ref: f4cc5663b2e3e044a8c961d32e0622df331d87bc
parent: 36597a7917144bbf5d9ae63a0f9d537f6f58eb74
author: Urs-Björn Schmidt <ursbjoernschmidt@gmail.com>
date: Sun Aug 25 18:31:28 EDT 2019
Fixed some wrong wram addresses within comments.
--- a/wram.asm
+++ b/wram.asm
@@ -1319,7 +1319,7 @@
; the item that the AI used
ds 1
-wUsedItemOnWhichPokemon:: ; cf05
+wUsedItemOnWhichPokemon:: ; cf06
ds 1
wAnimSoundID:: ; cf07
@@ -1767,7 +1767,7 @@
wPlayerBideAccumulatedDamage:: ; d074
; the amount of damage accumulated by the player while biding (2 bytes)
-wUnknownSerialCounter2:: ; d075
+wUnknownSerialCounter2:: ; d074
; 2 bytes
ds 4
@@ -3082,7 +3082,7 @@
wFirstLockTrashCanIndex:: ; d743
ds 1
-wSecondLockTrashCanIndex:: ; d743
+wSecondLockTrashCanIndex:: ; d744
ds 1
ds 2