite
- db $c0 ; byte count
- db BANK(FoulardWomanSprite)
-
- ; SPRITE_GENTLEMAN
- dw GentlemanSprite
- db $c0 ; byte count
- db BANK(GentlemanSprite)
-
- ; SPRITE_DAISY
- dw DaisySprite
- db $c0 ; byte count
- db BANK(DaisySprite)
-
- ; SPRITE_BIKER
- dw BikerSprite
- db $c0 ; byte count
- db BANK(BikerSprite)
-
- ; SPRITE_SAILOR
- dw SailorSprite
- db $c0 ; byte count
- db BANK(SailorSprite)
-
- ; SPRITE_COOK
- dw CookSprite
- db $c0 ; byte count
- db BANK(CookSprite)
-
- ; SPRITE_BIKE_SHOP_GUY
- dw BikeShopGuySprite
- db $c0 ; byte count
- db BANK(BikeShopGuySprite)
-
- ; SPRITE_MR_FUJI
- dw MrFujiSprite
- db $c0 ; byte count
- db BANK(MrFujiSprite)
-
- ; SPRITE_GIOVANNI
- dw GiovanniSprite
- db $c0 ; byte count
- db BANK(GiovanniSprite)
-
- ; SPRITE_ROCKET
- dw RocketSprite
- db $c0 ; byte count
- db BANK(RocketSprite)
-
- ; SPRITE_MEDIUM
- dw MediumSprite
- db $c0 ; byte count
- db BANK(MediumSprite)
-
- ; SPRITE_WAITER
- dw WaiterSprite
- db $c0 ; byte count
- db BANK(WaiterSprite)
-
- ; SPRITE_ERIKA
- dw ErikaSprite
- db $c0 ; byte count
- db BANK(ErikaSprite)
-
- ; SPRITE_MOM_GEISHA
- dw MomGeishaSprite
- db $c0 ; byte count
- db BANK(MomGeishaSprite)
-
- ; SPRITE_BRUNETTE_GIRL
- dw BrunetteGirlSprite
- db $c0 ; byte count
- db BANK(BrunetteGirlSprite)
-
- ; SPRITE_LANCE
- dw LanceSprite
- db $c0 ; byte count
- db BANK(LanceSprite)
-
- ; SPRITE_OAK_SCIENTIST_AIDE
- dw OakAideSprite
- db $c0 ; byte count
- db BANK(OakAideSprite)
-
- ; SPRITE_OAK_AIDE
- dw OakAideSprite
- db $c0 ; byte count
- db BANK(OakAideSprite)
-
- ; SPRITE_ROCKER
- dw RockerSprite
- db $c0 ; byte count
- db BANK(RockerSprite)
-
- ; SPRITE_SWIMMER
- dw SwimmerSprite
- db $c0 ; byte count
- db BANK(SwimmerSprite)
-
- ; SPRITE_WHITE_PLAYER
- dw WhitePlayerSprite
- db $c0 ; byte count
- db BANK(WhitePlayerSprite)
-
- ; SPRITE_GYM_HELPER
- dw GymHelperSprite
- db $c0 ; byte count
- db BANK(GymHelperSprite)
-
- ; SPRITE_OLD_PERSON
- dw OldPersonSprite
- db $c0 ; byte count
- db BANK(OldPersonSprite)
-
- ; SPRITE_MART_GUY
- dw MartGuySprite
- db $c0 ; byte count
- db BANK(MartGuySprite)
-
- ; SPRITE_FISHER
- dw FisherSprite
- db $c0 ; byte count
- db BANK(FisherSprite)
-
- ; SPRITE_OLD_MEDIUM_WOMAN
- dw OldMediumWomanSprite
- db $c0 ; byte count
- db BANK(OldMediumWomanSprite)
-
- ; SPRITE_NURSE
- dw NurseSprite
- db $c0 ; byte count
- db BANK(NurseSprite)
-
- ; SPRITE_CABLE_CLUB_WOMAN
- dw CableClubWomanSprite
- db $c0 ; byte count
- db BANK(CableClubWomanSprite)
-
- ; SPRITE_MR_MASTERBALL
- dw MrMasterballSprite
- db $c0 ; byte count
- db BANK(MrMasterballSprite)
-
- ; SPRITE_LAPRAS_GIVER
- dw LaprasGiverSprite
- db $c0 ; byte count
- db BANK(LaprasGiverSprite)
-
- ; SPRITE_WARDEN
- dw WardenSprite
- db $c0 ; byte count
- db BANK(WardenSprite)
-
- ; SPRITE_SS_CAPTAIN
- dw SsCaptainSprite
- db $c0 ; byte count
- db BANK(SsCaptainSprite)
-
- ; SPRITE_FISHER2
- dw Fisher2Sprite
- db $c0 ; byte count
- db BANK(Fisher2Sprite)
-
- ; SPRITE_BLACKBELT
- dw BlackbeltSprite
- db $c0 ; byte count
- db BANK(BlackbeltSprite)
-
- ; SPRITE_GUARD
- dw GuardSprite
- db $c0 ; byte count
- db BANK(GuardSprite)
-
- ; $32
- dw GuardSprite
- db $c0 ; byte count
- db BANK(GuardSprite)
-
- ; SPRITE_MOM
- dw MomSprite
- db $c0 ; byte count
- db BANK(MomSprite)
-
- ; SPRITE_BALDING_GUY
- dw BaldingGuySprite
- db $c0 ; byte count
- db BANK(BaldingGuySprite)
-
- ; SPRITE_YOUNG_BOY
- dw YoungBoySprite
- db $c0 ; byte count
- db BANK(YoungBoySprite)
-
- ; SPRITE_GAMEBOY_KID
- dw GameboyKidSprite
- db $c0 ; byte count
- db BANK(GameboyKidSprite)
-
- ; SPRITE_GAMEBOY_KID_COPY
- dw GameboyKidSprite
- db $c0 ; byte count
- db BANK(GameboyKidSprite)
-
- ; SPRITE_CLEFAIRY
- dw ClefairySprite
- db $c0 ; byte count
- db BANK(ClefairySprite)
-
- ; SPRITE_AGATHA
- dw AgathaSprite
- db $c0 ; byte count
- db BANK(AgathaSprite)
-
- ; SPRITE_BRUNO
- dw BrunoSprite
- db $c0 ; byte count
- db BANK(BrunoSprite)
-
- ; SPRITE_LORELEI
- dw LoreleiSprite
- db $c0 ; byte count
- db BANK(LoreleiSprite)
-
- ; SPRITE_SEEL
- dw SeelSprite
- db $c0 ; byte count
- db BANK(SeelSprite)
-
- ; SPRITE_BALL
- dw BallSprite
- db $40 ; byte count
- db BANK(BallSprite)
-
- ; SPRITE_OMANYTE
- dw OmanyteSprite
- db $40 ; byte count
- db BANK(OmanyteSprite)
-
- ; SPRITE_BOULDER
- dw BoulderSprite
- db $40 ; byte count
- db BANK(BoulderSprite)
-
- ; SPRITE_PAPER_SHEET
- dw PaperSheetSprite
- db $40 ; byte count
- db BANK(PaperSheetSprite)
-
- ; SPRITE_BOOK_MAP_DEX
- dw BookMapDexSprite
- db $40 ; byte count
- db BANK(BookMapDexSprite)
-
- ; SPRITE_CLIPBOARD
- dw ClipboardSprite
- db $40 ; byte count
- db BANK(ClipboardSprite)
-
- ; SPRITE_SNORLAX
- dw SnorlaxSprite
- db $40 ; byte count
- db BANK(SnorlaxSprite)
-
- ; SPRITE_OLD_AMBER_COPY
- dw OldAmberSprite
- db $40 ; byte count
- db BANK(OldAmberSprite)
-
- ; SPRITE_OLD_AMBER
- dw OldAmberSprite
- db $40 ; byte count
- db BANK(OldAmberSprite)
-
- ; SPRITE_LYING_OLD_MAN_UNUSED_1
- dw LyingOldManSprite
- db $40 ; byte count
- db BANK(LyingOldManSprite)
-
- ; SPRITE_LYING_OLD_MAN_UNUSED_2
- dw LyingOldManSprite
- db $40 ; byte count
- db BANK(LyingOldManSprite)
-
- ; SPRITE_LYING_OLD_MAN
- dw LyingOldManSprite
- db $40 ; byte count
- db BANK(LyingOldManSprite)
+SpriteSheetPointerTable:
+; graphics, tile count
+ overworld_sprite RedSprite, 12 ; SPRITE_RED
+ overworld_sprite BlueSprite, 12 ; SPRITE_BLUE
+ overworld_sprite OakSprite, 12 ; SPRITE_OAK
+ overworld_sprite BugCatcherSprite, 12 ; SPRITE_BUG_CATCHER
+ overworld_sprite SlowbroSprite, 12 ; SPRITE_SLOWBRO
+ overworld_sprite LassSprite, 12 ; SPRITE_LASS
+ overworld_sprite BlackHairBoy1Sprite, 12 ; SPRITE_BLACK_HAIR_BOY_1
+ overworld_sprite LittleGirlSprite, 12 ; SPRITE_LITTLE_GIRL
+ overworld_sprite BirdSprite, 12 ; SPRITE_BIRD
+ overworld_sprite FatBaldGuySprite, 12 ; SPRITE_FAT_BALD_GUY
+ overworld_sprite GamblerSprite, 12 ; SPRITE_GAMBLER
+ overworld_sprite BlackHairBoy2Sprite, 12 ; SPRITE_BLACK_HAIR_BOY_2
+ overworld_sprite GirlSprite, 12 ; SPRITE_GIRL
+ overworld_sprite HikerSprite, 12 ; SPRITE_HIKER
+ overworld_sprite FoulardWomanSprite, 12 ; SPRITE_FOULARD_WOMAN
+ overworld_sprite GentlemanSprite, 12 ; SPRITE_GENTLEMAN
+ overworld_sprite DaisySprite, 12 ; SPRITE_DAISY
+ overworld_sprite BikerSprite, 12 ; SPRITE_BIKER
+ overworld_sprite SailorSprite, 12 ; SPRITE_SAILOR
+ overworld_sprite CookSprite, 12 ; SPRITE_COOK
+ overworld_sprite BikeShopGuySprite, 12 ; SPRITE_BIKE_SHOP_GUY
+ overworld_sprite MrFujiSprite, 12 ; SPRITE_MR_FUJI
+ overworld_sprite GiovanniSprite, 12 ; SPRITE_GIOVANNI
+ overworld_sprite RocketSprite, 12 ; SPRITE_ROCKET
+ overworld_sprite MediumSprite, 12 ; SPRITE_MEDIUM
+ overworld_sprite WaiterSprite, 12 ; SPRITE_WAITER
+ overworld_sprite ErikaSprite, 12 ; SPRITE_ERIKA
+ overworld_sprite MomGeishaSprite, 12 ; SPRITE_MOM_GEISHA
+ overworld_sprite BrunetteGirlSprite, 12 ; SPRITE_BRUNETTE_GIRL
+ overworld_sprite LanceSprite, 12 ; SPRITE_LANCE
+ overworld_sprite OakAideSprite, 12 ; SPRITE_OAK_SCIENTIST_AIDE
+ overworld_sprite OakAideSprite, 12 ; SPRITE_OAK_AIDE
+ overworld_sprite RockerSprite, 12 ; SPRITE_ROCKER
+ overworld_sprite SwimmerSprite, 12 ; SPRITE_SWIMMER
+ overworld_sprite WhitePlayerSprite, 12 ; SPRITE_WHITE_PLAYER
+ overworld_sprite GymHelperSprite, 12 ; SPRITE_GYM_HELPER
+ overworld_sprite OldPersonSprite, 12 ; SPRITE_OLD_PERSON
+ overworld_sprite MartGuySprite, 12 ; SPRITE_MART_GUY
+ overworld_sprite FisherSprite, 12 ; SPRITE_FISHER
+ overworld_sprite OldMediumWomanSprite, 12 ; SPRITE_OLD_MEDIUM_WOMAN
+ overworld_sprite NurseSprite, 12 ; SPRITE_NURSE
+ overworld_sprite CableClubWomanSprite, 12 ; SPRITE_CABLE_CLUB_WOMAN
+ overworld_sprite MrMasterballSprite, 12 ; SPRITE_MR_MASTERBALL
+ overworld_sprite LaprasGiverSprite, 12 ; SPRITE_LAPRAS_GIVER
+ overworld_sprite WardenSprite, 12 ; SPRITE_WARDEN
+ overworld_sprite SsCaptainSprite, 12 ; SPRITE_SS_CAPTAIN
+ overworld_sprite Fisher2Sprite, 12 ; SPRITE_FISHER2
+ overworld_sprite BlackbeltSprite, 12 ; SPRITE_BLACKBELT
+ overworld_sprite GuardSprite, 12 ; SPRITE_GUARD
+ overworld_sprite GuardSprite, 12 ; $32
+ overworld_sprite MomSprite, 12 ; SPRITE_MOM
+ overworld_sprite BaldingGuySprite, 12 ; SPRITE_BALDING_GUY
+ overworld_sprite YoungBoySprite, 12 ; SPRITE_YOUNG_BOY
+ overworld_sprite GameboyKidSprite, 12 ; SPRITE_GAMEBOY_KID
+ overworld_sprite GameboyKidSprite, 12 ; SPRITE_GAMEBOY_KID_COPY
+ overworld_sprite ClefairySprite, 12 ; SPRITE_CLEFAIRY
+ overworld_sprite AgathaSprite, 12 ; SPRITE_AGATHA
+ overworld_sprite BrunoSprite, 12 ; SPRITE_BRUNO
+ overworld_sprite LoreleiSprite, 12 ; SPRITE_LORELEI
+ overworld_sprite SeelSprite, 12 ; SPRITE_SEEL
+ overworld_sprite BallSprite, 4 ; SPRITE_BALL
+ overworld_sprite OmanyteSprite, 4 ; SPRITE_OMANYTE
+ overworld_sprite BoulderSprite, 4 ; SPRITE_BOULDER
+ overworld_sprite PaperSheetSprite, 4 ; SPRITE_PAPER_SHEET
+ overworld_sprite BookMapDexSprite, 4 ; SPRITE_BOOK_MAP_DEX
+ overworld_sprite ClipboardSprite, 4 ; SPRITE_CLIPBOARD
+ overworld_sprite SnorlaxSprite, 4 ; SPRITE_SNORLAX
+ overworld_sprite OldAmberSprite, 4 ; SPRITE_OLD_AMBER_COPY
+ overworld_sprite OldAmberSprite, 4 ; SPRITE_OLD_AMBER
+ overworld_sprite LyingOldManSprite, 4 ; SPRITE_LYING_OLD_MAN_UNUSED_1
+ overworld_sprite LyingOldManSprite, 4 ; SPRITE_LYING_OLD_MAN_UNUSED_2
+ overworld_sprite LyingOldManSprite, 4 ; SPRITE_LYING_OLD_MAN
--- a/data/tilesets/bike_riding_tilesets.asm
+++ b/data/tilesets/bike_riding_tilesets.asm
@@ -1,2 +1,7 @@
BikeRidingTilesets::
- db OVERWORLD, FOREST, UNDERGROUND, SHIP_PORT, CAVERN, $FF
+ db OVERWORLD
+ db FOREST
+ db UNDERGROUND
+ db SHIP_PORT
+ db CAVERN
+ db -1 ; end
--- a/data/tilesets/bookshelf_tile_ids.asm
+++ b/data/tilesets/bookshelf_tile_ids.asm
@@ -1,37 +1,25 @@
-; format: db tileset id, bookshelf tile id, text id
+bookshelf_tile: MACRO
+ db \1, \2
+ db_tx_pre \3
+ENDM
+
BookshelfTileIDs:
- db PLATEAU, $30
- db_tx_pre IndigoPlateauStatues
- db HOUSE, $3D
- db_tx_pre TownMapText
- db HOUSE, $1E
- db_tx_pre BookOrSculptureText
- db MANSION, $32
- db_tx_pre BookOrSculptureText
- db REDS_HOUSE_1, $32
- db_tx_pre BookOrSculptureText
- db LAB, $28
- db_tx_pre BookOrSculptureText
- db LOBBY, $16
- db_tx_pre ElevatorText
- db GYM, $1D
- db_tx_pre BookOrSculptureText
- db DOJO, $1D
- db_tx_pre BookOrSculptureText
- db GATE, $22
- db_tx_pre BookOrSculptureText
- db MART, $54
- db_tx_pre PokemonStuffText
- db MART, $55
- db_tx_pre PokemonStuffText
- db POKECENTER, $54
- db_tx_pre PokemonStuffText
- db POKECENTER, $55
- db_tx_pre PokemonStuffText
- db LOBBY, $50
- db_tx_pre PokemonStuffText
- db LOBBY, $52
- db_tx_pre PokemonStuffText
- db SHIP, $36
- db_tx_pre BookOrSculptureText
- db $FF
+; tileset id, bookshelf tile id, text id
+ bookshelf_tile PLATEAU, $30, IndigoPlateauStatues
+ bookshelf_tile HOUSE, $3D, TownMapText
+ bookshelf_tile HOUSE, $1E, BookOrSculptureText
+ bookshelf_tile MANSION, $32, BookOrSculptureText
+ bookshelf_tile REDS_HOUSE_1, $32, BookOrSculptureText
+ bookshelf_tile LAB, $28, BookOrSculptureText
+ bookshelf_tile LOBBY, $16, ElevatorText
+ bookshelf_tile GYM, $1D, BookOrSculptureText
+ bookshelf_tile DOJO, $1D, BookOrSculptureText
+ bookshelf_tile GATE, $22, BookOrSculptureText
+ bookshelf_tile MART, $54, PokemonStuffText
+ bookshelf_tile MART, $55, PokemonStuffText
+ bookshelf_tile POKECENTER, $54, PokemonStuffText
+ bookshelf_tile POKECENTER, $55, PokemonStuffText
+ bookshelf_tile LOBBY, $50, PokemonStuffText
+ bookshelf_tile LOBBY, $52, PokemonStuffText
+ bookshelf_tile SHIP, $36, BookOrSculptureText
+ db -1 ; end
--- a/data/tilesets/collision_tile_ids.asm
+++ b/data/tilesets/collision_tile_ids.asm
@@ -1,82 +1,71 @@
-Underground_Coll::
- db $0b, $0c, $13, $15, $18
+coll_tiles: MACRO
+REPT _NARG
+ db \1
+ shift
+ENDR
db -1 ; end
+ENDM
+Underground_Coll::
+ coll_tiles $0b, $0c, $13, $15, $18
+
Overworld_Coll::
- db $00, $10, $1b, $20, $21, $23, $2c, $2d, $2e, $30, $31, $33, $39, $3c, $3e, $52, $54, $58, $5b
- db -1 ; end
+ coll_tiles $00, $10, $1b, $20, $21, $23, $2c, $2d, $2e, $30, $31, $33, $39, $3c, $3e, $52, $54, $58, $5b
RedsHouse1_Coll::
RedsHouse2_Coll::
- db $01, $02, $03, $11, $12, $13, $14, $1c, $1a
- db -1 ; end
+ coll_tiles $01, $02, $03, $11, $12, $13, $14, $1c, $1a
Mart_Coll::
Pokecenter_Coll::
- db $11, $1a, $1c, $3c, $5e
- db -1 ; end
+ coll_tiles $11, $1a, $1c, $3c, $5e
Dojo_Coll::
Gym_Coll::
- db $11, $16, $19, $2b, $3c, $3d, $3f, $4a, $4c, $4d, $03
- db -1 ; end
+ coll_tiles $11, $16, $19, $2b, $3c, $3d, $3f, $4a, $4c, $4d, $03
Forest_Coll::
- db $1e, $20, $2e, $30, $34, $37, $39, $3a, $40, $51, $52, $5a, $5c, $5e, $5f
- db -1 ; end
+ coll_tiles $1e, $20, $2e, $30, $34, $37, $39, $3a, $40, $51, $52, $5a, $5c, $5e, $5f
House_Coll::
- db $01, $12, $14, $28, $32, $37, $44, $54, $5c
- db -1 ; end
+ coll_tiles $01, $12, $14, $28, $32, $37, $44, $54, $5c
ForestGate_Coll::
Museum_Coll::
Gate_Coll::
- db $01, $12, $14, $1a, $1c, $37, $38, $3b, $3c, $5e
- db -1 ; end
+ coll_tiles $01, $12, $14, $1a, $1c, $37, $38, $3b, $3c, $5e
Ship_Coll::
- db $04, $0d, $17, $1d, $1e, $23, $34, $37, $39, $4a
- db -1 ; end
+ coll_tiles $04, $0d, $17, $1d, $1e, $23, $34, $37, $39, $4a
ShipPort_Coll::
- db $0a, $1a, $32, $3b
- db -1 ; end
+ coll_tiles $0a, $1a, $32, $3b
Cemetery_Coll::
- db $01, $10, $13, $1b, $22, $42, $52
- db -1 ; end
+ coll_tiles $01, $10, $13, $1b, $22, $42, $52
Interior_Coll::
- db $04, $0f, $15, $1f, $3b, $45, $47, $55, $56
- db -1 ; end
+ coll_tiles $04, $0f, $15, $1f, $3b, $45, $47, $55, $56
Cavern_Coll::
- db $05, $15, $18, $1a, $20, $21, $22, $2a, $2d, $30
- db -1 ; end
+ coll_tiles $05, $15, $18, $1a, $20, $21, $22, $2a, $2d, $30
- db -1 ; unused
+ coll_tiles ; unused
Lobby_Coll::
- db $14, $17, $1a, $1c, $20, $38, $45
- db -1 ; end
+ coll_tiles $14, $17, $1a, $1c, $20, $38, $45
Mansion_Coll::
- db $01, $05, $11, $12, $14, $1a, $1c, $2c, $53
- db -1 ; end
+ coll_tiles $01, $05, $11, $12, $14, $1a, $1c, $2c, $53
Lab_Coll::
- db $0c, $26, $16, $1e, $34, $37
- db -1 ; end
+ coll_tiles $0c, $26, $16, $1e, $34, $37
Club_Coll::
- db $0f, $1a, $1f, $26, $28, $29, $2c, $2d, $2e, $2f, $41
- db -1 ; end
+ coll_tiles $0f, $1a, $1f, $26, $28, $29, $2c, $2d, $2e, $2f, $41
Facility_Coll::
- db $01, $10, $11, $13, $1b, $20, $21, $22, $30, $31, $32, $42, $43, $48, $52, $55, $58, $5e
- db -1 ; end
+ coll_tiles $01, $10, $11, $13, $1b, $20, $21, $22, $30, $31, $32, $42, $43, $48, $52, $55, $58, $5e
Plateau_Coll::
- db $1b, $23, $2c, $2d, $3b, $45
- db -1 ; end
+ coll_tiles $1b, $23, $2c, $2d, $3b, $45
--- a/data/tilesets/cut_tree_blocks.asm
+++ b/data/tilesets/cut_tree_blocks.asm
@@ -10,4 +10,4 @@
db $3C, $35
db $3F, $35
db $3D, $36
- db $FF ; list terminator
+ db -1 ; end
--- a/data/tilesets/door_tile_ids.asm
+++ b/data/tilesets/door_tile_ids.asm
@@ -1,48 +1,56 @@
DoorTileIDPointers:
- dbw OVERWORLD, OverworldDoorTileIDs
- dbw FOREST, ForestDoorTileIDs
- dbw MART, MartDoorTileIDs
- dbw HOUSE, HouseDoorTileIDs
- dbw FOREST_GATE, TilesetMuseumDoorTileIDs
- dbw MUSEUM, TilesetMuseumDoorTileIDs
- dbw GATE, TilesetMuseumDoorTileIDs
- dbw SHIP, ShipDoorTileIDs
- dbw LOBBY, LobbyDoorTileIDs
- dbw MANSION, MansionDoorTileIDs
- dbw LAB, LabDoorTileIDs
- dbw FACILITY, FacilityDoorTileIDs
- dbw PLATEAU, PlateauDoorTileIDs
- db $ff
+ dbw OVERWORLD, .OverworldDoorTileIDs
+ dbw FOREST, .ForestDoorTileIDs
+ dbw MART, .MartDoorTileIDs
+ dbw HOUSE, .HouseDoorTileIDs
+ dbw FOREST_GATE, .TilesetMuseumDoorTileIDs
+ dbw MUSEUM, .TilesetMuseumDoorTileIDs
+ dbw GATE, .TilesetMuseumDoorTileIDs
+ dbw SHIP, .ShipDoorTileIDs
+ dbw LOBBY, .LobbyDoorTileIDs
+ dbw MANSION, .MansionDoorTileIDs
+ dbw LAB, .LabDoorTileIDs
+ dbw FACILITY, .FacilityDoorTileIDs
+ dbw PLATEAU, .PlateauDoorTileIDs
+ db -1 ; end
-OverworldDoorTileIDs:
- db $1B,$58,$00
+door_tiles: MACRO
+REPT _NARG
+ db \1
+ shift
+ENDR
+ db 0 ; end
+ENDM
-ForestDoorTileIDs:
- db $3a,$00
+.OverworldDoorTileIDs:
+ door_tiles $1B, $58
-MartDoorTileIDs:
- db $5e,$00
+.ForestDoorTileIDs:
+ door_tiles $3a
-HouseDoorTileIDs:
- db $54,$00
+.MartDoorTileIDs:
+ door_tiles $5e
-TilesetMuseumDoorTileIDs:
- db $3b,$00
+.HouseDoorTileIDs:
+ door_tiles $54
-ShipDoorTileIDs:
- db $1e,$00
+.TilesetMuseumDoorTileIDs:
+ door_tiles $3b
-LobbyDoorTileIDs:
- db $1c,$38,$1a,$00
+.ShipDoorTileIDs:
+ door_tiles $1e
-MansionDoorTileIDs:
- db $1a,$1c,$53,$00
+.LobbyDoorTileIDs:
+ door_tiles $1c, $38, $1a
-LabDoorTileIDs:
- db $34,$00
+.MansionDoorTileIDs:
+ door_tiles $1a, $1c, $53
-FacilityDoorTileIDs:
- db $43,$58,$1b,$00
+.LabDoorTileIDs:
+ door_tiles $34
-PlateauDoorTileIDs:
- db $3b,$1b,$00
+.FacilityDoorTileIDs:
+ door_tiles $43, $58, $1b
+
+.PlateauDoorTileIDs:
+ door_tiles $3b, $1b
--- a/data/tilesets/dungeon_tilesets.asm
+++ b/data/tilesets/dungeon_tilesets.asm
@@ -1,2 +1,13 @@
DungeonTilesets:
- db FOREST, MUSEUM, SHIP, CAVERN, LOBBY, MANSION, GATE, LAB, FACILITY, CEMETERY, GYM, $FF
+ db FOREST
+ db MUSEUM
+ db SHIP
+ db CAVERN
+ db LOBBY
+ db MANSION
+ db GATE
+ db LAB
+ db FACILITY
+ db CEMETERY
+ db GYM
+ db -1 ; end
--- a/data/tilesets/escape_rope_tilesets.asm
+++ b/data/tilesets/escape_rope_tilesets.asm
@@ -1,3 +1,7 @@
EscapeRopeTilesets:
- db FOREST, CEMETERY, CAVERN, FACILITY, INTERIOR
- db $ff ; terminator
+ db FOREST
+ db CEMETERY
+ db CAVERN
+ db FACILITY
+ db INTERIOR
+ db -1 ; end
--- a/data/tilesets/ledge_tiles.asm
+++ b/data/tilesets/ledge_tiles.asm
@@ -1,11 +1,11 @@
LedgeTiles:
- ; (player direction) (tile player standing on) (ledge tile) (input required)
- db SPRITE_FACING_DOWN, $2C,$37,D_DOWN
- db SPRITE_FACING_DOWN, $39,$36,D_DOWN
- db SPRITE_FACING_DOWN, $39,$37,D_DOWN
- db SPRITE_FACING_LEFT, $2C,$27,D_LEFT
- db SPRITE_FACING_LEFT, $39,$27,D_LEFT
- db SPRITE_FACING_RIGHT,$2C,$0D,D_RIGHT
- db SPRITE_FACING_RIGHT,$2C,$1D,D_RIGHT
- db SPRITE_FACING_RIGHT,$39,$0D,D_RIGHT
- db $FF
+ ; player direction, tile player standing on, ledge tile, input required
+ db SPRITE_FACING_DOWN, $2C, $37, D_DOWN
+ db SPRITE_FACING_DOWN, $39, $36, D_DOWN
+ db SPRITE_FACING_DOWN, $39, $37, D_DOWN
+ db SPRITE_FACING_LEFT, $2C, $27, D_LEFT
+ db SPRITE_FACING_LEFT, $39, $27, D_LEFT
+ db SPRITE_FACING_RIGHT, $2C, $0D, D_RIGHT
+ db SPRITE_FACING_RIGHT, $2C, $1D, D_RIGHT
+ db SPRITE_FACING_RIGHT, $39, $0D, D_RIGHT
+ db -1 ; end
--- a/data/tilesets/tileset_headers.asm
+++ b/data/tilesets/tileset_headers.asm
@@ -7,6 +7,7 @@
ENDM
Tilesets:
+; block, gfx, coll, 3 counter tiles, grass tile, permission
tileset Overworld_Block, Overworld_GFX, Overworld_Coll, $FF,$FF,$FF, $52, OUTDOOR
tileset RedsHouse1_Block, RedsHouse1_GFX, RedsHouse1_Coll, $FF,$FF,$FF, $FF, INDOOR
tileset Mart_Block, Mart_GFX, Mart_Coll, $18,$19,$1E, $FF, INDOOR
--- a/data/tilesets/warp_carpet_tile_ids.asm
+++ b/data/tilesets/warp_carpet_tile_ids.asm
@@ -1,17 +1,25 @@
WarpTileListPointers:
- dw .facingDownWarpTiles
- dw .facingUpWarpTiles
- dw .facingLeftWarpTiles
- dw .facingRightWarpTiles
+ dw .FacingDownWarpTiles
+ dw .FacingUpWarpTiles
+ dw .FacingLeftWarpTiles
+ dw .FacingRightWarpTiles
-.facingDownWarpTiles
- db $01,$12,$17,$3D,$04,$18,$33,$FF
+warp_tiles: MACRO
+REPT _NARG
+ db \1
+ shift
+ENDR
+ db -1 ; end
+ENDM
-.facingUpWarpTiles
- db $01,$5C,$FF
+.FacingDownWarpTiles:
+ warp_tiles $01, $12, $17, $3D, $04, $18, $33
-.facingLeftWarpTiles
- db $1A,$4B,$FF
+.FacingUpWarpTiles:
+ warp_tiles $01, $5C
-.facingRightWarpTiles
- db $0F,$4E,$FF
+.FacingLeftWarpTiles:
+ warp_tiles $1A, $4B
+
+.FacingRightWarpTiles:
+ warp_tiles $0F, $4E
--- a/data/tilesets/warp_pad_hole_tile_ids.asm
+++ b/data/tilesets/warp_pad_hole_tile_ids.asm
@@ -1,7 +1,7 @@
-; format: db tileset id, tile id, value to be put in [wStandingOnWarpPadOrHole]
WarpPadAndHoleData:
+; tileset id, tile id, value for [wStandingOnWarpPadOrHole]
db FACILITY, $20, 1 ; warp pad
db FACILITY, $11, 2 ; hole
db CAVERN, $22, 2 ; hole
db INTERIOR, $55, 1 ; warp pad
- db $FF
+ db -1 ; end
--- a/data/tilesets/warp_tile_ids.asm
+++ b/data/tilesets/warp_tile_ids.asm
@@ -1,85 +1,98 @@
WarpTileIDPointers:
- dw OverworldWarpTileIDs
- dw RedsHouse1WarpTileIDs
- dw MartWarpTileIDs
- dw ForestWarpTileIDs
- dw RedsHouse2WarpTileIDs
- dw DojoWarpTileIDs
- dw PokecenterWarpTileIDs
- dw GymWarpTileIDs
- dw HouseWarpTileIDs
- dw ForestGateWarpTileIDs
- dw MuseumWarpTileIDs
- dw UndergroundWarpTileIDs
- dw GateWarpTileIDs
- dw ShipWarpTileIDs
- dw ShipPortWarpTileIDs
- dw CemeteryWarpTileIDs
- dw InteriorWarpTileIDs
- dw CavernWarpTileIDs
- dw LobbyWarpTileIDs
- dw MansionWarpTileIDs
- dw LabWarpTileIDs
- dw ClubWarpTileIDs
- dw FacilityWarpTileIDs
- dw PlateauWarpTileIDs
+ dw .OverworldWarpTileIDs
+ dw .RedsHouse1WarpTileIDs
+ dw .MartWarpTileIDs
+ dw .ForestWarpTileIDs
+ dw .RedsHouse2WarpTileIDs
+ dw .DojoWarpTileIDs
+ dw .PokecenterWarpTileIDs
+ dw .GymWarpTileIDs
+ dw .HouseWarpTileIDs
+ dw .ForestGateWarpTileIDs
+ dw .MuseumWarpTileIDs
+ dw .UndergroundWarpTileIDs
+ dw .GateWarpTileIDs
+ dw .ShipWarpTileIDs
+ dw .ShipPortWarpTileIDs
+ dw .CemeteryWarpTileIDs
+ dw .InteriorWarpTileIDs
+ dw .CavernWarpTileIDs
+ dw .LobbyWarpTileIDs
+ dw .MansionWarpTileIDs
+ dw .LabWarpTileIDs
+ dw .ClubWarpTileIDs
+ dw .FacilityWarpTileIDs
+ dw .PlateauWarpTileIDs
-OverworldWarpTileIDs:
- db $1B,$58,$FF
+.OverworldWarpTileIDs:
+ db $1B, $58
+ db -1 ; end
-ForestGateWarpTileIDs:
-MuseumWarpTileIDs:
-GateWarpTileIDs:
+.ForestGateWarpTileIDs:
+.MuseumWarpTileIDs:
+.GateWarpTileIDs:
db $3B
+ ; fallthrough
+.RedsHouse1WarpTileIDs:
+.RedsHouse2WarpTileIDs:
+ db $1A, $1C
+ db -1 ; end
-RedsHouse1WarpTileIDs:
-RedsHouse2WarpTileIDs:
- db $1A,$1C,$FF
+.MartWarpTileIDs:
+.PokecenterWarpTileIDs:
+ db $5E
+ db -1 ; end
-MartWarpTileIDs:
-PokecenterWarpTileIDs:
- db $5E,$FF
+.ForestWarpTileIDs:
+ db $5A, $5C, $3A
+ db -1 ; end
-ForestWarpTileIDs:
- db $5A,$5C,$3A,$FF
+.DojoWarpTileIDs:
+.GymWarpTileIDs:
+ db $4A
+ db -1 ; end
-DojoWarpTileIDs:
-GymWarpTileIDs:
- db $4A,$FF
+.HouseWarpTileIDs:
+ db $54, $5C, $32
+ db -1 ; end
-HouseWarpTileIDs:
- db $54,$5C,$32,$FF
+.ShipWarpTileIDs:
+ db $37, $39, $1E, $4A
+ db -1 ; end
-ShipWarpTileIDs:
- db $37,$39,$1E,$4A,$FF
+.InteriorWarpTileIDs:
+ db $15, $55, $04
+ db -1 ; end
-InteriorWarpTileIDs:
- db $15,$55,$04,$FF
+.CavernWarpTileIDs:
+ db $18, $1A, $22
+ db -1 ; end
-CavernWarpTileIDs:
- db $18,$1A,$22,$FF
+.LobbyWarpTileIDs:
+ db $1A, $1C, $38
+ db -1 ; end
-LobbyWarpTileIDs:
- db $1A,$1C,$38,$FF
+.MansionWarpTileIDs:
+ db $1A, $1C, $53
+ db -1 ; end
-MansionWarpTileIDs:
- db $1A,$1C,$53,$FF
+.LabWarpTileIDs:
+ db $34
+ db -1 ; end
-LabWarpTileIDs:
- db $34,$FF
-
-FacilityWarpTileIDs:
- db $43,$58,$20
-
-CemeteryWarpTileIDs:
+.FacilityWarpTileIDs:
+ db $43, $58, $20
+ ; fallthrough
+.CemeteryWarpTileIDs:
db $1B
+ ; fallthrough
+.UndergroundWarpTileIDs:
+ db $13
+ db -1 ; end
-UndergroundWarpTileIDs:
- db $13,$FF
-
-PlateauWarpTileIDs:
- db $1B,$3B
-
-ShipPortWarpTileIDs:
-ClubWarpTileIDs:
- db $FF
+.PlateauWarpTileIDs:
+ db $1B, $3B
+ ; fallthrough
+.ShipPortWarpTileIDs:
+.ClubWarpTileIDs:
+ db -1 ; end
--- a/data/tilesets/water_tilesets.asm
+++ b/data/tilesets/water_tilesets.asm
@@ -1,4 +1,12 @@
; tilesets with water
WaterTilesets:
- db OVERWORLD, FOREST, DOJO, GYM, SHIP, SHIP_PORT, CAVERN, FACILITY, PLATEAU
- db $ff ; terminator
+ db OVERWORLD
+ db FOREST
+ db DOJO
+ db GYM
+ db SHIP
+ db SHIP_PORT
+ db CAVERN
+ db FACILITY
+ db PLATEAU
+ db -1 ; end
--- a/data/trainers/ai_pointers.asm
+++ b/data/trainers/ai_pointers.asm
@@ -3,50 +3,50 @@
; first byte, number of times (per Pokémon) it can occur
; next two bytes, pointer to AI subroutine for trainer class
; subroutines are defined in engine/battle/trainer_ai.asm
- dbw 3,GenericAI
- dbw 3,GenericAI
- dbw 3,GenericAI
- dbw 3,GenericAI
- dbw 3,GenericAI
- dbw 3,GenericAI
- dbw 3,GenericAI
- dbw 3,GenericAI
- dbw 3,GenericAI
- dbw 3,GenericAI
- dbw 3,GenericAI
- dbw 3,GenericAI
- dbw 3,JugglerAI ; juggler_x
- dbw 3,GenericAI
- dbw 3,GenericAI
- dbw 3,GenericAI
- dbw 3,GenericAI
- dbw 3,GenericAI
- dbw 3,GenericAI
- dbw 3,GenericAI
- dbw 3,JugglerAI ; juggler
- dbw 3,GenericAI
- dbw 3,GenericAI
- dbw 2,BlackbeltAI ; blackbelt
- dbw 3,GenericAI
- dbw 3,GenericAI
- dbw 1,GenericAI ; chief
- dbw 3,GenericAI
- dbw 1,GiovanniAI ; giovanni
- dbw 3,GenericAI
- dbw 2,CooltrainerMAI ; cooltrainerm
- dbw 1,CooltrainerFAI ; cooltrainerf
- dbw 2,BrunoAI ; bruno
- dbw 5,BrockAI ; brock
- dbw 1,MistyAI ; misty
- dbw 1,LtSurgeAI ; surge
- dbw 1,ErikaAI ; erika
- dbw 2,KogaAI ; koga
- dbw 2,BlaineAI ; blaine
- dbw 1,SabrinaAI ; sabrina
- dbw 3,GenericAI
- dbw 1,Sony2AI ; sony2
- dbw 1,Sony3AI ; sony3
- dbw 2,LoreleiAI ; lorelei
- dbw 3,GenericAI
- dbw 2,AgathaAI ; agatha
- dbw 1,LanceAI ; lance
+ dbw 3, GenericAI
+ dbw 3, GenericAI
+ dbw 3, GenericAI
+ dbw 3, GenericAI
+ dbw 3, GenericAI
+ dbw 3, GenericAI
+ dbw 3, GenericAI
+ dbw 3, GenericAI
+ dbw 3, GenericAI
+ dbw 3, GenericAI
+ dbw 3, GenericAI
+ dbw 3, GenericAI
+ dbw 3, JugglerAI ; juggler_x
+ dbw 3, GenericAI
+ dbw 3, GenericAI
+ dbw 3, GenericAI
+ dbw 3, GenericAI
+ dbw 3, GenericAI
+ dbw 3, GenericAI
+ dbw 3, GenericAI
+ dbw 3, JugglerAI ; juggler
+ dbw 3, GenericAI
+ dbw 3, GenericAI
+ dbw 2, BlackbeltAI ; blackbelt
+ dbw 3, GenericAI
+ dbw 3, GenericAI
+ dbw 1, GenericAI ; chief
+ dbw 3, GenericAI
+ dbw 1, GiovanniAI ; giovanni
+ dbw 3, GenericAI
+ dbw 2, CooltrainerMAI ; cooltrainerm
+ dbw 1, CooltrainerFAI ; cooltrainerf
+ dbw 2, BrunoAI ; bruno
+ dbw 5, BrockAI ; brock
+ dbw 1, MistyAI ; misty
+ dbw 1, LtSurgeAI ; surge
+ dbw 1, ErikaAI ; erika
+ dbw 2, KogaAI ; koga
+ dbw 2, BlaineAI ; blaine
+ dbw 1, SabrinaAI ; sabrina
+ dbw 3, GenericAI
+ dbw 1, Sony2AI ; sony2
+ dbw 1, Sony3AI ; sony3
+ dbw 2, LoreleiAI ; lorelei
+ dbw 3, GenericAI
+ dbw 2, AgathaAI ; agatha
+ dbw 1, LanceAI ; lance
--- a/data/trainers/encounter_types.asm
+++ b/data/trainers/encounter_types.asm
@@ -3,7 +3,7 @@
db OPP_JR_TRAINER_F
db OPP_BEAUTY
db OPP_COOLTRAINER_F
- db $FF
+ db -1 ; end
EvilTrainerList::
db OPP_JUGGLER_X
@@ -14,4 +14,4 @@
db OPP_SCIENTIST
db OPP_GIOVANNI
db OPP_ROCKET
- db $FF
+ db -1 ; end
--- a/data/trainers/move_choices.asm
+++ b/data/trainers/move_choices.asm
@@ -1,50 +1,57 @@
+move_choices: MACRO
+REPT _NARG
+ db \1
+ shift
+ENDR
+ db 0 ; end
+ENDM
+
; move choice modification methods that are applied for each trainer class
-; 0 is sentinel value
TrainerClassMoveChoiceModifications:
- db 0 ; YOUNGSTER
- db 1,0 ; BUG CATCHER
- db 1,0 ; LASS
- db 1,3,0 ; SAILOR
- db 1,0 ; JR_TRAINER_M
- db 1,0 ; JR_TRAINER_F
- db 1,2,3,0; POKEMANIAC
- db 1,2,0 ; SUPER_NERD
- db 1,0 ; HIKER
- db 1,0 ; BIKER
- db 1,3,0 ; BURGLAR
- db 1,0 ; ENGINEER
- db 1,2,0 ; JUGGLER_X
- db 1,3,0 ; FISHER
- db 1,3,0 ; SWIMMER
- db 0 ; CUE_BALL
- db 1,0 ; GAMBLER
- db 1,3,0 ; BEAUTY
- db 1,2,0 ; PSYCHIC_TR
- db 1,3,0 ; ROCKER
- db 1,0 ; JUGGLER
- db 1,0 ; TAMER
- db 1,0 ; BIRD_KEEPER
- db 1,0 ; BLACKBELT
- db 1,0 ; SONY1
- db 1,3,0 ; PROF_OAK
- db 1,2,0 ; CHIEF
- db 1,2,0 ; SCIENTIST
- db 1,3,0 ; GIOVANNI
- db 1,0 ; ROCKET
- db 1,3,0 ; COOLTRAINER_M
- db 1,3,0 ; COOLTRAINER_F
- db 1,0 ; BRUNO
- db 1,0 ; BROCK
- db 1,3,0 ; MISTY
- db 1,3,0 ; LT_SURGE
- db 1,3,0 ; ERIKA
- db 1,3,0 ; KOGA
- db 1,3,0 ; BLAINE
- db 1,3,0 ; SABRINA
- db 1,2,0 ; GENTLEMAN
- db 1,3,0 ; SONY2
- db 1,3,0 ; SONY3
- db 1,2,3,0; LORELEI
- db 1,0 ; CHANNELER
- db 1,0 ; AGATHA
- db 1,3,0 ; LANCE
+ move_choices ; YOUNGSTER
+ move_choices 1 ; BUG CATCHER
+ move_choices 1 ; LASS
+ move_choices 1, 3 ; SAILOR
+ move_choices 1 ; JR_TRAINER_M
+ move_choices 1 ; JR_TRAINER_F
+ move_choices 1, 2, 3 ; POKEMANIAC
+ move_choices 1, 2 ; SUPER_NERD
+ move_choices 1 ; HIKER
+ move_choices 1 ; BIKER
+ move_choices 1, 3 ; BURGLAR
+ move_choices 1 ; ENGINEER
+ move_choices 1, 2 ; JUGGLER_X
+ move_choices 1, 3 ; FISHER
+ move_choices 1, 3 ; SWIMMER
+ move_choices ; CUE_BALL
+ move_choices 1 ; GAMBLER
+ move_choices 1, 3 ; BEAUTY
+ move_choices 1, 2 ; PSYCHIC_TR
+ move_choices 1, 3 ; ROCKER
+ move_choices 1 ; JUGGLER
+ move_choices 1 ; TAMER
+ move_choices 1 ; BIRD_KEEPER
+ move_choices 1 ; BLACKBELT
+ move_choices 1 ; SONY1
+ move_choices 1, 3 ; PROF_OAK
+ move_choices 1, 2 ; CHIEF
+ move_choices 1, 2 ; SCIENTIST
+ move_choices 1, 3 ; GIOVANNI
+ move_choices 1 ; ROCKET
+ move_choices 1, 3 ; COOLTRAINER_M
+ move_choices 1, 3 ; COOLTRAINER_F
+ move_choices 1 ; BRUNO
+ move_choices 1 ; BROCK
+ move_choices 1, 3 ; MISTY
+ move_choices 1, 3 ; LT_SURGE
+ move_choices 1, 3 ; ERIKA
+ move_choices 1, 3 ; KOGA
+ move_choices 1, 3 ; BLAINE
+ move_choices 1, 3 ; SABRINA
+ move_choices 1, 2 ; GENTLEMAN
+ move_choices 1, 3 ; SONY2
+ move_choices 1, 3 ; SONY3
+ move_choices 1, 2, 3 ; LORELEI
+ move_choices 1 ; CHANNELER
+ move_choices 1 ; AGATHA
+ move_choices 1, 3 ; LANCE
--- a/data/trainers/name_pointers.asm
+++ b/data/trainers/name_pointers.asm
@@ -1,37 +1,37 @@
TrainerNamePointers:
; what is the point of these?
