ref: 2cf6fcbce159ce595a388d078dd940c08a8b010f
dir: /src/mixer/ft2_mix_macros.h/
#pragma once #include <assert.h> #include "../ft2_audio.h" #include "ft2_cubic.h" /* ----------------------------------------------------------------------- */ /* GENERAL MIXER MACROS */ /* ----------------------------------------------------------------------- */ #define GET_VOL \ const float fVolL = v->fVolL; \ const float fVolR = v->fVolR; \ #define GET_VOL_MONO \ const float fVolL = v->fVolL; \ #define GET_VOL_RAMP \ fVolL = v->fVolL; \ fVolR = v->fVolR; \ #define GET_VOL_MONO_RAMP \ fVolL = v->fVolL; \ #define SET_VOL_BACK \ v->fVolL = fVolL; \ v->fVolR = fVolR; \ #define SET_VOL_BACK_MONO \ v->fVolL = v->fVolR = fVolL; \ #define GET_MIXER_VARS \ const uint64_t delta = v->delta; \ fMixBufferL = audio.fMixBufferL; \ fMixBufferR = audio.fMixBufferR; \ pos = v->pos; \ posFrac = v->posFrac; \ #define GET_MIXER_VARS_RAMP \ const uint64_t delta = v->delta; \ fMixBufferL = audio.fMixBufferL; \ fMixBufferR = audio.fMixBufferR; \ fVolLDelta = v->fVolDeltaL; \ fVolRDelta = v->fVolDeltaR; \ pos = v->pos; \ posFrac = v->posFrac; \ #define GET_MIXER_VARS_MONO_RAMP \ const uint64_t delta = v->delta; \ fMixBufferL = audio.fMixBufferL; \ fMixBufferR = audio.fMixBufferR; \ fVolLDelta = v->fVolDeltaL; \ pos = v->pos; \ posFrac = v->posFrac; \ #define SET_BASE8 \ base = v->base8; \ smpPtr = base + pos; \ #define SET_BASE16 \ base = v->base16; \ smpPtr = base + pos; \ #define SET_BASE8_BIDI \ base = v->base8; \ revBase = v->revBase8; \ #define SET_BASE16_BIDI \ base = v->base16; \ revBase = v->revBase16; \ #define INC_POS \ posFrac += delta; \ smpPtr += posFrac >> MIXER_FRAC_BITS; \ posFrac &= MIXER_FRAC_MASK; \ #define INC_POS_BIDI \ posFrac += deltaLo; \ smpPtr += posFrac >> MIXER_FRAC_BITS; \ smpPtr += deltaHi; \ posFrac &= MIXER_FRAC_MASK; \ #define SET_BACK_MIXER_POS \ v->posFrac = posFrac; \ v->pos = pos; \ /* ----------------------------------------------------------------------- */ /* SAMPLE RENDERING MACROS */ /* ----------------------------------------------------------------------- */ #define VOLUME_RAMPING \ fVolL += fVolLDelta; \ fVolR += fVolRDelta; \ #define VOLUME_RAMPING_MONO \ fVolL += fVolLDelta; \ #define RENDER_8BIT_SMP \ assert(smpPtr >= base && smpPtr < base+v->end); \ fSample = *smpPtr * (1.0f / 128.0f); \ *fMixBufferL++ += fSample * fVolL; \ *fMixBufferR++ += fSample * fVolR; \ #define RENDER_8BIT_SMP_MONO \ assert(smpPtr >= base && smpPtr < base+v->end); \ fSample = (*smpPtr * (1.0f / 128.0f)) * fVolL; \ *fMixBufferL++ += fSample; \ *fMixBufferR++ += fSample; \ #define RENDER_16BIT_SMP \ assert(smpPtr >= base && smpPtr < base+v->end); \ fSample = *smpPtr * (1.0f / 32768.0f); \ *fMixBufferL++ += fSample * fVolL; \ *fMixBufferR++ += fSample * fVolR; \ #define RENDER_16BIT_SMP_MONO \ assert(smpPtr >= base && smpPtr < base+v->end); \ fSample = (*smpPtr * (1.0f / 32768.0f)) * fVolL; \ *fMixBufferL++ += fSample; \ *fMixBufferR++ += fSample; \ // 4-tap cubic spline interpolation through LUT (mixer/ft2_cubic.c) #define INTERPOLATE(LUT, s0, s1, s2, s3, f) \ { \ const float *t = (const float *)LUT + ((f >> CUBIC_FSHIFT) & CUBIC_FMASK); \ s0 = (s0 * t[0]) + (s1 * t[1]) + (s2 * t[2]) + (s3 * t[3]); \ } \ /* 8bitbubsy: It may look like we are potentially going out of bounds by looking up sample point ** -1, 1 and 2, but the sample data is actually padded on both the left (negative) and right side, ** where correct samples are stored according to loop mode (or no loop). ** ** The only issue is that the -1 look-up gets wrong information if loopStart>0 on looped-samples, ** and the sample-position is at loopStart. The spline will get ever so slighty wrong because of this, ** but it's barely audible anyway. Doing it elsewise would require a refactoring of how the audio mixer ** works! */ #define RENDER_8BIT_SMP_INTRP \ assert(smpPtr >= base && smpPtr < base+v->end); \ fSample = smpPtr[-1]; \ fSample2 = smpPtr[0]; \ fSample3 = smpPtr[1]; \ fSample4 = smpPtr[2]; \ INTERPOLATE(fCubicLUT8, fSample, fSample2, fSample3, fSample4, posFrac) \ *fMixBufferL++ += fSample * fVolL; \ *fMixBufferR++ += fSample * fVolR; \ #define RENDER_8BIT_SMP_MONO_INTRP \ assert(smpPtr >= base && smpPtr < base+v->end); \ fSample = smpPtr[-1]; \ fSample2 = smpPtr[0]; \ fSample3 = smpPtr[1]; \ fSample4 = smpPtr[2]; \ INTERPOLATE(fCubicLUT8, fSample, fSample2, fSample3, fSample4, posFrac) \ fSample *= fVolL; \ *fMixBufferL++ += fSample; \ *fMixBufferR++ += fSample; \ #define RENDER_16BIT_SMP_INTRP \ assert(smpPtr >= base && smpPtr < base+v->end); \ fSample = smpPtr[-1]; \ fSample2 = smpPtr[0]; \ fSample3 = smpPtr[1]; \ fSample4 = smpPtr[2]; \ INTERPOLATE(fCubicLUT16, fSample, fSample2, fSample3, fSample4, posFrac) \ *fMixBufferL++ += fSample * fVolL; \ *fMixBufferR++ += fSample * fVolR; \ #define RENDER_16BIT_SMP_MONO_INTRP \ assert(smpPtr >= base && smpPtr < base+v->end); \ fSample = smpPtr[-1]; \ fSample2 = smpPtr[0]; \ fSample3 = smpPtr[1]; \ fSample4 = smpPtr[2]; \ INTERPOLATE(fCubicLUT16, fSample, fSample2, fSample3, fSample4, posFrac) \ fSample *= fVolL; \ *fMixBufferL++ += fSample; \ *fMixBufferR++ += fSample; \ /* ----------------------------------------------------------------------- */ /* SAMPLES-TO-MIX LIMITING MACROS */ /* ----------------------------------------------------------------------- */ #define LIMIT_MIX_NUM \ i = (v->end - 1) - pos; \ if (i > 65535) \ i = 65535; \ \ i = (i << 16) | ((uint32_t)(posFrac >> 16) ^ 0xFFFF); \ samplesToMix = ((int64_t)i * v->revDelta) >> 32; \ samplesToMix++; \ \ if (samplesToMix > samplesLeft) \ samplesToMix = samplesLeft; \ #define START_BIDI \ if (v->backwards) \ { \ tmpDelta = 0 - delta; \ assert(pos >= v->loopStart && pos < v->end); \ pos = ~pos; \ smpPtr = revBase + pos; \ posFrac ^= MIXER_FRAC_MASK; \ } \ else \ { \ tmpDelta = delta; \ assert(pos >= 0 && pos < v->end); \ smpPtr = base + pos; \ } \ \ const int32_t deltaHi = (int64_t)tmpDelta >> MIXER_FRAC_BITS; \ const uint32_t deltaLo = tmpDelta & MIXER_FRAC_MASK; \ #define LIMIT_MIX_NUM_RAMP \ if (v->volRampSamples == 0) \ { \ fVolLDelta = 0; \ fVolRDelta = 0; \ \ if (v->isFadeOutVoice) \ { \ v->active = false; /* volume ramp fadeout-voice is done, shut it down */ \ return; \ } \ } \ else \ { \ if (samplesToMix > v->volRampSamples) \ samplesToMix = v->volRampSamples; \ \ v->volRampSamples -= samplesToMix; \ } \ #define LIMIT_MIX_NUM_MONO_RAMP \ if (v->volRampSamples == 0) \ { \ fVolLDelta = 0; \ if (v->isFadeOutVoice) \ { \ v->active = false; /* volume ramp fadeout-voice is done, shut it down */ \ return; \ } \ } \ else \ { \ if (samplesToMix > v->volRampSamples) \ samplesToMix = v->volRampSamples; \ \ v->volRampSamples -= samplesToMix; \ } \ #define HANDLE_SAMPLE_END \ pos = (int32_t)(smpPtr - base); \ if (pos >= v->end) \ { \ v->active = false; \ return; \ } \ #define WRAP_LOOP \ pos = (int32_t)(smpPtr - base); \ while (pos >= v->end) \ pos -= v->loopLength; \ smpPtr = base + pos; \ #define WRAP_BIDI_LOOP \ while (pos >= v->end) \ { \ pos -= v->loopLength; \ v->backwards ^= 1; \ } \ #define END_BIDI \ if (v->backwards) \ { \ posFrac ^= MIXER_FRAC_MASK; \ pos = ~(int32_t)(smpPtr - revBase); \ } \ else \ { \ pos = (int32_t)(smpPtr - base); \ } \