ref: 28903eadf9de092b57a1f8d9ed18cc749596e472
parent: 6e437403ad243e6b1906143ee44ef1bc78f9d0cb
author: David <gek@katherine>
date: Wed Mar 10 08:19:42 EST 2021
Automatic commit.
--- a/src/texture.c
+++ b/src/texture.c
@@ -186,10 +186,6 @@
-//TODO: Write this, then
-//Write something to test this. This function is useful for doing render targets in TinyGL
-//- not that you couldn't do that
-//already by manually copying pixels around. But, this is a nifty utility, eh?
void glCopyTexImage2D(
GLenum target, //1
GLint level,//2