- dw YoungsterName
- dw BugCatcherName
- dw LassName
+ dw .YoungsterName
+ dw .BugCatcherName
+ dw .LassName
dw wTrainerName
- dw JrTrainerMName
- dw JrTrainerFName
- dw PokemaniacName
- dw SuperNerdName
+ dw .JrTrainerMName
+ dw .JrTrainerFName
+ dw .PokemaniacName
+ dw .SuperNerdName
dw wTrainerName
dw wTrainerName
- dw BurglarName
- dw EngineerName
- dw JugglerXName
+ dw .BurglarName
+ dw .EngineerName
+ dw .JugglerXName
dw wTrainerName
- dw SwimmerName
+ dw .SwimmerName
dw wTrainerName
dw wTrainerName
- dw BeautyName
+ dw .BeautyName
dw wTrainerName
- dw RockerName
- dw JugglerName
+ dw .RockerName
+ dw .JugglerName
dw wTrainerName
dw wTrainerName
- dw BlackbeltName
+ dw .BlackbeltName
dw wTrainerName
- dw ProfOakName
- dw ChiefName
- dw ScientistName
+ dw .ProfOakName
+ dw .ChiefName
+ dw .ScientistName
dw wTrainerName
- dw RocketName
- dw CooltrainerMName
- dw CooltrainerFName
+ dw .RocketName
+ dw .CooltrainerMName
+ dw .CooltrainerFName
dw wTrainerName
dw wTrainerName
dw wTrainerName
@@ -48,45 +48,24 @@
dw wTrainerName
dw wTrainerName
-YoungsterName:
- db "YOUNGSTER@"
-BugCatcherName:
- db "BUG CATCHER@"
-LassName:
- db "LASS@"
-JrTrainerMName:
- db "JR.TRAINER♂@"
-JrTrainerFName:
- db "JR.TRAINER♀@"
-PokemaniacName:
- db "POKéMANIAC@"
-SuperNerdName:
- db "SUPER NERD@"
-BurglarName:
- db "BURGLAR@"
-EngineerName:
- db "ENGINEER@"
-JugglerXName:
- db "JUGGLER@"
-SwimmerName:
- db "SWIMMER@"
-BeautyName:
- db "BEAUTY@"
-RockerName:
- db "ROCKER@"
-JugglerName:
- db "JUGGLER@"
-BlackbeltName:
- db "BLACKBELT@"
-ProfOakName:
- db "PROF.OAK@"
-ChiefName:
- db "CHIEF@"
-ScientistName:
- db "SCIENTIST@"
-RocketName:
- db "ROCKET@"
-CooltrainerMName:
- db "COOLTRAINER♂@"
-CooltrainerFName:
- db "COOLTRAINER♀@"
+.YoungsterName: db "YOUNGSTER@"
+.BugCatcherName: db "BUG CATCHER@"
+.LassName: db "LASS@"
+.JrTrainerMName: db "JR.TRAINER♂@"
+.JrTrainerFName: db "JR.TRAINER♀@"
+.PokemaniacName: db "POKéMANIAC@"
+.SuperNerdName: db "SUPER NERD@"
+.BurglarName: db "BURGLAR@"
+.EngineerName: db "ENGINEER@"
+.JugglerXName: db "JUGGLER@"
+.SwimmerName: db "SWIMMER@"
+.BeautyName: db "BEAUTY@"
+.RockerName: db "ROCKER@"
+.JugglerName: db "JUGGLER@"
+.BlackbeltName: db "BLACKBELT@"
+.ProfOakName: db "PROF.OAK@"
+.ChiefName: db "CHIEF@"
+.ScientistName: db "SCIENTIST@"
+.RocketName: db "ROCKET@"
+.CooltrainerMName: db "COOLTRAINER♂@"
+.CooltrainerFName: db "COOLTRAINER♀@"
--- a/data/trainers/parties.asm
+++ b/data/trainers/parties.asm
@@ -47,216 +47,225 @@
dw AgathaData
dw LanceData
-; if first byte != FF, then
+; if first byte != $FF, then
; first byte is level (of all pokemon on this team)
; all the next bytes are pokemon species
; null-terminated
-; if first byte == FF, then
- ; first byte is FF (obviously)
+; if first byte == $FF, then
+ ; first byte is $FF (obviously)
; every next two bytes are a level and species
; null-terminated
YoungsterData:
; Route 3
- db 11,RATTATA,EKANS,0
- db 14,SPEAROW,0
+ db 11, RATTATA, EKANS, 0
+ db 14, SPEAROW, 0
; Mt. Moon 1F
- db 10,RATTATA,RATTATA,ZUBAT,0
+ db 10, RATTATA, RATTATA, ZUBAT, 0
; Route 24
- db 14,RATTATA,EKANS,ZUBAT,0
+ db 14, RATTATA, EKANS, ZUBAT, 0
; Route 25
- db 15,RATTATA,SPEAROW,0
- db 17,SLOWPOKE,0
- db 14,EKANS,SANDSHREW,0
+ db 15, RATTATA, SPEAROW, 0
+ db 17, SLOWPOKE, 0
+ db 14, EKANS, SANDSHREW, 0
; SS Anne 1F Rooms
- db 21,NIDORAN_M,0
+ db 21, NIDORAN_M, 0
; Route 11
- db 21,EKANS,0
- db 19,SANDSHREW,ZUBAT,0
- db 17,RATTATA,RATTATA,RATICATE,0
- db 18,NIDORAN_M,NIDORINO,0
+ db 21, EKANS, 0
+ db 19, SANDSHREW, ZUBAT, 0
+ db 17, RATTATA, RATTATA, RATICATE, 0
+ db 18, NIDORAN_M, NIDORINO, 0
; Unused
- db 17,SPEAROW,RATTATA,RATTATA,SPEAROW,0
+ db 17, SPEAROW, RATTATA, RATTATA, SPEAROW, 0
+
BugCatcherData:
; Viridian Forest
- db 6,WEEDLE,CATERPIE,0
- db 7,WEEDLE,KAKUNA,WEEDLE,0
- db 9,WEEDLE,0
+ db 6, WEEDLE, CATERPIE, 0
+ db 7, WEEDLE, KAKUNA, WEEDLE, 0
+ db 9, WEEDLE, 0
; Route 3
- db 10,CATERPIE,WEEDLE,CATERPIE,0
- db 9,WEEDLE,KAKUNA,CATERPIE,METAPOD,0
- db 11,CATERPIE,METAPOD,0
+ db 10, CATERPIE, WEEDLE, CATERPIE, 0
+ db 9, WEEDLE, KAKUNA, CATERPIE, METAPOD, 0
+ db 11, CATERPIE, METAPOD, 0
; Mt. Moon 1F
- db 11,WEEDLE,KAKUNA,0
- db 10,CATERPIE,METAPOD,CATERPIE,0
+ db 11, WEEDLE, KAKUNA, 0
+ db 10, CATERPIE, METAPOD, CATERPIE, 0
; Route 24
- db 14,CATERPIE,WEEDLE,0
+ db 14, CATERPIE, WEEDLE, 0
; Route 6
- db 16,WEEDLE,CATERPIE,WEEDLE,0
- db 20,BUTTERFREE,0
+ db 16, WEEDLE, CATERPIE, WEEDLE, 0
+ db 20, BUTTERFREE, 0
; Unused
- db 18,METAPOD,CATERPIE,VENONAT,0
+ db 18, METAPOD, CATERPIE, VENONAT, 0
; Route 9
- db 19,BEEDRILL,BEEDRILL,0
- db 20,CATERPIE,WEEDLE,VENONAT,0
+ db 19, BEEDRILL, BEEDRILL, 0
+ db 20, CATERPIE, WEEDLE, VENONAT, 0
+
LassData:
; Route 3
- db 9,PIDGEY,PIDGEY,0
- db 10,RATTATA,NIDORAN_M,0
- db 14,JIGGLYPUFF,0
+ db 9, PIDGEY, PIDGEY, 0
+ db 10, RATTATA, NIDORAN_M, 0
+ db 14, JIGGLYPUFF, 0
; Route 4
- db 31,PARAS,PARAS,PARASECT,0
+ db 31, PARAS, PARAS, PARASECT, 0
; Mt. Moon 1F
- db 11,ODDISH,BELLSPROUT,0
- db 14,CLEFAIRY,0
+ db 11, ODDISH, BELLSPROUT, 0
+ db 14, CLEFAIRY, 0
; Route 24
- db 16,PIDGEY,NIDORAN_F,0
- db 14,PIDGEY,NIDORAN_F,0
+ db 16, PIDGEY, NIDORAN_F, 0
+ db 14, PIDGEY, NIDORAN_F, 0
; Route 25
- db 15,NIDORAN_M,NIDORAN_F,0
- db 13,ODDISH,PIDGEY,ODDISH,0
+ db 15, NIDORAN_M, NIDORAN_F, 0
+ db 13, ODDISH, PIDGEY, ODDISH, 0
; SS Anne 1F Rooms
- db 18,PIDGEY,NIDORAN_F,0
+ db 18, PIDGEY, NIDORAN_F, 0
; SS Anne 2F Rooms
- db 18,RATTATA,PIKACHU,0
+ db 18, RATTATA, PIKACHU, 0
; Route 8
- db 23,NIDORAN_F,NIDORINA,0
- db 24,MEOWTH,MEOWTH,MEOWTH,0
- db 19,PIDGEY,RATTATA,NIDORAN_M,MEOWTH,PIKACHU,0
- db 22,CLEFAIRY,CLEFAIRY,0
+ db 23, NIDORAN_F, NIDORINA, 0
+ db 24, MEOWTH, MEOWTH, MEOWTH, 0
+ db 19, PIDGEY, RATTATA, NIDORAN_M, MEOWTH, PIKACHU, 0
+ db 22, CLEFAIRY, CLEFAIRY, 0
; Celadon Gym
- db 23,BELLSPROUT,WEEPINBELL,0
- db 23,ODDISH,GLOOM,0
+ db 23, BELLSPROUT, WEEPINBELL, 0
+ db 23, ODDISH, GLOOM, 0
+
SailorData:
; SS Anne Stern
- db 18,MACHOP,SHELLDER,0
- db 17,MACHOP,TENTACOOL,0
+ db 18, MACHOP, SHELLDER, 0
+ db 17, MACHOP, TENTACOOL, 0
; SS Anne B1F Rooms
- db 21,SHELLDER,0
- db 17,HORSEA,SHELLDER,TENTACOOL,0
- db 18,TENTACOOL,STARYU,0
- db 17,HORSEA,HORSEA,HORSEA,0
- db 20,MACHOP,0
+ db 21, SHELLDER, 0
+ db 17, HORSEA, SHELLDER, TENTACOOL, 0
+ db 18, TENTACOOL, STARYU, 0
+ db 17, HORSEA, HORSEA, HORSEA, 0
+ db 20, MACHOP, 0
; Vermilion Gym
- db 21,PIKACHU,PIKACHU,0
+ db 21, PIKACHU, PIKACHU, 0
+
JrTrainerMData:
; Pewter Gym
- db 11,DIGLETT,SANDSHREW,0
+ db 11, DIGLETT, SANDSHREW, 0
; Route 24/Route 25
- db 14,RATTATA,EKANS,0
+ db 14, RATTATA, EKANS, 0
; Route 24
- db 18,MANKEY,0
+ db 18, MANKEY, 0
; Route 6
- db 20,SQUIRTLE,0
- db 16,SPEAROW,RATICATE,0
+ db 20, SQUIRTLE, 0
+ db 16, SPEAROW, RATICATE, 0
; Unused
- db 18,DIGLETT,DIGLETT,SANDSHREW,0
+ db 18, DIGLETT, DIGLETT, SANDSHREW, 0
; Route 9
- db 21,GROWLITHE,CHARMANDER,0
- db 19,RATTATA,DIGLETT,EKANS,SANDSHREW,0
+ db 21, GROWLITHE, CHARMANDER, 0
+ db 19, RATTATA, DIGLETT, EKANS, SANDSHREW, 0
; Route 12
- db 29,NIDORAN_M,NIDORINO,0
+ db 29, NIDORAN_M, NIDORINO, 0
+
JrTrainerFData:
; Cerulean Gym
- db 19,GOLDEEN,0
+ db 19, GOLDEEN, 0
; Route 6
- db 16,RATTATA,PIKACHU,0
- db 16,PIDGEY,PIDGEY,PIDGEY,0
+ db 16, RATTATA, PIKACHU, 0
+ db 16, PIDGEY, PIDGEY, PIDGEY, 0
; Unused
- db 22,BULBASAUR,0
+ db 22, BULBASAUR, 0
; Route 9
- db 18,ODDISH,BELLSPROUT,ODDISH,BELLSPROUT,0
- db 23,MEOWTH,0
+ db 18, ODDISH, BELLSPROUT, ODDISH, BELLSPROUT, 0
+ db 23, MEOWTH, 0
; Route 10
- db 20,PIKACHU,CLEFAIRY,0
- db 21,PIDGEY,PIDGEOTTO,0
+ db 20, PIKACHU, CLEFAIRY, 0
+ db 21, PIDGEY, PIDGEOTTO, 0
; Rock Tunnel B1F
- db 21,JIGGLYPUFF,PIDGEY,MEOWTH,0
- db 22,ODDISH,BULBASAUR,0
+ db 21, JIGGLYPUFF, PIDGEY, MEOWTH, 0
+ db 22, ODDISH, BULBASAUR, 0
; Celadon Gym
- db 24,BULBASAUR,IVYSAUR,0
+ db 24, BULBASAUR, IVYSAUR, 0
; Route 13
- db 24,PIDGEY,MEOWTH,RATTATA,PIKACHU,MEOWTH,0
- db 30,POLIWAG,POLIWAG,0
- db 27,PIDGEY,MEOWTH,PIDGEY,PIDGEOTTO,0
- db 28,GOLDEEN,POLIWAG,HORSEA,0
+ db 24, PIDGEY, MEOWTH, RATTATA, PIKACHU, MEOWTH, 0
+ db 30, POLIWAG, POLIWAG, 0
+ db 27, PIDGEY, MEOWTH, PIDGEY, PIDGEOTTO, 0
+ db 28, GOLDEEN, POLIWAG, HORSEA, 0
; Route 20
- db 31,GOLDEEN,SEAKING,0
+ db 31, GOLDEEN, SEAKING, 0
; Rock Tunnel 1F
- db 22,BELLSPROUT,CLEFAIRY,0
- db 20,MEOWTH,ODDISH,PIDGEY,0
- db 19,PIDGEY,RATTATA,RATTATA,BELLSPROUT,0
+ db 22, BELLSPROUT, CLEFAIRY, 0
+ db 20, MEOWTH, ODDISH, PIDGEY, 0
+ db 19, PIDGEY, RATTATA, RATTATA, BELLSPROUT, 0
; Route 15
- db 28,GLOOM,ODDISH,ODDISH,0
- db 29,PIKACHU,RAICHU,0
- db 33,CLEFAIRY,0
- db 29,BELLSPROUT,ODDISH,TANGELA,0
+ db 28, GLOOM, ODDISH, ODDISH, 0
+ db 29, PIKACHU, RAICHU, 0
+ db 33, CLEFAIRY, 0
+ db 29, BELLSPROUT, ODDISH, TANGELA, 0
; Route 20
- db 30,TENTACOOL,HORSEA,SEEL,0
+ db 30, TENTACOOL, HORSEA, SEEL, 0
+
PokemaniacData:
; Route 10
- db 30,RHYHORN,LICKITUNG,0
- db 20,CUBONE,SLOWPOKE,0
+ db 30, RHYHORN, LICKITUNG, 0
+ db 20, CUBONE, SLOWPOKE, 0
; Rock Tunnel B1F
- db 20,SLOWPOKE,SLOWPOKE,SLOWPOKE,0
- db 22,CHARMANDER,CUBONE,0
- db 25,SLOWPOKE,0
+ db 20, SLOWPOKE, SLOWPOKE, SLOWPOKE, 0
+ db 22, CHARMANDER, CUBONE, 0
+ db 25, SLOWPOKE, 0
; Victory Road 2F
- db 40,CHARMELEON,LAPRAS,LICKITUNG,0
+ db 40, CHARMELEON, LAPRAS, LICKITUNG, 0
; Rock Tunnel 1F
- db 23,CUBONE,SLOWPOKE,0
+ db 23, CUBONE, SLOWPOKE, 0
+
SuperNerdData:
; Mt. Moon 1F
- db 11,MAGNEMITE,VOLTORB,0
+ db 11, MAGNEMITE, VOLTORB, 0
; Mt. Moon B2F
- db 12,GRIMER,VOLTORB,KOFFING,0
+ db 12, GRIMER, VOLTORB, KOFFING, 0
; Route 8
- db 20,VOLTORB,KOFFING,VOLTORB,MAGNEMITE,0
- db 22,GRIMER,MUK,GRIMER,0
- db 26,KOFFING,0
+ db 20, VOLTORB, KOFFING, VOLTORB, MAGNEMITE, 0
+ db 22, GRIMER, MUK, GRIMER, 0
+ db 26, KOFFING, 0
; Unused
- db 22,KOFFING,MAGNEMITE,WEEZING,0
- db 20,MAGNEMITE,MAGNEMITE,KOFFING,MAGNEMITE,0
- db 24,MAGNEMITE,VOLTORB,0
+ db 22, KOFFING, MAGNEMITE, WEEZING, 0
+ db 20, MAGNEMITE, MAGNEMITE, KOFFING, MAGNEMITE, 0
+ db 24, MAGNEMITE, VOLTORB, 0
; Cinnabar Gym
- db 36,VULPIX,VULPIX,NINETALES,0
- db 34,PONYTA,CHARMANDER,VULPIX,GROWLITHE,0
- db 41,RAPIDASH,0
- db 37,GROWLITHE,VULPIX,0
+ db 36, VULPIX, VULPIX, NINETALES, 0
+ db 34, PONYTA, CHARMANDER, VULPIX, GROWLITHE, 0
+ db 41, RAPIDASH, 0
+ db 37, GROWLITHE, VULPIX, 0
+
HikerData:
; Mt. Moon 1F
- db 10,GEODUDE,GEODUDE,ONIX,0
+ db 10, GEODUDE, GEODUDE, ONIX, 0
; Route 25
- db 15,MACHOP,GEODUDE,0
- db 13,GEODUDE,GEODUDE,MACHOP,GEODUDE,0
- db 17,ONIX,0
+ db 15, MACHOP, GEODUDE, 0
+ db 13, GEODUDE, GEODUDE, MACHOP, GEODUDE, 0
+ db 17, ONIX, 0
; Route 9
- db 21,GEODUDE,ONIX,0
- db 20,GEODUDE,MACHOP,GEODUDE,0
+ db 21, GEODUDE, ONIX, 0
+ db 20, GEODUDE, MACHOP, GEODUDE, 0
; Route 10
- db 21,GEODUDE,ONIX,0
- db 19,ONIX,GRAVELER,0
+ db 21, GEODUDE, ONIX, 0
+ db 19, ONIX, GRAVELER, 0
; Rock Tunnel B1F
- db 21,GEODUDE,GEODUDE,GRAVELER,0
- db 25,GEODUDE,0
+ db 21, GEODUDE, GEODUDE, GRAVELER, 0
+ db 25, GEODUDE, 0
; Route 9/Rock Tunnel B1F
- db 20,MACHOP,ONIX,0
+ db 20, MACHOP, ONIX, 0
; Rock Tunnel 1F
- db 19,GEODUDE,MACHOP,GEODUDE,GEODUDE,0
- db 20,ONIX,ONIX,GEODUDE,0
- db 21,GEODUDE,GRAVELER,0
+ db 19, GEODUDE, MACHOP, GEODUDE, GEODUDE, 0
+ db 20, ONIX, ONIX, GEODUDE, 0
+ db 21, GEODUDE, GRAVELER, 0
+
BikerData:
; Route 13
- db 28,KOFFING,KOFFING,KOFFING,0
+ db 28, KOFFING, KOFFING, KOFFING, 0
; Route 14
- db 29,KOFFING,GRIMER,0
+ db 29, KOFFING, GRIMER, 0
; Route 15
- db 25,KOFFING,KOFFING,WEEZING,KOFFING,GRIMER,0
- db 28,KOFFING,GRIMER,WEEZING,0
+ db 25, KOFFING, KOFFING, WEEZING, KOFFING, GRIMER, 0
+ db 28, KOFFING, GRIMER, WEEZING, 0
; Route 16
- db 29,GRIMER,KOFFING,0
- db 33,WEEZING,0
- db 26,GRIMER,GRIMER,GRIMER,GRIMER,0
+ db 29, GRIMER, KOFFING, 0
+ db 33, WEEZING, 0
+ db 26, GRIMER, GRIMER, GRIMER, GRIMER, 0
; Route 17
; From https://www.smogon.com/smog/issue27/glitch:
; 0E:5FC2 is offset of the ending 0 for this first Biker on Route 17.
@@ -265,432 +274,469 @@
; (BaseStats = $43DE and BANK(BaseStats) = $0E.)
; Finally, PokedexOrder lists 0 as the dex ID for every MissingNo.
; The result is that this data gets interpreted as the base stats
- ; for MissingNo: 0,33,MUK,0,29,VOLTORB,VOLTORB,0,...,28,GRIMER,GRIMER.
- db 28,WEEZING,KOFFING,WEEZING,0
- db 33,MUK,0
- db 29,VOLTORB,VOLTORB,0
- db 29,WEEZING,MUK,0
- db 25,KOFFING,WEEZING,KOFFING,KOFFING,WEEZING,0
+ ; for MissingNo: 0, 33, MUK, 0, 29, VOLTORB, VOLTORB, 0, ..., 28, GRIMER, GRIMER.
+ db 28, WEEZING, KOFFING, WEEZING, 0
+ db 33, MUK, 0
+ db 29, VOLTORB, VOLTORB, 0
+ db 29, WEEZING, MUK, 0
+ db 25, KOFFING, WEEZING, KOFFING, KOFFING, WEEZING, 0
; Route 14
- db 26,KOFFING,KOFFING,GRIMER,KOFFING,0
- db 28,GRIMER,GRIMER,KOFFING,0
- db 29,KOFFING,MUK,0
+ db 26, KOFFING, KOFFING, GRIMER, KOFFING, 0
+ db 28, GRIMER, GRIMER, KOFFING, 0
+ db 29, KOFFING, MUK, 0
+
BurglarData:
; Unused
- db 29,GROWLITHE,VULPIX,0
- db 33,GROWLITHE,0
- db 28,VULPIX,CHARMANDER,PONYTA,0
+ db 29, GROWLITHE, VULPIX, 0
+ db 33, GROWLITHE, 0
+ db 28, VULPIX, CHARMANDER, PONYTA, 0
; Cinnabar Gym
- db 36,GROWLITHE,VULPIX,NINETALES,0
- db 41,PONYTA,0
- db 37,VULPIX,GROWLITHE,0
+ db 36, GROWLITHE, VULPIX, NINETALES, 0
+ db 41, PONYTA, 0
+ db 37, VULPIX, GROWLITHE, 0
; Mansion 2F
- db 34,CHARMANDER,CHARMELEON,0
+ db 34, CHARMANDER, CHARMELEON, 0
; Mansion 3F
- db 38,NINETALES,0
+ db 38, NINETALES, 0
; Mansion B1F
- db 34,GROWLITHE,PONYTA,0
+ db 34, GROWLITHE, PONYTA, 0
+
EngineerData:
; Unused
- db 21,VOLTORB,MAGNEMITE,0
+ db 21, VOLTORB, MAGNEMITE, 0
; Route 11
- db 21,MAGNEMITE,0
- db 18,MAGNEMITE,MAGNEMITE,MAGNETON,0
+ db 21, MAGNEMITE, 0
+ db 18, MAGNEMITE, MAGNEMITE, MAGNETON, 0
+
Juggler1Data:
; none
+
FisherData:
; SS Anne 2F Rooms
- db 17,GOLDEEN,TENTACOOL,GOLDEEN,0
+ db 17, GOLDEEN, TENTACOOL, GOLDEEN, 0
; SS Anne B1F Rooms
- db 17,TENTACOOL,STARYU,SHELLDER,0
+ db 17, TENTACOOL, STARYU, SHELLDER, 0
; Route 12
- db 22,GOLDEEN,POLIWAG,GOLDEEN,0
- db 24,TENTACOOL,GOLDEEN,0
- db 27,GOLDEEN,0
- db 21,POLIWAG,SHELLDER,GOLDEEN,HORSEA,0
+ db 22, GOLDEEN, POLIWAG, GOLDEEN, 0
+ db 24, TENTACOOL, GOLDEEN, 0
+ db 27, GOLDEEN, 0
+ db 21, POLIWAG, SHELLDER, GOLDEEN, HORSEA, 0
; Route 21
- db 28,SEAKING,GOLDEEN,SEAKING,SEAKING,0
- db 31,SHELLDER,CLOYSTER,0
- db 27,MAGIKARP,MAGIKARP,MAGIKARP,MAGIKARP,MAGIKARP,MAGIKARP,0
- db 33,SEAKING,GOLDEEN,0
+ db 28, SEAKING, GOLDEEN, SEAKING, SEAKING, 0
+ db 31, SHELLDER, CLOYSTER, 0
+ db 27, MAGIKARP, MAGIKARP, MAGIKARP, MAGIKARP, MAGIKARP, MAGIKARP, 0
+ db 33, SEAKING, GOLDEEN, 0
; Route 12
- db 24,MAGIKARP,MAGIKARP,0
+ db 24, MAGIKARP, MAGIKARP, 0
+
SwimmerData:
; Cerulean Gym
- db 16,HORSEA,SHELLDER,0
+ db 16, HORSEA, SHELLDER, 0
; Route 19
- db 30,TENTACOOL,SHELLDER,0
- db 29,GOLDEEN,HORSEA,STARYU,0
- db 30,POLIWAG,POLIWHIRL,0
- db 27,HORSEA,TENTACOOL,TENTACOOL,GOLDEEN,0
- db 29,GOLDEEN,SHELLDER,SEAKING,0
- db 30,HORSEA,HORSEA,0
- db 27,TENTACOOL,TENTACOOL,STARYU,HORSEA,TENTACRUEL,0
+ db 30, TENTACOOL, SHELLDER, 0
+ db 29, GOLDEEN, HORSEA, STARYU, 0
+ db 30, POLIWAG, POLIWHIRL, 0
+ db 27, HORSEA, TENTACOOL, TENTACOOL, GOLDEEN, 0
+ db 29, GOLDEEN, SHELLDER, SEAKING, 0
+ db 30, HORSEA, HORSEA, 0
+ db 27, TENTACOOL, TENTACOOL, STARYU, HORSEA, TENTACRUEL, 0
; Route 20
- db 31,SHELLDER,CLOYSTER,0
- db 35,STARYU,0
- db 28,HORSEA,HORSEA,SEADRA,HORSEA,0
+ db 31, SHELLDER, CLOYSTER, 0
+ db 35, STARYU, 0
+ db 28, HORSEA, HORSEA, SEADRA, HORSEA, 0
; Route 21
- db 33,SEADRA,TENTACRUEL,0
- db 37,STARMIE,0
- db 33,STARYU,WARTORTLE,0
- db 32,POLIWHIRL,TENTACOOL,SEADRA,0
+ db 33, SEADRA, TENTACRUEL, 0
+ db 37, STARMIE, 0
+ db 33, STARYU, WARTORTLE, 0
+ db 32, POLIWHIRL, TENTACOOL, SEADRA, 0
+
CueBallData:
; Route 16
- db 28,MACHOP,MANKEY,MACHOP,0
- db 29,MANKEY,MACHOP,0
- db 33,MACHOP,0
+ db 28, MACHOP, MANKEY, MACHOP, 0
+ db 29, MANKEY, MACHOP, 0
+ db 33, MACHOP, 0
; Route 17
- db 29,MANKEY,PRIMEAPE,0
- db 29,MACHOP,MACHOKE,0
- db 33,MACHOKE,0
- db 26,MANKEY,MANKEY,MACHOKE,MACHOP,0
- db 29,PRIMEAPE,MACHOKE,0
+ db 29, MANKEY, PRIMEAPE, 0
+ db 29, MACHOP, MACHOKE, 0
+ db 33, MACHOKE, 0
+ db 26, MANKEY, MANKEY, MACHOKE, MACHOP, 0
+ db 29, PRIMEAPE, MACHOKE, 0
; Route 21
- db 31,TENTACOOL,TENTACOOL,TENTACRUEL,0
+ db 31, TENTACOOL, TENTACOOL, TENTACRUEL, 0
+
GamblerData:
; Route 11
- db 18,POLIWAG,HORSEA,0
- db 18,BELLSPROUT,ODDISH,0
- db 18,VOLTORB,MAGNEMITE,0
- db 18,GROWLITHE,VULPIX,0
+ db 18, POLIWAG, HORSEA, 0
+ db 18, BELLSPROUT, ODDISH, 0
+ db 18, VOLTORB, MAGNEMITE, 0
+ db 18, GROWLITHE, VULPIX, 0
; Route 8
- db 22,POLIWAG,POLIWAG,POLIWHIRL,0
+ db 22, POLIWAG, POLIWAG, POLIWHIRL, 0
; Unused
- db 22,ONIX,GEODUDE,GRAVELER,0
+ db 22, ONIX, GEODUDE, GRAVELER, 0
; Route 8
- db 24,GROWLITHE,VULPIX,0
+ db 24, GROWLITHE, VULPIX, 0
+
BeautyData:
; Celadon Gym
- db 21,ODDISH,BELLSPROUT,ODDISH,BELLSPROUT,0
- db 24,BELLSPROUT,BELLSPROUT,0
- db 26,EXEGGCUTE,0
+ db 21, ODDISH, BELLSPROUT, ODDISH, BELLSPROUT, 0
+ db 24, BELLSPROUT, BELLSPROUT, 0
+ db 26, EXEGGCUTE, 0
; Route 13
- db 27,RATTATA,PIKACHU,RATTATA,0
- db 29,CLEFAIRY,MEOWTH,0
+ db 27, RATTATA, PIKACHU, RATTATA, 0
