ref: 19f201750768e69d3533e2bc09b7543cae50b3d2
parent: b9f3d1b0c5f0b281660c2cc8ec08cf6999732dec
author: Marc-Alexandre Espiaut <marcalexandre@member.fsf.org>
date: Tue Jun 5 10:22:05 EDT 2018
Removing dead code
--- a/rott/dosutil.c
+++ b/rott/dosutil.c
@@ -241,154 +241,3 @@
exit (1);
}
-#if 0
-/* ** */
-
-uint16_t SwapInt16L(uint16_t i)
-{
-#if BYTE_ORDER == BIG_ENDIAN
- return ((uint16_t)i >> 8) | ((uint16_t)i << 8);
-#else
- return i;
-#endif
-}
-
-uint32_t SwapInt32L(uint32_t i)
-{
-#if BYTE_ORDER == BIG_ENDIAN
- return ((uint32_t)(i & 0xFF000000) >> 24) |
- ((uint32_t)(i & 0x00FF0000) >> 8) |
- ((uint32_t)(i & 0x0000FF00) << 8) |
- ((uint32_t)(i & 0x000000FF) << 24);
-#else
- return i;
-#endif
-}
-
-/* ** */
-
-int OpenWrite(char *_fn)
-{
- int fp;
- char fn[MAX_PATH];
- strncpy(fn, _fn, sizeof (fn));
- fn[sizeof (fn) - 1] = '\0';
- FixFilePath(fn);
-
- fp = open(fn, O_CREAT|O_WRONLY|O_TRUNC|O_BINARY, S_IRUSR|S_IWUSR|S_IRGRP|S_IWGRP|S_IROTH|S_IWOTH);
- return fp;
-}
-
-int OpenWriteAppend(char *_fn)
-{
- int fp;
- char fn[MAX_PATH];
- strncpy(fn, _fn, sizeof (fn));
- fn[sizeof (fn) - 1] = '\0';
- FixFilePath(fn);
-
- fp = open(fn, O_CREAT|O_WRONLY|O_BINARY, S_IRUSR|S_IWUSR|S_IRGRP|S_IWGRP|S_IROTH|S_IWOTH);
- return fp;
-}
-
-void CloseWrite(int fp)
-{
- close(fp);
-}
-
-int WriteSeek(int fp, int offset, int whence)
-{
- return lseek(fp, offset, whence);
-}
-
-int WritePos(int fp)
-{
- return lseek(fp, 0, SEEK_CUR);
-}
-
-int WriteInt8(int fp, int8_t d)
-{
- return write(fp, &d, 1);
-}
-
-int WriteInt16(int fp, int16_t d)
-{
- int16_t b = SwapInt16L(d);
-
- return write(fp, &b, 2) / 2;
-}
-
-int WriteInt32(int fp, int32_t d)
-{
- int32_t b = SwapInt32L(d);
-
- return write(fp, &b, 4) / 4;
-}
-
-int WriteBytes(int fp, byte *d, int len)
-{
- return write(fp, d, len);
-}
-
-
-int OpenRead(char *_fn)
-{
- int fp;
- char fn[MAX_PATH];
- strncpy(fn, _fn, sizeof (fn));
- fn[sizeof (fn) - 1] = '\0';
- FixFilePath(fn);
-
- fp = open(fn, O_RDONLY | O_BINARY);
-
- return fp;
-}
-
-void CloseRead(int fp)
-{
- close(fp);
-}
-
-int ReadSeek(int fp, int offset, int whence)
-{
- return lseek(fp, offset, whence);
-}
-
-int ReadLength(int fp)
-{
- return filelength(fp);
-}
-
-int8_t ReadInt8(int fp)
-{
- byte d[1];
-
- read(fp, d, 1);
-
- return d[0];
-}
-
-int16_t ReadInt16(int fp)
-{
- byte d[2];
-
- read(fp, d, 2);
-
- return (d[0]) | (d[1] << 8);
-}
-
-int32_t ReadInt32(int fp)
-{
- byte d[4];
-
- read(fp, d, 4);
-
- return (d[0]) | (d[1] << 8) | (d[2] << 16) | (d[3] << 24);
-}
-
-int ReadBytes(int fp, byte *d, int len)
-{
- return read(fp, d, len);
-}
-
-#endif
--- a/rott/fli_util.c
+++ b/rott/fli_util.c
@@ -255,103 +255,6 @@
}
}
-#if 0
-/** Clock oriented stuff. **/
-
-#define CMODE 0x43
-#define CDATA 0x40
-
-ErrCode clock_open(Clock *c)
-/* Set up clock and store speed of clock. */
-{
- c->speed = 4608; /* Our peculiar speed. */
- outportb(CMODE, 0x34); /* Change from divide by two to linear. */
- outportb(CDATA, 0); /* Set period to highest available. */
- outportb(CDATA, 0);
- return Success;
-}
-
-void clock_close(Clock *c)
-/* Return clock to normal. */
-{
- outportb(CMODE, 0x36); /* Change from linear to divide by two. */
- outportb(CDATA, 0); /* Set period to highest available. */
- outportb(CDATA, 0);
-}
-
-Ulong clock_ticks(Clock *c)
-/* Get current clock tick. */
-{
- /* This routine returns a clock with occassional spikes where time will
- * look like its running backwards 1/18th of a second. The resolution
- * of the clock is 1/(18*256) = 1/4608 second. The spikes are ok for
- * our purposes since the wait loop will just ignore them. */
- union REGS regs;
- Uchar chip_time;
- Ulong time;
-
- regs.h.ah = 0; /* Go ask BIOS timer services */
- int86(0x1A, ®s, ®s); /* for time in 1/18ths second. */
- outportb(CMODE,0); /* Latch time at timer chip. */
- inportb(CDATA); /* Read in LSB of chip time and discard. */
- chip_time = inportb(CDATA); /* Read in MSB of chip time and save. */
- chip_time = -(signed char)chip_time;
- /* We calculate the time using 3 bytes from the BIOS 18hz counter
- * and one byte from the timer chip itself. We discard the hi
- * byte of the BIOS time, shift the rest left by 8, and
- * fill in the low byte with the MSB from the chip timer.
- * This looks a little more complicated than this because
- * the bios time is in various registers - cx for the hi word
- * and dx for the low word. */
- time = (Ulong)regs.h.cl << 24L; /* Get MSB of our final time. */
- time += (Ulong)regs.w.dx << 8L; /* Fold in middle two bytes. */
- time += (Ulong)chip_time; /* Add in LSB from chip. */
- return time;
-}
-
-
-/** Keyboard oriented stuff. **/
-
-ErrCode key_open(Key *key)
-/* Set up keyboard. */
-{
- return Success; /* Pretty easy on a PC. */
-}
-
-void key_close(Key *key)
-/* Close keyboard. */
-{
- return; /* Also very easy under DOS. */
-}
-
-Boolean key_ready(Key *key)
-/* See if a key is ready. */
-{
- unsigned val;
-
- if ((val = _bios_keybrd(_KEYBRD_READY)) == 0)
- return FALSE;
- else
- {
- key->ascii = val;
- key->scancode = val;
- return TRUE;
- }
-}
-
-Uchar key_read(Key *key)
-/* Get next key. */
-{
- unsigned val;
-
- val = _bios_keybrd(_KEYBRD_READ);
- key->ascii = val;
- key->scancode = val;
- return key->ascii;
-}
-
-#endif
-
/** MemPtr stuff - to allocate and free blocks of memory > 64K. */
ErrCode big_alloc(MemPtr *bb, Ulong size)
--- a/rott/rt_actor.c
+++ b/rott/rt_actor.c
@@ -1745,12 +1745,6 @@
if (ambush)
new->flags |= FL_AMBUSH;
-
-#if 0
- if (gamestate.Product == ROTT_SUPERCD)
- ConsiderAlternateActor(new,which);
-#endif
-
StandardEnemyInit(new,dir);
if (which == b_darkmonkobj)
@@ -1793,13 +1787,7 @@
void SpawnPatrol (classtype which, int tilex, int tiley, int dir)
{ statetype *temp;
int path=PATH;
-#if 0
- if (gamestate.Product == ROTT_SUPERCD)
- char *altstartlabel;
-#endif
-
-
#if (SHAREWARE==1)
switch(which)
{
@@ -1831,12 +1819,6 @@
if (!loadedgame)
gamestate.killtotal++;
-
-#if 0
- if (gamestate.Product == ROTT_SUPERCD)
- ConsiderAlternateActor(new,which);
-#endif
-
StandardEnemyInit(new,dir);
if ((which == wallopobj) || (which == roboguardobj))
@@ -3270,14 +3252,6 @@
check->flags &= ~FL_SHOOTABLE;
return;
}
-#if 0
- dist = FindDistance(dx,dy);
- scalefactor = (blastradius-dist)>>4;
- if (scalefactor > 0xffff)
- scalefactor = 0xffff;
- pdamage = FixedMul(damage,scalefactor);
-#endif
-//#if 0
//magdx = abs(dx);
//magdy = abs(dy);
@@ -3295,7 +3269,6 @@
scalefactor = 0x12000;
pdamage = FixedMul(damage,scalefactor);
SoftError("\ndamage: %d, scalefactor: %x\n",pdamage,scalefactor);
-//#endif
impulse = FixedMul(EXPLOSION_IMPULSE,scalefactor);
if (check->obclass == playerobj)
{
@@ -3853,14 +3826,6 @@
ob->flags |= FL_DYING;
ob->soundhandle = -1;
-#if 0
- if ((ob->obclass == blitzguardobj) &&
- (ob->state->condition & SF_DOWN)
- )
-
- SD_Play(PlayerSnds[locplayerstate->player]);
-#endif
-
if (Vicious_Annihilation(ob,attacker))
return;
else if (enableZomROTT)
@@ -9654,16 +9619,6 @@
prevdir = ((prevdir+2) & 0xf);
}
-#if 0
- SoftError("\n straight dir: %d\n queue dirs ",tdir);
- for(count = 0; count < MISCVARS->NMEqueuesize; count++)
- {
- SoftError("\n dir %d: %d",MISCVARS->NMEqueuesize-count,
- ((ob->temp1 >> (4*count)) &0xf)
- );
-
- }
-#endif
}
else // else goto next queue dir;
{
@@ -10083,10 +10038,6 @@
//ob->tiley = ob->y >> TILESHIFT;
ob->targettilex = ob->temp1;
ob->targettiley = ob->temp2;
-#if (0)
- Debug("\nfollower %d's new targetx %4x, targety %4x",
- ob-SNAKEHEAD,ob->temp1,ob->temp2);
-#endif
ob->angle = atan2_appx(dx,dy);
ob->dir = angletodir[ob->angle];
ParseMomentum(ob,ob->angle);
@@ -13270,9 +13221,6 @@
if ((yzangle>MAXYZANGLE) && (yzangle<FINEANGLES-MAXYZANGLE))
{
-#if (0)
- Debug("\nfailed from yzangle");
-#endif
return false;
}
@@ -13373,16 +13321,10 @@
{
if ( maskobjlist[value&0x3ff]->flags & MW_SHOOTABLE )
{
-#if (0)
- SoftError("\nfailed from shootable mask");
-#endif
return false;
}
else if ( maskobjlist[value&0x3ff]->flags & MW_WEAPONBLOCKING )
{
-#if (0)
- SoftError("\nfailed from block mask");
-#endif
return false;
}
}
@@ -13394,13 +13336,6 @@
}
else
{
-#if (0)
- SoftError("\n obx %d, oby %d, origx %d, origy %d"
- "\n xydist %d, vx %d, vy %d",ob->x,ob->y,orig->x,
- orig->y,xydist,vx,vy);
-
- SoftError("\nfailed from normal wall");
-#endif
return false;
}
}
@@ -13413,9 +13348,6 @@
// FindDistance(orig->x-tempactor->x,orig->y-tempactor->y) )
// ==true) )
{
-#if (0)
- SoftError("\nfailed from actor");
-#endif
return false;
}
}
@@ -13428,17 +13360,11 @@
==true) )
{
-#if (0)
- SoftError("\nfailed from sprite");
-#endif
return false;
}
if (tempactor && (tempactor->which == PWALL))
{
-#if (0)
- SoftError("\nfailed from pushwall");
-#endif
return false;
}
index=(cnt>=0);
--- a/rott/rt_com.c
+++ b/rott/rt_com.c
@@ -238,14 +238,6 @@
// SoftError( "ReadPacket: time=%ld size=%ld src=%ld type=%d\n",GetTicCount(), rottcom->datalength,rottcom->remotenode,rottcom->data[0]);
-#if 0
- rottcom->command=CMD_OUTQUEBUFFERSIZE;
- int386(rottcom->intnum,&comregs,&comregs);
- SoftError( "outque size=%ld\n",*((short *)&(rottcom->data[0])));
- rottcom->command=CMD_INQUEBUFFERSIZE;
- int386(rottcom->intnum,&comregs,&comregs);
- SoftError( "inque size=%ld\n",*((short *)&(rottcom->data[0])));
-#endif
return true;
}
else // Not ready yet....
@@ -301,15 +293,6 @@
// Send It !
#ifdef PLATFORM_UNIX
WriteUDPPacket();
-#endif
-
-#if 0
- rottcom->command=CMD_OUTQUEBUFFERSIZE;
- int386(rottcom->intnum,&comregs,&comregs);
- SoftError( "outque size=%ld\n",*((short *)&(rottcom->data[0])));
- rottcom->command=CMD_INQUEBUFFERSIZE;
- int386(rottcom->intnum,&comregs,&comregs);
- SoftError( "inque size=%ld\n",*((short *)&(rottcom->data[0])));
#endif
}
--- a/rott/rt_crc.c
+++ b/rott/rt_crc.c
@@ -63,35 +63,6 @@
0x8201, 0x42C0, 0x4380, 0x8341, 0x4100, 0x81C1, 0x8081, 0x4040
};
-/* driver */
-#if 0
-main(argc,argv)
-int argc;
-char **argv;
-{
- if(argc>2) perr("Usage: crcfast [filename]");
- if(argc==2) strcpy(filename,argv[1]);
- else
- {
- printf("\nEnter filename: ");
- gets(filename);
- }
- if((fp=fopen(filename,"rb"))==NULL) perr("Can't open file");
- num=0L;
- crc16=crctt=0;
- while((ch=fgetc(fp))!=EOF)
- {
- num++;
- crc16=updatecrc(crc16,ch);
-// crctt=updcrc(crctt,ch);
- }
- fclose(fp);
- printf("\nNumber of bytes = %lu\nCRC16 = %04X\nCRCTT = %04X",
- num,crc16,crctt);
-}
-
-#endif
-
/* update crc reverse */
int updatecrc(int crc, int c)
{
--- a/rott/rt_door.c
+++ b/rott/rt_door.c
@@ -3897,19 +3897,6 @@
tilemap[pw->tilex][pw->tiley] = 0;
if (pw->state!=pw_moving)
{
-#if 0
- if (pw->dir==nodir)
- {
- if (tilemap[pw->tilex+1][pw->tiley]==0)
- pw->dir=east;
- else if (tilemap[pw->tilex-1][pw->tiley]==0)
- pw->dir=west;
- else if (tilemap[pw->tilex][pw->tiley+1]==0)
- pw->dir=south;
- else
- pw->dir=north;
- }
-#endif
ConnectPushWall(i);
}
}
--- a/rott/rt_draw.c
+++ b/rott/rt_draw.c
@@ -638,63 +638,10 @@
return (heightnumerator/nx);
}
-
-
-#if 0
//==========================================================================
-//******************************************************************************
-//
-// NextPlaneptr
-//
-//******************************************************************************
-void NextPlaneptr ( void )
-{
- if (planeptr < &planelist[MAXPLANES-1]) // don't let it overflo'
- planeptr++;
-}
-//******************************************************************************
-//
-// RestPlaneptr
-//
-//******************************************************************************
-
-void ResetPlaneptr ( void )
-{
- planeptr = &planelist[0];
-}
-
-//******************************************************************************
-//
-// NextVisptr
-//
-//******************************************************************************
-
-void NextVisptr ( void )
-{
- if (visptr < &vislist[MAXVISIBLE-1]) // don't let it overflo'
- visptr++;
-}
-
-//******************************************************************************
-//
-// ResetVisptr
-//
-//******************************************************************************
-
-void ResetVisptr ( void )
-{
- visptr = &vislist[0];
-}
-
-#endif
-
-//==========================================================================
-
-
-
/*
=====================
=
@@ -757,9 +704,6 @@
if ((ob->obclass >= p_bazookaobj) || (ob->obclass == missileobj))
{ angle = viewangle - ob->angle;
-#if (0)
- Debug("\nviewangle: %d, angle: %d",viewangle,angle);
-#endif
}
else if ((ob->obclass > wallopobj) && (ob->obclass != b_darksnakeobj))
angle = (viewangle-ANG180)- ob->angle;
@@ -785,9 +729,6 @@
if (ob->state->rotate == 16)
{ rotation = angle/(ANGLES/16);
-#if (0)
- Debug("\nrotation: %d", rotation);
-#endif
return rotation;
}
rotation = angle/(ANGLES/8);
@@ -795,90 +736,7 @@
}
-
-
-#if 0
/*
-=====================
-=
-= DrawMaskedWalls
-=
-=====================
-*/
-
-void DrawMaskedWalls (void)
-{
-
-
- int i,numvisible;
- int gx,gy;
- unsigned short int *tilespot;
- byte *visspot;
- boolean result;
- statobj_t *statptr;
- objtype *obj;
- maskedwallobj_t* tmwall;
-
- whereami=6;
-
-//
-// place maskwall objects
-//
- for(tmwall=FIRSTMASKEDWALL; tmwall; tmwall=tmwall->next)
- {
- if (spotvis[tmwall->tilex][tmwall->tiley])
- {
- mapseen[tmwall->tilex][tmwall->tiley]=1;
- if (tmwall->vertical)
- {
- gx=(tmwall->tilex<<16)+0x8000;
- gy=(tmwall->tiley<<16);
- visptr->texturestart=0;
- visptr->textureend=0;
- if (viewx<gx)
- result=TransformPlane(gx,gy,gx,gy+0xffff,visptr);
- else
- result=TransformPlane(gx,gy+0xffff,gx,gy,visptr);
- visptr->shapenum=tmwall->bottomtexture;
- visptr->altshapenum=tmwall->midtexture;
- visptr->viewx=tmwall->toptexture;
- visptr->shapesize=2;
- }
- else
- {
- gx=(tmwall->tilex<<16);
- gy=(tmwall->tiley<<16)+0x8000;
- visptr->texturestart=0;
- visptr->textureend=0;
- if (viewy<gy)
- result=TransformPlane(gx+0xffff,gy,gx,gy,visptr);
- else
- result=TransformPlane(gx,gy,gx+0xffff,gy,visptr);
- visptr->shapenum=tmwall->bottomtexture;
- visptr->altshapenum=tmwall->midtexture;
- visptr->viewx=tmwall->toptexture;
- visptr->shapesize=2;
- }
- if ((tmwall->flags&MW_TOPFLIPPING) &&
- (nonbobpheight>64)
- )
- {
- visptr->viewx++;
- }
- else if ((tmwall->flags&MW_BOTTOMFLIPPING) &&
- (nonbobpheight>maxheight-32)
- )
- {
- visptr->shapenum++;
- }
- if ((visptr < &vislist[MAXVISIBLE-1]) && (result==true)) // don't let it overflo'
- visptr++;
- }
- }
-}
-#endif
-
-/*
======================
=
= SortScaleds
@@ -3830,267 +3688,9 @@
FlipPage();
}
-#if 0
-//******************************************************************************
-//
-// DoLaserShoot
-//
-//******************************************************************************
-void DoLaserShoot (char * name)
-{
- int sourcex;
- int lastx;
- int sourceheight;
- int destheight;
- int sourcestep;
- int xstep;
- int hstep;
- int midx;
- int startx;
- int dx;
- int f;
- int s;
- int height;
- int x;
- int sx;
- int size;
- patch_t *p;
- byte * shape;
- DrawWorld();
- midx=160;
- shape=W_CacheLumpName(name,PU_CACHE);
- p=(patch_t *)shape;
- size=p->origsize;
-
- startx=midx-(size>>1)-(p->leftoffset);
-
- sourcex=0;
- lastx=startx+p->width;
- sourcestep=(320*65536)/p->width;
- sourceheight=p->origsize<<3;
- destheight=p->origsize;
- CalcTics();
- CalcTics();
-
-
- for (x=startx; x<lastx; x+=tics,sourcex+=(sourcestep*tics))
- {
- for (f=startx; f<=x; f++)
- DrawScaledPost(destheight,shape,f-startx,f);
- height=sourceheight<<16;
- if (x<=midx)
- {
- dx=x-(sourcex>>16);
- xstep=1;
- }
- else
- {
- dx=(sourcex>>16)-x;
- xstep=-1;
- }
- sx=sourcex>>16;
- if (dx)
- hstep=((-destheight+sourceheight)<<16)/dx;
- else
- hstep=0;
- for (s=0; s<dx; s++,height-=hstep,sx+=xstep)
- DrawScaledPost(height>>16,shape,x-startx,sx);
- FlipPage();
- CalcTics();
- DrawWorld();
- break;
- }
-
- // Write out one more time so that the rest of the screen is clear
-
- for (f=startx; f<lastx; f++)
- DrawScaledPost(destheight,shape,f-startx,f);
- FlipPage();
-}
-
-//******************************************************************************
-//
-// DoIntro
-//
-//******************************************************************************
-
-#define MAXMAG (80)
-#define OSCTIME (5*VBLCOUNTER)
-#define OSCXSHIFT (4)
-#define OSCTSHIFT (4)
-
-void DoIntro (void)
-{
- byte * shape;
- byte * origshape;
- int mag;
- int currentmag;
- int magstep;
- int time;
- int x;
- int t;
-
- shadingtable=colormap+(1<<12);
-
- origshape=W_CacheLumpName("ap_wrld",PU_CACHE);
-
- mag=MAXMAG<<16;
- magstep = (MAXMAG<<16)/OSCTIME;
- time = OSCTIME;
- t=0;
-
- CalcTics();
-
- while (time>0)
- {
- int yoffset;
- int ylow;
- int yhigh;
- int offset;
- int postheight;
- byte * src;
-
- shape=origshape;
- VL_ClearBuffer (bufferofs, 0);
- currentmag=mag>>16;
- for (x=0; x<320; x++,shape+=200)
- {
- src=shape;
- offset=(t+(x<<OSCXSHIFT))&(FINEANGLES-1);
- yoffset=FixedMul(currentmag,sintable[offset]);
- ylow=yoffset;
- if (ylow<0)
- {
- src-=ylow;
- ylow=0;
- }
- if (ylow>199)
- ylow=199;
- yhigh=yoffset+200;
- if (yhigh>199)
- {
- yhigh=199;
- }
- if (yhigh<0)
- yhigh=0;
- postheight=yhigh-ylow+1;
- if (postheight>0)
- DrawSkyPost((byte *)bufferofs + x + ylookup[ylow],src,postheight);
- }
- FlipPage();
- CalcTics();
- mag -= (magstep * tics);
- time -= tics;
- t += (tics<<OSCTSHIFT);
- if (mag<0) mag = 0;
- }
-}
-
-
-//******************************************************************************
-//
-// DoZIntro
-//
-//******************************************************************************
-
-#define ZMAXMAG (199)
-#define ZOSCTIME (3*VBLCOUNTER)
-#define ZOSCXSHIFT (2)
-#define ZOSCXSTEP ( (FINEANGLES<<(ZOSCXSHIFT+16))/320 )
-#define ZOSCTSHIFT (2)
-
-void DoZIntro (void)
-{
- byte * shape;
- int mag;
- int currentmag;
- int magstep;
- int time;
- int x;
- int t;
-
- SetViewSize (MAXVIEWSIZES-1);
-
- shadingtable=colormap+(1<<12);
-
- shape=W_CacheLumpName("ap_wrld",PU_CACHE);
-
- mag=ZMAXMAG<<16;
- magstep = (ZMAXMAG<<16)/ZOSCTIME;
- time = ZOSCTIME;
- t=0;
-
- CalcTics();
-
-
- while (time>0)
- {
- int zoffset;
- int hoffset;
- int offset;
- int srcoffset;
- int bottomscreen;
- int src;
-// int i;
-
-
- VL_ClearBuffer (bufferofs, 0);
- currentmag=mag>>16;
-
- srcoffset=0;
- for (x=0; x<320;)
- {
-
- offset=(t+(FixedMul(x,ZOSCXSTEP)))&(FINEANGLES-1);
- zoffset=FixedMul(currentmag,sintable[offset]);
-// hoffset=FixedMulShift(currentmag,sintable[offset],17);
- hoffset=0;
- dc_texturemid=((100+hoffset)<<SFRACBITS)+(SFRACUNIT>>1);
-
- dc_invscale=((200+zoffset)<<16)/200;
- dc_iscale=0xffffffffu/(unsigned)dc_invscale;
-
- srcoffset+=dc_invscale;
- sprtopoffset=centeryfrac - FixedMul(dc_texturemid,dc_invscale);
- bottomscreen = sprtopoffset + (dc_invscale*200);
- dc_yl = (sprtopoffset+SFRACUNIT-1)>>SFRACBITS;
- dc_yh = ((bottomscreen-1)>>SFRACBITS);
- if (dc_yh >= viewheight)
- dc_yh = viewheight-1;
- if (dc_yl < 0)
- dc_yl = 0;
- if (dc_yl <= dc_yh)
- {
- src=srcoffset>>16;
- if (src>319)
- src=319;
- if (src<0)
- src=0;
- dc_source=shape+(src * 200);
-// if (RandomNumber("hello",0)<128)
- R_DrawColumn ((byte *)bufferofs+x);
- }
-// srcoffset+=0x10000;
- x++;
- if ((LastScan) || IN_GetMouseButtons())
- return;
- }
- FlipPage();
- CalcTics();
- mag -= (magstep * tics);
-// mag += FixedMulShift((magstep * tics),sintable[time&(FINEANGLES-1)],19);
- time -= tics;
- t += (tics<<ZOSCTSHIFT);
- if (mag<0) mag = 0;
- }
-}
-#endif
-
-
-
// Old Stuff
/*
@@ -4741,18 +4341,6 @@
{"EXP1\0",20},
{"GREXP1\0",25},
{"PART1\0",12},
-#if 0
- {"GUTS1\0",12},
- {"ORGAN1\0",12},
- {"RIB1\0",12},
- {"GPINK1\0",12},
- {"GHEAD1\0",12},
- {"GARM1\0",12},
- {"GLEG1\0",12},
- {"GHUM1\0",12},
- {"GHIP1\0",12},
- {"GLIMB1\0",12},
-#endif
};
@@ -6103,35 +5691,6 @@
void DrawSkyPost (byte * buf, byte * src, int height)
{
-#if 0
-// bna fix for missing sky by high res eg 800x600
-// when sky is >400 (max skyheight) then reverse mouintain to missing spot
-// there should be 200 line of mouintain (400+200) = 600 height lines
-// not the best solution but what it works
-
- if (iGLOBAL_SCREENWIDTH > 320) {
- // bna section start
- //int n = 0;
- int orgh = 0;//height;
- if (height > 400) {
- orgh=height;
- }
-
- while (height--) {
- if ((orgh > 0)&&( height<(orgh-400))) {
- src-=2;
- *buf = shadingtable[*src];
- } else {
-
- *buf = shadingtable[*src];
- }
- buf += linewidth;
- src++;
- }
- // bna section end
- }
- else
-#endif
{
int i = 0;
const byte *orig_src = src;
@@ -6189,391 +5748,4 @@
VL_Bar(0, base, iGLOBAL_SCREENHEIGHT, start, FLOORCOLOR);
}
}
-
-#if 0
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-typedef struct {
- int x;
- int y;
- int angle;
- int speed;
- int color;
- int endx;
- int endy;
- int plane;
- int time;
-} ParticleType;
-
-#define NUMPARTICLES 300
-#define PARTICLETHINKTIME 5
-#define Fix(a) (a &= (FINEANGLES-1))
-ParticleType * Particle;
-int numparticles;
-
-//******************************************************************************
-//
-// InitializeParticles
-//
-//******************************************************************************
-
-void InitializeParticles (void)
-{
- int i;
- ParticleType * part;
-
- Particle=(ParticleType *)SafeMalloc ( sizeof(ParticleType) * numparticles );
- memset ( Particle, 0, sizeof(ParticleType) * numparticles );
-
- for (i=0; i<numparticles; i++)
- {
- part=&Particle[i];
- part->x=((RandomNumber("hello",0)*RandomNumber("hello",0))%viewwidth)<<16;
- part->y=((RandomNumber("hello",0)*RandomNumber("hello",0))%viewheight)<<16;
-// part->x=(((RandomNumber("hello",0)*RandomNumber("hello",0))%(viewwidth-40)+20)<<16);
-// part->y=(((RandomNumber("hello",0)*RandomNumber("hello",0))%(viewheight-40)+20)<<16);
- part->angle=(RandomNumber("hello",0)*RandomNumber("hello",0))%FINEANGLES;
-// part->speed=(RandomNumber("hello",0)%2)<<16;
- part->speed=(1<<16)-1;
- part->color=RandomNumber("hello",0);
- part->endx=-1;
- part->endy=-1;
- part->plane=(part->x>>16)&3;
- part->time=(RandomNumber("",0)%PARTICLETHINKTIME)+1;
-// part->color=255;
- }
-}
-
-//******************************************************************************
-//
-// ShutdownParticles
-//
-//******************************************************************************
-
-void ShutdownParticles (void)
-{
- SafeFree(Particle);
-}
-
-
-void AdjustParticleAngle(int maxadjust, int *currangle,int targetangle)
-{
- int dangle,i,magangle;
-
- for(i=0; i<maxadjust; i++)
- {
- dangle = *currangle - targetangle;
-
- if (dangle)
- {
- magangle = abs(dangle);
- if (magangle > (ANGLES/2))
- {
- if (dangle > 0)
- (*currangle) ++;
- else
- (*currangle) --;
- }
- else
- {
- if (dangle > 0)
- (*currangle) --;
- else
- (*currangle) ++;
- }
- Fix(*currangle);
- }
- }
-}
-
-//******************************************************************************
-//
-// UpdateParticles
-//
-//******************************************************************************
-
-//#define MAXADJUST (FINEANGLES/40)
-#define MAXADJUST (FINEANGLES/20)
-void UpdateParticles (int type)
-{
- int i;
- int dx,dy;
- ParticleType * target;
- ParticleType * part;
-
- if (type==0)
- {
- for (i=0; i<numparticles-1; i++)
- {
- int angle;
-
- part=&Particle[i];
-// target=&Particle[numparticles-1];
-// target=&Particle[i+1];
- target=&Particle[(RandomNumber("",0)*RandomNumber("",0))%numparticles];
- part->x+=-FixedMul (part->speed, costable[part->angle]);
- part->y+= FixedMul (part->speed, sintable[part->angle]);
- part->plane=(part->x>>16)&3;
-
- dx = part->x - target->x;
- dy = target->y - part->y;
- if (dx && dy)
- {
- angle = atan2_appx(dx,dy);
- AdjustParticleAngle(MAXADJUST,&(part->angle),angle);
- }
- }
- part=&Particle[numparticles-1];
- part->x+=-FixedMul (part->speed, costable[part->angle]);
- part->y+= FixedMul (part->speed, sintable[part->angle]);
- part->plane=(part->x>>16)&3;
-
- dx=part->x>>16;
- dy=part->y>>16;
-
- if ( (dx<20) || (dx>(viewwidth-20)) )
- {
- if ( part->angle < (FINEANGLES/2) )
- {
- part->angle=FINEANGLES/2-part->angle;
- Fix(part->angle);
- }
- else
- {
- part->angle=FINEANGLES-part->angle;
- Fix(part->angle);
- }
- }
- if ( (dy<20) || (dy>(viewheight-20)) )
- {
- part->angle=FINEANGLES-part->angle;
- Fix(part->angle);
- }
- }
- else
- {
- for (i=0; i<numparticles; i++)
- {
- int angle;
-
- part=&Particle[i];
- if ((part->x>>16)!=part->endx)
- part->x+=-FixedMul (part->speed, costable[part->angle]);
- else
- part->x=part->endx<<16;
- if ((part->y>>16)!=part->endy)
- part->y+= FixedMul (part->speed, sintable[part->angle]);
- else
- part->y=part->endy<<16;
- part->plane=(part->x>>16)&3;
-
- part->time--;
- if (part->time==0)
- {
- part->time=PARTICLETHINKTIME;
- dx = part->x - (part->endx<<16);
- dy = (part->endy<<16) - part->y;
- if (dx && dy)
- {
- angle = atan2_appx(dx,dy);
- AdjustParticleAngle(MAXADJUST,&(part->angle),angle);
- }
- }
- }
- }
-}
-
-//******************************************************************************
-//
-// DrawParticles
-//
-//******************************************************************************
-
-void DrawParticles (void)
-{
- int i;
- int dx,dy;
- int plane;
- ParticleType * part;
-
- VL_ClearBuffer (bufferofs, 0);
- {
- for (i=0; i<numparticles; i++)
- {
- part=&Particle[i];
- if (part->plane!=plane)
- continue;
- dx=part->x>>16;
- dy=part->y>>16;
- if (dx<0) dx=0;
- if (dx>=viewwidth) dx=viewwidth-1;
- if (dy<0) dy=0;
- if (dy>=viewheight) dy=viewheight-1;
- *( (byte *) bufferofs + dx + ylookup[dy] ) = part->color;
- }
- }
-}
-
-void DrawParticleTemplate (void)
-{
- byte pal[768];
-
- viewwidth=320;
- viewheight=200;
- memcpy(&pal[0],W_CacheLumpName("ap_pal",PU_CACHE),768);
- VL_NormalizePalette(&pal[0]);
- SwitchPalette(&pal[0],35);
- VL_ClearBuffer (bufferofs, 255);
- DrawNormalSprite (0, 0, W_GetNumForName("ap_titl"));
-}
-
-void DrawAlternateParticleTemplate (void)
-{
- viewwidth=320;
- viewheight=200;
- VL_ClearBuffer (bufferofs, 255);
- DrawNormalSprite (0, 0, W_GetNumForName("LIFE_C1"));
-}
-
-int CountParticles (void)
-{
- int plane,a,b;
- int count;
-
- count=0;
- {
- for (a=0; a<200; a++)
- {
- for (b=0; b<320; b++)
- {
- if (*((byte *)bufferofs+(a*linewidth)+b)!=255)
- count++;
- }
- }
- }
- return count;
-}
-
-void AssignParticles (void)
-{
- int plane,a,b;
- byte pixel;
- ParticleType * part;
-
- part=&Particle[0];
- {
- for (a=0; a<200; a++)
- {
- for (b=0; b<320; b++)
- {
- pixel = *((byte *)bufferofs+(a*linewidth)+b);
- if (pixel!=255)
- {
- part->endx=b;
- part->endy=a;
- part->color=pixel;
- part++;
- }
- }
- }
- }
-}
-
-//******************************************************************************
-//
-// ParticleIntro
-//
-//******************************************************************************
-
-void ParticleIntro (void)
-{
- int i,j;
-
-
- SetViewSize (MAXVIEWSIZES-1);
- numparticles=NUMPARTICLES;
- DrawAlternateParticleTemplate ();
-// DrawParticleTemplate ();
- numparticles=CountParticles ();
- InitializeParticles ();
- AssignParticles();
-// numparticles>>=1;
-
- CalcTics();
- CalcTics();
- LastScan=0;
- for (i=0; i<VBLCOUNTER*15; i+=tics)
- {
- DrawParticles();
- FlipPage();
- for (j=0; j<tics; j++)
- {
- UpdateParticles(0);
- }
- CalcTics();
- if ((LastScan) || IN_GetMouseButtons())
- break;;
- }
- LastScan=0;
- for (i=0; i<VBLCOUNTER*15; i+=tics)
- {
- DrawParticles();
- FlipPage();
- for (j=0; j<tics; j++)
- {
- UpdateParticles(1);
- }
- CalcTics();
- if ((LastScan) || IN_GetMouseButtons())
- break;;
- }
- ShutdownParticles ();
-}
-
-#endif
--- a/rott/rt_game.c
+++ b/rott/rt_game.c
@@ -5198,17 +5198,6 @@
size=LoadBuffer(&altbuffer,&bufptr);
LoadPushWalls(altbuffer,size);
SafeFree(altbuffer);
-#if 0
- // Animated Walls Tag
-
- size=5;
- LoadTag(&bufptr,"AWALL",size);
-
- // Animated Walls
- size=LoadBuffer(&altbuffer,&bufptr);
- LoadAnimWalls(altbuffer,size);
- SafeFree(altbuffer);
-#endif
// MaskedWalls Tag
--- a/rott/rt_in.c
+++ b/rott/rt_in.c
@@ -133,22 +133,6 @@
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
-#if 0
-const char ScanChars[128] = // Scan code names with single chars
-{
- '?','?','1','2','3','4','5','6','7','8','9','0','-','+','?','?',
- 'Q','W','E','R','T','Y','U','I','O','P','[',']','|','?','A','S',
- 'D','F','G','H','J','K','L',';','\'','?','?','?','Z','X','C','V',
- 'B','N','M',',','.','/','?','?','?',' ','?','?','?','?','?','?',
- '?','?','?','?','?','?','?','?','?','?','-','?','5','?','+','?',
- '?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?',
- '?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?',
- '?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?'
-};
-#endif
-
-
-
//****************************************************************************
//
// LOCALS
@@ -229,13 +213,6 @@
} /* else */
} /* else */
-#if 0
- if (mouse_x < 0) mouse_x = 0;
- if (mouse_x > surface->w) mouse_x = surface->w;
- if (mouse_y < 0) mouse_y = 0;
- if (mouse_y > surface->h) mouse_y = surface->h;
-#endif
-
/* set static vars... */
sdl_mouse_delta_x += mouse_relative_x;
sdl_mouse_delta_y += mouse_relative_y;
@@ -631,34 +608,8 @@
return result;
}
-#if 0
//******************************************************************************
//
-// IN_GetJoyButtonsDB () - Returns the de-bounced button status of the
-// specified joystick
-//
-//******************************************************************************
-
-word IN_GetJoyButtonsDB (word joy)
-{
- longword lasttime;
- word result1,result2;
-
- do
- {
- result1 = INL_GetJoyButtons (joy);
- lasttime = GetTicCount();
- while (GetTicCount() == lasttime)
- ;
- result2 = INL_GetJoyButtons (joy);
- } while (result1 != result2);
-
- return(result1);
-}
-#endif
-
-//******************************************************************************
-//
// INL_StartMouse () - Detects and sets up the mouse
//
//******************************************************************************
@@ -1025,30 +976,8 @@
ClearHashTable(scancodes);
}
-
-#if 0
//******************************************************************************
//
-// IN_Default() - Sets up default conditions for the Input Mgr
-//
-//******************************************************************************
-
-void IN_Default (boolean gotit, ControlType in)
-{
- if
- (
- (!gotit)
- || ((in == ctrl_Joystick1) && !JoysPresent[0])
- || ((in == ctrl_Joystick2) && !JoysPresent[1])
- || ((in == ctrl_Mouse) && !MousePresent)
- )
- in = ctrl_Keyboard1;
- IN_SetControlType (0, in);
-}
-#endif
-
-//******************************************************************************
-//
// IN_Shutdown() - Shuts down the Input Mgr
//
//******************************************************************************
@@ -1114,16 +1043,6 @@
case ctrl_Keyboard:
def = &KbdDefs;
-#if 0
- if (Keyboard[def->upleft])
- mx = motion_Left,my = motion_Up;
- else if (Keyboard[def->upright])
- mx = motion_Right,my = motion_Up;
- else if (Keyboard[def->downleft])
- mx = motion_Left,my = motion_Down;
- else if (Keyboard[def->downright])
- mx = motion_Right,my = motion_Down;
-#endif
if (Keyboard[sc_UpArrow])
my = motion_Up;
else if (Keyboard[sc_DownArrow])
@@ -1141,21 +1060,6 @@
realdelta = false;
break;
-#if 0
- case ctrl_Joystick1:
- case ctrl_Joystick2:
- INL_GetJoyDelta (type - ctrl_Joystick, &dx, &dy);
- buttons = INL_GetJoyButtons (type - ctrl_Joystick);
- realdelta = true;
- break;
-
- case ctrl_Mouse:
- INL_GetMouseDelta (&dx,&dy);
- buttons = IN_GetMouseButtons ();
- realdelta = true;
- break;
-
-#endif
default:
;
}
@@ -1457,56 +1361,6 @@
// I_SendKeyboardData(0xf6);
// I_SendKeyboardData(0xf4);
}
-
-
-#if 0
-//******************************************************************************
-//
-// IN_DumpKeyboardQueue ()
-//
-//******************************************************************************
-
-void IN_DumpKeyboardQueue (void)
-{
- int head = Keyhead;
- int tail = Keytail;
- int key;
-
- if (tail != head)
- {
- SoftError( "START DUMP\n");
-
- while (head != tail)
- {
- if (KeyboardQueue[head] & 0x80) // Up event
- {
- key = KeyboardQueue[head] & 0x7F; // AND off high bit
-
-// if (keysdown[key])
-// {
-// SoftError( "%s - was put in next refresh\n",
-// IN_GetScanName (key));
-// }
-// else
-// {
- if (Keyboard[key] == 0)
- SoftError( "%s %ld - was lost\n", IN_GetScanName (key), key);
- else
- SoftError( "%s %ld - up\n", IN_GetScanName (key), key);
-// }
- }
- else // Down event
- SoftError( "%s %ld - down\n", IN_GetScanName (KeyboardQueue[head]), KeyboardQueue[head]);
-
- head = (head+1)&(KEYQMAX-1);
- } // while
-
- SoftError( "END DUMP\n");
-
- } // if
-}
-#endif
-
//******************************************************************************
//
--- a/rott/rt_main.c
+++ b/rott/rt_main.c
@@ -312,21 +312,6 @@
}
I_StartupTimer();
I_StartupKeyboard();
-#if 0
-#if (SHAREWARE == 1)
- if ((!SOUNDSETUP) && (standalone==false))
- {
- byte * txtscn;
- int i;
-
- for (i=0; i<20; i++)
- printf("\n");
- txtscn = (byte *) W_CacheLumpNum (W_GetNumForName ("rotts10"), PU_CACHE);
- memcpy ((byte *)0xB8000, txtscn, 4000);
- I_Delay (600);
- }
-#endif
-#endif
locplayerstate = &PLAYERSTATE[consoleplayer];
if (standalone==true)
@@ -2183,13 +2168,6 @@
autopressed = false;
}
-#if 0
- if ( modemgame == false )
- {
- CheckDevelopmentKeys();
- }
-#endif
-
if ( ( MSG.messageon == false ) && ( !quitactive ) )
{
if ( ( Keyboard[ buttonscan[ bt_message ] ] ) && ( BATTLEMODE ) )
@@ -2338,7 +2316,6 @@
}
}
-//#if 0
if ( ( Keyboard[ sc_F12 ] ) && ( !BATTLEMODE ) )
{
Keyboard[ sc_F12 ] = false;
@@ -2345,7 +2322,6 @@
LastScan = 0;
DoBossKey();
}
-//#endif
// Gamma correction
if ( Keyboard[ sc_F11 ] )
@@ -2368,23 +2344,6 @@
IN_UpdateKeyboard();
}
}
-#if 0
- if ( Keyboard[ sc_M ] )
- {
- char str[ 50 ] = "Mouse Y-Rotation Input Scale ";
- char str2[ 10 ];
-
- if ( Keyboard[ sc_RShift ] )
- mouse_ry_input_scale += 50;
- else
- mouse_ry_input_scale -= 50;
-
- itoa(mouse_ry_input_scale,str2,10);
- strcat( str, str2 );
- AddMessage( str, MSG_SYSTEM );
-
- }
-#endif
// Increase volume
if ( Keyboard[ sc_CloseBracket ] )
{
@@ -2478,225 +2437,6 @@
}
#endif
}
-
-
-//******************************************************************************
-//
-// CheckDevelopmentKeys ()
-//
-//******************************************************************************
-#if 0
-void CheckDevelopmentKeys
-(
- void
-)
-
-{
- // Lower wall height
- if ( Keyboard[ sc_5 ] )
- {
- if ( levelheight > 1 )
- {
- levelheight--;
- }
-
- while( Keyboard[ sc_5 ] )
- {
- IN_UpdateKeyboard ();
- }
-
- maxheight = ( levelheight << 6 ) - 32;
- nominalheight = maxheight - 32;
- }
-
- // Raise wall height
- if ( Keyboard[ sc_6 ] )
- {
- levelheight++;
-
- while( Keyboard[ sc_6 ] )
- {
- IN_UpdateKeyboard();
- }
-
- maxheight = ( levelheight << 6 ) - 32;
- nominalheight = maxheight - 32;
- }
-
- if ( Keyboard[ sc_8 ] )
- {
- char str[ 50 ] = "You are now player ";
- char str2[ 10 ];
-
- locplayerstate->player++;
- if ( locplayerstate->player == 5 )
- {
- locplayerstate->player = 0;
- }
-
- while( Keyboard[ sc_8 ] )
- {
- IN_UpdateKeyboard ();
- }
-
- itoa( locplayerstate->player, str2, 10 );
- strcat( str, str2 );
- AddMessage( str, MSG_SYSTEM );
- }
-
-#if 0
- // Cycle forward through wall textures
- if (Keyboard[sc_W] && (modemgame==false))
- { int i,j;
-
- for(i=0; i<128; i++)
- for(j=0; j<128; j++)
- { if (IsWall(i,j))
- { if (tilemap[i][j] ==
- (W_GetNumForName("WALLSTOP")-W_GetNumForName("WALLSTRT")-1))
- tilemap[i][j] = 1;
- else
- tilemap[i][j] ++;
- }
- }
- while(Keyboard[sc_W])
- IN_UpdateKeyboard ();
-
- }
-
-
-
- if (Keyboard[sc_Q] && (modemgame==false))
- { int i,j;
-
- for(i=0; i<128; i++)
- for(j=0; j<128; j++)
- { if (IsWall(i,j))
- { if (tilemap[i][j] == 1)
- tilemap[i][j] = 74;
- else
- tilemap[i][j] --;
- }
- }
- while(Keyboard[sc_Q])
- IN_UpdateKeyboard ();
-
- }
-
-#endif
- // Step through cieling/skies
- if ( Keyboard[ sc_K ] )
- {
- if ( sky > 0 )
- {
- MAPSPOT( 1, 0, 0 )++;
- if ( MAPSPOT( 1, 0, 0 ) > 239 )
- {
- MAPSPOT( 1, 0, 0 ) = 234;
- }
- }
- else
- {
- MAPSPOT( 1, 0, 0 )++;
- if ( MAPSPOT( 1, 0, 0 ) > 198 + 15 )
- {
- MAPSPOT( 1, 0, 0 ) = 198;
- }
- }
-
- SetPlaneViewSize();
-
- while( Keyboard[ sc_K ] )
- {
- IN_UpdateKeyboard();
- }
- }
-
- // Step through floors
- if ( Keyboard[ sc_L ] )
- {
- MAPSPOT( 0, 0, 0 )++;
- if ( MAPSPOT( 0, 0, 0 ) > 180 + 15 )
- {
- MAPSPOT( 0, 0, 0 ) = 180;
- SetPlaneViewSize();
-
- while( Keyboard[ sc_L ] )
- {
- IN_UpdateKeyboard();
- }
- }
- }
-
- // Increase darkness level
- if ( Keyboard[ sc_M ] )
- {
- if ( darknesslevel < 7 )
- {
- darknesslevel++;
- }
-
- SetLightLevels( darknesslevel );
-
- while( Keyboard[ sc_M ] )
- {
- IN_UpdateKeyboard();
- }
- }
-
- // Decrease darkness level
- if ( Keyboard[ sc_N ] )
- {
- if ( darknesslevel > 0 )
- {
- darknesslevel--;
- }
-
- SetLightLevels( darknesslevel );
-
- while( Keyboard[ sc_N ] )
- {
- IN_UpdateKeyboard();
- }
- }
-
- // Increase light rate
- if ( Keyboard[ sc_B ] )
- {
- SetLightRate( GetLightRate() + 1 );
- myprintf( "normalshade = %ld\n", normalshade );
-
- while( Keyboard[ sc_B ] )
- {
- IN_UpdateKeyboard();
- }
- }
-
- // Decrease light rate
- if ( Keyboard[ sc_V ] )
- {
- SetLightRate( GetLightRate() - 1 );
- myprintf( "normalshade = %ld\n", normalshade );
-
- while( Keyboard[ sc_V ] )
- {
- IN_UpdateKeyboard();
- }
- }
-
- // Toggle light diminishing on/off
- if ( Keyboard[ sc_T ] )
- {
- fulllight ^= 1;
-
- while( Keyboard[ sc_T ] )
- {
- IN_UpdateKeyboard();
- }
- }
-}
-#endif
-
#if SAVE_SCREEN
--- a/rott/rt_menu.c
+++ b/rott/rt_menu.c
@@ -4943,33 +4943,6 @@
ci->button2=ci->button3=false;
}
}
-
-
-#if 0
- if (SpaceBallPresent && spaceballenabled)
- {
- SP_Get(&packet);
-
- if (packet.button)
- {
- if (packet.button & SP_BTN_1)
- ci->button0 = true;
-
- if (packet.button & SP_BTN_2)
- ci->button1 = true;
- }
-
- if (packet.ty > MENU_AMT)
- ci->dir = dir_North;
- else if (packet.ty < -MENU_AMT)
- ci->dir = dir_South;
-
- if (packet.tx < (-MENU_AMT* 6))
- ci->dir = dir_West;
- else if (packet.tx > (MENU_AMT * 6))
- ci->dir = dir_East;
- }
-#endif
}
--- a/rott/rt_net.c
+++ b/rott/rt_net.c
@@ -141,25 +141,7 @@
//****************************************************************************
#define ComError SoftError
-#if 0
-void ComError (char *error, ...)
-{
-#if 0
- va_list argptr;
-#endif
- SoftError(error);
-#if 0
- if (standalone==true)
- {
- va_start (argptr, error);
- vprintf (error, argptr);
- va_end (argptr);
- }
-#endif
-}
-#endif
-
//****************************************************************************
//
// ConsoleIsServer()
@@ -597,17 +579,6 @@
else
InUCC = true;
-#if 0
-
- delta=GetTicCount()-lastcontrolupdatetime;
- if (delta>largesttime)
- {
- if (delta>10)
- largesttime=delta;
- largesttime=delta;
- }
-
-#endif
lastcontrolupdatetime=GetTicCount();
if (standalone==false)
@@ -1157,16 +1128,6 @@
cmd = CommandAddress(time);
-#if 0
- if (networkgame==false)
- {
- int nump;
- nump=controlupdatetime-time;
- if (nump>numpackets)
- numpackets=nump;
- }
-#endif
-
if (controlupdatetime<=time)
return;
@@ -1354,10 +1315,6 @@
fix=(COM_FixupType *)pkt;
ComError( "Fixup received at %d, time=%d numpackets=%d\n", GetTicCount(), fix->time, fix->numpackets);
-#if 0
- if (networkgame==false)
- FixingPackets=false;
-#endif
time=fix->time;
ptr=&(fix->data);
@@ -1530,66 +1487,8 @@
}
#endif
-#if 0
-
//****************************************************************************
//
-// CheckForSyncTime
-//
-//****************************************************************************
-
-void CheckForSyncTime ( void )
-{
- if ((modemgame==true) && (networkgame==false) && (consoleplayer==0))
- {
- if (controlupdatetime>=syncservertime)
- {
- SendSyncTimePacket();
- syncservertime+=MODEMSYNCSERVERTIME;
- }
- }
-}
-#endif
-
-#if 0
-//****************************************************************************
-//
-// SendSyncTimePacket
-//
-//****************************************************************************
-
-void SendSyncTimePacket ( void )
-{
- int i;
- COM_SyncType sync;
-
- return;
-
- sync.type=COM_SYNCTIME;
-
- if (networkgame==true)
- {
- for (i=0; i<numplayers; i++)
- {
- if ((PlayerStatus[i]!=player_ingame) || ( (i==consoleplayer) && (standalone==false) ) )
- continue;
- sync.synctime=GetTicCount()+GetTransitTime(i);
- WritePacket ( &sync.type, GetPacketSize(&sync.type), i);
- }
- }
- else
- {
- if (PlayerStatus[server]==player_ingame)
- {
- sync.synctime=GetTicCount()+GetTransitTime(server);
- WritePacket ( &sync.type, GetPacketSize(&sync.type), server);
- }
- }
-}
-#endif
-
-//****************************************************************************
-//
// ProcessSoundAndDeltaPacket
//
//****************************************************************************
@@ -1649,17 +1548,6 @@
// SoftError("diff=%ld\n",diff);
// if (abs(diff)>1)
// ISR_SetTime(GetTicCount()-diff);
-#if 0
- diff = controlupdatetime-LastCommandTime[0];
- if (diff>3)
- {
- ISR_SetTime(GetTicCount()-1);
- }
- else if (diff<-3)
- {
- ISR_SetTime(GetTicCount()+1);
- }
-#endif
// }
// else
// {
@@ -2214,13 +2102,6 @@
if (restartgame==true)
break;
SendFullServerPacket();
-#if 0
- if (serverupdatetime>=syncservertime)
- {
- SendSyncTimePacket();
- syncservertime+=NETSYNCSERVERTIME;
- }
-#endif
}
exitProcessServer:
InProcessServer=false;
@@ -2542,21 +2423,6 @@
if (ob->flags&FL_PUSHED)
{
ob->flags&=~FL_PUSHED;
-#if 0
- if (abs(ob->momentumx)>0)
- {
- if (abs(ob->momentumx+pstate->dmomx)>=abs(ob->momentumx))
- {
- ob->momentumx += pstate->dmomx;
- ob->momentumy += pstate->dmomy;
- }
- }
- else if (abs(ob->momentumy+pstate->dmomy)>=abs(ob->momentumy))
- {
- ob->momentumx += pstate->dmomx;
- ob->momentumy += pstate->dmomy;
- }
-#endif
if (abs(ob->momentumx+pstate->dmomx)>=abs(ob->momentumx))
{
ob->momentumx += pstate->dmomx;
--- a/rott/rt_scale.c
+++ b/rott/rt_scale.c
@@ -577,14 +577,6 @@
frac=0;
x2 = x2 >= viewwidth ? viewwidth-1 : x2;
-#if 0
- for (; x1<=x2 ; x1++, frac += dc_iscale)
- {
- if (posts[x1].wallheight>sprite->viewheight)
- continue;
- ScaleTransparentPost(((p->collumnofs[frac>>SFRACBITS])+shape),(byte *)bufferofs+(x1>>2),sprite->h2);
- }
-#endif
startx=x1;
startfrac=frac;
@@ -1012,71 +1004,6 @@
}
}
}
-
-#if 0
-byte *shape;
-int frac;
-patch_t *p;
-int x1,x2;
-int tx;
-int xdc_invscale;
-int xdc_iscale;
-byte * buf;
-byte * b;
-int plane;
-int startx,startfrac;
-
-whereami=39;
-SetPlayerLightLevel();
-buf=(byte *)bufferofs;
-shape=W_CacheLumpNum(lump,PU_CACHE);
-p=(patch_t *)shape;
-dc_invscale=(viewheight<<16)/200;
-xdc_invscale=(viewwidth<<16)/320;
-
-tx=-p->leftoffset;
-centeryclipped=viewheight>>1;
-//
-// calculate edges of the shape
-//
-x1 = (tx*xdc_invscale)>>SFRACBITS;
-if (x1 >= viewwidth)
- return; // off the right side
-tx+=p->width;
-x2 = ((tx*xdc_invscale)>>SFRACBITS) - 1 ;
-if (x2 < 0)
- return; // off the left side
-
-dc_iscale=(200*65536)/viewheight;
-xdc_iscale=(320*65536)/viewwidth;
-dc_texturemid=(((p->height>>1)+p->topoffset)<<SFRACBITS)+(SFRACUNIT>>1);
-sprtopoffset=(centeryclipped<<16) - FixedMul(dc_texturemid,dc_invscale);
-
-//
-// store information in a vissprite
-//
-if (x1<0)
-{
- frac=xdc_iscale*(-x1);
- x1=0;
-}
-else
- frac=0;
-x2 = x2 >= viewwidth ? viewwidth-1 : x2;
-
-startx=x1;
-startfrac=frac;
-for (plane=startx; plane<startx+4; plane++,startfrac+=xdc_iscale)
-{
- frac=startfrac;
- b=(byte *)bufferofs+(plane>>2);
- for (x1=plane; x1<=x2 ; x1+=4, frac += xdc_iscale<<2,b++)
- ScaleClippedPost(((p->collumnofs[frac>>SFRACBITS])+shape),b);
-}
-}
-#endif
-
-
//******************************************************************************
//
--- a/rott/rt_sound.c
+++ b/rott/rt_sound.c
@@ -68,10 +68,6 @@
-1, -1, -1, -1, -1, -1, SoundScape, -1, -1, -1, -1
};
-#if 0
-void MU_SetupGUSInitFile( void );
-#endif
-
int MUSIC_GetPosition( void ) {
songposition pos;
@@ -123,27 +119,6 @@
else
W_CacheLumpNum(SoundNumber(sndnum),PU_CACHE, CvtNull, 1);
}
-
-#if 0
-//***************************************************************************
-//
-// SD_PrintActive
-//
-//***************************************************************************
-void SD_PrintActive ( void )
-{
- int i;
-
- myprintf("Active Sounds\n");
- for (i=0; i<MAXSOUNDS; i++)
- {
- if (sounds[i].count>0)
- {
- myprintf("sound active #%ld\n",i);
- }
- }
-}
-#endif
//***************************************************************************
//
--- a/rott/rt_stat.c
+++ b/rott/rt_stat.c
@@ -1858,15 +1858,9 @@
statobj_t *temp,*tempnext;
-#if (0)
- Debug("\n");
-#endif
for(temp = firstactivestat; temp;)
{ tempnext = temp->nextactive;
-#if (0)
- Debug("\nid: %d, shapenum: %d, numanims: %d",i++,temp->shapenum,temp->numanims);
-#endif
if ((temp->shapenum != NOTHING) && (temp->flags & FL_ACTIVE))
{ index = temp->itemnumber;
--- a/rott/rt_ted.c
+++ b/rott/rt_ted.c
@@ -1947,13 +1947,6 @@
if (tile <= 32)
{
index = tile;
-#if 0
- if (tile==12)
- {
- if (MAPSPOT(i,j,2)==0)
- MAPSPOT(i,j,2)=21;
- }
-#endif
}
else
index = tile-3;
@@ -2749,18 +2742,6 @@
Error ("Illegal Maskedwall platform value at x=%d y=%d\n",i,j);
break;
}
-#if 0
- if (IsPlatform(i+1,j))
- {
- if ( (IsPlatform(i,j+1)) || (IsPlatform(i,j-1)) )
- SpawnStatic(i,j,83,MAPSPOT(i,j,2));
- }
- else if (IsPlatform(i-1,j))
- {
- if ( (IsPlatform(i,j+1)) || (IsPlatform(i,j-1)) )
- SpawnStatic(i,j,83,MAPSPOT(i,j,2));
- }
-#endif
}
else
Error("You have what appears to be a platform ontop\n a wall at x=%d y=%d\n",i,j);
@@ -3615,15 +3596,6 @@
SpawnSpring(i,j);
break;
-#if 0
- case 460:
-// if ( gamestate.Product != ROTT_SHAREWARE )
- {
- SpawnNewObj(i,j,&s_wind,inertobj);
- }
- break;
-#endif
-
case 462:
case 463:
case 464:
@@ -4855,20 +4827,6 @@
*map = 29;
break;
-#if 0
- case 37:
- case 38:
- case 39:
- *map = 36;
- break;
-
- case 41:
- case 42:
- case 43:
- *map = 40;
- break;
-#endif
-
case 50:
case 51:
case 52:
@@ -4875,20 +4833,6 @@
*map = 49;
break;
-#if 0
- case 55:
- case 56:
- case 57:
- *map = 54;
- break;
-
- case 59:
- case 60:
- case 61:
- *map = 58;
- break;
-#endif
-
case 66:
case 67:
case 68:
@@ -4961,18 +4905,6 @@
case 233:
*map = 44;
break;
-
-#if 0
- //Skys
- case 234:
- case 235:
- case 236:
- case 237:
- case 238:
- case 239:
- *map=(*(&(mapplanes[0][MAPSIZE*(0)+(0)]))) + 18;
- break;
-#endif
}
}
}
@@ -4988,26 +4920,6 @@
*/
void DoLowMemoryConversionIconPlane (void)
{
-#if 0
- int i,j;
- word * map;
-
-
- for (j=0; j<mapheight; j++)
- {
- for(i=0; i<mapwidth; i++)
- {
- map=&(mapplanes[2][MAPSIZE*(j)+(i)]);
- switch (*map)
- {
- case 13:
- *(&(mapplanes[0][MAPSIZE*(j)+(i)]))=21;
- *map=0;
- break;
- }
- }
- }
-#endif
}
@@ -5332,28 +5244,6 @@
{
// int i,j;
// word * map;
-
-
-#if 0
- for (j=0; j<mapheight; j++)
- {
- for(i=0; i<mapwidth; i++)
- {
- map=&MAPSPOT(i,j,1);
- switch (*map)
- {
- //sprites
- case 42:
- case 43:
- case 63:
- case 64:
- *map = 43;
- break;
-
- }
- }
- }
-#endif
}
/*
@@ -5446,24 +5336,6 @@
{
int crud;
int i;
-
-#if 0
- mapwidth = mapheight = 128;
-
- InsaneDump();
- /*
- for(i=0;i<11;i++)
- {GetEpisode(i);
- LoadROTTMap(i);
- MapDebug("\n//================================//");
- MapDebug("\n// SHAREWARE LEVEL %d //",i);
- MapDebug("\n//================================//\n\n");
-
- PrintTileStats();
- }
- */
- Error("okay");
-#endif
insetupgame=true;
--- a/rott/rt_vid.c
+++ b/rott/rt_vid.c
@@ -804,56 +804,6 @@
VL_FadeIn(0,255,newpal,steps>>1);
}
-
-#if 0
-
-/*
-=================
-=
-= VL_TestPaletteSet
-=
-= Sets the palette with outsb, then reads it in and compares
-= If it compares ok, fastpalette is set to true.
-=
-=================
-*/
-
-void VL_TestPaletteSet (void)
-{
- int i;
-
- for (i=0; i<768; i++)
- palette1[0][i] = i;
-
- fastpalette = true;
- VL_SetPalette (&palette1[0][0]);
- VL_GetPalette (&palette2[0][0]);
- if (_fmemcmp (&palette1[0][0],&palette2[0][0],768))
- fastpalette = false;
-}
-
-
-/*
-==================
-=
-= VL_ColorBorder
-=
-==================
-*/
-
-void VL_ColorBorder (int color)
-{
- _AH=0x10;
- _AL=1;
- _BH=color;
- geninterrupt (0x10);
- bordercolor = color;
-}
-
-
-#endif
-
-
//==========================================================================
//****************************************************************************
--- a/rott/rt_view.c
+++ b/rott/rt_view.c
@@ -683,16 +683,6 @@
maxshade-=1;
else if (maxshade<targetmax)
maxshade+=1;
-
-#if 0
- targetlevel=baseminshade+(GENERALNUMLIGHTS-numlights);
- if (abs(minshade-targetlevel)==1)
- minshade=targetlevel;
- else if (minshade>targetlevel)
- minshade-=2;
- else if (minshade<targetlevel)
- minshade+=2;
-#endif
}
/*
--- a/rott/sbconfig.c
+++ b/rott/sbconfig.c
@@ -449,23 +449,6 @@
return accum;
else
return -accum;
-
-#if 0 /* Old technique */
- if((absValue>=warp->pWarp[i].low) && (absValue<=warp->pWarp[i].high))
- if(warp->pWarp[i].shift>=0)
- value=accum+((absValue-warp->pWarp[i].low)<<warp->pWarp[i].shift);
- else
- value=accum+((absValue-warp->pWarp[i].low)>>abs(warp->pWarp[i].shift));
- else if(warp->pWarp[i].shift>=0)
- accum+=(warp->pWarp[i].high-warp->pWarp[i].low)<<warp->pWarp[i].shift;
- else
- accum+=(warp->pWarp[i].high-warp->pWarp[i].low)>>abs(warp->pWarp[i].shift);
-
- if(absValue>warp->pWarp[warp->nWarp-1].high)
- value=accum;
-
- return sign*value;
-#endif
}