shithub: zelda3

Download patch

ref: bf35146ea4e3278487bb3ed655f182a8a0801c5c
parent: 97ea397610cd701dca106d975c445701392d5c04
author: Snesrev <snesrev@protonmail.com>
date: Sun Mar 5 21:27:27 EST 2023

Lower OpenGL version requeriments so shaders can be used on the Raspberry Pi (Fixes #189)

--- a/zelda3.ini
+++ b/zelda3.ini
@@ -42,7 +42,7 @@
 # Download the files with "git clone https://github.com/snesrev/sprites-gfx.git"
 # LinkGraphics = sprites-gfx/snes/zelda3/link/sheets/megaman-x.2.zspr
 
-# Use either SDL, SDL-Software, or OpenGL as the output method
+# Use either SDL, SDL-Software, OpenGL, or OpenGL ES as the output method
 # SDL-Software rendering might give better performance on Raspberry pi.
 OutputMethod = SDL