ref: 4e839fac0e65d405d1d4c7edf3107cafbce1e2b8
parent: caef313400a73f0daf3d4fc1870ccb7e1cb5b363
author: MHS <gek@katherine>
date: Tue Mar 23 09:25:07 EDT 2021
Automatic commit.
--- a/include/zfeatures.h
+++ b/include/zfeatures.h
@@ -26,7 +26,7 @@
//Lighting is expensive on texture-mapped polygons.
#define TGL_FEATURE_LIT_TEXTURES 1
//Enable the patternized "discard"-ing of pixels.
-#define TGL_FEATURE_POLYGON_STIPPLE 1
+#define TGL_FEATURE_POLYGON_STIPPLE 0
//Enable the use of GL_SELECT and GL_FEEDBACK
#define TGL_FEATURE_ALT_RENDERMODES 0
//Enable the rendering of large polygons (in terms of vertex count)