shithub: pokered

Download patch

ref: fc9af362ae65d24c66b39ea7759637cc9c1f9b0a
parent: b85d7c65f35e93534a871ed34b1950daf59ab189
author: YamaArashi <shadow962@live.com>
date: Sat Jul 18 04:17:29 EDT 2015

fix variable naming

--- a/engine/battle/animations.asm
+++ b/engine/battle/animations.asm
@@ -163,7 +163,7 @@
 
 PlayAnimation: ; 780f1 (1e:40f1)
 	xor a
-	ld [$FF8B],a
+	ld [$FF8B],a ; it looks like nothing reads this
 	ld [W_SUBANIMTRANSFORM],a
 	ld a,[W_ANIMATIONID] ; get animation number
 	dec a
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -1310,7 +1310,7 @@
 ; if a is 8, the slide is to the right, else it is to the left
 ; bug: when this is called, [H_AUTOBGTRANSFERENABLED] is non-zero, so there is screen tearing
 SlideTrainerPicOffScreen: ; 3c8df (f:48df)
-	ld [$FF8B], a
+	ld [hSlideAmount], a
 	ld c, a
 .slideStepLoop ; each iteration, the trainer pic is slid one tile left/right
 	push bc
@@ -1318,10 +1318,10 @@
 	ld b, 7 ; number of rows
 .rowLoop
 	push hl
-	ld a, [$FF8B]
+	ld a, [hSlideAmount]
 	ld c, a
 .columnLoop
-	ld a, [$FF8B]
+	ld a, [hSlideAmount]
 	cp 8
 	jr z, .slideRight
 .slideLeft ; slide player sprite off screen
@@ -1590,14 +1590,14 @@
 	ld a, [hl]
 	ld [H_MULTIPLICAND + 2], a
 	ld a, [de]
-	ld [$ff8d], a
+	ld [hEnemySpeed], a
 	inc de
 	ld a, [de]
-	ld [$ff8e], a
+	ld [hEnemySpeed + 1], a
 	call LoadScreenTilesFromBuffer1
 	ld de, H_MULTIPLICAND + 1
-	ld hl, $ff8d
-	ld c, $2
+	ld hl, hEnemySpeed
+	ld c, 2
 	call StringCmp
 	jr nc, .canEscape ; jump if player speed greater than enemy speed
 	xor a
@@ -1609,9 +1609,9 @@
 	ld [H_DIVIDEND], a
 	ld a, [H_PRODUCT + 3]
 	ld [H_DIVIDEND + 1], a
-	ld a, [$ff8d]
+	ld a, [hEnemySpeed]
 	ld b, a
-	ld a, [$ff8e]
+	ld a, [hEnemySpeed + 1]
 ; divide enemy speed by 4
 	srl b
 	rr a
@@ -6411,7 +6411,7 @@
 	predef ScaleSpriteByTwo
 	ld hl, wOAMBuffer
 	xor a
-	ld [$FF8B], a ; initial tile number
+	ld [hOAMTile], a ; initial tile number
 	ld b, $7 ; 7 columns
 	ld e, $a0 ; X for the left-most column
 .loop ; each loop iteration writes 3 OAM entries in a vertical column
@@ -6425,16 +6425,16 @@
 	add d ; increase Y by height of tile
 	ld d, a
 	inc hl
-	ld a, [$FF8B]
+	ld a, [hOAMTile]
 	ld [hli], a ; OAM tile number
 	inc a ; increment tile number
-	ld [$FF8B], a
+	ld [hOAMTile], a
 	inc hl
 	dec c
 	jr nz, .innerLoop
-	ld a, [$FF8B]
+	ld a, [hOAMTile]
 	add $4 ; increase tile number by 4
-	ld [$FF8B], a
+	ld [hOAMTile], a
 	ld a, $8 ; width of tile
 	add e ; increase X by width of tile
 	ld e, a
--- a/engine/battle/wild_encounters.asm
+++ b/engine/battle/wild_encounters.asm
@@ -89,7 +89,7 @@
 	jr .willEncounter
 .lastRepelStep
 	ld [wRepelRemainingSteps], a
-	ld a, $d2
+	ld a, 210
 	ld [H_DOWNARROWBLINKCNT2], a
 	call EnableAutoTextBoxDrawing
 	call DisplayTextID
--- a/engine/items/items.asm
+++ b/engine/items/items.asm
@@ -556,11 +556,11 @@
 	jp PrintText
 .tryToStopSurfing
 	xor a
-	ld [$ff8c],a
+	ld [hSpriteIndexOrTextID],a
 	ld d,16 ; talking range in pixels (normal range)
 	call IsSpriteInFrontOfPlayer2
 	res 7,[hl]
-	ld a,[$ff8c]
+	ld a,[hSpriteIndexOrTextID]
 	and a ; is there a sprite in the way?
 	jr nz,.cannotStopSurfing
 	ld hl,TilePairCollisionsWater
--- a/engine/items/tm_prices.asm
+++ b/engine/items/tm_prices.asm
@@ -1,7 +1,6 @@
 GetMachinePrice: ; 7bf86 (1e:7f86)
 ; Input:  [wcf91] = Item Id of a TM
-; Output: Stores the 2-byte TM price in [H_DOWNARROWBLINKCNT1] and [H_DOWNARROWBLINKCNT2]
-;         as a BCD
+; Output: Stores the TM price at hItemPrice
 	ld a, [wcf91] ; a contains TM item id
 	sub TM_01
 	ret c
@@ -17,10 +16,10 @@
 	swap a
 .highNybbleIsPrice
 	and $f0
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hItemPrice + 1], a
 	xor a
-	ld [H_DOWNARROWBLINKCNT1], a
-	ld [$ff8d], a
+	ld [hItemPrice], a
+	ld [hItemPrice + 2], a
 	ret
 
 INCLUDE "data/tm_prices.asm"
--- a/engine/menu/pokedex.asm
+++ b/engine/menu/pokedex.asm
@@ -512,25 +512,25 @@
 	inc de
 	inc de ; de = address of upper byte of weight
 	push de
-; put weight in big-endian order at $ff8b
-	ld hl,$ff8b
-	ld a,[hl] ; save existing value of [$ff8b]
+; put weight in big-endian order at hDexWeight
+	ld hl,hDexWeight
+	ld a,[hl] ; save existing value of [hDexWeight]
 	push af
 	ld a,[de] ; a = upper byte of weight
-	ld [hli],a ; store upper byte of weight in [$ff8b]
-	ld a,[hl] ; save existing value of [$ff8c]
+	ld [hli],a ; store upper byte of weight in [hDexWeight]
+	ld a,[hl] ; save existing value of [hDexWeight + 1]
 	push af
 	dec de
 	ld a,[de] ; a = lower byte of weight
-	ld [hl],a ; store lower byte of weight in [$ff8c]
-	ld de,$ff8b
+	ld [hl],a ; store lower byte of weight in [hDexWeight + 1]
+	ld de,hDexWeight
 	hlCoord 11, 8
 	ld bc,$0205 ; no leading zeroes, right-aligned, 2 bytes, 5 digits
 	call PrintNumber ; print weight
 	hlCoord 14, 8
-	ld a,[$ff8c]
+	ld a,[hDexWeight + 1]
 	sub a,10
-	ld a,[$ff8b]
+	ld a,[hDexWeight]
 	sbc a,0
 	jr nc,.next
 	ld [hl],"0" ; if the weight is less than 10, put a 0 before the decimal point
@@ -540,9 +540,9 @@
 	ld [hld],a ; make space for the decimal point by moving the last digit forward one tile
 	ld [hl],$f2 ; decimal point tile
 	pop af
-	ld [$ff8c],a ; restore original value of [$ff8c]
+	ld [hDexWeight + 1],a ; restore original value of [hDexWeight + 1]
 	pop af
-	ld [$ff8b],a ; restore original value of [$ff8b]
+	ld [hDexWeight],a ; restore original value of [hDexWeight]
 	pop hl
 	inc hl ; hl = address of pokedex description text
 	bcCoord 1, 11
--- a/engine/menu/prize_menu.asm
+++ b/engine/menu/prize_menu.asm
@@ -58,13 +58,13 @@
 GetPrizeMenuId: ; 5278e (14:678e)
 ; determine which one among the three
 ; prize-texts has been selected
-; using the text ID (stored in [$FF8C])
+; using the text ID (stored in [hSpriteIndexOrTextID])
 ; load the three prizes at wd13d-wd13f
 ; load the three prices at wd141-wd146
 ; display the three prizes' names
 ; (distinguishing between Pokemon names
 ; and Items (specifically TMs) names)
-	ld a,[$FF8C]
+	ld a,[hSpriteIndexOrTextID]
 	sub a,$03       ; prize-texts' id are 3, 4 and 5
 	ld [wd12f],a    ; prize-texts' id (relative, i.e. 0, 1 or 2)
 	add a
--- a/engine/menu/start_sub_menus.asm
+++ b/engine/menu/start_sub_menus.asm
@@ -524,7 +524,7 @@
 DrawTrainerInfo: ; 1349a (4:749a)
 	ld de,RedPicFront
 	ld bc,(BANK(RedPicFront) << 8) | $01
-	predef Predef3B
+	predef DisplayPicCenteredOrUpperRight
 	call DisableLCD
 	hlCoord 0, 2
 	ld a," "
--- a/engine/oak_speech.asm
+++ b/engine/oak_speech.asm
@@ -34,9 +34,9 @@
 OakSpeech: ; 6115 (1:6115)
 	ld a,$FF
 	call PlaySound ; stop music
-	ld a, BANK(Music_Routes2) ; bank of song
+	ld a, BANK(Music_Routes2)
 	ld c,a
-	ld a, MUSIC_ROUTES2 ; song #
+	ld a, MUSIC_ROUTES2
 	call PlayMusic
 	call ClearScreen
 	call LoadTextBoxTilePatterns
@@ -54,50 +54,49 @@
 	xor a
 	ld [hTilesetType],a
 	ld a,[wd732]
-	bit 1,a ; XXX when is bit 1 set?
-	jp nz,Func_61bc ; easter egg: skip the intro
+	bit 1,a ; possibly a debug mode bit
+	jp nz,.skipChoosingNames
 	ld de,ProfOakPic
 	ld bc, (Bank(ProfOakPic) << 8) | $00
-	call IntroPredef3B   ; displays Oak pic?
+	call IntroDisplayPicCenteredOrUpperRight
 	call FadeInIntroPic
 	ld hl,OakSpeechText1
-	call PrintText      ; prints text box
+	call PrintText
 	call GBFadeOutToWhite
 	call ClearScreen
 	ld a,NIDORINO
-	ld [wd0b5],a    ; pic displayed is stored at this location
+	ld [wd0b5],a
 	ld [wcf91],a
-	call GetMonHeader      ; this is also related to the pic
-	hlCoord 6, 4     ; position on tilemap the pic is displayed
-	call LoadFlippedFrontSpriteByMonIndex      ; displays pic?
+	call GetMonHeader
+	hlCoord 6, 4
+	call LoadFlippedFrontSpriteByMonIndex
 	call MovePicLeft
 	ld hl,OakSpeechText2
-	call PrintText      ; Prints text box
+	call PrintText
 	call GBFadeOutToWhite
 	call ClearScreen
 	ld de,RedPicFront
 	ld bc,(Bank(RedPicFront) << 8) | $00
-	call IntroPredef3B      ; displays player pic?
+	call IntroDisplayPicCenteredOrUpperRight
 	call MovePicLeft
 	ld hl,IntroducePlayerText
 	call PrintText
-	call LoadDefaultNamesPlayer ; brings up NewName/Red/etc menu
+	call ChoosePlayerName
 	call GBFadeOutToWhite
 	call ClearScreen
 	ld de,Rival1Pic
 	ld bc,(Bank(Rival1Pic) << 8) | $00
-	call IntroPredef3B ; displays rival pic
+	call IntroDisplayPicCenteredOrUpperRight
 	call FadeInIntroPic
 	ld hl,IntroduceRivalText
 	call PrintText
-	call LoadDefaultNamesRival
-
-Func_61bc: ; 61bc (1:61bc)
+	call ChooseRivalName
+.skipChoosingNames
 	call GBFadeOutToWhite
 	call ClearScreen
 	ld de,RedPicFront
 	ld bc,(Bank(RedPicFront) << 8) | $00
-	call IntroPredef3B
+	call IntroDisplayPicCenteredOrUpperRight
 	call GBFadeInFromWhite
 	ld a,[wd72d]
 	and a
@@ -120,12 +119,12 @@
 	call CopyVideoData
 	ld de,ShrinkPic1
 	ld bc,(BANK(ShrinkPic1) << 8) | $00
-	call IntroPredef3B
+	call IntroDisplayPicCenteredOrUpperRight
 	ld c,4
 	call DelayFrames
 	ld de,ShrinkPic2
 	ld bc,(BANK(ShrinkPic2) << 8) | $00
-	call IntroPredef3B
+	call IntroDisplayPicCenteredOrUpperRight
 	call ResetPlayerSpriteData
 	ld a,[H_LOADEDROMBANK]
 	push af
@@ -207,10 +206,12 @@
 	ld [rWX],a
 	jr .next
 
-Predef3B: ; 62a1 (1:62a1)
+DisplayPicCenteredOrUpperRight: ; 62a1 (1:62a1)
 	call GetPredefRegisters
-IntroPredef3B: ; 62a4 (1:62a4)
-; bank of sprite given in b
+IntroDisplayPicCenteredOrUpperRight: ; 62a4 (1:62a4)
+; b = bank
+; de = address of compressed pic
+; c: 0 = centred, non-zero = upper-right
 	push bc
 	ld a,b
 	call UncompressSpriteFromDE
--- a/engine/oak_speech2.asm
+++ b/engine/oak_speech2.asm
@@ -1,29 +1,29 @@
-LoadDefaultNamesPlayer: ; 695d (1:695d)
-	call Func_6a12
+ChoosePlayerName: ; 695d (1:695d)
+	call OakSpeechSlidePicRight
 	ld de, DefaultNamesPlayer
 	call DisplayIntroNameTextBox
 	ld a, [wCurrentMenuItem]
 	and a
-	jr z, .asm_697a
+	jr z, .customName
 	ld hl, DefaultNamesPlayerList
-	call Func_6ad6
+	call GetDefaultName
 	ld de, wPlayerName
-	call Func_69ec
-	jr .asm_6999
-.asm_697a
+	call OakSpeechSlidePicLeft
+	jr .done
+.customName
 	ld hl, wPlayerName
 	xor a ; NAME_PLAYER_SCREEN
 	ld [wNamingScreenType], a
 	call DisplayNamingScreen
 	ld a, [wcf4b]
-	cp $50
-	jr z, .asm_697a
+	cp "@"
+	jr z, .customName
 	call ClearScreen
 	call Delay3
 	ld de, RedPicFront
 	ld b, BANK(RedPicFront)
-	call IntroPredef3B
-.asm_6999
+	call IntroDisplayPicCenteredOrUpperRight
+.done
 	ld hl, YourNameIsText
 	jp PrintText
 
@@ -31,32 +31,32 @@
 	TX_FAR _YourNameIsText
 	db "@"
 
-LoadDefaultNamesRival: ; 69a4 (1:69a4)
-	call Func_6a12
+ChooseRivalName: ; 69a4 (1:69a4)
+	call OakSpeechSlidePicRight
 	ld de, DefaultNamesRival
 	call DisplayIntroNameTextBox
 	ld a, [wCurrentMenuItem]
 	and a
-	jr z, .asm_69c1
+	jr z, .customName
 	ld hl, DefaultNamesRivalList
-	call Func_6ad6
+	call GetDefaultName
 	ld de, W_RIVALNAME
-	call Func_69ec
-	jr .asm_69e1
-.asm_69c1
+	call OakSpeechSlidePicLeft
+	jr .done
+.customName
 	ld hl, W_RIVALNAME
 	ld a, NAME_RIVAL_SCREEN
 	ld [wNamingScreenType], a
 	call DisplayNamingScreen
 	ld a, [wcf4b]
-	cp $50
-	jr z, .asm_69c1
+	cp "@"
+	jr z, .customName
 	call ClearScreen
 	call Delay3
 	ld de, Rival1Pic
 	ld b, $13
-	call IntroPredef3B
-.asm_69e1
+	call IntroDisplayPicCenteredOrUpperRight
+.done
 	ld hl, HisNameIsText
 	jp PrintText
 
@@ -64,11 +64,11 @@
 	TX_FAR _HisNameIsText
 	db "@"
 
-Func_69ec: ; 69ec (1:69ec)
+OakSpeechSlidePicLeft: ; 69ec (1:69ec)
 	push de
 	hlCoord 0, 0
-	ld bc, $c0b
-	call ClearScreenArea
+	lb bc, 12, 11
+	call ClearScreenArea ; clear the name list text box
 	ld c, 10
 	call DelayFrames
 	pop de
@@ -77,77 +77,83 @@
 	call CopyData
 	call Delay3
 	hlCoord 12, 4
-	ld de, $67d
+	lb de, 6, 6 * SCREEN_WIDTH + 5
 	ld a, $ff
-	jr asm_6a19
+	jr OakSpeechSlidePicCommon
 
-Func_6a12: ; 6a12 (1:6a12)
+OakSpeechSlidePicRight: ; 6a12 (1:6a12)
 	hlCoord 5, 4
-	ld de, $67d
+	lb de, 6, 6 * SCREEN_WIDTH + 5
 	xor a
-asm_6a19: ; 6a19 (1:6a19)
+
+OakSpeechSlidePicCommon: ; 6a19 (1:6a19)
 	push hl
 	push de
 	push bc
-	ld [$ff8d], a
+	ld [hSlideDirection], a
 	ld a, d
-	ld [H_DOWNARROWBLINKCNT1], a
+	ld [hSlideAmount], a
 	ld a, e
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSlidingRegionSize], a
 	ld c, a
-	ld a, [$ff8d]
+	ld a, [hSlideDirection]
 	and a
-	jr nz, .asm_6a2d
-	ld d, $0
+	jr nz, .next
+; If sliding right, point hl to the end of the pic's tiles.
+	ld d, 0
 	add hl, de
-.asm_6a2d
+.next
 	ld d, h
 	ld e, l
-.asm_6a2f
+.loop
 	xor a
 	ld [H_AUTOBGTRANSFERENABLED], a
-	ld a, [$ff8d]
+	ld a, [hSlideDirection]
 	and a
-	jr nz, .asm_6a3c
+	jr nz, .slideLeft
+; sliding right
 	ld a, [hli]
 	ld [hld], a
 	dec hl
-	jr .asm_6a3f
-.asm_6a3c
+	jr .next2
+.slideLeft
 	ld a, [hld]
 	ld [hli], a
 	inc hl
-.asm_6a3f
+.next2
 	dec c
-	jr nz, .asm_6a2f
-	ld a, [$ff8d]
+	jr nz, .loop
+	ld a, [hSlideDirection]
 	and a
-	jr z, .asm_6a4a
+	jr z, .next3
+; If sliding left, we need to zero the last tile in the pic (there is no need
+; to take a corresponding action when sliding right because hl initially points
+; to a 0 tile in that case).
 	xor a
 	dec hl
 	ld [hl], a
-.asm_6a4a
-	ld a, $1
+.next3
+	ld a, 1
 	ld [H_AUTOBGTRANSFERENABLED], a
 	call Delay3
-	ld a, [H_DOWNARROWBLINKCNT2]
+	ld a, [hSlidingRegionSize]
 	ld c, a
 	ld h, d
 	ld l, e
-	ld a, [$ff8d]
+	ld a, [hSlideDirection]
 	and a
-	jr nz, .asm_6a5e
+	jr nz, .slideLeft2
 	inc hl
-	jr .asm_6a5f
-.asm_6a5e
+	jr .next4
+.slideLeft2
 	dec hl
-.asm_6a5f
+.next4
 	ld d, h
 	ld e, l
-	ld a, [H_DOWNARROWBLINKCNT1]
+	ld a, [hSlideAmount]
 	dec a
-	ld [H_DOWNARROWBLINKCNT1], a
-	jr nz, .asm_6a2f
+	ld [hSlideAmount], a
+	jr nz, .loop
 	pop bc
 	pop de
 	pop hl
@@ -229,22 +235,24 @@
 	db   "@"
 ENDC
 
-Func_6ad6: ; 6ad6 (1:6ad6)
+GetDefaultName: ; 6ad6 (1:6ad6)
+; a = name index
+; hl = name list
 	ld b, a
-	ld c, $0
-.asm_6ad9
+	ld c, 0
+.loop
 	ld d, h
 	ld e, l
-.asm_6adb
+.innerLoop
 	ld a, [hli]
-	cp $50
-	jr nz, .asm_6adb
+	cp "@"
+	jr nz, .innerLoop
 	ld a, b
 	cp c
-	jr z, .asm_6ae7
+	jr z, .foundName
 	inc c
-	jr .asm_6ad9
-.asm_6ae7
+	jr .loop
+.foundName
 	ld h, d
 	ld l, e
 	ld de, wcd6d
--- a/engine/overworld/item.asm
+++ b/engine/overworld/item.asm
@@ -1,7 +1,7 @@
-PickupItem:
+PickUpItem:
 	call EnableAutoTextBoxDrawing
 
-	ld a, [H_DOWNARROWBLINKCNT2]
+	ld a, [hSpriteIndexOrTextID]
 	ld b, a
 	ld hl, W_MISSABLEOBJECTLIST
 .missableObjectsListLoop
@@ -18,7 +18,7 @@
 	ld [$ffdb], a
 
 	ld hl, W_MAPSPRITEEXTRADATA
-	ld a, [H_DOWNARROWBLINKCNT2]
+	ld a, [hSpriteIndexOrTextID]
 	dec a
 	add a
 	ld d, 0
--- a/engine/overworld/map_sprites.asm
+++ b/engine/overworld/map_sprites.asm
@@ -39,7 +39,7 @@
 	ld b,$10 ; number of sprite slots
 	ld hl,wSpriteStateData2 + $0d
 	xor a
-	ld [$ff8e],a ; 4-tile sprite counter
+	ld [hFourTileSpriteCount],a
 .copyPictureIDLoop ; loop to copy picture ID from $C2XD to $C2XE
 	ld a,[hli] ; $C2XD (sprite picture ID)
 	ld [hld],a ; $C2XE
@@ -98,7 +98,7 @@
 	cp a,SPRITE_BALL ; is it a 4-tile sprite?
 	jr c,.notFourTileSprite
 	pop af
-	ld a,[$ff8e] ; 4-tile sprite counter
+	ld a,[hFourTileSpriteCount]
 	add a,11
 	jr .storeVRAMSlot
 .notFourTileSprite
@@ -105,7 +105,7 @@
 	pop af
 .storeVRAMSlot
 	ld [hl],a ; store VRAM slot at $C2XE
-	ld [$ff8d],a ; used to determine if it's 4-tile sprite later
+	ld [hVRAMSlot],a ; used to determine if it's 4-tile sprite later
 	ld a,b ; a = current sprite picture ID
 	dec a
 	add a
@@ -128,7 +128,7 @@
 	push bc
 	ld hl,vNPCSprites ; VRAM base address
 	ld bc,$c0 ; number of bytes per VRAM slot
-	ld a,[$ff8d]
+	ld a,[hVRAMSlot]
 	cp a,11 ; is it a 4-tile sprite?
 	jr nc,.fourTileSpriteVRAMAddr
 	ld d,a
@@ -142,13 +142,13 @@
 	jr .loadStillTilePattern
 .fourTileSpriteVRAMAddr
 	ld hl,vSprites + $7c0 ; address for second 4-tile sprite
-	ld a,[$ff8e] ; 4-tile sprite counter
-	and a ; is it the first 4-tile sprite?
+	ld a,[hFourTileSpriteCount]
+	and a
 	jr nz,.loadStillTilePattern
 ; if it's the first 4-tile sprite
 	ld hl,vSprites + $780 ; address for first 4-tile sprite
 	inc a
-	ld [$ff8e],a ; 4-tile sprite counter
+	ld [hFourTileSpriteCount],a
 .loadStillTilePattern
 	pop bc
 	pop de
@@ -168,7 +168,7 @@
 .skipFirstLoad
 	pop de
 	pop hl
-	ld a,[$ff8d]
+	ld a,[hVRAMSlot]
 	cp a,11 ; is it a 4-tile sprite?
 	jr nc,.skipSecondLoad ; if so, there is no second block
 	push de
--- a/engine/predefs.asm
+++ b/engine/predefs.asm
@@ -111,7 +111,7 @@
 	add_predef InternalClockTradeAnim
 	add_predef TrainerEngage
 	add_predef IndexToPokedex
-	add_predef Predef3B; 3B display pic?
+	add_predef DisplayPicCenteredOrUpperRight; 3B display pic?
 	add_predef UsedCut
 	add_predef ShowPokedexData
 	add_predef WriteMonMoves
@@ -144,7 +144,7 @@
 	add_predef GetTileTwoStepsInFrontOfPlayer
 	add_predef CheckForCollisionWhenPushingBoulder
 	add_predef PrintStrengthTxt
-	add_predef PickupItem
+	add_predef PickUpItem
 	add_predef PrintMoveType
 	add_predef LoadMovePPs
 	add_predef DrawHP ; 5F
--- a/home.asm
+++ b/home.asm
@@ -969,10 +969,10 @@
 	TX_FAR _PokeCenterSignText
 	db "@"
 
-Predef5CText:: ; 24f4 (0:24f4)
+PickUpItemText:: ; 24f4 (0:24f4)
 ; XXX better label (what does predef $5C do?)
 	TX_ASM
-	predef PickupItem
+	predef PickUpItem
 	jp TextScriptEnd
 
 
@@ -1050,7 +1050,7 @@
 	jp PlaySound
 
 ; this function is used to display sign messages, sprite dialog, etc.
-; INPUT: [$ff8c] = sprite ID or text ID
+; INPUT: [hSpriteIndexOrTextID] = sprite ID or text ID
 DisplayTextID:: ; 2920 (0:2920)
 	ld a,[H_LOADEDROMBANK]
 	push af
@@ -1069,7 +1069,7 @@
 	ld h,[hl]
 	ld l,a ; hl = map text pointer
 	ld d,$00
-	ld a,[$ff8c] ; text ID
+	ld a,[hSpriteIndexOrTextID] ; text ID
 	ld [wSpriteIndex],a
 	and a
 	jp z,DisplayStartMenu
@@ -1083,7 +1083,7 @@
 	jp z,DisplayRepelWoreOffText
 	ld a,[W_NUMSPRITES]
 	ld e,a
-	ld a,[$ff8c] ; sprite ID
+	ld a,[hSpriteIndexOrTextID] ; sprite ID
 	cp e
 	jr z,.spriteHandling
 	jr nc,.skipSpriteHandling
@@ -1096,7 +1096,7 @@
 	pop bc
 	pop de
 	ld hl,W_MAPSPRITEDATA ; NPC text entries
-	ld a,[$ff8c]
+	ld a,[hSpriteIndexOrTextID]
 	dec a
 	add a
 	add l
@@ -1235,10 +1235,12 @@
 	ret
 
 DisplayPokemonCenterDialogue:: ; 2a72 (0:2a72)
+; zeroing these doesn't appear to serve any purpose
 	xor a
 	ld [$ff8b],a
 	ld [$ff8c],a
 	ld [$ff8d],a
+
 	inc hl
 	ld a,[H_LOADEDROMBANK]
 	push af
@@ -2487,8 +2489,8 @@
 	ld c, a
 	call TrainerFlagAction        ; read trainer flag
 	ld a, c
-	and a
-	jr nz, .trainerAlreadyFought
+	and a ; has the trainer already been defeated?
+	jr nz, .continue
 	push hl
 	push de
 	push hl
@@ -2507,7 +2509,7 @@
 	ld a, [wTrainerSpriteOffset]
 	and a
 	ret nz        ; break if the trainer is engaging
-.trainerAlreadyFought
+.continue
 	ld hl, $c
 	add hl, de
 	ld d, h
@@ -2737,7 +2739,7 @@
 	ld a, $9
 	ld [H_SPRITEDATAOFFSET], a
 	call GetPointerWithinSpriteStateData1
-	ld a, [$ff8d]
+	ld a, [hSpriteFacingDirection]
 	ld [hl], a
 	ret
 
@@ -2858,18 +2860,18 @@
 	inc a                        ; include sentinel in counting
 	ret
 
-; sets movement byte 1 for sprite [$FF8C] to $FE and byte 2 to [$FF8D]
+; sets movement byte 1 for sprite [H_SPRITEINDEX] to $FE and byte 2 to [hSpriteMovementByte2]
 SetSpriteMovementBytesToFE:: ; 3533 (0:3533)
 	push hl
 	call GetSpriteMovementByte1Pointer
 	ld [hl], $fe
 	call GetSpriteMovementByte2Pointer
-	ld a, [$ff8d]
+	ld a, [hSpriteMovementByte2]
 	ld [hl], a
 	pop hl
 	ret
 
-; sets both movement bytes for sprite [$FF8C] to $FF
+; sets both movement bytes for sprite [H_SPRITEINDEX] to $FF
 SetSpriteMovementBytesToFF:: ; 3541 (0:3541)
 	push hl
 	call GetSpriteMovementByte1Pointer
@@ -2879,20 +2881,20 @@
 	pop hl
 	ret
 
-; returns the sprite movement byte 1 pointer for sprite [$FF8C] in hl
+; returns the sprite movement byte 1 pointer for sprite [H_SPRITEINDEX] in hl
 GetSpriteMovementByte1Pointer:: ; 354e (0:354e)
 	ld h,$C2
-	ld a,[H_SPRITEINDEX] ; the sprite to move
+	ld a,[H_SPRITEINDEX]
 	swap a
 	add a,6
 	ld l,a
 	ret
 
-; returns the sprite movement byte 2 pointer for sprite [$FF8C] in hl
+; returns the sprite movement byte 2 pointer for sprite [H_SPRITEINDEX] in hl
 GetSpriteMovementByte2Pointer:: ; 3558 (0:3558)
 	push de
 	ld hl,W_MAPSPRITEDATA
-	ld a,[$FF8C] ; the sprite to move
+	ld a,[H_SPRITEINDEX]
 	dec a
 	add a
 	ld d,0
--- a/home/copy2.asm
+++ b/home/copy2.asm
@@ -1,10 +1,10 @@
 FarCopyData2::
-; Identical to FarCopyData, but uses $ff8b
+; Identical to FarCopyData, but uses hROMBankTemp
 ; as temp space instead of wBuffer.
-	ld [$ff8b],a
+	ld [hROMBankTemp],a
 	ld a,[H_LOADEDROMBANK]
 	push af
-	ld a,[$ff8b]
+	ld a,[hROMBankTemp]
 	ld [H_LOADEDROMBANK],a
 	ld [MBC1RomBank],a
 	call CopyData
@@ -15,10 +15,10 @@
 
