ref: b94490d84161673a6d3945adabae9787b713534d
parent: 30d4fcf2791b1e2e9d7ae5aa008feb8dbda30c0d
parent: 5b53c979346b0feafc97aaaac355527edaab1f00
author: qwx <qwx@sciops.net>
date: Thu May 4 18:27:20 EDT 2023
sync with sigrid's repo
--- a/make-macos.sh
+++ b/make-macos.sh
@@ -41,7 +41,7 @@
}
echo Compiling x86_64 binary, please wait patiently...
-CFLAGS="-target x86_64-apple-macos10.9 -mmacosx-version-min=10.9 -arch x86_64 -mmmx -mfpmath=sse -msse2 -O3"
+CFLAGS="-target x86_64-apple-macos10.11 -mmacosx-version-min=10.11 -arch x86_64 -mmmx -mfpmath=sse -msse2 -O3"
LDFLAGS=
export SDKROOT=/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk
compile $TARGET_X86_64
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_assert.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_assert.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -125,12 +125,10 @@
const struct SDL_AssertData *next;
} SDL_AssertData;
-#if (SDL_ASSERT_LEVEL > 0)
-
/* Never call this directly. Use the SDL_assert* macros. */
extern DECLSPEC SDL_AssertState SDLCALL SDL_ReportAssertion(SDL_AssertData *,
- const char *,
- const char *, int)
+ const char *,
+ const char *, int)
#if defined(__clang__)
#if __has_feature(attribute_analyzer_noreturn)
/* this tells Clang's static analysis that we're a custom assert function,
@@ -151,9 +149,7 @@
#define SDL_enabled_assert(condition) \
do { \
while ( !(condition) ) { \
- static struct SDL_AssertData sdl_assert_data = { \
- 0, 0, #condition, 0, 0, 0, 0 \
- }; \
+ static struct SDL_AssertData sdl_assert_data = { 0, 0, #condition, 0, 0, 0, 0 }; \
const SDL_AssertState sdl_assert_state = SDL_ReportAssertion(&sdl_assert_data, SDL_FUNCTION, SDL_FILE, SDL_LINE); \
if (sdl_assert_state == SDL_ASSERTION_RETRY) { \
continue; /* go again. */ \
@@ -163,8 +159,6 @@
break; /* not retrying. */ \
} \
} while (SDL_NULL_WHILE_LOOP_CONDITION)
-
-#endif /* enabled assertions support code */
/* Enable various levels of assertions. */
#if SDL_ASSERT_LEVEL == 0 /* assertions disabled */
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_atomic.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_atomic.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_audio.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_audio.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_bits.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_bits.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_blendmode.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_blendmode.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_clipboard.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_clipboard.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_config.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_config.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_config_macosx.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_config_macosx.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_copying.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_copying.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_cpuinfo.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_cpuinfo.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_endian.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_endian.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_error.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_error.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_events.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_events.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_filesystem.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_filesystem.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_gamecontroller.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_gamecontroller.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_gesture.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_gesture.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_guid.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_guid.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_haptic.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_haptic.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_hidapi.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_hidapi.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_hints.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_hints.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_joystick.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_joystick.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_keyboard.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_keyboard.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_keycode.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_keycode.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_loadso.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_loadso.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_locale.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_locale.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_log.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_log.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_main.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_main.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_messagebox.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_messagebox.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_metal.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_metal.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_misc.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_misc.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_mouse.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_mouse.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_mutex.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_mutex.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_name.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_name.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengl.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengl.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengles.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengles.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengles2.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_opengles2.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_pixels.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_pixels.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_platform.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_platform.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_power.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_power.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_quit.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_quit.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_rect.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_rect.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_render.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_render.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_revision.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_revision.h
@@ -1,7 +1,7 @@
/* Generated by updaterev.sh, do not edit */
#ifdef SDL_VENDOR_INFO
-#define SDL_REVISION "SDL-release-2.26.2-0-gf070c83a6 (" SDL_VENDOR_INFO ")"
+#define SDL_REVISION "SDL-release-2.26.5-0-gac13ca9ab (" SDL_VENDOR_INFO ")"
#else
-#define SDL_REVISION "SDL-release-2.26.2-0-gf070c83a6"
+#define SDL_REVISION "SDL-release-2.26.5-0-gac13ca9ab"
#endif
#define SDL_REVISION_NUMBER 0
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_rwops.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_rwops.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_scancode.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_scancode.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_sensor.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_sensor.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_shape.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_shape.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_stdinc.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_stdinc.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_surface.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_surface.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_system.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_system.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_syswm.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_syswm.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_thread.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_thread.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_timer.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_timer.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_touch.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_touch.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_types.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_types.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_version.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_version.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -59,7 +59,7 @@
*/
#define SDL_MAJOR_VERSION 2
#define SDL_MINOR_VERSION 26
-#define SDL_PATCHLEVEL 2
+#define SDL_PATCHLEVEL 5
/**
* Macro to determine SDL version program was compiled against.
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_video.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_video.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/begin_code.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/begin_code.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/close_code.h
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/close_code.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Resources/Info.plist
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Resources/Info.plist
@@ -3,7 +3,7 @@
<plist version="1.0">
<dict>
<key>BuildMachineOSBuild</key>
- <string>22A400</string>
+ <string>22D68</string>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
@@ -19,7 +19,7 @@
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
- <string>2.26.2</string>
+ <string>2.26.5</string>
<key>CFBundleSignature</key>
<string>SDLX</string>
<key>CFBundleSupportedPlatforms</key>
@@ -27,24 +27,24 @@
<string>MacOSX</string>
</array>
<key>CFBundleVersion</key>
- <string>2.26.2</string>
+ <string>2.26.5</string>
<key>DTCompiler</key>
<string>com.apple.compilers.llvm.clang.1_0</string>
<key>DTPlatformBuild</key>
- <string>14B47b</string>
+ <string></string>
<key>DTPlatformName</key>
<string>macosx</string>
<key>DTPlatformVersion</key>
- <string>13.0</string>
+ <string>13.3</string>
<key>DTSDKBuild</key>
- <string>22A372</string>
+ <string>22E245</string>
<key>DTSDKName</key>
- <string>macosx13.0</string>
+ <string>macosx13.3</string>
<key>DTXcode</key>
- <string>1410</string>
+ <string>1430</string>
<key>DTXcodeBuild</key>
- <string>14B47b</string>
+ <string>14E222b</string>
<key>LSMinimumSystemVersion</key>
- <string>10.9</string>
+ <string>10.11</string>
</dict>
</plist>
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Resources/License.txt
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Resources/License.txt
@@ -1,6 +1,6 @@
Simple DirectMedia Layer
-Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
binary files a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Resources/default.metallib b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Resources/default.metallib differ
binary files a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/SDL2 b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/SDL2 differ
--- a/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/_CodeSignature/CodeResources
+++ b/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/_CodeSignature/CodeResources
@@ -14,11 +14,11 @@
</data>
<key>Resources/Info.plist</key>
<data>
- 0srrtdsGkAsDsNfVa8G4uQTmX18=
+ ECcyTBfZPucOFnTMf7BSonyduBg=
</data>
<key>Resources/License.txt</key>
<data>
- VoVWJNSXNFkj10nxdQKhgCnXJjE=
+ fCUUBjJ4JuUAC8MRSCszNcY21v8=
</data>
<key>Resources/ReadMe.txt</key>
<data>
@@ -26,7 +26,7 @@
</data>
<key>Resources/default.metallib</key>
<data>
- IJbnxEB8M5Bm2m634ZoP3yyZ7hc=
+ 07w7GQmm31+NEK8ne4mSo7m70Do=
</data>
</dict>
<key>files2</key>
@@ -35,11 +35,11 @@
<dict>
<key>hash</key>
<data>
- AglD0HQ7wpywki02o+5BHIzEnL0=
+ hzPz83uejvKAqzL0Xoi6aO8h8jw=
</data>
<key>hash2</key>
<data>
- rEJ7JEx5CQypooSpXSwzBg0rnDQ0Y7Ctkcgr6WARMso=
+ 9u/or17IhYmY6rFVU14yva0lEIgG9DmS4LbiwXBLBL8=
</data>
</dict>
<key>Headers/SDL_assert.h</key>
@@ -46,11 +46,11 @@
<dict>
<key>hash</key>
<data>
- B9H6Q9JU0i9oid03T1/Ca86gZUU=
+ bOToHmbN+xx6t5JDrzQswLbnEZM=
</data>
<key>hash2</key>
<data>
- uqj30tfXL8YY+MVK9XMh/XKClSKrCsikaNhPIt2HSYM=
+ 2yPzeIi/yrrj/kXEyXW4yRLtxPe1iXPO7joeTUBcZaM=
</data>
</dict>
<key>Headers/SDL_atomic.h</key>
@@ -57,11 +57,11 @@
<dict>
<key>hash</key>
<data>
- S7vGRTzBHVXKyXwYhhvUpfME4bs=
+ TaFJjJYsOXON8iaLEX5xgfJH0FI=
</data>
<key>hash2</key>
<data>
- yyqMgvtuNLSklwq2qM62TTuiLks55E6BNKOB08e6EzQ=
+ nmWpPus/eISidEuuFqvVp/7XY07q4kHIRaT63X/reVA=
</data>
</dict>
<key>Headers/SDL_audio.h</key>
@@ -68,11 +68,11 @@
<dict>
<key>hash</key>
<data>
- y0WyGUpd2J2rVMxjUi3zQZoj9ok=
+ 16xbool8mbuYWNC2lmIqMxUmlZQ=
</data>
<key>hash2</key>
<data>
- UYQL32SIkpxyWOGt7YsCsrwbchOvuBsgcFhTnyFcC/I=
+ fqqrBPvDux0Z4lIvqQKdhOVSZRLcTBx0Qva8cbLp418=
</data>
</dict>
<key>Headers/SDL_bits.h</key>
@@ -79,11 +79,11 @@
<dict>
<key>hash</key>
<data>
- 6MCXzkSXZ4Ba7/9ksdUPcPxqpLc=
+ Y7zU8XCX6cvmN/FK9COruPP8VGs=
</data>
<key>hash2</key>
<data>
- moRKyE7GpCyBzoyt2Eib7jqJ/ZMO1vTCWSjtHxP3Few=
+ 5bLOm9HAk5AScYemc5V1usN7NqP685ZYN5MOBjzC2IE=
</data>
</dict>
<key>Headers/SDL_blendmode.h</key>
@@ -90,11 +90,11 @@
<dict>
<key>hash</key>
<data>
- R0DC+lE1tBOALESAuGbbBcDXF24=
+ zzSdvjZ9hKJxyC3VzOOwKmq61/U=
</data>
<key>hash2</key>
<data>
- RenGdg0rma2j6y9cRvHsTayslInVYfxWvAS3fGUv+Aw=
+ BD+r9teOyEpTHM6NwvtQPhrazAj5e2wzwqQ/EqWKgVg=
</data>
</dict>
<key>Headers/SDL_clipboard.h</key>
@@ -101,11 +101,11 @@
<dict>
<key>hash</key>
<data>
- ceGtYOxEwS1RedUOwdih3hKfH+A=
+ pFjnEWnFn2vCXZrSDQ6m8N6h0MM=
</data>
<key>hash2</key>
<data>
- a8VSyIYIzoTtxU9DbVNg5BVixZOBXKcUC5fEd1tx6CI=
+ t9Fr9UxC9zwgfkCY5P5DW9k3TndMFRn+tU/heffUOQk=
</data>
</dict>
<key>Headers/SDL_config.h</key>
@@ -112,11 +112,11 @@
<dict>
<key>hash</key>
<data>
- 6XTkjBo2D+0gCdBLcSva+glQ00M=
+ B13VD2wcb7zADcKXB+B/kBYhpHw=
</data>
<key>hash2</key>
<data>
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</data>
</dict>
<key>Headers/SDL_config_macosx.h</key>
@@ -123,11 +123,11 @@
<dict>
<key>hash</key>
<data>
- /stAi8zarCwB82aVod/XjUMQ+iA=
+ /CrGe7lmePlmR7DD9sqN4LHqM/0=
</data>
<key>hash2</key>
<data>
- m9snGVWdu+ENVdM/pHMcW3pAamzZLd6luJ4XG9xnysM=
+ EpnSzka/wAuxi4wcgIktwQnuYWsMAATYMt6yDmo4zOg=
</data>
</dict>
<key>Headers/SDL_copying.h</key>
@@ -134,11 +134,11 @@
<dict>
<key>hash</key>
<data>
- topzn4TKpy+ywX5uHtzXPOb/EWk=
+ OzEuv+IaGVfj3A2BEoXc87vV+Wk=
</data>
<key>hash2</key>
<data>
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</data>
</dict>
<key>Headers/SDL_cpuinfo.h</key>
@@ -145,11 +145,11 @@
<dict>
<key>hash</key>
<data>
- nVyTcSRv2DDGuZGjPqBHG5K4zL4=
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</data>
<key>hash2</key>
<data>
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</data>
</dict>
<key>Headers/SDL_endian.h</key>
@@ -156,11 +156,11 @@
<dict>
<key>hash</key>
<data>
- 3SKom++C+iyjKSaAzELahcbZb9w=
+ MHpy1KvnqOf64f2781BUtUz0DEI=
</data>
<key>hash2</key>
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</data>
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<key>Headers/SDL_error.h</key>
@@ -167,11 +167,11 @@
<dict>
<key>hash</key>
<data>
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<key>hash2</key>
<data>
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<key>Headers/SDL_events.h</key>
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<key>hash2</key>
<data>
- DVFA8C77fiVhyFFtqV/lglia5PShpk967pt+huaItwo=
+ y/Kqn35XtKznNX9foqsPjC+jlnbRvBuF8A1MzKIjBmY=
</data>
</dict>
<key>Headers/SDL_types.h</key>
@@ -695,11 +695,11 @@
<dict>
<key>hash</key>
<data>
- ARZgD/WKM8LbXYcplBCyws5jmmo=
+ 8xeioL5fy1QauaS4i9g5UdMotoM=
</data>
<key>hash2</key>
<data>
- vvFj+McRdgHRX9HrooW/E7jX5C74rxEwVv18wMyvSC0=
+ Em64WSsB0scWcgjtDOAhVyy4XoRBRciw+YaG3vyn6hM=
</data>
</dict>
<key>Headers/SDL_version.h</key>
@@ -706,11 +706,11 @@
<dict>
<key>hash</key>
<data>
- LblCHIN3YDAC5u7sKKVT9KXuhhQ=
+ QDqwH27Tmjz8nMPphdVAZqPqGt0=
</data>
<key>hash2</key>
<data>
- m2YnnxZ3NFLyWa40RPyHe4X7MfV68puUdm1SdheubMY=
+ nk6h9XDXojUkw/F8Ff7er08rfzKTzlMT0jLr2lPMgv8=
</data>
</dict>
<key>Headers/SDL_video.h</key>
@@ -717,11 +717,11 @@
<dict>
<key>hash</key>
<data>
- 4jGRWrhQFyHkch8stq/9q4W1Ojs=
+ YAMYz1pUQobEWpC1EuOB5YmsIZc=
</data>
<key>hash2</key>
<data>
- K3iiENHlz4P96m4GXYFrijlVAWWUeCWFdFm78pPl4Nk=
+ bFi0k6PF8xpOpR6X0Wsidxl7LIWX2hVGjSysd6roB6A=
</data>
</dict>
<key>Headers/SDL_vulkan.h</key>
@@ -739,11 +739,11 @@
<dict>
<key>hash</key>
<data>
- u4PDdbvfemkyR1H1QsODd6pLFRA=
+ f6TnCZT882PpPk816tLLYBb5tJM=
</data>
<key>hash2</key>
<data>
- mOMdpMYdVHyciBhBNbcuPQFKemkQLlxtdYNQI3z2snE=
+ G4bzpDXzXe091TEGmuQxF+N64ZDTNg32tUjyDAYJXmE=
</data>
</dict>
<key>Headers/close_code.h</key>
@@ -750,11 +750,11 @@
<dict>
<key>hash</key>
<data>
- l886gK0WewF9TLQ2N3wuuk5YOK8=
+ pzX1cw2hHQdMFCO0VcO1VVsfXUo=
</data>
<key>hash2</key>
<data>
- 9JEAM14hpDRV6tDnQvfIFtBJQXHOEJSONje5q/PKlTo=
+ +ybA2nqIwfLyUQ9Pf9ZLXUyXMGNS3xZMEowuIcqIrRQ=
</data>
</dict>
<key>Resources/CMake/sdl2-config-version.cmake</key>
@@ -783,11 +783,11 @@
<dict>
<key>hash</key>
<data>
- 0srrtdsGkAsDsNfVa8G4uQTmX18=
+ ECcyTBfZPucOFnTMf7BSonyduBg=
</data>
<key>hash2</key>
<data>
- dsUxoQk9XWlOiWXn9Ywz3s9X2VDH0jsvImZxBCRK3ck=
+ 4i5aYnvsU/2ssKdrpU5A9mYIX4q4fzaqinS7xOcPTyY=
</data>
</dict>
<key>Resources/License.txt</key>
@@ -794,11 +794,11 @@
<dict>
<key>hash</key>
<data>
- VoVWJNSXNFkj10nxdQKhgCnXJjE=
+ fCUUBjJ4JuUAC8MRSCszNcY21v8=
</data>
<key>hash2</key>
<data>
- IY4SCBLx/QICUzUIfTw/MBGoah4TzstyMeoTfwWSuDM=
+ d+3CuMuNTuvjYs+HODz44b3nsOHwwJqlcyQOq7qhAPc=
</data>
</dict>
<key>Resources/ReadMe.txt</key>
@@ -816,11 +816,11 @@
<dict>
<key>hash</key>
<data>
- IJbnxEB8M5Bm2m634ZoP3yyZ7hc=
+ 07w7GQmm31+NEK8ne4mSo7m70Do=
</data>
<key>hash2</key>
<data>
- jER7vdakln2mbSKeyf0qvxSSq/5YH3yog8/x0a3iGGw=
+ vmrmeHQ4l7Q4flA5dILQw27M4T0Sc70MQIfP+lFY/do=
</data>
</dict>
</dict>
--- a/release/macos/ft2-clone-macos.app/Contents/Info.plist
+++ b/release/macos/ft2-clone-macos.app/Contents/Info.plist
@@ -124,7 +124,7 @@
<string>Copyright © Olav "8bitbubsy" Sørensen
https://16-bits.org</string>
<key>LSMinimumSystemVersion</key>
- <string>10.7</string>
+ <string>10.11</string>
<key>CGDisableCoalescedUpdates</key>
<true/>
<key>NSHighResolutionCapable</key>
binary files a/release/macos/ft2-clone-macos.app/Contents/Resources/ft2-clone-macos.icns b/release/macos/ft2-clone-macos.app/Contents/Resources/ft2-clone-macos.icns differ
binary files a/release/win32/SDL2.dll b/release/win32/SDL2.dll differ
binary files a/release/win64/SDL2.dll b/release/win64/SDL2.dll differ
--- a/src/ft2_about.c
+++ b/src/ft2_about.c
@@ -8,6 +8,7 @@
#include "ft2_structs.h"
#define NUM_STARS 2048
+#define ALPHA_FADE_MILLISECS 2100 /* amount of milliseconds until content is fully faded in */
#define ABOUT_SCREEN_W 626
#define ABOUT_SCREEN_H 167
#define ABOUT_LOGO_W 449
@@ -27,13 +28,9 @@
static char *customText1 = "Clone by Olav \"8bitbubsy\" S\025rensen";
static char *customText2 = "https://16-bits.org";
-static char customText3[64];
-
-static int16_t customText1Y, customText2Y, customText3Y;
-static int16_t customText1X, customText2X, customText3X;
-static int32_t lastStarScreenPos[NUM_STARS], fadeValue;
-static uint32_t randSeed, frameCounter;
-static float f2pi;
+static char customText3[256];
+static int16_t customText1Y, customText2Y, customText3Y, customText1X, customText2X, customText3X;
+static uint32_t alphaValue, randSeed, frameCounter;
static vector_t starPoints[NUM_STARS], rotation;
static matrix_t matrix;
@@ -51,15 +48,17 @@
static void rotateMatrix(void)
{
- const float xx = rotation.x * f2pi;
+#define MY_PI_FLOAT 3.141592653589793f
+
+ const float xx = rotation.x * MY_PI_FLOAT;
const float sa = sinf(xx);
const float ca = cosf(xx);
- const float yy = rotation.y * f2pi;
+ const float yy = rotation.y * MY_PI_FLOAT;
const float sb = sinf(yy);
const float cb = cosf(yy);
- const float zz = rotation.z * f2pi;
+ const float zz = rotation.z * MY_PI_FLOAT;
const float sc = sinf(zz);
const float cc = cosf(zz);
@@ -75,14 +74,12 @@
// z
matrix.x.z = cb * sc;
- matrix.y.z = 0.0f - sb;
+ matrix.y.z = -sb;
matrix.z.z = cb * cc;
}
static void aboutInit(void)
{
- f2pi = (float)(2.0 * 4.0 * atan(1.0)); // M_PI can not be trusted
-
vector_t *s = starPoints;
for (int32_t i = 0; i < NUM_STARS; i++, s++)
{
@@ -92,8 +89,8 @@
}
rotation.x = rotation.y = rotation.z = 0.0f;
- for (int32_t i = 0; i < NUM_STARS; i++)
- lastStarScreenPos[i] = -1;
+ alphaValue = 0;
+ frameCounter = 0;
}
static void starfield(void)
@@ -101,88 +98,73 @@
vector_t *star = starPoints;
for (int16_t i = 0; i < NUM_STARS; i++, star++)
{
- // erase last star pixel
- int32_t screenBufferPos = lastStarScreenPos[i];
- if (screenBufferPos >= 0)
- {
- if (!(video.frameBuffer[screenBufferPos] & 0xFF000000))
- video.frameBuffer[screenBufferPos] = video.palette[PAL_BCKGRND];
-
- lastStarScreenPos[i] = -1;
- }
-
star->z += 0.00015f;
- if (star->z >= 0.5f) star->z -= 1.0f;
+ if (star->z >= 0.5f)
+ star->z -= 1.0f;
const float z = (matrix.x.z * star->x) + (matrix.y.z * star->y) + (matrix.z.z * star->z) + 0.5f;
if (z <= 0.0f)
continue;
- float y = (((matrix.x.y * star->x) + (matrix.y.y * star->y) + (matrix.z.y * star->z)) / z) * 400.0f;
- y += 2.0f + (ABOUT_SCREEN_H/2.0f);
-
- const int32_t outY = (int32_t)(y + 0.5f); // rounded
- if ((uint32_t)outY > 2+ABOUT_SCREEN_H)
+ float y = (ABOUT_SCREEN_H/2.0f) + ((((matrix.x.y * star->x) + (matrix.y.y * star->y) + (matrix.z.y * star->z)) / z) * 400.0f);
+ const int32_t outY = (int32_t)y;
+ if (outY < 3 || outY >= 3+ABOUT_SCREEN_H)
continue;
- float x = (((matrix.x.x * star->x) + (matrix.y.x * star->y) + (matrix.z.x * star->z)) / z) * 400.0f;
- x += 2.0f + (ABOUT_SCREEN_W/2.0f);
+ float x = (ABOUT_SCREEN_W/2.0f) + ((((matrix.x.x * star->x) + (matrix.y.x * star->y) + (matrix.z.x * star->z)) / z) * 400.0f);
- const int32_t outX = (int32_t)(x + 0.5f); // rounded
- if ((uint32_t)outX > 2+ABOUT_SCREEN_W)
+ const int32_t outX = (int32_t)x;
+ if (outX < 3 || outX >= 3+ABOUT_SCREEN_W)
continue;
- // render star pixel if the pixel under it is the background key
- screenBufferPos = ((uint32_t)outY * SCREEN_W) + (uint32_t)outX;
- if ((video.frameBuffer[screenBufferPos] >> 24) == PAL_BCKGRND)
- {
- int32_t d = (int32_t)(z * 255.0f);
- if (d > 255)
- d = 255;
+ int32_t d = (int32_t)(z * 255.0f);
+ if (d > 255)
+ d = 255;
+ d ^= 255;
- d ^= 255;
+ // add a tint of blue to the star pixel
- int32_t r = d - 75;
- if (r < 0)
- r = 0;
+ int32_t r = d - 79;
+ if (r < 0)
+ r = 0;
- int32_t g = d - 38;
- if (g < 0)
- g = 0;
+ int32_t g = d - 38;
+ if (g < 0)
+ g = 0;
- int32_t b = d + 64;
- if (b > 255)
- b = 255;
+ int32_t b = d + 64;
+ if (b > 255)
+ b = 255;
- video.frameBuffer[screenBufferPos] = RGB32(r, g, b);
- lastStarScreenPos[i] = screenBufferPos;
- }
+ video.frameBuffer[(outY * SCREEN_W) + outX] = RGB32(r, g, b);
}
}
-void aboutFrame(void)
+void aboutFrame(void) // called every frame when the about screen is shown
{
+ clearRect(3, 3, ABOUT_SCREEN_W, ABOUT_SCREEN_H);
+
+ // 3D starfield
rotateMatrix();
starfield();
-
rotation.x -= 0.00011f;
rotation.z += 0.00006f;
- // fade in stuff after 1/3th of a second
- if (fadeValue < 256 && ++frameCounter >= (int32_t)((VBLANK_HZ/3.0)+0.5))
- {
- blit32Fade(91, 31, bmp.ft2AboutLogo, ABOUT_LOGO_W, ABOUT_LOGO_H, fadeValue);
- textOutFade(customText1X, customText1Y, PAL_FORGRND, customText1, fadeValue);
- textOutFade(customText2X, customText2Y, PAL_FORGRND, customText2, fadeValue);
- textOutFade(customText3X, customText3Y, PAL_FORGRND, customText3, fadeValue);
+ // logo + text
+ blit32Alpha(91, 31, bmp.ft2AboutLogo, ABOUT_LOGO_W, ABOUT_LOGO_H, alphaValue);
+ textOutAlpha(customText1X, customText1Y, PAL_FORGRND, customText1, alphaValue);
+ textOutAlpha(customText2X, customText2Y, PAL_FORGRND, customText2, alphaValue);
+ textOutAlpha(customText3X, customText3Y, PAL_FORGRND, customText3, alphaValue);
- fadeValue += 3;
- if (fadeValue > 256)
- fadeValue = 256;
- }
+ alphaValue += (uint32_t)((65536.0 / (ALPHA_FADE_MILLISECS / (1000.0 / VBLANK_HZ))) + 0.5);
+ if (alphaValue > 65536)
+ alphaValue = 65536;
+
+ // the exit button has to be redrawn since it gets overwritten :)
+ showPushButton(PB_EXIT_ABOUT);
}
-void showAboutScreen(void) // called once when About screen is opened
+void showAboutScreen(void) // called once when about screen is opened
{
if (ui.extended)
exitPatternEditorExtended();
@@ -195,7 +177,7 @@
showPushButton(PB_EXIT_ABOUT);
sprintf(customText3, "v%s (%s)", PROG_VER_STR, __DATE__);
- customText1X = (SCREEN_W - textWidth(customText1)) >> 1;
+ customText1X = (SCREEN_W - textWidth(customText1)) / 2;
customText2X = (SCREEN_W-8) - textWidth(customText2);
customText3X = (SCREEN_W-8) - textWidth(customText3);
customText1Y = 157;
@@ -203,8 +185,6 @@
customText3Y = 157;
aboutInit();
- frameCounter = 0;
- fadeValue = 0;
ui.aboutScreenShown = true;
}
--- a/src/ft2_audio.c
+++ b/src/ft2_audio.c
@@ -29,7 +29,7 @@
static int32_t smpShiftValue;
static uint32_t oldAudioFreq, tickTimeLenInt, randSeed = INITIAL_DITHER_SEED;
static uint64_t tickTimeLenFrac;
-static double dAudioNormalizeMul, dPanningTab[256+1], dPrngStateL, dPrngStateR;
+static double dAudioNormalizeMul, dSqrtPanningTable[256+1], dPrngStateL, dPrngStateR;
static voice_t voice[MAX_CHANNELS * 2];
// globalized
@@ -90,8 +90,8 @@
}
// also update config audio radio buttons if we're on that screen at the moment
- if (ui.configScreenShown && editor.currConfigScreen == CONFIG_SCREEN_IO_DEVICES)
- setConfigIORadioButtonStates();
+ if (ui.configScreenShown && editor.currConfigScreen == CONFIG_SCREEN_AUDIO)
+ setConfigAudioRadioButtonStates();
// if it didn't work to use the old settings again, then something is seriously wrong...
if (!setupAudio(CONFIG_HIDE_ERRORS))
@@ -103,6 +103,8 @@
resumeAudio();
+ setWavRenderFrequency(audio.freq);
+ setWavRenderBitDepth((config.specialFlags & BITDEPTH_32) ? 32 : 16);
return true;
}
@@ -128,8 +130,8 @@
setAudioAmp(config.boostLevel, config.masterVol, !!(config.specialFlags & BITDEPTH_32));
- // if Config -> I/O Devices is open, update master volume scrollbar
- if (ui.configScreenShown && editor.currConfigScreen == CONFIG_SCREEN_IO_DEVICES)
+ // if Config -> Audio is open, update master volume scrollbar
+ if (ui.configScreenShown && editor.currConfigScreen == CONFIG_SCREEN_AUDIO)
drawScrollBar(SB_MASTERVOL_SCROLL);
}
@@ -142,8 +144,8 @@
setAudioAmp(config.boostLevel, config.masterVol, !!(config.specialFlags & BITDEPTH_32));
- // if Config -> I/O Devices is open, update master volume scrollbar
- if (ui.configScreenShown && editor.currConfigScreen == CONFIG_SCREEN_IO_DEVICES)
+ // if Config -> Audio is open, update master volume scrollbar
+ if (ui.configScreenShown && editor.currConfigScreen == CONFIG_SCREEN_AUDIO)
drawScrollBar(SB_MASTERVOL_SCROLL);
}
@@ -196,14 +198,29 @@
{
lockMixerCallback();
audio.interpolationType = interpolationType;
+
+ // set sinc polyphase LUT pointers
+ if (config.interpolation == INTERPOLATION_SINC8)
+ {
+ fKaiserSinc = fKaiserSinc_8;
+ fDownSample1 = fDownSample1_8;
+ fDownSample2 = fDownSample2_8;
+ }
+ else if (config.interpolation == INTERPOLATION_SINC16)
+ {
+ fKaiserSinc = fKaiserSinc_16;
+ fDownSample1 = fDownSample1_16;
+ fDownSample2 = fDownSample2_16;
+ }
+
unlockMixerCallback();
}
void calcPanningTable(void)
{
- // same formula as FT2's panning table (with 0.0..1.0 range)
+ // same formula as FT2's panning table (with 0.0 .. 1.0 scale)
for (int32_t i = 0; i <= 256; i++)
- dPanningTab[i] = sqrt(i / 256.0);
+ dSqrtPanningTable[i] = sqrt(i / 256.0);
}
static void voiceUpdateVolumes(int32_t i, uint8_t status)
@@ -210,64 +227,65 @@
{
voice_t *v = &voice[i];
- const float fVolumeL = (float)(v->dVolume * dPanningTab[256-v->panning]);
- const float fVolumeR = (float)(v->dVolume * dPanningTab[ v->panning]);
+ v->fTargetVolumeL = (float)(v->dVolume * dSqrtPanningTable[256-v->panning]);
+ v->fTargetVolumeR = (float)(v->dVolume * dSqrtPanningTable[ v->panning]);
if (!audio.volumeRampingFlag)
{
- // volume ramping is disabled
- v->fVolumeL = fVolumeL;
- v->fVolumeR = fVolumeR;
+ // volume ramping is disabled, set volume directly
+ v->fCurrVolumeL = v->fTargetVolumeL;
+ v->fCurrVolumeR = v->fTargetVolumeR;
v->volumeRampLength = 0;
return;
}
- v->fVolumeLTarget = fVolumeL;
- v->fVolumeRTarget = fVolumeR;
+ // now we need to handle volume ramping
- if (status & IS_Trigger)
+ const bool voiceSampleTrigger = !!(status & IS_Trigger);
+
+ if (voiceSampleTrigger)
{
// sample is about to start, ramp out/in at the same time
- // setup "fade out" voice (only if current voice volume > 0)
- if (v->fVolumeL > 0.0f || v->fVolumeR > 0.0f)
+ if (v->fCurrVolumeL > 0.0f || v->fCurrVolumeR > 0.0f)
{
+ // setup fadeout voice
+
voice_t *f = &voice[MAX_CHANNELS+i];
- *f = *v; // copy voice
+ *f = *v; // store current voice in respective fadeout ramp voice
- const float fVolumeLTarget = -f->fVolumeL;
- const float fVolumeRTarget = -f->fVolumeR;
+ const float fVolumeLDiff = 0.0f - f->fCurrVolumeL;
+ const float fVolumeRDiff = 0.0f - f->fCurrVolumeR;
f->volumeRampLength = audio.quickVolRampSamples; // 5ms
const float fVolumeRampLength = (float)(int32_t)f->volumeRampLength;
- f->fVolumeLDelta = fVolumeLTarget / fVolumeRampLength;
- f->fVolumeRDelta = fVolumeRTarget / fVolumeRampLength;
+ f->fVolumeLDelta = fVolumeLDiff / fVolumeRampLength;
+ f->fVolumeRDelta = fVolumeRDiff / fVolumeRampLength;
f->isFadeOutVoice = true;
}
// make current voice fade in from zero when it starts
- v->fVolumeL = v->fVolumeR = 0.0f;
+ v->fCurrVolumeL = v->fCurrVolumeR = 0.0f;
}
- // if destination volume and current volume is the same (and we have no sample trigger), don't do ramp
- if (fVolumeL == v->fVolumeL && fVolumeR == v->fVolumeR && !(status & IS_Trigger))
+ if (!voiceSampleTrigger && v->fTargetVolumeL == v->fCurrVolumeL && v->fTargetVolumeR == v->fCurrVolumeR)
{
- v->volumeRampLength = 0;
+ v->volumeRampLength = 0; // no ramp needed for now
}
else
{
- const float fVolumeLTarget = fVolumeL - v->fVolumeL;
- const float fVolumeRTarget = fVolumeR - v->fVolumeR;
+ const float fVolumeLDiff = v->fTargetVolumeL - v->fCurrVolumeL;
+ const float fVolumeRDiff = v->fTargetVolumeR - v->fCurrVolumeR;
// IS_QuickVol = 5ms, otherwise the duration of a tick
v->volumeRampLength = (status & IS_QuickVol) ? audio.quickVolRampSamples : audio.samplesPerTickInt;
const float fVolumeRampLength = (float)(int32_t)v->volumeRampLength;
- v->fVolumeLDelta = fVolumeLTarget / fVolumeRampLength;
- v->fVolumeRDelta = fVolumeRTarget / fVolumeRampLength;
+ v->fVolumeLDelta = fVolumeLDiff / fVolumeRampLength;
+ v->fVolumeRDelta = fVolumeRDiff / fVolumeRampLength;
}
}
@@ -295,13 +313,13 @@
{
v->base16 = (const int16_t *)s->dataPtr;
v->revBase16 = &v->base16[loopStart + loopEnd]; // for pingpong loops
- v->leftEdgeTaps16 = s->leftEdgeTapSamples16 + SINC_LEFT_TAPS;
+ v->leftEdgeTaps16 = s->leftEdgeTapSamples16 + SINC_MAX_LEFT_TAPS;
}
else
{
v->base8 = s->dataPtr;
v->revBase8 = &v->base8[loopStart + loopEnd]; // for pingpong loops
- v->leftEdgeTaps8 = s->leftEdgeTapSamples8 + SINC_LEFT_TAPS;
+ v->leftEdgeTaps8 = s->leftEdgeTapSamples8 + SINC_MAX_LEFT_TAPS;
}
v->hasLooped = false; // for sinc interpolation special case
@@ -320,7 +338,7 @@
return;
}
- v->mixFuncOffset = (sample16Bit * 9) + (audio.interpolationType * 3) + loopType;
+ v->mixFuncOffset = ((int32_t)sample16Bit * 12) + (audio.interpolationType * 3) + loopType;
v->active = true;
}
@@ -329,8 +347,8 @@
voice_t *v = voice;
for (int32_t i = 0; i < song.numChannels; i++, v++)
{
- v->fVolumeL = v->fVolumeLTarget;
- v->fVolumeR = v->fVolumeRTarget;
+ v->fCurrVolumeL = v->fTargetVolumeL;
+ v->fCurrVolumeR = v->fTargetVolumeR;
v->volumeRampLength = 0;
}
}
@@ -487,26 +505,26 @@
const bool volRampFlag = (v->volumeRampLength > 0);
if (volRampFlag)
{
- centerMixFlag = (v->fVolumeLTarget == v->fVolumeRTarget) && (v->fVolumeLDelta == v->fVolumeRDelta);
+ centerMixFlag = (v->fTargetVolumeL == v->fTargetVolumeR) && (v->fVolumeLDelta == v->fVolumeRDelta);
}
else // no volume ramping active
{
- if (v->fVolumeL == 0.0f && v->fVolumeR == 0.0f)
+ if (v->fCurrVolumeL == 0.0f && v->fCurrVolumeR == 0.0f)
{
silenceMixRoutine(v, samplesToMix);
continue;
}
- centerMixFlag = (v->fVolumeL == v->fVolumeR);
+ centerMixFlag = (v->fCurrVolumeL == v->fCurrVolumeR);
}
- mixFuncTab[((int32_t)centerMixFlag * 36) + ((int32_t)volRampFlag * 18) + v->mixFuncOffset](v, bufferPosition, samplesToMix);
+ mixFuncTab[((int32_t)centerMixFlag * (3*4*2*2)) + ((int32_t)volRampFlag * (3*4*2)) + v->mixFuncOffset](v, bufferPosition, samplesToMix);
}
if (r->active) // volume ramp fadeout-voice
{
- const bool centerMixFlag = (r->fVolumeLTarget == r->fVolumeRTarget) && (r->fVolumeLDelta == r->fVolumeRDelta);
- mixFuncTab[((int32_t)centerMixFlag * 36) + 18 + r->mixFuncOffset](r, bufferPosition, samplesToMix);
+ const bool centerMixFlag = (r->fTargetVolumeL == r->fTargetVolumeR) && (r->fVolumeLDelta == r->fVolumeRDelta);
+ mixFuncTab[((int32_t)centerMixFlag * (3*4*2*2)) + (3*4*2) + r->mixFuncOffset](r, bufferPosition, samplesToMix);
}
}
}
@@ -1017,7 +1035,7 @@
}
#if CPU_64BIT
- if (have.freq != 44100 && have.freq != 48000 && have.freq != 96000 && have.freq != 192000)
+ if (have.freq != 44100 && have.freq != 48000 && have.freq != 96000)
#else // 32-bit CPUs only support .16fp resampling precision. Not sensible with high rates.
if (have.freq != 44100 && have.freq != 48000)
#endif
@@ -1065,7 +1083,7 @@
setLastWorkingAudioDevName();
// update config audio radio buttons if we're on that screen at the moment
- if (ui.configScreenShown && editor.currConfigScreen == CONFIG_SCREEN_IO_DEVICES)
+ if (ui.configScreenShown && editor.currConfigScreen == CONFIG_SCREEN_AUDIO)
showConfigScreen();
updateWavRendererSettings();
@@ -1088,6 +1106,10 @@
setMixerBPM(song.BPM); // this is important
audio.resetSyncTickTimeFlag = true;
+
+ setWavRenderFrequency(audio.freq);
+ setWavRenderBitDepth((config.specialFlags & BITDEPTH_32) ? 32 : 16);
+
return true;
}
--- a/src/ft2_audio.h
+++ b/src/ft2_audio.h
@@ -17,7 +17,7 @@
#define MIN_AUDIO_FREQ 44100
#if CPU_64BIT
-#define MAX_AUDIO_FREQ 192000
+#define MAX_AUDIO_FREQ 96000
#else
#define MAX_AUDIO_FREQ 48000
#endif
@@ -44,8 +44,8 @@
volatile bool locked, resetSyncTickTimeFlag, volumeRampingFlag;
bool linearPeriodsFlag, rescanAudioDevicesSupported;
volatile uint8_t interpolationType;
- int32_t quickVolRampSamples, inputDeviceNum, outputDeviceNum, lastWorkingAudioFreq, lastWorkingAudioBits;
- uint32_t freq;
+ int32_t inputDeviceNum, outputDeviceNum, lastWorkingAudioFreq, lastWorkingAudioBits;
+ uint32_t quickVolRampSamples, freq;
uint32_t tickSampleCounter, samplesPerTickInt, samplesPerTickIntTab[(MAX_BPM-MIN_BPM)+1];
uint64_t tickSampleCounterFrac, samplesPerTickFrac, samplesPerTickFracTab[(MAX_BPM-MIN_BPM)+1];
@@ -73,13 +73,13 @@
uintCPUWord_t positionFrac, delta, oldDelta, scopeDelta;
- // if (loopEnabled && hasLooped && samplingPos <= loopStart+SINC_LEFT_TAPS) readFixedTapsFromThisPointer();
+ // if (loopEnabled && hasLooped && samplingPos <= loopStart+SINC_MAX_LEFT_TAPS) readFixedTapsFromThisPointer();
const int8_t *leftEdgeTaps8;
const int16_t *leftEdgeTaps16;
const float *fSincLUT;
double dVolume;
- float fVolumeL, fVolumeR, fVolumeLDelta, fVolumeRDelta, fVolumeLTarget, fVolumeRTarget;
+ float fCurrVolumeL, fCurrVolumeR, fVolumeLDelta, fVolumeRDelta, fTargetVolumeL, fTargetVolumeR;
} voice_t;
#ifdef _MSC_VER
--- a/src/ft2_audioselector.c
+++ b/src/ft2_audioselector.c
@@ -232,7 +232,7 @@
bool testAudioDeviceListsMouseDown(void)
{
- if (!ui.configScreenShown || editor.currConfigScreen != CONFIG_SCREEN_IO_DEVICES)
+ if (!ui.configScreenShown || editor.currConfigScreen != CONFIG_SCREEN_AUDIO)
return false;
const int32_t mx = mouse.x;
@@ -400,7 +400,7 @@
void rescanAudioDevices(void)
{
- const bool listShown = (ui.configScreenShown && editor.currConfigScreen == CONFIG_SCREEN_IO_DEVICES);
+ const bool listShown = (ui.configScreenShown && editor.currConfigScreen == CONFIG_SCREEN_AUDIO);
freeAudioDeviceLists();
@@ -492,7 +492,7 @@
void sbAudOutputSetPos(uint32_t pos)
{
- if (ui.configScreenShown && (editor.currConfigScreen == CONFIG_SCREEN_IO_DEVICES))
+ if (ui.configScreenShown && (editor.currConfigScreen == CONFIG_SCREEN_AUDIO))
drawAudioOutputList();
(void)pos;
@@ -500,7 +500,7 @@
void sbAudInputSetPos(uint32_t pos)
{
- if (ui.configScreenShown && (editor.currConfigScreen == CONFIG_SCREEN_IO_DEVICES))
+ if (ui.configScreenShown && (editor.currConfigScreen == CONFIG_SCREEN_AUDIO))
drawAudioInputList();
(void)pos;
--- a/src/ft2_bmp.c
+++ b/src/ft2_bmp.c
@@ -11,6 +11,7 @@
#include "ft2_palette.h"
#include "ft2_gfxdata.h"
#include "ft2_bmp.h"
+#include "ft2_video.h"
enum
{
@@ -102,7 +103,10 @@
bmp.mouseCursorBusyGlass == NULL || bmp.whitePianoKeys == NULL || bmp.blackPianoKeys == NULL ||
bmp.vibratoWaveforms == NULL || bmp.scopeRec == NULL || bmp.scopeMute == NULL ||
bmp.radiobuttonGfx == NULL || bmp.checkboxGfx == NULL)
+ {
+ showErrorMsgBox("Not enough memory!");
return false;
+ }
return true;
}
--- a/src/ft2_checkboxes.c
+++ b/src/ft2_checkboxes.c
@@ -82,7 +82,7 @@
// ------ CONFIG CHECKBOXES ------
//x, y, w, h, funcOnUp
{ 3, 91, 77, 12, cbToggleAutoSaveConfig },
- { 389, 159, 107, 12, cbConfigVolRamp },
+ { 508, 158, 107, 12, cbConfigVolRamp },
{ 113, 14, 108, 12, cbConfigPattStretch },
{ 113, 27, 117, 12, cbConfigHexCount },
{ 113, 40, 81, 12, cbConfigAccidential },
--- a/src/ft2_config.c
+++ b/src/ft2_config.c
@@ -155,7 +155,7 @@
}
#if CPU_64BIT
- if (config.audioFreq != 44100 && config.audioFreq != 48000 && config.audioFreq != 96000 && config.audioFreq != 192000)
+ if (config.audioFreq != 44100 && config.audioFreq != 48000 && config.audioFreq != 96000)
#else
if (config.audioFreq != 44100 && config.audioFreq != 48000)
#endif
@@ -201,9 +201,17 @@
{
char str[8];
sprintf(str, "%02d", config.boostLevel);
- textOutFixed(607, 120, PAL_FORGRND, PAL_DESKTOP, str);
+ textOutFixed(607, 105, PAL_FORGRND, PAL_DESKTOP, str);
}
+static void configDrawMasterVol(void)
+{
+ char str[9];
+ sprintf(str, "%3d", config.masterVol);
+ fillRect(607, 133, 20, 8, PAL_DESKTOP);
+ textOutFixed(607, 133, PAL_FORGRND, PAL_DESKTOP, str);
+}
+
static void setDefaultConfigSettings(void)
{
memcpy(configBuffer, defConfigData, CONFIG_FILE_SIZE);
@@ -781,7 +789,7 @@
switch (editor.currConfigScreen)
{
default:
- case CONFIG_SCREEN_IO_DEVICES: tmpID = RB_CONFIG_IO_DEVICES; break;
+ case CONFIG_SCREEN_AUDIO: tmpID = RB_CONFIG_AUDIO; break;
case CONFIG_SCREEN_LAYOUT: tmpID = RB_CONFIG_LAYOUT; break;
case CONFIG_SCREEN_MISCELLANEOUS: tmpID = RB_CONFIG_MISCELLANEOUS; break;
#ifdef HAS_MIDI
@@ -793,7 +801,7 @@
showRadioButtonGroup(RB_GROUP_CONFIG_SELECT);
}
-void setConfigIORadioButtonStates(void) // accessed by other .c files
+void setConfigAudioRadioButtonStates(void) // accessed by other .c files
{
uint16_t tmpID;
@@ -820,12 +828,14 @@
// AUDIO INTERPOLATION
uncheckRadioButtonGroup(RB_GROUP_CONFIG_AUDIO_INTERPOLATION);
- if (config.interpolation == INTERPOLATION_NONE)
- tmpID = RB_CONFIG_AUDIO_INTRP_NONE;
+ if (config.interpolation == INTERPOLATION_DISABLED)
+ tmpID = RB_CONFIG_AUDIO_INTRP_DISABLED;
else if (config.interpolation == INTERPOLATION_LINEAR)
tmpID = RB_CONFIG_AUDIO_INTRP_LINEAR;
+ else if (config.interpolation == INTERPOLATION_SINC16)
+ tmpID = RB_CONFIG_AUDIO_INTRP_SINC16;
else
- tmpID = RB_CONFIG_AUDIO_INTRP_SINC;
+ tmpID = RB_CONFIG_AUDIO_INTRP_SINC8; // default case
radioButtons[tmpID].state = RADIOBUTTON_CHECKED;
@@ -837,7 +847,6 @@
default: case 48000: tmpID = RB_CONFIG_AUDIO_48KHZ; break;
#if CPU_64BIT
case 96000: tmpID = RB_CONFIG_AUDIO_96KHZ; break;
- case 192000: tmpID = RB_CONFIG_AUDIO_192KHZ; break;
#endif
}
radioButtons[tmpID].state = RADIOBUTTON_CHECKED;
@@ -852,9 +861,9 @@
}
radioButtons[tmpID].state = RADIOBUTTON_CHECKED;
- // FREQUENCY TABLE
- uncheckRadioButtonGroup(RB_GROUP_CONFIG_FREQ_TABLE);
- tmpID = audio.linearPeriodsFlag ? RB_CONFIG_FREQ_LINEAR : RB_CONFIG_FREQ_AMIGA;
+ // FREQUENCY SLIDES
+ uncheckRadioButtonGroup(RB_GROUP_CONFIG_FREQ_SLIDES);
+ tmpID = audio.linearPeriodsFlag ? RB_CONFIG_FREQ_SLIDES_LINEAR : RB_CONFIG_FREQ_SLIDES_AMIGA;
radioButtons[tmpID].state = RADIOBUTTON_CHECKED;
// show result
@@ -864,10 +873,10 @@
showRadioButtonGroup(RB_GROUP_CONFIG_AUDIO_INTERPOLATION);
showRadioButtonGroup(RB_GROUP_CONFIG_AUDIO_FREQ);
showRadioButtonGroup(RB_GROUP_CONFIG_AUDIO_INPUT_FREQ);
- showRadioButtonGroup(RB_GROUP_CONFIG_FREQ_TABLE);
+ showRadioButtonGroup(RB_GROUP_CONFIG_FREQ_SLIDES);
}
-static void setConfigIOCheckButtonStates(void)
+static void setConfigAudioCheckButtonStates(void)
{
checkBoxes[CB_CONF_VOL_RAMP].checked = (config.specialFlags & NO_VOLRAMP_FLAG) ? false : true;
showCheckBox(CB_CONF_VOL_RAMP);
@@ -1100,7 +1109,7 @@
showPushButton(PB_CONFIG_EXIT);
textOutShadow(4, 4, PAL_FORGRND, PAL_DSKTOP2, "Configuration:");
- textOutShadow(21, 19, PAL_FORGRND, PAL_DSKTOP2, "I/O devices");
+ textOutShadow(21, 19, PAL_FORGRND, PAL_DSKTOP2, "Audio");
textOutShadow(21, 35, PAL_FORGRND, PAL_DSKTOP2, "Layout");
textOutShadow(21, 51, PAL_FORGRND, PAL_DSKTOP2, "Miscellaneous");
#ifdef HAS_MIDI
@@ -1111,18 +1120,18 @@
switch (editor.currConfigScreen)
{
default:
- case CONFIG_SCREEN_IO_DEVICES:
+ case CONFIG_SCREEN_AUDIO:
{
drawFramework(110, 0, 276, 87, FRAMEWORK_TYPE1);
drawFramework(110, 87, 276, 86, FRAMEWORK_TYPE1);
- drawFramework(386, 0, 119, 58, FRAMEWORK_TYPE1);
- drawFramework(386, 58, 119, 44, FRAMEWORK_TYPE1);
- drawFramework(386, 102, 119, 71, FRAMEWORK_TYPE1);
+ drawFramework(386, 0, 119, 58, FRAMEWORK_TYPE1);
+ drawFramework(386, 58, 119, 44, FRAMEWORK_TYPE1);
+ drawFramework(386, 102, 119, 71, FRAMEWORK_TYPE1);
- drawFramework(505, 0, 127, 73, FRAMEWORK_TYPE1);
- drawFramework(505, 117, 127, 56, FRAMEWORK_TYPE1);
- drawFramework(505, 73, 127, 44, FRAMEWORK_TYPE1);
+ drawFramework(505, 0, 127, 58, FRAMEWORK_TYPE1);
+ drawFramework(505, 102, 127, 71, FRAMEWORK_TYPE1);
+ drawFramework(505, 58, 127, 44, FRAMEWORK_TYPE1);
drawFramework(112, 16, AUDIO_SELECTORS_BOX_WIDTH+4, 69, FRAMEWORK_TYPE2);
drawFramework(112, 103, AUDIO_SELECTORS_BOX_WIDTH+4, 47, FRAMEWORK_TYPE2);
@@ -1156,34 +1165,35 @@
textOutShadow(406, 45, PAL_FORGRND, PAL_DSKTOP2, "Large");
textOutShadow(390, 61, PAL_FORGRND, PAL_DSKTOP2, "Audio bit depth:");
- textOutShadow(406, 75, PAL_FORGRND, PAL_DSKTOP2, "16-bit (default)");
- textOutShadow(406, 89, PAL_FORGRND, PAL_DSKTOP2, "32-bit float");
+ textOutShadow(406, 75, PAL_FORGRND, PAL_DSKTOP2, "16-bit");
+ textOutShadow(406, 89, PAL_FORGRND, PAL_DSKTOP2, "32-bit (float)");
textOutShadow(390, 105, PAL_FORGRND, PAL_DSKTOP2, "Interpolation:");
- textOutShadow(406, 118, PAL_FORGRND, PAL_DSKTOP2, "None");
- textOutShadow(406, 132, PAL_FORGRND, PAL_DSKTOP2, "Linear (FT2)");
- textOutShadow(406, 146, PAL_FORGRND, PAL_DSKTOP2, "Windowed-sinc");
- textOutShadow(406, 161, PAL_FORGRND, PAL_DSKTOP2, "Volume ramping");
+ textOutShadow(406, 118, PAL_FORGRND, PAL_DSKTOP2, "Disabled");
+ textOutShadow(406, 132, PAL_FORGRND, PAL_DSKTOP2, "Linear (2 point)");
+ textOutShadow(406, 146, PAL_FORGRND, PAL_DSKTOP2, "Sinc (8 point)");
+ textOutShadow(406, 160, PAL_FORGRND, PAL_DSKTOP2, "Sinc (16 point)");
- textOutShadow(509, 3, PAL_FORGRND, PAL_DSKTOP2, "Mixing frequency:");
+ textOutShadow(509, 3, PAL_FORGRND, PAL_DSKTOP2, "Audio output rate:");
textOutShadow(525, 17, PAL_FORGRND, PAL_DSKTOP2, "44100Hz");
- textOutShadow(525, 31, PAL_FORGRND, PAL_DSKTOP2, "48000Hz (default)");
+ textOutShadow(525, 31, PAL_FORGRND, PAL_DSKTOP2, "48000Hz");
#if CPU_64BIT
textOutShadow(525, 45, PAL_FORGRND, PAL_DSKTOP2, "96000Hz");
- textOutShadow(525, 59, PAL_FORGRND, PAL_DSKTOP2, "192000Hz");
#endif
- textOutShadow(509, 76, PAL_FORGRND, PAL_DSKTOP2, "Frequency table:");
- textOutShadow(525, 90, PAL_FORGRND, PAL_DSKTOP2, "Amiga freq. table");
- textOutShadow(525, 104, PAL_FORGRND, PAL_DSKTOP2, "Linear freq. table");
+ textOutShadow(509, 61, PAL_FORGRND, PAL_DSKTOP2, "Frequency slides:");
+ textOutShadow(525, 75, PAL_FORGRND, PAL_DSKTOP2, "Amiga");
+ textOutShadow(525, 89, PAL_FORGRND, PAL_DSKTOP2, "Linear (default)");
- textOutShadow(509, 120, PAL_FORGRND, PAL_DSKTOP2, "Amplification:");
- charOutShadow(621, 120, PAL_FORGRND, PAL_DSKTOP2, 'X');
- textOutShadow(509, 148, PAL_FORGRND, PAL_DSKTOP2, "Master volume:");
+ textOutShadow(509, 105, PAL_FORGRND, PAL_DSKTOP2, "Amplification:");
+ charOutShadow(621, 105, PAL_FORGRND, PAL_DSKTOP2, 'x');
+ textOutShadow(509, 133, PAL_FORGRND, PAL_DSKTOP2, "Master volume:");
+ textOutShadow(525, 160, PAL_FORGRND, PAL_DSKTOP2, "Volume ramping");
- setConfigIORadioButtonStates();
- setConfigIOCheckButtonStates();
+ setConfigAudioRadioButtonStates();
+ setConfigAudioCheckButtonStates();
configDrawAmp();
+ configDrawMasterVol();
setScrollBarPos(SB_AMP_SCROLL, config.boostLevel - 1, false);
setScrollBarPos(SB_MASTERVOL_SCROLL, config.masterVol, false);
@@ -1239,7 +1249,7 @@
textOutShadow(338, 129, PAL_FORGRND, PAL_DSKTOP2, "Bold");
textOutShadow(256, 146, PAL_FORGRND, PAL_DSKTOP2, "Scopes:");
- textOutShadow(319, 146, PAL_FORGRND, PAL_DSKTOP2, "Std.");
+ textOutShadow(319, 146, PAL_FORGRND, PAL_DSKTOP2, "FT2");
textOutShadow(360, 146, PAL_FORGRND, PAL_DSKTOP2, "Lined");
textOutShadow(272, 160, PAL_FORGRND, PAL_DSKTOP2, "Software mouse");
@@ -1410,7 +1420,7 @@
hideRadioButtonGroup(RB_GROUP_CONFIG_AUDIO_INTERPOLATION);
hideRadioButtonGroup(RB_GROUP_CONFIG_AUDIO_FREQ);
hideRadioButtonGroup(RB_GROUP_CONFIG_AUDIO_INPUT_FREQ);
- hideRadioButtonGroup(RB_GROUP_CONFIG_FREQ_TABLE);
+ hideRadioButtonGroup(RB_GROUP_CONFIG_FREQ_SLIDES);
hideCheckBox(CB_CONF_VOL_RAMP);
hidePushButton(PB_CONFIG_AUDIO_RESCAN);
hidePushButton(PB_CONFIG_AUDIO_OUTPUT_DOWN);
@@ -1523,10 +1533,10 @@
config.dontShowAgainFlags ^= DONT_SHOW_NOT_YET_APPLIED_WARNING_FLAG;
}
-void rbConfigIODevices(void)
+void rbConfigAudio(void)
{
- checkRadioButton(RB_CONFIG_IO_DEVICES);
- editor.currConfigScreen = CONFIG_SCREEN_IO_DEVICES;
+ checkRadioButton(RB_CONFIG_AUDIO);
+ editor.currConfigScreen = CONFIG_SCREEN_AUDIO;
hideConfigScreen();
showConfigScreen();
@@ -1561,7 +1571,7 @@
}
#endif
-void rbConfigSbs512(void)
+void rbConfigAudioBuffSmall(void)
{
config.specialFlags &= ~(BUFFSIZE_1024 + BUFFSIZE_2048);
config.specialFlags |= BUFFSIZE_512;
@@ -1569,7 +1579,7 @@
setNewAudioSettings();
}
-void rbConfigSbs1024(void)
+void rbConfigAudioBuffMedium(void)
{
config.specialFlags &= ~(BUFFSIZE_512 + BUFFSIZE_2048);
config.specialFlags |= BUFFSIZE_1024;
@@ -1577,7 +1587,7 @@
setNewAudioSettings();
}
-void rbConfigSbs2048(void)
+void rbConfigAudioBuffLarge(void)
{
config.specialFlags &= ~(BUFFSIZE_512 + BUFFSIZE_1024);
config.specialFlags |= BUFFSIZE_2048;
@@ -1585,7 +1595,7 @@
setNewAudioSettings();
}
-void rbConfigAudio16bit(void)
+void rbConfigAudio16Bit(void)
{
config.specialFlags &= ~BITDEPTH_32;
config.specialFlags |= BITDEPTH_16;
@@ -1593,7 +1603,7 @@
setNewAudioSettings();
}
-void rbConfigAudio24bit(void)
+void rbConfigAudio32BitFloat(void)
{
config.specialFlags &= ~BITDEPTH_16;
config.specialFlags |= BITDEPTH_32;
@@ -1601,11 +1611,11 @@
setNewAudioSettings();
}
-void rbConfigAudioIntrpNone(void)
+void rbConfigAudioIntrpDisabled(void)
{
- config.interpolation = INTERPOLATION_NONE;
+ config.interpolation = INTERPOLATION_DISABLED;
audioSetInterpolationType(config.interpolation);
- checkRadioButton(RB_CONFIG_AUDIO_INTRP_NONE);
+ checkRadioButton(RB_CONFIG_AUDIO_INTRP_DISABLED);
}
void rbConfigAudioIntrpLinear(void)
@@ -1615,13 +1625,20 @@
checkRadioButton(RB_CONFIG_AUDIO_INTRP_LINEAR);
}
-void rbConfigAudioIntrpSinc(void)
+void rbConfigAudioIntrp8PointSinc(void)
{
- config.interpolation = INTERPOLATION_SINC;
+ config.interpolation = INTERPOLATION_SINC8;
audioSetInterpolationType(config.interpolation);
- checkRadioButton(RB_CONFIG_AUDIO_INTRP_SINC);
+ checkRadioButton(RB_CONFIG_AUDIO_INTRP_SINC8);
}
+void rbConfigAudioIntrp16PointSinc(void)
+{
+ config.interpolation = INTERPOLATION_SINC16;
+ audioSetInterpolationType(config.interpolation);
+ checkRadioButton(RB_CONFIG_AUDIO_INTRP_SINC16);
+}
+
void rbConfigAudio44kHz(void)
{
config.audioFreq = 44100;
@@ -1640,12 +1657,6 @@
config.audioFreq = 96000;
setNewAudioSettings();
}
-
-void rbConfigAudio192kHz(void)
-{
- config.audioFreq = 192000;
- setNewAudioSettings();
-}
#endif
void rbConfigAudioInput44kHz(void)
@@ -1666,17 +1677,17 @@
checkRadioButton(RB_CONFIG_AUDIO_INPUT_96KHZ);
}
-void rbConfigFreqTableAmiga(void)
+void rbConfigFreqSlidesAmiga(void)
{
lockMixerCallback();
- setFrequencyTable(false);
+ setLinearPeriods(false);
unlockMixerCallback();
}
-void rbConfigFreqTableLinear(void)
+void rbConfigFreqSlidesLinear(void)
{
lockMixerCallback();
- setFrequencyTable(true);
+ setLinearPeriods(true);
unlockMixerCallback();
}
@@ -2235,6 +2246,7 @@
{
config.masterVol = (int16_t)pos;
setAudioAmp(config.boostLevel, config.masterVol, !!(config.specialFlags & BITDEPTH_32));
+ configDrawMasterVol();
}
}
--- a/src/ft2_config.h
+++ b/src/ft2_config.h
@@ -11,7 +11,7 @@
enum
{
- CONFIG_SCREEN_IO_DEVICES,
+ CONFIG_SCREEN_AUDIO,
CONFIG_SCREEN_LAYOUT,
CONFIG_SCREEN_MISCELLANEOUS,
CONFIG_SCREEN_MIDI_INPUT,
@@ -19,9 +19,12 @@
CONFIG_HIDE_ERRORS = 0,
CONFIG_SHOW_ERRORS = 1,
- INTERPOLATION_NONE = 0,
- INTERPOLATION_SINC = 1,
+ // don't change the order of these! (yes, it looks off)
+ INTERPOLATION_DISABLED = 0,
+ INTERPOLATION_SINC8 = 1,
INTERPOLATION_LINEAR = 2,
+ INTERPOLATION_SINC16 = 3,
+ // ------
MOUSE_IDLE_SHAPE_NICE = 0,
MOUSE_IDLE_SHAPE_UGLY = 1,
@@ -186,7 +189,7 @@
void showConfigScreen(void);
void hideConfigScreen(void);
void exitConfigScreen(void);
-void setConfigIORadioButtonStates(void);
+void setConfigAudioRadioButtonStates(void);
void configToggleImportWarning(void);
void configToggleNotYetAppliedWarning(void);
void drawAudioOutputList(void);
@@ -203,31 +206,31 @@
void configMIDITransDown(void);
void configMIDISensDown(void);
void configMIDISensUp(void);
-void rbConfigIODevices(void);
+void rbConfigAudio(void);
void rbConfigLayout(void);
void rbConfigMiscellaneous(void);
#ifdef HAS_MIDI
void rbConfigMidiInput(void);
#endif
-void rbConfigSbs512(void);
-void rbConfigSbs1024(void);
-void rbConfigSbs2048(void);
-void rbConfigAudio16bit(void);
-void rbConfigAudio24bit(void);
-void rbConfigAudioIntrpNone(void);
+void rbConfigAudioBuffSmall(void);
+void rbConfigAudioBuffMedium(void);
+void rbConfigAudioBuffLarge(void);
+void rbConfigAudio16Bit(void);
+void rbConfigAudio32BitFloat(void);
+void rbConfigAudioIntrpDisabled(void);
void rbConfigAudioIntrpLinear(void);
-void rbConfigAudioIntrpSinc(void);
+void rbConfigAudioIntrp8PointSinc(void);
+void rbConfigAudioIntrp16PointSinc(void);
void rbConfigAudio44kHz(void);
void rbConfigAudio48kHz(void);
#if CPU_64BIT
void rbConfigAudio96kHz(void);
-void rbConfigAudio192kHz(void);
#endif
void rbConfigAudioInput44kHz(void);
void rbConfigAudioInput48kHz(void);
void rbConfigAudioInput96kHz(void);
-void rbConfigFreqTableAmiga(void);
-void rbConfigFreqTableLinear(void);
+void rbConfigFreqSlidesAmiga(void);
+void rbConfigFreqSlidesLinear(void);
void rbConfigMouseNice(void);
void rbConfigMouseUgly(void);
void rbConfigMouseAwful(void);
--- a/src/ft2_diskop.c
+++ b/src/ft2_diskop.c
@@ -88,7 +88,10 @@
{
editor.binaryPathU = (UNICHAR *)malloc((PATH_MAX + 1) * sizeof (UNICHAR));
if (editor.binaryPathU == NULL)
+ {
+ showErrorMsgBox("Not enough memory!");
return false;
+ }
editor.binaryPathU[0] = 0;
UNICHAR_GETCWD(editor.binaryPathU, PATH_MAX);
--- a/src/ft2_gui.c
+++ b/src/ft2_gui.c
@@ -385,7 +385,7 @@
}
}
-static void charOutFade(uint16_t xPos, uint16_t yPos, uint8_t paletteIndex, char chr, int32_t fade) // for about screen
+void charOutAlpha(uint16_t xPos, uint16_t yPos, uint8_t paletteIndex, char chr, uint32_t alpha)
{
assert(xPos < SCREEN_W && yPos < SCREEN_H);
@@ -393,7 +393,11 @@
if (chr == ' ')
return;
+ if (alpha > 65536)
+ alpha = 65536;
+
const uint32_t pixVal = video.palette[paletteIndex];
+ const uint32_t palNum = paletteIndex << 24;
const uint8_t *srcPtr = &bmp.font1[chr * FONT1_CHAR_W];
uint32_t *dstPtr = &video.frameBuffer[(yPos * SCREEN_W) + xPos];
@@ -401,14 +405,25 @@
{
for (int32_t x = 0; x < FONT1_CHAR_W; x++)
{
- if (srcPtr[x] != 0)
- {
- const int32_t r = (RGB32_R(pixVal) * fade) >> 8;
- const int32_t g = (RGB32_G(pixVal) * fade) >> 8;
- const int32_t b = (RGB32_B(pixVal) * fade) >> 8;
+ const uint32_t srcPixel = srcPtr[x];
+ if (srcPixel == 0)
+ continue;
- dstPtr[x] = RGB32(r, g, b) | 0xFF000000;
- }
+ const uint32_t dstPixel = dstPtr[x];
+
+ const int32_t srcR = RGB32_R(pixVal);
+ const int32_t srcG = RGB32_G(pixVal);
+ const int32_t srcB = RGB32_B(pixVal);
+
+ int32_t dstR = RGB32_R(dstPixel);
+ int32_t dstG = RGB32_G(dstPixel);
+ int32_t dstB = RGB32_B(dstPixel);
+
+ dstR = ((dstR * (65536-alpha)) + (srcR * alpha)) >> 16;
+ dstG = ((dstG * (65536-alpha)) + (srcG * alpha)) >> 16;
+ dstB = ((dstB * (65536-alpha)) + (srcB * alpha)) >> 16;
+
+ dstPtr[x] = RGB32(dstR, dstG, dstB) | palNum;
}
srcPtr += FONT1_WIDTH;
@@ -621,7 +636,7 @@
}
}
-void textOutFade(uint16_t x, uint16_t y, uint8_t paletteIndex, const char *textPtr, int32_t fade) // for about screen
+void textOutAlpha(uint16_t x, uint16_t y, uint8_t paletteIndex, const char *textPtr, uint32_t alpha)
{
char chr;
uint16_t currX;
@@ -628,6 +643,12 @@
assert(textPtr != NULL);
+ if (alpha >= 65536)
+ {
+ textOut(x, y, paletteIndex, textPtr);
+ return;
+ }
+
currX = x;
while (true)
{
@@ -635,7 +656,7 @@
if (chr == '\0')
break;
- charOutFade(currX, y, paletteIndex, chr, fade);
+ charOutAlpha(currX, y, paletteIndex, chr, alpha);
currX += charWidth(chr);
}
}
@@ -808,14 +829,11 @@
{
assert(xPos < SCREEN_W && yPos < SCREEN_H && (xPos + w) <= SCREEN_W && (yPos + h) <= SCREEN_H);
- const uint32_t width = w * sizeof (int32_t);
+ const uint32_t pitch = w * sizeof (int32_t);
uint32_t *dstPtr = &video.frameBuffer[(yPos * SCREEN_W) + xPos];
- for (int32_t y = 0; y < h; y++)
- {
- memset(dstPtr, 0, width);
- dstPtr += SCREEN_W;
- }
+ for (int32_t y = 0; y < h; y++, dstPtr += SCREEN_W)
+ memset(dstPtr, 0, pitch);
}
void fillRect(uint16_t xPos, uint16_t yPos, uint16_t w, uint16_t h, uint8_t paletteIndex)
@@ -834,7 +852,7 @@
}
}
-void blit32(uint16_t xPos, uint16_t yPos, const uint32_t* srcPtr, uint16_t w, uint16_t h)
+void blit32(uint16_t xPos, uint16_t yPos, const uint32_t *srcPtr, uint16_t w, uint16_t h)
{
assert(srcPtr != NULL && xPos < SCREEN_W && yPos < SCREEN_H && (xPos + w) <= SCREEN_W && (yPos + h) <= SCREEN_H);
@@ -852,24 +870,40 @@
}
}
-void blit32Fade(uint16_t xPos, uint16_t yPos, const uint32_t* srcPtr, uint16_t w, uint16_t h, int32_t fade) // for about screen
+void blit32Alpha(uint16_t xPos, uint16_t yPos, const uint32_t *srcPtr, uint16_t w, uint16_t h, uint32_t alpha)
{
assert(srcPtr != NULL && xPos < SCREEN_W && yPos < SCREEN_H && (xPos + w) <= SCREEN_W && (yPos + h) <= SCREEN_H);
+ if (alpha >= 65536)
+ {
+ blit32(xPos, yPos, srcPtr, w, h);
+ return;
+ }
+
uint32_t *dstPtr = &video.frameBuffer[(yPos * SCREEN_W) + xPos];
for (int32_t y = 0; y < h; y++)
{
for (int32_t x = 0; x < w; x++)
{
- const uint32_t pixel = srcPtr[x];
- if (pixel != 0x00FF00)
- {
- const int32_t r = (RGB32_R(pixel) * fade) >> 8;
- const int32_t g = (RGB32_G(pixel) * fade) >> 8;
- const int32_t b = (RGB32_B(pixel) * fade) >> 8;
+ const uint32_t srcPixel = srcPtr[x];
+ if (srcPixel == 0x00FF00)
+ continue;
- dstPtr[x] = RGB32(r, g, b) | 0xFF000000; // most significant 8 bits = palette number. 0xFF because no true palette
- }
+ const uint32_t dstPixel = dstPtr[x];
+
+ const int32_t srcR = RGB32_R(srcPixel);
+ const int32_t srcG = RGB32_G(srcPixel);
+ const int32_t srcB = RGB32_B(srcPixel);
+
+ int32_t dstR = RGB32_R(dstPixel);
+ int32_t dstG = RGB32_G(dstPixel);
+ int32_t dstB = RGB32_B(dstPixel);
+
+ dstR = ((dstR * (65536-alpha)) + (srcR * alpha)) >> 16;
+ dstG = ((dstG * (65536-alpha)) + (srcG * alpha)) >> 16;
+ dstB = ((dstB * (65536-alpha)) + (srcB * alpha)) >> 16;
+
+ dstPtr[x] = RGB32(dstR, dstG, dstB) | 0xFF000000; // most significant 8 bits = palette number. 0xFF because no true palette
}
srcPtr += w;
--- a/src/ft2_gui.h
+++ b/src/ft2_gui.h
@@ -79,7 +79,8 @@
void clearRect(uint16_t xPos, uint16_t yPos, uint16_t w, uint16_t h);
void fillRect(uint16_t xPos, uint16_t yPos, uint16_t w, uint16_t h, uint8_t paletteIndex);
void drawFramework(uint16_t x, uint16_t y, uint16_t w, uint16_t h, uint8_t type);
-void blit32(uint16_t xPos, uint16_t yPos, const uint32_t* srcPtr, uint16_t w, uint16_t h);
+void blit32(uint16_t xPos, uint16_t yPos, const uint32_t *srcPtr, uint16_t w, uint16_t h);
+void blit32Alpha(uint16_t xPos, uint16_t yPos, const uint32_t *srcPtr, uint16_t w, uint16_t h, uint32_t alpha);
void blit(uint16_t xPos, uint16_t yPos, const uint8_t *srcPtr, uint16_t w, uint16_t h);
void blitClipX(uint16_t xPos, uint16_t yPos, const uint8_t *srcPtr, uint16_t w, uint16_t h, uint16_t clipX);
void blitFast(uint16_t xPos, uint16_t yPos, const uint8_t *srcPtr, uint16_t w, uint16_t h); // no transparency/colorkey
@@ -90,6 +91,7 @@
void textOutTiny(int32_t xPos, int32_t yPos, char *str, uint32_t color); // A..Z/a..z and 0..9
void textOutTinyOutline(int32_t xPos, int32_t yPos, char *str); // A..Z/a..z and 0..9
void charOut(uint16_t xPos, uint16_t yPos, uint8_t paletteIndex, char chr);
+void charOutAlpha(uint16_t xPos, uint16_t yPos, uint8_t paletteIndex, char chr, uint32_t alpha);
void charOutBg(uint16_t xPos, uint16_t yPos, uint8_t fgPalette, uint8_t bgPalette, char chr);
void charOutShadow(uint16_t xPos, uint16_t yPos, uint8_t paletteIndex, uint8_t shadowPaletteIndex, char chr);
void charOutClipX(uint16_t xPos, uint16_t yPos, uint8_t paletteIndex, char chr, uint16_t clipX);
@@ -97,6 +99,7 @@
void charOutShadow(uint16_t x, uint16_t y, uint8_t paletteIndex, uint8_t shadowPaletteIndex, char chr);
void charOutOutlined(uint16_t x, uint16_t y, uint8_t paletteIndex, char chr);
void textOut(uint16_t x, uint16_t y, uint8_t paletteIndex, const char *textPtr);
+void textOutAlpha(uint16_t x, uint16_t y, uint8_t paletteIndex, const char *textPtr, uint32_t alpha);
void textOutBorder(uint16_t x, uint16_t y, uint8_t paletteIndex, uint8_t borderPaletteIndex, const char *textPtr);
void textOutFixed(uint16_t x, uint16_t y, uint8_t fgPaltete, uint8_t bgPalette, const char *textPtr);
void bigTextOut(uint16_t x, uint16_t y, uint8_t paletteIndex, const char *textPtr);
@@ -117,7 +120,3 @@
void hideTopScreen(void);
void showTopScreen(bool restoreScreens);
void showBottomScreen(void);
-
-// for about screen
-void textOutFade(uint16_t x, uint16_t y, uint8_t paletteIndex, const char *textPtr, int32_t fade);
-void blit32Fade(uint16_t xPos, uint16_t yPos, const uint32_t* srcPtr, uint16_t w, uint16_t h, int32_t fade);
--- a/src/ft2_header.h
+++ b/src/ft2_header.h
@@ -12,7 +12,7 @@
#endif
#include "ft2_replayer.h"
-#define PROG_VER_STR "1.66"
+#define PROG_VER_STR "1.67"
// do NOT change these! It will only mess things up...
@@ -37,8 +37,8 @@
** branchless in the inner channel mixer loop.
** Warning: Do not change this!
*/
-#define SMP_DAT_OFFSET ((SINC_LEFT_TAPS*2)+1)
-#define SAMPLE_PAD_LENGTH (SMP_DAT_OFFSET+(SINC_RIGHT_TAPS*2))
+#define SMP_DAT_OFFSET ((SINC_MAX_LEFT_TAPS*2)+1)
+#define SAMPLE_PAD_LENGTH (SMP_DAT_OFFSET+(SINC_MAX_RIGHT_TAPS*2))
#ifndef _WIN32
#define _stricmp strcasecmp
--- a/src/ft2_keyboard.c
+++ b/src/ft2_keyboard.c
@@ -244,7 +244,7 @@
config.masterVol = 0;
setAudioAmp(config.boostLevel, config.masterVol, !!(config.specialFlags & BITDEPTH_32));
- if (ui.configScreenShown && editor.currConfigScreen == CONFIG_SCREEN_IO_DEVICES)
+ if (ui.configScreenShown && editor.currConfigScreen == CONFIG_SCREEN_AUDIO)
showConfigScreen();
}
else
@@ -277,7 +277,7 @@
config.masterVol = 256;
setAudioAmp(config.boostLevel, config.masterVol, !!(config.specialFlags & BITDEPTH_32));
- if (ui.configScreenShown && editor.currConfigScreen == CONFIG_SCREEN_IO_DEVICES)
+ if (ui.configScreenShown && editor.currConfigScreen == CONFIG_SCREEN_AUDIO)
showConfigScreen();
}
}
@@ -1250,7 +1250,7 @@
{
editor.currConfigScreen = 0;
showConfigScreen();
- checkRadioButton(RB_CONFIG_IO_DEVICES);
+ checkRadioButton(RB_CONFIG_AUDIO);
return true;
}
--- a/src/ft2_main.c
+++ b/src/ft2_main.c
@@ -156,9 +156,16 @@
return 1;
}
+ if (!calcWindowedSincTables()) // must be called before config is loaded
+ {
+ cleanUpAndExit();
+ return false;
+ }
+
loadConfigOrSetDefaults();
if (!setupWindow() || !setupRenderer())
{
+ // error message was shown in the functions above
cleanUpAndExit();
return 1;
}
--- a/src/ft2_module_loader.c
+++ b/src/ft2_module_loader.c
@@ -475,7 +475,7 @@
editor.tick = song.tick;
editor.globalVolume = song.globalVolume;
- setFrequencyTable(tmpLinearPeriodsFlag);
+ setLinearPeriods(tmpLinearPeriodsFlag);
unlockMixerCallback();
--- a/src/ft2_module_saver.c
+++ b/src/ft2_module_saver.c
@@ -290,8 +290,11 @@
sample_t *smp;
modHdr_t hdr;
+ // Commented out. This one was probably confusing to many people...
+ /*
if (audio.linearPeriodsFlag)
- okBoxThreadSafe(0, "System message", "Warning: Amiga frequency table isn't used!");
+ okBoxThreadSafe(0, "System message", "Warning: \"Frequency slides\" is not set to Amiga!");
+ */
int32_t songLength = song.songLength;
if (songLength > 128)
--- a/src/ft2_mouse.c
+++ b/src/ft2_mouse.c
@@ -496,7 +496,7 @@
}
else if (ui.configScreenShown)
{
- if (editor.currConfigScreen == CONFIG_SCREEN_IO_DEVICES)
+ if (editor.currConfigScreen == CONFIG_SCREEN_AUDIO)
{
// audio device selectors
if (mouse.x >= 110 && mouse.x <= 355 && mouse.y <= 173)
--- a/src/ft2_pattern_ed.c
+++ b/src/ft2_pattern_ed.c
@@ -2592,7 +2592,7 @@
resetPlaybackTime();
if (!audio.linearPeriodsFlag)
- setFrequencyTable(true);
+ setLinearPeriods(true);
clearPattMark();
resetWavRenderer();
--- a/src/ft2_pushbuttons.c
+++ b/src/ft2_pushbuttons.c
@@ -318,10 +318,10 @@
{ 365, 72, 18, 13, 1, 4, ARROW_DOWN_STRING, NULL, scrollAudOutputDevListDown, NULL },
{ 365, 103, 18, 13, 1, 4, ARROW_UP_STRING, NULL, scrollAudInputDevListUp, NULL },
{ 365, 137, 18, 13, 1, 4, ARROW_DOWN_STRING, NULL, scrollAudInputDevListDown, NULL },
- { 508, 132, 21, 13, 1, 4, ARROW_LEFT_STRING, NULL, configAmpDown, NULL },
- { 608, 132, 21, 13, 1, 4, ARROW_RIGHT_STRING, NULL, configAmpUp, NULL },
- { 508, 158, 21, 13, 1, 0, ARROW_LEFT_STRING, NULL, configMasterVolDown, NULL },
- { 608, 158, 21, 13, 1, 0, ARROW_RIGHT_STRING, NULL, configMasterVolUp, NULL },
+ { 508, 117, 21, 13, 1, 4, ARROW_LEFT_STRING, NULL, configAmpDown, NULL },
+ { 608, 117, 21, 13, 1, 4, ARROW_RIGHT_STRING, NULL, configAmpUp, NULL },
+ { 508, 143, 21, 13, 1, 0, ARROW_LEFT_STRING, NULL, configMasterVolDown, NULL },
+ { 608, 143, 21, 13, 1, 0, ARROW_RIGHT_STRING, NULL, configMasterVolUp, NULL },
// ------ CONFIG LAYOUT PUSHBUTTONS ------
//x, y, w, h, p, d, text #1, text #2, funcOnDown, funcOnUp
--- a/src/ft2_radiobuttons.c
+++ b/src/ft2_radiobuttons.c
@@ -64,7 +64,7 @@
// ------ CONFIG SCREEN LEFT RADIOBUTTONS ------
//x, y, w, group, funcOnUp
- { 5, 18, 85, RB_GROUP_CONFIG_SELECT, rbConfigIODevices },
+ { 5, 18, 48, RB_GROUP_CONFIG_SELECT, rbConfigAudio },
{ 5, 34, 57, RB_GROUP_CONFIG_SELECT, rbConfigLayout },
{ 5, 50, 97, RB_GROUP_CONFIG_SELECT, rbConfigMiscellaneous },
#ifdef HAS_MIDI
@@ -75,28 +75,28 @@
// audio buffer size
//x, y, w, group, funcOnUp
- { 390, 16, 46, RB_GROUP_CONFIG_SOUND_BUFF_SIZE, rbConfigSbs512 },
- { 390, 30, 113, RB_GROUP_CONFIG_SOUND_BUFF_SIZE, rbConfigSbs1024 },
- { 390, 44, 50, RB_GROUP_CONFIG_SOUND_BUFF_SIZE, rbConfigSbs2048 },
+ { 390, 16, 46, RB_GROUP_CONFIG_SOUND_BUFF_SIZE, rbConfigAudioBuffSmall },
+ { 390, 30, 113, RB_GROUP_CONFIG_SOUND_BUFF_SIZE, rbConfigAudioBuffMedium },
+ { 390, 44, 50, RB_GROUP_CONFIG_SOUND_BUFF_SIZE, rbConfigAudioBuffLarge },
// audio bit depth
- //x, y, w, group, funcOnUp
- { 390, 74, 107, RB_GROUP_CONFIG_AUDIO_BIT_DEPTH, rbConfigAudio16bit },
- { 390, 88, 83, RB_GROUP_CONFIG_AUDIO_BIT_DEPTH, rbConfigAudio24bit },
+ //x, y, w, group, funcOnUp
+ { 390, 74, 52, RB_GROUP_CONFIG_AUDIO_BIT_DEPTH, rbConfigAudio16Bit },
+ { 390, 88, 93, RB_GROUP_CONFIG_AUDIO_BIT_DEPTH, rbConfigAudio32BitFloat },
// audio interpolation
//x, y, w, group, funcOnUp
- { 390, 117, 46, RB_GROUP_CONFIG_AUDIO_INTERPOLATION, rbConfigAudioIntrpNone },
- { 390, 131, 91, RB_GROUP_CONFIG_AUDIO_INTERPOLATION, rbConfigAudioIntrpLinear },
- { 390, 145, 103, RB_GROUP_CONFIG_AUDIO_INTERPOLATION, rbConfigAudioIntrpSinc },
+ { 390, 117, 65, RB_GROUP_CONFIG_AUDIO_INTERPOLATION, rbConfigAudioIntrpDisabled },
+ { 390, 131, 107, RB_GROUP_CONFIG_AUDIO_INTERPOLATION, rbConfigAudioIntrpLinear },
+ { 390, 145, 95, RB_GROUP_CONFIG_AUDIO_INTERPOLATION, rbConfigAudioIntrp8PointSinc },
+ { 390, 159, 102, RB_GROUP_CONFIG_AUDIO_INTERPOLATION, rbConfigAudioIntrp16PointSinc },
// audio output frequency
- //x, y, w, group, funcOnUp
- { 509, 16, 66, RB_GROUP_CONFIG_AUDIO_FREQ, rbConfigAudio44kHz },
- { 509, 30, 121, RB_GROUP_CONFIG_AUDIO_FREQ, rbConfigAudio48kHz },
+ //x, y, w, group, funcOnUp
+ { 509, 16, 66, RB_GROUP_CONFIG_AUDIO_FREQ, rbConfigAudio44kHz },
+ { 509, 30, 66, RB_GROUP_CONFIG_AUDIO_FREQ, rbConfigAudio48kHz },
#if CPU_64BIT
- { 509, 44, 66, RB_GROUP_CONFIG_AUDIO_FREQ, rbConfigAudio96kHz },
- { 509, 58, 73, RB_GROUP_CONFIG_AUDIO_FREQ, rbConfigAudio192kHz },
+ { 509, 44, 66, RB_GROUP_CONFIG_AUDIO_FREQ, rbConfigAudio96kHz },
#endif
// audio input frequency
@@ -105,10 +105,10 @@
{ 251, 156, 60, RB_GROUP_CONFIG_AUDIO_INPUT_FREQ, rbConfigAudioInput48kHz },
{ 322, 156, 60, RB_GROUP_CONFIG_AUDIO_INPUT_FREQ, rbConfigAudioInput96kHz },
- // frequency table
- //x, y, w, group, funcOnUp
- { 509, 89, 114, RB_GROUP_CONFIG_FREQ_TABLE, rbConfigFreqTableAmiga },
- { 509, 103, 117, RB_GROUP_CONFIG_FREQ_TABLE, rbConfigFreqTableLinear },
+ // frequency slides
+ //x, y, w, group, funcOnUp
+ { 509, 74, 50, RB_GROUP_CONFIG_FREQ_SLIDES, rbConfigFreqSlidesAmiga },
+ { 509, 88, 108, RB_GROUP_CONFIG_FREQ_SLIDES, rbConfigFreqSlidesLinear },
// ------ CONFIG LAYOUT ------
@@ -126,7 +126,7 @@
// scope style
//x, y, w, group, funcOnUp
- { 305, 145, 37, RB_GROUP_CONFIG_SCOPE, rbConfigScopeStandard },
+ { 305, 145, 38, RB_GROUP_CONFIG_SCOPE, rbConfigScopeStandard },
{ 346, 145, 46, RB_GROUP_CONFIG_SCOPE, rbConfigScopeLined },
// visible pattern channels
@@ -218,8 +218,8 @@
// WAV RENDERER BITDEPTH
//x, y, w, group, funcOnUp
- { 140, 95, 52, RB_GROUP_WAV_RENDER_BITDEPTH, rbWavRenderBitDepth16 },
- { 205, 95, 83, RB_GROUP_WAV_RENDER_BITDEPTH, rbWavRenderBitDepth32 }
+ { 130, 95, 52, RB_GROUP_WAV_RENDER_BITDEPTH, rbWavRenderBitDepth16 },
+ { 195, 95, 93, RB_GROUP_WAV_RENDER_BITDEPTH, rbWavRenderBitDepth32 }
};
void drawRadioButton(uint16_t radioButtonID)
--- a/src/ft2_radiobuttons.h
+++ b/src/ft2_radiobuttons.h
@@ -36,7 +36,7 @@
RB_INST_WAVE_RAMP_UP,
// CONFIG SELECT
- RB_CONFIG_IO_DEVICES,
+ RB_CONFIG_AUDIO,
RB_CONFIG_LAYOUT,
RB_CONFIG_MISCELLANEOUS,
@@ -56,9 +56,10 @@
RB_CONFIG_AUDIO_24BIT,
// AUDIO INTERPOLATION
- RB_CONFIG_AUDIO_INTRP_NONE,
+ RB_CONFIG_AUDIO_INTRP_DISABLED,
RB_CONFIG_AUDIO_INTRP_LINEAR,
- RB_CONFIG_AUDIO_INTRP_SINC,
+ RB_CONFIG_AUDIO_INTRP_SINC8,
+ RB_CONFIG_AUDIO_INTRP_SINC16,
// AUDIO FREQUENCY
RB_CONFIG_AUDIO_44KHZ,
@@ -65,7 +66,6 @@
RB_CONFIG_AUDIO_48KHZ,
#if CPU_64BIT
RB_CONFIG_AUDIO_96KHZ,
- RB_CONFIG_AUDIO_192KHZ,
#endif
// AUDIO INPUT FREQUENCY
@@ -73,9 +73,9 @@
RB_CONFIG_AUDIO_INPUT_48KHZ,
RB_CONFIG_AUDIO_INPUT_96KHZ,
- // FREQUENCY TABLE
- RB_CONFIG_FREQ_AMIGA,
- RB_CONFIG_FREQ_LINEAR,
+ // FREQUENCY SLIDES
+ RB_CONFIG_FREQ_SLIDES_AMIGA,
+ RB_CONFIG_FREQ_SLIDES_LINEAR,
// CONFIG LAYOUT
@@ -177,7 +177,7 @@
RB_GROUP_CONFIG_AUDIO_INTERPOLATION,
RB_GROUP_CONFIG_AUDIO_FREQ,
RB_GROUP_CONFIG_AUDIO_INPUT_FREQ,
- RB_GROUP_CONFIG_FREQ_TABLE,
+ RB_GROUP_CONFIG_FREQ_SLIDES,
RB_GROUP_CONFIG_MOUSE,
RB_GROUP_CONFIG_MOUSE_BUSY,
--- a/src/ft2_replayer.c
+++ b/src/ft2_replayer.c
@@ -295,7 +295,7 @@
return dPeriod2Hz(period);
}
-void setFrequencyTable(bool linearPeriodsFlag)
+void setLinearPeriods(bool linearPeriodsFlag)
{
pauseAudio();
@@ -308,15 +308,15 @@
resumeAudio();
- if (ui.configScreenShown && editor.currConfigScreen == CONFIG_SCREEN_IO_DEVICES)
+ if (ui.configScreenShown && editor.currConfigScreen == CONFIG_SCREEN_AUDIO)
{
- // update "frequency table" radiobutton, if it's shown
- setConfigIORadioButtonStates();
-
- // update mid-C freq. in instr. editor (it can slightly differ between Amiga/linear)
- if (ui.instEditorShown)
- drawC4Rate();
+ // update "frequency slides" radiobutton, if it's shown
+ setConfigAudioRadioButtonStates();
}
+
+ // update mid-C freq. in instr. editor (it can slightly differ between Amiga/linear)
+ if (ui.instEditorShown)
+ drawC4Rate();
}
static void retrigVolume(channel_t *ch)
@@ -412,7 +412,7 @@
return;
audio.dHz2MixDeltaMul = (double)MIXER_FRAC_SCALE / audioFreq;
- audio.quickVolRampSamples = (int32_t)round(audioFreq / (double)FT2_QUICKRAMP_SAMPLES);
+ audio.quickVolRampSamples = (uint32_t)round(audioFreq / (double)FT2_QUICKRAMP_SAMPLES);
for (int32_t bpm = MIN_BPM; bpm <= MAX_BPM; bpm++)
{
@@ -1604,7 +1604,7 @@
#ifdef HAS_MIDI
if (ch->midiVibDepth > 0 || ins->autoVibDepth > 0)
#else
- if (ins->vibDepth > 0)
+ if (ins->autoVibDepth > 0)
#endif
{
uint16_t autoVibAmp;
@@ -2796,12 +2796,6 @@
editor.globalVolume = song.globalVolume = 64;
audio.linearPeriodsFlag = true;
note2Period = linearPeriods;
-
- if (!calcWindowedSincTables())
- {
- showErrorMsgBox("Not enough memory!");
- return false;
- }
calcPanningTable();
--- a/src/ft2_replayer.h
+++ b/src/ft2_replayer.h
@@ -217,9 +217,9 @@
int32_t length, loopStart, loopLength;
// fix for resampling interpolation taps
- int8_t leftEdgeTapSamples8[SINC_TAPS+SINC_LEFT_TAPS];
- int16_t leftEdgeTapSamples16[SINC_TAPS+SINC_LEFT_TAPS];
- int16_t fixedSmp[SINC_RIGHT_TAPS];
+ int8_t leftEdgeTapSamples8[32];
+ int16_t leftEdgeTapSamples16[32];
+ int16_t fixedSmp[32];
int32_t fixedPos;
} sample_t;
@@ -328,7 +328,7 @@
void delta2Samp(int8_t *p, int32_t length, uint8_t smpFlags);
void samp2Delta(int8_t *p, int32_t length, uint8_t smpFlags);
void setPatternLen(uint16_t pattNum, int16_t numRows);
-void setFrequencyTable(bool linearPeriodsFlag);
+void setLinearPeriods(bool linearPeriodsFlag);
void tickReplayer(void); // periodically called from audio callback
void resetChannels(void);
bool patternEmpty(uint16_t pattNum);
--- a/src/ft2_sample_ed.c
+++ b/src/ft2_sample_ed.c
@@ -260,13 +260,13 @@
*/
if (sample16Bit)
{
- for (int32_t i = 0; i < SINC_LEFT_TAPS; i++)
- ptr16[i-SINC_LEFT_TAPS] = ptr16[0];
+ for (int32_t i = 0; i < SINC_MAX_LEFT_TAPS; i++)
+ ptr16[i-SINC_MAX_LEFT_TAPS] = ptr16[0];
}
else
{
- for (int32_t i = 0; i < SINC_LEFT_TAPS; i++)
- s->dataPtr[i-SINC_LEFT_TAPS] = s->dataPtr[0];
+ for (int32_t i = 0; i < SINC_MAX_LEFT_TAPS; i++)
+ s->dataPtr[i-SINC_MAX_LEFT_TAPS] = s->dataPtr[0];
}
if (loopType == LOOP_OFF) // no loop
@@ -273,12 +273,12 @@
{
if (sample16Bit)
{
- for (int32_t i = 0; i < SINC_RIGHT_TAPS; i++)
+ for (int32_t i = 0; i < SINC_MAX_RIGHT_TAPS; i++)
ptr16[length+i] = ptr16[length-1];
}
else
{
- for (int32_t i = 0; i < SINC_RIGHT_TAPS; i++)
+ for (int32_t i = 0; i < SINC_MAX_RIGHT_TAPS; i++)
s->dataPtr[length+i] = s->dataPtr[length-1];
}
@@ -294,16 +294,16 @@
{
if (sample16Bit)
{
- // left edge (we need SINC_TAPS amount of taps starting from the center tap)
- for (int32_t i = -SINC_LEFT_TAPS; i < SINC_TAPS; i++)
+ // left edge (we need SINC_MAX_TAPS amount of taps starting from the center tap)
+ for (int32_t i = -SINC_MAX_LEFT_TAPS; i < SINC_MAX_TAPS; i++)
{
pos = loopStart + myMod(i, loopLength);
- s->leftEdgeTapSamples16[SINC_LEFT_TAPS+i] = ptr16[pos];
+ s->leftEdgeTapSamples16[SINC_MAX_LEFT_TAPS+i] = ptr16[pos];
}
// right edge (change actual sample data since data after loop is never used)
pos = loopStart;
- for (int32_t i = 0; i < SINC_RIGHT_TAPS; i++)
+ for (int32_t i = 0; i < SINC_MAX_RIGHT_TAPS; i++)
{
s->fixedSmp[i] = ptr16[loopEnd+i];
ptr16[loopEnd+i] = ptr16[pos];
@@ -314,16 +314,16 @@
}
else // 8-bit
{
- // left edge (we need SINC_TAPS amount of taps starting from the center tap)
- for (int32_t i = -SINC_LEFT_TAPS; i < SINC_TAPS; i++)
+ // left edge (we need SINC_MAX_TAPS amount of taps starting from the center tap)
+ for (int32_t i = -SINC_MAX_LEFT_TAPS; i < SINC_MAX_TAPS; i++)
{
pos = loopStart + myMod(i, loopLength);
- s->leftEdgeTapSamples8[SINC_LEFT_TAPS+i] = s->dataPtr[pos];
+ s->leftEdgeTapSamples8[SINC_MAX_LEFT_TAPS+i] = s->dataPtr[pos];
}
// right edge (change actual sample data since data after loop is never used)
pos = loopStart;
- for (int32_t i = 0; i < SINC_RIGHT_TAPS; i++)
+ for (int32_t i = 0; i < SINC_MAX_RIGHT_TAPS; i++)
{
s->fixedSmp[i] = s->dataPtr[loopEnd+i];
s->dataPtr[loopEnd+i] = s->dataPtr[pos];
@@ -337,10 +337,10 @@
{
if (sample16Bit)
{
- // left edge (positive taps, we need SINC_TAPS amount of taps starting from the center tap)
+ // left edge (positive taps, we need SINC_MAX_TAPS amount of taps starting from the center tap)
pos = loopStart;
backwards = false;
- for (int32_t i = 0; i < SINC_TAPS; i++)
+ for (int32_t i = 0; i < SINC_MAX_TAPS; i++)
{
if (backwards)
{
@@ -356,7 +356,7 @@
backwards = true;
}
- s->leftEdgeTapSamples16[SINC_LEFT_TAPS+i] = ptr16[pos];
+ s->leftEdgeTapSamples16[SINC_MAX_LEFT_TAPS+i] = ptr16[pos];
if (backwards)
pos--;
@@ -365,13 +365,13 @@
}
// left edge (negative taps)
- for (int32_t i = 0; i < SINC_LEFT_TAPS; i++)
- s->leftEdgeTapSamples16[(SINC_LEFT_TAPS-1)-i] = s->leftEdgeTapSamples16[SINC_LEFT_TAPS+1+i];
+ for (int32_t i = 0; i < SINC_MAX_LEFT_TAPS; i++)
+ s->leftEdgeTapSamples16[(SINC_MAX_LEFT_TAPS-1)-i] = s->leftEdgeTapSamples16[SINC_MAX_LEFT_TAPS+1+i];
// right edge (change actual sample data since data after loop is never used)
pos = loopEnd-1;
backwards = true;
- for (int32_t i = 0; i < SINC_RIGHT_TAPS; i++)
+ for (int32_t i = 0; i < SINC_MAX_RIGHT_TAPS; i++)
{
if (backwards)
{
@@ -398,10 +398,10 @@
}
else // 8-bit
{
- // left edge (positive taps, we need SINC_TAPS amount of taps starting from the center tap)
+ // left edge (positive taps, we need SINC_MAX_TAPS amount of taps starting from the center tap)
pos = loopStart;
backwards = false;
- for (int32_t i = 0; i < SINC_TAPS; i++)
+ for (int32_t i = 0; i < SINC_MAX_TAPS; i++)
{
if (backwards)
{
@@ -417,7 +417,7 @@
backwards = true;
}
- s->leftEdgeTapSamples8[SINC_LEFT_TAPS+i] = s->dataPtr[pos];
+ s->leftEdgeTapSamples8[SINC_MAX_LEFT_TAPS+i] = s->dataPtr[pos];
if (backwards)
pos--;
@@ -426,13 +426,13 @@
}
// left edge (negative taps)
- for (int32_t i = 0; i < SINC_LEFT_TAPS; i++)
- s->leftEdgeTapSamples8[(SINC_LEFT_TAPS-1)-i] = s->leftEdgeTapSamples8[SINC_LEFT_TAPS+1+i];
+ for (int32_t i = 0; i < SINC_MAX_LEFT_TAPS; i++)
+ s->leftEdgeTapSamples8[(SINC_MAX_LEFT_TAPS-1)-i] = s->leftEdgeTapSamples8[SINC_MAX_LEFT_TAPS+1+i];
// right edge (change actual sample data since data after loop is never used)
pos = loopEnd-1;
backwards = true;
- for (int32_t i = 0; i < SINC_RIGHT_TAPS; i++)
+ for (int32_t i = 0; i < SINC_MAX_RIGHT_TAPS; i++)
{
if (backwards)
{
@@ -470,13 +470,13 @@
if (s->flags & SAMPLE_16BIT)
{
int16_t *ptr16 = (int16_t *)s->dataPtr + s->fixedPos;
- for (int32_t i = 0; i < SINC_RIGHT_TAPS; i++)
+ for (int32_t i = 0; i < SINC_MAX_RIGHT_TAPS; i++)
ptr16[i] = s->fixedSmp[i];
}
else // 8-bit
{
int8_t *ptr8 = s->dataPtr + s->fixedPos;
- for (int32_t i = 0; i < SINC_RIGHT_TAPS; i++)
+ for (int32_t i = 0; i < SINC_MAX_RIGHT_TAPS; i++)
ptr8[i] = (int8_t)s->fixedSmp[i];
}
@@ -818,7 +818,7 @@
int16_t *ptr16 = (int16_t *)s->dataPtr;
// don't read fixed mixer interpolation samples, read the prestine ones instead
- if (index >= s->fixedPos && index < s->fixedPos+SINC_RIGHT_TAPS && s->length > loopEnd && s->isFixed)
+ if (index >= s->fixedPos && index < s->fixedPos+SINC_MAX_RIGHT_TAPS && s->length > loopEnd && s->isFixed)
tmp32 = s->fixedSmp[index-s->fixedPos];
else
tmp32 = ptr16[index];
@@ -827,7 +827,7 @@
}
else // 8-bit
{
- if (index >= s->fixedPos && index < s->fixedPos+SINC_RIGHT_TAPS && s->length > loopEnd && s->isFixed)
+ if (index >= s->fixedPos && index < s->fixedPos+SINC_MAX_RIGHT_TAPS && s->length > loopEnd && s->isFixed)
tmp32 = s->fixedSmp[index-s->fixedPos];
else
tmp32 = s->dataPtr[index];
@@ -1095,7 +1095,7 @@
}
}
-// for scanning sample data peak where loopEnd+SINC_RIGHT_TAPS is within scan range (fixed interpolation tap samples)
+// for scanning sample data peak where loopEnd+SINC_MAX_RIGHT_TAPS is within scan range (fixed interpolation tap samples)
static void getSpecialMinMax16(sample_t *s, int32_t index, int32_t scanEnd, int16_t *min16, int16_t *max16)
{
int16_t minVal2, maxVal2;
@@ -1114,7 +1114,7 @@
// read fixed samples (we are guaranteed to be within the fixed samples here)
const int32_t tapIndex = index-s->fixedPos;
- const int32_t scanLength = SINC_RIGHT_TAPS-tapIndex;
+ const int32_t scanLength = SINC_MAX_RIGHT_TAPS-tapIndex;
int32_t tmpScanEnd = index+scanLength;
if (tmpScanEnd > scanEnd)
@@ -1140,7 +1140,7 @@
*max16 = maxVal;
}
-// for scanning sample data peak where loopEnd+SINC_RIGHT_TAPS is within scan range (fixed interpolation tap samples)
+// for scanning sample data peak where loopEnd+SINC_MAX_RIGHT_TAPS is within scan range (fixed interpolation tap samples)
static void getSpecialMinMax8(sample_t *s, int32_t index, int32_t scanEnd, int8_t *min8, int8_t *max8)
{
int8_t minVal2, maxVal2;
@@ -1159,7 +1159,7 @@
// read fixed samples (we are guaranteed to be within the fixed samples here)
const int32_t tapIndex = index-s->fixedPos;
- const int32_t scanLength = SINC_RIGHT_TAPS-tapIndex;
+ const int32_t scanLength = SINC_MAX_RIGHT_TAPS-tapIndex;
int32_t tmpScanEnd = index+scanLength;
if (tmpScanEnd > scanEnd)
@@ -1204,7 +1204,7 @@
/* If the scan area is including the fixed samples (for branchless mixer interpolation),
** do a special procedure to scan the original non-touched samples when needed.
*/
- const bool insideRange = index >= s->fixedPos && index < s->fixedPos+SINC_RIGHT_TAPS;
+ const bool insideRange = index >= s->fixedPos && index < s->fixedPos+SINC_MAX_RIGHT_TAPS;
if (insideRange || (index < s->fixedPos && scanEnd >= s->fixedPos))
{
if (s->flags & SAMPLE_16BIT)
--- a/src/ft2_sample_saver.c
+++ b/src/ft2_sample_saver.c
@@ -59,7 +59,7 @@
int32_t sampleFixPos = s->fixedPos;
int32_t sampleFixOffset = 0;
- int32_t samplesToWrite = SINC_RIGHT_TAPS;
+ int32_t samplesToWrite = SINC_MAX_RIGHT_TAPS;
if (saveRangeFlag)
{
@@ -66,7 +66,7 @@
const int32_t markStart = getSampleRangeStart();
const int32_t markEnd = getSampleRangeEnd();
- if (markStart > sampleFixPos+SINC_RIGHT_TAPS || markEnd < sampleFixPos)
+ if (markStart > sampleFixPos+SINC_MAX_RIGHT_TAPS || markEnd < sampleFixPos)
return; // nothing to do here
if (markStart > sampleFixPos)
@@ -80,7 +80,7 @@
if (sampleFixPos + samplesToWrite > markEnd)
samplesToWrite = markEnd - sampleFixPos;
- if (samplesToWrite < 0 || samplesToWrite > SINC_RIGHT_TAPS || sampleFixPos < 0 || sampleFixOffset < 0 || sampleFixOffset >= SINC_RIGHT_TAPS)
+ if (samplesToWrite < 0 || samplesToWrite > SINC_MAX_RIGHT_TAPS || sampleFixPos < 0 || sampleFixOffset < 0 || sampleFixOffset >= SINC_MAX_RIGHT_TAPS)
return;
}
--- a/src/ft2_scrollbars.c
+++ b/src/ft2_scrollbars.c
@@ -83,8 +83,8 @@
//x, y, w, h, type, style funcOnDown
{ 365, 29, 18, 43, SCROLLBAR_VERTICAL, SCROLLBAR_THUMB_FLAT, sbAudOutputSetPos },
{ 365, 116, 18, 21, SCROLLBAR_VERTICAL, SCROLLBAR_THUMB_FLAT, sbAudInputSetPos },
- { 529, 132, 79, 13, SCROLLBAR_HORIZONTAL, SCROLLBAR_THUMB_NOFLAT, sbAmp },
- { 529, 158, 79, 13, SCROLLBAR_HORIZONTAL, SCROLLBAR_THUMB_NOFLAT, sbMasterVol },
+ { 529, 117, 79, 13, SCROLLBAR_HORIZONTAL, SCROLLBAR_THUMB_NOFLAT, sbAmp },
+ { 529, 143, 79, 13, SCROLLBAR_HORIZONTAL, SCROLLBAR_THUMB_NOFLAT, sbMasterVol },
// ------ CONFIG LAYOUT SCROLLBARS ------
//x, y, w, h, type, style funcOnDown
--- a/src/ft2_scrollbars.h
+++ b/src/ft2_scrollbars.h
@@ -30,7 +30,7 @@
SB_INST_EXT_MIDI_PRG,
SB_INST_EXT_MIDI_BEND,
- // Config I/O devices
+ // Config Audio
SB_AUDIO_OUTPUT_SCROLL,
SB_AUDIO_INPUT_SCROLL,
SB_AMP_SCROLL,
@@ -46,7 +46,7 @@
SB_MIDI_SENS,
#ifdef HAS_MIDI
- // Config Midi
+ // Config MIDI input
SB_MIDI_INPUT_SCROLL,
#endif
--- a/src/ft2_tables.c
+++ b/src/ft2_tables.c
@@ -789,7 +789,7 @@
0x2D,0x88,0x18,0x00,0x66,0x88,0x18,0x00,0x00,0x01,0x00,0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x01,0x01,0x10,0x00,0x00,0x01,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x64,0x00,0x01,0x01,
- 0x01,0x01,0x12,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+ 0x01,0x01,0x92,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
@@ -809,7 +809,7 @@
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0A,0x00,0x01,0x60,0x00,0x05,0x56,0x6F,0x67,
+ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x01,0x60,0x00,0x05,0x56,0x6F,0x67,
0x75,0x65,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x02,0x16,0x05,0x4D,0x72,0x2E,0x20,0x48,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x17,0x04,0x4C,0x6F,0x6F,0x74,0x00,0x00,0x00,
--- a/src/ft2_wav_renderer.c
+++ b/src/ft2_wav_renderer.c
@@ -46,18 +46,23 @@
static void updateWavRenderer(void)
{
- char str[10];
+ char str[16];
- fillRect(209, 116, 41, 51, PAL_DESKTOP);
-
+ fillRect(195, 116, 56, 8, PAL_DESKTOP);
+ textOut(237, 116, PAL_FORGRND, "Hz");
sprintf(str, "%6d", WDFrequency);
- textOutFixed(209, 116, PAL_FORGRND, PAL_DESKTOP, str);
-
+ textOutFixed(195, 116, PAL_FORGRND, PAL_DESKTOP, str);
+
+ fillRect(229, 130, 21, 8, PAL_DESKTOP);
+ charOut(243, 130, PAL_FORGRND, 'x');
sprintf(str, "%02d", WDAmp);
- textOut(237, 130, PAL_FORGRND, str);
+ textOut(229, 130, PAL_FORGRND, str);
+ fillRect(237, 144, 13, 8, PAL_DESKTOP);
hexOut(237, 144, PAL_FORGRND, WDStartPos, 2);
- hexOut(237, 158, PAL_FORGRND, WDStopPos, 2);
+
+ fillRect(237, 158, 13, 8, PAL_DESKTOP);
+ hexOut(237, 158, PAL_FORGRND, WDStopPos, 2);
}
void cbToggleWavRenderBPMMode(void)
@@ -65,6 +70,24 @@
useLegacyBPM ^= 1;
}
+void setWavRenderFrequency(int32_t freq)
+{
+ WDFrequency = CLAMP(freq, MIN_WAV_RENDER_FREQ, MAX_WAV_RENDER_FREQ);
+ if (ui.wavRendererShown)
+ updateWavRenderer();
+}
+
+void setWavRenderBitDepth(uint8_t bitDepth)
+{
+ if (bitDepth == 16)
+ WDBitDepth = 16;
+ else if (bitDepth == 32)
+ WDBitDepth = 32;
+
+ if (ui.wavRendererShown)
+ updateWavRenderer();
+}
+
void updateWavRendererSettings(void) // called when changing config.boostLevel
{
WDAmp = config.boostLevel;
@@ -77,13 +100,13 @@
drawFramework(79, 109, 212, 64, FRAMEWORK_TYPE1);
textOutShadow(4, 96, PAL_FORGRND, PAL_DSKTOP2, "WAV exporting:");
- textOutShadow(156, 96, PAL_FORGRND, PAL_DSKTOP2, "16-bit");
- textOutShadow(221, 96, PAL_FORGRND, PAL_DSKTOP2, "32-bit float");
+ textOutShadow(146, 96, PAL_FORGRND, PAL_DSKTOP2, "16-bit");
+ textOutShadow(211, 96, PAL_FORGRND, PAL_DSKTOP2, "32-bit (float)");
textOutShadow(19, 114, PAL_FORGRND, PAL_DSKTOP2, "Imprecise");
textOutShadow(4, 127, PAL_FORGRND, PAL_DSKTOP2, "BPM (FT2)");
- textOutShadow(85, 116, PAL_FORGRND, PAL_DSKTOP2, "Frequency");
+ textOutShadow(85, 116, PAL_FORGRND, PAL_DSKTOP2, "Audio output rate");
textOutShadow(85, 130, PAL_FORGRND, PAL_DSKTOP2, "Amplification");
textOutShadow(85, 144, PAL_FORGRND, PAL_DSKTOP2, "Start song position");
textOutShadow(85, 158, PAL_FORGRND, PAL_DSKTOP2, "Stop song position");
@@ -459,10 +482,11 @@
{
if (WDFrequency < MAX_WAV_RENDER_FREQ)
{
- if (WDFrequency == 44100) WDFrequency = 48000;
+ if (WDFrequency == 44100) WDFrequency = 48000;
#if CPU_64BIT
- else if (WDFrequency == 48000) WDFrequency = 96000;
- else if (WDFrequency == 96000) WDFrequency = 192000;
+ else if (WDFrequency == 48000) WDFrequency = 96000;
+ else if (WDFrequency == 96000) WDFrequency = 192000;
+ else if (WDFrequency == 192000) WDFrequency = 384000;
#endif
updateWavRenderer();
}
@@ -473,9 +497,10 @@
if (WDFrequency > MIN_WAV_RENDER_FREQ)
{
#if CPU_64BIT
- if (WDFrequency == 192000) WDFrequency = 96000;
- else if (WDFrequency == 96000) WDFrequency = 48000;
- else if (WDFrequency == 48000) WDFrequency = 44100;
+ if (WDFrequency == 384000) WDFrequency = 192000;
+ else if (WDFrequency == 192000) WDFrequency = 96000;
+ else if (WDFrequency == 96000) WDFrequency = 48000;
+ else if (WDFrequency == 48000) WDFrequency = 44100;
#else
if (WDFrequency == 48000) WDFrequency = 44100;
#endif
--- a/src/ft2_wav_renderer.h
+++ b/src/ft2_wav_renderer.h
@@ -7,12 +7,14 @@
#define MIN_WAV_RENDER_FREQ 44100
#if CPU_64BIT
-#define MAX_WAV_RENDER_FREQ 192000
+#define MAX_WAV_RENDER_FREQ 384000
#else
#define MAX_WAV_RENDER_FREQ 48000
#endif
void cbToggleWavRenderBPMMode(void);
+void setWavRenderFrequency(int32_t freq);
+void setWavRenderBitDepth(uint8_t bitDepth);
void updateWavRendererSettings(void);
void drawWavRenderer(void);
void showWavRenderer(void);
--- a/src/helpdata/FT2.HLP
+++ b/src/helpdata/FT2.HLP
@@ -134,7 +134,7 @@
Syntax: (1 or 2) + Speed
Portamento is used to slide the sample pitch up or down. This is
-done using the period value. If Amiga frequency table is used, the
+done using the period value. If Amiga frequency slides is used, the
sliding will be non-linear (the speed depends on the frequency).
@X040@C001Tone portamento
@@ -444,7 +444,7 @@
@X040@C001Miscellaneous:
>@X060@C002
Right ctrl. @T160Play song.
->Alt Gr @T160Play pattern.
+>Right alt @T160Play pattern.
>Right shift @T160Record pattern.
>Space @T160Stop/Edit.
>F1..F7 @T160Select octave.
@@ -689,7 +689,7 @@
synthesizer can be pitchbended. FT2 uses this value for
transmitting the portamento up/down and tone-portamento
commands correctly.
->The MIDI-pitchbend works correctly only with linear frequency table.
+>The MIDI-pitchbend works correctly only with linear frequency slides.
@X020@C001Sample Editor:
>
@@ -798,16 +798,16 @@
If the auto save is on, FT2 will update the configuration file when
you exit the program.
-@X020@C001Configuration, I/O devices:
+@X020@C001Configuration, Audio:
>
>@X040@C001Interpolation:
>@X060@C002
Selects what type of resampling interpolation to use.
-"None" uses no interpolation (nearest neighbor), which will result in
-aliasing (noise) in the sound. "Linear" is what real FT2 uses, which is a
-mediocre interpolation type. "Windowed-sinc" is the recommended setting
-for the best audio quality, although it may sometimes sound too filtered
-on low-quality samples (f.ex. Amiga MODs).
+"Disabled" uses no interpolation (nearest neighbor), which will result in
+aliasing (noise) in the sound. "Linear" is what real FT2 uses,
+which is a mediocre interpolation type. "Sinc" is the recommended
+setting for the best audio quality, although it may sometimes sound too filtered
+and timbre-changing on low-quality samples.
>@X040@C001Volume ramping:
>@X060@C002
@@ -820,11 +820,11 @@
Amplifies the volume when mixing. If you set this one too high, you'll
get distortion. 32X equals full amplitude for one channel.
->@X040@C001Frequency table:
+>@X040@C001Frequency slides:
>@X060@C002
-The linear frequency table makes all pitch bends run in constant
-speed, independent of the current frequency. If you switch this
-one, on a finished song, it might sound strange if the sound uses
+Linear mode makes all pitch slides run in constant speed,
+independent of the current frequency. If you switch this
+one, on a finished song, it might sound strange if the song uses
portamentoes.
@X020@C001Configuration, Layout:
--- a/src/helpdata/ft2_help_data.h
+++ b/src/helpdata/ft2_help_data.h
@@ -3,9 +3,9 @@
#include <stdint.h>
-#define HELP_DATA_LEN 27884
+#define HELP_DATA_LEN 27865
-const uint8_t helpData[27884] =
+const uint8_t helpData[27865] =
{
0x4C,0x3B,0x2A,0x2A,0x2A,0x2A,0x2A,0x2A,0x2A,0x2A,0x2A,0x2A,
0x2A,0x2A,0x2A,0x2A,0x2A,0x2A,0x2A,0x2A,0x2A,0x2A,0x2A,0x2A,
@@ -274,478 +274,478 @@
0x6F,0x20,0x73,0x6C,0x69,0x64,0x65,0x20,0x74,0x68,0x65,0x20,
0x73,0x61,0x6D,0x70,0x6C,0x65,0x20,0x70,0x69,0x74,0x63,0x68,
0x20,0x75,0x70,0x20,0x6F,0x72,0x20,0x64,0x6F,0x77,0x6E,0x2E,
- 0x20,0x54,0x68,0x69,0x73,0x20,0x69,0x73,0x42,0x64,0x6F,0x6E,
+ 0x20,0x54,0x68,0x69,0x73,0x20,0x69,0x73,0x43,0x64,0x6F,0x6E,
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+ 0x44
};
#endif
binary files a/src/helpdata/ft2hlp_to_h.exe b/src/helpdata/ft2hlp_to_h.exe differ
--- a/src/mixer/ft2_center_mix.c
+++ b/src/mixer/ft2_center_mix.c
@@ -139,7 +139,7 @@
SET_BACK_MIXER_POS
}
-void centerMix8bNoLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+void centerMix8bNoLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int8_t *base, *smpPtr;
float fSample, *fMixBufferL, *fMixBufferR;
@@ -159,19 +159,19 @@
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
INC_POS
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
INC_POS
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
INC_POS
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
INC_POS
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
INC_POS
}
@@ -181,7 +181,7 @@
SET_BACK_MIXER_POS
}
-void centerMix8bLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+void centerMix8bLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int8_t *base, *smpPtr;
int8_t *smpTapPtr;
@@ -205,19 +205,19 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS
}
}
@@ -225,19 +225,19 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
INC_POS
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
INC_POS
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
INC_POS
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
INC_POS
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
INC_POS
}
}
@@ -248,7 +248,7 @@
SET_BACK_MIXER_POS
}
-void centerMix8bBidiLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+void centerMix8bBidiLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int8_t *base, *revBase, *smpPtr;
int8_t *smpTapPtr;
@@ -273,19 +273,19 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS_BIDI
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS_BIDI
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS_BIDI
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS_BIDI
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS_BIDI
}
}
@@ -293,19 +293,19 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
INC_POS_BIDI
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
INC_POS_BIDI
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
INC_POS_BIDI
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
INC_POS_BIDI
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
INC_POS_BIDI
}
}
@@ -446,6 +446,185 @@
SET_BACK_MIXER_POS
}
+void centerMix8bNoLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int8_t *base, *smpPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac;
+
+ GET_VOL_MONO
+ GET_MIXER_VARS
+ SET_BASE8
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ samplesLeft -= samplesToMix;
+
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ INC_POS
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ INC_POS
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ INC_POS
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ INC_POS
+ }
+
+ HANDLE_SAMPLE_END
+ }
+
+ SET_BACK_MIXER_POS
+}
+
+void centerMix8bLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int8_t *base, *smpPtr;
+ int8_t *smpTapPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac;
+
+ GET_VOL_MONO
+ GET_MIXER_VARS
+ SET_BASE8
+ PREPARE_TAP_FIX8
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ samplesLeft -= samplesToMix;
+
+ if (v->hasLooped) // the negative interpolation taps need a special case after the sample has looped once
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS
+ }
+ }
+ else
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ INC_POS
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ INC_POS
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ INC_POS
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ INC_POS
+ }
+ }
+
+ WRAP_LOOP
+ }
+
+ SET_BACK_MIXER_POS
+}
+
+void centerMix8bBidiLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int8_t *base, *revBase, *smpPtr;
+ int8_t *smpTapPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac, tmpDelta;
+
+ GET_VOL_MONO
+ GET_MIXER_VARS
+ SET_BASE8_BIDI
+ PREPARE_TAP_FIX8
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ samplesLeft -= samplesToMix;
+
+ START_BIDI
+ if (v->hasLooped) // the negative interpolation taps need a special case after the sample has looped once
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ }
+ }
+ else
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ INC_POS_BIDI
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ INC_POS_BIDI
+ }
+ }
+
+ END_BIDI
+
+ WRAP_BIDI_LOOP
+ }
+
+ SET_BACK_MIXER_POS
+}
+
void centerMix8bRampNoLoop(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int8_t *base, *smpPtr;
@@ -598,7 +777,7 @@
SET_BACK_MIXER_POS
}
-void centerMix8bRampNoLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+void centerMix8bRampNoLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int8_t *base, *smpPtr;
float fSample, *fMixBufferL, *fMixBufferR;
@@ -620,7 +799,7 @@
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
}
@@ -627,16 +806,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
}
@@ -648,7 +827,7 @@
SET_BACK_MIXER_POS
}
-void centerMix8bRampLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+void centerMix8bRampLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int8_t *base, *smpPtr;
int8_t *smpTapPtr;
@@ -674,7 +853,7 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS
}
@@ -681,16 +860,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS
}
@@ -699,7 +878,7 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
}
@@ -706,16 +885,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
}
@@ -728,7 +907,7 @@
SET_BACK_MIXER_POS
}
-void centerMix8bRampBidiLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+void centerMix8bRampBidiLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int8_t *base, *revBase, *smpPtr;
int8_t *smpTapPtr;
@@ -755,7 +934,7 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS_BIDI
}
@@ -762,16 +941,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS_BIDI
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS_BIDI
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS_BIDI
- RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS_BIDI
}
@@ -780,7 +959,7 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS_BIDI
}
@@ -787,16 +966,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS_BIDI
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS_BIDI
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS_BIDI
- RENDER_8BIT_SMP_MONO_SINTRP
+ RENDER_8BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS_BIDI
}
@@ -962,6 +1141,218 @@
SET_BACK_MIXER_POS
}
+void centerMix8bRampNoLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int8_t *base, *smpPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ float fVolumeLDelta, fVolumeL;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac;
+
+ GET_VOL_MONO_RAMP
+ GET_MIXER_VARS_MONO_RAMP
+ SET_BASE8
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ LIMIT_MIX_NUM_MONO_RAMP
+ samplesLeft -= samplesToMix;
+
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ }
+
+ HANDLE_SAMPLE_END
+ }
+
+ SET_VOL_BACK_MONO
+ SET_BACK_MIXER_POS
+}
+
+void centerMix8bRampLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int8_t *base, *smpPtr;
+ int8_t *smpTapPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ float fVolumeLDelta, fVolumeL;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac;
+
+ GET_VOL_MONO_RAMP
+ GET_MIXER_VARS_MONO_RAMP
+ SET_BASE8
+ PREPARE_TAP_FIX8
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ LIMIT_MIX_NUM_MONO_RAMP
+ samplesLeft -= samplesToMix;
+
+ if (v->hasLooped) // the negative interpolation taps need a special case after the sample has looped once
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS
+ }
+ }
+ else
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ }
+ }
+
+ WRAP_LOOP
+ }
+
+ SET_VOL_BACK_MONO
+ SET_BACK_MIXER_POS
+}
+
+void centerMix8bRampBidiLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int8_t *base, *revBase, *smpPtr;
+ int8_t *smpTapPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ float fVolumeLDelta, fVolumeL;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac, tmpDelta;
+
+ GET_VOL_MONO_RAMP
+ GET_MIXER_VARS_MONO_RAMP
+ SET_BASE8_BIDI
+ PREPARE_TAP_FIX8
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ LIMIT_MIX_NUM_MONO_RAMP
+ samplesLeft -= samplesToMix;
+
+ START_BIDI
+ if (v->hasLooped) // the negative interpolation taps need a special case after the sample has looped once
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ }
+ }
+ else
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ }
+ }
+ END_BIDI
+
+ WRAP_BIDI_LOOP
+ }
+
+ SET_VOL_BACK_MONO
+ SET_BACK_MIXER_POS
+}
+
/* ----------------------------------------------------------------------- */
/* 16-BIT CENTER MIXING ROUTINES */
/* ----------------------------------------------------------------------- */
@@ -1094,7 +1485,7 @@
SET_BACK_MIXER_POS
}
-void centerMix16bNoLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+void centerMix16bNoLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int16_t *base, *smpPtr;
float fSample, *fMixBufferL, *fMixBufferR;
@@ -1114,19 +1505,19 @@
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
INC_POS
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
INC_POS
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
INC_POS
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
INC_POS
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
INC_POS
}
@@ -1136,7 +1527,7 @@
SET_BACK_MIXER_POS
}
-void centerMix16bLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+void centerMix16bLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int16_t *base, *smpPtr;
int16_t *smpTapPtr;
@@ -1160,19 +1551,19 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS
}
}
@@ -1180,19 +1571,19 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
INC_POS
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
INC_POS
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
INC_POS
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
INC_POS
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
INC_POS
}
}
@@ -1203,7 +1594,7 @@
SET_BACK_MIXER_POS
}
-void centerMix16bBidiLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+void centerMix16bBidiLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int16_t *base, *revBase, *smpPtr;
int16_t *smpTapPtr;
@@ -1228,19 +1619,19 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS_BIDI
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS_BIDI
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS_BIDI
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS_BIDI
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
INC_POS_BIDI
}
}
@@ -1248,19 +1639,19 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
INC_POS_BIDI
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
INC_POS_BIDI
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
INC_POS_BIDI
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
INC_POS_BIDI
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
INC_POS_BIDI
}
}
@@ -1400,7 +1791,184 @@
SET_BACK_MIXER_POS
}
+void centerMix16bNoLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int16_t *base, *smpPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac;
+ GET_VOL_MONO
+ GET_MIXER_VARS
+ SET_BASE16
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ samplesLeft -= samplesToMix;
+
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ INC_POS
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ INC_POS
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ INC_POS
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ INC_POS
+ }
+
+ HANDLE_SAMPLE_END
+ }
+
+ SET_BACK_MIXER_POS
+}
+
+void centerMix16bLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int16_t *base, *smpPtr;
+ int16_t *smpTapPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac;
+
+ GET_VOL_MONO
+ GET_MIXER_VARS
+ SET_BASE16
+ PREPARE_TAP_FIX16
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ samplesLeft -= samplesToMix;
+
+ if (v->hasLooped) // the negative interpolation taps need a special case after the sample has looped once
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS
+ }
+ }
+ else
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ INC_POS
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ INC_POS
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ INC_POS
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ INC_POS
+ }
+ }
+
+ WRAP_LOOP
+ }
+
+ SET_BACK_MIXER_POS
+}
+
+void centerMix16bBidiLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int16_t *base, *revBase, *smpPtr;
+ int16_t *smpTapPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac, tmpDelta;
+
+ GET_VOL_MONO
+ GET_MIXER_VARS
+ SET_BASE16_BIDI
+ PREPARE_TAP_FIX16
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ samplesLeft -= samplesToMix;
+
+ START_BIDI
+ if (v->hasLooped) // the negative interpolation taps need a special case after the sample has looped once
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ }
+ }
+ else
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ INC_POS_BIDI
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ INC_POS_BIDI
+ }
+ }
+ END_BIDI
+
+ WRAP_BIDI_LOOP
+ }
+
+ SET_BACK_MIXER_POS
+}
+
void centerMix16bRampNoLoop(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int16_t *base, *smpPtr;
@@ -1553,7 +2121,7 @@
SET_BACK_MIXER_POS
}
-void centerMix16bRampNoLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+void centerMix16bRampNoLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int16_t *base, *smpPtr;
float fSample, *fMixBufferL, *fMixBufferR;
@@ -1575,7 +2143,7 @@
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
}
@@ -1582,16 +2150,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
}
@@ -1603,7 +2171,7 @@
SET_BACK_MIXER_POS
}
-void centerMix16bRampLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+void centerMix16bRampLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int16_t *base, *smpPtr;
int16_t *smpTapPtr;
@@ -1629,7 +2197,7 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS
}
@@ -1636,16 +2204,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS
}
@@ -1654,7 +2222,7 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
}
@@ -1661,16 +2229,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS
}
@@ -1683,7 +2251,7 @@
SET_BACK_MIXER_POS
}
-void centerMix16bRampBidiLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+void centerMix16bRampBidiLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int16_t *base, *revBase, *smpPtr;
int16_t *smpTapPtr;
@@ -1710,7 +2278,7 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS_BIDI
}
@@ -1717,16 +2285,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS_BIDI
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS_BIDI
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS_BIDI
- RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX
VOLUME_RAMPING_MONO
INC_POS_BIDI
}
@@ -1735,7 +2303,7 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS_BIDI
}
@@ -1742,16 +2310,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS_BIDI
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS_BIDI
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS_BIDI
- RENDER_16BIT_SMP_MONO_SINTRP
+ RENDER_16BIT_SMP_MONO_S8INTRP
VOLUME_RAMPING_MONO
INC_POS_BIDI
}
@@ -1907,6 +2475,218 @@
RENDER_16BIT_SMP_MONO_LINTRP
VOLUME_RAMPING_MONO
INC_POS_BIDI
+ }
+ END_BIDI
+
+ WRAP_BIDI_LOOP
+ }
+
+ SET_VOL_BACK_MONO
+ SET_BACK_MIXER_POS
+}
+
+void centerMix16bRampNoLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int16_t *base, *smpPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ float fVolumeLDelta, fVolumeL;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac;
+
+ GET_VOL_MONO_RAMP
+ GET_MIXER_VARS_MONO_RAMP
+ SET_BASE16
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ LIMIT_MIX_NUM_MONO_RAMP
+ samplesLeft -= samplesToMix;
+
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ }
+
+ HANDLE_SAMPLE_END
+ }
+
+ SET_VOL_BACK_MONO
+ SET_BACK_MIXER_POS
+}
+
+void centerMix16bRampLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int16_t *base, *smpPtr;
+ int16_t *smpTapPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ float fVolumeLDelta, fVolumeL;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac;
+
+ GET_VOL_MONO_RAMP
+ GET_MIXER_VARS_MONO_RAMP
+ SET_BASE16
+ PREPARE_TAP_FIX16
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ LIMIT_MIX_NUM_MONO_RAMP
+ samplesLeft -= samplesToMix;
+
+ if (v->hasLooped) // the negative interpolation taps need a special case after the sample has looped once
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS
+ }
+ }
+ else
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS
+ }
+ }
+
+ WRAP_LOOP
+ }
+
+ SET_VOL_BACK_MONO
+ SET_BACK_MIXER_POS
+}
+
+void centerMix16bRampBidiLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int16_t *base, *revBase, *smpPtr;
+ int16_t *smpTapPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ float fVolumeLDelta, fVolumeL;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac, tmpDelta;
+
+ GET_VOL_MONO_RAMP
+ GET_MIXER_VARS_MONO_RAMP
+ SET_BASE16_BIDI
+ PREPARE_TAP_FIX16
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ LIMIT_MIX_NUM_MONO_RAMP
+ samplesLeft -= samplesToMix;
+
+ START_BIDI
+ if (v->hasLooped) // the negative interpolation taps need a special case after the sample has looped once
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ }
+ }
+ else
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_MONO_S16INTRP
+ VOLUME_RAMPING_MONO
+ INC_POS_BIDI
+ }
}
END_BIDI
--- a/src/mixer/ft2_center_mix.h
+++ b/src/mixer/ft2_center_mix.h
@@ -9,23 +9,29 @@
void centerMix8bNoLoop(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix8bLoop(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix8bBidiLoop(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
-void centerMix8bNoLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
-void centerMix8bLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
-void centerMix8bBidiLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix8bNoLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix8bLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix8bBidiLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix8bNoLoopLIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix8bLoopLIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix8bBidiLoopLIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix8bNoLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix8bLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix8bBidiLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
// 16-bit
void centerMix16bNoLoop(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix16bLoop(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix16bBidiLoop(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
-void centerMix16bNoLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
-void centerMix16bLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
-void centerMix16bBidiLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix16bNoLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix16bLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix16bBidiLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix16bNoLoopLIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix16bLoopLIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix16bBidiLoopLIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix16bNoLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix16bLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix16bBidiLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
// volume ramping
@@ -33,20 +39,26 @@
void centerMix8bRampNoLoop(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix8bRampLoop(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix8bRampBidiLoop(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
-void centerMix8bRampNoLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
-void centerMix8bRampLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
-void centerMix8bRampBidiLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix8bRampNoLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix8bRampLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix8bRampBidiLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix8bRampNoLoopLIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix8bRampLoopLIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix8bRampBidiLoopLIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix8bRampNoLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix8bRampLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix8bRampBidiLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
// 16bit
void centerMix16bRampNoLoop(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix16bRampLoop(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix16bRampBidiLoop(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
-void centerMix16bRampNoLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
-void centerMix16bRampLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
-void centerMix16bRampBidiLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix16bRampNoLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix16bRampLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix16bRampBidiLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix16bRampNoLoopLIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix16bRampLoopLIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
void centerMix16bRampBidiLoopLIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix16bRampNoLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix16bRampLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
+void centerMix16bRampBidiLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples);
--- a/src/mixer/ft2_mix.c
+++ b/src/mixer/ft2_mix.c
@@ -10,7 +10,7 @@
** (Note: Mixing macros can be found in ft2_mix_macros.h)
**
** Specifications:
-** - No interpolation, 2-tap linear interpolation (FT2) or 8-tap windowed-sinc interpolation
+** - Interpolation: None, 2-tap linear, 8-tap windowed-sinc, 16-tap windowed-sinc
** - FT2-styled linear volume ramping (can be turned off)
** - 32.32 (16.16 if 32-bit CPU) fixed-point precision for resampling delta/position
** - 32-bit floating-point precision for mixing and interpolation
@@ -159,7 +159,7 @@
SET_BACK_MIXER_POS
}
-static void mix8bNoLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+static void mix8bNoLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int8_t *base, *smpPtr;
float fSample, *fMixBufferL, *fMixBufferR;
@@ -179,19 +179,19 @@
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
INC_POS
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
INC_POS
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
INC_POS
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
INC_POS
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
INC_POS
}
@@ -201,7 +201,7 @@
SET_BACK_MIXER_POS
}
-static void mix8bLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+static void mix8bLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int8_t *base, *smpPtr;
int8_t *smpTapPtr;
@@ -225,19 +225,19 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
INC_POS
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
INC_POS
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
INC_POS
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
INC_POS
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
INC_POS
}
}
@@ -245,19 +245,19 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
INC_POS
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
INC_POS
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
INC_POS
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
INC_POS
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
INC_POS
}
}
@@ -268,7 +268,7 @@
SET_BACK_MIXER_POS
}
-static void mix8bBidiLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+static void mix8bBidiLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int8_t *base, *revBase, *smpPtr;
int8_t *smpTapPtr;
@@ -293,19 +293,19 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
INC_POS_BIDI
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
INC_POS_BIDI
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
INC_POS_BIDI
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
INC_POS_BIDI
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
INC_POS_BIDI
}
}
