ref: 82c062708048a61cdacd30d13df2925fc778ec81
parent: 0c0f16dad8c0c9288296dae9dc55fc5a3602e7ab
author: LTCHIPS <ltchips994@gmail.com>
date: Wed Jun 13 00:39:55 EDT 2018
resolved a dozen 'fall through' warnings
--- a/src/rt_ted.c
+++ b/src/rt_ted.c
@@ -636,6 +636,8 @@
start=W_GetNumForName("TOMRH1");
end =W_GetNumForName("TOHRH8");
+ break;
+
case b_robobossobj:
PreCachePlayerSound();
@@ -677,6 +679,7 @@
start = W_GetNumForName("CRFIRE11");
end = W_GetNumForName("CREXP5");
+ break;
case pillarobj:
@@ -5694,7 +5697,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 108:
case 109:
case 110:
@@ -5712,7 +5715,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 112:
case 113:
case 114:
@@ -5727,7 +5730,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 116:
case 117:
case 118:
@@ -5739,7 +5742,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 120:
SpawnSneaky(i,j);
break;
@@ -5751,7 +5754,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 144:
case 145:
case 146:
@@ -5766,7 +5769,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 152:
case 153:
case 154:
@@ -5783,7 +5786,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 148:
case 149:
case 150:
@@ -5798,7 +5801,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 158:
case 159:
case 160:
@@ -5813,7 +5816,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 194:
case 195:
case 196:
@@ -5828,7 +5831,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 180:
case 181:
case 182:
@@ -5843,7 +5846,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 188:
case 189:
case 190:
@@ -5858,7 +5861,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 184:
case 185:
case 186:
@@ -5873,7 +5876,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 216:
case 217:
case 218:
@@ -5888,7 +5891,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 224:
case 225:
case 226:
@@ -5903,7 +5906,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 220:
case 221:
case 222:
@@ -5917,7 +5920,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 288:
case 289:
case 290:
@@ -5932,6 +5935,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
+ break;
case 296:
case 297:
@@ -5947,7 +5951,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 292:
case 293:
case 294:
@@ -5962,7 +5966,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 324:
case 325:
case 326:
@@ -5977,6 +5981,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
+ break;
case 332:
case 333:
@@ -5992,6 +5997,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
+ break;
case 328:
case 329:
case 330:
@@ -6006,7 +6012,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 360:
case 361:
case 362:
@@ -6021,7 +6027,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 368:
case 369:
case 370:
@@ -6036,7 +6042,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 364:
case 365:
case 366:
@@ -6051,7 +6057,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 396:
case 397:
case 398:
@@ -6068,8 +6074,8 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
+ break;
-
case 404:
case 405:
case 406:
@@ -6084,7 +6090,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 400:
case 401:
case 402:
@@ -6118,7 +6124,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
-
+ break;
case 408:
case 409:
case 410: