ref: 3e7b18472cba687a04f6cd9be66ad531ed24283c
dir: /vs2019_project/ft2-clone/ft2-clone.vcxproj/
<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectGuid>{6C633792-F87D-4F1C-AB02-C25202FFEDE6}</ProjectGuid> <RootNamespace>ft2-clone</RootNamespace> <ProjectName>ft2-clone</ProjectName> <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PlatformToolset>v142</PlatformToolset> <CharacterSet>Unicode</CharacterSet> <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <WholeProgramOptimization>true</WholeProgramOptimization> <CharacterSet>Unicode</CharacterSet> <PlatformToolset>v142</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <UseDebugLibraries>true</UseDebugLibraries> <PlatformToolset>v142</PlatformToolset> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <UseDebugLibraries>true</UseDebugLibraries> <PlatformToolset>v142</PlatformToolset> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <LibraryPath>sdl\lib;$(VCInstallDir)lib;$(LibraryPath)</LibraryPath> <IncludePath>sdl\include;$(VCInstallDir)include;$(IncludePath)</IncludePath> <OutDir>..\..\release\win32\</OutDir> <LinkIncremental>false</LinkIncremental> <TargetName>ft2-clone-win32</TargetName> <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <LinkIncremental>false</LinkIncremental> <TargetName>ft2-clone-win64</TargetName> <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> <LibraryPath>sdl\lib64;$(VCInstallDir)lib;$(LibraryPath)</LibraryPath> <IncludePath>sdl\include;$(VCInstallDir)include;$(IncludePath)</IncludePath> <OutDir>..\..\release\win64\</OutDir> <IntDir>$(Configuration)\</IntDir> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <LibraryPath>sdl\lib;$(VCInstallDir)lib;$(LibraryPath)</LibraryPath> <IncludePath>sdl\include;$(VCInstallDir)include;$(IncludePath)</IncludePath> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <LibraryPath>sdl\lib64;$(VCInstallDir)lib;$(LibraryPath)</LibraryPath> <IncludePath>sdl\include;$(VCInstallDir)include;$(IncludePath)</IncludePath> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> <WarningLevel>Level4</WarningLevel> <Optimization>MaxSpeed</Optimization> <AdditionalIncludeDirectories> </AdditionalIncludeDirectories> <PreprocessorDefinitions>__WINDOWS_MM__;NDEBUG;WIN32;_CRT_SECURE_NO_WARNINGS;HAS_MIDI</PreprocessorDefinitions> <MultiProcessorCompilation>true</MultiProcessorCompilation> <IntrinsicFunctions>true</IntrinsicFunctions> <StringPooling>true</StringPooling> <MinimalRebuild>false</MinimalRebuild> <BasicRuntimeChecks>Default</BasicRuntimeChecks> <FunctionLevelLinking>true</FunctionLevelLinking> <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> <FloatingPointModel>Fast</FloatingPointModel> <OmitFramePointers>true</OmitFramePointers> <BufferSecurityCheck>false</BufferSecurityCheck> <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet> <DebugInformationFormat>None</DebugInformationFormat> <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> <TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType> <RuntimeTypeInfo>false</RuntimeTypeInfo> </ClCompile> <Link> <AdditionalLibraryDirectories> </AdditionalLibraryDirectories> <SubSystem>Windows</SubSystem> <AdditionalDependencies>SDL2main.lib;SDL2.lib;shlwapi.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> <TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors> <MinimumRequiredVersion>5.1</MinimumRequiredVersion> <FullProgramDatabaseFile> </FullProgramDatabaseFile> <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> <LargeAddressAware>true</LargeAddressAware> <GenerateDebugInformation>false</GenerateDebugInformation> <SetChecksum>true</SetChecksum> <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers> <FixedBaseAddress>false</FixedBaseAddress> </Link> <PostBuildEvent /> <Manifest /> <Manifest> <EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness> </Manifest> <ResourceCompile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ResourceCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ClCompile> <WarningLevel>Level4</WarningLevel> <Optimization>MaxSpeed</Optimization> <AdditionalIncludeDirectories> </AdditionalIncludeDirectories> <PreprocessorDefinitions>__WINDOWS_MM__;NDEBUG;WIN32;_CRT_SECURE_NO_WARNINGS;HAS_MIDI</PreprocessorDefinitions> <MultiProcessorCompilation>true</MultiProcessorCompilation> <IntrinsicFunctions>true</IntrinsicFunctions> <StringPooling>true</StringPooling> <MinimalRebuild>false</MinimalRebuild> <FunctionLevelLinking>true</FunctionLevelLinking> <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> <FloatingPointModel>Fast</FloatingPointModel> <OmitFramePointers>true</OmitFramePointers> <BasicRuntimeChecks>Default</BasicRuntimeChecks> <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> <BufferSecurityCheck>false</BufferSecurityCheck> <DebugInformationFormat>None</DebugInformationFormat> <TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType> <RuntimeTypeInfo>false</RuntimeTypeInfo> </ClCompile> <Link> <AdditionalLibraryDirectories> </AdditionalLibraryDirectories> <SubSystem>Windows</SubSystem> <TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors> <MinimumRequiredVersion> </MinimumRequiredVersion> <FullProgramDatabaseFile> </FullProgramDatabaseFile> <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> <ImageHasSafeExceptionHandlers> </ImageHasSafeExceptionHandlers> <LargeAddressAware>true</LargeAddressAware> <GenerateDebugInformation>false</GenerateDebugInformation> <SetChecksum>true</SetChecksum> <FixedBaseAddress>false</FixedBaseAddress> <AdditionalDependencies>SDL2main.lib;SDL2.lib;shlwapi.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> </Link> <PostBuildEvent> <Message> </Message> <Command> </Command> </PostBuildEvent> <Manifest /> <ResourceCompile /> <ResourceCompile> <PreprocessorDefinitions>_WIN64;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ResourceCompile> <Manifest /> <Manifest> <EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness> </Manifest> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <WarningLevel>Level4</WarningLevel> <AdditionalIncludeDirectories> </AdditionalIncludeDirectories> <PreprocessorDefinitions>__WINDOWS_MM__;_CRTDBG_MAP_ALLOC;DEBUG;_DEBUG;WIN32;_CRT_SECURE_NO_WARNINGS;HAS_MIDI</PreprocessorDefinitions> <FloatingPointModel>Fast</FloatingPointModel> <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet> <TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType> <MultiProcessorCompilation>true</MultiProcessorCompilation> </ClCompile> <Link> <AdditionalLibraryDirectories> </AdditionalLibraryDirectories> <SubSystem>Windows</SubSystem> <AdditionalDependencies>SDL2main.lib;SDL2.lib;shlwapi.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> <IgnoreSpecificDefaultLibraries> </IgnoreSpecificDefaultLibraries> <MinimumRequiredVersion>5.1</MinimumRequiredVersion> <GenerateDebugInformation>true</GenerateDebugInformation> <TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors> <LargeAddressAware>true</LargeAddressAware> <ImageHasSafeExceptionHandlers> </ImageHasSafeExceptionHandlers> </Link> <Manifest /> <ProjectReference /> <PostBuildEvent> <Command> </Command> </PostBuildEvent> <PreBuildEvent> <Command> </Command> </PreBuildEvent> <Manifest> <EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness> </Manifest> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> <WarningLevel>Level4</WarningLevel> <AdditionalIncludeDirectories> </AdditionalIncludeDirectories> <PreprocessorDefinitions>__WINDOWS_MM__;_CRTDBG_MAP_ALLOC;DEBUG;_DEBUG;WIN32;_CRT_SECURE_NO_WARNINGS;HAS_MIDI</PreprocessorDefinitions> <FloatingPointModel>Fast</FloatingPointModel> <StringPooling> </StringPooling> <OmitFramePointers>false</OmitFramePointers> <TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType> <MultiProcessorCompilation>true</MultiProcessorCompilation> </ClCompile> <Link> <AdditionalLibraryDirectories> </AdditionalLibraryDirectories> <SubSystem>Windows</SubSystem> <AdditionalDependencies>SDL2main.lib;SDL2.lib;shlwapi.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> <IgnoreAllDefaultLibraries> </IgnoreAllDefaultLibraries> <IgnoreSpecificDefaultLibraries> </IgnoreSpecificDefaultLibraries> <MinimumRequiredVersion> </MinimumRequiredVersion> <GenerateDebugInformation>true</GenerateDebugInformation> <TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors> <LargeAddressAware>true</LargeAddressAware> <ImageHasSafeExceptionHandlers> </ImageHasSafeExceptionHandlers> </Link> <Manifest /> <ProjectReference /> <PostBuildEvent> <Command> </Command> </PostBuildEvent> <PreBuildEvent> <Command> </Command> </PreBuildEvent> <ResourceCompile> <PreprocessorDefinitions>_WIN64</PreprocessorDefinitions> </ResourceCompile> <Manifest> <EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness> </Manifest> </ItemDefinitionGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Drawing" /> <Reference Include="System.Windows.Forms" /> <Reference Include="System.Xml" /> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\src\ft2_about.c" /> <ClCompile Include="..\..\src\ft2_audio.c" /> <ClCompile Include="..\..\src\ft2_audioselector.c" /> <ClCompile Include="..\..\src\ft2_bmp.c" /> <ClCompile Include="..\..\src\ft2_checkboxes.c" /> <ClCompile Include="..\..\src\ft2_config.c" /> <ClCompile Include="..\..\src\ft2_diskop.c" /> <ClCompile Include="..\..\src\ft2_edit.c" /> <ClCompile Include="..\..\src\ft2_events.c" /> <ClCompile Include="..\..\src\ft2_gui.c" /> <ClCompile Include="..\..\src\ft2_help.c" /> <ClCompile Include="..\..\src\ft2_inst_ed.c" /> <ClCompile Include="..\..\src\ft2_keyboard.c" /> <ClCompile Include="..\..\src\ft2_main.c" /> <ClCompile Include="..\..\src\ft2_midi.c" /> <ClCompile Include="..\..\src\ft2_module_loader.c" /> <ClCompile Include="..\..\src\ft2_module_saver.c" /> <ClCompile Include="..\..\src\ft2_mouse.c" /> <ClCompile Include="..\..\src\ft2_nibbles.c" /> <ClCompile Include="..\..\src\ft2_palette.c" /> <ClCompile Include="..\..\src\ft2_pattern_ed.c" /> <ClCompile Include="..\..\src\ft2_pattern_draw.c" /> <ClCompile Include="..\..\src\ft2_pushbuttons.c" /> <ClCompile Include="..\..\src\ft2_radiobuttons.c" /> <ClCompile Include="..\..\src\ft2_sample_ed_features.c" /> <ClCompile Include="..\..\src\ft2_sampling.c" /> <ClCompile Include="..\..\src\ft2_replayer.c" /> <ClCompile Include="..\..\src\ft2_sample_ed.c" /> <ClCompile Include="..\..\src\ft2_sample_loader.c" /> <ClCompile Include="..\..\src\ft2_sample_saver.c" /> <ClCompile Include="..\..\src\ft2_scopedraw.c" /> <ClCompile Include="..\..\src\ft2_scopes.c" /> <ClCompile Include="..\..\src\ft2_scrollbars.c" /> <ClCompile Include="..\..\src\ft2_structs.c" /> <ClCompile Include="..\..\src\ft2_sysreqs.c" /> <ClCompile Include="..\..\src\ft2_tables.c" /> <ClCompile Include="..\..\src\ft2_textboxes.c" /> <ClCompile Include="..\..\src\ft2_trim.c" /> <ClCompile Include="..\..\src\ft2_unicode.c" /> <ClCompile Include="..\..\src\ft2_video.c" /> <ClCompile Include="..\..\src\ft2_wav_renderer.c" /> <ClCompile Include="..\..\src\gfxdata\ft2_bmp_fonts.c" /> <ClCompile Include="..\..\src\gfxdata\ft2_bmp_gui.c" /> <ClCompile Include="..\..\src\gfxdata\ft2_bmp_logo.c" /> <ClCompile Include="..\..\src\gfxdata\ft2_bmp_midi.c" /> <ClCompile Include="..\..\src\gfxdata\ft2_bmp_mouse.c" /> <ClCompile Include="..\..\src\gfxdata\ft2_bmp_nibbles.c" /> <ClCompile Include="..\..\src\gfxdata\ft2_bmp_instr.c" /> <ClCompile Include="..\..\src\gfxdata\ft2_bmp_looppins.c" /> <ClCompile Include="..\..\src\gfxdata\ft2_bmp_scopes.c" /> <ClCompile Include="..\..\src\mixer\ft2_windowed_sinc.c" /> <ClCompile Include="..\..\src\mixer\ft2_mix.c" /> <ClCompile Include="..\..\src\mixer\ft2_center_mix.c" /> <ClCompile Include="..\..\src\mixer\ft2_silence_mix.c" /> <ClCompile Include="..\..\src\modloaders\ft2_load_digi.c" /> <ClCompile Include="..\..\src\modloaders\ft2_load_mod.c" /> <ClCompile Include="..\..\src\modloaders\ft2_load_s3m.c" /> <ClCompile Include="..\..\src\modloaders\ft2_load_stk.c" /> <ClCompile Include="..\..\src\modloaders\ft2_load_stm.c" /> <ClCompile Include="..\..