ref: ad9047ab2cdbdbc5897d799fecacdda98f6cd707
parent: f82e3e8657a880cd0bbad9dd370da5069d8fdf04
author: aiju <devnull@localhost>
date: Sun Feb 23 16:46:16 EST 2014
games/nes: basic audio support, battery backup, bug fixes
--- /dev/null
+++ b/sys/src/games/nes/apu.c
@@ -1,0 +1,248 @@
+#include <u.h>
+#include <libc.h>
+#include <thread.h>
+#include <draw.h>
+#include "dat.h"
+#include "fns.h"
+
+u8int apuseq, apuctr[10];
+static int fd;
+
+enum { RATE = 44100 };
+
+int
+targperiod(int i)
+{
+ int m, p, t;
+
+ m = mem[0x4001 + i * 4];
+ p = mem[0x4002 + i * 4];
+ p |= (mem[0x4003 + i * 4] & 7) << 8;
+ t = p >> (m & 7);
+ if((m & 8) != 0){
+ if(i == 0 && t != 0)
+ t--;
+ t = p - t;
+ }else
+ t += p;
+ return t;
+}
+
+static void
+declen(void)
+{
+ int i, m, p;
+ u8int *a;
+
+ for(i = 0; i < 4; i++){
+ m = mem[0x4000 + i * 4];
+ if(i == 2)
+ m >>= 2;
+ if((m & 0x20) != 0)
+ continue;
+ if(apuctr[i] != 0)
+ apuctr[i]--;
+ }
+ for(i = 0, a = apuctr + 8; i < 2; i++, a++){
+ m = mem[0x4001 + i * 4];
+ if((m & 0x80) != 0 && (m & 0x07) != 0 && (*a & 7) == 0){
+ p = targperiod(i);
+ if(p <= 0x7ff){
+ mem[0x4002 + i * 4] = p;
+ mem[0x4003 + i * 4] = p >> 8;
+ }
+ }
+ if((*a & 0x80) != 0 || (*a & 7) == 0 && (m & 0x80) != 0)
+ *a = (m & 0x70) >> 4;
+ else if(*a != 0)
+ (*a)--;
+ }
+}
+
+static void
+doenv(void)
+{
+ int i, m;
+ u8int *a;
+
+ for(i = 0, a = apuctr + 4; i < 4; i++, a++){
+ if(i == 2)
+ continue;
+ m = mem[0x4000 + 4 * i];
+ if((*a & 0x80) != 0)
+ *a = *a & 0x70 | 0x0f;
+ else if(*a == 0){
+ if((m & 0x20) != 0)
+ *a |= 0x0f;
+ }else
+ (*a)--;
+ }
+ a = apuctr + 6;
+ if((*a & 0x80) != 0)
+ *a = mem[0x4008];
+ else if(*a != 0)
+ (*a)--;
+}
+
+void
+apustep(void)
+{
+ int mode, len, env;
+
+ mode = mem[APUFRAME];
+ if((mode & 0x80) != 0){
+ if(apuseq >= 4){
+ env = len = 0;
+ apuseq = 0;
+ }else{
+ env = 1;
+ len = (apuseq & 1) == 0;
+ apuseq++;
+ }
+ }else{
+ env = 1;
+ len = (apuseq & 1) != 0;
+ if(apuseq >= 3){
+ if((mode & 0x40) == 0)
+ irq |= IRQFRAME;
+ apuseq = 0;
+ }else
+ apuseq++;
+ }
+ if(len)
+ declen();
+ if(env)
+ doenv();
+}
+
+static int
+freq(int i)
+{
+ int f;
+
+ f = mem[0x4002 + 4 * i];
+ f |= (mem[0x4003 + 4 * i] & 0x7) << 8;
+ return f;
+}
+
+static int
+pulse(int i)
+{
+ static int c[2];
+ int m, s, f;
+
+ f = freq(i);
+ if(f < 8 || targperiod(i) > 0x7ff)
+ f = -1;
+ else
+ f = muldiv(16 * (f + 1), RATE, FREQ/12);
+ if(c[i] >= f)
+ c[i] = 0;
+ else
+ c[i]++;
+ m = mem[0x4000 + 4 * i];
+ if((m & 0x10) != 0)
+ s = m;
+ else
+ s = apuctr[i+4];
+ s &= 0x0f;
+ if(c[i] >= f/2 || apuctr[i] == 0)
+ s = 0;
+ return s;
+}
+
+static int
+tri(void)
+{
+ static int c;
+ int f, i;
+
+ f = freq(2);
+ if(f <= 2)
+ return 7;
+ f = muldiv(32 * (f + 1), RATE, FREQ / 12);
+ if(c >= f)
+ c = 0;
+ else
+ c++;
+ i = 32 * c / f;
+ i ^= (i < 16) ? 0xf : 0x10;
+ if(apuctr[2] == 0 || (apuctr[6] & 0x7f) == 0)
+ return 0;
+ return i;
+}
+
+static int
+noise(void)
+{
+ static int c, r=1;
+ int m, f;
+ static int per[] = {
+ 0x004, 0x008, 0x010, 0x020, 0x040, 0x060, 0x080, 0x0A0,
+ 0x0CA, 0x0FE, 0x17C, 0x1FC, 0x2FA, 0x3F8, 0x7F2, 0xFE4,
+ };
+
+ m = mem[0x400E];
+ f = muldiv(per[m & 0x0f], RATE * 1000, FREQ/24);
+ c += 1000;
+ while(c >= f){
+ r |= ((r ^ (r >> ((m & 0x80) != 0 ? 6 : 1))) & 1) << 15;
+ r >>= 1;
+ c -= f;
+ }
+ if(apuctr[3] == 0 || (r & 1) != 0)
+ return 0;
+ m = mem[0x400C];
+ if((m & 0x10) != 0)
+ return m & 0xf;
+ return apuctr[7] & 0xf;
+}
+
+static int
+dmc(void)
+{
+ return 0;
+}
+
+static void
+sample(short *s)
+{
+ double d;
+
+ d = 95.88 / (8128.0 / (0.01 + pulse(0) + pulse(1)) + 100);
+ d += 159.79 / (1.0 / (0.01 + tri()/8227.0 + noise()/12241.0 + dmc()/22638.0) + 100.0);
+ *s++ = d * 20000;
+ *s = d * 20000;
+}
+
+static void
+audioproc(void *)
+{
+ static short samples[500 * 2];
+ int i;
+
+ for(;;){
+ if(paused)
+ memset(samples, 0, sizeof samples);
+ else
+ for(i = 0; i < sizeof samples/4; i++)
+ sample(samples + 2 * i);
+ write(fd, samples, sizeof samples);
+ }
+}
+
+void
+initaudio(void)
+{
+ fd = open("/dev/audio", OWRITE);
+ if(fd < 0)
+ return;
+ proccreate(audioproc, nil, 8192);
+}
+
+u8int apulen[32] = {
+ 0x0A, 0xFE, 0x14, 0x02, 0x28, 0x04, 0x50, 0x06,
+ 0xA0, 0x08, 0x3C, 0x0A, 0x0E, 0x0C, 0x1A, 0x0E,
+ 0x0C, 0x10, 0x18, 0x12, 0x30, 0x14, 0x60, 0x16,
+ 0xC0, 0x18, 0x48, 0x1A, 0x10, 0x1C, 0x20, 0x1E,
+};
--- a/sys/src/games/nes/dat.h
+++ b/sys/src/games/nes/dat.h
@@ -10,8 +10,10 @@
extern uchar *prg, *chr;
extern int nprg, nchr, map, chrram;
-extern int keys, clock, ppuclock;
+extern u8int apuseq, apuctr[10];
+extern int keys, clock, ppuclock, apuclock, saveclock, paused;
+
extern void (*mapper[])(int, u8int);
enum {
@@ -29,6 +31,8 @@
PPUMASK = 0x2001,
PPUSTATUS = 0x2002,
PPUSCROLL = 0x2005,
+ APUSTATUS = 0x4015,
+ APUFRAME = 0x4017,
PPUNMI = 1<<7,
BIGSPRITE = 1<<5,
@@ -71,6 +75,8 @@
FREQ = 21477272,
MILLION = 1000000,
BILLION = 1000000000,
+ APUDIV = 89490,
+ SAVEFREQ = FREQ/5,
};
enum {
@@ -86,4 +92,10 @@
SAVE = -2,
RSTR = -3,
SCAN = -4,
+};
+
+enum {
+ IRQFRAME = 1,
+ IRQDMC = 2,
+ IRQMMC = 4,
};
--- a/sys/src/games/nes/fns.h
+++ b/sys/src/games/nes/fns.h
@@ -9,3 +9,5 @@
void message(char *, ...);
void put8(u8int);
int get8(void);
+void apustep(void);
+void initaudio(void);
--- a/sys/src/games/nes/mem.c
+++ b/sys/src/games/nes/mem.c
@@ -158,7 +158,7 @@
else
n--;
if(n == 0 && en)
- irq |= 2;
+ irq |= IRQMMC;
return;
case SAVE:
put8(m);
@@ -204,7 +204,7 @@
break;
case 0xC000: l = v; break;
case 0xC001: n = 0; break;
- case 0xE000: en = 0; irq &= ~2; break;
+ case 0xE000: en = 0; irq &= ~IRQMMC; break;
case 0xE001: en = 1; break;
}
return;
@@ -281,6 +281,7 @@
memread(u16int p)
{
u8int v;
+ int i;
if(p < 0x2000){
p &= 0x7FF;
@@ -305,6 +306,16 @@
vrambuf = ppuread(ppuv);
incvram();
return vrambuf;
+ case APUSTATUS:
+ v = (irq & 3) << 6;
+ for(i = 0; i < 4; i++){
+ if(apuctr[i] != 0)
+ v |= (1<<i);
+ }
+ if(mem[0x4013] != 0)
+ v |= (1<<4);
+ irq &= ~IRQFRAME;
+ return v;
case 0x4016:
if((mem[p] & 1) != 0)
return keys & 1;
@@ -325,6 +336,9 @@
void
memwrite(u16int p, u8int v)
{
+ extern u8int apulen[32];
+ int i;
+
if(p < 0x2000){
p &= 0x7FF;
}else if(p < 0x6000){
@@ -365,15 +379,48 @@
ppuwrite(ppuv, v);
incvram();
return;
+ case 0x4001:
+ case 0x4005:
+ i = (p & 0xC) >> 2;
+ apuctr[i+8] |= 0x80;
+ break;
+ case 0x4003:
+ case 0x4007:
+ case 0x400B:
+ case 0x400F:
+ i = (p & 0xC) >> 2;
+ if((mem[APUSTATUS] & (1<<i)) != 0){
+ apuctr[i] = apulen[v >> 3];
+ apuctr[i+4] |= 0x80;
+ }
+ break;
case 0x4014:
memcpy(oam, mem + (v<<8), sizeof(oam));
return;
+ case APUSTATUS:
+ for(i = 0; i < 4; i++)
+ if((v & (1<<i)) == 0)
+ apuctr[i] = 0;
+ irq &= ~IRQDMC;
+ break;
case 0x4016:
if((mem[p] & 1) != 0 && (v & 1) == 0)
keylatch = keys;
break;
+ case APUFRAME:
+ apuseq = 0;
+ if((v & 0x80) != 0)
+ apuclock = APUDIV;
+ else
+ apuclock = 0;
+ if((v & 0x40) != 0)
+ irq &= ~IRQFRAME;
+ break;
}
- }else if(p >= 0x8000){
+ }else if(p < 0x8000){
+ if(saveclock == 0)
+ saveclock = SAVEFREQ;
+ }else{
if(mapper[map] != nil)
mapper[map](p, v);
return;
--- a/sys/src/games/nes/mkfile
+++ b/sys/src/games/nes/mkfile
@@ -8,6 +8,7 @@
nes.$O\
ppu.$O\
state.$O\
+ apu.$O\
HFILES=dat.h fns.h
--- a/sys/src/games/nes/nes.c
+++ b/sys/src/games/nes/nes.c
@@ -13,9 +13,9 @@
int scale;
Rectangle picr;
Image *tmp, *bg;
-int clock, ppuclock, syncclock, syncfreq, checkclock, msgclock, sleeps;
+int clock, ppuclock, apuclock, syncclock, syncfreq, checkclock, msgclock, saveclock, sleeps;
Mousectl *mc;
-int keys, paused, savereq, loadreq, oflag;
+int keys, paused, savereq, loadreq, oflag, savefd = -1;
int mirr;
QLock pauselock;
@@ -33,12 +33,22 @@
}
void
-loadrom(char *file)
+flushram(void)
{
+ if(savefd >= 0)
+ pwrite(savefd, mem + 0x6000, 0x2000, 0);
+ saveclock = 0;
+}
+
+void
+loadrom(char *file, int sflag)
+{
int fd;
int nes20;
+ char *s;
static uchar header[16];
static u32int flags;
+ static char buf[512];
fd = open(file, OREAD);
if(fd < 0)
@@ -94,7 +104,22 @@
mirr = MVERT;
else
mirr = MHORZ;
- mapper[map](-1, 0);
+ if(sflag){
+ strncpy(buf, file, sizeof buf - 5);
+ s = buf + strlen(buf) - 4;
+ if(s < buf || strcmp(s, ".nes") != 0)
+ s += 4;
+ strcpy(s, ".sav");
+ savefd = create(buf, ORDWR | OEXCL, 0666);
+ if(savefd < 0)
+ savefd = open(buf, ORDWR);
+ if(savefd < 0)
+ message("open: %r");
+ else
+ readn(savefd, mem + 0x6000, 0x2000);
+ atexit(flushram);
+ }
+ mapper[map](INIT, 0);
}
extern int trace;
@@ -114,8 +139,10 @@
if(read(fd, buf, sizeof(buf) - 1) <= 0)
sysfatal("read /dev/kbd: %r");
if(buf[0] == 'c'){
- if(utfrune(buf, Kdel))
+ if(utfrune(buf, Kdel)){
+ close(fd);
threadexitsall(nil);
+ }
if(utfrune(buf, KF|5))
savereq = 1;
if(utfrune(buf, KF|6))
@@ -130,7 +157,7 @@
while(*s != 0){
s += chartorune(&r, s);
switch(r){
