ref: 3f806a476dcb15fa9753f0de95cf3e3097821b40
parent: dfb5ad7d211e9fd015f305a503334fc5fb87b6f8
author: levesqu8 <levesqu8@msu.edu>
date: Thu Nov 30 11:19:33 EST 2017
redid order of drawing for bottom bar stuff for 640x400
--- a/rott/rt_game.c
+++ b/rott/rt_game.c
@@ -471,11 +471,10 @@
pic_t * shapeTile = ( pic_t * )W_CacheLumpName( "backtile", PU_CACHE, Cvt_pic_t, 1 );
DrawTiledRegion( 0, iGLOBAL_SCREENHEIGHT - 16, topBarCenterOffsetX, 16, 0,16, shapeTile );
shape = ( pic_t * ) W_CacheLumpName( "bottbar", PU_CACHE, Cvt_pic_t, 1 );
-
+
+ DrawTiledRegion( 0, iGLOBAL_SCREENHEIGHT - 16, topBarCenterOffsetX, 16, 0,16, shapeTile );
+ DrawTiledRegion(320 + topBarCenterOffsetX, iGLOBAL_SCREENHEIGHT -16, topBarCenterOffsetX ,16, 0, 16, shapeTile);
GameMemToScreen( shape, topBarCenterOffsetX, iGLOBAL_SCREENHEIGHT - 16, bufferofsonly ); //using topBarCenterOffsetX since bottbar dims == statbar dims
-
- DrawTiledRegion( 0, iGLOBAL_SCREENHEIGHT - 16, (topBarCenterOffsetX >> 1) + (iGLOBAL_SCREENWIDTH>>1), 16, 0,16, shapeTile );
-
}
else
{