ref: 156a884bd869994ac43fab59e74fec380bdaaca5
dir: /src/ft2_hpc.c/
/* ** Hardware Performance Counter delay routines */ #ifdef _WIN32 #define WIN32_MEAN_AND_LEAN #include <windows.h> #else #include <unistd.h> #endif #include <SDL2/SDL.h> #include <stdint.h> #include <stdbool.h> #include "ft2_hpc.h" #define FRAC_BITS 63 #define FRAC_SCALE (1ULL << FRAC_BITS) #define FRAC_MASK (FRAC_SCALE-1) hpcFreq_t hpcFreq; #ifdef _WIN32 // Windows usleep() implementation #define STATUS_SUCCESS 0 static bool canAdjustTimerResolution; static NTSTATUS (__stdcall *NtDelayExecution)(BOOL Alertable, PLARGE_INTEGER DelayInterval); static NTSTATUS (__stdcall *NtQueryTimerResolution)(PULONG MinimumResolution, PULONG MaximumResolution, PULONG ActualResolution); static NTSTATUS (__stdcall *NtSetTimerResolution)(ULONG DesiredResolution, BOOLEAN SetResolution, PULONG CurrentResolution); static void (*usleep)(int32_t usec); static void usleepGood(int32_t usec) { LARGE_INTEGER delayInterval; // NtDelayExecution() delays in 100ns-units, and a negative value means to delay from current time usec *= -10; delayInterval.HighPart = 0xFFFFFFFF; // negative 64-bit value, we only set the lower dword delayInterval.LowPart = usec; NtDelayExecution(false, &delayInterval); } static void usleepPoor(int32_t usec) // fallback if no NtDelayExecution() { Sleep((usec + 500) / 1000); } static void windowsSetupUsleep(void) { NtDelayExecution = (NTSTATUS (__stdcall *)(BOOL, PLARGE_INTEGER))GetProcAddress(GetModuleHandle("ntdll.dll"), "NtDelayExecution"); usleep = (NtDelayExecution != NULL) ? usleepGood : usleepPoor; NtQueryTimerResolution = (NTSTATUS (__stdcall *)(PULONG, PULONG, PULONG))GetProcAddress(GetModuleHandle("ntdll.dll"), "NtQueryTimerResolution"); NtSetTimerResolution = (NTSTATUS (__stdcall *)(ULONG, BOOLEAN, PULONG))GetProcAddress(GetModuleHandle("ntdll.dll"), "NtSetTimerResolution"); canAdjustTimerResolution = (NtQueryTimerResolution != NULL && NtSetTimerResolution != NULL); } #endif void hpc_Init(void) { #ifdef _WIN32 windowsSetupUsleep(); #endif hpcFreq.freq64 = SDL_GetPerformanceFrequency(); double dFreq = (double)hpcFreq.freq64; hpcFreq.dFreqMulMs = 1000.0 / dFreq; hpcFreq.dFreqMulMicro = (1000.0 * 1000.0) / dFreq; } // returns 64-bit fractional part of u64 divided by u32 static uint64_t getFrac64FromU64DivU32(uint64_t dividend, uint32_t divisor) { if (dividend == 0 || divisor == 0 || divisor >= dividend) return 0; dividend %= divisor; if (dividend == 0) return 0; const uint32_t quotient = (uint32_t)((dividend << 32) / divisor); const uint32_t remainder = (uint32_t)((dividend << 32) % divisor); const uint32_t resultHi = quotient; const uint32_t resultLo = (uint32_t)(((uint64_t)remainder << 32) / divisor); return ((uint64_t)resultHi << 32) | resultLo; } void hpc_SetDurationInHz(hpc_t *hpc, uint32_t hz) { // set 64:63fp value hpc->durationInt = hpcFreq.freq64 / hz; hpc->durationFrac = getFrac64FromU64DivU32(hpcFreq.freq64, hz) >> 1; hpc->resetFrame = hz * (60 * 30); // reset counters every half an hour } void hpc_ResetCounters(hpc_t *hpc) { hpc->endTimeInt = SDL_GetPerformanceCounter() + hpc->durationInt; hpc->endTimeFrac = hpc->durationFrac; } void hpc_Wait(hpc_t *hpc) { #ifdef _WIN32 /* Make sure resolution is set to 0.5ms (safest minimum) - this is confirmed to improve ** NtDelayExecution() and Sleep(). This will only be changed when needed, not per frame. */ ULONG curRes, minRes, maxRes, junk; if (canAdjustTimerResolution && NtQueryTimerResolution(&minRes, &maxRes, &curRes) == STATUS_SUCCESS) { if (curRes != 5000 && maxRes <= 5000) NtSetTimerResolution(5000, TRUE, &junk); // 0.5ms } #endif const uint64_t currTime64 = SDL_GetPerformanceCounter(); if (currTime64 < hpc->endTimeInt) { uint64_t timeLeft64 = hpc->endTimeInt - currTime64; // convert to int32_t for fast SSE2 SIMD usage lateron if (timeLeft64 > INT32_MAX) timeLeft64 = INT32_MAX; const int32_t timeLeft32 = (int32_t)timeLeft64; int32_t microSecsLeft = (int32_t)((timeLeft32 * hpcFreq.dFreqMulMicro) + 0.5); // rounded if (microSecsLeft > 0) usleep(microSecsLeft); } // set next end time hpc->endTimeInt += hpc->durationInt; // handle fractional part hpc->endTimeFrac += hpc->durationFrac; if (hpc->endTimeFrac >= FRAC_SCALE) { hpc->endTimeFrac &= FRAC_MASK; hpc->endTimeInt++; } /* The counter ("endTimeInt") can accumulate major errors after a couple of hours, ** since each frame is not happening at perfect intervals. ** To fix this, reset the counter's int & frac once every half an hour. We should only ** get up to one frame of stutter while they are resetting, then it's back to normal. */ hpc->frameCounter++; if (hpc->frameCounter >= hpc->resetFrame) { hpc->frameCounter = 0; hpc_ResetCounters(hpc); } }