ref: 73089d393487d3803b29ab51d3a59f2ce8e0c14d
parent: 0f44cfa4ee8ae6d292a8aef6d1b1a54398423eb4
author: Marc-Alexandre Espiaut <marcalexandre@member.fsf.org>
date: Tue Jun 5 08:28:43 EDT 2018
Removing obsolete DEVELOPMENT, DEBUG and/or BETA code from rt_main.c
--- a/rott/rt_main.c
+++ b/rott/rt_main.c
@@ -106,11 +106,7 @@
boolean infopause;
boolean quiet = false;
-#if (DEVELOPMENT == 1)
-boolean DebugOk = true;
-#else
boolean DebugOk = false;
-#endif
#if (WHEREAMI==1)
int programlocation=-1;
@@ -1616,21 +1612,8 @@
//===========================================================================
-#if (DEVELOPMENT == 1)
-extern int totallevelsize;
-#endif
-
void QuitGame ( void )
{
-#if (DEBUG == 1)
- char buf[5];
-#endif
-
-#if (DEVELOPMENT == 1)
- int temp;
-#else
-#endif
-
MU_FadeOut(200);
while (MU_FadeActive())
{
@@ -1643,56 +1626,6 @@
PrintTileStats();
SetTextMode();
-#if (DEVELOPMENT == 1)
- printf("Clean Exit\n");
- if (gamestate.TimeCount)
- {
- temp=(gamestate.frame*VBLCOUNTER*100)/gamestate.TimeCount;
- printf("fps = %2ld.%2ld\n",temp/100,temp%100);
- }
- printf("argc=%ld\n",_argc);
- for (k=0; k<_argc; k++) printf("%s\n",_argv[k]);
- switch( _heapchk() )
- {
- case _HEAPOK:
- printf( "OK - heap is good\n" );
- break;
- case _HEAPEMPTY:
- printf( "OK - heap is empty\n" );
- break;
- case _HEAPBADBEGIN:
- printf( "ERROR - heap is damaged\n" );
- break;
- case _HEAPBADNODE:
- printf( "ERROR - bad node in heap\n" );
- break;
- }
- printf("\nLight Characteristics\n");
- printf("---------------------\n");
- if (fog)
- printf("FOG is ON\n");
- else
- printf("FOG is OFF\n");
- printf("LIGHTLEVEL=%ld\n",GetLightLevelTile());
- printf("LIGHTRATE =%ld\n",GetLightRateTile());
- printf("\nCENTERY=%ld\n",centery);
-#else
-
-#if (DEBUG == 1)
- px = ERRORVERSIONCOL;
- py = ERRORVERSIONROW;
-#if (BETA == 1)
- UL_printf ("�");
-#else
- UL_printf (itoa(ROTTMAJORVERSION,&buf[0],10));
-#endif
- // Skip the dot
- px++;
-
- UL_printf (itoa(ROTTMINORVERSION,&buf[0],10));
-#endif
-#endif
-
ClearScanCodes();
exit(0);
@@ -1793,12 +1726,6 @@
{
temp = ob->nextactive;
DoActor (ob);
-#if (DEVELOPMENT == 1)
- if ((ob->x<=0) || (ob->y<=0))
- Error("object xy below zero obj->x=%ld obj->y=%ld obj->obclass=%ld\n",ob->x,ob->y,ob->obclass);
- if ((ob->angle<0) || (ob->angle>=FINEANGLES))
- Error("object angle below zero obj->angle=%ld obj->obclass=%ld\n",ob->angle,ob->obclass);
-#endif
ob = temp;
}
@@ -2020,10 +1947,6 @@
UpdateClientControls();
-#if (DEVELOPMENT == 1)
- Z_CheckHeap();
-#endif
-
if ( AutoDetailOn == true )
