ref: e391b7ec8c0dc746a70725f3fc598def0419d1e6
dir: /sys/src/ape/lib/ap/riscv64/malloc.c/
/* * V7 unix malloc, adapted to the modern world */ /* * C storage allocator * circular first-fit strategy * works with noncontiguous, but monotonically linked, arena * each block is preceded by a ptr to the (pointer of) * the next following block * blocks are exact number of words long * aligned to the data type requirements of ALIGN * pointers to blocks must have BUSY bit 0 * bit in ptr is 1 for busy, 0 for idle * gaps in arena are merely noted as busy blocks * last block of arena (pointed to by alloct) is empty and * has a pointer to first * idle blocks are coalesced during space search * * a different implementation may need to redefine * ALIGN, NALIGN, BLOCK, BUSY, INT * where INT is integer type to which a pointer can be cast */ #include <u.h> #include <libc.h> #ifdef debug #define ASSERT(p) if(!(p))botch("p");else void botch(char *s) { unlock(&malloclck); print("assertion botched: %s\n", s); abort(); } #else #define ASSERT(p) #endif #define INT uintptr #define ALIGN vlong #define NALIGN 1 #define WORD sizeof(union store) #define BLOCK 1024 /* a multiple of WORD */ #define BUSY 1 #define NULL 0 #define testbusy(p) ((INT)(p)&BUSY) #define setbusy(p) (union store *)((INT)(p)|BUSY) #define clearbusy(p) (union store *)((INT)(p)&~BUSY) typedef union store Store; union store { Store *ptr; ALIGN dummy[NALIGN]; int calloc; /*calloc clears an array of integers*/ }; static Store allocs[2]; /*initial arena*/ static Store *allocp; /*search ptr*/ static Store *alloct; /*arena top*/ static Store *allocx; /*for benefit of realloc*/ static Lock malloclck; void * malloc(uintptr nbytes) { uintptr nw, temp; Store *p, *q; lock(&malloclck); if (allocs[0].ptr == 0) { /* first time */ allocs[0].ptr = setbusy(&allocs[1]); allocs[1].ptr = setbusy(&allocs[0]); alloct = &allocs[1]; allocp = &allocs[0]; } nw = (nbytes + WORD + WORD - 1) / WORD; ASSERT(allocp >= allocs && allocp <= alloct); ASSERT(allock()); for (p = allocp; ; ) { for (temp = 0; ; ) { if (!testbusy(p->ptr)) { while (!testbusy((q = p->ptr)->ptr)) { ASSERT(q > p && q < alloct); p->ptr = q->ptr; } if (q >= p + nw && p + nw >= p) goto found; } q = p; p = clearbusy(p->ptr); if (p > q) { ASSERT(p <= alloct); } else if (q != alloct || p != allocs) { ASSERT(q == alloct && p == allocs); unlock(&malloclck); return NULL; } else if (++temp > 1) break; } temp = ((nw + BLOCK/WORD) / (BLOCK/WORD)) * (BLOCK/WORD); q = (Store *)sbrk(0); if (q + temp < q) { unlock(&malloclck); return NULL; } q = (Store *)sbrk(temp * WORD); if ((INT)q == -1) { unlock(&malloclck); return NULL; } ASSERT(q > alloct); alloct->ptr = q; if (q != alloct + 1) alloct->ptr = setbusy(alloct->ptr); alloct = q->ptr = q + temp - 1; alloct->ptr = setbusy(allocs); } found: allocp = p + nw; ASSERT(allocp <= alloct); if (q > allocp) { allocx = allocp->ptr; allocp->ptr = p->ptr; } p->ptr = setbusy(allocp); unlock(&malloclck); return p + 1; } void * mallocz(uintptr size, int clr) { void *p; p = malloc(size); if (p && clr) memset(p, 0, size); return p; } /* * freeing strategy tuned for LIFO allocation */ void free(void *ap) { Store *p = (Store *)ap; if (p == 0) return; lock(&malloclck); ASSERT(p > clearbusy(allocs[1].ptr) && p <= alloct); ASSERT(allock()); allocp = --p; ASSERT(testbusy(p->ptr)); p->ptr = clearbusy(p->ptr); ASSERT(p->ptr > allocp && p->ptr <= alloct); unlock(&malloclck); } /* realloc(p, nbytes) reallocates a block obtained from malloc() * and freed since last call of malloc() * to have new size nbytes, and old content * returns new location, or 0 on failure */ void * realloc(void *ap, uintptr nbytes) { Store *p, *q; uintptr nw, onw; p = ap; if (nbytes == 0) { free(p); return nil; } if (p == nil) return malloc(nbytes); if (testbusy(p[-1].ptr)) free(p); onw = p[-1].ptr - p; q = (Store *)malloc(nbytes); if (q == NULL || q == p) return q; lock(&malloclck); memmove(q, p, nbytes); nw = (nbytes + WORD - 1) / WORD; if (q < p && q + nw >= p) (q + (q + nw - p))->ptr = allocx; unlock(&malloclck); return q; } #ifdef debug void allock(void) { #ifdef longdebug Store *p; int x; x = 0; for (p = &allocs[0]; clearbusy(p->ptr) > p; p = clearbusy(p->ptr)) if (p == allocp) x++; ASSERT(p == alloct); return x == 1 | p == allocp; #else return 1; #endif } #endif void* calloc(uintptr n, uintptr szelem) { void *v; if (v = mallocz(n * szelem, 1)) setmalloctag(v, getcallerpc(&n)); return v; } void setmalloctag(void *, uintptr) { } void setrealloctag(void *, uintptr) { } uintptr getmalloctag(void *) { return ~0; } uintptr getrealloctag(void *) { return ~0; }