 FarCopyData3::
 ; Copy bc bytes from a:de to hl.
-	ld [$ff8b],a
+	ld [hROMBankTemp],a
 	ld a,[H_LOADEDROMBANK]
 	push af
-	ld a,[$ff8b]
+	ld a,[hROMBankTemp]
 	ld [H_LOADEDROMBANK],a
 	ld [MBC1RomBank],a
 	push hl
@@ -38,10 +38,10 @@
 FarCopyDataDouble::
 ; Expand bc bytes of 1bpp image data
 ; from a:hl to 2bpp data at de.
-	ld [$ff8b],a
+	ld [hROMBankTemp],a
 	ld a,[H_LOADEDROMBANK]
 	push af
-	ld a,[$ff8b]
+	ld a,[hROMBankTemp]
 	ld [H_LOADEDROMBANK],a
 	ld [MBC1RomBank],a
 .loop
@@ -70,7 +70,7 @@
 	ld [H_AUTOBGTRANSFERENABLED], a
 
 	ld a, [H_LOADEDROMBANK]
-	ld [$ff8b], a
+	ld [hROMBankTemp], a
 
 	ld a, b
 	ld [H_LOADEDROMBANK], a
@@ -94,7 +94,7 @@
 .done
 	ld [H_VBCOPYSIZE], a
 	call DelayFrame
-	ld a, [$ff8b]
+	ld a, [hROMBankTemp]
 	ld [H_LOADEDROMBANK], a
 	ld [MBC1RomBank], a
 	pop af
@@ -119,7 +119,7 @@
 	xor a ; disable auto-transfer while copying
 	ld [H_AUTOBGTRANSFERENABLED], a
 	ld a, [H_LOADEDROMBANK]
-	ld [$ff8b], a
+	ld [hROMBankTemp], a
 
 	ld a, b
 	ld [H_LOADEDROMBANK], a
@@ -143,7 +143,7 @@
 .done
 	ld [H_VBCOPYDOUBLESIZE], a
 	call DelayFrame
-	ld a, [$ff8b]
+	ld a, [hROMBankTemp]
 	ld [H_LOADEDROMBANK], a
 	ld [MBC1RomBank], a
 	pop af
--- a/home/overworld.asm
+++ b/home/overworld.asm
@@ -444,7 +444,7 @@
 	ld a,[hli]
 	ld [wDestinationWarpID],a
 	ld a,[hl]
-	ld [$ff8b],a ; save target map
+	ld [hWarpDestinationMap],a
 	jr WarpFound2
 .retry1
 	inc hl
@@ -466,7 +466,7 @@
 	ld a,[hli]
 	ld [wDestinationWarpID],a
 	ld a,[hli]
-	ld [$ff8b],a ; save target map
+	ld [hWarpDestinationMap],a
 
 WarpFound2:: ; 073c (0:073c)
 	ld a,[wNumberOfWarps]
@@ -481,8 +481,8 @@
 	ld [wLastMap],a
 	ld a,[W_CURMAPWIDTH]
 	ld [wd366],a
-	ld a,[$ff8b] ; destination map number
-	ld [W_CURMAP],a ; change current map to destination map
+	ld a,[hWarpDestinationMap]
+	ld [W_CURMAP],a
 	cp a,ROCK_TUNNEL_1
 	jr nz,.notRockTunnel
 	ld a,$06
@@ -493,11 +493,11 @@
 	jr .done
 ; for maps that can have the 0xFF destination map, which means to return to the outside map; not all these maps are necessarily indoors, though
 .indoorMaps
-	ld a,[$ff8b] ; destination map
+	ld a,[hWarpDestinationMap] ; destination map
 	cp a,$ff
 	jr z,.goBackOutside
 ; if not going back to the previous map
-	ld [W_CURMAP],a ; current map number
+	ld [W_CURMAP],a
 	callba IsPlayerStandingOnWarpPadOrHole
 	ld a,[wcd5b]
 	dec a ; is the player on a warp pad?
@@ -539,22 +539,22 @@
 	jr nz,.checkEastMap
 	ld a,[W_MAPCONN3PTR]
 	ld [W_CURMAP],a
-	ld a,[wd38f] ; new X coordinate upon entering west map
+	ld a,[wWestConnectedMapXAlignment] ; new X coordinate upon entering west map
 	ld [W_XCOORD],a
 	ld a,[W_YCOORD]
 	ld c,a
-	ld a,[wd38e] ; Y adjustment upon entering west map
+	ld a,[wWestConnectedMapYAlignment] ; Y adjustment upon entering west map
 	add c
 	ld c,a
 	ld [W_YCOORD],a
-	ld a,[wd390] ; pointer to upper left corner of map without adjustment for Y position
+	ld a,[wWestConnectedMapViewPointer] ; pointer to upper left corner of map without adjustment for Y position
 	ld l,a
-	ld a,[wd391]
+	ld a,[wWestConnectedMapViewPointer + 1]
 	ld h,a
 	srl c
 	jr z,.savePointer1
 .pointerAdjustmentLoop1
-	ld a,[wd38d] ; width of connected map
+	ld a,[wWestConnectedMapWidth] ; width of connected map
 	add a,$06
 	ld e,a
 	ld d,$00
@@ -575,22 +575,22 @@
 	jr nz,.checkNorthMap
 	ld a,[W_MAPCONN4PTR]
 	ld [W_CURMAP],a
-	ld a,[wd39a] ; new X coordinate upon entering east map
+	ld a,[wEastConnectedMapXAlignment] ; new X coordinate upon entering east map
 	ld [W_XCOORD],a
 	ld a,[W_YCOORD]
 	ld c,a
-	ld a,[wd399] ; Y adjustment upon entering east map
+	ld a,[wEastConnectedMapYAlignment] ; Y adjustment upon entering east map
 	add c
 	ld c,a
 	ld [W_YCOORD],a
-	ld a,[wd39b] ; pointer to upper left corner of map without adjustment for Y position
+	ld a,[wEastConnectedMapViewPointer] ; pointer to upper left corner of map without adjustment for Y position
 	ld l,a
-	ld a,[wd39c]
+	ld a,[wEastConnectedMapViewPointer + 1]
 	ld h,a
 	srl c
 	jr z,.savePointer2
 .pointerAdjustmentLoop2
-	ld a,[wd398]
+	ld a,[wEastConnectedMapWidth]
 	add a,$06
 	ld e,a
 	ld d,$00
@@ -610,19 +610,19 @@
 	jr nz,.checkSouthMap
 	ld a,[W_MAPCONN1PTR]
 	ld [W_CURMAP],a
-	ld a,[wd378] ; new Y coordinate upon entering north map
+	ld a,[wNorthConnectedMapYAlignment] ; new Y coordinate upon entering north map
 	ld [W_YCOORD],a
 	ld a,[W_XCOORD]
 	ld c,a
-	ld a,[wd379] ; X adjustment upon entering north map
+	ld a,[wNorthConnectedMapXAlignment] ; X adjustment upon entering north map
 	add c
 	ld c,a
 	ld [W_XCOORD],a
-	ld a,[wd37a] ; pointer to upper left corner of map without adjustment for X position
+	ld a,[wNorthConnectedMapViewPointer] ; pointer to upper left corner of map without adjustment for X position
 	ld l,a
-	ld a,[wd37b]
+	ld a,[wNorthConnectedMapViewPointer + 1]
 	ld h,a
-	ld b,$00
+	ld b,0
 	srl c
 	add hl,bc
 	ld a,l
@@ -637,19 +637,19 @@
 	jr nz,.didNotEnterConnectedMap
 	ld a,[W_MAPCONN2PTR]
 	ld [W_CURMAP],a
-	ld a,[wd383] ; new Y coordinate upon entering south map
+	ld a,[wSouthConnectedMapYAlignment] ; new Y coordinate upon entering south map
 	ld [W_YCOORD],a
 	ld a,[W_XCOORD]
 	ld c,a
-	ld a,[wd384] ; X adjustment upon entering south map
+	ld a,[wSouthConnectedMapXAlignment] ; X adjustment upon entering south map
 	add c
 	ld c,a
 	ld [W_XCOORD],a
-	ld a,[wd385] ; pointer to upper left corner of map without adjustment for X position
+	ld a,[wSouthConnectedMapViewPointer] ; pointer to upper left corner of map without adjustment for X position
 	ld l,a
-	ld a,[wd386]
+	ld a,[wSouthConnectedMapViewPointer + 1]
 	ld h,a
-	ld b,$00
+	ld b,0
 	srl c
 	add hl,bc
 	ld a,l
@@ -884,9 +884,9 @@
 ; a 3-byte border at the edges of the map is kept so that there is space for map connections
 	ld hl,wOverworldMap
 	ld a,[W_CURMAPWIDTH]
-	ld [$ff8c],a
+	ld [hMapWidth],a
 	add a,$06 ; border (east and west)
-	ld [$ff8b],a ; map width + border
+	ld [hMapStride],a ; map width + border
 	ld b,$00
 	ld c,a
 ; make space for north border (next 3 lines)
@@ -903,7 +903,7 @@
 	ld b,a
 .rowLoop ; copy one row each iteration
 	push hl
-	ld a,[$ff8c] ; map width (without border)
+	ld a,[hMapWidth] ; map width (without border)
 	ld c,a
 .rowInnerLoop
 	ld a,[de]
@@ -913,7 +913,7 @@
 	jr nz,.rowInnerLoop
 ; add the map width plus the border to the base address of the current row to get the next row's address
 	pop hl
-	ld a,[$ff8b] ; map width + border
+	ld a,[hMapStride] ; map width + border
 	add l
 	ld l,a
 	jr nc,.noCarry
@@ -926,18 +926,18 @@
 	cp a,$ff
 	jr z,.southConnection
 	call SwitchToMapRomBank
-	ld a,[wd372]
+	ld a,[wNorthConnectionStripSrc]
 	ld l,a
-	ld a,[wd373]
+	ld a,[wNorthConnectionStripSrc + 1]
 	ld h,a
-	ld a,[wd374]
+	ld a,[wNorthConnectionStripDest]
 	ld e,a
-	ld a,[wd375]
+	ld a,[wNorthConnectionStripDest + 1]
 	ld d,a
-	ld a,[wd376]
-	ld [$ff8b],a
-	ld a,[wd377]
-	ld [$ff8c],a
+	ld a,[wNorthConnectionStripWidth]
+	ld [hNorthSouthConnectionStripWidth],a
+	ld a,[wNorthConnectedMapWidth]
+	ld [hNorthSouthConnectedMapWidth],a
 	call LoadNorthSouthConnectionsTileMap
 .southConnection
 	ld a,[W_MAPCONN2PTR]
@@ -944,18 +944,18 @@
 	cp a,$ff
 	jr z,.westConnection
 	call SwitchToMapRomBank
-	ld a,[wd37d]
+	ld a,[wSouthConnectionStripSrc]
 	ld l,a
-	ld a,[wd37e]
+	ld a,[wSouthConnectionStripSrc + 1]
 	ld h,a
-	ld a,[wd37f]
+	ld a,[wSouthConnectionStripDest]
 	ld e,a
-	ld a,[wd380]
+	ld a,[wSouthConnectionStripDest + 1]
 	ld d,a
-	ld a,[wd381]
-	ld [$ff8b],a
-	ld a,[wd382]
-	ld [$ff8c],a
+	ld a,[wSouthConnectionStripWidth]
+	ld [hNorthSouthConnectionStripWidth],a
+	ld a,[wSouthConnectedMapWidth]
+	ld [hNorthSouthConnectedMapWidth],a
 	call LoadNorthSouthConnectionsTileMap
 .westConnection
 	ld a,[W_MAPCONN3PTR]
@@ -962,18 +962,18 @@
 	cp a,$ff
 	jr z,.eastConnection
 	call SwitchToMapRomBank
-	ld a,[wd388]
+	ld a,[wWestConnectionStripSrc]
 	ld l,a
-	ld a,[wd389]
+	ld a,[wWestConnectionStripSrc + 1]
 	ld h,a
-	ld a,[wd38a]
+	ld a,[wWestConnectionStripDest]
 	ld e,a
-	ld a,[wd38b]
+	ld a,[wWestConnectionStripDest + 1]
 	ld d,a
-	ld a,[wd38c]
+	ld a,[wWestConnectionStripHeight]
 	ld b,a
-	ld a,[wd38d]
-	ld [$ff8b],a
+	ld a,[wWestConnectedMapWidth]
+	ld [hEastWestConnectedMapWidth],a
 	call LoadEastWestConnectionsTileMap
 .eastConnection
 	ld a,[W_MAPCONN4PTR]
@@ -980,18 +980,18 @@
 	cp a,$ff
 	jr z,.done
 	call SwitchToMapRomBank
-	ld a,[wd393]
+	ld a,[wEastConnectionStripSrc]
 	ld l,a
-	ld a,[wd394]
+	ld a,[wEastConnectionStripSrc + 1]
 	ld h,a
-	ld a,[wd395]
+	ld a,[wEastConnectionStripDest]
 	ld e,a
-	ld a,[wd396]
+	ld a,[wEastConnectionStripDest + 1]
 	ld d,a
-	ld a,[wd397]
+	ld a,[wEastConnectionStripHeight]
 	ld b,a
-	ld a,[wd398]
-	ld [$ff8b],a
+	ld a,[wEastConnectedMapWidth]
+	ld [hEastWestConnectedMapWidth],a
 	call LoadEastWestConnectionsTileMap
 .done
 	ret
@@ -1001,7 +1001,7 @@
 .loop
 	push de
 	push hl
-	ld a,[$ff8b] ; width of connection
+	ld a,[hNorthSouthConnectionStripWidth]
 	ld b,a
 .innerLoop
 	ld a,[hli]
@@ -1011,7 +1011,7 @@
 	jr nz,.innerLoop
 	pop hl
 	pop de
-	ld a,[$ff8c] ; width of connected map
+	ld a,[hNorthSouthConnectedMapWidth]
 	add l
 	ld l,a
 	jr nc,.noCarry1
@@ -1040,7 +1040,7 @@
 	jr nz,.innerLoop
 	pop de
 	pop hl
-	ld a,[$ff8b] ; width of connected map
+	ld a,[hEastWestConnectedMapWidth]
 	add l
 	ld l,a
 	jr nc,.noCarry1
@@ -2022,7 +2022,7 @@
 	ld b,a
 	res 7,a
 	ld [W_CURMAPTILESET],a
-	ld [$ff8b],a
+	ld [hPreviousTileset],a
 	bit 7,b
 	ret nz
 	ld hl,MapHeaderPointers
@@ -2191,24 +2191,24 @@
 	ld a,[hli]
 	ld [de],a ; store movement byte 1 at C2X6
 	ld a,[hli]
-	ld [$ff8d],a ; save movement byte 2
+	ld [hLoadSpriteTemp1],a ; save movement byte 2
 	ld a,[hli]
-	ld [$ff8e],a ; save text ID and flags byte
+	ld [hLoadSpriteTemp2],a ; save text ID and flags byte
 	push bc
 	push hl
 	ld b,$00
 	ld hl,W_MAPSPRITEDATA
 	add hl,bc
-	ld a,[$ff8d]
+	ld a,[hLoadSpriteTemp1]
 	ld [hli],a ; store movement byte 2 in byte 0 of sprite entry
-	ld a,[$ff8e]
+	ld a,[hLoadSpriteTemp2]
 	ld [hl],a ; this appears pointless, since the value is overwritten immediately after
-	ld a,[$ff8e]
-	ld [$ff8d],a
+	ld a,[hLoadSpriteTemp2]
+	ld [hLoadSpriteTemp1],a
 	and a,$3f
 	ld [hl],a ; store text ID in byte 1 of sprite entry
 	pop hl
-	ld a,[$ff8d]
+	ld a,[hLoadSpriteTemp1]
 	bit 6,a
 	jr nz,.trainerSprite
 	bit 7,a
@@ -2216,25 +2216,25 @@
 	jr .regularSprite
 .trainerSprite
 	ld a,[hli]
-	ld [$ff8d],a ; save trainer class
+	ld [hLoadSpriteTemp1],a ; save trainer class
 	ld a,[hli]
-	ld [$ff8e],a ; save trainer number (within class)
+	ld [hLoadSpriteTemp2],a ; save trainer number (within class)
 	push hl
 	ld hl,W_MAPSPRITEEXTRADATA
 	add hl,bc
-	ld a,[$ff8d]
+	ld a,[hLoadSpriteTemp1]
 	ld [hli],a ; store trainer class in byte 0 of the entry
-	ld a,[$ff8e]
+	ld a,[hLoadSpriteTemp2]
 	ld [hl],a ; store trainer number in byte 1 of the entry
 	pop hl
 	jr .nextSprite
 .itemBallSprite
 	ld a,[hli]
-	ld [$ff8d],a ; save item number
+	ld [hLoadSpriteTemp1],a ; save item number
 	push hl
 	ld hl,W_MAPSPRITEEXTRADATA
 	add hl,bc
-	ld a,[$ff8d]
+	ld a,[hLoadSpriteTemp1]
 	ld [hli],a ; store item number in byte 0 of the entry
 	xor a
 	ld [hl],a ; zero byte 1, since it is not used
--- a/hram.asm
+++ b/hram.asm
@@ -1,9 +1,3 @@
-
-H_SPRITEWIDTH            EQU $FF8B ; in tiles
-H_SPRITEINTERLACECOUNTER EQU $FF8B
-H_SPRITEHEIGHT           EQU $FF8C ; in tiles
-H_SPRITEOFFSET           EQU $FF8D
-
 hSoftReset EQU $FF8A
 ; Initialized to 16.
 ; Decremented each input iteration if the player
@@ -12,8 +6,28 @@
 
