ref: bb955e9155382ac548f6d5ef399ca959a30cc5c7
parent: 82c062708048a61cdacd30d13df2925fc778ec81
author: LTCHIPS <ltchips994@gmail.com>
date: Wed Jun 13 15:33:43 EDT 2018
Revert "resolved a dozen 'fall through' warnings" This reverts commit 82c062708048a61cdacd30d13df2925fc778ec81. modified: src/rt_ted.c
--- a/src/rt_ted.c
+++ b/src/rt_ted.c
@@ -636,8 +636,6 @@
start=W_GetNumForName("TOMRH1");
end =W_GetNumForName("TOHRH8");
- break;
-
case b_robobossobj:
PreCachePlayerSound();
@@ -679,7 +677,6 @@
start = W_GetNumForName("CRFIRE11");
end = W_GetNumForName("CREXP5");
- break;
case pillarobj:
@@ -5697,7 +5694,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 108:
case 109:
case 110:
@@ -5715,7 +5712,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 112:
case 113:
case 114:
@@ -5730,7 +5727,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 116:
case 117:
case 118:
@@ -5742,7 +5739,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 120:
SpawnSneaky(i,j);
break;
@@ -5754,7 +5751,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 144:
case 145:
case 146:
@@ -5769,7 +5766,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 152:
case 153:
case 154:
@@ -5786,7 +5783,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 148:
case 149:
case 150:
@@ -5801,7 +5798,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 158:
case 159:
case 160:
@@ -5816,7 +5813,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 194:
case 195:
case 196:
@@ -5831,7 +5828,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 180:
case 181:
case 182:
@@ -5846,7 +5843,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 188:
case 189:
case 190:
@@ -5861,7 +5858,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 184:
case 185:
case 186:
@@ -5876,7 +5873,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 216:
case 217:
case 218:
@@ -5891,7 +5888,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 224:
case 225:
case 226:
@@ -5906,7 +5903,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 220:
case 221:
case 222:
@@ -5920,7 +5917,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 288:
case 289:
case 290:
@@ -5935,7 +5932,6 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
case 296:
case 297:
@@ -5951,7 +5947,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 292:
case 293:
case 294:
@@ -5966,7 +5962,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 324:
case 325:
case 326:
@@ -5981,7 +5977,6 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
case 332:
case 333:
@@ -5997,7 +5992,6 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
case 328:
case 329:
case 330:
@@ -6012,7 +6006,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 360:
case 361:
case 362:
@@ -6027,7 +6021,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 368:
case 369:
case 370:
@@ -6042,7 +6036,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 364:
case 365:
case 366:
@@ -6057,7 +6051,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 396:
case 397:
case 398:
@@ -6074,8 +6068,8 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 404:
case 405:
case 406:
@@ -6090,7 +6084,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 400:
case 401:
case 402:
@@ -6124,7 +6118,7 @@
if (gamestate.difficulty < gd_hard)
break;
tile -= 18;
- break;
+
case 408:
case 409:
case 410: