ref: 6e437403ad243e6b1906143ee44ef1bc78f9d0cb
parent: 9f1e329ece930416249b9cfc0a425d372a6a3305
author: David <gek@katherine>
date: Wed Mar 10 07:48:14 EST 2021
Automatic commit.
--- a/README.md
+++ b/README.md
@@ -300,9 +300,6 @@
Compile the library with -fopenmp to see them in action. They are used in the texture demo, make sure to add the argument `-pp`
-when running the texture demo to get postprocessing (with 32 bit color, the postprocessing step simply halves the pixel color,
-on 16 bit, it isolates the green component.
-
You do not need a multithreaded processor to use TinyGL!
### Performance Recommendations