ref: f95d25c8329ef7b8d61ec2b053e774c9f91ef0b1
parent: 901844f536e7eef58045c3dbeb6387e2c78ba870
author: Pokechu22 <Pokechu022@gmail.com>
date: Fri Sep 29 15:22:56 EDT 2017
Rename linkerscript and sort sym file
--- a/Makefile
+++ b/Makefile
@@ -44,8 +44,9 @@
pokeblue_opt = -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03 -t "POKEMON BLUE"
%.gbc: $$(%_obj)
- rgblink -n $*.sym -l linkerscript.link -o $@ $^
+ rgblink -n $*.sym -l pokered.link -o $@ $^
rgbfix $($*_opt) $@
+ sort $*.sym -o $*.sym
%.png: ;
%.2bpp: %.png ; @$(2bpp) $<
--- a/linkerscript.link
+++ /dev/null
@@ -1,176 +1,0 @@
-ROM0
- ORG $61
- "Home"
- ORG $150
- "Main"
-
-ROMX $1
- "bank1"
-
-ROMX $2
- "Sound Effect Headers 1" ; AUDIO_1
- "Music Headers 1"
- "Sound Effects 1"
- "Audio Engine 1"
- "Music 1"
-
-ROMX $3
- "bank3"
-
-ROMX $4
- "NPC Sprites 1" ; NPC_SPRITES_1
- "Graphics" ; GFX
- "Battle (bank 4)"
-
-ROMX $5
- "NPC Sprites 2" ; NPC_SPRITES_2
- "Battle (bank 5)"
-
-ROMX $6
- "bank6"
-
-ROMX $7
- "bank7"
-
-ROMX $8
- "Sound Effect Headers 2" ; AUDIO_2
- "Music Headers 2"
- "Sound Effects 2"
- "Audio Engine 2"
- "Music 2"
-
-ROMX $9
- "Pics 1" ; PICS_1
- "Battle (bank 9)"
-
-ROMX $A
- "Pics 2" ; PICS_2
- "Battle (bank A)"
-
-ROMX $B
- "Pics 3" ; PICS_3
- "Battle (bank B)"
-
-ROMX $C
- "Pics 4" ; PICS_4
- "Battle (bank C)"
-
-ROMX $D
- "Pics 5" ; PICS_5
- "Battle (bank D)"
-
-ROMX $E
- "bankE"
-
-ROMX $F
- "bankF"
-
-ROMX $10
- "bank10"
-
-ROMX $11
- "bank11"
-
-ROMX $12
- "bank12"
-
-ROMX $13
- "bank13"
-
-ROMX $14
- "bank14"
-
-ROMX $15
- "bank15"
-
-ROMX $16
- "bank16"
-
-ROMX $17
- "bank17"
-
-ROMX $18
- "bank18"
-
-ROMX $19
- "bank19"
-
-ROMX $1A
- "bank1A"
-
-ROMX $1B
- "bank1B"
-
-ROMX $1C
- "bank1C"
-
-ROMX $1D
- "bank1D"
-
-ROMX $1E
- "bank1E"
-
-ROMX $1F
- "Sound Effect Headers 3" ; AUDIO_3
- "Music Headers 3"
- "Sound Effects 3"
- "Audio Engine 3"
- "Music 3"
-
-ROMX $20
- "Text 1" ; TEXT_1
-
-ROMX $21
- "Text 2" ; TEXT_2
-
-ROMX $22
- "Text 3" ; TEXT_3
-
-ROMX $23
- "Text 4" ; TEXT_4
-
-ROMX $24
- "Text 5" ; TEXT_5
-
-ROMX $25
- "Text 6" ; TEXT_6
-
-ROMX $26
- "Text 7" ; TEXT_7
-
-ROMX $27
- "Text 8" ; TEXT_8
-
-ROMX $28
- "Text 9" ; TEXT_9
-
-ROMX $29
- "Text 10" ; TEXT_10
-
-ROMX $2A