 hBaseTileID EQU $FF8B
 
+; 3-byte BCD number
 hItemPrice EQU $FF8B
 
+hDexWeight EQU $FF8B
+
+hWarpDestinationMap EQU $FF8B
+
+hOAMTile EQU $FF8B
+
+hROMBankTemp EQU $FF8B
+
+hPreviousTileset EQU $FF8B
+
+hEastWestConnectedMapWidth EQU $FF8B
+
+hSlideAmount EQU $FF8B
+
+H_SPRITEWIDTH            EQU $FF8B ; in tiles
+H_SPRITEINTERLACECOUNTER EQU $FF8B
+H_SPRITEHEIGHT           EQU $FF8C ; in tiles
+H_SPRITEOFFSET           EQU $FF8D
+
 ; counters for blinking down arrow
 H_DOWNARROWBLINKCNT1 EQU $FF8B
 H_DOWNARROWBLINKCNT2 EQU $FF8C
@@ -21,10 +35,39 @@
 H_SPRITEDATAOFFSET EQU $FF8B
 H_SPRITEINDEX      EQU $FF8C
 
+hMapStride EQU $FF8B
+hMapWidth  EQU $FF8C
+
+hNorthSouthConnectionStripWidth EQU $FF8B
+hNorthSouthConnectedMapWidth    EQU $FF8C
+
 ; DisplayTextID's argument
 hSpriteIndexOrTextID EQU $FF8C
 
 hPartyMonIndex EQU $FF8C
+
+; the total number of tiles being shifted each time the pic slides by one tile
+hSlidingRegionSize EQU $FF8C
+
+; 2 bytes
+hEnemySpeed EQU $FF8D
+
+hVRAMSlot EQU $FF8D
+
+hFourTileSpriteCount EQU $FF8E
+
+; -1 = left
+;  0 = right
+hSlideDirection EQU $FF8D
+
+hSpriteFacingDirection EQU $FF8D
+
+hSpriteMovementByte2 EQU $FF8D
+
+hSpriteImageIndex EQU $FF8D
+
+hLoadSpriteTemp1 EQU $FF8D
+hLoadSpriteTemp2 EQU $FF8E
 
 hHalveItemPrices EQU $FF8E
 
--- a/macros.asm
+++ b/macros.asm
@@ -13,7 +13,11 @@
 
 percent EQUS "* $ff / 100"
 
+lb: MACRO ; r, hi, lo
+	ld \1, (\2) << 8 + (\3)
+	ENDM
 
+
 ; Constant enumeration is useful for monsters, items, moves, etc.
 const_def: MACRO
 const_value = 0
@@ -530,7 +534,7 @@
 SOUTH_MAP_CONNECTION: MACRO
 	db \1 ; map id
 	dw \6 + \4 ; "Conection Strip" location
-	dw wOverworldMap + 3 + (\8 + 3) * (\7 + 6) + \3 ; current map positoin
+	dw wOverworldMap + 3 + (\8 + 3) * (\7 + 6) + \3 ; current map position
 	db \5 ; width of connection strip
 	db \2 ; map width
 	db 0  ; y alignment (y coordinate of player when entering map)
--- a/main.asm
+++ b/main.asm
@@ -996,7 +996,7 @@
 	ld a,[wAutoTextBoxDrawingControl]
 	bit 0,a
 	jr nz,.skipDrawingTextBoxBorder
-	ld a,[$ff8c] ; text ID (or sprite ID)
+	ld a,[hSpriteIndexOrTextID] ; text ID (or sprite ID)
 	and a
 	jr nz,.notStartMenu
 ; if text ID is 0 (i.e. the start menu)
@@ -2094,7 +2094,7 @@
 	ld a, [hli] ; target warp
 	ld [wDestinationWarpID], a
 	ld a, [hl] ; target map
-	ld [$ff8b], a
+	ld [hWarpDestinationMap], a
 	ld hl, wd736
 	set 2, [hl] ; standing on warp flag
 	ret
@@ -2593,7 +2593,7 @@
 	ld [wJoyIgnore], a
 	call EnableAutoTextBoxDrawing
 	ld a, $d0
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	pop de
 	pop hl
@@ -2640,7 +2640,7 @@
 	jr nz, .noBlackOut
 	call EnableAutoTextBoxDrawing
 	ld a, $d1
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd72e
 	set 5, [hl]
@@ -2692,7 +2692,7 @@
 	jr c, .asm_c797
 	ld a, [W_CURMAPTILESET]
 	ld b, a
-	ld a, [$ff8b]
+	ld a, [hPreviousTileset]
 	cp b
 	jr z, .done
 .asm_c797
@@ -3454,15 +3454,15 @@
 	bit 1, a ; has boulder dust animation from previous push played yet?
 	ret nz
 	xor a
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call IsSpriteInFrontOfPlayer
-	ld a, [$ff8c]
+	ld a, [hSpriteIndexOrTextID]
 	ld [wBoulderSpriteIndex], a
 	and a
 	jp z, ResetBoulderPushFlags
 	ld hl, wSpriteStateData1 + 1
 	ld d, $0
-	ld a, [$ff8c]
+	ld a, [hSpriteIndexOrTextID]
 	swap a
 	ld e, a
 	add hl, de
--- a/scripts/agatha.asm
+++ b/scripts/agatha.asm
@@ -76,7 +76,7 @@
 	jr z, AgathaScript_76474
 .asm_764b4
 	ld a, $2
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, D_UP
 	ld [wSimulatedJoypadStatesEnd], a
@@ -112,7 +112,7 @@
 	cp $ff
 	jp z, AgathaScript_76464
 	ld a, $1
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $1
 	ld [W_GARYCURSCRIPT], a
--- a/scripts/billshouse.asm
+++ b/scripts/billshouse.asm
@@ -23,7 +23,7 @@
 	ld de, MovementData_1e7a0
 .notDown
 	ld a, $1
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	call MoveSprite
 	ld a, $2
 	ld [W_BILLSHOUSECURSCRIPT], a
@@ -82,7 +82,7 @@
 	ld c, 8
 	call DelayFrames
 	ld a, $2
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	ld de, MovementData_1e807
 	call MoveSprite
 	ld a, $4
@@ -113,7 +113,7 @@
 
 BillsHouseScript5: ; 1e827 (7:6827)
 	ld a, $4
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $0
 	ld [W_BILLSHOUSECURSCRIPT], a
--- a/scripts/bruno.asm
+++ b/scripts/bruno.asm
@@ -76,7 +76,7 @@
 	jr z, BrunoScript_7631d
 .asm_7635d
 	ld a, $2
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, D_UP
 	ld [wSimulatedJoypadStatesEnd], a
@@ -112,7 +112,7 @@
 	cp $ff
 	jp z, BrunoScript_7630d
 	ld a, $1
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	jp DisplayTextID
 
 BrunoTextPointers: ; 763a8 (1d:63a8)
--- a/scripts/celadongamecorner.asm
+++ b/scripts/celadongamecorner.asm
@@ -58,10 +58,10 @@
 	ld a, $f0
 	ld [wJoyIgnore], a
 	ld a, $d
-	ld [H_SPRITEHEIGHT], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $b
-	ld [H_SPRITEHEIGHT], a
+	ld [H_SPRITEINDEX], a
 	call SetSpriteMovementBytesToFF
 	ld de, MovementData_48c5a
 	ld a, [W_YCOORD]
@@ -76,7 +76,7 @@
 	ld de, MovementData_48c63
 .asm_48c4d
 	ld a, $b
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [H_SPRITEINDEX], a
 	call MoveSprite
 	ld a, $2
 	ld [W_CELADONGAMECORNERCURSCRIPT], a
--- a/scripts/celadongym.asm
+++ b/scripts/celadongym.asm
@@ -44,7 +44,7 @@
 
 CeladonGymText_48963: ; 48963 (12:4963)
 	ld a, $9
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd77c
 	set 1, [hl]
@@ -52,7 +52,7 @@
 	call GiveItem
 	jr nc, .BagFull
 	ld a, $a
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd77c
 	set 0, [hl]
@@ -59,7 +59,7 @@
 	jr .asm_4898c
 .BagFull
 	ld a, $b
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 .asm_4898c
 	ld hl, W_OBTAINEDBADGES
--- a/scripts/ceruleancity.asm
+++ b/scripts/ceruleancity.asm
@@ -28,7 +28,7 @@
 	ld hl, wd75b
 	set 7, [hl]
 	ld a, $2
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	xor a
 	ld [wJoyIgnore], a
@@ -55,7 +55,7 @@
 	ld [wSpriteStateData1 + $29], a
 	call Delay3
 	ld a, $2
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	jp DisplayTextID
 .asm_194f7
 	ld a, [wd75a]
@@ -82,9 +82,9 @@
 	cp $14
 	jr z, .asm_19535
 	ld a, $1
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	ld a, $5
-	ld [$ff8b], a
+	ld [H_SPRITEDATAOFFSET], a
 	call GetPointerWithinSpriteStateData2
 	ld [hl], $19
 .asm_19535
@@ -93,7 +93,7 @@
 	predef ShowObject
 	ld de, CeruleanCityMovement1
 	ld a, $1
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	call MoveSprite
 	ld a, $1
 	ld [W_CERULEANCITYCURSCRIPT], a
@@ -117,9 +117,9 @@
 
 CeruleanCityScript_1955d: ; 1955d (6:555d)
 	ld a,1
-	ld [$ff8c],a
+	ld [H_SPRITEINDEX],a
 	xor a ; SPRITE_FACING_DOWN
-	ld [$ff8d],a
+	ld [hSpriteFacingDirection],a
 	jp SetSpriteFacingDirectionAndDelay ; face object
 
 CeruleanCityScript1: ; 19567 (6:5567)
@@ -129,7 +129,7 @@
 	xor a
 	ld [wJoyIgnore], a
 	ld a, $1
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd72d
 	set 6, [hl]
@@ -173,7 +173,7 @@
 	ld hl, wd75a
 	set 0, [hl]
 	ld a, $1
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $ff
 	ld [wc0ee], a
@@ -180,7 +180,7 @@
 	call PlaySound
 	callba Music_RivalAlternateStart
 	ld a, $1
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	call SetSpriteMovementBytesToFF
 	ld a, [W_XCOORD]
 	cp $14
@@ -191,7 +191,7 @@
 	ld de, CeruleanCityMovement3
 .asm_195f3
 	ld a, $1
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	call MoveSprite
 	ld a, $3
 	ld [W_CERULEANCITYCURSCRIPT], a
@@ -295,7 +295,7 @@
 	ld hl, CeruleanCityText_196ee
 	ld de, CeruleanCityText_196ee
 	call SaveEndBattleTextPointers
-	ld a, [$ff8c]
+	ld a, [hSpriteIndexOrTextID]
 	ld [wSpriteIndex], a
 	call EngageMapTrainer
 	call InitBattleEnemyParameters
--- a/scripts/ceruleangym.asm
+++ b/scripts/ceruleangym.asm
@@ -44,7 +44,7 @@
 
 CeruleanGymScript_5c70d: ; 5c70d (17:470d)
 	ld a, $5
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd75e
 	set 7, [hl]
@@ -52,7 +52,7 @@
 	call GiveItem
 	jr nc, .BagFull
 	ld a, $6
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd75e
 	set 6, [hl]
@@ -59,7 +59,7 @@
 	jr .asm_5c736
 .BagFull
 	ld a, $7
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 .asm_5c736
 	ld hl, W_OBTAINEDBADGES
--- a/scripts/cinnabargym.asm
+++ b/scripts/cinnabargym.asm
@@ -37,7 +37,7 @@
 	ret
 
 CinnabarGymScript_757a0: ; 757a0 (1d:57a0)
-	ld a, [H_DOWNARROWBLINKCNT2]
+	ld a, [hSpriteIndexOrTextID]
 	ld [wTrainerHeaderFlagBit], a
 	ret
 
@@ -51,7 +51,7 @@
 	ld a, [wda38]
 	and a
 	ret z
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	cp $4
 	jr nz, .asm_757c3
 	ld a, $4
@@ -86,7 +86,7 @@
 	ld [wJoyIgnore], a
 	ld a, [wda38]
 	ld [wTrainerHeaderFlagBit], a
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	jp DisplayTextID
 
 CinnabarGymScript_757f1: ; 757f1 (1d:57f1)
@@ -139,7 +139,7 @@
 	ld [wJoyIgnore], a
 CinnabarGymScript3_75857: ; 75857 (1d:5857)
 	ld a, $a
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd79a
 	set 1, [hl]
@@ -147,7 +147,7 @@
 	call GiveItem
 	jr nc, .BagFull
 	ld a, $b
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd79a
 	set 0, [hl]
@@ -154,7 +154,7 @@
 	jr .asm_75880
 .BagFull
 	ld a, $c
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 .asm_75880
 	ld hl, W_OBTAINEDBADGES
@@ -189,7 +189,7 @@
 	dw TM38NoRoomText
 
 CinnabarGymScript_758b7: ; 758b7 (1d:58b7)
-	ld a, [H_DOWNARROWBLINKCNT2]
+	ld a, [hSpriteIndexOrTextID]
 	ld [wSpriteIndex], a
 	call EngageMapTrainer
 	call InitBattleEnemyParameters
--- a/scripts/cinnabarisland.asm
+++ b/scripts/cinnabarisland.asm
@@ -27,7 +27,7 @@
 	ld a, $8
 	ld [wd528], a
 	ld a, $8
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	xor a
 	ld [hJoyHeld], a
--- a/scripts/fightingdojo.asm
+++ b/scripts/fightingdojo.asm
@@ -45,12 +45,12 @@
 	ld a, $1
 	ld [wd528], a
 	ld a, $1
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	ld a, SPRITE_FACING_LEFT
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 	ld a, $1
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ret
 
