ref: f446adaf8521a03c64f0b4c1cad53ed67b2f357e
parent: 16b739872c0658eae7c7bb1424bcafe296b68842
author: David <gek@katherine>
date: Thu Mar 11 21:46:15 EST 2021
Automatic commit.
--- a/Raw_Demos/Makefile
+++ b/Raw_Demos/Makefile
@@ -3,7 +3,7 @@
#CFLAGS = -g -Wall -O3 -w
GL_LIBS= -L../
GL_INCLUDES= -I../include/
-ALL_T= gears
+ALL_T= gears t2i bigfont
LIB= ../lib/libTinyGL.a
#For GCC on good OSes:
@@ -17,5 +17,10 @@
clean:
rm -f $(ALL_T) *.exe
rm -f render.png
+ rm -f t2i.png
gears:
$(CC) gears.c $(LIB) -o gears $(GL_INCLUDES) $(GL_LIBS) $(CFLAGS) -lm
+t2i:
+ $(CC) t2i.c $(LIB) -o t2i $(GL_INCLUDES) $(GL_LIBS) $(CFLAGS) -lm
+bigfont:
+ $(CC) bigfont.c $(LIB) -o bigfont $(GL_INCLUDES) $(GL_LIBS) $(CFLAGS) -lm
--- /dev/null
+++ b/Raw_Demos/asciifractal.sh
@@ -1,0 +1,3 @@
+
+export CHAR=Q
+echo -n $CHAR | ./bigfont $CHAR | ./bigfont $CHAR | ./bigfont $CHAR | ./t2i -col 0xff00 -ts 1 -w 10000 -h 10000 && xviewer t2i.png
--- /dev/null
+++ b/Raw_Demos/bigfont.c
@@ -1,0 +1,41 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "../include/GL/gl.h"
+#include "../src/font8x8_basic.h"
+#include "stringutil.h"
+
+char fillchar = '#';
+void render(char *bitmap, int x) {
+ int y;
+ int set;
+ for (y=0; y < 8; y++) {
+ set = bitmap[x] & (1 << y); //despite the naming convention... x is actually the row # not the column #. X IS Y, Y IS X, got it?
+ fputc(set ? fillchar : ' ', stdout);
+ }
+}
+
+int main(int argc, char **argv) {
+ if(argc > 1) fillchar = argv[1][0];
+
+ {
+ unsigned long long l;
+ char* b = read_until_terminator_alloced(stdin, &l, '\n', 30);
+ if(b)
+ do {
+ for(unsigned int x = 0; x < 8; x++){ //Despite the name, this is actually the row
+ fputc('\n', stdout);
+ for(unsigned int i = 0; b[i] != '\n' && b[i] != '\0'; i++){
+ char *bitmap = font8x8_basic[b[i] & 127];
+ render(bitmap, x);
+ }
+ }
+ //Walk b until the next \n or null terminator.
+ free(b);
+ b = read_until_terminator_alloced(stdin, &l, '\n', 30);
+ } while(!feof(stdin) && b);
+ if(b) free(b);
+ }
+ fputc('\n', stdout);
+ return 0;
+}
--- /dev/null
+++ b/Raw_Demos/char.txt
@@ -1,0 +1,1 @@
+3
--- /dev/null
+++ b/Raw_Demos/stringutil.h
@@ -1,0 +1,330 @@
+#include <string.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <ctype.h>
+//Before we get on, "stringutil.h" is the most C-ish name for a source code file ever, amirite?
+
+#ifndef STRUTIL_ALLOC
+#define STRUTIL_ALLOC(s) malloc(s)
+#endif
+
+#ifndef STRUTIL_FREE
+#define STRUTIL_FREE(s) free(s)
+#endif
+
+#ifndef STRUTIL_REALLOC
+#define STRUTIL_REALLOC(s, t) realloc(s,t)
+#endif
+
+#ifndef STRUTIL_NO_SHORT_NAMES
+#define strcata strcatalloc
+#define strcataf1 strcatallocf1
+#define strcataf2 strcatallocf2
+#define strcatafb strcatallocfb
+#endif
+//Strcat but with malloc.
+static inline char* strcatalloc(const char* s1, const char* s2){
+ char* d = NULL; d = STRUTIL_ALLOC(strlen(s1) + strlen(s2) + 1);
+ if(d){
+ strcpy(d, s1);
+ strcat(d, s2);
+ }
+ return d;
+}
+//Free the first argument.
+static inline char* strcatallocf1(char* s1, const char* s2){
+ char* d = STRUTIL_REALLOC(s1, strlen(s1) + strlen(s2) + 1);
+ //char* d = NULL; d = STRUTIL_ALLOC(strlen(s1) + strlen(s2) + 1);
+ if(d){
+ //strcpy(d, s1);
+ strcat(d, s2);
+ }
+ //STRUTIL_FREE(s1);
+ return d;
+}
+//Free the second argument.
+static inline char* strcatallocf2(const char* s1, char* s2){
+ char* d = NULL; d = STRUTIL_ALLOC(strlen(s1) + strlen(s2) + 1);
+ if(d){
+ strcpy(d, s1);
+ strcat(d, s2);
+ }
+ STRUTIL_FREE(s2);
+ return d;
+}
+//Free both arguments
+static inline char* strcatallocfb(char* s1, char* s2){
+ char* d = NULL; d = STRUTIL_ALLOC(strlen(s1) + strlen(s2) + 1);
+ if(d){
+ strcpy(d, s1);
+ strcat(d, s2);
+ }
+ STRUTIL_FREE(s1);
+ STRUTIL_FREE(s2);
+ return d;
+}
+
+//Convert a non-null-terminated URL into a null terminated one.
+static inline char* str_null_terminated_alloc(const char* in, unsigned int len){
+ char* d = NULL; d = malloc(len+1);
+ if(d){
+ memcpy(d,in,len);
+ d[len] = '\0';
+ }
+ return d;
+}
+
+static inline unsigned int strprefix(const char *pre, const char *str)
+{
+ size_t lenpre = strlen(pre),
+ lenstr = strlen(str);
+ return lenstr < lenpre ? 0 : memcmp(pre, str, lenpre) == 0;
+}
+
+//Someone once said sub-string search was an O(n^2) algorithm. What the hell?
+static inline long long strfind(const char* text, const char* subtext){
+ long long ti = 0;
+ long long si = 0;
+ long long st = strlen(subtext);
+ for(;text[ti] != '\0';ti++){
+ if(text[ti] == subtext[si]) {
+ si++;
+ if(subtext[si] == '\0') return (ti - st)+1;
+ }else {
+ si = 0;
+ if(subtext[si] == '\0') return (ti - st);
+ }
+
+ }
+ return -1;
+}
+
+//Read file until terminator character is found.
+//Returns the number of characters copied.
+static inline unsigned long long read_until_terminator(FILE* f, char* buf, const unsigned long long buflen, char terminator){
+ unsigned long long i = 0;
+ char c;
+ for(i = 0; i < (buflen-1); i++)
+ {
+ if(feof(f))break;
+ c = fgetc(f);
+ if(c == terminator)break;
+ buf[i] = c;
+ }
+ buf[buflen-1] = '\0'; //READ_UNTIL_TERMINATOR ALWAYS RETURNS A VALID STRING!
+ return i;
+}
+
+//Same as above but allocates memory to guarantee it can hold the entire thing. Grows naturally.
+static inline char* read_until_terminator_alloced(FILE* f, unsigned long long* lenout, char terminator, unsigned long long initsize){
+ char c;
+ char* buf = STRUTIL_ALLOC(initsize);
+ if(!buf) return NULL;
+ unsigned long long bcap = initsize;
+ unsigned long long blen = 0;
+ while(1){
+ if(feof(f)){break;}
+ c = fgetc(f);
+ if(c == terminator) {break;}
+ if(blen == (bcap-1)) //Grow the buffer.
+ {
+ bcap<<=1;
+ char* bufold = buf;
+ buf = STRUTIL_REALLOC(buf, bcap);
+ if(!buf){free(bufold); return NULL;}
+ }
+ buf[blen++] = c;
+ }
+ buf[blen] = '\0'; //READ_UNTIL_TERMINATOR ALWAYS RETURNS A VALID STRING!
+ *lenout = blen;
+ return buf;
+}
+
+
+static inline void* read_file_into_alloced_buffer(FILE* f, unsigned long long* len){
+ void* buf = NULL;
+ if(!f) return NULL;
+ fseek(f, 0, SEEK_END);
+ *len = ftell(f);
+ fseek(f,0,SEEK_SET);
+ buf = STRUTIL_ALLOC(*len + 1);
+ if(!buf) return NULL;
+ fread(buf, 1, *len, f);
+ ((char*)buf)[*len] = '\0';
+ return buf;
+}
+
+//GEK'S SIMPLE TEXT COMPRESSION SCHEMA
+
+/*LIMITATIONS
+* Token names must be alphabetic (a-z, A-Z)
+* The token mark must be escaped with a backslash.
+* Token names which are substrings of other ones must be listed later
+*/
+static inline char* strencodealloc(const char* inbuf, const char** tokens, unsigned long long ntokens, char esc, char tokmark){
+ unsigned long long lenin = strlen(inbuf);
+ char c; unsigned long long i = 0;
+ char c_str[512] = {0}; //We are going to be sprintf-ing to this buffer.
+ char* out = NULL;
+ c_str[0] = esc;
+ c_str[1] = tokmark;
+ out = strcatalloc(c_str, "");
+ c_str[0] = 0;
+ c_str[1] = 0;
+ //Write out all the token entries. format is namelength~definition
+ for(unsigned long long j = 0; j < ntokens; j++){
+ out = strcataf1(out, tokens[2*j]);
+ //Write out the length of the token.
+ snprintf(c_str, 512, "%llu", (unsigned long long)strlen(tokens[2*j+1]));
+ out = strcataf1(out, c_str);
+ c_str[0] = tokmark;
+ c_str[1] = 0;
+ out = strcataf1(out, c_str);
+ out = strcataf1(out, tokens[2*j+1]);
+ }
+ c_str[0] = esc;
+ c_str[1] = 0;
+ out = strcataf1(out, c_str);
+ //We have now created the header. Now to begin encoding the text.
+ for(i=0; i<lenin; i++){
+ for(unsigned long long t = 0; t < ntokens; t++) //t- the token we are processing.
+ if(strprefix(tokens[t*2+1], inbuf+i)){ //Matched at least one
+ unsigned long long howmany = 1;
+ unsigned long long curtoklen = strlen(tokens[t*2+1]); //Length of the current token we are counting
+ for(unsigned long long h=1;i+h*curtoklen < lenin;h++){
+ if(strprefix(tokens[t*2+1], inbuf+i+h*curtoklen))
+ {howmany++;}
+ else
+ break; //The number of these things is limited.
+ }
+ //We know what token and how many, write it to out
+
+ c_str[0] = tokmark;
+ c_str[1] = 0;
+ out = strcataf1(out, c_str);
+ if(howmany > 1){
+ snprintf(c_str, 512, "%llu", (unsigned long long)howmany);
+ out = strcataf1(out, c_str);
+ }
+ out = strcataf1(out, tokens[t*2]);
+ i+=howmany*curtoklen;
+ continue;
+ }
+ //Test if we need to escape a sequence.
+ if(inbuf[i] == esc || inbuf[i] == tokmark){
+ c_str[0] = esc;
+ c_str[1] = 0;
+ out = strcataf1(out, c_str);
+ }
+ //We were unable to find a match, just write the character out.
+ c_str[0] = inbuf[i];
+ c_str[1] = 0;
+ out = strcataf1(out, c_str);
+ }
+ return out;
+}
+
+static inline char* strdecodealloc(char* inbuf){
+ unsigned long long lenin = strlen(inbuf);
+ if(lenin < 3) {
+ //puts("\nToo Short!\n");
+ return NULL;
+ }
+ char esc = inbuf[0]; //The escape character is the first one.
+ char tokmark = inbuf[1]; //Begin token character.
+ //printf("Escape is %c, tokmark is %c\n", esc, tokmark);
+ char c; unsigned long long i = 2;
+ char c_str[2] = {0,0};
+ //Our decoded text.
+ char* out = strcatalloc("","");
+ //Tokens for replacement, even is the token,
+ //odd is its definition
+ char** tokens = NULL;
+ //unsigned long long* toklens = NULL;
+ unsigned long long ntokens = 0;
+//#define {if(i <= lenin) c = inbuf[i++]; else {goto end;}} {if(i <= lenin) c = inbuf[i++]; else {goto end;}}
+ //Retrieve the tokens.
+ {if(i <= lenin) c = inbuf[i++]; else {goto end;}}; //has to occur before the loop.
+ while(c != esc){ ntokens++;
+ tokens = STRUTIL_REALLOC(tokens, ntokens * 2 * sizeof(char*));
+ //toklens = STRUTIL_REALLOC(toklens, ntokens * sizeof(unsigned long long));
+ //toklens[ntokens-1] = 0;
+ tokens[(ntokens-1)*2] = strcatalloc("","");
+ tokens[(ntokens-1)*2+1] = strcatalloc("","");
+ //name of token is tokens[(ntokens-1)*2] and its definition is tokens[(ntokens-1)*2+1]
+ //Get the name of the token.
