shithub: zelda3

Download patch

ref: deb392cf342cf21ee8c00eb37a1cf4d7d473997a
parent: 02add69d54728af139a3ade19052993443aee6ea
author: Snesrev <snesrev@protonmail.com>
date: Tue Aug 30 22:36:58 EDT 2022

Add Alt-Enter hotkey to toggle fullscreen.

Co-authored-by: Rémy F <yne@users.noreply.github.com>

--- a/.gitignore
+++ b/.gitignore
@@ -9,4 +9,5 @@
 /tables/img/
 /tables/old/
 /saves/*.sav
+/.vs/
 __pycache__
--- a/README.md
+++ b/README.md
@@ -68,6 +68,7 @@
 | T   | Toggle replay turbo   |
 | K   | Clear all input history from current snapshot  |
 | F1-F10 | Load snapshot      |
+| Alt+Enter | Toggle Fullscreen     |
 | Shift+F1-F10 | Save snapshot |
 | Ctrl+F1-F10 | Replay the snapshot |
 
--- a/main.cpp
+++ b/main.cpp
@@ -52,7 +52,8 @@
     printf("Failed to init SDL: %s\n", SDL_GetError());
     return 1;
   }
-  SDL_Window* window = SDL_CreateWindow("Zelda3", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 512, 480, 0);
+  uint32 win_flags = SDL_WINDOWPOS_UNDEFINED;
+  SDL_Window* window = SDL_CreateWindow("Zelda3", SDL_WINDOWPOS_UNDEFINED, win_flags, 512, 480, 0);
   if(window == NULL) {
     printf("Failed to create window: %s\n", SDL_GetError());
     return 1;
@@ -101,9 +102,9 @@
   // sdl loop
   bool running = true;
   SDL_Event event;
-  uint32_t lastTick = SDL_GetTicks();
-  uint32_t curTick = 0;
-  uint32_t delta = 0;
+  uint32 lastTick = SDL_GetTicks();
+  uint32 curTick = 0;
+  uint32 delta = 0;
   int numFrames = 0;
   bool cpuNext = false;
   bool spcNext = false;
@@ -110,48 +111,55 @@
   int counter = 0;
   bool paused = false;
   bool turbo = true;
-  uint32_t frameCtr = 0;
+  uint32 frameCtr = 0;
 
-  printf("%d\n", *(int *)snes->cart->ram);
-
   while(running) {
     while(SDL_PollEvent(&event)) {
       switch(event.type) {
-        case SDL_KEYDOWN: {
-          switch(event.key.keysym.sym) {
-            case SDLK_e:
-              if (snes) {
-                snes_reset(snes, event.key.keysym.sym == SDLK_e);
-                CopyStateAfterSnapshotRestore(true);
-              }
-              break;
-            case SDLK_p: paused ^= true; break;
-            case SDLK_w:
-              PatchCommand('w');
-              break;
-            case SDLK_o:
-              PatchCommand('o');
-              break;
-            case SDLK_k:
-              PatchCommand('k');
-              break;
-            case SDLK_t:
-              turbo = !turbo;
-              break;
+      case SDL_KEYDOWN: {
+        bool skip_default = false;
+        switch(event.key.keysym.sym) {
+        case SDLK_e:
+          if (snes) {
+            snes_reset(snes, event.key.keysym.sym == SDLK_e);
+            CopyStateAfterSnapshotRestore(true);
           }
-          handleInput(event.key.keysym.sym, event.key.keysym.mod, true);
           break;
-        }
-        case SDL_KEYUP: {
-          handleInput(event.key.keysym.sym, event.key.keysym.mod, false);
+        case SDLK_p: paused ^= true; break;
+        case SDLK_w:
+          PatchCommand('w');
           break;
-        }
-        case SDL_QUIT: {
-          running = false;
+        case SDLK_o:
+          PatchCommand('o');
           break;
+        case SDLK_k:
+          PatchCommand('k');
+          break;
+        case SDLK_t:
+          turbo = !turbo;
+          break;
+        case SDLK_RETURN:
+          if (event.key.keysym.mod & KMOD_ALT) {
+            win_flags ^= SDL_WINDOW_FULLSCREEN_DESKTOP;
+            SDL_SetWindowFullscreen(window, win_flags);
+            skip_default = true;
+          }
+          break;
         }
+        if (!skip_default)
+          handleInput(event.key.keysym.sym, event.key.keysym.mod, true);
+        break;
       }
+      case SDL_KEYUP: {
+        handleInput(event.key.keysym.sym, event.key.keysym.mod, false);
+        break;
+      }
+      case SDL_QUIT: {
+        running = false;
+        break;
+      }
     }
+  }
 
     if (paused) {
       SDL_Delay(16);
--- a/zelda3.vcxproj
+++ b/zelda3.vcxproj
@@ -39,12 +39,12 @@
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
     <ConfigurationType>Application</ConfigurationType>
     <UseDebugLibraries>true</UseDebugLibraries>
-    <PlatformToolset>v142</PlatformToolset>
+    <PlatformToolset>v143</PlatformToolset>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
     <ConfigurationType>Application</ConfigurationType>
     <UseDebugLibraries>false</UseDebugLibraries>
-    <PlatformToolset>v142</PlatformToolset>
+    <PlatformToolset>v143</PlatformToolset>
   </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
   <ImportGroup Label="ExtensionSettings">