- "Text 11" ; TEXT_11
-
-ROMX $2B
- "Pokedex Text" ; POKEDEX_TEXT
-
-ROMX $2C
- "Move Names" ; MOVE_NAMES
-
-WRAM0
- "WRAM Bank 0"
-
-WRAMX 1
- "WRAM Bank 1"
-
-SRAM 0
- "Sprite Buffers"
-
-SRAM 1
- "Save Data"
-
-SRAM 2
- "Saved Boxes 1"
-
-SRAM 3
- "Saved Boxes 2"
-
--- /dev/null
+++ b/pokered.link
@@ -1,0 +1,176 @@
+ROM0
+ ORG $61
+ "Home"
+ ORG $150
+ "Main"
+
+ROMX $1
+ "bank1"
+
+ROMX $2
+ "Sound Effect Headers 1" ; AUDIO_1
+ "Music Headers 1"
+ "Sound Effects 1"
+ "Audio Engine 1"
+ "Music 1"
+
+ROMX $3
+ "bank3"
+
+ROMX $4
+ "NPC Sprites 1" ; NPC_SPRITES_1
+ "Graphics" ; GFX
+ "Battle (bank 4)"
+
+ROMX $5
+ "NPC Sprites 2" ; NPC_SPRITES_2
+ "Battle (bank 5)"
+
+ROMX $6
+ "bank6"
+
+ROMX $7
+ "bank7"
+
+ROMX $8
+ "Sound Effect Headers 2" ; AUDIO_2
+ "Music Headers 2"
+ "Sound Effects 2"
+ "Audio Engine 2"
+ "Music 2"
+
+ROMX $9
+ "Pics 1" ; PICS_1
+ "Battle (bank 9)"
+
+ROMX $A
+ "Pics 2" ; PICS_2
+ "Battle (bank A)"
+
+ROMX $B
+ "Pics 3" ; PICS_3
+ "Battle (bank B)"
+
+ROMX $C
+ "Pics 4" ; PICS_4
+ "Battle (bank C)"
+
+ROMX $D
+ "Pics 5" ; PICS_5
+ "Battle (bank D)"
+
+ROMX $E
+ "bankE"
+
+ROMX $F
+ "bankF"
+
+ROMX $10
+ "bank10"
+
+ROMX $11
+ "bank11"
+
+ROMX $12
+ "bank12"
+
+ROMX $13
+ "bank13"
+
+ROMX $14
+ "bank14"
+
+ROMX $15
+ "bank15"
+
+ROMX $16
+ "bank16"
+
+ROMX $17
+ "bank17"
+
+ROMX $18
+ "bank18"
+
+ROMX $19
+ "bank19"
+
+ROMX $1A
+ "bank1A"
+
+ROMX $1B
+ "bank1B"
+
+ROMX $1C
+ "bank1C"
+
+ROMX $1D
+ "bank1D"
+
+ROMX $1E
+ "bank1E"
+
+ROMX $1F
+ "Sound Effect Headers 3" ; AUDIO_3
+ "Music Headers 3"
+ "Sound Effects 3"
+ "Audio Engine 3"
+ "Music 3"
+
+ROMX $20
+ "Text 1" ; TEXT_1
+
+ROMX $21
+ "Text 2" ; TEXT_2
+
+ROMX $22
+ "Text 3" ; TEXT_3
+
+ROMX $23
+ "Text 4" ; TEXT_4
+
+ROMX $24
+ "Text 5" ; TEXT_5
+
+ROMX $25
+ "Text 6" ; TEXT_6
+
+ROMX $26
+ "Text 7" ; TEXT_7
+
+ROMX $27
+ "Text 8" ; TEXT_8
+
+ROMX $28
+ "Text 9" ; TEXT_9
+
+ROMX $29
+ "Text 10" ; TEXT_10
+
+ROMX $2A
+ "Text 11" ; TEXT_11
+
+ROMX $2B
+ "Pokedex Text" ; POKEDEX_TEXT
+
+ROMX $2C
+ "Move Names" ; MOVE_NAMES
+
+WRAM0
+ "WRAM Bank 0"
+
+WRAMX 1
+ "WRAM Bank 1"
+
+SRAM 0
+ "Sprite Buffers"
+
+SRAM 1
+ "Save Data"
+
+SRAM 2
+ "Saved Boxes 1"
+
+SRAM 3
+ "Saved Boxes 2"
+