ref: 864683757aa3dfde5c86c4eab8f644eaba0bac88
parent: fa4d1314f8ab3273f78b8e491d6f1449d45d3114
author: LTCHIPS <ltchips994@gmail.com>
date: Thu Mar 22 20:17:52 EDT 2018
removed workaround for DrawTiledRegion, its no longer necessary
--- a/rott/rt_game.c
+++ b/rott/rt_game.c
@@ -434,7 +434,9 @@
DrawTiledRegion( 0, 0, iGLOBAL_SCREENWIDTH, 16, 0,16, shape );
}
shape = ( pic_t * )W_CacheLumpName( "stat_bar", PU_CACHE, Cvt_pic_t, 1 );
+
GameMemToScreen( shape, topBarCenterOffsetX, 0, bufferofsonly );
+
}
if ( BATTLEMODE )
@@ -454,20 +456,11 @@
{
shape = ( pic_t * )W_CacheLumpName( "backtile", PU_CACHE, Cvt_pic_t, 1 );
- //this causes a seg fault when MUSIC_StopSong calls Mix_HaltMusic for some odd reason when player pauses the game...
- //DrawTiledRegion( 0, iGLOBAL_SCREENHEIGHT - 16, iGLOBAL_SCREENWIDTH, 16, 34,32, shape );
-
- //...yet if we do this...no seg fault
- DrawTiledRegion( 0, iGLOBAL_SCREENHEIGHT - 16, iGLOBAL_SCREENWIDTH, 13, 10,10, shape );
- DrawTiledRegion( 0, iGLOBAL_SCREENHEIGHT - 29, iGLOBAL_SCREENWIDTH, 3, 10,10, shape ); //fill in remaining spots
+ DrawTiledRegion( 0, iGLOBAL_SCREENHEIGHT - 16, iGLOBAL_SCREENWIDTH, 16, 34,32, shape );
-
shape = ( pic_t * ) W_CacheLumpName( "bottbar", PU_CACHE, Cvt_pic_t, 1 );
- //GameMemToScreen( shape, topBarCenterOffsetX, iGLOBAL_SCREENHEIGHT - 16, bufferofsonly ); //using topBarCenterOffsetX since bottbar dims == statbar dims
-
-
-
+ //GameMemToScreen( shape, topBarCenterOffsetX, iGLOBAL_SCREENHEIGHT - 16, bufferofsonly ); //using topBarCenterOffsetX since bottbar dims == statbar dims
}
GameMemToScreen( shape, topBarCenterOffsetX, iGLOBAL_SCREENHEIGHT - 16, bufferofsonly ); //using topBarCenterOffsetX since bottbar dims == statbar dims