+ db 29, CLEFAIRY, MEOWTH, 0
; Route 20
- db 35,SEAKING,0
- db 30,SHELLDER,SHELLDER,CLOYSTER,0
- db 31,POLIWAG,SEAKING,0
+ db 35, SEAKING, 0
+ db 30, SHELLDER, SHELLDER, CLOYSTER, 0
+ db 31, POLIWAG, SEAKING, 0
; Route 15
- db 29,PIDGEOTTO,WIGGLYTUFF,0
- db 29,BULBASAUR,IVYSAUR,0
+ db 29, PIDGEOTTO, WIGGLYTUFF, 0
+ db 29, BULBASAUR, IVYSAUR, 0
; Unused
- db 33,WEEPINBELL,BELLSPROUT,WEEPINBELL,0
+ db 33, WEEPINBELL, BELLSPROUT, WEEPINBELL, 0
; Route 19
- db 27,POLIWAG,GOLDEEN,SEAKING,GOLDEEN,POLIWAG,0
- db 30,GOLDEEN,SEAKING,0
- db 29,STARYU,STARYU,STARYU,0
+ db 27, POLIWAG, GOLDEEN, SEAKING, GOLDEEN, POLIWAG, 0
+ db 30, GOLDEEN, SEAKING, 0
+ db 29, STARYU, STARYU, STARYU, 0
; Route 20
- db 30,SEADRA,HORSEA,SEADRA,0
+ db 30, SEADRA, HORSEA, SEADRA, 0
+
PsychicData:
; Saffron Gym
- db 31,KADABRA,SLOWPOKE,MR_MIME,KADABRA,0
- db 34,MR_MIME,KADABRA,0
- db 33,SLOWPOKE,SLOWPOKE,SLOWBRO,0
- db 38,SLOWBRO,0
+ db 31, KADABRA, SLOWPOKE, MR_MIME, KADABRA, 0
+ db 34, MR_MIME, KADABRA, 0
+ db 33, SLOWPOKE, SLOWPOKE, SLOWBRO, 0
+ db 38, SLOWBRO, 0
+
RockerData:
; Vermilion Gym
- db 20,VOLTORB,MAGNEMITE,VOLTORB,0
+ db 20, VOLTORB, MAGNEMITE, VOLTORB, 0
; Route 12
- db 29,VOLTORB,ELECTRODE,0
+ db 29, VOLTORB, ELECTRODE, 0
+
JugglerData:
; Silph Co. 5F
- db 29,KADABRA,MR_MIME,0
+ db 29, KADABRA, MR_MIME, 0
; Victory Road 2F
- db 41,DROWZEE,HYPNO,KADABRA,KADABRA,0
+ db 41, DROWZEE, HYPNO, KADABRA, KADABRA, 0
; Fuchsia Gym
- db 31,DROWZEE,DROWZEE,KADABRA,DROWZEE,0
- db 34,DROWZEE,HYPNO,0
+ db 31, DROWZEE, DROWZEE, KADABRA, DROWZEE, 0
+ db 34, DROWZEE, HYPNO, 0
; Victory Road 2F
- db 48,MR_MIME,0
+ db 48, MR_MIME, 0
; Unused
- db 33,HYPNO,0
+ db 33, HYPNO, 0
; Fuchsia Gym
- db 38,HYPNO,0
- db 34,DROWZEE,KADABRA,0
+ db 38, HYPNO, 0
+ db 34, DROWZEE, KADABRA, 0
+
TamerData:
; Fuchsia Gym
- db 34,SANDSLASH,ARBOK,0
- db 33,ARBOK,SANDSLASH,ARBOK,0
+ db 34, SANDSLASH, ARBOK, 0
+ db 33, ARBOK, SANDSLASH, ARBOK, 0
; Viridian Gym
- db 43,RHYHORN,0
- db 39,ARBOK,TAUROS,0
+ db 43, RHYHORN, 0
+ db 39, ARBOK, TAUROS, 0
; Victory Road 2F
- db 44,PERSIAN,GOLDUCK,0
+ db 44, PERSIAN, GOLDUCK, 0
; Unused
- db 42,RHYHORN,PRIMEAPE,ARBOK,TAUROS,0
+ db 42, RHYHORN, PRIMEAPE, ARBOK, TAUROS, 0
+
BirdKeeperData:
; Route 13
- db 29,PIDGEY,PIDGEOTTO,0
- db 25,SPEAROW,PIDGEY,PIDGEY,SPEAROW,SPEAROW,0
- db 26,PIDGEY,PIDGEOTTO,SPEAROW,FEAROW,0
+ db 29, PIDGEY, PIDGEOTTO, 0
+ db 25, SPEAROW, PIDGEY, PIDGEY, SPEAROW, SPEAROW, 0
+ db 26, PIDGEY, PIDGEOTTO, SPEAROW, FEAROW, 0
; Route 14
- db 33,FARFETCHD,0
- db 29,SPEAROW,FEAROW,0
+ db 33, FARFETCHD, 0
+ db 29, SPEAROW, FEAROW, 0
; Route 15
- db 26,PIDGEOTTO,FARFETCHD,DODUO,PIDGEY,0
- db 28,DODRIO,DODUO,DODUO,0
+ db 26, PIDGEOTTO, FARFETCHD, DODUO, PIDGEY, 0
+ db 28, DODRIO, DODUO, DODUO, 0
; Route 18
- db 29,SPEAROW,FEAROW,0
- db 34,DODRIO,0
- db 26,SPEAROW,SPEAROW,FEAROW,SPEAROW,0
+ db 29, SPEAROW, FEAROW, 0
+ db 34, DODRIO, 0
+ db 26, SPEAROW, SPEAROW, FEAROW, SPEAROW, 0
; Route 20
- db 30,FEAROW,FEAROW,PIDGEOTTO,0
+ db 30, FEAROW, FEAROW, PIDGEOTTO, 0
; Unused
- db 39,PIDGEOTTO,PIDGEOTTO,PIDGEY,PIDGEOTTO,0
- db 42,FARFETCHD,FEAROW,0
+ db 39, PIDGEOTTO, PIDGEOTTO, PIDGEY, PIDGEOTTO, 0
+ db 42, FARFETCHD, FEAROW, 0
; Route 14
- db 28,PIDGEY,DODUO,PIDGEOTTO,0
- db 26,PIDGEY,SPEAROW,PIDGEY,FEAROW,0
- db 29,PIDGEOTTO,FEAROW,0
- db 28,SPEAROW,DODUO,FEAROW,0
+ db 28, PIDGEY, DODUO, PIDGEOTTO, 0
+ db 26, PIDGEY, SPEAROW, PIDGEY, FEAROW, 0
+ db 29, PIDGEOTTO, FEAROW, 0
+ db 28, SPEAROW, DODUO, FEAROW, 0
+
BlackbeltData:
; Fighting Dojo
- db 37,HITMONLEE,HITMONCHAN,0
- db 31,MANKEY,MANKEY,PRIMEAPE,0
- db 32,MACHOP,MACHOKE,0
- db 36,PRIMEAPE,0
- db 31,MACHOP,MANKEY,PRIMEAPE,0
+ db 37, HITMONLEE, HITMONCHAN, 0
+ db 31, MANKEY, MANKEY, PRIMEAPE, 0
+ db 32, MACHOP, MACHOKE, 0
+ db 36, PRIMEAPE, 0
+ db 31, MACHOP, MANKEY, PRIMEAPE, 0
; Viridian Gym
- db 40,MACHOP,MACHOKE,0
- db 43,MACHOKE,0
- db 38,MACHOKE,MACHOP,MACHOKE,0
+ db 40, MACHOP, MACHOKE, 0
+ db 43, MACHOKE, 0
+ db 38, MACHOKE, MACHOP, MACHOKE, 0
; Victory Road 2F
- db 43,MACHOKE,MACHOP,MACHOKE,0
+ db 43, MACHOKE, MACHOP, MACHOKE, 0
+
Green1Data:
- db 5,SQUIRTLE,0
- db 5,BULBASAUR,0
- db 5,CHARMANDER,0
+ db 5, SQUIRTLE, 0
+ db 5, BULBASAUR, 0
+ db 5, CHARMANDER, 0
; Route 22
- db $FF,9,PIDGEY,8,SQUIRTLE,0
- db $FF,9,PIDGEY,8,BULBASAUR,0
- db $FF,9,PIDGEY,8,CHARMANDER,0
+ db $FF, 9, PIDGEY, 8, SQUIRTLE, 0
+ db $FF, 9, PIDGEY, 8, BULBASAUR, 0
+ db $FF, 9, PIDGEY, 8, CHARMANDER, 0
; Cerulean City
- db $FF,18,PIDGEOTTO,15,ABRA,15,RATTATA,17,SQUIRTLE,0
- db $FF,18,PIDGEOTTO,15,ABRA,15,RATTATA,17,BULBASAUR,0
- db $FF,18,PIDGEOTTO,15,ABRA,15,RATTATA,17,CHARMANDER,0
+ db $FF, 18, PIDGEOTTO, 15, ABRA, 15, RATTATA, 17, SQUIRTLE, 0
+ db $FF, 18, PIDGEOTTO, 15, ABRA, 15, RATTATA, 17, BULBASAUR, 0
+ db $FF, 18, PIDGEOTTO, 15, ABRA, 15, RATTATA, 17, CHARMANDER, 0
+
ProfOakData:
; Unused
- db $FF,66,TAUROS,67,EXEGGUTOR,68,ARCANINE,69,BLASTOISE,70,GYARADOS,0
- db $FF,66,TAUROS,67,EXEGGUTOR,68,ARCANINE,69,VENUSAUR,70,GYARADOS,0
- db $FF,66,TAUROS,67,EXEGGUTOR,68,ARCANINE,69,CHARIZARD,70,GYARADOS,0
+ db $FF, 66, TAUROS, 67, EXEGGUTOR, 68, ARCANINE, 69, BLASTOISE, 70, GYARADOS, 0
+ db $FF, 66, TAUROS, 67, EXEGGUTOR, 68, ARCANINE, 69, VENUSAUR, 70, GYARADOS, 0
+ db $FF, 66, TAUROS, 67, EXEGGUTOR, 68, ARCANINE, 69, CHARIZARD, 70, GYARADOS, 0
+
ChiefData:
; none
+
ScientistData:
; Unused
- db 34,KOFFING,VOLTORB,0
+ db 34, KOFFING, VOLTORB, 0
; Silph Co. 2F
- db 26,GRIMER,WEEZING,KOFFING,WEEZING,0
- db 28,MAGNEMITE,VOLTORB,MAGNETON,0
+ db 26, GRIMER, WEEZING, KOFFING, WEEZING, 0
+ db 28, MAGNEMITE, VOLTORB, MAGNETON, 0
; Silph Co. 3F/Mansion 1F
- db 29,ELECTRODE,WEEZING,0
+ db 29, ELECTRODE, WEEZING, 0
; Silph Co. 4F
- db 33,ELECTRODE,0
+ db 33, ELECTRODE, 0
; Silph Co. 5F
- db 26,MAGNETON,KOFFING,WEEZING,MAGNEMITE,0
+ db 26, MAGNETON, KOFFING, WEEZING, MAGNEMITE, 0
; Silph Co. 6F
- db 25,VOLTORB,KOFFING,MAGNETON,MAGNEMITE,KOFFING,0
+ db 25, VOLTORB, KOFFING, MAGNETON, MAGNEMITE, KOFFING, 0
; Silph Co. 7F
- db 29,ELECTRODE,MUK,0
+ db 29, ELECTRODE, MUK, 0
; Silph Co. 8F
- db 29,GRIMER,ELECTRODE,0
+ db 29, GRIMER, ELECTRODE, 0
; Silph Co. 9F
- db 28,VOLTORB,KOFFING,MAGNETON,0
+ db 28, VOLTORB, KOFFING, MAGNETON, 0
; Silph Co. 10F
- db 29,MAGNEMITE,KOFFING,0
+ db 29, MAGNEMITE, KOFFING, 0
; Mansion 3F
- db 33,MAGNEMITE,MAGNETON,VOLTORB,0
+ db 33, MAGNEMITE, MAGNETON, VOLTORB, 0
; Mansion B1F
- db 34,MAGNEMITE,ELECTRODE,0
+ db 34, MAGNEMITE, ELECTRODE, 0
+
GiovanniData:
; Rocket Hideout B4F
- db $FF,25,ONIX,24,RHYHORN,29,KANGASKHAN,0
+ db $FF, 25, ONIX, 24, RHYHORN, 29, KANGASKHAN, 0
; Silph Co. 11F
- db $FF,37,NIDORINO,35,KANGASKHAN,37,RHYHORN,41,NIDOQUEEN,0
+ db $FF, 37, NIDORINO, 35, KANGASKHAN, 37, RHYHORN, 41, NIDOQUEEN, 0
; Viridian Gym
- db $FF,45,RHYHORN,42,DUGTRIO,44,NIDOQUEEN,45,NIDOKING,50,RHYDON,0
+ db $FF, 45, RHYHORN, 42, DUGTRIO, 44, NIDOQUEEN, 45, NIDOKING, 50, RHYDON, 0
+
RocketData:
; Mt. Moon B2F
- db 13,RATTATA,ZUBAT,0
- db 11,SANDSHREW,RATTATA,ZUBAT,0
- db 12,ZUBAT,EKANS,0
- db 16,RATICATE,0
+ db 13, RATTATA, ZUBAT, 0
+ db 11, SANDSHREW, RATTATA, ZUBAT, 0
+ db 12, ZUBAT, EKANS, 0
+ db 16, RATICATE, 0
; Cerulean City
- db 17,MACHOP,DROWZEE,0
+ db 17, MACHOP, DROWZEE, 0
; Route 24
- db 15,EKANS,ZUBAT,0
+ db 15, EKANS, ZUBAT, 0
; Game Corner
- db 20,RATICATE,ZUBAT,0
+ db 20, RATICATE, ZUBAT, 0
; Rocket Hideout B1F
- db 21,DROWZEE,MACHOP,0
- db 21,RATICATE,RATICATE,0
- db 20,GRIMER,KOFFING,KOFFING,0
- db 19,RATTATA,RATICATE,RATICATE,RATTATA,0
- db 22,GRIMER,KOFFING,0
+ db 21, DROWZEE, MACHOP, 0
+ db 21, RATICATE, RATICATE, 0
+ db 20, GRIMER, KOFFING, KOFFING, 0
+ db 19, RATTATA, RATICATE, RATICATE, RATTATA, 0
+ db 22, GRIMER, KOFFING, 0
; Rocket Hideout B2F
- db 17,ZUBAT,KOFFING,GRIMER,ZUBAT,RATICATE,0
+ db 17, ZUBAT, KOFFING, GRIMER, ZUBAT, RATICATE, 0
; Rocket Hideout B3F
- db 20,RATTATA,RATICATE,DROWZEE,0
- db 21,MACHOP,MACHOP,0
+ db 20, RATTATA, RATICATE, DROWZEE, 0
+ db 21, MACHOP, MACHOP, 0
; Rocket Hideout B4F
- db 23,SANDSHREW,EKANS,SANDSLASH,0
- db 23,EKANS,SANDSHREW,ARBOK,0
- db 21,KOFFING,ZUBAT,0
+ db 23, SANDSHREW, EKANS, SANDSLASH, 0
+ db 23, EKANS, SANDSHREW, ARBOK, 0
+ db 21, KOFFING, ZUBAT, 0
; Pokémon Tower 7F
- db 25,ZUBAT,ZUBAT,GOLBAT,0
- db 26,KOFFING,DROWZEE,0
- db 23,ZUBAT,RATTATA,RATICATE,ZUBAT,0
+ db 25, ZUBAT, ZUBAT, GOLBAT, 0
+ db 26, KOFFING, DROWZEE, 0
+ db 23, ZUBAT, RATTATA, RATICATE, ZUBAT, 0
; Unused
- db 26,DROWZEE,KOFFING,0
+ db 26, DROWZEE, KOFFING, 0
; Silph Co. 2F
- db 29,CUBONE,ZUBAT,0
- db 25,GOLBAT,ZUBAT,ZUBAT,RATICATE,ZUBAT,0
+ db 29, CUBONE, ZUBAT, 0
+ db 25, GOLBAT, ZUBAT, ZUBAT, RATICATE, ZUBAT, 0
; Silph Co. 3F
- db 28,RATICATE,HYPNO,RATICATE,0
+ db 28, RATICATE, HYPNO, RATICATE, 0
; Silph Co. 4F
- db 29,MACHOP,DROWZEE,0
- db 28,EKANS,ZUBAT,CUBONE,0
+ db 29, MACHOP, DROWZEE, 0
+ db 28, EKANS, ZUBAT, CUBONE, 0
; Silph Co. 5F
- db 33,ARBOK,0
- db 33,HYPNO,0
+ db 33, ARBOK, 0
+ db 33, HYPNO, 0
; Silph Co. 6F
- db 29,MACHOP,MACHOKE,0
- db 28,ZUBAT,ZUBAT,GOLBAT,0
+ db 29, MACHOP, MACHOKE, 0
+ db 28, ZUBAT, ZUBAT, GOLBAT, 0
; Silph Co. 7F
- db 26,RATICATE,ARBOK,KOFFING,GOLBAT,0
- db 29,CUBONE,CUBONE,0
- db 29,SANDSHREW,SANDSLASH,0
+ db 26, RATICATE, ARBOK, KOFFING, GOLBAT, 0
+ db 29, CUBONE, CUBONE, 0
+ db 29, SANDSHREW, SANDSLASH, 0
; Silph Co. 8F
- db 26,RATICATE,ZUBAT,GOLBAT,RATTATA,0
- db 28,WEEZING,GOLBAT,KOFFING,0
+ db 26, RATICATE, ZUBAT, GOLBAT, RATTATA, 0
+ db 28, WEEZING, GOLBAT, KOFFING, 0
; Silph Co. 9F
- db 28,DROWZEE,GRIMER,MACHOP,0
- db 28,GOLBAT,DROWZEE,HYPNO,0
+ db 28, DROWZEE, GRIMER, MACHOP, 0
+ db 28, GOLBAT, DROWZEE, HYPNO, 0
; Silph Co. 10F
- db 33,MACHOKE,0
+ db 33, MACHOKE, 0
; Silph Co. 11F
- db 25,RATTATA,RATTATA,ZUBAT,RATTATA,EKANS,0
- db 32,CUBONE,DROWZEE,MAROWAK,0
+ db 25, RATTATA, RATTATA, ZUBAT, RATTATA, EKANS, 0
+ db 32, CUBONE, DROWZEE, MAROWAK, 0
+
CooltrainerMData:
; Viridian Gym
- db 39,NIDORINO,NIDOKING,0
+ db 39, NIDORINO, NIDOKING, 0
; Victory Road 3F
- db 43,EXEGGUTOR,CLOYSTER,ARCANINE,0
- db 43,KINGLER,TENTACRUEL,BLASTOISE,0
+ db 43, EXEGGUTOR, CLOYSTER, ARCANINE, 0
+ db 43, KINGLER, TENTACRUEL, BLASTOISE, 0
; Unused
- db 45,KINGLER,STARMIE,0
+ db 45, KINGLER, STARMIE, 0
; Victory Road 1F
- db 42,IVYSAUR,WARTORTLE,CHARMELEON,CHARIZARD,0
+ db 42, IVYSAUR, WARTORTLE, CHARMELEON, CHARIZARD, 0
; Unused
- db 44,IVYSAUR,WARTORTLE,CHARMELEON,0
- db 49,NIDOKING,0
- db 44,KINGLER,CLOYSTER,0
+ db 44, IVYSAUR, WARTORTLE, CHARMELEON, 0
+ db 49, NIDOKING, 0
+ db 44, KINGLER, CLOYSTER, 0
; Viridian Gym
- db 39,SANDSLASH,DUGTRIO,0
- db 43,RHYHORN,0
+ db 39, SANDSLASH, DUGTRIO, 0
+ db 43, RHYHORN, 0
+
CooltrainerFData:
; Celadon Gym
- db 24,WEEPINBELL,GLOOM,IVYSAUR,0
+ db 24, WEEPINBELL, GLOOM, IVYSAUR, 0
; Victory Road 3F
- db 43,BELLSPROUT,WEEPINBELL,VICTREEBEL,0
- db 43,PARASECT,DEWGONG,CHANSEY,0
+ db 43, BELLSPROUT, WEEPINBELL, VICTREEBEL, 0
+ db 43, PARASECT, DEWGONG, CHANSEY, 0
; Unused
- db 46,VILEPLUME,BUTTERFREE,0
+ db 46, VILEPLUME, BUTTERFREE, 0
; Victory Road 1F
- db 44,PERSIAN,NINETALES,0
+ db 44, PERSIAN, NINETALES, 0
; Unused
- db 45,IVYSAUR,VENUSAUR,0
- db 45,NIDORINA,NIDOQUEEN,0
- db 43,PERSIAN,NINETALES,RAICHU,0
+ db 45, IVYSAUR, VENUSAUR, 0
+ db 45, NIDORINA, NIDOQUEEN, 0
+ db 43, PERSIAN, NINETALES, RAICHU, 0
+
BrunoData:
- db $FF,53,ONIX,55,HITMONCHAN,55,HITMONLEE,56,ONIX,58,MACHAMP,0
+ db $FF, 53, ONIX, 55, HITMONCHAN, 55, HITMONLEE, 56, ONIX, 58, MACHAMP, 0
+
BrockData:
- db $FF,12,GEODUDE,14,ONIX,0
+ db $FF, 12, GEODUDE, 14, ONIX, 0
+
MistyData:
- db $FF,18,STARYU,21,STARMIE,0
+ db $FF, 18, STARYU, 21, STARMIE, 0
+
LtSurgeData:
- db $FF,21,VOLTORB,18,PIKACHU,24,RAICHU,0
+ db $FF, 21, VOLTORB, 18, PIKACHU, 24, RAICHU, 0
+
ErikaData:
- db $FF,29,VICTREEBEL,24,TANGELA,29,VILEPLUME,0
+ db $FF, 29, VICTREEBEL, 24, TANGELA, 29, VILEPLUME, 0
+
KogaData:
- db $FF,37,KOFFING,39,MUK,37,KOFFING,43,WEEZING,0
+ db $FF, 37, KOFFING, 39, MUK, 37, KOFFING, 43, WEEZING, 0
+
BlaineData:
- db $FF,42,GROWLITHE,40,PONYTA,42,RAPIDASH,47,ARCANINE,0
+ db $FF, 42, GROWLITHE, 40, PONYTA, 42, RAPIDASH, 47, ARCANINE, 0
+
SabrinaData:
- db $FF,38,KADABRA,37,MR_MIME,38,VENOMOTH,43,ALAKAZAM,0
+ db $FF, 38, KADABRA, 37, MR_MIME, 38, VENOMOTH, 43, ALAKAZAM, 0
+
GentlemanData:
; SS Anne 1F Rooms
- db 18,GROWLITHE,GROWLITHE,0
- db 19,NIDORAN_M,NIDORAN_F,0
+ db 18, GROWLITHE, GROWLITHE, 0
+ db 19, NIDORAN_M, NIDORAN_F, 0
; SS Anne 2F Rooms/Vermilion Gym
- db 23,PIKACHU,0
+ db 23, PIKACHU, 0
; Unused
- db 48,PRIMEAPE,0
+ db 48, PRIMEAPE, 0
; SS Anne 2F Rooms
- db 17,GROWLITHE,PONYTA,0
+ db 17, GROWLITHE, PONYTA, 0
+
Green2Data:
; SS Anne 2F
- db $FF,19,PIDGEOTTO,16,RATICATE,18,KADABRA,20,WARTORTLE,0
- db $FF,19,PIDGEOTTO,16,RATICATE,18,KADABRA,20,IVYSAUR,0
- db $FF,19,PIDGEOTTO,16,RATICATE,18,KADABRA,20,CHARMELEON,0
+ db $FF, 19, PIDGEOTTO, 16, RATICATE, 18, KADABRA, 20, WARTORTLE, 0
+ db $FF, 19, PIDGEOTTO, 16, RATICATE, 18, KADABRA, 20, IVYSAUR, 0
+ db $FF, 19, PIDGEOTTO, 16, RATICATE, 18, KADABRA, 20, CHARMELEON, 0
; Pokémon Tower 2F
- db $FF,25,PIDGEOTTO,23,GROWLITHE,22,EXEGGCUTE,20,KADABRA,25,WARTORTLE,0
- db $FF,25,PIDGEOTTO,23,GYARADOS,22,GROWLITHE,20,KADABRA,25,IVYSAUR,0
- db $FF,25,PIDGEOTTO,23,EXEGGCUTE,22,GYARADOS,20,KADABRA,25,CHARMELEON,0
+ db $FF, 25, PIDGEOTTO, 23, GROWLITHE, 22, EXEGGCUTE, 20, KADABRA, 25, WARTORTLE, 0
+ db $FF, 25, PIDGEOTTO, 23, GYARADOS, 22, GROWLITHE, 20, KADABRA, 25, IVYSAUR, 0
+ db $FF, 25, PIDGEOTTO, 23, EXEGGCUTE, 22, GYARADOS, 20, KADABRA, 25, CHARMELEON, 0
; Silph Co. 7F
- db $FF,37,PIDGEOT,38,GROWLITHE,35,EXEGGCUTE,35,ALAKAZAM,40,BLASTOISE,0
- db $FF,37,PIDGEOT,38,GYARADOS,35,GROWLITHE,35,ALAKAZAM,40,VENUSAUR,0
- db $FF,37,PIDGEOT,38,EXEGGCUTE,35,GYARADOS,35,ALAKAZAM,40,CHARIZARD,0
+ db $FF, 37, PIDGEOT, 38, GROWLITHE, 35, EXEGGCUTE, 35, ALAKAZAM, 40, BLASTOISE, 0
+ db $FF, 37, PIDGEOT, 38, GYARADOS, 35, GROWLITHE, 35, ALAKAZAM, 40, VENUSAUR, 0
+ db $FF, 37, PIDGEOT, 38, EXEGGCUTE, 35, GYARADOS, 35, ALAKAZAM, 40, CHARIZARD, 0
; Route 22
- db $FF,47,PIDGEOT,45,RHYHORN,45,GROWLITHE,47,EXEGGCUTE,50,ALAKAZAM,53,BLASTOISE,0
- db $FF,47,PIDGEOT,45,RHYHORN,45,GYARADOS,47,GROWLITHE,50,ALAKAZAM,53,VENUSAUR,0
- db $FF,47,PIDGEOT,45,RHYHORN,45,EXEGGCUTE,47,GYARADOS,50,ALAKAZAM,53,CHARIZARD,0
+ db $FF, 47, PIDGEOT, 45, RHYHORN, 45, GROWLITHE, 47, EXEGGCUTE, 50, ALAKAZAM, 53, BLASTOISE, 0
+ db $FF, 47, PIDGEOT, 45, RHYHORN, 45, GYARADOS, 47, GROWLITHE, 50, ALAKAZAM, 53, VENUSAUR, 0
+ db $FF, 47, PIDGEOT, 45, RHYHORN, 45, EXEGGCUTE, 47, GYARADOS, 50, ALAKAZAM, 53, CHARIZARD, 0
+
Green3Data:
- db $FF,61,PIDGEOT,59,ALAKAZAM,61,RHYDON,61,ARCANINE,63,EXEGGUTOR,65,BLASTOISE,0
- db $FF,61,PIDGEOT,59,ALAKAZAM,61,RHYDON,61,GYARADOS,63,ARCANINE,65,VENUSAUR,0
- db $FF,61,PIDGEOT,59,ALAKAZAM,61,RHYDON,61,EXEGGUTOR,63,GYARADOS,65,CHARIZARD,0
+ db $FF, 61, PIDGEOT, 59, ALAKAZAM, 61, RHYDON, 61, ARCANINE, 63, EXEGGUTOR, 65, BLASTOISE, 0
+ db $FF, 61, PIDGEOT, 59, ALAKAZAM, 61, RHYDON, 61, GYARADOS, 63, ARCANINE, 65, VENUSAUR, 0
+ db $FF, 61, PIDGEOT, 59, ALAKAZAM, 61, RHYDON, 61, EXEGGUTOR, 63, GYARADOS, 65, CHARIZARD, 0
+
LoreleiData:
- db $FF,54,DEWGONG,53,CLOYSTER,54,SLOWBRO,56,JYNX,56,LAPRAS,0
+ db $FF, 54, DEWGONG, 53, CLOYSTER, 54, SLOWBRO, 56, JYNX, 56, LAPRAS, 0
+
ChannelerData:
; Unused
- db 22,GASTLY,0
- db 24,GASTLY,0
- db 23,GASTLY,GASTLY,0
- db 24,GASTLY,0
+ db 22, GASTLY, 0
+ db 24, GASTLY, 0
+ db 23, GASTLY, GASTLY, 0
+ db 24, GASTLY, 0
; Pokémon Tower 3F
- db 23,GASTLY,0
- db 24,GASTLY,0
+ db 23, GASTLY, 0
+ db 24, GASTLY, 0
; Unused
- db 24,HAUNTER,0
+ db 24, HAUNTER, 0
; Pokémon Tower 3F
- db 22,GASTLY,0
+ db 22, GASTLY, 0
; Pokémon Tower 4F
- db 24,GASTLY,0
- db 23,GASTLY,GASTLY,0
+ db 24, GASTLY, 0
+ db 23, GASTLY, GASTLY, 0
; Unused
- db 24,GASTLY,0
+ db 24, GASTLY, 0
; Pokémon Tower 4F
- db 22,GASTLY,0
+ db 22, GASTLY, 0
; Unused
- db 24,GASTLY,0
+ db 24, GASTLY, 0
; Pokémon Tower 5F
- db 23,HAUNTER,0
+ db 23, HAUNTER, 0
; Unused
- db 24,GASTLY,0
+ db 24, GASTLY, 0
; Pokémon Tower 5F
- db 22,GASTLY,0
- db 24,GASTLY,0
- db 22,HAUNTER,0
+ db 22, GASTLY, 0
+ db 24, GASTLY, 0
+ db 22, HAUNTER, 0
; Pokémon Tower 6F
- db 22,GASTLY,GASTLY,GASTLY,0
- db 24,GASTLY,0
- db 24,GASTLY,0
+ db 22, GASTLY, GASTLY, GASTLY, 0
+ db 24, GASTLY, 0
+ db 24, GASTLY, 0
; Saffron Gym
- db 34,GASTLY,HAUNTER,0
- db 38,HAUNTER,0
- db 33,GASTLY,GASTLY,HAUNTER,0
+ db 34, GASTLY, HAUNTER, 0
+ db 38, HAUNTER, 0
+ db 33, GASTLY, GASTLY, HAUNTER, 0
+
AgathaData:
- db $FF,56,GENGAR,56,GOLBAT,55,HAUNTER,58,ARBOK,60,GENGAR,0
+ db $FF, 56, GENGAR, 56, GOLBAT, 55, HAUNTER, 58, ARBOK, 60, GENGAR, 0
+
LanceData:
- db $FF,58,GYARADOS,56,DRAGONAIR,56,DRAGONAIR,60,AERODACTYL,62,DRAGONITE,0
+ db $FF, 58, GYARADOS, 56, DRAGONAIR, 56, DRAGONAIR, 60, AERODACTYL, 62, DRAGONITE, 0
--- a/data/trainers/pic_pointers_money.asm
+++ b/data/trainers/pic_pointers_money.asm
@@ -1,143 +1,55 @@
+pic_money: MACRO
+ dw \1
+ money \2
+ENDM
+
TrainerPicAndMoneyPointers::
-; trainer pic pointers and base money.
+; pic pointer, base reward money
; money received after battle = base money × level of highest-level enemy mon
- dw YoungsterPic
- money 1500
-
- dw BugCatcherPic
- money 1000
-
- dw LassPic
- money 1500
-
- dw SailorPic
- money 3000
-
- dw JrTrainerMPic
- money 2000
-
- dw JrTrainerFPic
- money 2000
-
- dw PokemaniacPic
- money 5000
-
- dw SuperNerdPic
- money 2500
-
- dw HikerPic
- money 3500
-
- dw BikerPic
- money 2000
-
- dw BurglarPic
- money 9000
-
- dw EngineerPic
- money 5000
-
- dw JugglerPic
- money 3500
-
- dw FisherPic
- money 3500
-
- dw SwimmerPic
- money 500
-
- dw CueBallPic
- money 2500
-
- dw GamblerPic
- money 7000
-
- dw BeautyPic
- money 7000
-
- dw PsychicPic
- money 1000
-
- dw RockerPic
- money 2500
-
- dw JugglerPic
- money 3500
-
- dw TamerPic
- money 4000
-
- dw BirdKeeperPic
- money 2500
-
- dw BlackbeltPic
- money 2500
-
- dw Rival1Pic
- money 3500
-
- dw ProfOakPic
- money 9900
-
- dw ChiefPic
- money 3000
-
- dw ScientistPic
- money 5000
-
- dw GiovanniPic
- money 9900
-
- dw RocketPic
- money 3000
-
- dw CooltrainerMPic
- money 3500
-
- dw CooltrainerFPic
- money 3500
-
- dw BrunoPic
- money 9900
-
- dw BrockPic
- money 9900
-
- dw MistyPic
- money 9900
-
- dw LtSurgePic
- money 9900
-
- dw ErikaPic
- money 9900
-
- dw KogaPic
- money 9900
-
- dw BlainePic
- money 9900
-
- dw SabrinaPic
- money 9900
-
- dw GentlemanPic
- money 7000
-
- dw Rival2Pic
- money 6500
-
- dw Rival3Pic
- money 9900
-
- dw LoreleiPic
- money 9900
-
- dw ChannelerPic
- money 3000
-
- dw AgathaPic
- money 9900
-
- dw LancePic
- money 9900
+ pic_money YoungsterPic, 1500
+ pic_money BugCatcherPic, 1000
+ pic_money LassPic, 1500
+ pic_money SailorPic, 3000
+ pic_money JrTrainerMPic, 2000
+ pic_money JrTrainerFPic, 2000
+ pic_money PokemaniacPic, 5000
+ pic_money SuperNerdPic, 2500
+ pic_money HikerPic, 3500
+ pic_money BikerPic, 2000
+ pic_money BurglarPic, 9000
+ pic_money EngineerPic, 5000
+ pic_money JugglerPic, 3500
+ pic_money FisherPic, 3500
+ pic_money SwimmerPic, 500
+ pic_money CueBallPic, 2500
+ pic_money GamblerPic, 7000
+ pic_money BeautyPic, 7000
+ pic_money PsychicPic, 1000
+ pic_money RockerPic, 2500
+ pic_money JugglerPic, 3500
+ pic_money TamerPic, 4000
+ pic_money BirdKeeperPic, 2500
+ pic_money BlackbeltPic, 2500
+ pic_money Rival1Pic, 3500
+ pic_money ProfOakPic, 9900
+ pic_money ChiefPic, 3000
+ pic_money ScientistPic, 5000
+ pic_money GiovanniPic, 9900
+ pic_money RocketPic, 3000
+ pic_money CooltrainerMPic, 3500
+ pic_money CooltrainerFPic, 3500
+ pic_money BrunoPic, 9900
+ pic_money BrockPic, 9900
+ pic_money MistyPic, 9900
+ pic_money LtSurgePic, 9900
+ pic_money ErikaPic, 9900
+ pic_money KogaPic, 9900
+ pic_money BlainePic, 9900
+ pic_money SabrinaPic, 9900
+ pic_money GentlemanPic, 7000
+ pic_money Rival2Pic, 6500
+ pic_money Rival3Pic, 9900
+ pic_money LoreleiPic, 9900
+ pic_money ChannelerPic, 3000
+ pic_money AgathaPic, 9900
+ pic_money LancePic, 9900
--- a/data/trainers/special_moves.asm
+++ b/data/trainers/special_moves.asm
@@ -1,32 +1,25 @@
+; unique moves for gym leaders
LoneMoves:
-; these are used for gym leaders.
-; this is not automatic! you have to write the number you want to wLoneAttackNo
-; first. e.g., erika's script writes 4 to wLoneAttackNo to get mega drain,
+; pokemon index, move to give nth pokemon
+; this is not automatic! you have to write the index you want to [wLoneAttackNo]
+; first. e.g., erika's script writes 4 to [wLoneAttackNo] to get mega drain,
; the fourth entry in the list.
+ db 1, BIDE
+ db 1, BUBBLEBEAM
+ db 2, THUNDERBOLT
+ db 2, MEGA_DRAIN
+ db 3, TOXIC
+ db 3, PSYWAVE
+ db 3, FIRE_BLAST
+ db 4, FISSURE
-; first byte: pokemon in the trainer's party that gets the move
-; second byte: move
-; unterminated
- db 1,BIDE
- db 1,BUBBLEBEAM
- db 2,THUNDERBOLT
- db 2,MEGA_DRAIN
- db 3,TOXIC
- db 3,PSYWAVE
- db 3,FIRE_BLAST
- db 4,FISSURE
-
+; unique moves for elite 4
TeamMoves:
-; these are used for elite four.
-; this is automatic, based on trainer class.
-; don't be confused by LoneMoves above, the two data structures are
- ; _completely_ unrelated.
-
-; first byte: trainer (all trainers in this class have this move)
-; second byte: move
-; ff-terminated
- db LORELEI,BLIZZARD
- db BRUNO,FISSURE
- db AGATHA,TOXIC
- db LANCE,BARRIER
- db $FF
+; trainer, move
+; all trainers in this class are given this move automatically
+; (unrelated to LoneMoves)
+ db LORELEI, BLIZZARD
+ db BRUNO, FISSURE
+ db AGATHA, TOXIC
+ db LANCE, BARRIER
+ db -1 ; end
--- a/data/types/names.asm
+++ b/data/types/names.asm
@@ -10,17 +10,9 @@
dw .Bug
dw .Ghost
+REPT FIRE - GHOST - 1
dw .Normal
- dw .Normal
- dw .Normal
- dw .Normal
- dw .Normal
- dw .Normal
- dw .Normal
- dw .Normal
- dw .Normal
- dw .Normal
- dw .Normal
+ENDR
dw .Fire
dw .Water
--- a/data/wild/good_rod.asm
+++ b/data/wild/good_rod.asm
@@ -1,3 +1,5 @@
+; random choice of 2 good rod encounters
GoodRodMons:
- db 10,GOLDEEN
- db 10,POLIWAG
+; level, species
+ db 10, GOLDEEN
+ db 10, POLIWAG
--- a/data/wild/grass_water.asm
+++ b/data/wild/grass_water.asm
@@ -253,9 +253,9 @@
; first part: pokemon found in grass
; second part: pokemon found while surfing
; each part goes as follows:
- ; if first byte == 00, then
+ ; if first byte == 0, then
; no wild pokemon on this map
- ; if first byte != 00, then
+ ; if first byte != 0, then
; first byte is encounter rate
; followed by 20 bytes:
; level, species (ten times)
--- a/data/wild/maps/CeruleanCave1F.asm
+++ b/data/wild/maps/CeruleanCave1F.asm
@@ -1,18 +1,19 @@
DungeonMons1:
- db $0A
- db 46,GOLBAT
- db 46,HYPNO
- db 46,MAGNETON
- db 49,DODRIO
- db 49,VENOMOTH
- IF DEF(_RED)
- db 52,ARBOK
- ENDC
- IF DEF(_BLUE)
- db 52,SANDSLASH
- ENDC
- db 49,KADABRA
- db 52,PARASECT
- db 53,RAICHU
- db 53,DITTO
- db $00
+ db 10 ; grass encounter rate
+ db 46, GOLBAT
+ db 46, HYPNO
+ db 46, MAGNETON
+ db 49, DODRIO
+ db 49, VENOMOTH
+IF DEF(_RED)
+ db 52, ARBOK
+ENDC
+IF DEF(_BLUE)
+ db 52, SANDSLASH
+ENDC
+ db 49, KADABRA
+ db 52, PARASECT
+ db 53, RAICHU
+ db 53, DITTO
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/CeruleanCave2F.asm
+++ b/data/wild/maps/CeruleanCave2F.asm
@@ -1,13 +1,14 @@
DungeonMons2:
- db $0F
- db 51,DODRIO
- db 51,VENOMOTH
- db 51,KADABRA
- db 52,RHYDON
- db 52,MAROWAK
- db 52,ELECTRODE
- db 56,CHANSEY
- db 54,WIGGLYTUFF
- db 55,DITTO
- db 60,DITTO
- db $00
+ db 15 ; grass encounter rate
+ db 51, DODRIO
+ db 51, VENOMOTH
+ db 51, KADABRA
+ db 52, RHYDON
+ db 52, MAROWAK
+ db 52, ELECTRODE
+ db 56, CHANSEY
+ db 54, WIGGLYTUFF
+ db 55, DITTO
+ db 60, DITTO
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/CeruleanCaveB1F.asm
+++ b/data/wild/maps/CeruleanCaveB1F.asm
@@ -1,18 +1,19 @@
DungeonMonsB1:
- db $19
- db 55,RHYDON
- db 55,MAROWAK
- db 55,ELECTRODE
- db 64,CHANSEY
- db 64,PARASECT
- db 64,RAICHU
- IF DEF(_RED)
- db 57,ARBOK
- ENDC
- IF DEF(_BLUE)
- db 57,SANDSLASH
- ENDC
- db 65,DITTO
- db 63,DITTO
- db 67,DITTO
- db $00
+ db 25 ; grass encounter rate
+ db 55, RHYDON
+ db 55, MAROWAK
+ db 55, ELECTRODE
+ db 64, CHANSEY
+ db 64, PARASECT
+ db 64, RAICHU
+IF DEF(_RED)
+ db 57, ARBOK
+ENDC
+IF DEF(_BLUE)
+ db 57, SANDSLASH
+ENDC
+ db 65, DITTO
+ db 63, DITTO
+ db 67, DITTO
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/DiglettsCave.asm
+++ b/data/wild/maps/DiglettsCave.asm
@@ -1,13 +1,14 @@
CaveMons:
- db $14
- db 18,DIGLETT
- db 19,DIGLETT
- db 17,DIGLETT
- db 20,DIGLETT
- db 16,DIGLETT
- db 15,DIGLETT
- db 21,DIGLETT
- db 22,DIGLETT
- db 29,DUGTRIO
- db 31,DUGTRIO
- db $00
+ db 20 ; grass encounter rate
+ db 18, DIGLETT
+ db 19, DIGLETT
+ db 17, DIGLETT
+ db 20, DIGLETT
+ db 16, DIGLETT
+ db 15, DIGLETT
+ db 21, DIGLETT
+ db 22, DIGLETT
+ db 29, DUGTRIO
+ db 31, DUGTRIO
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/MtMoon1F.asm
+++ b/data/wild/maps/MtMoon1F.asm
@@ -1,13 +1,14 @@
MoonMons1:
- db $0A
- db 8,ZUBAT
- db 7,ZUBAT
- db 9,ZUBAT
- db 8,GEODUDE
- db 6,ZUBAT
- db 10,ZUBAT
- db 10,GEODUDE
- db 8,PARAS
- db 11,ZUBAT
- db 8,CLEFAIRY
- db $00
+ db 10 ; grass encounter rate
+ db 8, ZUBAT
+ db 7, ZUBAT
+ db 9, ZUBAT
+ db 8, GEODUDE
+ db 6, ZUBAT
+ db 10, ZUBAT
+ db 10, GEODUDE
+ db 8, PARAS
+ db 11, ZUBAT
+ db 8, CLEFAIRY
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/MtMoonB1F.asm
+++ b/data/wild/maps/MtMoonB1F.asm
@@ -1,13 +1,14 @@
MoonMonsB1:
- db $0A
- db 8,ZUBAT
- db 7,ZUBAT
- db 7,GEODUDE
- db 8,GEODUDE
- db 9,ZUBAT
- db 10,PARAS
- db 10,ZUBAT
- db 11,ZUBAT
- db 9,CLEFAIRY
- db 9,GEODUDE
- db $00
+ db 10 ; grass encounter rate
+ db 8, ZUBAT
+ db 7, ZUBAT
+ db 7, GEODUDE
+ db 8, GEODUDE
+ db 9, ZUBAT
+ db 10, PARAS
+ db 10, ZUBAT
+ db 11, ZUBAT
+ db 9, CLEFAIRY
+ db 9, GEODUDE
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/MtMoonB2F.asm
+++ b/data/wild/maps/MtMoonB2F.asm
@@ -1,13 +1,14 @@
MoonMonsB2:
- db $0A
- db 9,ZUBAT
- db 9,GEODUDE
- db 10,ZUBAT
- db 10,GEODUDE
- db 11,ZUBAT
- db 10,PARAS
- db 12,PARAS
- db 10,CLEFAIRY
- db 12,ZUBAT
- db 12,CLEFAIRY
- db $00
+ db 10 ; grass encounter rate
+ db 9, ZUBAT
+ db 9, GEODUDE
+ db 10, ZUBAT
+ db 10, GEODUDE
+ db 11, ZUBAT
+ db 10, PARAS
+ db 12, PARAS
+ db 10, CLEFAIRY
+ db 12, ZUBAT
+ db 12, CLEFAIRY
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/PokemonMansion1F.asm
+++ b/data/wild/maps/PokemonMansion1F.asm
@@ -1,27 +1,28 @@
MansionMons1:
- db $0A
- IF DEF(_RED)
- db 32,KOFFING
- db 30,KOFFING
- db 34,PONYTA
- db 30,PONYTA
- db 34,GROWLITHE
- db 32,PONYTA
- db 30,GRIMER
- db 28,PONYTA
- db 37,WEEZING
- db 39,MUK
- ENDC
- IF DEF(_BLUE)
- db 32,GRIMER
- db 30,GRIMER
- db 34,PONYTA
- db 30,PONYTA
- db 34,VULPIX
- db 32,PONYTA
- db 30,KOFFING
- db 28,PONYTA
- db 37,MUK
- db 39,WEEZING
- ENDC
- db $00
+ db 10 ; grass encounter rate
+IF DEF(_RED)
+ db 32, KOFFING
+ db 30, KOFFING
+ db 34, PONYTA
+ db 30, PONYTA
+ db 34, GROWLITHE
+ db 32, PONYTA
+ db 30, GRIMER
+ db 28, PONYTA
+ db 37, WEEZING
+ db 39, MUK
+ENDC
+IF DEF(_BLUE)
+ db 32, GRIMER
+ db 30, GRIMER
+ db 34, PONYTA
+ db 30, PONYTA
+ db 34, VULPIX
+ db 32, PONYTA
+ db 30, KOFFING
+ db 28, PONYTA
+ db 37, MUK
+ db 39, WEEZING
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/PokemonMansion2F.asm
+++ b/data/wild/maps/PokemonMansion2F.asm
@@ -1,27 +1,28 @@
MansionMons2:
- db $0A
- IF DEF(_RED)
- db 32,GROWLITHE
- db 34,KOFFING
- db 34,KOFFING
- db 30,PONYTA
- db 30,KOFFING
- db 32,PONYTA
- db 30,GRIMER
- db 28,PONYTA
- db 39,WEEZING
- db 37,MUK
- ENDC
- IF DEF(_BLUE)
- db 32,VULPIX
- db 34,GRIMER
- db 34,GRIMER
- db 30,PONYTA
- db 30,GRIMER
- db 32,PONYTA
- db 30,KOFFING
- db 28,PONYTA
- db 39,MUK
- db 37,WEEZING
- ENDC
- db $00
+ db 10 ; grass encounter rate
+IF DEF(_RED)
+ db 32, GROWLITHE
+ db 34, KOFFING
+ db 34, KOFFING
+ db 30, PONYTA
+ db 30, KOFFING
+ db 32, PONYTA
+ db 30, GRIMER
+ db 28, PONYTA
+ db 39, WEEZING
+ db 37, MUK
+ENDC
+IF DEF(_BLUE)
+ db 32, VULPIX
+ db 34, GRIMER
+ db 34, GRIMER
+ db 30, PONYTA
+ db 30, GRIMER
+ db 32, PONYTA
+ db 30, KOFFING
+ db 28, PONYTA
+ db 39, MUK
+ db 37, WEEZING
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/PokemonMansion3F.asm
+++ b/data/wild/maps/PokemonMansion3F.asm
@@ -1,27 +1,28 @@
MansionMons3:
- db $0A
- IF DEF(_RED)
- db 31,KOFFING
- db 33,GROWLITHE
- db 35,KOFFING
- db 32,PONYTA
- db 34,PONYTA
- db 40,WEEZING
- db 34,GRIMER
- db 38,WEEZING
- db 36,PONYTA
- db 42,MUK
- ENDC
- IF DEF(_BLUE)
- db 31,GRIMER
- db 33,VULPIX
- db 35,GRIMER
- db 32,PONYTA
- db 34,MAGMAR
- db 40,MUK
- db 34,KOFFING
- db 38,MUK
- db 36,PONYTA
- db 42,WEEZING
- ENDC
- db $00
+ db 10 ; grass encounter rate
+IF DEF(_RED)
+ db 31, KOFFING
+ db 33, GROWLITHE
+ db 35, KOFFING
+ db 32, PONYTA
+ db 34, PONYTA
+ db 40, WEEZING
+ db 34, GRIMER
+ db 38, WEEZING
+ db 36, PONYTA
+ db 42, MUK
+ENDC
+IF DEF(_BLUE)
+ db 31, GRIMER
+ db 33, VULPIX
+ db 35, GRIMER
+ db 32, PONYTA
+ db 34, MAGMAR
+ db 40, MUK
+ db 34, KOFFING
+ db 38, MUK
+ db 36, PONYTA
+ db 42, WEEZING
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/PokemonMansionB1F.asm
+++ b/data/wild/maps/PokemonMansionB1F.asm
@@ -1,27 +1,28 @@
MansionMonsB1:
- db $0A
- IF DEF(_RED)
- db 33,KOFFING
- db 31,KOFFING
- db 35,GROWLITHE
- db 32,PONYTA
- db 31,KOFFING
- db 40,WEEZING
- db 34,PONYTA
- db 35,GRIMER
- db 42,WEEZING
- db 42,MUK
- ENDC
- IF DEF(_BLUE)
- db 33,GRIMER
- db 31,GRIMER
- db 35,VULPIX
- db 32,PONYTA
- db 31,GRIMER
- db 40,MUK
- db 34,PONYTA
- db 35,KOFFING
- db 38,MAGMAR
- db 42,WEEZING
- ENDC
- db $00
+ db 10 ; grass encounter rate
+IF DEF(_RED)
+ db 33, KOFFING
+ db 31, KOFFING
+ db 35, GROWLITHE
+ db 32, PONYTA
+ db 31, KOFFING
+ db 40, WEEZING
+ db 34, PONYTA
+ db 35, GRIMER
+ db 42, WEEZING
+ db 42, MUK
+ENDC
+IF DEF(_BLUE)
+ db 33, GRIMER
+ db 31, GRIMER
+ db 35, VULPIX
+ db 32, PONYTA
+ db 31, GRIMER
+ db 40, MUK
+ db 34, PONYTA
+ db 35, KOFFING
+ db 38, MAGMAR
+ db 42, WEEZING
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/PokemonTower1F.asm
+++ b/data/wild/maps/PokemonTower1F.asm
@@ -1,3 +1,4 @@
TowerMons1:
- db $00
- db $00
+ db 0 ; grass encounter rate
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/PokemonTower2F.asm
+++ b/data/wild/maps/PokemonTower2F.asm
@@ -1,3 +1,4 @@
TowerMons2:
- db $00
- db $00
+ db 0 ; grass encounter rate
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/PokemonTower3F.asm
+++ b/data/wild/maps/PokemonTower3F.asm
@@ -1,13 +1,14 @@
TowerMons3:
- db $0A
- db 20,GASTLY
- db 21,GASTLY
- db 22,GASTLY
- db 23,GASTLY
- db 19,GASTLY
- db 18,GASTLY
- db 24,GASTLY
- db 20,CUBONE
- db 22,CUBONE
- db 25,HAUNTER
- db $00
+ db 10 ; grass encounter rate
+ db 20, GASTLY
+ db 21, GASTLY
+ db 22, GASTLY
+ db 23, GASTLY
+ db 19, GASTLY
+ db 18, GASTLY
+ db 24, GASTLY
+ db 20, CUBONE
+ db 22, CUBONE
+ db 25, HAUNTER
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/PokemonTower4F.asm
+++ b/data/wild/maps/PokemonTower4F.asm
@@ -1,13 +1,14 @@
TowerMons4:
- db $0A
- db 20,GASTLY
- db 21,GASTLY
- db 22,GASTLY
- db 23,GASTLY
- db 19,GASTLY
- db 18,GASTLY
- db 25,HAUNTER
- db 20,CUBONE
- db 22,CUBONE
- db 24,GASTLY
- db $00
+ db 10 ; grass encounter rate
+ db 20, GASTLY
+ db 21, GASTLY
+ db 22, GASTLY
+ db 23, GASTLY
+ db 19, GASTLY
+ db 18, GASTLY
+ db 25, HAUNTER
+ db 20, CUBONE
+ db 22, CUBONE
+ db 24, GASTLY
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/PokemonTower5F.asm
+++ b/data/wild/maps/PokemonTower5F.asm
@@ -1,13 +1,14 @@
TowerMons5:
- db $0A
- db 20,GASTLY
- db 21,GASTLY
- db 22,GASTLY
- db 23,GASTLY
- db 19,GASTLY
- db 18,GASTLY
- db 25,HAUNTER
- db 20,CUBONE
- db 22,CUBONE
- db 24,GASTLY
- db $00
+ db 10 ; grass encounter rate
+ db 20, GASTLY
+ db 21, GASTLY
+ db 22, GASTLY
+ db 23, GASTLY
+ db 19, GASTLY
+ db 18, GASTLY
+ db 25, HAUNTER
+ db 20, CUBONE
+ db 22, CUBONE
+ db 24, GASTLY
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/PokemonTower6F.asm
+++ b/data/wild/maps/PokemonTower6F.asm
@@ -1,13 +1,14 @@
TowerMons6:
- db $0F
- db 21,GASTLY
- db 22,GASTLY
- db 23,GASTLY
- db 24,GASTLY
- db 20,GASTLY
- db 19,GASTLY
- db 26,HAUNTER
- db 22,CUBONE
- db 24,CUBONE
- db 28,HAUNTER
- db $00
+ db 15 ; grass encounter rate
+ db 21, GASTLY
+ db 22, GASTLY
+ db 23, GASTLY
+ db 24, GASTLY
+ db 20, GASTLY
+ db 19, GASTLY
+ db 26, HAUNTER
+ db 22, CUBONE
+ db 24, CUBONE
+ db 28, HAUNTER
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/PokemonTower7F.asm
+++ b/data/wild/maps/PokemonTower7F.asm
@@ -1,13 +1,14 @@
TowerMons7:
- db $0F
- db 21,GASTLY
- db 22,GASTLY
- db 23,GASTLY
- db 24,GASTLY
- db 20,GASTLY
- db 28,HAUNTER
- db 22,CUBONE
- db 24,CUBONE
- db 28,HAUNTER
- db 30,HAUNTER
- db $00
+ db 15 ; grass encounter rate
+ db 21, GASTLY
+ db 22, GASTLY
+ db 23, GASTLY
+ db 24, GASTLY
+ db 20, GASTLY
+ db 28, HAUNTER
+ db 22, CUBONE
+ db 24, CUBONE
+ db 28, HAUNTER
+ db 30, HAUNTER
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/PowerPlant.asm
+++ b/data/wild/maps/PowerPlant.asm
@@ -1,19 +1,20 @@
PowerPlantMons:
- db $0A
- db 21,VOLTORB
- db 21,MAGNEMITE
- db 20,PIKACHU
- db 24,PIKACHU
- db 23,MAGNEMITE
- db 23,VOLTORB
- db 32,MAGNETON
- db 35,MAGNETON
- IF DEF(_RED)
- db 33,ELECTABUZZ
- db 36,ELECTABUZZ
- ENDC
- IF DEF(_BLUE)
- db 33,RAICHU
- db 36,RAICHU
- ENDC
- db $00
+ db 10 ; grass encounter rate
+ db 21, VOLTORB
+ db 21, MAGNEMITE
+ db 20, PIKACHU
+ db 24, PIKACHU
+ db 23, MAGNEMITE
+ db 23, VOLTORB
+ db 32, MAGNETON
+ db 35, MAGNETON
+IF DEF(_RED)
+ db 33, ELECTABUZZ
+ db 36, ELECTABUZZ
+ENDC
+IF DEF(_BLUE)
+ db 33, RAICHU
+ db 36, RAICHU
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/RockTunnel1F.asm
+++ b/data/wild/maps/RockTunnel1F.asm
@@ -1,13 +1,14 @@
TunnelMonsB1:
- db $0F
- db 16,ZUBAT
- db 17,ZUBAT
- db 17,GEODUDE
- db 15,MACHOP
- db 16,GEODUDE
- db 18,ZUBAT
- db 15,ZUBAT
- db 17,MACHOP
- db 13,ONIX
- db 15,ONIX
- db $00
+ db 15 ; grass encounter rate
+ db 16, ZUBAT
+ db 17, ZUBAT
+ db 17, GEODUDE
+ db 15, MACHOP
+ db 16, GEODUDE
+ db 18, ZUBAT
+ db 15, ZUBAT
+ db 17, MACHOP
+ db 13, ONIX
+ db 15, ONIX
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/RockTunnelB1F.asm
+++ b/data/wild/maps/RockTunnelB1F.asm
@@ -1,13 +1,14 @@
TunnelMonsB2:
- db $0F
- db 16,ZUBAT
- db 17,ZUBAT
- db 17,GEODUDE
- db 15,MACHOP
- db 16,GEODUDE
- db 18,ZUBAT
- db 17,MACHOP
- db 17,ONIX
- db 13,ONIX
- db 18,GEODUDE
- db $00
+ db 15 ; grass encounter rate
+ db 16, ZUBAT
+ db 17, ZUBAT
+ db 17, GEODUDE
+ db 15, MACHOP
+ db 16, GEODUDE
+ db 18, ZUBAT
+ db 17, MACHOP
+ db 17, ONIX
+ db 13, ONIX
+ db 18, GEODUDE
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route1.asm
+++ b/data/wild/maps/Route1.asm
@@ -1,13 +1,14 @@
Route1Mons:
- db $19
- db 3,PIDGEY
- db 3,RATTATA
- db 3,RATTATA
- db 2,RATTATA
- db 2,PIDGEY
- db 3,PIDGEY
- db 3,PIDGEY
- db 4,RATTATA
- db 4,PIDGEY
- db 5,PIDGEY
- db $00
+ db 25 ; grass encounter rate
+ db 3, PIDGEY
+ db 3, RATTATA
+ db 3, RATTATA
+ db 2, RATTATA
+ db 2, PIDGEY
+ db 3, PIDGEY
+ db 3, PIDGEY
+ db 4, RATTATA
+ db 4, PIDGEY
+ db 5, PIDGEY
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route10.asm
+++ b/data/wild/maps/Route10.asm
@@ -1,27 +1,25 @@
Route10Mons:
- db $0F
- IF DEF(_RED)
- db 16,VOLTORB
- db 16,SPEAROW
- db 14,VOLTORB
- db 11,EKANS
- db 13,SPEAROW
- db 15,EKANS
- db 17,VOLTORB
- db 17,SPEAROW
- db 13,EKANS
- db 17,EKANS
- ENDC
- IF DEF(_BLUE)
- db 16,VOLTORB
- db 16,SPEAROW
- db 14,VOLTORB
- db 11,SANDSHREW
- db 13,SPEAROW
- db 15,SANDSHREW
- db 17,VOLTORB
- db 17,SPEAROW
- db 13,SANDSHREW
- db 17,SANDSHREW
- ENDC
- db $00
+ db 15 ; grass encounter rate
+ db 16, VOLTORB
+ db 16, SPEAROW
+ db 14, VOLTORB
+IF DEF(_RED)
+ db 11, EKANS
+ db 13, SPEAROW
+ db 15, EKANS
+ db 17, VOLTORB
+ db 17, SPEAROW
+ db 13, EKANS
+ db 17, EKANS
+ENDC
+IF DEF(_BLUE)
+ db 11, SANDSHREW
+ db 13, SPEAROW
+ db 15, SANDSHREW
+ db 17, VOLTORB
+ db 17, SPEAROW
+ db 13, SANDSHREW
+ db 17, SANDSHREW
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route11.asm
+++ b/data/wild/maps/Route11.asm
@@ -1,27 +1,25 @@
Route11Mons:
- db $0F
- IF DEF(_RED)
- db 14,EKANS
- db 15,SPEAROW
- db 12,EKANS
- db 9,DROWZEE
- db 13,SPEAROW
- db 13,DROWZEE
- db 15,EKANS
- db 17,SPEAROW
- db 11,DROWZEE
- db 15,DROWZEE
- ENDC
- IF DEF(_BLUE)
- db 14,SANDSHREW
- db 15,SPEAROW
- db 12,SANDSHREW
- db 9,DROWZEE
- db 13,SPEAROW
- db 13,DROWZEE
- db 15,SANDSHREW
- db 17,SPEAROW
- db 11,DROWZEE
- db 15,DROWZEE
- ENDC
- db $00
+ db 15 ; grass encounter rate
+IF DEF(_RED)
+ db 14, EKANS
+ db 15, SPEAROW
+ db 12, EKANS
+ db 9, DROWZEE
+ db 13, SPEAROW
+ db 13, DROWZEE
+ db 15, EKANS
+ENDC
+IF DEF(_BLUE)
+ db 14, SANDSHREW
+ db 15, SPEAROW
+ db 12, SANDSHREW
+ db 9, DROWZEE
+ db 13, SPEAROW
+ db 13, DROWZEE
+ db 15, SANDSHREW
+ENDC
+ db 17, SPEAROW
+ db 11, DROWZEE
+ db 15, DROWZEE
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route12.asm
+++ b/data/wild/maps/Route12.asm
@@ -1,27 +1,28 @@
Route12Mons:
- db $0F
- IF DEF(_RED)
- db 24,ODDISH
- db 25,PIDGEY
- db 23,PIDGEY
- db 24,VENONAT
- db 22,ODDISH
- db 26,VENONAT
- db 26,ODDISH
- db 27,PIDGEY
- db 28,GLOOM
- db 30,GLOOM
- ENDC
- IF DEF(_BLUE)
- db 24,BELLSPROUT
- db 25,PIDGEY
- db 23,PIDGEY
- db 24,VENONAT
- db 22,BELLSPROUT
- db 26,VENONAT
- db 26,BELLSPROUT
- db 27,PIDGEY
- db 28,WEEPINBELL
- db 30,WEEPINBELL
- ENDC
- db $00
+ db 15 ; grass encounter rate
+IF DEF(_RED)
+ db 24, ODDISH
+ db 25, PIDGEY
+ db 23, PIDGEY
+ db 24, VENONAT
+ db 22, ODDISH
+ db 26, VENONAT
+ db 26, ODDISH
+ db 27, PIDGEY
+ db 28, GLOOM
+ db 30, GLOOM
+ENDC
+IF DEF(_BLUE)
+ db 24, BELLSPROUT
+ db 25, PIDGEY
+ db 23, PIDGEY
+ db 24, VENONAT
+ db 22, BELLSPROUT
+ db 26, VENONAT
+ db 26, BELLSPROUT
+ db 27, PIDGEY
+ db 28, WEEPINBELL
+ db 30, WEEPINBELL
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route13.asm
+++ b/data/wild/maps/Route13.asm
@@ -1,28 +1,28 @@
Route13Mons:
- IF DEF(_RED)
- db $14
- db 24,ODDISH
- db 25,PIDGEY
- db 27,PIDGEY
- db 24,VENONAT
- db 22,ODDISH
- db 26,VENONAT
- db 26,ODDISH
- db 25,DITTO
- db 28,GLOOM
- db 30,GLOOM
- ENDC
- IF DEF(_BLUE)
- db $14
- db 24,BELLSPROUT
- db 25,PIDGEY
- db 27,PIDGEY
- db 24,VENONAT
- db 22,BELLSPROUT
- db 26,VENONAT
- db 26,BELLSPROUT
- db 25,DITTO
- db 28,WEEPINBELL
- db 30,WEEPINBELL
- ENDC
- db $00
+ db 20 ; grass encounter rate
+IF DEF(_RED)
+ db 24, ODDISH
+ db 25, PIDGEY
+ db 27, PIDGEY
+ db 24, VENONAT
+ db 22, ODDISH
+ db 26, VENONAT
+ db 26, ODDISH
+ db 25, DITTO
+ db 28, GLOOM
+ db 30, GLOOM
+ENDC
+IF DEF(_BLUE)
+ db 24, BELLSPROUT
+ db 25, PIDGEY
+ db 27, PIDGEY
+ db 24, VENONAT
+ db 22, BELLSPROUT
+ db 26, VENONAT
+ db 26, BELLSPROUT
+ db 25, DITTO
+ db 28, WEEPINBELL
+ db 30, WEEPINBELL
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route14.asm
+++ b/data/wild/maps/Route14.asm
@@ -1,27 +1,26 @@
Route14Mons:
- db $0F
- IF DEF(_RED)
- db 24,ODDISH
- db 26,PIDGEY
- db 23,DITTO
- db 24,VENONAT
- db 22,ODDISH
- db 26,VENONAT
- db 26,ODDISH
- db 30,GLOOM
- db 28,PIDGEOTTO
- db 30,PIDGEOTTO
- ENDC
- IF DEF(_BLUE)
- db 24,BELLSPROUT
- db 26,PIDGEY
- db 23,DITTO
- db 24,VENONAT
- db 22,BELLSPROUT
- db 26,VENONAT
- db 26,BELLSPROUT
- db 30,WEEPINBELL
- db 28,PIDGEOTTO
- db 30,PIDGEOTTO
- ENDC
- db $00
+ db 15 ; grass encounter rate
+IF DEF(_RED)
+ db 24, ODDISH
+ db 26, PIDGEY
+ db 23, DITTO
+ db 24, VENONAT
+ db 22, ODDISH
+ db 26, VENONAT
+ db 26, ODDISH
+ db 30, GLOOM
+ENDC
+IF DEF(_BLUE)
+ db 24, BELLSPROUT
+ db 26, PIDGEY
+ db 23, DITTO
+ db 24, VENONAT
+ db 22, BELLSPROUT
+ db 26, VENONAT
+ db 26, BELLSPROUT
+ db 30, WEEPINBELL
+ENDC
+ db 28, PIDGEOTTO
+ db 30, PIDGEOTTO
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route15.asm
+++ b/data/wild/maps/Route15.asm
@@ -1,27 +1,26 @@
Route15Mons:
- db $0F
- IF DEF(_RED)
- db 24,ODDISH
- db 26,DITTO
- db 23,PIDGEY
- db 26,VENONAT
- db 22,ODDISH
- db 28,VENONAT
- db 26,ODDISH
- db 30,GLOOM
- db 28,PIDGEOTTO
- db 30,PIDGEOTTO
- ENDC
- IF DEF(_BLUE)
- db 24,BELLSPROUT
- db 26,DITTO
- db 23,PIDGEY
- db 26,VENONAT
- db 22,BELLSPROUT
- db 28,VENONAT
- db 26,BELLSPROUT
- db 30,WEEPINBELL
- db 28,PIDGEOTTO
- db 30,PIDGEOTTO
- ENDC
- db $00
+ db 15 ; grass encounter rate
+IF DEF(_RED)
+ db 24, ODDISH
+ db 26, DITTO
+ db 23, PIDGEY
+ db 26, VENONAT
+ db 22, ODDISH
+ db 28, VENONAT
+ db 26, ODDISH
+ db 30, GLOOM
+ENDC
+IF DEF(_BLUE)
+ db 24, BELLSPROUT
+ db 26, DITTO
+ db 23, PIDGEY
+ db 26, VENONAT
+ db 22, BELLSPROUT
+ db 28, VENONAT
+ db 26, BELLSPROUT
+ db 30, WEEPINBELL
+ENDC
+ db 28, PIDGEOTTO
+ db 30, PIDGEOTTO
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route16.asm
+++ b/data/wild/maps/Route16.asm
@@ -1,13 +1,14 @@
Route16Mons:
- db $19
- db 20,SPEAROW
- db 22,SPEAROW
- db 18,RATTATA
- db 20,DODUO
- db 20,RATTATA
- db 18,DODUO
- db 22,DODUO
- db 22,RATTATA
- db 23,RATICATE
- db 25,RATICATE
- db $00
+ db 25 ; grass encounter rate
+ db 20, SPEAROW
+ db 22, SPEAROW
+ db 18, RATTATA
+ db 20, DODUO
+ db 20, RATTATA
+ db 18, DODUO
+ db 22, DODUO
+ db 22, RATTATA
+ db 23, RATICATE
+ db 25, RATICATE
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route17.asm
+++ b/data/wild/maps/Route17.asm
@@ -1,13 +1,14 @@
Route17Mons:
- db $19
- db 20,SPEAROW
- db 22,SPEAROW
- db 25,RATICATE
- db 24,DODUO
- db 27,RATICATE
- db 26,DODUO
- db 28,DODUO
- db 29,RATICATE
- db 25,FEAROW
- db 27,FEAROW
- db $00
+ db 25 ; grass encounter rate
+ db 20, SPEAROW
+ db 22, SPEAROW
+ db 25, RATICATE
+ db 24, DODUO
+ db 27, RATICATE
+ db 26, DODUO
+ db 28, DODUO
+ db 29, RATICATE
+ db 25, FEAROW
+ db 27, FEAROW
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route18.asm
+++ b/data/wild/maps/Route18.asm
@@ -1,13 +1,14 @@
Route18Mons:
- db $19
- db 20,SPEAROW
- db 22,SPEAROW
- db 25,RATICATE
- db 24,DODUO
- db 25,FEAROW
- db 26,DODUO
- db 28,DODUO
- db 29,RATICATE
- db 27,FEAROW
- db 29,FEAROW
- db $00
+ db 25 ; grass encounter rate
+ db 20, SPEAROW
+ db 22, SPEAROW
+ db 25, RATICATE
+ db 24, DODUO
+ db 25, FEAROW
+ db 26, DODUO
+ db 28, DODUO
+ db 29, RATICATE
+ db 27, FEAROW
+ db 29, FEAROW
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route2.asm
+++ b/data/wild/maps/Route2.asm
@@ -1,24 +1,23 @@
Route2Mons:
- db $19
- db 3,RATTATA
- db 3,PIDGEY
- db 4,PIDGEY
- db 4,RATTATA
- db 5,PIDGEY
- IF DEF(_RED)
- db 3,WEEDLE
- ENDC
- IF DEF(_BLUE)
- db 3,CATERPIE
- ENDC
- db 2,RATTATA
- db 5,RATTATA
- IF DEF(_RED)
- db 4,WEEDLE
- db 5,WEEDLE
- ENDC
- IF DEF(_BLUE)
- db 4,CATERPIE
- db 5,CATERPIE
- ENDC
- db $00
+ db 25 ; grass encounter rate
+ db 3, RATTATA
+ db 3, PIDGEY
+ db 4, PIDGEY
+ db 4, RATTATA
+ db 5, PIDGEY
+IF DEF(_RED)
+ db 3, WEEDLE
+ db 2, RATTATA
+ db 5, RATTATA
+ db 4, WEEDLE
+ db 5, WEEDLE
+ENDC
+IF DEF(_BLUE)
+ db 3, CATERPIE
+ db 2, RATTATA
+ db 5, RATTATA
+ db 4, CATERPIE
+ db 5, CATERPIE
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route21.asm
+++ b/data/wild/maps/Route21.asm
@@ -1,23 +1,24 @@
Route21Mons:
- db $19
- db 21,RATTATA
- db 23,PIDGEY
- db 30,RATICATE
- db 23,RATTATA
- db 21,PIDGEY
- db 30,PIDGEOTTO
- db 32,PIDGEOTTO
- db 28,TANGELA
- db 30,TANGELA
- db 32,TANGELA
- db $05
- db 5,TENTACOOL
- db 10,TENTACOOL
- db 15,TENTACOOL
- db 5,TENTACOOL
- db 10,TENTACOOL
- db 15,TENTACOOL
- db 20,TENTACOOL
- db 30,TENTACOOL
- db 35,TENTACOOL
- db 40,TENTACOOL
+ db 25 ; grass encounter rate
+ db 21, RATTATA
+ db 23, PIDGEY
+ db 30, RATICATE
+ db 23, RATTATA
+ db 21, PIDGEY
+ db 30, PIDGEOTTO
+ db 32, PIDGEOTTO
+ db 28, TANGELA
+ db 30, TANGELA
+ db 32, TANGELA
+
+ db 5 ; water encounter rate
+ db 5, TENTACOOL
+ db 10, TENTACOOL
+ db 15, TENTACOOL
+ db 5, TENTACOOL
+ db 10, TENTACOOL
+ db 15, TENTACOOL
+ db 20, TENTACOOL
+ db 30, TENTACOOL
+ db 35, TENTACOOL
+ db 40, TENTACOOL
--- a/data/wild/maps/Route22.asm
+++ b/data/wild/maps/Route22.asm
@@ -1,27 +1,27 @@
Route22Mons:
- db $19
- IF DEF(_RED)
- db 3,RATTATA
- db 3,NIDORAN_M
- db 4,RATTATA
- db 4,NIDORAN_M
- db 2,RATTATA
- db 2,NIDORAN_M
- db 3,SPEAROW
- db 5,SPEAROW
- db 3,NIDORAN_F
- db 4,NIDORAN_F
- ENDC
- IF DEF(_BLUE)
- db 3,RATTATA
- db 3,NIDORAN_F
- db 4,RATTATA
- db 4,NIDORAN_F
- db 2,RATTATA
- db 2,NIDORAN_F
- db 3,SPEAROW
- db 5,SPEAROW
- db 3,NIDORAN_M
- db 4,NIDORAN_M
- ENDC
- db $00
+ db 25 ; grass encounter rate
+ db 3, RATTATA
+IF DEF(_RED)
+ db 3, NIDORAN_M
+ db 4, RATTATA
+ db 4, NIDORAN_M
+ db 2, RATTATA
+ db 2, NIDORAN_M
+ db 3, SPEAROW
+ db 5, SPEAROW
+ db 3, NIDORAN_F
+ db 4, NIDORAN_F
+ENDC
+IF DEF(_BLUE)
+ db 3, NIDORAN_F
+ db 4, RATTATA
+ db 4, NIDORAN_F
+ db 2, RATTATA
+ db 2, NIDORAN_F
+ db 3, SPEAROW
+ db 5, SPEAROW
+ db 3, NIDORAN_M
+ db 4, NIDORAN_M
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route23.asm
+++ b/data/wild/maps/Route23.asm
@@ -1,23 +1,24 @@
Route23Mons:
- db $0A
- IF DEF(_RED)
- db 26,EKANS
- ENDC
- IF DEF(_BLUE)
- db 26,SANDSHREW
- ENDC
- db 33,DITTO
- db 26,SPEAROW
- db 38,FEAROW
- db 38,DITTO
- db 38,FEAROW
- IF DEF(_RED)
- db 41,ARBOK
- ENDC
- IF DEF(_BLUE)
- db 41,SANDSLASH
- ENDC
- db 43,DITTO
- db 41,FEAROW
- db 43,FEAROW
- db $00
+ db 10 ; grass encounter rate
+IF DEF(_RED)
+ db 26, EKANS
+ENDC
+IF DEF(_BLUE)
+ db 26, SANDSHREW
+ENDC
+ db 33, DITTO
+ db 26, SPEAROW
+ db 38, FEAROW
+ db 38, DITTO
+ db 38, FEAROW
+IF DEF(_RED)
+ db 41, ARBOK
+ENDC
+IF DEF(_BLUE)
+ db 41, SANDSLASH
+ENDC
+ db 43, DITTO
+ db 41, FEAROW
+ db 43, FEAROW
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route24.asm
+++ b/data/wild/maps/Route24.asm
@@ -1,27 +1,25 @@
Route24Mons:
- db $19
- IF DEF(_RED)
- db 7,WEEDLE
- db 8,KAKUNA
- db 12,PIDGEY
- db 12,ODDISH
- db 13,ODDISH
- db 10,ABRA
- db 14,ODDISH
- db 13,PIDGEY
- db 8,ABRA
- db 12,ABRA
- ENDC
- IF DEF(_BLUE)
- db 7,CATERPIE
- db 8,METAPOD
- db 12,PIDGEY
- db 12,BELLSPROUT
- db 13,BELLSPROUT
- db 10,ABRA
- db 14,BELLSPROUT
- db 13,PIDGEY
- db 8,ABRA
- db 12,ABRA
- ENDC
- db $00
+ db 25 ; grass encounter rate
+IF DEF(_RED)
+ db 7, WEEDLE
+ db 8, KAKUNA
+ db 12, PIDGEY
+ db 12, ODDISH
+ db 13, ODDISH
+ db 10, ABRA
+ db 14, ODDISH
+ENDC
+IF DEF(_BLUE)
+ db 7, CATERPIE
+ db 8, METAPOD
+ db 12, PIDGEY
+ db 12, BELLSPROUT
+ db 13, BELLSPROUT
+ db 10, ABRA
+ db 14, BELLSPROUT
+ENDC
+ db 13, PIDGEY
+ db 8, ABRA
+ db 12, ABRA
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route25.asm
+++ b/data/wild/maps/Route25.asm
@@ -1,27 +1,28 @@
Route25Mons:
- db $0F
- IF DEF(_RED)
- db 8,WEEDLE
- db 9,KAKUNA
- db 13,PIDGEY
- db 12,ODDISH
- db 13,ODDISH
- db 12,ABRA
- db 14,ODDISH
- db 10,ABRA
- db 7,METAPOD
- db 8,CATERPIE
- ENDC
- IF DEF(_BLUE)
- db 8,CATERPIE
- db 9,METAPOD
- db 13,PIDGEY
- db 12,BELLSPROUT
- db 13,BELLSPROUT
- db 12,ABRA
- db 14,BELLSPROUT
- db 10,ABRA
- db 7,KAKUNA
- db 8,WEEDLE
- ENDC
- db $00
+ db 15 ; grass encounter rate
+IF DEF(_RED)
+ db 8, WEEDLE
+ db 9, KAKUNA
+ db 13, PIDGEY
+ db 12, ODDISH
+ db 13, ODDISH
+ db 12, ABRA
+ db 14, ODDISH
+ db 10, ABRA
+ db 7, METAPOD
+ db 8, CATERPIE
+ENDC
+IF DEF(_BLUE)
+ db 8, CATERPIE
+ db 9, METAPOD
+ db 13, PIDGEY
+ db 12, BELLSPROUT
+ db 13, BELLSPROUT
+ db 12, ABRA
+ db 14, BELLSPROUT
+ db 10, ABRA
+ db 7, KAKUNA
+ db 8, WEEDLE
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route3.asm
+++ b/data/wild/maps/Route3.asm
@@ -1,13 +1,14 @@
Route3Mons:
- db $14
- db 6,PIDGEY
- db 5,SPEAROW
- db 7,PIDGEY
- db 6,SPEAROW
- db 7,SPEAROW
- db 8,PIDGEY
- db 8,SPEAROW
- db 3,JIGGLYPUFF
- db 5,JIGGLYPUFF
- db 7,JIGGLYPUFF
- db $00
+ db 20 ; grass encounter rate
+ db 6, PIDGEY
+ db 5, SPEAROW
+ db 7, PIDGEY
+ db 6, SPEAROW
+ db 7, SPEAROW
+ db 8, PIDGEY
+ db 8, SPEAROW
+ db 3, JIGGLYPUFF
+ db 5, JIGGLYPUFF
+ db 7, JIGGLYPUFF
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route4.asm
+++ b/data/wild/maps/Route4.asm
@@ -1,27 +1,24 @@
Route4Mons:
- db $14
- IF DEF(_RED)
- db 10,RATTATA
- db 10,SPEAROW
- db 8,RATTATA
- db 6,EKANS
- db 8,SPEAROW
- db 10,EKANS
- db 12,RATTATA
- db 12,SPEAROW
- db 8,EKANS
- db 12,EKANS
- ENDC
- IF DEF(_BLUE)
- db 10,RATTATA
- db 10,SPEAROW
- db 8,RATTATA
- db 6,SANDSHREW
- db 8,SPEAROW
- db 10,SANDSHREW
- db 12,RATTATA
- db 12,SPEAROW
- db 8,SANDSHREW
- db 12,SANDSHREW
- ENDC
- db $00
+ db 20 ; grass encounter rate
+ db 10, RATTATA
+ db 10, SPEAROW
+ db 8, RATTATA
+IF DEF(_RED)
+ db 6, EKANS
+ db 8, SPEAROW
+ db 10, EKANS
+ db 12, RATTATA
+ db 12, SPEAROW
+ db 8, EKANS
+ db 12, EKANS
+ENDC
+IF DEF(_BLUE)
+ db 6, SANDSHREW
+ db 8, SPEAROW
+ db 10, SANDSHREW
+ db 12, RATTATA
+ db 12, SPEAROW
+ db 8, SANDSHREW
+ db 12, SANDSHREW
+ENDC
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route5.asm
+++ b/data/wild/maps/Route5.asm
@@ -1,27 +1,28 @@
Route5Mons:
- db $0F
- IF DEF(_RED)
- db 13,ODDISH
- db 13,PIDGEY
- db 15,PIDGEY
- db 10,MANKEY
- db 12,MANKEY
- db 15,ODDISH
- db 16,ODDISH
- db 16,PIDGEY
- db 14,MANKEY
- db 16,MANKEY
- ENDC
- IF DEF(_BLUE)
- db 13,BELLSPROUT
- db 13,PIDGEY
- db 15,PIDGEY
- db 10,MEOWTH
- db 12,MEOWTH
- db 15,BELLSPROUT
