ref: f03aac3fa4e87533f0606b6d28a594504d1b0d1f
parent: c58a9a045fd18630b95033f1414a09eaf3544558
author: David <gek@katherine>
date: Wed Feb 17 09:22:59 EST 2021
Bug fix- flat triangle rendering
--- a/src/clip.c
+++ b/src/clip.c
@@ -415,7 +415,7 @@
ZB_fillTriangleSmoothNOBLEND(c->zb, &p0->zp, &p1->zp, &p2->zp);
#endif
} else {
- ZB_fillTriangleFlat(c->zb, &p0->zp, &p1->zp, &p2->zp);
+ //ZB_fillTriangleFlat(c->zb, &p0->zp, &p1->zp, &p2->zp);
#if TGL_FEATURE_BLEND == 1
if(c->zb->enable_blend)
ZB_fillTriangleFlat(c->zb, &p0->zp, &p1->zp, &p2->zp);