\src\modloaders\ft2_load_xm.c" /> <ClCompile Include="..\..\src\rtmidi\RtMidi.cpp"> <ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Sync</ExceptionHandling> <ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Sync</ExceptionHandling> <ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Sync</ExceptionHandling> <ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Sync</ExceptionHandling> </ClCompile> <ClCompile Include="..\..\src\rtmidi\rtmidi_c.cpp"> <ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Sync</ExceptionHandling> <ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Sync</ExceptionHandling> <ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Sync</ExceptionHandling> <ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Sync</ExceptionHandling> <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">4245;4996;4267</DisableSpecificWarnings> <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release|x64'">4245;4996;4267</DisableSpecificWarnings> <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">4245;4996;4267</DisableSpecificWarnings> <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">4245;4996;4267</DisableSpecificWarnings> </ClCompile> <ClCompile Include="..\..\src\smploaders\ft2_load_aiff.c" /> <ClCompile Include="..\..\src\smploaders\ft2_load_iff.c" /> <ClCompile Include="..\..\src\smploaders\ft2_load_raw.c" /> <ClCompile Include="..\..\src\smploaders\ft2_load_wav.c" /> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\src\ft2_about.h" /> <ClInclude Include="..\..\src\ft2_audio.h" /> <ClInclude Include="..\..\src\ft2_audioselector.h" /> <ClInclude Include="..\..\src\ft2_bmp.h" /> <ClInclude Include="..\..\src\ft2_checkboxes.h" /> <ClInclude Include="..\..\src\ft2_config.h" /> <ClInclude Include="..\..\src\ft2_diskop.h" /> <ClInclude Include="..\..\src\ft2_edit.h" /> <ClInclude Include="..\..\src\ft2_events.h" /> <ClInclude Include="..\..\src\ft2_gfxdata.h" /> <ClInclude Include="..\..\src\ft2_gui.h" /> <ClInclude Include="..\..\src\ft2_header.h" /> <ClInclude Include="..\..\src\ft2_help.h" /> <ClInclude Include="..\..\src\ft2_inst_ed.h" /> <ClInclude Include="..\..\src\ft2_keyboard.h" /> <ClInclude Include="..\..\src\ft2_midi.h" /> <ClInclude Include="..\..\src\ft2_module_loader.h" /> <ClInclude Include="..\..\src\ft2_module_saver.h" /> <ClInclude Include="..\..\src\ft2_mouse.h" /> <ClInclude Include="..\..\src\ft2_nibbles.h" /> <ClInclude Include="..\..\src\ft2_palette.h" /> <ClInclude Include="..\..\src\ft2_pattern_ed.h" /> <ClInclude Include="..\..\src\ft2_pattern_draw.h" /> <ClInclude Include="..\..\src\ft2_pushbuttons.h" /> <ClInclude Include="..\..\src\ft2_radiobuttons.h" /> <ClInclude Include="..\..\src\ft2_sample_ed_features.h" /> <ClInclude Include="..\..\src\ft2_sampling.h" /> <ClInclude Include="..\..\src\ft2_replayer.h" /> <ClInclude Include="..\..\src\ft2_sample_ed.h" /> <ClInclude Include="..\..\src\ft2_sample_loader.h" /> <ClInclude Include="..\..\src\ft2_sample_saver.h" /> <ClInclude Include="..\..\src\ft2_scopedraw.h" /> <ClInclude Include="..\..\src\ft2_scopes.h" /> <ClInclude Include="..\..\src\ft2_scrollbars.h" /> <ClInclude Include="..\..\src\ft2_structs.h" /> <ClInclude Include="..\..\src\ft2_sysreqs.h" /> <ClInclude Include="..\..\src\ft2_tables.h" /> <ClInclude Include="..\..\src\ft2_textboxes.h" /> <ClInclude Include="..\..\src\ft2_trim.h" /> <ClInclude Include="..\..\src\ft2_unicode.h" /> <ClInclude Include="..\..\src\ft2_video.h" /> <ClInclude Include="..\..\src\ft2_wav_renderer.h" /> <ClInclude Include="..\..\src\mixer\ft2_windowed_sinc.h" /> <ClInclude Include="..\..\src\mixer\ft2_mix.h" /> <ClInclude Include="..\..\src\mixer\ft2_mix_macros.h" /> <ClInclude Include="..\..\src\mixer\ft2_center_mix.h" /> <ClInclude Include="..\..\src\mixer\ft2_silence_mix.h" /> <ClInclude Include="..\..\src\rtmidi\RtMidi.h" /> <ClInclude Include="..\..\src\rtmidi\rtmidi_c.h" /> </ItemGroup> <ItemGroup> <ResourceCompile Include="..\..\src\ft2-clone.rc" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>