ref: a3a2b9a7c5c262d5f1eef855a064249a2e020f88
parent: 0e7a700ee20fb281ef6e8b41bae3375d044f78da
author: LTCHIPS <ltchips994@gmail.com>
date: Tue Mar 13 10:12:52 EDT 2018
Merge with bats4blitzguards
--- a/rott/rt_actor.c
+++ b/rott/rt_actor.c
@@ -1669,13 +1669,6 @@
int tileylow,tileyhigh;
int radius =0x10000;
int x,y;
-
- //TODO: replace for loop with a pointer to the player object
-
- //for(temp=firstareaactor[ob->areanumber]; temp; temp=temp->nextinarea)
- //{
- // if (temp == ob)
- // continue;
if (target->flags & FL_DYING)
return;