+ if(!isalpha(c)) goto end; //Error! Can't have Break out.
+ while(isalpha(c)){
+ c_str[0] = c;
+ tokens[(ntokens-1)*2] = strcatallocf1(tokens[(ntokens-1)*2], c_str);
+ {if(i <= lenin) c = inbuf[i++]; else {goto end;}};
+ }
+ //The last retrieve() got us the first digit of the token length.
+ //Get the length of the token
+ unsigned long long l = 0;
+ if(!isdigit(c)) goto end;
+ while(isdigit(c) && c!=tokmark){
+ c_str[0] = c;
+ l *= 10;
+ l += atoi(c_str);
+ {if(i <= lenin) c = inbuf[i++]; else {goto end;}};
+ }
+ //toklens[ntokens-1] = l;
+ //We have the name of the token and its length, the last {if(i <= lenin) c = inbuf[i++]; else {goto end;}} got us the token character (~ in my example)
+ //Now we can grab the token definition.
+ for(unsigned long long vv = 0; vv < l; vv++){
+ {if(i <= lenin) c = inbuf[i++]; else {goto end;}};
+ c_str[0] = c;
+ tokens[(ntokens-1)*2+1] = strcatallocf1(tokens[(ntokens-1)*2+1], c_str);
+ }
+ {if(i <= lenin) c = inbuf[i++]; else {goto end;}};
+ // printf("\nTOKEN %s IS %s, length %llu",tokens[(ntokens-1)*2] ,tokens[(ntokens-1)*2+1], l);
+ }
+ //puts("\nREACHED ESCAPE CHARACTER.");
+ //Now we attempt to build our string
+ {if(i <= lenin) c = inbuf[i++]; else {goto end;}};
+ long long doescape = 0;
+ while(i<=lenin){
+ if(!doescape && c==esc){
+ doescape=1;{if(i <= lenin) c = inbuf[i++]; else {goto end;}};continue;
+ }
+ if(!doescape && c==tokmark){
+ //Handle digits prefixing a token.
+ unsigned long long l = 0;
+ {if(i <= lenin) c = inbuf[i++]; else {goto end;}};
+ if(isdigit(c))
+ while(isdigit(c)){
+ c_str[0] = c;
+ l *= 10;
+ l += atoi(c_str);
+ {if(i <= lenin) c = inbuf[i++]; else {goto end;}};
+ }
+ else {l=1;}
+ i--;
+
+ for(unsigned long long t = 0; t < ntokens; t++)
+ if(strprefix(tokens[t*2], inbuf+i)){
+ //MATCH!
+ for(unsigned long long q = 0; q < l; q++)
+ out = strcatallocf1(out, tokens[t*2+1]);
+ i+=strlen(tokens[t*2]);
+ break; //break out of the for.
+ }
+ if(i<=lenin) {if(i <= lenin) c = inbuf[i++]; else {goto end;}};
+ continue;
+ }else{
+ c_str[0] = c;
+ out = strcatallocf1(out, c_str);
+ doescape = 0;
+ {if(i <= lenin) c = inbuf[i++]; else {goto end;}};
+ }
+ }
+ end:
+ if(tokens){
+ for(unsigned long long j = 0; j < ntokens; j++)
+ {STRUTIL_FREE(tokens[j*2]);STRUTIL_FREE(tokens[j*2+1]);}
+ STRUTIL_FREE(tokens);
+ }
+ //if(toklens)STRUTIL_FREE(toklens);
+ return out;
+}
--- /dev/null
+++ b/Raw_Demos/t2i.c
@@ -1,0 +1,145 @@
+/* sdlGears.c */
+/*
+ * 3-D gear wheels by Brian Paul. This program is in the public domain.
+ *
+ * ported to libSDL/TinyGL by Gerald Franz (gfz@o2online.de)
+ */
+
+//#define PLAY_MUSIC
+
+//Only C standard library includes.
+//These are ALL the external dependencies of this program!!! ALL of them!!!
+#include <math.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdarg.h>
+
+
+//Doesn't drag in anything.
+#include "../include/GL/gl.h"
+
+//Doesn't drag in anything.
+#include "../include/zbuffer.h"
+#define CHAD_MATH_IMPL
+
+//Drags in Math and String (which are already dragged in above.)
+#include "include/3dMath.h"
+
+//Requires
+/*
+#include <math.h>
+#include <stdarg.h>
+#include <stdlib.h>
+#include <string.h>
+
+and
+#include <assert.h>
+if I didn't define STBIW_ASSERT
+*/
+#define STBIW_ASSERT(x) /* a comment */
+#define STB_IMAGE_WRITE_IMPLEMENTATION
+#include "include/stb_image_write.h"
+#include "stringutil.h"
+
+typedef unsigned char uchar;
+int tsize = 1;
+unsigned int color = 0xFF0000;
+
+#ifndef M_PI
+#define M_PI 3.14159265
+#endif
+
+PIXEL hugefb[1<<28]; //256 million pixels
+
+int main(int argc, char** argv) {
+ // initialize SDL video:
+ unsigned int winSizeX = 640;
+ unsigned int winSizeY = 480;
+ PIXEL* imbuf = NULL;
+ uchar* pbuf = NULL;
+ if (argc > 1) {
+ char* larg = "";
+ for (int i = 1; i < argc; i++) {
+ if (!strcmp(larg, "-w"))
+ winSizeX = atoi(argv[i]);
+ if (!strcmp(larg, "-h"))
+ winSizeY = atoi(argv[i]);
+ if (!strcmp(larg, "-ts"))
+ tsize = atoi(argv[i]);
+ if (!strcmp(larg, "-col"))
+ color = strtoull(argv[i],0,16);
+ larg = argv[i];
+ }
+ }
+ unsigned long long lout;
+ char* text = read_until_terminator_alloced(stdin, &lout, '\0', 2);
+ imbuf = calloc(1,sizeof(PIXEL) * winSizeX * winSizeY);
+ ZBuffer* frameBuffer = NULL;
+ if(TGL_FEATURE_RENDER_BITS == 32)
+ frameBuffer = ZB_open(winSizeX, winSizeY, ZB_MODE_RGBA, hugefb);
+ else
+ frameBuffer = ZB_open(winSizeX, winSizeY, ZB_MODE_5R6G5B, hugefb);
+ if(!frameBuffer){printf("\nZB_open failed!");exit(1);}
+ glInit(frameBuffer);
+
+ // initialize GL:
+//TESTING BLENDING...
+ //glDisable(GL_DEPTH_TEST);
+
+
+ // variables for timing:
+
+ //unsigned int tLastFps = tNow;
+
+ // main loop:
+ //float test = 0;
+ if(!text) return 1;
+ {
+
+ //Depending on SDL to give us ticks even without a window open...
+ // test = TEST_fastInvSqrt(tNow);
+ // printf("\n%f",test);
+ // do event handling:
+
+ // draw scene:
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ glTextSize(tsize);
+ glDrawText((unsigned char*)text, 0, 0, color);
+
+ // swap buffers:
+ // Quickly convert all pixels to the correct format
+
+ ZB_copyFrameBuffer(frameBuffer, imbuf, winSizeX * sizeof(PIXEL));
+ }
+ if(TGL_FEATURE_RENDER_BITS == 32){ //very little conversion.
+ pbuf = malloc(3 * winSizeX * winSizeY);
+ for(int i = 0; i < winSizeX * winSizeY; i++){
+ //pbuf[3*i+0] = (imbuf[i]&0xff0000)>>16;
+ //pbuf[3*i+1] = (imbuf[i]&0x00ff00)>>8;
+ //pbuf[3*i+2] = (imbuf[i]&0x0000ff);
+ pbuf[3*i+0] = GET_RED(imbuf[i]);
+ pbuf[3*i+1] = GET_GREEN(imbuf[i]);
+ pbuf[3*i+2] = GET_BLUE(imbuf[i]);
+ }
+ stbi_write_png("t2i.png", winSizeX, winSizeY, 3, pbuf, 0);
+ free(imbuf);
+ free(pbuf);
+ } else if(TGL_FEATURE_RENDER_BITS == 16){
+ //puts("\nTesting 16 bit rendering...\n");
+ pbuf = malloc(3 * winSizeX * winSizeY);
+ for(int i = 0; i < winSizeX * winSizeY; i++){
+ pbuf[3*i+0] = GET_RED(imbuf[i]);
+ pbuf[3*i+1] = GET_GREEN(imbuf[i]);
+ pbuf[3*i+2] = GET_BLUE(imbuf[i]);
+ }
+ stbi_write_png("t2i.png", winSizeX, winSizeY, 3, pbuf, 0);
+ free(imbuf);
+ free(pbuf);
+ }
+ free(text);
+ // cleanup:
+ ZB_close(frameBuffer);
+ glClose();
+ return 0;
+}