- case Kdel: threadexitsall(nil);
+ case Kdel: close(fd); threadexitsall(nil);
case 'x': k |= 1<<0; break;
case 'z': k |= 1<<1; break;
case Kshift: k |= 1<<2; break;
@@ -155,13 +182,17 @@
void
threadmain(int argc, char **argv)
{
- int t, h;
+ int t, h, sflag;
Point p;
uvlong old, new, diff;
scale = 1;
h = 240;
+ sflag = 0;
ARGBEGIN {
+ case 'a':
+ initaudio();
+ break;
case '2':
scale = 2;
break;
@@ -172,11 +203,19 @@
oflag = 1;
h -= 16;
break;
+ case 's':
+ sflag = 1;
+ break;
+ default:
+ goto usage;
} ARGEND;
- if(argc < 1)
- sysfatal("missing argument");
- loadrom(argv[0]);
+ if(argc != 1){
+ usage:
+ fprint(2, "usage: %s [-23aos] rom\n", argv0);
+ threadexitsall("usage");
+ }
+ loadrom(argv[0], sflag);
if(initdraw(nil, nil, nil) < 0)
sysfatal("initdraw: %r");
mc = initmouse(nil, screen);
@@ -186,8 +225,7 @@
originwindow(screen, Pt(0, 0), screen->r.min);
p = divpt(addpt(screen->r.min, screen->r.max), 2);
picr = (Rectangle){subpt(p, Pt(scale * 128, scale * h/2)), addpt(p, Pt(scale * 128, scale * h/2))};
- if(screen->chan != XRGB32)
- tmp = allocimage(display, Rect(0, 0, scale * 256, scale * h), XRGB32, 0, 0);
+ tmp = allocimage(display, Rect(0, 0, scale * 256, scale * h), XRGB32, 0, 0);
bg = allocimage(display, Rect(0, 0, 1, 1), screen->chan, 1, 0xCCCCCCFF);
draw(screen, screen->r, bg, nil, ZP);
@@ -211,6 +249,7 @@
t = step() * 12;
clock += t;
ppuclock += t;
+ apuclock += t;
syncclock += t;
checkclock += t;
while(ppuclock >= 4){
@@ -217,6 +256,10 @@
ppustep();
ppuclock -= 4;
}
+ if(apuclock >= APUDIV){
+ apustep();
+ apuclock -= APUDIV;
+ }
if(syncclock >= syncfreq){
sleep(10);
sleeps++;
@@ -242,6 +285,11 @@
draw(screen, screen->r, bg, nil, ZP);
msgclock = 0;
}
+ }
+ if(saveclock > 0){
+ saveclock -= t;
+ if(saveclock <= 0)
+ flushram();
}
}
}
--- a/sys/src/games/nes/ppu.c
+++ b/sys/src/games/nes/ppu.c
@@ -269,10 +269,13 @@
sysfatal("resize failed: %r");
p = divpt(addpt(screen->r.min, screen->r.max), 2);
picr = (Rectangle){subpt(p, Pt(scale * 128, scale * h/2)), addpt(p, Pt(scale * 128, scale * h/2))};
- bg = allocimage(display, Rect(0, 0, 1, 1), screen->chan, 1, 0xCCCCCCFF);
+ if(bg->chan != screen->chan){
+ freeimage(bg);
+ bg = allocimage(display, Rect(0, 0, 1, 1), screen->chan, 1, 0xCCCCCCFF);
+ }
draw(screen, screen->r, bg, nil, ZP);
}
- if(tmp){
+ if(screen->chan != tmp->chan || !rectinrect(picr, screen->r)){
loadimage(tmp, tmp->r, pic + oflag*8*256*4*scale*scale, 256*h*4*scale*scale);
draw(screen, picr, tmp, nil, ZP);
}else
--- a/sys/src/games/nes/state.c
+++ b/sys/src/games/nes/state.c
@@ -92,6 +92,9 @@
vrambuf = get8();
clock = get32();
ppuclock = get32();
+ apuclock = get32();
+ apuseq = get8();
+ read(fd, apuctr, sizeof(apuctr));
mapper[map](RSTR, 0);
close(fd);
}
@@ -128,6 +131,9 @@
put8(vrambuf);
put32(clock);
put32(ppuclock);
+ put32(apuclock);
+ put8(apuseq);
+ write(fd, apuctr, sizeof(apuctr));
mapper[map](SAVE, 0);
close(fd);
}