{
AdaptDetail();
@@ -2561,16 +2484,6 @@
}
#if SAVE_SCREEN
-#if (DEVELOPMENT == 1)
- if ( Keyboard[ sc_CapsLock ] && Keyboard[ sc_C ] )
- {
- SaveScreen( true );
- }
- else if ( Keyboard[ sc_CapsLock ] && Keyboard[ sc_X ] )
- {
- SaveScreen( false );
- }
-#endif
else if ( Keyboard[ sc_Alt] && Keyboard[ sc_C ] )
{
SaveScreen( false );
@@ -2608,23 +2521,6 @@
)
{
-#if (DEBUG == 1)
- if ( Keyboard[ sc_CapsLock ] && Keyboard[ sc_T ] )
- {
- if ( warp == true )
- {
- player->x = warpx;
- player->y = warpy;
- player->angle = warpa;
- locplayerstate->anglefrac = warpa << ANGLEBITS;
- player->momentumx = 0;
- player->momentumy = 0;
- player->momentumz = 0;
- }
- return;
- }
-#endif
-
// Lower wall height
if ( Keyboard[ sc_5 ] )
{
@@ -3015,10 +2911,6 @@
boolean inhmenu;
-#if (BETA == 1)
-#define SSX (160-(46*2))
-#define SSY (17)
-#endif
void SaveScreen (boolean saveLBM)
{
byte *buffer;
@@ -3026,13 +2918,6 @@
boolean oldHUD;
char filename[ 128 ];
-#if (BETA == 1)
- unsigned tmp;
- char buf[30];
- int i;
-#endif
-
-
oldHUD=HUD;
HUD=false;
doublestep=0;
@@ -3048,39 +2933,6 @@
//buffer = (byte *) SafeMalloc (65000);
buffer = (byte *) SafeMalloc ((iGLOBAL_SCREENHEIGHT*iGLOBAL_SCREENWIDTH)+4000);
-#if (BETA == 1)
- if (SCREENSHOTS == false)
- {
- if (screen!=(byte *)bufferofs)
- {
- tmp=bufferofs;
- bufferofs=displayofs;
- }
- CurrentFont=tinyfont;
-
- VGAMAPMASK(15);
- for (i=-1; i<6; i++)
- memset((byte *)bufferofs+(ylookup[i+SSY])+(SSX>>2),0,46);
- px=SSX;
- py=SSY;
- VW_DrawPropString(" Rise of the Triad (c) 1995 Apogee Version ");
- VW_DrawPropString(itoa(ROTTMAJORVERSION,&buf[0],10));
- VW_DrawPropString(".");
- VW_DrawPropString(itoa(ROTTMINORVERSION,&buf[0],10));
- px=SSX+13;
- py=SSY+8;
- VW_DrawPropString(" Episode ");
- VW_DrawPropString(itoa(gamestate.episode,&buf[0],10));
- VW_DrawPropString(" Area ");
- VW_DrawPropString(itoa(GetLevel(gamestate.episode, gamestate.mapon),&buf[0],10));
-
- if (screen!=(byte *)bufferofs)
- bufferofs=tmp;
- }
-#endif
-
-
-
GetFileName (saveLBM);
GetPathFromEnvironment( filename, ApogeePath, savename );
//
@@ -3090,21 +2942,13 @@
if (saveLBM)
{
WriteLBMfile (filename, buffer, iGLOBAL_SCREENWIDTH, iGLOBAL_SCREENHEIGHT);
-#if (DEVELOPMENT == 1)
- while (Keyboard[sc_CapsLock] && Keyboard[sc_C])
-#else
while (Keyboard[sc_Alt] && Keyboard[sc_V])
-#endif
IN_UpdateKeyboard ();
}
else
{
WritePCX (filename, buffer);
-#if (DEVELOPMENT == 1)
- while (Keyboard[sc_CapsLock] && Keyboard[sc_X])
-#else
while (Keyboard[sc_Alt] && Keyboard[sc_C])
-#endif
IN_UpdateKeyboard ();
}