shithub: rgbds

Download patch

ref: 5039af6af1affd60c71f1253b267972894c08119
parent: 4df74d44ec273baa8b73869025a036600b72060b
author: ISSOtm <eldredhabert0@gmail.com>
date: Thu Mar 26 19:50:30 EDT 2020

Document new "unionized section" feature

--- a/src/asm/rgbasm.5
+++ b/src/asm/rgbasm.5
@@ -575,36 +575,36 @@
 blocks are the perfect solution to that.
 Here's an example of how to use them:
 .Bd -literal -offset indent
-    SECTION "LOAD example", ROMX
-    CopyCode:
-        ld de, RAMCode
-        ld hl, RAMLocation
-        ld c, RAMLocation.end - RAMLocation
-    .loop
-        ld a, [de]
-        inc de
-        ld [hli], a
-        dec c
-        jr nz, .loop
-        ret
+SECTION "LOAD example", ROMX
+CopyCode:
+    ld de, RAMCode
+    ld hl, RAMLocation
+    ld c, RAMLocation.end - RAMLocation
+\&.loop
+    ld a, [de]
+    inc de
+    ld [hli], a
+    dec c
+    jr nz, .loop
+    ret
 
-    RAMCode:
-      LOAD "RAM code", WRAM0
-    RAMLocation:
-        ld hl, .string
-        ld de, $9864
-    .copy
-        ld a, [hli]
-        ld [de], a
-        inc de
-        and a
-        jr nz, .copy
-        ret
+RAMCode:
+  LOAD "RAM code", WRAM0
+RAMLocation:
+    ld hl, .string
+    ld de, $9864
+\&.copy
+    ld a, [hli]
+    ld [de], a
+    inc de
+    and a
+    jr nz, .copy
+    ret
 
-    .string
-        db "Hello World!", 0
-    .end
-      ENDL
+\&.string
+    db "Hello World!", 0
+\&.end
+  ENDL
 .Ed
 .Pp
 A
@@ -625,6 +625,52 @@
 You cannot nest
 .Ic LOAD
 blocks, nor can you change the current section within them.
+.Ss Unionized Sections
+.Pp
+When you're tight on RAM, you may want to define overlapping blocks of variables, as explained in the
+.Sx Unions
+section.
+However, the
+.Ic UNION
+keyword only works within a single file, which prevents e.g. defining temporary variables on a single memory area across several files.
+Unionized sections solve this problem.
+To declare an unionized section, add a
+.Ic UNION
+keyword after the
+.Ic SECTION
+one; the declaration is otherwise not different.
+Unionized sections follow some different rules from normal sections:
+.Bl -bullet -offset indent
+.It
+The same unionized section (= having the same name) can be declared several times per
+.Nm
+invocation, and across several invocations.
+Different declarations are treated and merged identically whether within the same invocation, or different ones.
+.It
+A section cannot be declared both as unionized or non-unionized.
+.It
+All declarations must have the same type.
+For example, even if
+.Xr rgblink 1 Ap s
+.Fl w
+flag is used,
+.Ic WRAM0
+and
+.Ic WRAMX
+types are still considered different.
+.It
+Different constraints (alignment, bank, etc.) can be specified for each unionized section declaration, but they must all be compatible.
+For example, alignment must be compatible with any fixed address, all specified banks must be the same, etc.
+.It
+Unionized sections cannot have type
+.Ic ROM0
+or
+.Ic ROMX .
+.El
+.Pp
+Different declarations of the same unionized section are not appended, but instead overlaid on top of eachother, just like
+.Sx Unions .
+Similarly, the size of an unionized section is the largest of all its declarations.
 .Sh SYMBOLS
 .Pp
 RGBDS supports several types of symbols: