ref: b559b93eeb0aa4fb01713b5af89e567096a1c43b
parent: 5defa99a116211ad5e1ab12f6739d7bc40699756
author: Snesrev <snesrev@protonmail.com>
date: Wed Mar 8 11:37:07 EST 2023
Bugnet kid shouldn't clear sprite_graphics It was some debugging code left behind
--- a/sprite_main.c
+++ b/sprite_main.c
@@ -13210,7 +13210,6 @@
{-8, 14, 0x840a, 2},
{ 8, 14, 0xc40a, 2},
};
- sprite_graphics[k] = 0;
Sprite_DrawMultiplePlayerDeferred(k, &kBugNetKid_Dmd[sprite_graphics[k] * 6], 6, NULL);
}