shithub: rott

Download patch

ref: fdd60ae9c63381c41a3e2b4f8913ac820e4d25df
parent: 97360a3abbfd12ddb022df342866eebff1d1f932
author: Marc-Alexandre Espiaut <marcalexandre@member.fsf.org>
date: Tue Jun 5 09:34:42 EDT 2018

Removing obsolete battle development code from rt_battl.c

--- a/rott/rt_battl.c
+++ b/rott/rt_battl.c
@@ -131,18 +131,6 @@
     int team;
     int TeamNumber[ MAXPLAYERCOLORS ];
 
-#if (BATTLECHECK == 1)
-    if ( ( gamestate.teamplay ) && ( BattleMode == battle_Tag ) )
-    {
-        Error( "BATTLE_Init : Cannot play Tag in team mode.\n" );
-    }
-
-    if ( ( gamestate.teamplay ) && ( BattleMode == battle_CaptureTheTriad ) )
-    {
-        Error( "BATTLE_Init : Can only play Capture the Triad in team mode.\n" );
-    }
-#endif
-
     Timer   = 0;
     RoundOver = false;
 
@@ -391,22 +379,6 @@
     }
 
     BATTLE_StartRound();
-
-#if (BATTLEINFO == 1)
-    SoftError( "GRAVITY      = %d\n", GRAVITY );
-    SoftError( "BO_Gravity   = %d\n", BattleOptions.Gravity );
-    SoftError( "BO_Speed     = %d\n", BattleOptions.Speed );
-    SoftError( "BO_Ammo      = %d\n", BattleOptions.Ammo );
-    SoftError( "BO_HitPoints = %d\n", BattleOptions.HitPoints );
-    SoftError( "BO_Dangers   = %d\n", BattleOptions.SpawnDangers );
-    SoftError( "BO_Health    = %d\n", BattleOptions.SpawnHealth );
-    SoftError( "BO_Weapons   = %d\n", BattleOptions.SpawnWeapons );
-    SoftError( "BO_Respawn   = %d\n", BattleOptions.RespawnItems );
-    SoftError( "BO_Light     = %d\n", BattleOptions.LightLevel );
-    SoftError( "BO_Kills     = %d\n", BattleOptions.Kills );
-    SoftError( "BO_DangerDam = %d\n", BattleOptions.DangerDamage );
-    SoftError( "BO_TimeLimit = %d\n", BattleOptions.TimeLimit );
-#endif
 }
 
 
@@ -606,12 +578,7 @@
 
     if ( ( player < 0 ) || ( player >= MAXPLAYERS ) )
     {
-#if (BATTLECHECK == 1)
-        Error( "BATTLE_CheckGameStatus - reason %d : Player out of range!\n",
-               reason );
-#else
         return( battle_no_event );
-#endif
     }
 
     if ( !BATTLEMODE )
@@ -665,10 +632,6 @@
         break;
 
     case battle_player_killed :
-#if (BATTLEINFO == 1)
-        SoftError( "BATTLE_CheckGameStatus: Player %d Died", player );
-        SoftError( "---ticks = %d\n", Timer );
-#endif
 
         switch( BattleMode )
         {
@@ -700,11 +663,7 @@
         if ( ( BattleMode != battle_Collector ) &&
                 ( BattleMode != battle_Scavenger ) )
         {
-#if (BATTLECHECK == 1)
-            Error( "BATTLE_CheckGameStatus : Got collector item on wrong battle mode!" );
-#else
             return( battle_no_event );
-#endif
         }
         BATTLE_Points[ team ]++;
         UpdateKills = true;
@@ -725,11 +684,7 @@
 
         if ( BattleMode != battle_Eluder )
         {
-#if (BATTLECHECK == 1)
-            Error( "BATTLE_CheckGameStatus : Caught Eluder on non-Eluder battle mode!" );
-#else
             return( battle_no_event );
-#endif
         }
 
         BATTLE_Points[ team ]++;
@@ -752,11 +707,7 @@
 
         if ( BattleMode != battle_Deluder )
         {
-#if (BATTLECHECK == 1)
-            Error( "BATTLE_CheckGameStatus : Shot Eluder on non-Eluder battle mode!" );
-#else
             return( battle_no_event );
-#endif
         }
 
         BATTLE_Points[ team ]++;
@@ -774,11 +725,7 @@
     case battle_captured_triad :
         if ( BattleMode != battle_CaptureTheTriad )
         {
-#if (BATTLECHECK == 1)
-            Error( "BATTLE_CheckGameStatus : Triad Captured on invalid battle mode!" );
-#else
             return( battle_no_event );
-#endif
         }
 
         if ( consoleplayer == player )
@@ -798,12 +745,7 @@
         break;
 
     default :
-#if (BATTLECHECK == 1)
-        Error( "BATTLE_CheckGameStatus called with a reason of %d.",
-               reason );
-#else
         return( battle_no_event );
-#endif
         break;
     }
 
@@ -868,14 +810,6 @@
         }
     }
 
-#if (BATTLEINFO == 1)
-    for( i = 0; i < BATTLE_NumberOfTeams; i++ )
-    {
-        SoftError( "Sorted rank %d = player %d : Score = %d\n", i,
-                   BATTLE_PlayerOrder[ i ], BATTLE_Points[ BATTLE_PlayerOrder[ i ] ] );
-    }
-#endif
-
     if ( ( SwapFlag == true ) && ( gamestate.ShowScores ) &&
             ( SHOW_TOP_STATUS_BAR() || SHOW_KILLS() ) )
     {
@@ -903,42 +837,19 @@
     int killerteam;
     int victimteam;
 
-#if (BATTLEINFO == 1)
-    SoftError( "PlayerKilledPlayer:\nMode = %d\n", BattleMode );
-    SoftError( "Reason = %d\n", reason );
-    SoftError( "killer = %d, team = %d\n", killer, killerteam );
-    SoftError( "victim = %d, team = %d\n", victim, victimteam );
-    SoftError( "---ticks = %d\n", Timer );
-#endif
-
     if ( ( killer < 0 ) || ( killer >= MAXPLAYERS ) )
     {
-#if (BATTLECHECK == 1)
-        Error( "BATTLE_PlayerKilledPlayer - reason %d : Killer out of range!\n",
-               reason );
-#else
         return( battle_no_event );
-#endif
     }
     if ( ( victim < 0 ) || ( victim >= MAXPLAYERS ) )
     {
-#if (BATTLECHECK == 1)
-        Error( "BATTLE_PlayerKilledPlayer - reason %d : Victim out of range!\n",
-               reason );
-#else
         return( battle_no_event );
-#endif
     }
 
     if ( ( killer == victim ) && ( reason != battle_kill_with_missile ) &&
             ( reason != battle_kill_with_missile_in_air ) )
     {
-#if (BATTLECHECK == 1)
-        Error( "BATTLE_PlayerKilledPlayer : Player "
-               "killed self with illegal reason of %d.", reason );
-#else
         return( battle_no_event );
-#endif
     }
 
     killerteam = BATTLE_Team[ killer ];
@@ -947,12 +858,7 @@
     if ( ( killerteam < 0 ) || ( killerteam >= BATTLE_NumberOfTeams ) ||
             ( victimteam < 0 ) || ( victimteam >= BATTLE_NumberOfTeams ) )
     {
-#if (BATTLECHECK == 1)
-        Error( "BATTLE_PlayerKilledPlayer - reason %d : Team out of range!\n",
-               reason );
-#else
         return( battle_no_event );
-#endif
     }
 
     if ( !BATTLEMODE )
@@ -993,12 +899,7 @@
             break;
 
         default :
-#if (BATTLECHECK == 1)
-            Error( "BATTLE_PlayerKilledPlayer called with a reason of %d.",
-                   reason );
-#else
             return( battle_no_event );
-#endif
         }
 
         if ( killerteam == victimteam )
@@ -1032,13 +933,6 @@
                 status = battle_end_game;
             }
         }
-#if (BATTLECHECK == 1)
-        else if ( reason != battle_kill_by_crushing )
-        {
-            Error( "BATTLE_PlayerKilledPlayer - reason %d : "
-                   "Illegal reason in Tag!\n", reason );
-        }
-#endif
 
         return( status );
     }
@@ -1070,12 +964,7 @@
             }
             break;
         default :
-#if (BATTLECHECK == 1)
-            Error( "BATTLE_PlayerKilledPlayer called with a "
-                   "reason of %d in Hunter.", reason );
-#else
             ;
-#endif
         }
     }
     else
@@ -1110,12 +999,7 @@
             break;
 
         default :
-#if (BATTLECHECK == 1)
-            Error( "BATTLE_PlayerKilledPlayer called with a reason of %d.",
-                   reason );
-#else
             return( battle_no_event );
-#endif
         }
     }