ref: 49bba1ec7eb7efc86cb5a835a430cf17e4b04cfc
parent: abb641229351d84fdea729a622b359c3eb43d5ce
parent: f0d0ea32b14d04a37d87695812b7b1b17338f733
author: LTCHIPS <stevenlevesque3@gmail.com>
date: Mon Jan 4 05:20:11 EST 2021
Merge branch 'clobber-patch-1' into master
--- a/src/rt_playr.c
+++ b/src/rt_playr.c
@@ -2750,7 +2750,7 @@
}
-inline boolean DetermineAmmoPickup(playertype *pstate, statobj_t *check)
+boolean DetermineAmmoPickup(playertype *pstate, statobj_t *check)
{
if ((GetWeaponForItem(check->itemnumber) == pstate->missileweapon) &&
(pstate->ammo < stats[check->itemnumber].ammo))