ref: aa125d37e9fcec887dddafc1e4725f0875ed38d9
parent: ca35949c20cee081efe5cda03bfff64167da05d2
author: aiju <devnull@localhost>
date: Wed May 28 20:50:06 EDT 2014
games/md: bug fixes
--- a/sys/src/games/md/cpu.c
+++ b/sys/src/games/md/cpu.c
@@ -14,7 +14,7 @@
};
u32int r[16], pc, curpc;
-u32int asp, irq;
+u32int asp, irq, stop;
extern u32int irql[8];
u32int irqla[8];
u16int rS;
@@ -248,12 +248,12 @@
rS &= ~FLAGZ;
break;
default:
- v = w + u + c;
+ v = (u64int)w + u + c;
if((v >> 32) != 0)
rS |= FLAGC;
- if((v >> 31) != 0)
+ if((v & 0x80000000) != 0)
rS |= FLAGN;
- if((~(w ^ u) & (v ^ u) & (1<<31)) != 0)
+ if((~(w ^ u) & (v ^ u) & 0x80000000) != 0)
rS |= FLAGV;
if((u32int)v != 0)
rS &= ~FLAGZ;
@@ -380,10 +380,11 @@
{
int r;
- r = (a & 0xf) + (b & 0xf) + (rS & FLAGX >> 4);
+ r = (a & 0xf) + (b & 0xf) + ((rS & FLAGX) != 0);
if(r > 0x09) r += 0x06;
if(r > 0x1f) r -= 0x10;
r += (a & 0xf0) + (b & 0xf0);
+ if(r > 0x9f) r += 0x60;
if((u8int)r != 0)
rS &= ~FLAGZ;
if(r > 0xff)
@@ -398,16 +399,18 @@
{
int x;
- x = (a & 0xf) + (~b & 0xf) + !(rS & FLAGX);
+ x = (a & 0xf) + (~b & 0xf) + ((rS & FLAGX) == 0);
if(x < 0x10) x -= 0x06;
if(x < 0) x += 0x10;
x += (a & 0xf0) + (~b & 0xf0);
+ if(x > 0xff)
+ rS &= ~(FLAGC|FLAGX);
+ else{
+ rS |= FLAGC|FLAGX;
+ x -= 0x60;
+ }
if((u8int)x != 0)
rS &= ~FLAGZ;
- if(x <= 0xff)
- rS |= FLAGC|FLAGX;
- else
- rS &= ~(FLAGC|FLAGX);
return x;
}
@@ -437,6 +440,7 @@
push16(sr);
pc = memread(v * 4) << 16;
pc |= memread(v * 4 + 2);
+ stop = 0;
}
void
@@ -461,7 +465,7 @@
int n, m, d;
static int cnt;
- if(0 && pc == 0x61e8){
+ if(0 && pc == 0x200){
trace++;
print("%x\n", curpc);
}
@@ -470,6 +474,8 @@
trap(-1, curpc);
return;
}
+ if(stop)
+ return;
op = fetch16();
if(trace)
print("%.6ux %.6uo %.4ux %.8ux | %.8ux %.8ux %.8ux %.8ux | %.8ux %.8ux %.8ux\n", curpc, op, rS, memread(ra[7])<<16|memread(ra[7]+2), r[0], r[1], r[2], r[3], ra[0], ra[1], ra[7]);
@@ -765,6 +771,13 @@
switch(op){
case 0x4e70: break; /* RESET */
case 0x4e71: break; /* NOP */
+ case 0x4e72: /* STOP */
+ if((rS & FLAGS) != 0){
+ rS = fetch16();
+ stop = 1;
+ }else
+ trap(8, curpc);
+ break;
case 0x4e73: /* RTE */
if((rS & FLAGS) != 0){
v = rS;
@@ -875,7 +888,7 @@
if((op & 8) != 0){
a = amode(4, n, 0);
v = rmode(a, 0);
- w = rmode(amode(5, n, 0), 0);
+ w = rmode(amode(4, m, 0), 0);
v = subbcd(v, w);
wmode(a, 0, v);
}else
--- a/sys/src/games/md/mem.c
+++ b/sys/src/games/md/mem.c
@@ -18,6 +18,9 @@
u8int z80bus = RESET;
u16int z80bank;
+//#define vramdebug(a, s, a1, a2, a3) if((a & ~1) == 0xe7a0) print(s, a1, a2, a3);
+#define vramdebug(a, s, a1, a2, a3)
+
u8int
regread(u16int a)
{
@@ -60,7 +63,7 @@
z80bus &= ~RESET;
return;
}
- sysfatal("write to 0xa1%.4x", a);
+ sysfatal("write to 0xa1%.4x (pc=%#.6ux)", a, curpc);
}
void
@@ -154,6 +157,12 @@
if(vdpx >= 0xe4 || vdpx < 0x08)
v |= STATHBL;
return v;
+ case 8: case 10: case 12: case 14:
+ if((reg[MODE4] & WIDE) != 0)
+ v = vdpx - (vdpx >= 360 ? 406 : 0);
+ else
+ v = vdpx - (vdpx >= 296 ? 342 : 0);
+ return vdpy - (vdpy >= 234 ? 5 : 0) << 8 | v >> 1 & 0xff;
default:
goto invalid;
}
@@ -171,7 +180,7 @@
u16int *p;
u16int w;
- if(0 && (a & 0xe0fffe) == 0xe0b1f4)
+ if(0 && (a & 0xe0fffe) == 0xe0df46)
print("%x %x %x\n", curpc, v, m);
switch((a >> 21) & 7){
case 5:
@@ -194,6 +203,7 @@
if(dma == 2){
dma = 4;
vdpdata = v >> 8;
+ vramdebug(vdpaddr, "vdp fill write val %x (pc = %x) %d\n", v & 0xff, curpc, 0);
p = &vram[vdpaddr / 2];
if((vdpaddr & 1) == 0)
*p = *p & 0xff | v << 8;
@@ -207,6 +217,7 @@
if((vdpaddr & 1) != 0)
v = v << 8 | v >> 8;
p = &vram[vdpaddr / 2];
+ vramdebug(vdpaddr, "vdp write val %x mask %x (pc = %x)\n", v, m, curpc);
*p = *p & ~m | v & m;
vdpaddr += reg[AUTOINC];
return;
@@ -257,6 +268,7 @@
case 1:
if((vdpaddr & 1) != 0)
v = v >> 8 | v << 8;
+ vramdebug(vdpaddr, "dma from 68K %x val %x (%d)\n", a, v, 0);
vram[vdpaddr / 2] = v;
break;
case 3:
@@ -280,6 +292,7 @@
v = v >> 8;
if(++reg[DMASRC0] == 0)
reg[DMASRC1]++;
+ vramdebug(vdpaddr, "dma copy from %x val %x (%d)\n", a, v, 0);
p = &vram[vdpaddr / 2];
if((vdpaddr & 1) != 0)
*p = *p & 0xff00 | v & 0xff;
@@ -288,6 +301,7 @@
break;
case 4:
p = &vram[vdpaddr / 2];
+ vramdebug(vdpaddr, "dma fill val %x (%d%d)\n", vdpdata, 0, 0);
if((vdpaddr & 1) == 0)
*p = *p & 0xff00 | vdpdata;
else
@@ -295,7 +309,9 @@
break;
}
vdpaddr += reg[AUTOINC];
- if(--reg[DMACL] == 0 && reg[DMACH]-- == 0)
+ if(reg[DMACL]-- == 0)
+ reg[DMACH]--;
+ if((reg[DMACL] | reg[DMACH]) == 0)
dma = 0;
}
--- a/sys/src/games/md/vdp.c
+++ b/sys/src/games/md/vdp.c
@@ -145,7 +145,6 @@
if(rwin > lwin){
p = pctxt + 2;
p->tx = p->ty = 0;
- v = vdpy - v;
p->tny = vdpy & 7;
p->ty = vdpy >> 3 & pctxt[2].h - 1;
tile(p);
@@ -211,9 +210,9 @@
static void
spritesinit(void)
{
- u16int t, *p, dy, *c;
+ u16int t, *p, dy, c;
u32int v;
- int i, ns, np;
+ int i, ns, np, nt;
struct sprite *q;
t = (reg[SPRTAB] << 8 & 0x7f00);
@@ -221,6 +220,7 @@
q = spr;
ns = (reg[MODE4] & WIDE) != 0 ? 20 : 16;
np = 0;
+ nt = 0;
do{
q->y = (p[0] & 0x3ff) - 128;
q->h = (p[1] >> 8 & 3) + 1 << 3;
@@ -234,9 +234,9 @@
if(q->x == 0xff80)
break;
q->w = (p[1] >> 10 & 3) + 1 << 3;
- c = vram + ((q->t & 0x7ff) << 4) + (dy << 1);
+ c = ((q->t & 0x7ff) << 4) + (dy << 1);
for(i = 0; i < q->w >> 3 && np < xdisp; i++){
- v = c[0] << 16 | c[1];
+ v = vram[c] << 16 | vram[(u16int)(c+1)];
c += q->h << 1;
if((q->t & 0x800) != 0)
q->c[(q->w >> 3) - 1 - i] = v;
@@ -244,16 +244,18 @@
q->c[i] = v;
np += 8;
}
- if(-q->x < q->w)
+ if((u16int)-q->x < q->w){
+ i = -(s16int)q->x;
if((q->t & 0x800) != 0)
- q->c[-q->x>>3] >>= (-q->x & 7) << 2;
+ q->c[i>>3] >>= (i & 7) << 2;
else
- q->c[-q->x>>3] <<= (-q->x & 7) << 2;
+ q->c[i>>3] <<= (i & 7) << 2;
+ }
if(++q == spr + ns || np >= xdisp){
vdpstat |= STATOVR;
break;
}
- }while(p = vram + (u16int)(t + ((p[1] & 0x7f) << 2)), p - vram != t);
+ }while(p = vram + (u16int)(t + ((p[1] & 0x7f) << 2)), p - vram != t && ++nt < 80);
lsp = q;
}