ref: f4e2814381364f295367d1b8da0ad9f73fc565d1
parent: b83acb03e50c4314e082e642bdb429346892d040
author: U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
date: Mon Jun 9 21:10:11 EDT 2014
More music bank references Now the AUDIO constants in audio.asm can be edited freely
--- a/engine/oak_speech.asm
+++ b/engine/oak_speech.asm
@@ -131,7 +131,7 @@
call ResetPlayerSpriteData
ld a,[H_LOADEDROMBANK]
push af
- ld a,2
+ ld a, BANK(Music_PalletTown)
ld [wc0ef],a
ld [wc0f0],a
ld a,$A
--- a/home/init.asm
+++ b/home/init.asm
@@ -98,7 +98,7 @@
ld a, $40 ; PREDEF_SGB_BORDER
call Predef
- ld a, $1f
+ ld a, BANK(SFX_1f_67)
ld [wc0ef], a
ld [wc0f0], a
ld a, $9c