- db 16,BELLSPROUT
- db 16,PIDGEY
- db 14,MEOWTH
- db 16,MEOWTH
- ENDC
- db $00
+ db 15 ; grass encounter rate
+IF DEF(_RED)
+ db 13, ODDISH
+ db 13, PIDGEY
+ db 15, PIDGEY
+ db 10, MANKEY
+ db 12, MANKEY
+ db 15, ODDISH
+ db 16, ODDISH
+ db 16, PIDGEY
+ db 14, MANKEY
+ db 16, MANKEY
+ENDC
+IF DEF(_BLUE)
+ db 13, BELLSPROUT
+ db 13, PIDGEY
+ db 15, PIDGEY
+ db 10, MEOWTH
+ db 12, MEOWTH
+ db 15, BELLSPROUT
+ db 16, BELLSPROUT
+ db 16, PIDGEY
+ db 14, MEOWTH
+ db 16, MEOWTH
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route6.asm
+++ b/data/wild/maps/Route6.asm
@@ -1,27 +1,28 @@
Route6Mons:
- db $0F
- IF DEF(_RED)
- db 13,ODDISH
- db 13,PIDGEY
- db 15,PIDGEY
- db 10,MANKEY
- db 12,MANKEY
- db 15,ODDISH
- db 16,ODDISH
- db 16,PIDGEY
- db 14,MANKEY
- db 16,MANKEY
- ENDC
- IF DEF(_BLUE)
- db 13,BELLSPROUT
- db 13,PIDGEY
- db 15,PIDGEY
- db 10,MEOWTH
- db 12,MEOWTH
- db 15,BELLSPROUT
- db 16,BELLSPROUT
- db 16,PIDGEY
- db 14,MEOWTH
- db 16,MEOWTH
- ENDC
- db $00
+ db 15 ; grass encounter rate
+IF DEF(_RED)
+ db 13, ODDISH
+ db 13, PIDGEY
+ db 15, PIDGEY
+ db 10, MANKEY
+ db 12, MANKEY
+ db 15, ODDISH
+ db 16, ODDISH
+ db 16, PIDGEY
+ db 14, MANKEY
+ db 16, MANKEY
+ENDC
+IF DEF(_BLUE)
+ db 13, BELLSPROUT
+ db 13, PIDGEY
+ db 15, PIDGEY
+ db 10, MEOWTH
+ db 12, MEOWTH
+ db 15, BELLSPROUT
+ db 16, BELLSPROUT
+ db 16, PIDGEY
+ db 14, MEOWTH
+ db 16, MEOWTH
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route7.asm
+++ b/data/wild/maps/Route7.asm
@@ -1,27 +1,27 @@
Route7Mons:
- db $0F
- IF DEF(_RED)
- db 19,PIDGEY
- db 19,ODDISH
- db 17,MANKEY
- db 22,ODDISH
- db 22,PIDGEY
- db 18,MANKEY
- db 18,GROWLITHE
- db 20,GROWLITHE
- db 19,MANKEY
- db 20,MANKEY
- ENDC
- IF DEF(_BLUE)
- db 19,PIDGEY
- db 19,BELLSPROUT
- db 17,MEOWTH
- db 22,BELLSPROUT
- db 22,PIDGEY
- db 18,MEOWTH
- db 18,VULPIX
- db 20,VULPIX
- db 19,MEOWTH
- db 20,MEOWTH
- ENDC
- db $00
+ db 15 ; grass encounter rate
+ db 19, PIDGEY
+IF DEF(_RED)
+ db 19, ODDISH
+ db 17, MANKEY
+ db 22, ODDISH
+ db 22, PIDGEY
+ db 18, MANKEY
+ db 18, GROWLITHE
+ db 20, GROWLITHE
+ db 19, MANKEY
+ db 20, MANKEY
+ENDC
+IF DEF(_BLUE)
+ db 19, BELLSPROUT
+ db 17, MEOWTH
+ db 22, BELLSPROUT
+ db 22, PIDGEY
+ db 18, MEOWTH
+ db 18, VULPIX
+ db 20, VULPIX
+ db 19, MEOWTH
+ db 20, MEOWTH
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route8.asm
+++ b/data/wild/maps/Route8.asm
@@ -1,27 +1,27 @@
Route8Mons:
- db $0F
- IF DEF(_RED)
- db 18,PIDGEY
- db 18,MANKEY
- db 17,EKANS
- db 16,GROWLITHE
- db 20,PIDGEY
- db 20,MANKEY
- db 19,EKANS
- db 17,GROWLITHE
- db 15,GROWLITHE
- db 18,GROWLITHE
- ENDC
- IF DEF(_BLUE)
- db 18,PIDGEY
- db 18,MEOWTH
- db 17,SANDSHREW
- db 16,VULPIX
- db 20,PIDGEY
- db 20,MEOWTH
- db 19,SANDSHREW
- db 17,VULPIX
- db 15,VULPIX
- db 18,VULPIX
- ENDC
- db $00
+ db 15 ; grass encounter rate
+ db 18, PIDGEY
+IF DEF(_RED)
+ db 18, MANKEY
+ db 17, EKANS
+ db 16, GROWLITHE
+ db 20, PIDGEY
+ db 20, MANKEY
+ db 19, EKANS
+ db 17, GROWLITHE
+ db 15, GROWLITHE
+ db 18, GROWLITHE
+ENDC
+IF DEF(_BLUE)
+ db 18, MEOWTH
+ db 17, SANDSHREW
+ db 16, VULPIX
+ db 20, PIDGEY
+ db 20, MEOWTH
+ db 19, SANDSHREW
+ db 17, VULPIX
+ db 15, VULPIX
+ db 18, VULPIX
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/Route9.asm
+++ b/data/wild/maps/Route9.asm
@@ -1,27 +1,25 @@
Route9Mons:
- db $0F
- IF DEF(_RED)
- db 16,RATTATA
- db 16,SPEAROW
- db 14,RATTATA
- db 11,EKANS
- db 13,SPEAROW
- db 15,EKANS
- db 17,RATTATA
- db 17,SPEAROW
- db 13,EKANS
- db 17,EKANS
- ENDC
- IF DEF(_BLUE)
- db 16,RATTATA
- db 16,SPEAROW
- db 14,RATTATA
- db 11,SANDSHREW
- db 13,SPEAROW
- db 15,SANDSHREW
- db 17,RATTATA
- db 17,SPEAROW
- db 13,SANDSHREW
- db 17,SANDSHREW
- ENDC
- db $00
+ db 15 ; grass encounter rate
+ db 16, RATTATA
+ db 16, SPEAROW
+ db 14, RATTATA
+IF DEF(_RED)
+ db 11, EKANS
+ db 13, SPEAROW
+ db 15, EKANS
+ db 17, RATTATA
+ db 17, SPEAROW
+ db 13, EKANS
+ db 17, EKANS
+ENDC
+IF DEF(_BLUE)
+ db 11, SANDSHREW
+ db 13, SPEAROW
+ db 15, SANDSHREW
+ db 17, RATTATA
+ db 17, SPEAROW
+ db 13, SANDSHREW
+ db 17, SANDSHREW
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/SafariZoneCenter.asm
+++ b/data/wild/maps/SafariZoneCenter.asm
@@ -1,27 +1,27 @@
ZoneMonsCenter:
- db $1E
- IF DEF(_RED)
- db 22,NIDORAN_M
- db 25,RHYHORN
- db 22,VENONAT
- db 24,EXEGGCUTE
- db 31,NIDORINO
- db 25,EXEGGCUTE
- db 31,NIDORINA
- db 30,PARASECT
- db 23,SCYTHER
- db 23,CHANSEY
- ENDC
- IF DEF(_BLUE)
- db 22,NIDORAN_F
- db 25,RHYHORN
- db 22,VENONAT
- db 24,EXEGGCUTE
- db 31,NIDORINA
- db 25,EXEGGCUTE
- db 31,NIDORINO
- db 30,PARASECT
- db 23,PINSIR
- db 23,CHANSEY
- ENDC
- db $00
+ db 30 ; grass encounter rate
+IF DEF(_RED)
+ db 22, NIDORAN_M
+ db 25, RHYHORN
+ db 22, VENONAT
+ db 24, EXEGGCUTE
+ db 31, NIDORINO
+ db 25, EXEGGCUTE
+ db 31, NIDORINA
+ db 30, PARASECT
+ db 23, SCYTHER
+ENDC
+IF DEF(_BLUE)
+ db 22, NIDORAN_F
+ db 25, RHYHORN
+ db 22, VENONAT
+ db 24, EXEGGCUTE
+ db 31, NIDORINA
+ db 25, EXEGGCUTE
+ db 31, NIDORINO
+ db 30, PARASECT
+ db 23, PINSIR
+ENDC
+ db 23, CHANSEY
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/SafariZoneEast.asm
+++ b/data/wild/maps/SafariZoneEast.asm
@@ -1,27 +1,28 @@
ZoneMons1:
- db $1E
- IF DEF(_RED)
- db 24,NIDORAN_M
- db 26,DODUO
- db 22,PARAS
- db 25,EXEGGCUTE
- db 33,NIDORINO
- db 23,EXEGGCUTE
- db 24,NIDORAN_F
- db 25,PARASECT
- db 25,KANGASKHAN
- db 28,SCYTHER
- ENDC
- IF DEF(_BLUE)
- db 24,NIDORAN_F
- db 26,DODUO
- db 22,PARAS
- db 25,EXEGGCUTE
- db 33,NIDORINA
- db 23,EXEGGCUTE
- db 24,NIDORAN_M
- db 25,PARASECT
- db 25,KANGASKHAN
- db 28,PINSIR
- ENDC
- db $00
+ db 30 ; grass encounter rate
+IF DEF(_RED)
+ db 24, NIDORAN_M
+ db 26, DODUO
+ db 22, PARAS
+ db 25, EXEGGCUTE
+ db 33, NIDORINO
+ db 23, EXEGGCUTE
+ db 24, NIDORAN_F
+ db 25, PARASECT
+ db 25, KANGASKHAN
+ db 28, SCYTHER
+ENDC
+IF DEF(_BLUE)
+ db 24, NIDORAN_F
+ db 26, DODUO
+ db 22, PARAS
+ db 25, EXEGGCUTE
+ db 33, NIDORINA
+ db 23, EXEGGCUTE
+ db 24, NIDORAN_M
+ db 25, PARASECT
+ db 25, KANGASKHAN
+ db 28, PINSIR
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/SafariZoneNorth.asm
+++ b/data/wild/maps/SafariZoneNorth.asm
@@ -1,28 +1,25 @@
ZoneMons2:
- db $1E
- IF DEF(_RED)
- db 22,NIDORAN_M
- ENDC
- IF DEF(_BLUE)
- db 22,NIDORAN_F
- ENDC
- db 26,RHYHORN
- db 23,PARAS
- db 25,EXEGGCUTE
- IF DEF(_RED)
- db 30,NIDORINO
- ENDC
- IF DEF(_BLUE)
- db 30,NIDORINA
- ENDC
- db 27,EXEGGCUTE
- IF DEF(_RED)
- db 30,NIDORINA
- ENDC
- IF DEF(_BLUE)
- db 30,NIDORINO
- ENDC
- db 32,VENOMOTH
- db 26,CHANSEY
- db 28,TAUROS
- db $00
+ db 30 ; grass encounter rate
+IF DEF(_RED)
+ db 22, NIDORAN_M
+ db 26, RHYHORN
+ db 23, PARAS
+ db 25, EXEGGCUTE
+ db 30, NIDORINO
+ db 27, EXEGGCUTE
+ db 30, NIDORINA
+ENDC
+IF DEF(_BLUE)
+ db 22, NIDORAN_F
+ db 26, RHYHORN
+ db 23, PARAS
+ db 25, EXEGGCUTE
+ db 30, NIDORINA
+ db 27, EXEGGCUTE
+ db 30, NIDORINO
+ENDC
+ db 32, VENOMOTH
+ db 26, CHANSEY
+ db 28, TAUROS
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/SafariZoneWest.asm
+++ b/data/wild/maps/SafariZoneWest.asm
@@ -1,27 +1,25 @@
ZoneMons3:
- db $1E
- IF DEF(_RED)
- db 25,NIDORAN_M
- db 26,DODUO
- db 23,VENONAT
- db 24,EXEGGCUTE
- db 33,NIDORINO
- db 26,EXEGGCUTE
- db 25,NIDORAN_F
- db 31,VENOMOTH
- db 26,TAUROS
- db 28,KANGASKHAN
- ENDC
- IF DEF(_BLUE)
- db 25,NIDORAN_F
- db 26,DODUO
- db 23,VENONAT
- db 24,EXEGGCUTE
- db 33,NIDORINA
- db 26,EXEGGCUTE
- db 25,NIDORAN_M
- db 31,VENOMOTH
- db 26,TAUROS
- db 28,KANGASKHAN
- ENDC
- db $00
+ db 30 ; grass encounter rate
+IF DEF(_RED)
+ db 25, NIDORAN_M
+ db 26, DODUO
+ db 23, VENONAT
+ db 24, EXEGGCUTE
+ db 33, NIDORINO
+ db 26, EXEGGCUTE
+ db 25, NIDORAN_F
+ENDC
+IF DEF(_BLUE)
+ db 25, NIDORAN_F
+ db 26, DODUO
+ db 23, VENONAT
+ db 24, EXEGGCUTE
+ db 33, NIDORINA
+ db 26, EXEGGCUTE
+ db 25, NIDORAN_M
+ENDC
+ db 31, VENOMOTH
+ db 26, TAUROS
+ db 28, KANGASKHAN
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/SeaRoutes.asm
+++ b/data/wild/maps/SeaRoutes.asm
@@ -1,13 +1,14 @@
WaterMons:
- db $00
- db $05
- db 5,TENTACOOL
- db 10,TENTACOOL
- db 15,TENTACOOL
- db 5,TENTACOOL
- db 10,TENTACOOL
- db 15,TENTACOOL
- db 20,TENTACOOL
- db 30,TENTACOOL
- db 35,TENTACOOL
- db 40,TENTACOOL
+ db 0 ; water encounter rate
+
+ db 5 ; grass encounter rate
+ db 5, TENTACOOL
+ db 10, TENTACOOL
+ db 15, TENTACOOL
+ db 5, TENTACOOL
+ db 10, TENTACOOL
+ db 15, TENTACOOL
+ db 20, TENTACOOL
+ db 30, TENTACOOL
+ db 35, TENTACOOL
+ db 40, TENTACOOL
--- a/data/wild/maps/SeafoamIslands1F.asm
+++ b/data/wild/maps/SeafoamIslands1F.asm
@@ -1,27 +1,27 @@
IslandMons1:
- db $0F
- IF DEF(_RED)
- db 30,SEEL
- db 30,SLOWPOKE
- db 30,SHELLDER
- db 30,HORSEA
- db 28,HORSEA
- db 21,ZUBAT
- db 29,GOLBAT
- db 28,PSYDUCK
- db 28,SHELLDER
- db 38,GOLDUCK
- ENDC
- IF DEF(_BLUE)
- db 30,SEEL
- db 30,PSYDUCK
- db 30,STARYU
- db 30,KRABBY
- db 28,KRABBY
- db 21,ZUBAT
- db 29,GOLBAT
- db 28,SLOWPOKE
- db 28,STARYU
- db 38,SLOWBRO
- ENDC
- db $00
+ db 15 ; grass encounter rate
+ db 30, SEEL
+IF DEF(_RED)
+ db 30, SLOWPOKE
+ db 30, SHELLDER
+ db 30, HORSEA
+ db 28, HORSEA
+ db 21, ZUBAT
+ db 29, GOLBAT
+ db 28, PSYDUCK
+ db 28, SHELLDER
+ db 38, GOLDUCK
+ENDC
+IF DEF(_BLUE)
+ db 30, PSYDUCK
+ db 30, STARYU
+ db 30, KRABBY
+ db 28, KRABBY
+ db 21, ZUBAT
+ db 29, GOLBAT
+ db 28, SLOWPOKE
+ db 28, STARYU
+ db 38, SLOWBRO
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/SeafoamIslandsB1F.asm
+++ b/data/wild/maps/SeafoamIslandsB1F.asm
@@ -1,27 +1,28 @@
IslandMonsB1:
- db $0A
- IF DEF(_RED)
- db 30,STARYU
- db 30,HORSEA
- db 32,SHELLDER
- db 32,HORSEA
- db 28,SLOWPOKE
- db 30,SEEL
- db 30,SLOWPOKE
- db 28,SEEL
- db 38,DEWGONG
- db 37,SEADRA
- ENDC
- IF DEF(_BLUE)
- db 30,SHELLDER
- db 30,KRABBY
- db 32,STARYU
- db 32,KRABBY
- db 28,PSYDUCK
- db 30,SEEL
- db 30,PSYDUCK
- db 28,SEEL
- db 38,DEWGONG
- db 37,KINGLER
- ENDC
- db $00
+ db 10 ; grass encounter rate
+IF DEF(_RED)
+ db 30, STARYU
+ db 30, HORSEA
+ db 32, SHELLDER
+ db 32, HORSEA
+ db 28, SLOWPOKE
+ db 30, SEEL
+ db 30, SLOWPOKE
+ db 28, SEEL
+ db 38, DEWGONG
+ db 37, SEADRA
+ENDC
+IF DEF(_BLUE)
+ db 30, SHELLDER
+ db 30, KRABBY
+ db 32, STARYU
+ db 32, KRABBY
+ db 28, PSYDUCK
+ db 30, SEEL
+ db 30, PSYDUCK
+ db 28, SEEL
+ db 38, DEWGONG
+ db 37, KINGLER
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/SeafoamIslandsB2F.asm
+++ b/data/wild/maps/SeafoamIslandsB2F.asm
@@ -1,27 +1,27 @@
IslandMonsB2:
- db $0A
- IF DEF(_RED)
- db 30,SEEL
- db 30,SLOWPOKE
- db 32,SEEL
- db 32,SLOWPOKE
- db 28,HORSEA
- db 30,STARYU
- db 30,HORSEA
- db 28,SHELLDER
- db 30,GOLBAT
- db 37,SLOWBRO
- ENDC
- IF DEF(_BLUE)
- db 30,SEEL
- db 30,PSYDUCK
- db 32,SEEL
- db 32,PSYDUCK
- db 28,KRABBY
- db 30,SHELLDER
- db 30,KRABBY
- db 28,STARYU
- db 30,GOLBAT
- db 37,GOLDUCK
- ENDC
- db $00
+ db 10 ; grass encounter rate
+ db 30, SEEL
+IF DEF(_RED)
+ db 30, SLOWPOKE
+ db 32, SEEL
+ db 32, SLOWPOKE
+ db 28, HORSEA
+ db 30, STARYU
+ db 30, HORSEA
+ db 28, SHELLDER
+ db 30, GOLBAT
+ db 37, SLOWBRO
+ENDC
+IF DEF(_BLUE)
+ db 30, PSYDUCK
+ db 32, SEEL
+ db 32, PSYDUCK
+ db 28, KRABBY
+ db 30, SHELLDER
+ db 30, KRABBY
+ db 28, STARYU
+ db 30, GOLBAT
+ db 37, GOLDUCK
+ENDC
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/SeafoamIslandsB3F.asm
+++ b/data/wild/maps/SeafoamIslandsB3F.asm
@@ -1,27 +1,27 @@
IslandMonsB3:
- db $0A
- IF DEF(_RED)
- db 31,SLOWPOKE
- db 31,SEEL
- db 33,SLOWPOKE
- db 33,SEEL
- db 29,HORSEA
- db 31,SHELLDER
- db 31,HORSEA
- db 29,SHELLDER
- db 39,SEADRA
- db 37,DEWGONG
- ENDC
- IF DEF(_BLUE)
- db 31,PSYDUCK
- db 31,SEEL
- db 33,PSYDUCK
- db 33,SEEL
- db 29,KRABBY
- db 31,STARYU
- db 31,KRABBY
- db 29,STARYU
- db 39,KINGLER
- db 37,DEWGONG
- ENDC
- db $00
+ db 10 ; grass encounter rate
+IF DEF(_RED)
+ db 31, SLOWPOKE
+ db 31, SEEL
+ db 33, SLOWPOKE
+ db 33, SEEL
+ db 29, HORSEA
+ db 31, SHELLDER
+ db 31, HORSEA
+ db 29, SHELLDER
+ db 39, SEADRA
+ENDC
+IF DEF(_BLUE)
+ db 31, PSYDUCK
+ db 31, SEEL
+ db 33, PSYDUCK
+ db 33, SEEL
+ db 29, KRABBY
+ db 31, STARYU
+ db 31, KRABBY
+ db 29, STARYU
+ db 39, KINGLER
+ENDC
+ db 37, DEWGONG
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/SeafoamIslandsB4F.asm
+++ b/data/wild/maps/SeafoamIslandsB4F.asm
@@ -1,27 +1,27 @@
IslandMonsB4:
- db $0A
- IF DEF(_RED)
- db 31,HORSEA
- db 31,SHELLDER
- db 33,HORSEA
- db 33,SHELLDER
- db 29,SLOWPOKE
- db 31,SEEL
- db 31,SLOWPOKE
- db 29,SEEL
- db 39,SLOWBRO
- db 32,GOLBAT
- ENDC
- IF DEF(_BLUE)
- db 31,KRABBY
- db 31,STARYU
- db 33,KRABBY
- db 33,STARYU
- db 29,PSYDUCK
- db 31,SEEL
- db 31,PSYDUCK
- db 29,SEEL
- db 39,GOLDUCK
- db 32,GOLBAT
- ENDC
- db $00
+ db 10 ; grass encounter rate
+IF DEF(_RED)
+ db 31, HORSEA
+ db 31, SHELLDER
+ db 33, HORSEA
+ db 33, SHELLDER
+ db 29, SLOWPOKE
+ db 31, SEEL
+ db 31, SLOWPOKE
+ db 29, SEEL
+ db 39, SLOWBRO
+ENDC
+IF DEF(_BLUE)
+ db 31, KRABBY
+ db 31, STARYU
+ db 33, KRABBY
+ db 33, STARYU
+ db 29, PSYDUCK
+ db 31, SEEL
+ db 31, PSYDUCK
+ db 29, SEEL
+ db 39, GOLDUCK
+ENDC
+ db 32, GOLBAT
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/VictoryRoad1F.asm
+++ b/data/wild/maps/VictoryRoad1F.asm
@@ -1,13 +1,14 @@
PlateauMons1:
- db $0F
- db 24,MACHOP
- db 26,GEODUDE
- db 22,ZUBAT
- db 36,ONIX
- db 39,ONIX
- db 42,ONIX
- db 41,GRAVELER
- db 41,GOLBAT
- db 42,MACHOKE
- db 43,MAROWAK
- db $00
+ db 15 ; grass encounter rate
+ db 24, MACHOP
+ db 26, GEODUDE
+ db 22, ZUBAT
+ db 36, ONIX
+ db 39, ONIX
+ db 42, ONIX
+ db 41, GRAVELER
+ db 41, GOLBAT
+ db 42, MACHOKE
+ db 43, MAROWAK
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/VictoryRoad2F.asm
+++ b/data/wild/maps/VictoryRoad2F.asm
@@ -1,13 +1,14 @@
PlateauMons2:
- db $0A
- db 22,MACHOP
- db 24,GEODUDE
- db 26,ZUBAT
- db 36,ONIX
- db 39,ONIX
- db 42,ONIX
- db 41,MACHOKE
- db 40,GOLBAT
- db 40,MAROWAK
- db 43,GRAVELER
- db $00
+ db 10 ; grass encounter rate
+ db 22, MACHOP
+ db 24, GEODUDE
+ db 26, ZUBAT
+ db 36, ONIX
+ db 39, ONIX
+ db 42, ONIX
+ db 41, MACHOKE
+ db 40, GOLBAT
+ db 40, MAROWAK
+ db 43, GRAVELER
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/VictoryRoad3F.asm
+++ b/data/wild/maps/VictoryRoad3F.asm
@@ -1,13 +1,14 @@
PlateauMons3:
- db $0F
- db 24,MACHOP
- db 26,GEODUDE
- db 22,ZUBAT
- db 42,ONIX
- db 40,VENOMOTH
- db 45,ONIX
- db 43,GRAVELER
- db 41,GOLBAT
- db 42,MACHOKE
- db 45,MACHOKE
- db $00
+ db 15 ; grass encounter rate
+ db 24, MACHOP
+ db 26, GEODUDE
+ db 22, ZUBAT
+ db 42, ONIX
+ db 40, VENOMOTH
+ db 45, ONIX
+ db 43, GRAVELER
+ db 41, GOLBAT
+ db 42, MACHOKE
+ db 45, MACHOKE
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/ViridianForest.asm
+++ b/data/wild/maps/ViridianForest.asm
@@ -1,25 +1,26 @@
ForestMons:
- db $08
- IF DEF(_RED)
- db 4,WEEDLE
- db 5,KAKUNA
- db 3,WEEDLE
- db 5,WEEDLE
- db 4,KAKUNA
- db 6,KAKUNA
- db 4,METAPOD
- db 3,CATERPIE
- ENDC
- IF DEF(_BLUE)
- db 4,CATERPIE
- db 5,METAPOD
- db 3,CATERPIE
- db 5,CATERPIE
- db 4,METAPOD
- db 6,METAPOD
- db 4,KAKUNA
- db 3,WEEDLE
- ENDC
- db 3,PIKACHU
- db 5,PIKACHU
- db $00
+ db 8 ; grass encounter rate
+IF DEF(_RED)
+ db 4, WEEDLE
+ db 5, KAKUNA
+ db 3, WEEDLE
+ db 5, WEEDLE
+ db 4, KAKUNA
+ db 6, KAKUNA
+ db 4, METAPOD
+ db 3, CATERPIE
+ENDC
+IF DEF(_BLUE)
+ db 4, CATERPIE
+ db 5, METAPOD
+ db 3, CATERPIE
+ db 5, CATERPIE
+ db 4, METAPOD
+ db 6, METAPOD
+ db 4, KAKUNA
+ db 3, WEEDLE
+ENDC
+ db 3, PIKACHU
+ db 5, PIKACHU
+
+ db 0 ; water encounter rate
--- a/data/wild/maps/nothing.asm
+++ b/data/wild/maps/nothing.asm
@@ -1,3 +1,4 @@
NoMons:
- db $00
- db $00
+ db 0 ; grass encounter rate
+
+ db 0 ; water encounter rate
--- a/data/wild/probabilities.asm
+++ b/data/wild/probabilities.asm
@@ -3,13 +3,13 @@
; those 10 slots is. A random number is generated and then the first byte of each pair in this
; table is compared against that random number. If the random number is less than or equal
; to the first byte, then that slot is chosen. The second byte is double the slot number.
