ref: de65ab8245e11ed7f6c8a26a488bacb4f7d283c4
parent: 2b7c975f23cdafb982f2c958cd2c533f2c6db986
author: Emile Belanger <emile.belanger@gmail.com>
date: Sun Jan 5 16:27:33 EST 2020
Fix various warnings and bugs (?)
--- a/src/HashTable.c
+++ b/src/HashTable.c
@@ -64,7 +64,7 @@
void ClearHashTable (HashTable * hashTable)
{
int x = 0;
- for (x; x < ARRAY_SIZE(hashTable->table); x++)
+ for (x = 0; x < ARRAY_SIZE(hashTable->table); x++)
{
if (hashTable->table[x] != NULL)
{
--- a/src/WinRott.h
+++ b/src/WinRott.h
@@ -28,6 +28,7 @@
void EnableScreenStretch(void);
void DisableScreenStretch(void);
void WriteNewResolution(void);
+void RecalculateFocalWidth(void);
/*
double dYZANGLELIMIT;
--- a/src/dosutil.c
+++ b/src/dosutil.c
@@ -232,7 +232,7 @@
printf ("\033[m");
}
-#if !defined(__CYGWIN__) && !defined(__MINGW32__)
+#if !defined(__CYGWIN__) && !defined(__MINGW32__) && !defined(__ANDROID__)
#include <execinfo.h>
void print_stack (int level)
--- a/src/dukemusc.c
+++ b/src/dukemusc.c
@@ -286,7 +286,7 @@
} // MUSIC_StopSong
-int MUSIC_PlaySong(unsigned char *song, int loopflag)
+int MUSIC_PlaySong(char *song, int loopflag)
{
//SDL_RWops *rw;
@@ -381,7 +381,7 @@
#ifdef ROTT
// ROTT Special - SBF
-int MUSIC_PlaySongROTT(unsigned char *song, int size, int loopflag)
+int MUSIC_PlaySongROTT(char *song, int size, int loopflag)
{
char filename[MAX_PATH];
int handle;
--- a/src/modexlib.h
+++ b/src/modexlib.h
@@ -77,5 +77,8 @@
void DoScreenRotateScale(int w, int h, SDL_Texture * tex, float angle, float scale);
void WaitVBL( void );
void TurnOffTextCursor ( void );
+void EnableHudStretch(void);
+void DisableHudStretch(void);
+void sdl_handle_window_events(void);
#endif
--- a/src/music.h
+++ b/src/music.h
@@ -73,10 +73,10 @@
void MUSIC_Continue( void );
void MUSIC_Pause( void );
int MUSIC_StopSong( void );
-int MUSIC_PlaySong( unsigned char *song, int loopflag );
+int MUSIC_PlaySong( char *song, int loopflag );
// ROTT Special - SBF
-int MUSIC_PlaySongROTT(unsigned char *song, int size, int loopflag);
+int MUSIC_PlaySongROTT( char *song, int size, int loopflag);
void MUSIC_SetContext( int context );
int MUSIC_GetContext( void );
--- a/src/rt_actor.h
+++ b/src/rt_actor.h
@@ -418,6 +418,7 @@
void FindEmptyTile(int *stilex, int *stiley);
void T_Wind( objtype *ob );
void StopWind( void );
+void SetReverseDeathState(objtype * actor);
void ResurrectEnemies();
--- a/src/rt_cfg.c
+++ b/src/rt_cfg.c
@@ -87,6 +87,7 @@
boolean autoAim = 1;
boolean enableExtraPistolDrops = 0;
boolean allowMovementWithMouseYAxis = 1;
+boolean enableZomROTT = 0;
int FocalWidthOffset = 0;
int ScreenHeightToWriteToCfg = 0;
--- a/src/rt_com.c
+++ b/src/rt_com.c
@@ -210,7 +210,7 @@
if (rottcom->remotenode!=-1)
{
// calculate crc on packet
- crc=CalculateCRC (&rottcom->data[0], rottcom->datalength-sizeof(word));
+ crc=CalculateCRC ((byte*)&rottcom->data[0], rottcom->datalength-sizeof(word));
// get crc inside packet
sentcrc=*((word *)(&rottcom->data[rottcom->datalength-sizeof(word)]));
--- a/src/rt_dmand.c
+++ b/src/rt_dmand.c
@@ -78,7 +78,7 @@
return;
}
- *ptr=&PlaybackBuffer[PlayingPointer];
+ *ptr=(char*)&PlaybackBuffer[PlayingPointer];
PlayingPointer = (PlayingPointer + *length) &
(PLAYBACKBUFFERSIZE - 1);
--- a/src/rt_door.c
+++ b/src/rt_door.c
@@ -3165,7 +3165,7 @@
lastpwallobj->flags=PW_DAMAGE;
lastpwallobj->texture = texture;
- if (!texture&0x1000)
+ if (!(texture&0x1000))
PreCacheLump(texture,PU_CACHEWALLS,cache_pic_t);
lastpwallobj->areanumber = GetAreaNumber(tilex,tiley,lastpwallobj->dir);
--- a/src/rt_draw.c
+++ b/src/rt_draw.c
@@ -1726,7 +1726,7 @@
void DrawWalls (void)
{
- char * buf;
+ byte * buf;
int plane;
wallcast_t * post;
@@ -1737,7 +1737,7 @@
if (doublestep>1)
{
{
- buf=(byte *)(bufferofs);
+ buf=bufferofs;
for (post=&posts[plane]; post<&posts[viewwidth]; post+=2,buf+=2)
{
SetWallLightLevel(post);
@@ -1751,7 +1751,7 @@
else
{
{
- buf=(byte *)(bufferofs);
+ buf=bufferofs;
for (post=&posts[plane]; post<&posts[viewwidth]; post++,buf++)
{
SetWallLightLevel(post);
@@ -5687,7 +5687,7 @@
{
{
int i = 0;
- const byte *orig_src = src;
+ byte *orig_src = src;
// org code
while (height--) {
*buf = shadingtable[*src];
--- a/src/rt_game.c
+++ b/src/rt_game.c
@@ -4107,7 +4107,7 @@
{
ReadAnyControl (&ci);
}
- while( ci.dir == (dirtype)key );
+ while( ci.dir == (Direction)key );
}
LastScreen = Screen;
--- a/src/rt_in.c
+++ b/src/rt_in.c
@@ -41,6 +41,7 @@
#include "rt_cfg.h"
#include "keyb.h"
#include "HashTable.h"
+#include "modexlib.h"
#define MAXMESSAGELENGTH (COM_MAXTEXTSTRINGLENGTH-1)
--- a/src/rt_main.c
+++ b/src/rt_main.c
@@ -792,10 +792,11 @@
FILE *f;
char *buf = malloc(32);
if (_argv[arg+1] != 0) { //are there a filename included
- tempstr = realloc(tempstr, 129 + strlen(_argv[arg+1]));
+ int templen = 129 + strlen(_argv[arg+1]);
+ tempstr = realloc(tempstr, templen);
- snprintf(tempstr, "%s", _argv[arg+1], strlen(_argv[arg+1]));
+ snprintf(tempstr, templen,"%s", _argv[arg+1]);
//strncpy (tempstr,_argv[arg+1], strlen(_argv[arg+1]));//copy it to tempstr
if (strlen (tempstr) < MAX_PATH) {
if (access (tempstr, 0) != 0) { //try open
@@ -823,7 +824,7 @@
GameLevels.avail++;
buf = realloc(buf, 32 + strlen(tempstr));
strncpy (buf,"Adding ", 7);
- strncat (buf,tempstr, strlen(&tempstr) + 32);
+ strncat (buf,tempstr, strlen(tempstr) + 32);
printf("%s \n", buf);
}
fclose(f);
@@ -843,8 +844,9 @@
char *buf = malloc(32);
if (_argv[arg+1] != 0) { //are there a filename included
- tempstr = realloc(tempstr, 129 + strlen(_argv[arg+1]));
- snprintf(tempstr, "%s", _argv[arg+1], strlen(_argv[arg+1]));
+ int templen = 129 + strlen(_argv[arg+1]);
+ tempstr = realloc(tempstr, templen);
+ snprintf(tempstr, templen, "%s", _argv[arg+1]);
//strncpy (tempstr,_argv[arg+1], sizeof(&_argv[arg+1]));//copy it to tempstr
if (strlen (tempstr) < MAX_PATH) {
if (access (tempstr, 0) != 0) { //try open
@@ -1128,7 +1130,7 @@
byte *tempbuf;
MenuFadeOut();
ClearGraphicsScreen();
- SetPalette(&dimpal[0]);
+ SetPalette((char*)&dimpal[0]);
PlayMovie ("shartitl", true);
if ( ( LastScan ) || ( IN_GetMouseButtons() ) )
{
@@ -1414,7 +1416,7 @@
lbm_t * LBM;
byte *s;
patch_t *p;
- char * str = '\0';
+ char * str = NULL;
int width, height;
LBM = (lbm_t *) W_CacheLumpName( "deadboss", PU_CACHE, Cvt_lbm_t, 1);
@@ -1588,8 +1590,7 @@
void ShutDown ( void )
{
- if ( ( standalone == false )
- )
+ if (standalone == false)
{
WriteConfig ();
}
--- a/src/rt_menu.c
+++ b/src/rt_menu.c
@@ -4922,11 +4922,11 @@
byte **p;
ScanCode *s;
- for (s = ExtScanCodes, p = ExtScanNames; *s; p++, s++)
+ for (s = ExtScanCodes, p = (byte**)ExtScanNames; *s; p++, s++)
if (*s == scan)
return (*p);
- return(ScanNames[scan]);
+ return((byte*)ScanNames[scan]);
}
@@ -5032,7 +5032,7 @@
for( i = 0; i < NormalKeyItems.amount; i++ )
{
strcpy( &NormalKeyNames[ i ][ KEYNAMEINDEX ],
- IN_GetScanName( buttonscan[ (unsigned int)order[ i ] ] ) );
+ (char*)IN_GetScanName( buttonscan[ (unsigned int)order[ i ] ] ) );
}
MN_GetCursorLocation( &NormalKeyItems, &NormalKeyMenu[ 0 ] );
@@ -5753,7 +5753,7 @@
}
extern boolean allowBlitzMoreMissileWeps;
extern boolean enableAmmoPickups;
-extern boolean enableZomROTT = 0;
+extern boolean enableZomROTT;
extern boolean enableExtraPistolDrops;
static char *ExtGameOptionsDesc[ sizeof(ExtGameOptionsItems)] =
{
@@ -5834,7 +5834,7 @@
ClearMenuBuf();
SetMenuTitle ("Extended Game Options");
- MN_GetCursorLocation( &ExtGameOptionsItems, &ExtGameOptionsNames[0]);
+ MN_GetCursorLocation( &ExtGameOptionsItems, &ExtGameMenu[0]);
DrawMenu(&ExtGameOptionsItems, &ExtGameMenu[0]);
--- a/src/rt_net.c
+++ b/src/rt_net.c
@@ -190,7 +190,7 @@
GameCommandsStarted=true;
- if ((modemgame==true))
+ if (modemgame==true)
controldivisor=rottcom->ticstep;
standalone=false;
--- a/src/rt_playr.h
+++ b/src/rt_playr.h
@@ -234,6 +234,7 @@
void CheckUnPause ( void );
void UpdatePlayers ( void );
void UnTargetActor ( objtype * target );
+void AutoTargetHorizon(objtype *ob);
enum
--- a/src/rt_sound.c
+++ b/src/rt_sound.c
@@ -307,12 +307,12 @@
if ( *snd == 'C' )
{
- voice = FX_PlayVOC3D( snd, pitch, angle, distance,
+ voice = FX_PlayVOC3D( (char*)snd, pitch, angle, distance,
sounds[sndnum].priority, (unsigned long) sndnum );
}
else
{
- voice = FX_PlayWAV3D( snd, pitch, angle, distance,
+ voice = FX_PlayWAV3D( (char*)snd, pitch, angle, distance,
sounds[sndnum].priority, (unsigned long) sndnum );
}
@@ -797,7 +797,7 @@
};
#endif
-static byte * currentsong;
+static char * currentsong;
static int MU_Started=false;
static int lastsongnumber=-1;
int storedposition=0;
--- a/src/rt_str.c
+++ b/src/rt_str.c
@@ -1743,36 +1743,36 @@
}
if ( type == SINGLE_FRAME )
{
- DrawRottText( x1, y1, '�', foreground, background );
- DrawRottText( x2, y1, '�', foreground, background );
- DrawRottText( x1, y2, '�', foreground, background );
- DrawRottText( x2, y2, '�', foreground, background );
+ DrawRottText( x1, y1, '\xDA', foreground, background );
+ DrawRottText( x2, y1, '\xBF', foreground, background );
+ DrawRottText( x1, y2, '\xC0', foreground, background );
+ DrawRottText( x2, y2, '\xD9', foreground, background );
for( x = x1 + 1; x < x2; x++ )
{
- DrawRottText( x, y1, '�', foreground, background );
- DrawRottText( x, y2, '�', foreground, background );
+ DrawRottText( x, y1, '\xC4', foreground, background );
+ DrawRottText( x, y2, '\xC4', foreground, background );
}
for( y = y1 + 1; y < y2; y++ )
{
- DrawRottText( x1, y, '�', foreground, background );
- DrawRottText( x2, y, '�', foreground, background );
+ DrawRottText( x1, y, '\xB3', foreground, background );
+ DrawRottText( x2, y, '\xB3', foreground, background );
}
}
if ( type == DOUBLE_FRAME )
{
- DrawRottText( x1, y1, '�', foreground, background );
- DrawRottText( x2, y1, '�', foreground, background );
- DrawRottText( x1, y2, '�', foreground, background );
- DrawRottText( x2, y2, '�', foreground, background );
+ DrawRottText( x1, y1, '\xC9', foreground, background );
+ DrawRottText( x2, y1, '\xBB', foreground, background );
+ DrawRottText( x1, y2, '\xC8', foreground, background );
+ DrawRottText( x2, y2, '\xBC', foreground, background );
for( x = x1 + 1; x < x2; x++ )
{
- DrawRottText( x, y1, '�', foreground, background );
- DrawRottText( x, y2, '�', foreground, background );
+ DrawRottText( x, y1, '\xCD', foreground, background );
+ DrawRottText( x, y2, '\xCD', foreground, background );
}
for( y = y1 + 1; y < y2; y++ )
{
- DrawRottText( x1, y, '�', foreground, background );
- DrawRottText( x2, y, '�', foreground, background );
+ DrawRottText( x1, y, '\xBA', foreground, background );
+ DrawRottText( x2, y, '\xBA', foreground, background );
}
}
}
--- a/src/rt_ted.c
+++ b/src/rt_ted.c
@@ -1343,7 +1343,7 @@
// Check the version number
//
SafeRead( filehandle, &RTLVersion, sizeof( RTLVersion ) );
- SwapIntelLong(&RTLVersion);
+ SwapIntelLong((int*)&RTLVersion);
if ( RTLVersion > RTL_VERSION )
{
Error(
--- a/src/rt_util.c
+++ b/src/rt_util.c
@@ -1194,7 +1194,7 @@
void SetPalette ( char * pal )
{
- VL_SetPalette (pal);
+ VL_SetPalette ((byte*)pal);
}