@@ -64,9 +64,9 @@
 	ld a, $1
 	ld [wd528], a
 	ld a, $1
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	ld a, SPRITE_FACING_LEFT
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 
 .asm_5cde4
@@ -76,7 +76,7 @@
 	or $3e
 	ld [wd7b1], a
 	ld a, $8
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	xor a
 	ld [wJoyIgnore], a
@@ -148,7 +148,7 @@
 	ld hl, FightingDojoText_5ce93
 	ld de, FightingDojoText_5ce93
 	call SaveEndBattleTextPointers
-	ld a, [H_SPRITEINDEX]
+	ld a, [hSpriteIndexOrTextID]
 	ld [wSpriteIndex], a
 	call EngageMapTrainer
 	call InitBattleEnemyParameters
--- a/scripts/fuchsiagym.asm
+++ b/scripts/fuchsiagym.asm
@@ -44,7 +44,7 @@
 	ld [wJoyIgnore], a
 FuchsiaGymScript3_75497: ; 75497 (1d:5497)
 	ld a, $9
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd792
 	set 1, [hl]
@@ -52,7 +52,7 @@
 	call GiveItem
 	jr nc, .BagFull
 	ld a, $a
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd792
 	set 0, [hl]
@@ -59,7 +59,7 @@
 	jr .asm_754c0
 .BagFull
 	ld a, $b
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 .asm_754c0
 	ld hl, W_OBTAINEDBADGES
--- a/scripts/fuchsiahouse2.asm
+++ b/scripts/fuchsiahouse2.asm
@@ -3,7 +3,7 @@
 
 FuchsiaHouse2TextPointers: ; 750b8 (1d:50b8)
 	dw FuchsiaHouse2Text1
-	dw Predef5CText
+	dw PickUpItemText
 	dw BoulderText
 	dw FuchsiaHouse2Text4
 	dw FuchsiaHouse2Text5
--- a/scripts/gary.asm
+++ b/scripts/gary.asm
@@ -55,7 +55,7 @@
 	ld hl, W_OPTIONS
 	res 7, [hl]
 	ld a, $1
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	call Delay3
 	ld hl, wd72d
@@ -99,10 +99,10 @@
 	ld a, $f0
 	ld [wJoyIgnore], a
 	ld a, $1
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call GaryScript_760c8
 	ld a, $1
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	call SetSpriteMovementBytesToFF
 	ld a, $4
 	ld [W_GARYCURSCRIPT], a
@@ -111,14 +111,14 @@
 GaryScript4: ; 75fe4 (1d:5fe4)
 	callba Music_Cities1AlternateTempo
 	ld a, $2
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call GaryScript_760c8
 	ld a, $2
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	call SetSpriteMovementBytesToFF
 	ld de, MovementData_76014
 	ld a, $2
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	call MoveSprite
 	ld a, HS_CHAMPIONS_ROOM_OAK
 	ld [wcc4d], a
@@ -142,17 +142,17 @@
 	ld a, $2
 	ld [wd528], a
 	ld a, $1
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	ld a, SPRITE_FACING_LEFT
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 	ld a, $2
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	xor a ; SPRITE_FACING_DOWN
-	ld [$ff8d], a
-	call SetSpriteFacingDirectionAndDelay ; face object
+	ld [hSpriteFacingDirection], a
+	call SetSpriteFacingDirectionAndDelay
 	ld a, $3
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call GaryScript_760c8
 	ld a, $6
 	ld [W_GARYCURSCRIPT], a
@@ -160,12 +160,12 @@
 
 GaryScript6: ; 76047 (1d:6047)
 	ld a, $2
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	ld a, SPRITE_FACING_RIGHT
-	ld [$ff8d], a
-	call SetSpriteFacingDirectionAndDelay ; face object
+	ld [hSpriteFacingDirection], a
+	call SetSpriteFacingDirectionAndDelay
 	ld a, $4
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call GaryScript_760c8
 	ld a, $7
 	ld [W_GARYCURSCRIPT], a
@@ -173,16 +173,16 @@
 
 GaryScript7: ; 7605f (1d:605f)
 	ld a, $2
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	xor a ; SPRITE_FACING_DOWN
-	ld [$ff8d], a
-	call SetSpriteFacingDirectionAndDelay ; face object
+	ld [hSpriteFacingDirection], a
+	call SetSpriteFacingDirectionAndDelay
 	ld a, $5
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call GaryScript_760c8
 	ld de, MovementData_76080
 	ld a, $2
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	call MoveSprite
 	ld a, $8
 	ld [W_GARYCURSCRIPT], a
--- a/scripts/halloffameroom.asm
+++ b/scripts/halloffameroom.asm
@@ -83,10 +83,10 @@
 	ld a, $1
 	ld [wd528], a
 	ld a, $1
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	call SetSpriteMovementBytesToFF
-	ld a, SPRITE_FACING_LEFT
-	ld [$ff8d], a
+	ld a, $8
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 	call Delay3
 	xor a
@@ -94,7 +94,7 @@
 	inc a
 	ld [wd528], a
 	ld a, $1
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $ff
 	ld [wJoyIgnore], a
--- a/scripts/lance.asm
+++ b/scripts/lance.asm
@@ -64,7 +64,7 @@
 	cp $3
 	jr nc, .asm_5a325
 	ld a, $1
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	jp DisplayTextID
 .asm_5a325
 	cp $5
@@ -93,7 +93,7 @@
 	cp $ff
 	jp z, LanceScript_5a2f5
 	ld a, $1
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	jp DisplayTextID
 
 LanceScript_5a35b: ; 5a35b (16:635b)
--- a/scripts/lorelei.asm
+++ b/scripts/lorelei.asm
@@ -77,7 +77,7 @@
 	jr z, LoreleiScript_761c6
 .asm_76206
 	ld a, $2
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, D_UP
 	ld [wSimulatedJoypadStatesEnd], a
@@ -112,7 +112,7 @@
 	cp $ff
 	jp z, LoreleiScript_761b6
 	ld a, $1
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	jp DisplayTextID
 
 LoreleiTextPointers: ; 76251 (1d:6251)
--- a/scripts/mansion1.asm
+++ b/scripts/mansion1.asm
@@ -53,7 +53,7 @@
 	xor a
 	ld [hJoyHeld], a
 	ld a, $4
-	ld [H_SPRITEHEIGHT], a
+	ld [hSpriteIndexOrTextID], a
 	jp DisplayTextID
 
 Mansion1ScriptPointers: ; 44326 (11:4326)
@@ -63,8 +63,8 @@
 
 Mansion1TextPointers: ; 4432c (11:432c)
 	dw Mansion1Text1
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
 	dw Mansion1Text4
 
 Mansion1TrainerHeaders: ; 44334 (11:4334)
--- a/scripts/mansion2.asm
+++ b/scripts/mansion2.asm
@@ -49,7 +49,7 @@
 	xor a
 	ld [hJoyHeld], a
 	ld a, $5
-	ld [H_SPRITEHEIGHT], a
+	ld [hSpriteIndexOrTextID], a
 	jp DisplayTextID
 
 Mansion2ScriptPointers: ; 52047 (14:6047)
@@ -59,7 +59,7 @@
 
 Mansion2TextPointers: ; 5204d (14:604d)
 	dw Mansion2Text1
-	dw Predef5CText
+	dw PickUpItemText
 	dw Mansion2Text3
 	dw Mansion2Text4
 	dw Mansion2Text5
--- a/scripts/mansion3.asm
+++ b/scripts/mansion3.asm
@@ -80,14 +80,14 @@
 	xor a
 	ld [hJoyHeld], a
 	ld a, $6
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	jp DisplayTextID
 
 Mansion3TextPointers: ; 5228a (14:628a)
 	dw Mansion3Text1
 	dw Mansion3Text2
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
 	dw Mansion3Text5
 	dw Mansion3Text6
 
--- a/scripts/mansion4.asm
+++ b/scripts/mansion4.asm
@@ -51,7 +51,7 @@
 	xor a
 	ld [hJoyHeld], a
 	ld a, $9
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	jp DisplayTextID
 
 Mansion4ScriptPointers: ; 52430 (14:6430)
@@ -62,12 +62,12 @@
 Mansion4TextPointers: ; 52436 (14:6436)
 	dw Mansion4Text1
 	dw Mansion4Text2
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
 	dw Mansion4Text7
-	dw Predef5CText
+	dw PickUpItemText
 	dw Mansion3Text6
 
 Mansion4TrainerHeaders: ; 52448 (14:6448)
--- a/scripts/mtmoon1.asm
+++ b/scripts/mtmoon1.asm
@@ -20,12 +20,12 @@
 	dw MtMoon1Text5
 	dw MtMoon1Text6
 	dw MtMoon1Text7
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
 	dw MtMoon1Text14
 
 MtMoon1TrainerHeaders: ; 499fd (12:59fd)
--- a/scripts/mtmoon3.asm
+++ b/scripts/mtmoon3.asm
@@ -66,7 +66,7 @@
 	xor a
 	ld [hJoyHeld], a
 	ld a, $1
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	jp DisplayTextID
 
 MtMoon3Script_49d91: ; 49d91 (12:5d91)
@@ -92,7 +92,7 @@
 
 MtMoon3Script4: ; 49dba (12:5dba)
 	ld a, $1
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [H_SPRITEINDEX], a
 	call SetSpriteMovementBytesToFF
 	ld hl, CoordsData_49dea
 	call ArePlayerCoordsInArray
@@ -106,7 +106,7 @@
 	ld de, MovementData_49df8
 .asm_49dda
 	ld a, $1
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [H_SPRITEINDEX], a
 	call MoveSprite
 	ld a, $5
 	ld [W_MTMOON3CURSCRIPT], a
@@ -140,7 +140,7 @@
 	ld a, $1
 	ld [wDoNotWaitForButtonPressAfterDisplayingText], a
 	ld a, $a
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, [wd7f6]
 	bit 6, a
@@ -167,8 +167,8 @@
 	dw MtMoon3Text5
 	dw MtMoon3Text6
 	dw MtMoon3Text7
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
 	dw MtMoon3Text_49f99
 
 MtMoon3TrainerHeaders: ; 49e48 (12:5e48)
--- a/scripts/museum1f.asm
+++ b/scripts/museum1f.asm
@@ -25,7 +25,7 @@
 	xor a
 	ld [hJoyHeld], a
 	ld a, $1
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	jp DisplayTextID
 
 Museum1FScript1: ; 5c12a (17:412a)
@@ -69,7 +69,7 @@
 	call PrintText
 	jp Museum1FScriptEnd
 .asm_3ded4
-	ld a, $13
+	ld a, MONEY_BOX
 	ld [wTextBoxID], a
 	call DisplayTextBoxID
 	xor a
@@ -96,15 +96,15 @@
 	ld hl, wd754
 	set 0, [hl]
 	xor a
-	ld [wWhichTrade], a
-	ld [wTrainerEngageDistance], a
+	ld [wMuseumPriceTemp], a
+	ld [wMuseumPriceTemp + 1], a
 	ld a, $50
-	ld [wTrainerFacingDirection], a
-	ld hl, wTrainerFacingDirection
+	ld [wMuseumPriceTemp + 2], a
+	ld hl, wMuseumPriceTemp + 2
 	ld de, wPlayerMoney + 2
 	ld c, $3
 	predef SubBCDPredef
-	ld a, $13
+	ld a, MONEY_BOX
 	ld [wTextBoxID], a
 	call DisplayTextBoxID
 	ld a, (SFX_02_5a - SFX_Headers_02) / 3
--- a/scripts/oakslab.asm
+++ b/scripts/oakslab.asm
@@ -89,13 +89,13 @@
 	call StartSimulatingJoypadStates
 	ld a, $1
 	ld [H_SPRITEINDEX], a
-	xor a ; SPRITE_FACING_DOWN
-	ld [$ff8d], a
+	xor a
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 	ld a, $5
 	ld [H_SPRITEINDEX], a
-	xor a ; SPRITE_FACING_DOWN
-	ld [$ff8d], a
+	xor a
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 
 	ld a, $4
@@ -117,7 +117,7 @@
 	ld a, $1
 	ld [H_SPRITEINDEX], a
 	ld a, SPRITE_FACING_UP
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 	call UpdateSprites
 	ld hl, W_FLAGS_D733
@@ -132,19 +132,19 @@
 	ld a, $fc
 	ld [wJoyIgnore], a
 	ld a, $11
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	call Delay3
 	ld a, $12
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	call Delay3
 	ld a, $13
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	call Delay3
 	ld a, $14
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd74b
 	set 1, [hl]
@@ -162,16 +162,16 @@
 	ld a, $5
 	ld [H_SPRITEINDEX], a
 	xor a ; SPRITE_FACING_DOWN
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 	ld a, $1
 	ld [H_SPRITEINDEX], a
 	xor a
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 	call UpdateSprites
 	ld a, $c
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $1
 	ld [wSimulatedJoypadStatesIndex], a
@@ -261,7 +261,7 @@
 	ld a, $1
 	ld [H_SPRITEINDEX], a
 	ld a, $4
-	ld [$ff8b], a
+	ld [H_SPRITEDATAOFFSET], a
 	call GetPointerWithinSpriteStateData1
 	push hl
 	ld [hl], $4c
@@ -302,10 +302,10 @@
 	ld a, $1
 	ld [H_SPRITEINDEX], a
 	ld a, SPRITE_FACING_UP
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 	ld a, $d
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, [wTrainerEngageDistance]
 	cp $2
@@ -331,10 +331,10 @@
 	ld a, $1
 	ld [H_SPRITEINDEX], a
 	ld a, SPRITE_FACING_UP
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 	ld a, $e
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd74b
 	set 2, [hl]
@@ -352,7 +352,7 @@
 	ld a, $1
 	ld [H_SPRITEINDEX], a
 	xor a ; SPRITE_FACING_DOWN
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 	ld a, $8
 	ld [wd528], a
@@ -360,7 +360,7 @@
 	ld a, MUSIC_MEET_RIVAL
 	call PlayMusic
 	ld a, $f
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $1
 	ld [hNPCPlayerRelativePosPerspective], a
@@ -432,7 +432,7 @@
 	ld a, $1
 	ld [H_SPRITEINDEX], a
 	xor a ; SPRITE_FACING_DOWN
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 	predef HealParty
 	ld hl, wd74b
@@ -446,7 +446,7 @@
 	ld c, 20
 	call DelayFrames
 	ld a, $10
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	callba Music_RivalAlternateStart
 	ld a, $1
@@ -522,7 +522,7 @@
 	call PlaySound
 	callba Music_RivalAlternateStart
 	ld a, $15
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	call OaksLabScript_1d02b
 	ld a, HS_OAKS_LAB_RIVAL
@@ -549,12 +549,12 @@
 	ld a, $1
 	ld [H_SPRITEINDEX], a
 	ld a, SPRITE_FACING_UP
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 	ld a, $8
 	ld [H_SPRITEINDEX], a
 	xor a ; SPRITE_FACING_DOWN
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	jp SetSpriteFacingDirectionAndDelay
 
 OaksLabScript16: ; 1cf12 (7:4f12)
@@ -567,21 +567,21 @@
 	ld [wJoyIgnore], a
 	call OaksLabScript_1cefd
 	ld a, $16
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	call DelayFrame
 	call OaksLabScript_1cefd
 	ld a, $17
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	call DelayFrame
 	call OaksLabScript_1cefd
 	ld a, $18
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	call DelayFrame
 	ld a, $19
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	call Delay3
 	ld a, HS_POKEDEX_1
@@ -592,16 +592,16 @@
 	predef HideObject
 	call OaksLabScript_1cefd
 	ld a, $1a
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $1
 	ld [H_SPRITEINDEX], a
 	ld a, SPRITE_FACING_RIGHT
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 	call Delay3
 	ld a, $1b
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd74b
 	set 5, [hl]
@@ -856,13 +856,13 @@
 	ld a, $5
 	ld [H_SPRITEINDEX], a
 	ld a, $9
-	ld [$ff8b], a
+	ld [H_SPRITEDATAOFFSET], a
 	call GetPointerWithinSpriteStateData1
 	ld [hl], $0
 	ld a, $1
 	ld [H_SPRITEINDEX], a
 	ld a, $9
-	ld [$ff8b], a
+	ld [H_SPRITEDATAOFFSET], a
 	call GetPointerWithinSpriteStateData1
 	ld [hl], $c
 	ld hl, wd730
@@ -962,7 +962,7 @@
 	ld a, $5
 	ld [H_SPRITEINDEX], a
 	ld a, $9
-	ld [$ff8b], a
+	ld [H_SPRITEDATAOFFSET], a
 	call GetPointerWithinSpriteStateData1
 	ld [hl], $0
 	ld hl, OaksLabLastMonText
--- a/scripts/pallettown.asm
+++ b/scripts/pallettown.asm
@@ -67,7 +67,7 @@
 	ld a,1
 	ld [H_SPRITEINDEX],a
 	ld a,SPRITE_FACING_UP
-	ld [$FF8D],a
+	ld [hSpriteFacingDirection],a
 	call SetSpriteFacingDirectionAndDelay
 	call Delay3
 	ld a,1
--- a/scripts/pewtercity.asm
+++ b/scripts/pewtercity.asm
@@ -31,7 +31,7 @@
 	ld a, $f0
 	ld [wJoyIgnore], a
 	ld a, $5
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	jp DisplayTextID
 
 CoordsData_19277: ; 19277 (6:5277)
@@ -48,16 +48,16 @@
 	ld a, $3
 	ld [H_SPRITEINDEX], a
 	ld a, SPRITE_FACING_UP
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 	ld a, ($3 << 4) | SPRITE_FACING_UP
-	ld [$ff8d], a
+	ld [hSpriteImageIndex], a
 	call SetSpriteImageIndexAfterSettingFacingDirection
 	call PlayDefaultMusic
 	ld hl, wFlags_0xcd60
 	set 4, [hl]
 	ld a, $d
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $3c
 	ld [$ffeb], a
@@ -71,7 +71,7 @@
 	ld [wSpriteIndex], a
 	call SetSpritePosition1
 	ld a, $3
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	ld de, MovementData_PewterMuseumGuyExit
 	call MoveSprite
 	ld a, $2
@@ -114,18 +114,18 @@
 	and a
 	ret nz
 	ld a, $5
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	ld a, SPRITE_FACING_LEFT
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 	ld a, ($1 << 4) | SPRITE_FACING_LEFT
-	ld [$ff8d], a
+	ld [hSpriteImageIndex], a
 	call SetSpriteImageIndexAfterSettingFacingDirection
 	call PlayDefaultMusic
 	ld hl, wFlags_0xcd60
 	set 4, [hl]
 	ld a, $e
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $3c
 	ld [$ffeb], a
@@ -139,7 +139,7 @@
 	ld [wSpriteIndex], a
 	call SetSpritePosition1
 	ld a, $5
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	ld de, MovementData_PewterGymGuyExit
 	call MoveSprite
 	ld a, $5
--- a/scripts/pewtergym.asm
+++ b/scripts/pewtergym.asm
@@ -44,7 +44,7 @@
 
 PewterGymScript_5c3df: ; 5c3df (17:43df)
 	ld a, $4
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd755
 	set 7, [hl]
@@ -52,7 +52,7 @@
 	call GiveItem
 	jr nc, .BagFull
 	ld a, $5
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd755
 	set 6, [hl]
@@ -59,7 +59,7 @@
 	jr .asm_5c408
 .BagFull
 	ld a, $6
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 .asm_5c408
 	ld hl, W_OBTAINEDBADGES
--- a/scripts/pokemontower2.asm
+++ b/scripts/pokemontower2.asm
@@ -31,7 +31,7 @@
 	call PlayMusic
 	ld hl, wd764
 	res 6, [hl]
-	ld a, [wWhichTrade]
+	ld a, [wCoordIndex]
 	cp $1
 	ld a, $8
 	ld b, SPRITE_FACING_DOWN
@@ -43,12 +43,12 @@
 .asm_60544
 	ld [wd528], a
 	ld a, $1
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	ld a, b
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 	ld a, $1
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	xor a
 	ld [hJoyHeld], a
@@ -69,7 +69,7 @@
 	ld hl, wd764
 	set 7, [hl]
 	ld a, $1
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld de, MovementData_605b2
 	ld a, [wd764]
@@ -78,7 +78,7 @@
 	ld de, MovementData_605a9
 .asm_60589
 	ld a, $1
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	call MoveSprite
 	ld a, $ff
 	ld [wc0ee], a
--- a/scripts/pokemontower3.asm
+++ b/scripts/pokemontower3.asm
@@ -16,7 +16,7 @@
 	dw PokemonTower3Text1
 	dw PokemonTower3Text2
 	dw PokemonTower3Text3
-	dw Predef5CText
+	dw PickUpItemText
 
 PokemonTower3TrainerHeaders: ; 606ed (18:46ed)
 PokemonTower3TrainerHeader0: ; 606ed (18:46ed)
--- a/scripts/pokemontower4.asm
+++ b/scripts/pokemontower4.asm
@@ -16,9 +16,9 @@
 	dw PokemonTower4Text1
 	dw PokemonTower4Text2
 	dw PokemonTower4Text3
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
 
 PokemonTower4TrainerHeaders: ; 6081b (18:481b)
 PokemonTower4TrainerHeader0: ; 6081b (18:481b)
--- a/scripts/pokemontower5.asm
+++ b/scripts/pokemontower5.asm
@@ -38,7 +38,7 @@
 	call Delay3
 	call GBFadeInFromWhite
 	ld a, $7
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	xor a
 	ld [wJoyIgnore], a
@@ -57,7 +57,7 @@
 	dw PokemonTower5Text3
 	dw PokemonTower5Text4
 	dw PokemonTower5Text5
-	dw Predef5CText
+	dw PickUpItemText
 	dw PokemonTower5Text7
 
 PokemonTower5TrainerHeaders: ; 609a9 (18:49a9)
--- a/scripts/pokemontower6.asm
+++ b/scripts/pokemontower6.asm
@@ -31,7 +31,7 @@
 	xor a
 	ld [hJoyHeld], a
 	ld a, $6
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, MAROWAK
 	ld [W_CUROPPONENT], a
@@ -63,7 +63,7 @@
 	ld hl, wd768
 	set 7, [hl]
 	ld a, $7
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	xor a
 	ld [wJoyIgnore], a
@@ -100,8 +100,8 @@
 	dw PokemonTower6Text1
 	dw PokemonTower6Text2
 	dw PokemonTower6Text3
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
 	dw PokemonTower6Text6
 	dw PokemonTower6Text7
 
--- a/scripts/pokemontower7.asm
+++ b/scripts/pokemontower7.asm
@@ -31,7 +31,7 @@
 	ld a, $f0
 	ld [wJoyIgnore], a
 	ld a, [wSpriteIndex]
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	call PokemonTower7Script_60db6
 	ld a, $3
@@ -72,7 +72,7 @@
 	ld a, SPRITE_FACING_UP
 	ld [wSpriteStateData1 + 9], a
 	ld a, LAVENDER_HOUSE_1
-	ld [H_DOWNARROWBLINKCNT1], a
+	ld [hWarpDestinationMap], a
 	ld a, $1
 	ld [wDestinationWarpID], a
 	ld a, LAVENDER_TOWN
@@ -107,7 +107,7 @@
 	ld d, [hl]
 	ld e, a
 	ld a, [wSpriteIndex]
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [H_SPRITEINDEX], a
 	jp MoveSprite
 .asm_60dde
 	inc hl
--- a/scripts/powerplant.asm
+++ b/scripts/powerplant.asm
@@ -22,11 +22,11 @@
 	dw PowerPlantText7
 	dw PowerPlantText8
 	dw PowerPlantText9
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
 
 PowerPlantTrainerHeaders: ; 1e2fb (7:62fb)
 PowerPlantTrainerHeader0: ; 1e2fb (7:62fb)
--- a/scripts/rockethideout1.asm
+++ b/scripts/rockethideout1.asm
@@ -43,8 +43,8 @@
 	dw RocketHideout1Text3
 	dw RocketHideout1Text4
 	dw RocketHideout1Text5
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
 
 RocketHideout1TrainerHeaders: ; 44c22 (11:4c22)
 RocketHideout1TrainerHeader0: ; 44c22 (11:4c22)
--- a/scripts/rockethideout2.asm
+++ b/scripts/rockethideout2.asm
@@ -415,10 +415,10 @@
 
 RocketHideout2TextPointers: ; 450c7 (11:50c7)
 	dw RocketHideout2Text1
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
 
 RocketHideout2TrainerHeaders: ; 450d1 (11:50d1)
 RocketHideout2TrainerHeader0: ; 450d1 (11:50d1)
--- a/scripts/rockethideout3.asm
+++ b/scripts/rockethideout3.asm
@@ -146,8 +146,8 @@
 RocketHideout3TextPointers: ; 452fa (11:52fa)
 	dw RocketHideout3Text1
 	dw RocketHideout3Text2
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
 
 RocketHideout3TrainerHeaders: ; 45302 (11:5302)
 RocketHideout3TrainerHeader0: ; 45302 (11:5302)
--- a/scripts/rockethideout4.asm
+++ b/scripts/rockethideout4.asm
@@ -56,7 +56,7 @@
 	ld hl, wd81b
 	set 7, [hl]
 	ld a, $a
-	ld [H_SPRITEHEIGHT], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	call GBFadeOutToBlack
 	ld a, HS_ROCKET_HIDEOUT_4_GIOVANNI
@@ -81,11 +81,11 @@
 	dw RocketHideout4Text2
 	dw RocketHideout4Text3
 	dw RocketHideout4Text4
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
 	dw RocketHideout4Text10
 
 RocketHideout4TrainerHeaders: ; 45515 (11:5515)
--- a/scripts/route12.asm
+++ b/scripts/route12.asm
@@ -28,7 +28,7 @@
 	res 6, [hl]
 	jp z, CheckFightingMapTrainers
 	ld a, $d
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, SNORLAX
 	ld [W_CUROPPONENT], a
@@ -51,7 +51,7 @@
 	cp $2
 	jr z, .asm_59664
 	ld a, $e
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 .asm_59664
 	ld hl, wd7d8
@@ -71,8 +71,8 @@
 	dw Route12Text6
 	dw Route12Text7
 	dw Route12Text8
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
 	dw Route12Text11
 	dw Route12Text12
 	dw Route12Text13
--- a/scripts/route15.asm
+++ b/scripts/route15.asm
@@ -23,7 +23,7 @@
 	dw Route15Text8
 	dw Route15Text9
 	dw Route15Text10
-	dw Predef5CText
+	dw PickUpItemText
 	dw Route15Text12
 
 Route15TrainerHeaders: ; 597df (16:57df)
--- a/scripts/route16.asm
+++ b/scripts/route16.asm
@@ -28,7 +28,7 @@
 	res 0, [hl]
 	jp z, CheckFightingMapTrainers
 	ld a, $a
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, SNORLAX
 	ld [W_CUROPPONENT], a
@@ -52,7 +52,7 @@
 	cp $2
 	jr z, .asm_599a8
 	ld a, $b
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 .asm_599a8
 	ld hl, wd7e0
--- a/scripts/route16gate.asm
+++ b/scripts/route16gate.asm
@@ -19,14 +19,14 @@
 	call ArePlayerCoordsInArray
 	ret nc
 	ld a, $3
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	xor a
 	ld [hJoyHeld], a
-	ld a, [wWhichTrade]
+	ld a, [wCoordIndex]
 	cp $1
 	jr z, .asm_4970e
-	ld a, [wWhichTrade]
+	ld a, [wCoordIndex]
 	dec a
 	ld [wSimulatedJoypadStatesIndex], a
 	ld b, $0
@@ -59,7 +59,7 @@
 
 Route16GateScript2: ; 49727 (12:5727)
 	ld a, $1
-	ld [H_SPRITEHEIGHT], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $1
 	ld [wSimulatedJoypadStatesIndex], a
--- a/scripts/route18gate.asm
+++ b/scripts/route18gate.asm
@@ -19,17 +19,17 @@
 	call ArePlayerCoordsInArray
 	ret nc
 	ld a, $2
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	xor a
 	ld [hJoyHeld], a
-	ld a, [wWhichTrade]
+	ld a, [wCoordIndex]
 	cp $1
 	jr z, .asm_498c6
-	ld a, [wWhichTrade]
+	ld a, [wCoordIndex]
 	dec a
 	ld [wSimulatedJoypadStatesIndex], a
-	ld b, $0
+	ld b, 0
 	ld c, a
 	ld a, D_UP
 	ld hl, wSimulatedJoypadStatesEnd
@@ -59,7 +59,7 @@
 
 Route18GateScript2: ; 498df (12:58df)
 	ld a, $1
-	ld [H_SPRITEHEIGHT], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $1
 	ld [wSimulatedJoypadStatesIndex], a
--- a/scripts/route2.asm
+++ b/scripts/route2.asm
@@ -2,8 +2,8 @@
 	jp EnableAutoTextBoxDrawing
 
 Route2TextPointers: ; 554e6 (15:54e6)
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
 	dw Route2Text3
 	dw Route2Text4
 
--- a/scripts/route22.asm
+++ b/scripts/route22.asm
@@ -43,8 +43,8 @@
 	inc de
 .asm_50ef1
 	call MoveSprite
-	ld a, $c
-	ld [$ff8d], a
+	ld a, SPRITE_FACING_RIGHT
+	ld [hSpriteFacingDirection], a
 	jp SetSpriteFacingDirectionAndDelay
 
 Route22RivalMovementData: ; 50efb (14:4efb)
@@ -61,7 +61,7 @@
 	ld hl, .Route22RivalBattleCoords
 	call ArePlayerCoordsInArray
 	ret nc
-	ld a, [wWhichTrade]
+	ld a, [wCoordIndex]
 	ld [wcf0d], a
 	xor a
 	ld [hJoyHeld], a
@@ -98,7 +98,7 @@
 	ld a, MUSIC_MEET_RIVAL
 	call PlayMusic
 	ld a, $1
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	call Route22MoveRivalSprite
 	ld a, $1
 	ld [W_ROUTE22CURSCRIPT], a
@@ -113,19 +113,19 @@
 	jr nz, .asm_50f78
 	ld a, $4
 	ld [wd528], a
-	ld a, $4
+	ld a, SPRITE_FACING_UP
 	jr .asm_50f7a
 .asm_50f78
-	ld a, $c
+	ld a, SPRITE_FACING_RIGHT
 .asm_50f7a
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	ld a, $1
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	call SetSpriteFacingDirectionAndDelay
 	xor a
 	ld [wJoyIgnore], a
 	ld a, $1
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd72d
 	set 6, [hl]
@@ -159,9 +159,9 @@
 .notDown
 	ld a, SPRITE_FACING_RIGHT
 .done
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	ld a, $1
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	call SetSpriteFacingDirectionAndDelay
 	ld a, $f0
 	ld [wJoyIgnore], a
@@ -168,7 +168,7 @@
 	ld hl, wd7eb
 	set 5, [hl]
 	ld a, $1
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $ff
 	ld [wc0ee], a
@@ -194,7 +194,7 @@
 	ld de, Route22RivalExitMovementData2
 Route22MoveRival1: ; 51010 (14:5010)
 	ld a, $1
-	ld [H_SPRITEHEIGHT], a
+	ld [H_SPRITEINDEX], a
 	jp MoveSprite
 
 Route22RivalExitMovementData1: ; 51017 (14:5017)
@@ -255,7 +255,7 @@
 	call PlaySound
 	callba Music_RivalAlternateTempo
 	ld a, $2
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [H_SPRITEINDEX], a
 	call Route22MoveRivalSprite
 	ld a, $4
 	ld [W_ROUTE22CURSCRIPT], a
@@ -266,25 +266,25 @@
 	bit 0, a
 	ret nz
 	ld a, $2
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [H_SPRITEINDEX], a
 	ld a, [wcf0d]
 	cp $1
 	jr nz, .asm_510a1
 	ld a, $4
 	ld [wd528], a
-	ld a, $4
+	ld a, SPRITE_FACING_UP
 	jr .asm_510a8
 .asm_510a1
 	ld a, $2
 	ld [wd528], a
-	ld a, $c
+	ld a, SPRITE_FACING_RIGHT
 .asm_510a8
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 	xor a
 	ld [wJoyIgnore], a
 	ld a, $2
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd72d
 	set 6, [hl]
@@ -310,20 +310,20 @@
 	cp $ff
 	jp z, Route22Script_50ece
 	ld a, $2
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [H_SPRITEINDEX], a
 	ld a, [wcf0d]
 	cp $1
 	jr nz, .asm_510fb
 	ld a, $4
 	ld [wd528], a
-	ld a, $4
+	ld a, SPRITE_FACING_UP
 	jr .asm_51102
 .asm_510fb
 	ld a, $2
 	ld [wd528], a
-	ld a, $c
+	ld a, SPRITE_FACING_RIGHT
 .asm_51102
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 	ld a, $f0
 	ld [wJoyIgnore], a
@@ -330,7 +330,7 @@
 	ld hl, wd7eb
 	set 6, [hl]
 	ld a, $2
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $ff
 	ld [wc0ee], a
@@ -356,7 +356,7 @@
 	ld de, MovementData_5114d
 Route22MoveRival2: ; 51145 (14:5145)
 	ld a, $2
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [H_SPRITEINDEX], a
 	jp MoveSprite
 
 MovementData_5114c: ; 5114c (14:514c)
--- a/scripts/route22gate.asm
+++ b/scripts/route22gate.asm
@@ -24,7 +24,7 @@
 	xor a
 	ld [hJoyHeld], a
 	ld a, $1
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	jp DisplayTextID
 
 Route22GateScriptCoords: ; 1e6b5 (7:66b5)
--- a/scripts/route23.asm
+++ b/scripts/route23.asm
@@ -49,9 +49,9 @@
 	ret nc
 .asm_51237
 	ld a, e
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	ld a, c
-	ld [wWhichTrade], a
+	ld [wWhichBadge], a
 	ld b, $2
 	ld hl, wd7ed
 	predef FlagActionPredef
@@ -69,9 +69,9 @@
 
 Route23Script_5125d: ; 5125d (14:525d)
 	ld hl, BadgeTextPointers
-	ld a, [wWhichTrade]
+	ld a, [wWhichBadge]
 	ld c, a
-	ld b, $0
+	ld b, 0
 	add hl, bc
 	add hl, bc
 	ld a, [hli]
@@ -78,12 +78,12 @@
 	ld h, [hl]
 	ld l, a
 	ld de, wcd6d
-.asm_5126e
+.copyTextLoop
 	ld a, [hli]
 	ld [de], a
 	inc de
-	cp $50
-	jr nz, .asm_5126e
+	cp "@"
+	jr nz, .copyTextLoop
 	ret
 
 BadgeTextPointers: ; 51276 (14:5276)
@@ -188,9 +188,9 @@
 	jp TextScriptEnd
 
 Route23Script_51346: ; 51346 (14:5346)
-	ld [wWhichTrade], a
+	ld [wWhichBadge], a
 	call Route23Script_5125d
-	ld a, [wWhichTrade]
+	ld a, [wWhichBadge]
 	inc a
 	ld c, a
 	ld b, $2
@@ -208,7 +208,7 @@
 .asm_5136e
 	ld hl, VictoryRoadGuardText2
 	call PrintText
-	ld a, [wWhichTrade]
+	ld a, [wWhichBadge]
 	ld c, a
 	ld b, $1
 	ld hl, wd7ed
--- a/scripts/route24.asm
+++ b/scripts/route24.asm
@@ -31,7 +31,7 @@
 	xor a
 	ld [hJoyHeld], a
 	ld a, $1
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd7f0
 	bit 1, [hl]
@@ -70,7 +70,7 @@
 	ld hl, wd7ef
 	set 1, [hl]
 	ld a, $1
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	xor a
 	ld [wJoyIgnore], a
@@ -87,7 +87,7 @@
 	dw Route24Text5
 	dw Route24Text6
 	dw Route24Text7
-	dw Predef5CText
+	dw PickUpItemText
 
 Route24TrainerHeaders: ; 5145b (14:545b)
 Route24TrainerHeader0: ; 5145b (14:545b)
@@ -170,7 +170,7 @@
 	ld hl, Route24Text_5152b
 	ld de, Route24Text_5152b
 	call SaveEndBattleTextPointers
-	ld a, [$ff8c]
+	ld a, [hSpriteIndexOrTextID]
 	ld [wSpriteIndex], a
 	call EngageMapTrainer
 	call InitBattleEnemyParameters
--- a/scripts/route25.asm
+++ b/scripts/route25.asm
@@ -51,7 +51,7 @@
 	dw Route25Text7
 	dw Route25Text8
 	dw Route25Text9
-	dw Predef5CText
+	dw PickUpItemText
 	dw Route25Text11
 
 Route25TrainerHeaders: ; 5163e (14:563e)
--- a/scripts/route4.asm
+++ b/scripts/route4.asm
@@ -15,7 +15,7 @@
 Route4TextPointers: ; 55671 (15:5671)
 	dw Route4Text1
 	dw Route4Text2
-	dw Predef5CText
+	dw PickUpItemText
 	dw PokeCenterSignText
 	dw Route4Text5
 	dw Route4Text6
--- a/scripts/route5gate.asm
+++ b/scripts/route5gate.asm
@@ -31,7 +31,7 @@
 	and a
 	jr nz, .asm_1df82
 	ld a, $2
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	call Route5GateScript_1df43
 	ld a, $1
@@ -39,7 +39,7 @@
 	ret
 .asm_1df82
 	ld a, $3
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd728
 	set 6, [hl]
--- a/scripts/route6gate.asm
+++ b/scripts/route6gate.asm
@@ -25,7 +25,7 @@
 	and a
 	jr nz, .asm_1e080
 	ld a, $2
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	call Route6GateScript_1e0a1
 	ld a, $1
@@ -35,7 +35,7 @@
 	ld hl, wd728
 	set 6, [hl]
 	ld a, $3
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	jp DisplayTextID
 
 CoordsData_1e08c: ; 1e08c (7:608c)
--- a/scripts/route7gate.asm
+++ b/scripts/route7gate.asm
@@ -37,7 +37,7 @@
 	and a
 	jr nz, .asm_1e15a
 	ld a, $2
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	call Route7GateScript_1e111
 	ld a, $1
@@ -45,7 +45,7 @@
 	ret
 .asm_1e15a
 	ld a, $3
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd728
 	set 6, [hl]
--- a/scripts/route8gate.asm
+++ b/scripts/route8gate.asm
@@ -36,7 +36,7 @@
 	and a
 	jr nz, .asm_1e220
 	ld a, $2
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	call Route8GateScript_1e1d7
 	ld a, $1
@@ -46,7 +46,7 @@
 	ld hl, wd728
 	set 6, [hl]
 	ld a, $3
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	jp DisplayTextID
 
 CoordsData_1e22c: ; 1e22c (7:622c)
--- a/scripts/route9.asm
+++ b/scripts/route9.asm
@@ -22,7 +22,7 @@
 	dw Route9Text7
 	dw Route9Text8
 	dw Route9Text9
-	dw Predef5CText
+	dw PickUpItemText
 	dw Route9Text11
 
 Route9TrainerHeaders: ; 556eb (15:56eb)
--- a/scripts/safarizonecenter.asm
+++ b/scripts/safarizonecenter.asm
@@ -2,7 +2,7 @@
 	jp EnableAutoTextBoxDrawing
 
 SafariZoneCenterTextPointers: ; 45bb5 (11:5bb5)
-	dw Predef5CText
+	dw PickUpItemText
 	dw SafariZoneCenterText2
 	dw SafariZoneCenterText3
 
--- a/scripts/safarizoneeast.asm
+++ b/scripts/safarizoneeast.asm
@@ -2,10 +2,10 @@
 	jp EnableAutoTextBoxDrawing
 
 SafariZoneEastTextPointers: ; 4586e (11:586e)
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
 	dw SafariZoneEastText5
 	dw SafariZoneEastText6
 	dw SafariZoneEastText7
--- a/scripts/safarizoneentrance.asm
+++ b/scripts/safarizoneentrance.asm
@@ -18,7 +18,7 @@
 	call ArePlayerCoordsInArray
 	ret nc
 	ld a, $3
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $ff
 	ld [wJoyIgnore], a
@@ -56,7 +56,7 @@
 	ld [wJoyIgnore], a
 	call UpdateSprites
 	ld a, $4
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $ff
 	ld [wJoyIgnore], a
@@ -83,7 +83,7 @@
 	ld a, $f0
 	ld [wJoyIgnore], a
 	ld a, $6
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	xor a
 	ld [W_NUMSAFARIBALLS], a
@@ -95,7 +95,7 @@
 	jr .asm_75286
 .asm_7527f
 	ld a, $5
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 .asm_75286
 	ret
--- a/scripts/safarizonenorth.asm
+++ b/scripts/safarizonenorth.asm
@@ -2,8 +2,8 @@
 	jp EnableAutoTextBoxDrawing
 
 SafariZoneNorthTextPointers: ; 459ae (11:59ae)
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
 	dw SafariZoneNorthText3
 	dw SafariZoneNorthText4
 	dw SafariZoneNorthText5
--- a/scripts/safarizonewest.asm
+++ b/scripts/safarizonewest.asm
@@ -2,10 +2,10 @@
 	jp EnableAutoTextBoxDrawing
 
 SafariZoneWestTextPointers: ; 4a1b8 (12:61b8)
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
 	dw SafariZoneWestText5
 	dw SafariZoneWestText6
 	dw SafariZoneWestText7
--- a/scripts/saffrongym.asm
+++ b/scripts/saffrongym.asm
@@ -44,7 +44,7 @@
 
 SaffronGymText_5d068: ; 5d068 (17:5068)
 	ld a, $a
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd7b3
 	set 1, [hl]
@@ -52,7 +52,7 @@
 	call GiveItem
 	jr nc, .BagFull
 	ld a, $b
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd7b3
 	set 0, [hl]
@@ -59,7 +59,7 @@
 	jr .asm_5d091
 .BagFull
 	ld a, $c
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 .asm_5d091
 	ld hl, W_OBTAINEDBADGES
--- a/scripts/silphco10.asm
+++ b/scripts/silphco10.asm
@@ -44,9 +44,9 @@
 	dw SilphCo10Text1
 	dw SilphCo10Text2
 	dw SilphCo10Text3
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
 
 SilphCo10TrainerHeaders: ; 5a192 (16:6192)
 SilphCo10TrainerHeader0: ; 5a192 (16:6192)
--- a/scripts/silphco11.asm
+++ b/scripts/silphco11.asm
@@ -170,7 +170,7 @@
 	ld hl, CoordsData_62211
 	call ArePlayerCoordsInArray
 	jp nc, CheckFightingMapTrainers
-	ld a, [wWhichTrade]
+	ld a, [wCoordIndex]
 	ld [wcf0d], a
 	xor a
 	ld [hJoyHeld], a
@@ -177,10 +177,10 @@
 	ld a, $f0
 	ld [wJoyIgnore], a
 	ld a, $3
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $3
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [H_SPRITEINDEX], a
 	call SetSpriteMovementBytesToFF
 	ld de, MovementData_62216
 	call MoveSprite
@@ -201,9 +201,9 @@
 SilphCo11Script_6221a: ; 6221a (18:621a)
 	ld [wd528], a
 	ld a, $3
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [H_SPRITEINDEX], a
 	ld a, b
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	jp SetSpriteFacingDirectionAndDelay
 
 SilphCo11Script5: ; 62227 (18:6227)
@@ -214,17 +214,17 @@
 	cp $1
 	jr z, .asm_6223c
 	ld a, $2
-	ld b, $c
+	ld b, SPRITE_FACING_RIGHT
 	jr .asm_62240
 .asm_6223c
 	ld a, $8
-	ld b, $0
+	ld b, SPRITE_FACING_DOWN
 .asm_62240
 	call SilphCo11Script_6221a
 	ld a, $f0
 	ld [wJoyIgnore], a
 	ld a, $6
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	call GBFadeOutToBlack
 	call SilphCo11Script_6216d
@@ -242,17 +242,17 @@
 	bit 0, a
 	ret nz
 	ld a, $3
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [H_SPRITEINDEX], a
 	call SetSpriteMovementBytesToFF
 	ld a, [wcf0d]
 	cp $1
 	jr z, .asm_62284
 	ld a, $2
-	ld b, $c
+	ld b, SPRITE_FACING_RIGHT
 	jr .asm_62288
 .asm_62284
 	ld a, $8
-	ld b, $0
+	ld b, SPRITE_FACING_DOWN
 .asm_62288
 	call SilphCo11Script_6221a
 	call Delay3
@@ -266,7 +266,7 @@
 	ld hl, SilphCo10Text_62330
 	ld de, SilphCo10Text_62330
 	call SaveEndBattleTextPointers
-	ld a, [H_DOWNARROWBLINKCNT2]
+	ld a, [H_SPRITEINDEX]
 	ld [wSpriteIndex], a
 	call EngageMapTrainer
 	call InitBattleEnemyParameters
--- a/scripts/silphco3.asm
+++ b/scripts/silphco3.asm
@@ -58,7 +58,7 @@
 	dw SilphCo3Text1
 	dw SilphCo3Text2
 	dw SilphCo3Text3
-	dw Predef5CText
+	dw PickUpItemText
 
 SilphCo3TrainerHeaders: ; 59fcc (16:5fcc)
 SilphCo3TrainerHeader0: ; 59fcc (16:5fcc)
--- a/scripts/silphco4.asm
+++ b/scripts/silphco4.asm
@@ -95,9 +95,9 @@
 	dw SilphCo4Text2
 	dw SilphCo4Text3
 	dw SilphCo4Text4
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
 
 SilphCo4TrainerHeaders: ; 19dae (6:5dae)
 SilphCo4TrainerHeader0: ; 19dae (6:5dae)
--- a/scripts/silphco5.asm
+++ b/scripts/silphco5.asm
@@ -74,9 +74,9 @@
 	dw SilphCo5Text3
 	dw SilphCo5Text4
 	dw SilphCo5Text5
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
 	dw SilphCo5Text9
 	dw SilphCo5Text10
 	dw SilphCo5Text11
--- a/scripts/silphco6.asm
+++ b/scripts/silphco6.asm
@@ -50,8 +50,8 @@
 	dw SilphCo6Text6
 	dw SilphCo6Text7
 	dw SilphCo6Text8
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
 