- db $32, $00 ; 51/256 = 19.9% chance of slot 0
- db $65, $02 ; 51/256 = 19.9% chance of slot 1
- db $8C, $04 ; 39/256 = 15.2% chance of slot 2
- db $A5, $06 ; 25/256 = 9.8% chance of slot 3
- db $BE, $08 ; 25/256 = 9.8% chance of slot 4
- db $D7, $0A ; 25/256 = 9.8% chance of slot 5
- db $E4, $0C ; 13/256 = 5.1% chance of slot 6
- db $F1, $0E ; 13/256 = 5.1% chance of slot 7
- db $FC, $10 ; 11/256 = 4.3% chance of slot 8
- db $FF, $12 ; 3/256 = 1.2% chance of slot 9
+ db 50, $00 ; 51/256 = 19.9% chance of slot 0
+ db 101, $02 ; 51/256 = 19.9% chance of slot 1
+ db 140, $04 ; 39/256 = 15.2% chance of slot 2
+ db 165, $06 ; 25/256 = 9.8% chance of slot 3
+ db 190, $08 ; 25/256 = 9.8% chance of slot 4
+ db 215, $0A ; 25/256 = 9.8% chance of slot 5
+ db 228, $0C ; 13/256 = 5.1% chance of slot 6
+ db 241, $0E ; 13/256 = 5.1% chance of slot 7
+ db 252, $10 ; 11/256 = 4.3% chance of slot 8
+ db 255, $12 ; 3/256 = 1.2% chance of slot 9
--- a/data/wild/super_rod.asm
+++ b/data/wild/super_rod.asm
@@ -1,100 +1,101 @@
-; super rod data
-; format: map, pointer to fishing group
+; super rod encounters
SuperRodData:
- dbw PALLET_TOWN, FishingGroup1
- dbw VIRIDIAN_CITY, FishingGroup1
- dbw CERULEAN_CITY, FishingGroup3
- dbw VERMILION_CITY, FishingGroup4
- dbw CELADON_CITY, FishingGroup5
- dbw FUCHSIA_CITY, FishingGroup10
- dbw CINNABAR_ISLAND, FishingGroup8
- dbw ROUTE_4, FishingGroup3
- dbw ROUTE_6, FishingGroup4
- dbw ROUTE_10, FishingGroup5
- dbw ROUTE_11, FishingGroup4
- dbw ROUTE_12, FishingGroup7
- dbw ROUTE_13, FishingGroup7
- dbw ROUTE_17, FishingGroup7
- dbw ROUTE_18, FishingGroup7
- dbw ROUTE_19, FishingGroup8
- dbw ROUTE_20, FishingGroup8
- dbw ROUTE_21, FishingGroup8
- dbw ROUTE_22, FishingGroup2
- dbw ROUTE_23, FishingGroup9
- dbw ROUTE_24, FishingGroup3
- dbw ROUTE_25, FishingGroup3
- dbw CERULEAN_GYM, FishingGroup3
- dbw VERMILION_DOCK, FishingGroup4
- dbw SEAFOAM_ISLANDS_B3F, FishingGroup8
- dbw SEAFOAM_ISLANDS_B4F, FishingGroup8
- dbw SAFARI_ZONE_EAST, FishingGroup6
- dbw SAFARI_ZONE_NORTH, FishingGroup6
- dbw SAFARI_ZONE_WEST, FishingGroup6
- dbw SAFARI_ZONE_CENTER, FishingGroup6
- dbw CERULEAN_CAVE_2F, FishingGroup9
- dbw CERULEAN_CAVE_B1F, FishingGroup9
- dbw CERULEAN_CAVE_1F, FishingGroup9
- db $FF
+; map, fishing group
+ dbw PALLET_TOWN, .Group1
+ dbw VIRIDIAN_CITY, .Group1
+ dbw CERULEAN_CITY, .Group3
+ dbw VERMILION_CITY, .Group4
+ dbw CELADON_CITY, .Group5
+ dbw FUCHSIA_CITY, .Group10
+ dbw CINNABAR_ISLAND, .Group8
+ dbw ROUTE_4, .Group3
+ dbw ROUTE_6, .Group4
+ dbw ROUTE_10, .Group5
+ dbw ROUTE_11, .Group4
+ dbw ROUTE_12, .Group7
+ dbw ROUTE_13, .Group7
+ dbw ROUTE_17, .Group7
+ dbw ROUTE_18, .Group7
+ dbw ROUTE_19, .Group8
+ dbw ROUTE_20, .Group8
+ dbw ROUTE_21, .Group8
+ dbw ROUTE_22, .Group2
+ dbw ROUTE_23, .Group9
+ dbw ROUTE_24, .Group3
+ dbw ROUTE_25, .Group3
+ dbw CERULEAN_GYM, .Group3
+ dbw VERMILION_DOCK, .Group4
+ dbw SEAFOAM_ISLANDS_B3F, .Group8
+ dbw SEAFOAM_ISLANDS_B4F, .Group8
+ dbw SAFARI_ZONE_EAST, .Group6
+ dbw SAFARI_ZONE_NORTH, .Group6
+ dbw SAFARI_ZONE_WEST, .Group6
+ dbw SAFARI_ZONE_CENTER, .Group6
+ dbw CERULEAN_CAVE_2F, .Group9
+ dbw CERULEAN_CAVE_B1F, .Group9
+ dbw CERULEAN_CAVE_1F, .Group9
+ db -1 ; end
; fishing groups
; number of monsters, followed by level/monster pairs
-FishingGroup1:
+
+.Group1:
db 2
- db 15,TENTACOOL
- db 15,POLIWAG
+ db 15, TENTACOOL
+ db 15, POLIWAG
-FishingGroup2:
+.Group2:
db 2
- db 15,GOLDEEN
- db 15,POLIWAG
+ db 15, GOLDEEN
+ db 15, POLIWAG
-FishingGroup3:
+.Group3:
db 3
- db 15,PSYDUCK
- db 15,GOLDEEN
- db 15,KRABBY
+ db 15, PSYDUCK
+ db 15, GOLDEEN
+ db 15, KRABBY
-FishingGroup4:
+.Group4:
db 2
- db 15,KRABBY
- db 15,SHELLDER
+ db 15, KRABBY
+ db 15, SHELLDER
-FishingGroup5:
+.Group5:
db 2
- db 23,POLIWHIRL
- db 15,SLOWPOKE
+ db 23, POLIWHIRL
+ db 15, SLOWPOKE
-FishingGroup6:
+.Group6:
db 4
- db 15,DRATINI
- db 15,KRABBY
- db 15,PSYDUCK
- db 15,SLOWPOKE
+ db 15, DRATINI
+ db 15, KRABBY
+ db 15, PSYDUCK
+ db 15, SLOWPOKE
-FishingGroup7:
+.Group7:
db 4
- db 5,TENTACOOL
- db 15,KRABBY
- db 15,GOLDEEN
- db 15,MAGIKARP
+ db 5, TENTACOOL
+ db 15, KRABBY
+ db 15, GOLDEEN
+ db 15, MAGIKARP
-FishingGroup8:
+.Group8:
db 4
- db 15,STARYU
- db 15,HORSEA
- db 15,SHELLDER
- db 15,GOLDEEN
+ db 15, STARYU
+ db 15, HORSEA
+ db 15, SHELLDER
+ db 15, GOLDEEN
-FishingGroup9:
+.Group9:
db 4
- db 23,SLOWBRO
- db 23,SEAKING
- db 23,KINGLER
- db 23,SEADRA
+ db 23, SLOWBRO
+ db 23, SEAKING
+ db 23, KINGLER
+ db 23, SEADRA
-FishingGroup10:
+.Group10:
db 4
- db 23,SEAKING
- db 15,KRABBY
- db 15,GOLDEEN
- db 15,MAGIKARP
+ db 23, SEAKING
+ db 15, KRABBY
+ db 15, GOLDEEN
+ db 15, MAGIKARP
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -3954,16 +3954,16 @@
.monIsTraded
; what level might disobey?
ld hl, wObtainedBadges
- bit 7, [hl]
+ bit BIT_EARTHBADGE, [hl]
ld a, 101
jr nz, .next
- bit 5, [hl]
+ bit BIT_MARSHBADGE, [hl]
ld a, 70
jr nz, .next
- bit 3, [hl]
+ bit BIT_RAINBOWBADGE, [hl]
ld a, 50
jr nz, .next
- bit 1, [hl]
+ bit BIT_CASCADEBADGE, [hl]
ld a, 30
jr nz, .next
ld a, 10
--- a/engine/debug/test_battle.asm
+++ b/engine/debug/test_battle.asm
@@ -6,7 +6,7 @@
; Don't mess around
; with obedience.
- ld a, %10000000 ; EARTHBADGE
+ ld a, 1 << BIT_EARTHBADGE
ld [wObtainedBadges], a
ld hl, wFlags_D733
--- a/engine/events/hidden_items.asm
+++ b/engine/events/hidden_items.asm
@@ -142,7 +142,7 @@
.loop
inc c
ld a, [hli]
- cp $ff ; end of the list?
+ cp -1 ; end of the list?
ret z ; if so, we're done here
cp b
jr nz, .next1
--- a/engine/gfx/palettes.asm
+++ b/engine/gfx/palettes.asm
@@ -208,7 +208,7 @@
ld de, BadgeBlkDataLengths
ld hl, wTrainerCardBlkPacket + 2
ld a, [wObtainedBadges]
- ld c, 8
+ ld c, NUM_BADGES
.badgeLoop
srl a
push af
--- a/engine/menus/draw_badges.asm
+++ b/engine/menus/draw_badges.asm
@@ -8,12 +8,12 @@
; Tile ids for face/badge graphics.
ld de, wBadgeOrFaceTiles
ld hl, .FaceBadgeTiles
- ld bc, 8
+ ld bc, NUM_BADGES
call CopyData
; Booleans for each badge.
ld hl, wTempObtainedBadgesBooleans
- ld bc, 8
+ ld bc, NUM_BADGES
xor a
call FillMemory
@@ -22,7 +22,7 @@
ld hl, wBadgeOrFaceTiles
ld a, [wObtainedBadges]
ld b, a
- ld c, 8
+ ld c, NUM_BADGES
.CheckBadge
srl b
jr nc, .NextBadge
@@ -92,7 +92,7 @@
push bc
ld hl, wBadgeOrFaceTiles + 1
ld de, wBadgeOrFaceTiles
- ld bc, 8
+ ld bc, NUM_BADGES
call CopyData
pop bc
--- a/engine/menus/party_menu.asm
+++ b/engine/menus/party_menu.asm
@@ -1,22 +1,3 @@
-; [wPartyMenuTypeOrMessageID] = menu type / message ID
-; if less than $F0, it is a menu type
-; menu types:
-; 00: normal pokemon menu (e.g. Start menu)
-; 01: use healing item on pokemon menu
-; 02: in-battle switch pokemon menu
-; 03: learn TM/HM menu
-; 04: swap pokemon positions menu
-; 05: use evolution stone on pokemon menu
-; otherwise, it is a message ID
-; f0: poison healed
-; f1: burn healed
-; f2: freeze healed
-; f3: sleep healed
-; f4: paralysis healed
-; f5: HP healed
-; f6: health returned
-; f7: revitalized
-; f8: leveled up
DrawPartyMenu_::
xor a
ldh [hAutoBGTransferEnabled], a
@@ -197,7 +178,7 @@
push hl
set 6, [hl] ; turn off letter printing delay
ld a, [wPartyMenuTypeOrMessageID] ; message ID
- cp $F0
+ cp FIRST_PARTY_MENU_TEXT_ID
jr nc, .printItemUseMessage
add a
ld hl, PartyMenuMessagePointers
--- a/engine/menus/start_sub_menus.asm
+++ b/engine/menus/start_sub_menus.asm
@@ -130,7 +130,7 @@
dw .teleport
dw .softboiled
.fly
- bit 2, a ; does the player have the Thunder Badge?
+ bit BIT_THUNDERBADGE, a
jp z, .newBadgeRequired
call CheckIfInOutsideMap
jr z, .canFly
@@ -150,7 +150,7 @@
set 1, [hl]
jp StartMenu_Pokemon
.cut
- bit 1, a ; does the player have the Cascade Badge?
+ bit BIT_CASCADEBADGE, a
jp z, .newBadgeRequired
predef UsedCut
ld a, [wActionResultOrTookBattleTurn]
@@ -158,7 +158,7 @@
jp z, .loop
jp CloseTextDisplay
.surf
- bit 4, a ; does the player have the Soul Badge?
+ bit BIT_SOULBADGE, a
jp z, .newBadgeRequired
farcall IsSurfingAllowed
ld hl, wd728
@@ -175,13 +175,13 @@
call GBPalWhiteOutWithDelay3
jp .goBackToMap
.strength
- bit 3, a ; does the player have the Rainbow Badge?
+ bit BIT_RAINBOWBADGE, a
jp z, .newBadgeRequired
predef PrintStrengthTxt
call GBPalWhiteOutWithDelay3
jp .goBackToMap
.flash
- bit 0, a ; does the player have the Boulder Badge?
+ bit BIT_BOULDERBADGE, a
jp z, .newBadgeRequired
xor a
ld [wMapPalOffset], a
--- a/macros/coords.asm
+++ b/macros/coords.asm
@@ -48,6 +48,12 @@
ld \1, wOverworldMap + ((\2) + 3) + (((\3) + 3) * ((\4) + (3 * 2)))
ENDM
+event_displacement: MACRO
+; map width, x blocks, y blocks
+ dw (wOverworldMap + 7 + (\1) + ((\1) + 6) * ((\3) >> 1) + ((\2) >> 1))
+ db \3, \2
+ENDM
+
dwcoord: MACRO
; x, y
validate_coords \1, \2
--- a/macros/scripts/maps.asm
+++ b/macros/scripts/maps.asm
@@ -1,39 +1,3 @@
-;\1 map width
-;\2 Rows above (Y-blocks)
-;\3 X movement (X-blocks)
-EVENT_DISP: MACRO
- dw (wOverworldMap + 7 + (\1) + ((\1) + 6) * ((\2) >> 1) + ((\3) >> 1)) ; Ev.Disp
- db \2,\3 ;Y,X
-ENDM
-
-FLYWARP_DATA: MACRO
- EVENT_DISP \1,\2,\3
- db ((\2) & $01) ;sub-block Y
- db ((\3) & $01) ;sub-block X
-ENDM
-
-; external map entry macro
-EMAP: MACRO ; emap x-coordinate,y-coordinate,textpointer
-; the appearance of towns and routes in the town map, indexed by map id
- ; nybble: y-coordinate
- ; nybble: x-coordinate
- ; word : pointer to map name
- dn \2, \1
- dw \3
-ENDM
-
-; internal map entry macro
-IMAP: MACRO ; imap mapid_less_than,x-coordinate,y-coordinate,textpointer
-; the appearance of buildings and dungeons in the town map
- ; byte : maximum map id subject to this rule
- ; nybble: y-coordinate
- ; nybble: x-coordinate
- ; word : pointer to map name
- db \1 + 1
- dn \3, \2
- dw \4
-ENDM
-
;\1 sprite id
;\2 x position
;\3 y position
@@ -49,17 +13,15 @@
db \2 + 4
db \4
db \5
- IF (_NARG > 7)
+ IF _NARG > 7
db TRAINER | \6
db \7
db \8
+ ELIF _NARG > 6
+ db ITEM | \6
+ db \7
ELSE
- IF (_NARG > 6)
- db ITEM | \6
- db \7
- ELSE
- db \6
- ENDC
+ db \6
ENDC
ENDM
@@ -82,7 +44,7 @@
;\2 y position
;\3 map width
warp_to: MACRO
- EVENT_DISP \3, \2, \1
+ event_displacement \3, \1, \2
ENDM
;\1 map name
--- a/scripts/CeladonGym.asm
+++ b/scripts/CeladonGym.asm
@@ -61,9 +61,9 @@
call DisplayTextID
.gymVictory
ld hl, wObtainedBadges
- set 3, [hl]
+ set BIT_RAINBOWBADGE, [hl]
ld hl, wBeatGymFlags
- set 3, [hl]
+ set BIT_RAINBOWBADGE, [hl]
; deactivate gym trainers
SetEventRange EVENT_BEAT_CELADON_GYM_TRAINER_0, EVENT_BEAT_CELADON_GYM_TRAINER_6
--- a/scripts/CeruleanGym.asm
+++ b/scripts/CeruleanGym.asm
@@ -61,9 +61,9 @@
call DisplayTextID
.gymVictory
ld hl, wObtainedBadges
- set 1, [hl]
+ set BIT_CASCADEBADGE, [hl]
ld hl, wBeatGymFlags
- set 1, [hl]
+ set BIT_CASCADEBADGE, [hl]
; deactivate gym trainers
SetEvents EVENT_BEAT_CERULEAN_GYM_TRAINER_0, EVENT_BEAT_CERULEAN_GYM_TRAINER_1
--- a/scripts/CinnabarGym.asm
+++ b/scripts/CinnabarGym.asm
@@ -158,9 +158,9 @@
call DisplayTextID
.gymVictory
ld hl, wObtainedBadges
- set 6, [hl]
+ set BIT_VOLCANOBADGE, [hl]
ld hl, wBeatGymFlags
- set 6, [hl]
+ set BIT_VOLCANOBADGE, [hl]
; deactivate gym trainers
SetEventRange EVENT_BEAT_CINNABAR_GYM_TRAINER_0, EVENT_BEAT_CINNABAR_GYM_TRAINER_6
--- a/scripts/FuchsiaGym.asm
+++ b/scripts/FuchsiaGym.asm
@@ -61,9 +61,9 @@
call DisplayTextID
.gymVictory
ld hl, wObtainedBadges
- set 4, [hl]
+ set BIT_SOULBADGE, [hl]
ld hl, wBeatGymFlags
- set 4, [hl]
+ set BIT_SOULBADGE, [hl]
; deactivate gym trainers
SetEventRange EVENT_BEAT_FUCHSIA_GYM_TRAINER_0, EVENT_BEAT_FUCHSIA_GYM_TRAINER_5
--- a/scripts/PewterGym.asm
+++ b/scripts/PewterGym.asm
@@ -61,9 +61,9 @@
call DisplayTextID
.gymVictory
ld hl, wObtainedBadges
- set 0, [hl]
+ set BIT_BOULDERBADGE, [hl]
ld hl, wBeatGymFlags
- set 0, [hl]
+ set BIT_BOULDERBADGE, [hl]
ld a, HS_GYM_GUY
ld [wMissableObjectIndex], a
@@ -183,7 +183,7 @@
PewterGymText3:
text_asm
ld a, [wBeatGymFlags]
- bit 0, a
+ bit BIT_BOULDERBADGE, a
jr nz, .asm_5c50c
ld hl, PewterGymText_5c515
call PrintText
--- a/scripts/SaffronGym.asm
+++ b/scripts/SaffronGym.asm
@@ -61,9 +61,9 @@
call DisplayTextID
.gymVictory
ld hl, wObtainedBadges
- set 5, [hl]
+ set BIT_MARSHBADGE, [hl]
ld hl, wBeatGymFlags
- set 5, [hl]
+ set BIT_MARSHBADGE, [hl]
; deactivate gym trainers
SetEventRange EVENT_BEAT_SAFFRON_GYM_TRAINER_0, EVENT_BEAT_SAFFRON_GYM_TRAINER_6
--- a/scripts/VermilionGym.asm
+++ b/scripts/VermilionGym.asm
@@ -80,9 +80,9 @@
call DisplayTextID
.gymVictory
ld hl, wObtainedBadges
- set 2, [hl]
+ set BIT_THUNDERBADGE, [hl]
ld hl, wBeatGymFlags
- set 2, [hl]
+ set BIT_THUNDERBADGE, [hl]
; deactivate gym trainers
SetEventRange EVENT_BEAT_VERMILION_GYM_TRAINER_0, EVENT_BEAT_VERMILION_GYM_TRAINER_2
@@ -247,7 +247,7 @@
VermilionGymFanText:
text_asm
ld a, [wBeatGymFlags]
- bit 2, a
+ bit BIT_THUNDERBADGE, a
jr nz, .afterBeat
ld hl, VermilionGymFanPreBattleText
call PrintText
--- a/scripts/ViridianGym.asm
+++ b/scripts/ViridianGym.asm
@@ -155,9 +155,9 @@
call DisplayTextID
.gymVictory
ld hl, wObtainedBadges
- set 7, [hl]
+ set BIT_EARTHBADGE, [hl]
ld hl, wBeatGymFlags
- set 7, [hl]
+ set BIT_EARTHBADGE, [hl]
; deactivate gym trainers
SetEventRange EVENT_BEAT_VIRIDIAN_GYM_TRAINER_0, EVENT_BEAT_VIRIDIAN_GYM_TRAINER_7