ref: 4b1aff50b5700d5c69ffab921511f4106d1a6962
parent: 3f5b7b5321154c86309df129b1edc45b89a2c987
author: LTCHIPS <ltchips994@gmail.com>
date: Mon Jun 11 21:05:38 EDT 2018
removed a few obsolete functions
--- a/src/modexlib.c
+++ b/src/modexlib.c
@@ -161,17 +161,6 @@
/*
====================
=
-= TurnOffTextCursor
-=
-====================
-*/
-void TurnOffTextCursor ( void )
-{
-}
-
-/*
-====================
-=
= WaitVBL
=
====================
@@ -256,32 +245,8 @@
}
/*
-=======================
-=
-= VL_CopyBufferToAll
+=================
=
-=======================
-*/
-void VL_CopyBufferToAll ( byte *buffer )
-{
- //STUB_FUNCTION;
-}
-
-/*
-=======================
-=
-= VL_CopyDisplayToHidden
-=
-=======================
-*/
-void VL_CopyDisplayToHidden ( void )
-{
- VL_CopyBufferToAll ( displayofs );
-}
-
-/*
-=================
-=
= VL_ClearBuffer
=
= Fill the entire video buffer with a given color
@@ -309,18 +274,6 @@
memset (sdl_surface->pixels, color, iGLOBAL_SCREENWIDTH*iGLOBAL_SCREENHEIGHT);
}
-/*
-=================
-=
-= VL_DePlaneVGA
-=
-=================
-*/
-
-void VL_DePlaneVGA (void)
-{
-}
-
void RescaleAreaOfTexture(SDL_Renderer* renderer, SDL_Texture * source, SDL_Rect src, SDL_Rect dest)
{
SDL_Texture * sourceToResize = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, src.w, src.h);
@@ -334,71 +287,6 @@
}
int hudRescaleFactor = 1;
-
-/*
-void DrawObjsInSDLQueue(SDL_Texture * tex)
-{
- SDL_SetRenderTarget(renderer, tex);
- //SDL_LockTexture(tex,NULL, sdl_surface->pixels, iGLOBAL_SCREENBWIDE);
-
- while(sdl_draw_obj_queue->sizeOfQueue != 0)
- {
- SDLDrawObj * thing = sdl_draw_obj_queue->head->data;
-
-
- SDL_Surface * tempSurf = SDL_CreateRGBSurfaceWithFormatFrom( thing->data, (int) thing->shape->width,
- (int) thing->shape->height, 8, (int)thing->shape->width, sdl_surface->format->format);
-
- //SDL_LockSurface(tempSurf);
-
-
- //tempSurf->pixels = (byte *) &thing->data;
-
- //SDL_UnlockSurface(tempSurf);
-
- if(tempSurf == NULL)
- {
- Error("Failed to make temporary Surface when rendering things in SDL");
- exit(1);
- }
-
- SDL_Texture * tempTex = SDL_CreateTextureFromSurface(renderer, tempSurf);
-
- if(tempTex == NULL)
- {
- Error("Failed to make temporary Texture when rendering things in SDL");
- exit(1);
- }
-
- SDL_Rect newCoords = (SDL_Rect) {(iGLOBAL_SCREENWIDTH - (320* hudRescaleFactor)) >> 1, iGLOBAL_SCREENHEIGHT - 16*hudRescaleFactor, 320*hudRescaleFactor, 16*hudRescaleFactor};
-
- SDL_RenderCopy(renderer, tempTex, NULL, &newCoords);
-
- SDL_FreeSurface(tempSurf);
-
- SDL_DestroyTexture(tempTex);
-
- dequeue(sdl_draw_obj_queue, thing);
-
-
- }
- //SDL_SetRenderTarget(renderer, NULL);
-
- //SDL_RenderCopy(renderer, tex, NULL, NULL);
-
-
- //SDL_UnlockTexture(tex);
-
- SDL_SetRenderTarget(renderer, NULL);
-
- //SDL_RenderPresent(renderer);
-
-
-}
-*/
-
-
-
void RenderSurface(void)
{
--- a/src/rt_build.c
+++ b/src/rt_build.c
@@ -533,11 +533,6 @@
titleshade+=titleshadedir;
if (abs(titleshade-16)>6)
titleshadedir=-titleshadedir;
- if (BackgroundDrawn==false)
- {
- VL_CopyDisplayToHidden();
- BackgroundDrawn=true;
- }
}
//******************************************************************************
--- a/src/rt_draw.c
+++ b/src/rt_draw.c
@@ -2700,7 +2700,6 @@
FlipPage();
VL_CopyPlanarPageToMemory ( (byte *)bufferofs, destscreen );
- VL_CopyDisplayToHidden ();
CalcTics();
@@ -2719,7 +2718,6 @@
DrawScaledScreen(0,0,0x10000,destscreen);
FlipPage();
- VL_CopyDisplayToHidden ();
SafeFree(destscreen);
CalcTics();
CalcTics();
--- a/src/rt_main.c
+++ b/src/rt_main.c
@@ -394,12 +394,10 @@
char buf[5];
SetTextMode();
- TurnOffTextCursor ();
if (CheckParm("QUIET") == 0)
{
SetTextMode();
- TurnOffTextCursor ();
strcpy (title,"Rise of the Triad Startup Version ");
strcat (title,itoa(ROTTMAJORVERSION,&buf[0],10));
strcat (title,".");
@@ -414,7 +412,7 @@
px=(80-strlen(title))>>1;
py=0;
- UL_printf(title);
+ printf("%s ", title);
memset (title,0,sizeof(title));
@@ -438,15 +436,11 @@
px=(80-strlen(title))>>1;
py=1;
- UL_printf(title);
+ printf("%s ", title);
+
printf ("\n");
-
- UL_ColorBox (0, 0, 80, 2, 0x1e);
- }
- else
- {
- TurnOffTextCursor ();
- }
+
+ }
}
--- a/src/rt_util.c
+++ b/src/rt_util.c
@@ -352,7 +352,8 @@
sptr = script_p;
}
- UL_printf (token);
+ printf("%s ", token);
+
px++; //SPACE
GetToken (true);
}
@@ -1283,36 +1284,6 @@
/*
=================
=
-= VL_SetColor
-=
-=================
-*/
-
-void VL_SetColor (int color, int red, int green, int blue)
-{
- STUB_FUNCTION;
-}
-
-//===========================================================================
-
-/*
-=================
-=
-= VL_GetColor
-=
-=================
-*/
-
-void VL_GetColor (int color, int *red, int *green, int *blue)
-{
- STUB_FUNCTION;
-}
-
-//===========================================================================
-
-/*
-=================
-=
= VL_NormalizePalette
=
=================
@@ -1399,32 +1370,6 @@
exit (0);
}
-
-/*
-=================
-=
-= UL_printf
-=
-=================
-*/
-
-void UL_printf (byte *str)
-{
- printf ("%s ",str); // Hackish but works - DDOI
-}
-
-/*
-=================
-=
-= UL_ColorBox
-=
-=================
-*/
-
-void UL_ColorBox (int x, int y, int w, int h, int color)
-{
-}
-
//******************************************************************************
//
// SideOfLine
@@ -1578,32 +1523,6 @@
return true;
}
-
-
-
-//******************************************************************************
-//
-// UL_ChangeDrive ()
-//
-// Purpose
-// To change drives.
-//
-// Parms
-// drive - The drive to change to.
-//
-// Returns
-// TRUE - If drive change successful.
-// FALSE - If drive change unsuccessful.
-//
-//******************************************************************************
-
-boolean UL_ChangeDrive (char *drive)
-{
- STUB_FUNCTION;
-
- return false;
-}
-
/*
=============
--- a/src/rt_view.c
+++ b/src/rt_view.c
@@ -444,7 +444,6 @@
DisableScreenStretch();
DrawPlayScreen (true);
ThreeDRefresh();
- VL_CopyDisplayToHidden();
if (wasStretched == true)
{
EnableScreenStretch();