 SilphCo6TrainerHeaders: ; 1a20a (6:620a)
 SilphCo6TrainerHeader0: ; 1a20a (6:620a)
--- a/scripts/silphco7.asm
+++ b/scripts/silphco7.asm
@@ -136,10 +136,10 @@
 	ld a, MUSIC_MEET_RIVAL
 	call PlayMusic
 	ld a, $9
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $9
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [H_SPRITEINDEX], a
 	call SetSpriteMovementBytesToFF
 	ld de, MovementData_51c7d
 	ld a, [wWhichTrade]
@@ -149,7 +149,7 @@
 	inc de
 .asm_51c6c
 	ld a, $9
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [H_SPRITEINDEX], a
 	call MoveSprite
 	ld a, $3
 	jp SilphCo7Text_51c10
@@ -173,7 +173,7 @@
 	xor a
 	ld [wJoyIgnore], a
 	ld a, $d
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	call Delay3
 	ld hl, wd72d
@@ -212,12 +212,12 @@
 	ld a, $4
 	ld [wd528], a
 	ld a, $9
-	ld [H_DOWNARROWBLINKCNT2], a
-	ld a, $4
-	ld [$ff8d], a
+	ld [H_SPRITEINDEX], a
+	ld a, SPRITE_FACING_UP
+	ld [hSpriteFacingDirection], a
 	call SetSpriteFacingDirectionAndDelay
 	ld a, $f
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $ff
 	ld [wc0ee], a
@@ -230,7 +230,7 @@
 	ld de, MovementData_51d1a
 .asm_51d0e
 	ld a, $9
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [H_SPRITEINDEX], a
 	call MoveSprite
 	ld a, $5
 	jp SilphCo7Text_51c10
@@ -272,9 +272,9 @@
 	dw SilphCo7Text7
 	dw SilphCo7Text8
 	dw SilphCo7Text9
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
 	dw SilphCo7Text13
 	dw SilphCo7Text14
 	dw SilphCo7Text15
--- a/scripts/ssanne10.asm
+++ b/scripts/ssanne10.asm
@@ -21,9 +21,9 @@
 	dw SSAnne10Text6
 	dw SSAnne10Text7
 	dw SSAnne10Text8
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
 
 SSAnne10TrainerHeaders: ; 61d84 (18:5d84)
 SSAnne10TrainerHeader0: ; 61d84 (18:5d84)
--- a/scripts/ssanne2.asm
+++ b/scripts/ssanne2.asm
@@ -30,7 +30,7 @@
 	ld c, BANK(Music_MeetRival)
 	ld a, MUSIC_MEET_RIVAL
 	call PlayMusic
-	ld a, [wWhichTrade]
+	ld a, [wCoordIndex]
 	ld [$ffdb], a
 	ld a, HS_SS_ANNE_2_RIVAL
 	ld [wcc4d], a
@@ -37,7 +37,7 @@
 	predef ShowObject
 	call Delay3
 	ld a, $2
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	call SetSpriteMovementBytesToFF
 	xor a
 	ld [hJoyHeld], a
@@ -79,11 +79,11 @@
 	ld a, SPRITE_FACING_RIGHT
 	jr .asm_61427
 .asm_61426
-	xor a
+	xor a ; SPRITE_FACING_DOWN
 .asm_61427
-	ld [$ff8d], a
+	ld [hSpriteFacingDirection], a
 	ld a, $2
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [H_SPRITEINDEX], a
 	jp SetSpriteFacingDirectionAndDelay
 
 SSAnne2Script1: ; 61430 (18:5430)
@@ -94,7 +94,7 @@
 	xor a
 	ld [wJoyIgnore], a
 	ld a, $2
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	call Delay3
 	ld a, SONY2 + $c8
@@ -129,10 +129,10 @@
 	ld a, $f0
 	ld [wJoyIgnore], a
 	ld a, $3
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, $2
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	call SetSpriteMovementBytesToFF
 	ld a, [W_XCOORD]
 	cp $25
@@ -143,7 +143,7 @@
 	ld de, MovementData_614b7
 .asm_6149a
 	ld a, $2
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	call MoveSprite
 	ld a, $ff
 	ld [wc0ee], a
--- a/scripts/ssanne8.asm
+++ b/scripts/ssanne8.asm
@@ -22,7 +22,7 @@
 	dw SSAnne8Text7
 	dw SSAnne8Text8
 	dw SSAnne8Text9
-	dw Predef5CText
+	dw PickUpItemText
 	dw SSAnne8Text11
 
 SSAnne8TrainerHeaders: ; 619a5 (18:59a5)
--- a/scripts/ssanne9.asm
+++ b/scripts/ssanne9.asm
@@ -21,10 +21,10 @@
 	dw SSAnne9Text3
 	dw SSAnne9Text4
 	dw SSAnne9Text5
-	dw Predef5CText
+	dw PickUpItemText
 	dw SSAnne9Text7
 	dw SSAnne9Text8
-	dw Predef5CText
+	dw PickUpItemText
 	dw SSAnne9Text10
 	dw SSAnne9Text11
 	dw SSAnne9Text12
--- a/scripts/tradecenter.asm
+++ b/scripts/tradecenter.asm
@@ -2,13 +2,13 @@
 	call EnableAutoTextBoxDrawing
 	ld a, [$ffaa]
 	cp $2
-	ld a, $8
-	jr z, .asm_4fd1d
-	ld a, $c
-.asm_4fd1d
-	ld [$ff8d], a
+	ld a, SPRITE_FACING_LEFT
+	jr z, .next
+	ld a, SPRITE_FACING_RIGHT
+.next
+	ld [hSpriteFacingDirection], a
 	ld a, $1
-	ld [$ff8c], a
+	ld [H_SPRITEINDEX], a
 	call SetSpriteFacingDirection
 	ld hl, wd72d
 	bit 0, [hl]
--- a/scripts/unknowndungeon1.asm
+++ b/scripts/unknowndungeon1.asm
@@ -2,6 +2,6 @@
 	jp EnableAutoTextBoxDrawing
 
 UnknownDungeon1TextPointers: ; 74d0f (1d:4d0f)
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
--- a/scripts/unknowndungeon2.asm
+++ b/scripts/unknowndungeon2.asm
@@ -2,6 +2,6 @@
 	jp EnableAutoTextBoxDrawing
 
 UnknownDungeon2TextPointers: ; 45e0e (11:5e0e)
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
--- a/scripts/unknowndungeon3.asm
+++ b/scripts/unknowndungeon3.asm
@@ -14,8 +14,8 @@
 
 UnknownDungeon3TextPointers: ; 45f09 (11:5f09)
 	dw UnknownDungeon3Text1
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
 
 UnknownDungeon3TrainerHeaders: ; 45f0f (11:5f0f)
 UnknownDungeon3TrainerHeader0: ; 45f0f (11:5f0f)
--- a/scripts/vermilioncity.asm
+++ b/scripts/vermilioncity.asm
@@ -49,7 +49,7 @@
 	ld [hJoyHeld], a
 	ld [wcf0d], a
 	ld a, $3
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld a, [wd803]
 	bit 2, a
--- a/scripts/vermiliongym.asm
+++ b/scripts/vermiliongym.asm
@@ -64,7 +64,7 @@
 
 VermilionGymScript_5caaa: ; 5caaa (17:4aaa)
 	ld a, $6
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd773
 	set 7, [hl]
@@ -72,7 +72,7 @@
 	call GiveItem
 	jr nc, .BagFull
 	ld a, $7
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd773
 	set 6, [hl]
@@ -79,7 +79,7 @@
 	jr .asm_5cad3
 .BagFull
 	ld a, $8
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 .asm_5cad3
 	ld hl, W_OBTAINEDBADGES
--- a/scripts/victoryroad1.asm
+++ b/scripts/victoryroad1.asm
@@ -43,8 +43,8 @@
 VictoryRoad1TextPointers: ; 5da5f (17:5a5f)
 	dw VictoryRoad1Text1
 	dw VictoryRoad1Text2
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
 	dw BoulderText
 	dw BoulderText
 	dw BoulderText
--- a/scripts/victoryroad2.asm
+++ b/scripts/victoryroad2.asm
@@ -77,10 +77,10 @@
 	dw VictoryRoad2Text4
 	dw VictoryRoad2Text5
 	dw VictoryRoad2Text6
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
 	dw BoulderText
 	dw BoulderText
 	dw BoulderText
--- a/scripts/victoryroad3.asm
+++ b/scripts/victoryroad3.asm
@@ -83,8 +83,8 @@
 	dw VictoryRoad3Text2
 	dw VictoryRoad3Text3
 	dw VictoryRoad3Text4
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
 	dw BoulderText
 	dw BoulderText
 	dw BoulderText
--- a/scripts/viridiancity.asm
+++ b/scripts/viridiancity.asm
@@ -32,7 +32,7 @@
 	cp $20
 	ret nz
 	ld a, $e
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	xor a
 	ld [hJoyHeld], a
@@ -52,7 +52,7 @@
 	cp $13
 	ret nz
 	ld a, $5
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	xor a
 	ld [hJoyHeld], a
@@ -98,7 +98,7 @@
 	xor a
 	ld [wJoyIgnore], a
 	ld a, $f
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	xor a
 	ld [W_BATTLETYPE], a
--- a/scripts/viridianforest.asm
+++ b/scripts/viridianforest.asm
@@ -17,9 +17,9 @@
 	dw ViridianForestText2
 	dw ViridianForestText3
 	dw ViridianForestText4
-	dw Predef5CText
-	dw Predef5CText
-	dw Predef5CText
+	dw PickUpItemText
+	dw PickUpItemText
+	dw PickUpItemText
 	dw ViridianForestText8
 	dw ViridianForestText9
 	dw ViridianForestText10
--- a/scripts/viridiangym.asm
+++ b/scripts/viridiangym.asm
@@ -140,7 +140,7 @@
 	ld [wJoyIgnore], a
 ViridianGymScript3_74995: ; 74995 (1d:4995)
 	ld a, $c
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd751
 	set 1, [hl]
@@ -148,7 +148,7 @@
 	call GiveItem
 	jr nc, .BagFull
 	ld a, $d
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wd751
 	set 0, [hl]
@@ -155,7 +155,7 @@
 	jr .asm_749be
 .BagFull
 	ld a, $e
-	ld [H_DOWNARROWBLINKCNT2], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 .asm_749be
 	ld hl, W_OBTAINEDBADGES
@@ -190,7 +190,7 @@
 	dw ViridianGymText8
 	dw ViridianGymText9
 	dw ViridianGymText10
-	dw Predef5CText
+	dw PickUpItemText
 	dw ViridianGymText12
 	dw ViridianGymText13
 	dw ViridianGymText14
--- a/scripts/viridianmart.asm
+++ b/scripts/viridianmart.asm
@@ -28,7 +28,7 @@
 ViridianMartScript0: ; 1d49b (7:549b)
 	call UpdateSprites
 	ld a, $4
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld hl, wSimulatedJoypadStatesEnd
 	ld de, RLEMovement1d4bb
@@ -51,7 +51,7 @@
 	ret nz
 	call Delay3
 	ld a, $5
-	ld [$ff8c], a
+	ld [hSpriteIndexOrTextID], a
 	call DisplayTextID
 	ld bc, (OAKS_PARCEL << 8) + 1
 	call GiveItem
--- a/text.asm
+++ b/text.asm
@@ -2087,7 +2087,7 @@
 ENDC
 
 _Char00Text:: ; 8a696 (22:6696)
-	TX_NUM $FF8C,1,2
+	TX_NUM hSpriteIndexOrTextID,1,2
 	text " ERROR."
 	done
 
--- a/wram.asm
+++ b/wram.asm
@@ -634,6 +634,11 @@
 
 	ds 1
 
+wWhichBadge:: ; cd3d
+
+wMuseumPriceTemp:: ; cd3d
+; 3-byte BCD number
+
 wTitleMonSpecies:: ; cd3d
 
 wPlayerCharacterOAMTile:: ; cd3d
@@ -1891,58 +1896,98 @@
 W_MAPCONN1PTR:: ; d371
 	ds 1
 
-wd372:: ds 1 ; some connection stuff, too bothered to label it
-wd373:: ds 1
-wd374:: ds 1
-wd375:: ds 1
-wd376:: ds 1
-wd377:: ds 1
-wd378:: ds 1
-wd379:: ds 1
-wd37a:: ds 1
-wd37b:: ds 1
+wNorthConnectionStripSrc:: ; d372
+	ds 2
 
+wNorthConnectionStripDest:: ; d374
+	ds 2
+
+wNorthConnectionStripWidth:: ; d376
+	ds 1
+
+wNorthConnectedMapWidth:: ; d377
+	ds 1
+
+wNorthConnectedMapYAlignment:: ; d378
+	ds 1
+
+wNorthConnectedMapXAlignment:: ; d379
+	ds 1
+
+wNorthConnectedMapViewPointer:: ; d37a
+	ds 2
+
 W_MAPCONN2PTR:: ; d37c
 	ds 1
 
-wd37d:: ds 1
-wd37e:: ds 1
-wd37f:: ds 1
-wd380:: ds 1
-wd381:: ds 1
-wd382:: ds 1
-wd383:: ds 1
-wd384:: ds 1
-wd385:: ds 1
-wd386:: ds 1
+wSouthConnectionStripSrc:: ; d37d
+	ds 2
 
+wSouthConnectionStripDest:: ; d37f:
+	ds 2
+
+wSouthConnectionStripWidth:: ; d381
+	ds 1
+
+wSouthConnectedMapWidth:: ; d382
+	ds 1
+
+wSouthConnectedMapYAlignment:: ; d383
+	ds 1
+
+wSouthConnectedMapXAlignment:: ; d384
+	ds 1
+
+wSouthConnectedMapViewPointer:: ; d385
+	ds 2
+
 W_MAPCONN3PTR:: ; d387
 	ds 1
 
-wd388:: ds 1
-wd389:: ds 1
-wd38a:: ds 1
-wd38b:: ds 1
-wd38c:: ds 1
-wd38d:: ds 1
-wd38e:: ds 1
-wd38f:: ds 1
-wd390:: ds 1
-wd391:: ds 1
+wWestConnectionStripSrc:: ; d388
+	ds 2
 
+wWestConnectionStripDest:: ; d38a
+	ds 2
+
+wWestConnectionStripHeight:: ; d38c
+	ds 1
+
+wWestConnectedMapWidth:: ; d38d
+	ds 1
+
+wWestConnectedMapYAlignment:: ; d38e
+	ds 1
+
+wWestConnectedMapXAlignment:: ; d38f
+	ds 1
+
+wWestConnectedMapViewPointer:: ; d390
+	ds 2
+
 W_MAPCONN4PTR:: ; d392
 	ds 1
 
-wd393:: ds 1
-wd394:: ds 1
-wd395:: ds 1
-wd396:: ds 1
-wd397:: ds 1
-wd398:: ds 1
-wd399:: ds 1
-wd39a:: ds 1
-wd39b:: ds 1
-wd39c:: ds 1
+wEastConnectionStripSrc:: ; d393
+	ds 2
+
+wEastConnectionStripDest:: ; d395
+	ds 2
+
+wEastConnectionStripHeight:: ; d397
+	ds 1
+
+wEastConnectedMapWidth:: ; d398
+	ds 1
+
+wEastConnectedMapYAlignment:: ; d399
+	ds 1
+
+wEastConnectedMapXAlignment:: ; d39a
+	ds 1
+
+wEastConnectedMapViewPointer:: ; d39b
+	ds 2
 
 W_SPRITESET:: ; d39d
 ; sprite set for the current map (11 sprite picture ID's)