@@ -313,19 +313,19 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
INC_POS_BIDI
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
INC_POS_BIDI
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
INC_POS_BIDI
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
INC_POS_BIDI
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
INC_POS_BIDI
}
}
@@ -465,6 +465,184 @@
SET_BACK_MIXER_POS
}
+static void mix8bNoLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int8_t *base, *smpPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac;
+
+ GET_VOL
+ GET_MIXER_VARS
+ SET_BASE8
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ samplesLeft -= samplesToMix;
+
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP
+ INC_POS
+ RENDER_8BIT_SMP_S16INTRP
+ INC_POS
+ RENDER_8BIT_SMP_S16INTRP
+ INC_POS
+ RENDER_8BIT_SMP_S16INTRP
+ INC_POS
+ }
+
+ HANDLE_SAMPLE_END
+ }
+
+ SET_BACK_MIXER_POS
+}
+
+static void mix8bLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int8_t *base, *smpPtr;
+ int8_t *smpTapPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac;
+
+ GET_VOL
+ GET_MIXER_VARS
+ SET_BASE8
+ PREPARE_TAP_FIX8
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ samplesLeft -= samplesToMix;
+
+ if (v->hasLooped) // the negative interpolation taps need a special case after the sample has looped once
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS
+ }
+ }
+ else
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP
+ INC_POS
+ RENDER_8BIT_SMP_S16INTRP
+ INC_POS
+ RENDER_8BIT_SMP_S16INTRP
+ INC_POS
+ RENDER_8BIT_SMP_S16INTRP
+ INC_POS
+ }
+ }
+
+ WRAP_LOOP
+ }
+
+ SET_BACK_MIXER_POS
+}
+
+static void mix8bBidiLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int8_t *base, *revBase, *smpPtr;
+ int8_t *smpTapPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac, tmpDelta;
+
+ GET_VOL
+ GET_MIXER_VARS
+ SET_BASE8_BIDI
+ PREPARE_TAP_FIX8
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ samplesLeft -= samplesToMix;
+
+ START_BIDI
+ if (v->hasLooped) // the negative interpolation taps need a special case after the sample has looped once
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ }
+ }
+ else
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP
+ INC_POS_BIDI
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_S16INTRP
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_S16INTRP
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_S16INTRP
+ INC_POS_BIDI
+ }
+ }
+ END_BIDI
+
+ WRAP_BIDI_LOOP
+ }
+
+ SET_BACK_MIXER_POS
+}
+
static void mix8bRampNoLoop(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int8_t *base, *smpPtr;
@@ -617,7 +795,7 @@
SET_BACK_MIXER_POS
}
-static void mix8bRampNoLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+static void mix8bRampNoLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int8_t *base, *smpPtr;
float fSample, *fMixBufferL, *fMixBufferR;
@@ -639,7 +817,7 @@
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
}
@@ -646,16 +824,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
}
@@ -667,7 +845,7 @@
SET_BACK_MIXER_POS
}
-static void mix8bRampLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+static void mix8bRampLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int8_t *base, *smpPtr;
int8_t *smpTapPtr;
@@ -693,7 +871,7 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS
}
@@ -700,16 +878,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS
}
@@ -718,7 +896,7 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
}
@@ -725,16 +903,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
}
@@ -747,7 +925,7 @@
SET_BACK_MIXER_POS
}
-static void mix8bRampBidiLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+static void mix8bRampBidiLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int8_t *base, *revBase, *smpPtr;
int8_t *smpTapPtr;
@@ -774,7 +952,7 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS_BIDI
}
@@ -781,16 +959,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS_BIDI
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS_BIDI
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS_BIDI
- RENDER_8BIT_SMP_SINTRP_TAP_FIX
+ RENDER_8BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS_BIDI
}
@@ -799,7 +977,7 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS_BIDI
}
@@ -806,16 +984,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS_BIDI
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS_BIDI
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS_BIDI
- RENDER_8BIT_SMP_SINTRP
+ RENDER_8BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS_BIDI
}
@@ -981,6 +1159,218 @@
SET_BACK_MIXER_POS
}
+static void mix8bRampNoLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int8_t *base, *smpPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ float fVolumeLDelta, fVolumeRDelta, fVolumeL, fVolumeR;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac;
+
+ GET_VOL_RAMP
+ GET_MIXER_VARS_RAMP
+ SET_BASE8
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ LIMIT_MIX_NUM_RAMP
+ samplesLeft -= samplesToMix;
+
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ RENDER_8BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ RENDER_8BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ RENDER_8BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ }
+
+ HANDLE_SAMPLE_END
+ }
+
+ SET_VOL_BACK
+ SET_BACK_MIXER_POS
+}
+
+static void mix8bRampLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int8_t *base, *smpPtr;
+ int8_t *smpTapPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ float fVolumeLDelta, fVolumeRDelta, fVolumeL, fVolumeR;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac;
+
+ GET_VOL_RAMP
+ GET_MIXER_VARS_RAMP
+ SET_BASE8
+ PREPARE_TAP_FIX8
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ LIMIT_MIX_NUM_RAMP
+ samplesLeft -= samplesToMix;
+
+ if (v->hasLooped) // the negative interpolation taps need a special case after the sample has looped once
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS
+ }
+ }
+ else
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ RENDER_8BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ RENDER_8BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ RENDER_8BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ }
+ }
+
+ WRAP_LOOP
+ }
+
+ SET_VOL_BACK
+ SET_BACK_MIXER_POS
+}
+
+static void mix8bRampBidiLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int8_t *base, *revBase, *smpPtr;
+ int8_t *smpTapPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ float fVolumeLDelta, fVolumeRDelta, fVolumeL, fVolumeR;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac, tmpDelta;
+
+ GET_VOL_RAMP
+ GET_MIXER_VARS_RAMP
+ SET_BASE8_BIDI
+ PREPARE_TAP_FIX8
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ LIMIT_MIX_NUM_RAMP
+ samplesLeft -= samplesToMix;
+
+ START_BIDI
+ if (v->hasLooped) // the negative interpolation taps need a special case after the sample has looped once
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ }
+ }
+ else
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_8BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ RENDER_8BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ }
+ }
+ END_BIDI
+
+ WRAP_BIDI_LOOP
+ }
+
+ SET_VOL_BACK
+ SET_BACK_MIXER_POS
+}
+
/* ----------------------------------------------------------------------- */
/* 16-BIT MIXING ROUTINES */
/* ----------------------------------------------------------------------- */
@@ -1113,7 +1503,7 @@
SET_BACK_MIXER_POS
}
-static void mix16bNoLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+static void mix16bNoLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int16_t *base, *smpPtr;
float fSample, *fMixBufferL, *fMixBufferR;
@@ -1133,19 +1523,19 @@
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
INC_POS
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
INC_POS
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
INC_POS
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
INC_POS
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
INC_POS
}
@@ -1155,7 +1545,7 @@
SET_BACK_MIXER_POS
}
-static void mix16bLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+static void mix16bLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int16_t *base, *smpPtr;
int16_t *smpTapPtr;
@@ -1179,19 +1569,19 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
INC_POS
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
INC_POS
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
INC_POS
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
INC_POS
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
INC_POS
}
}
@@ -1199,19 +1589,19 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
INC_POS
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
INC_POS
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
INC_POS
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
INC_POS
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
INC_POS
}
}
@@ -1222,7 +1612,7 @@
SET_BACK_MIXER_POS
}
-static void mix16bBidiLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+static void mix16bBidiLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int16_t *base, *revBase, *smpPtr;
int16_t *smpTapPtr;
@@ -1247,19 +1637,19 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
INC_POS_BIDI
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
INC_POS_BIDI
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
INC_POS_BIDI
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
INC_POS_BIDI
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
INC_POS_BIDI
}
}
@@ -1267,19 +1657,19 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
INC_POS_BIDI
}
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
INC_POS_BIDI
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
INC_POS_BIDI
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
INC_POS_BIDI
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
INC_POS_BIDI
}
}
@@ -1419,6 +1809,184 @@
SET_BACK_MIXER_POS
}
+static void mix16bNoLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int16_t *base, *smpPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac;
+
+ GET_VOL
+ GET_MIXER_VARS
+ SET_BASE16
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ samplesLeft -= samplesToMix;
+
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP
+ INC_POS
+ RENDER_16BIT_SMP_S16INTRP
+ INC_POS
+ RENDER_16BIT_SMP_S16INTRP
+ INC_POS
+ RENDER_16BIT_SMP_S16INTRP
+ INC_POS
+ }
+
+ HANDLE_SAMPLE_END
+ }
+
+ SET_BACK_MIXER_POS
+}
+
+static void mix16bLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int16_t *base, *smpPtr;
+ int16_t *smpTapPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac;
+
+ GET_VOL
+ GET_MIXER_VARS
+ SET_BASE16
+ PREPARE_TAP_FIX16
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ samplesLeft -= samplesToMix;
+
+ if (v->hasLooped) // the negative interpolation taps need a special case after the sample has looped once
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS
+ }
+ }
+ else
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP
+ INC_POS
+ RENDER_16BIT_SMP_S16INTRP
+ INC_POS
+ RENDER_16BIT_SMP_S16INTRP
+ INC_POS
+ RENDER_16BIT_SMP_S16INTRP
+ INC_POS
+ }
+ }
+
+ WRAP_LOOP
+ }
+
+ SET_BACK_MIXER_POS
+}
+
+static void mix16bBidiLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int16_t *base, *revBase, *smpPtr;
+ int16_t *smpTapPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac, tmpDelta;
+
+ GET_VOL
+ GET_MIXER_VARS
+ SET_BASE16_BIDI
+ PREPARE_TAP_FIX16
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ samplesLeft -= samplesToMix;
+
+ START_BIDI
+ if (v->hasLooped) // the negative interpolation taps need a special case after the sample has looped once
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ INC_POS_BIDI
+ }
+ }
+ else
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP
+ INC_POS_BIDI
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_S16INTRP
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_S16INTRP
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_S16INTRP
+ INC_POS_BIDI
+ }
+ }
+ END_BIDI
+
+ WRAP_BIDI_LOOP
+ }
+
+ SET_BACK_MIXER_POS
+}
+
static void mix16bRampNoLoop(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int16_t *base, *smpPtr;
@@ -1571,7 +2139,7 @@
SET_BACK_MIXER_POS
}
-static void mix16bRampNoLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+static void mix16bRampNoLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int16_t *base, *smpPtr;
float fSample, *fMixBufferL, *fMixBufferR;
@@ -1593,7 +2161,7 @@
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
}
@@ -1600,16 +2168,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
}
@@ -1621,7 +2189,7 @@
SET_BACK_MIXER_POS
}
-static void mix16bRampLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+static void mix16bRampLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int16_t *base, *smpPtr;
int16_t *smpTapPtr;
@@ -1647,7 +2215,7 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS
}
@@ -1654,16 +2222,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS
}
@@ -1672,7 +2240,7 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
}
@@ -1679,16 +2247,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS
}
@@ -1701,7 +2269,7 @@
SET_BACK_MIXER_POS
}
-static void mix16bRampBidiLoopSIntrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+static void mix16bRampBidiLoopS8Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
{
const int16_t *base, *revBase, *smpPtr;
int16_t *smpTapPtr;
@@ -1728,7 +2296,7 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS_BIDI
}
@@ -1735,16 +2303,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS_BIDI
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS_BIDI
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS_BIDI
- RENDER_16BIT_SMP_SINTRP_TAP_FIX
+ RENDER_16BIT_SMP_S8INTRP_TAP_FIX
VOLUME_RAMPING
INC_POS_BIDI
}
@@ -1753,7 +2321,7 @@
{
for (i = 0; i < (samplesToMix & 3); i++)
{
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS_BIDI
}
@@ -1760,16 +2328,16 @@
samplesToMix >>= 2;
for (i = 0; i < samplesToMix; i++)
{
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS_BIDI
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS_BIDI
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS_BIDI
- RENDER_16BIT_SMP_SINTRP
+ RENDER_16BIT_SMP_S8INTRP
VOLUME_RAMPING
INC_POS_BIDI
}
@@ -1935,9 +2503,221 @@
SET_BACK_MIXER_POS
}
+static void mix16bRampNoLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int16_t *base, *smpPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ float fVolumeLDelta, fVolumeRDelta, fVolumeL, fVolumeR;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac;
+
+ GET_VOL_RAMP
+ GET_MIXER_VARS_RAMP
+ SET_BASE16
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ LIMIT_MIX_NUM_RAMP
+ samplesLeft -= samplesToMix;
+
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ RENDER_16BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ RENDER_16BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ RENDER_16BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ }
+
+ HANDLE_SAMPLE_END
+ }
+
+ SET_VOL_BACK
+ SET_BACK_MIXER_POS
+}
+
+static void mix16bRampLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int16_t *base, *smpPtr;
+ int16_t *smpTapPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ float fVolumeLDelta, fVolumeRDelta, fVolumeL, fVolumeR;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac;
+
+ GET_VOL_RAMP
+ GET_MIXER_VARS_RAMP
+ SET_BASE16
+ PREPARE_TAP_FIX16
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ LIMIT_MIX_NUM_RAMP
+ samplesLeft -= samplesToMix;
+
+ if (v->hasLooped) // the negative interpolation taps need a special case after the sample has looped once
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS
+ }
+ }
+ else
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ RENDER_16BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ RENDER_16BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ RENDER_16BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS
+ }
+ }
+
+ WRAP_LOOP
+ }
+
+ SET_VOL_BACK
+ SET_BACK_MIXER_POS
+}
+
+static void mix16bRampBidiLoopS16Intrp(voice_t *v, uint32_t bufferPos, uint32_t numSamples)
+{
+ const int16_t *base, *revBase, *smpPtr;
+ int16_t *smpTapPtr;
+ float fSample, *fMixBufferL, *fMixBufferR;
+ int32_t position;
+ float fVolumeLDelta, fVolumeRDelta, fVolumeL, fVolumeR;
+ uint32_t i, samplesToMix, samplesLeft;
+ uintCPUWord_t positionFrac, tmpDelta;
+
+ GET_VOL_RAMP
+ GET_MIXER_VARS_RAMP
+ SET_BASE16_BIDI
+ PREPARE_TAP_FIX16
+
+ samplesLeft = numSamples;
+ while (samplesLeft > 0)
+ {
+ LIMIT_MIX_NUM
+ LIMIT_MIX_NUM_RAMP
+ samplesLeft -= samplesToMix;
+
+ START_BIDI
+ if (v->hasLooped) // the negative interpolation taps need a special case after the sample has looped once
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_S16INTRP_TAP_FIX
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ }
+ }
+ else
+ {
+ for (i = 0; i < (samplesToMix & 3); i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ }
+ samplesToMix >>= 2;
+ for (i = 0; i < samplesToMix; i++)
+ {
+ RENDER_16BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ RENDER_16BIT_SMP_S16INTRP
+ VOLUME_RAMPING
+ INC_POS_BIDI
+ }
+ }
+ END_BIDI
+
+ WRAP_BIDI_LOOP
+ }
+
+ SET_VOL_BACK
+ SET_BACK_MIXER_POS
+}
+
// -----------------------------------------------------------------------
-const mixFunc mixFuncTab[72] =
+const mixFunc mixFuncTab[] =
{
/*
** ---------------------------------
@@ -1951,23 +2731,29 @@
(mixFunc)mix8bNoLoop,
(mixFunc)mix8bLoop,
(mixFunc)mix8bBidiLoop,
- (mixFunc)mix8bNoLoopSIntrp,
- (mixFunc)mix8bLoopSIntrp,
- (mixFunc)mix8bBidiLoopSIntrp,
+ (mixFunc)mix8bNoLoopS8Intrp,
+ (mixFunc)mix8bLoopS8Intrp,
+ (mixFunc)mix8bBidiLoopS8Intrp,
(mixFunc)mix8bNoLoopLIntrp,
(mixFunc)mix8bLoopLIntrp,
(mixFunc)mix8bBidiLoopLIntrp,
+ (mixFunc)mix8bNoLoopS16Intrp,
+ (mixFunc)mix8bLoopS16Intrp,
+ (mixFunc)mix8bBidiLoopS16Intrp,
// 16-bit
(mixFunc)mix16bNoLoop,
(mixFunc)mix16bLoop,
(mixFunc)mix16bBidiLoop,
- (mixFunc)mix16bNoLoopSIntrp,
- (mixFunc)mix16bLoopSIntrp,
- (mixFunc)mix16bBidiLoopSIntrp,
+ (mixFunc)mix16bNoLoopS8Intrp,
+ (mixFunc)mix16bLoopS8Intrp,
+ (mixFunc)mix16bBidiLoopS8Intrp,
(mixFunc)mix16bNoLoopLIntrp,
(mixFunc)mix16bLoopLIntrp,
(mixFunc)mix16bBidiLoopLIntrp,
+ (mixFunc)mix16bNoLoopS16Intrp,
+ (mixFunc)mix16bLoopS16Intrp,
+ (mixFunc)mix16bBidiLoopS16Intrp,
// volume ramping
@@ -1975,23 +2761,29 @@
(mixFunc)mix8bRampNoLoop,
(mixFunc)mix8bRampLoop,
(mixFunc)mix8bRampBidiLoop,
- (mixFunc)mix8bRampNoLoopSIntrp,
- (mixFunc)mix8bRampLoopSIntrp,
- (mixFunc)mix8bRampBidiLoopSIntrp,
+ (mixFunc)mix8bRampNoLoopS8Intrp,
+ (mixFunc)mix8bRampLoopS8Intrp,
+ (mixFunc)mix8bRampBidiLoopS8Intrp,
(mixFunc)mix8bRampNoLoopLIntrp,
(mixFunc)mix8bRampLoopLIntrp,
(mixFunc)mix8bRampBidiLoopLIntrp,
+ (mixFunc)mix8bRampNoLoopS16Intrp,
+ (mixFunc)mix8bRampLoopS16Intrp,
+ (mixFunc)mix8bRampBidiLoopS16Intrp,
// 16-bit
(mixFunc)mix16bRampNoLoop,
(mixFunc)mix16bRampLoop,
(mixFunc)mix16bRampBidiLoop,
- (mixFunc)mix16bRampNoLoopSIntrp,
- (mixFunc)mix16bRampLoopSIntrp,
- (mixFunc)mix16bRampBidiLoopSIntrp,
+ (mixFunc)mix16bRampNoLoopS8Intrp,
+ (mixFunc)mix16bRampLoopS8Intrp,
+ (mixFunc)mix16bRampBidiLoopS8Intrp,
(mixFunc)mix16bRampNoLoopLIntrp,
(mixFunc)mix16bRampLoopLIntrp,
(mixFunc)mix16bRampBidiLoopLIntrp,
+ (mixFunc)mix16bRampNoLoopS16Intrp,
+ (mixFunc)mix16bRampLoopS16Intrp,
+ (mixFunc)mix16bRampBidiLoopS16Intrp,
/*
** ---------------------------------
@@ -2005,23 +2797,29 @@
(mixFunc)centerMix8bNoLoop,
(mixFunc)centerMix8bLoop,
(mixFunc)centerMix8bBidiLoop,
- (mixFunc)centerMix8bNoLoopSIntrp,
- (mixFunc)centerMix8bLoopSIntrp,
- (mixFunc)centerMix8bBidiLoopSIntrp,
+ (mixFunc)centerMix8bNoLoopS8Intrp,
+ (mixFunc)centerMix8bLoopS8Intrp,
+ (mixFunc)centerMix8bBidiLoopS8Intrp,
(mixFunc)centerMix8bNoLoopLIntrp,
(mixFunc)centerMix8bLoopLIntrp,
(mixFunc)centerMix8bBidiLoopLIntrp,
+ (mixFunc)centerMix8bNoLoopS16Intrp,
+ (mixFunc)centerMix8bLoopS16Intrp,
+ (mixFunc)centerMix8bBidiLoopS16Intrp,
// 16-bit
(mixFunc)centerMix16bNoLoop,
(mixFunc)centerMix16bLoop,
(mixFunc)centerMix16bBidiLoop,
- (mixFunc)centerMix16bNoLoopSIntrp,
- (mixFunc)centerMix16bLoopSIntrp,
- (mixFunc)centerMix16bBidiLoopSIntrp,
+ (mixFunc)centerMix16bNoLoopS8Intrp,
+ (mixFunc)centerMix16bLoopS8Intrp,
+ (mixFunc)centerMix16bBidiLoopS8Intrp,
(mixFunc)centerMix16bNoLoopLIntrp,
(mixFunc)centerMix16bLoopLIntrp,
(mixFunc)centerMix16bBidiLoopLIntrp,
+ (mixFunc)centerMix16bNoLoopS16Intrp,
+ (mixFunc)centerMix16bLoopS16Intrp,
+ (mixFunc)centerMix16bBidiLoopS16Intrp,
// volume ramping
@@ -2029,21 +2827,27 @@
(mixFunc)centerMix8bRampNoLoop,
(mixFunc)centerMix8bRampLoop,
(mixFunc)centerMix8bRampBidiLoop,
- (mixFunc)centerMix8bRampNoLoopSIntrp,
- (mixFunc)centerMix8bRampLoopSIntrp,
- (mixFunc)centerMix8bRampBidiLoopSIntrp,
+ (mixFunc)centerMix8bRampNoLoopS8Intrp,
+ (mixFunc)centerMix8bRampLoopS8Intrp,
+ (mixFunc)centerMix8bRampBidiLoopS8Intrp,
(mixFunc)centerMix8bRampNoLoopLIntrp,
(mixFunc)centerMix8bRampLoopLIntrp,
(mixFunc)centerMix8bRampBidiLoopLIntrp,
+ (mixFunc)centerMix8bRampNoLoopS16Intrp,
+ (mixFunc)centerMix8bRampLoopS16Intrp,
+ (mixFunc)centerMix8bRampBidiLoopS16Intrp,
// 16-bit
(mixFunc)centerMix16bRampNoLoop,
(mixFunc)centerMix16bRampLoop,
(mixFunc)centerMix16bRampBidiLoop,
- (mixFunc)centerMix16bRampNoLoopSIntrp,
- (mixFunc)centerMix16bRampLoopSIntrp,
- (mixFunc)centerMix16bRampBidiLoopSIntrp,
+ (mixFunc)centerMix16bRampNoLoopS8Intrp,
+ (mixFunc)centerMix16bRampLoopS8Intrp,
+ (mixFunc)centerMix16bRampBidiLoopS8Intrp,
(mixFunc)centerMix16bRampNoLoopLIntrp,
(mixFunc)centerMix16bRampLoopLIntrp,
- (mixFunc)centerMix16bRampBidiLoopLIntrp
+ (mixFunc)centerMix16bRampBidiLoopLIntrp,
+ (mixFunc)centerMix16bRampNoLoopS16Intrp,
+ (mixFunc)centerMix16bRampLoopS16Intrp,
+ (mixFunc)centerMix16bRampBidiLoopS16Intrp
};
--- a/src/mixer/ft2_mix.h
+++ b/src/mixer/ft2_mix.h
@@ -15,4 +15,4 @@
typedef void (*mixFunc)(void *, uint32_t, uint32_t);
-extern const mixFunc mixFuncTab[72]; // ft2_mix.c
+extern const mixFunc mixFuncTab[]; // ft2_mix.c
--- a/src/mixer/ft2_mix_macros.h
+++ b/src/mixer/ft2_mix_macros.h
@@ -8,26 +8,26 @@
/* ----------------------------------------------------------------------- */
#define GET_VOL \
- const float fVolumeL = v->fVolumeL; \
- const float fVolumeR = v->fVolumeR;
+ const float fVolumeL = v->fCurrVolumeL; \
+ const float fVolumeR = v->fCurrVolumeR;
#define GET_VOL_MONO \
- const float fVolumeL = v->fVolumeL;
+ const float fVolumeL = v->fCurrVolumeL;
#define GET_VOL_RAMP \
- fVolumeL = v->fVolumeL; \
- fVolumeR = v->fVolumeR;
+ fVolumeL = v->fCurrVolumeL; \
+ fVolumeR = v->fCurrVolumeR;
#define GET_VOL_MONO_RAMP \
- fVolumeL = v->fVolumeL;
+ fVolumeL = v->fCurrVolumeL;
#define SET_VOL_BACK \
- v->fVolumeL = fVolumeL; \
- v->fVolumeR = fVolumeR;
+ v->fCurrVolumeL = fVolumeL; \
+ v->fCurrVolumeR = fVolumeR;
#define SET_VOL_BACK_MONO \
- v->fVolumeL = fVolumeL; \
- v->fVolumeR = fVolumeL;
+ v->fCurrVolumeL = fVolumeL; \
+ v->fCurrVolumeR = fVolumeL;
#define GET_MIXER_VARS \
const uintCPUWord_t delta = v->delta; \
@@ -55,11 +55,11 @@
#define PREPARE_TAP_FIX8 \
const int8_t *loopStartPtr = &v->base8[v->loopStart]; \
- const int8_t *leftEdgePtr = loopStartPtr+SINC_LEFT_TAPS;
+ const int8_t *leftEdgePtr = loopStartPtr+SINC_MAX_LEFT_TAPS;
#define PREPARE_TAP_FIX16 \
const int16_t *loopStartPtr = &v->base16[v->loopStart]; \
- const int16_t *leftEdgePtr = loopStartPtr+SINC_LEFT_TAPS;
+ const int16_t *leftEdgePtr = loopStartPtr+SINC_MAX_LEFT_TAPS;
#define SET_BASE8 \
base = v->base8; \
@@ -158,7 +158,7 @@
*fMixBufferL++ += fSample; \
*fMixBufferR++ += fSample;
-// 8-tap windowed-sinc interpolation (better quality, through LUT: mixer/ft2_windowed_sinc.c)
+// windowed-sinc interpolation (better quality, through LUTs: mixer/ft2_windowed_sinc.c)
/* It may look like we are potentially going out of bounds while looking up the sample points,
** but the sample data is actually padded on both the left (negative) and right side, where correct tap
@@ -168,12 +168,10 @@
**
*/
-#if SINC_TAPS==8
-
-#if SINC_FSHIFT>=0
-#define WINDOWED_SINC_INTERPOLATION(s, f, scale) \
+#if SINC8_FSHIFT>=0
+#define WINDOWED_SINC8_INTERPOLATION(s, f, scale) \
{ \
- const float *t = v->fSincLUT + (((uint32_t)(f) >> SINC_FSHIFT) & SINC_FMASK); \
+ const float *t = v->fSincLUT + (((uint32_t)(f) >> SINC8_FSHIFT) & SINC8_FMASK); \
fSample = ((s[-3] * t[0]) + \
(s[-2] * t[1]) + \
(s[-1] * t[2]) + \
@@ -184,9 +182,9 @@
( s[4] * t[7])) * (1.0f / scale); \
}
#else
-#define WINDOWED_SINC_INTERPOLATION(s, f, scale) \
+#define WINDOWED_SINC8_INTERPOLATION(s, f, scale) \
{ \
- const float *t = v->fSincLUT + (((uint32_t)(f) << -SINC_FSHIFT) & SINC_FMASK); \
+ const float *t = v->fSincLUT + (((uint32_t)(f) << -SINC8_FSHIFT) & SINC8_FMASK); \
fSample = ((s[-3] * t[0]) + \
(s[-2] * t[1]) + \
(s[-1] * t[2]) + \
@@ -198,12 +196,10 @@
}
#endif
-#elif SINC_TAPS==16
-
-#if SINC_FSHIFT>=0
-#define WINDOWED_SINC_INTERPOLATION(s, f, scale) \
+#if SINC16_FSHIFT>=0
+#define WINDOWED_SINC16_INTERPOLATION(s, f, scale) \
{ \
- const float *t = v->fSincLUT + (((uint32_t)(f) >> SINC_FSHIFT) & SINC_FMASK); \
+ const float *t = v->fSincLUT + (((uint32_t)(f) >> SINC16_FSHIFT) & SINC16_FMASK); \
fSample = ((s[-7] * t[0]) + \
(s[-6] * t[1]) + \
(s[-5] * t[2]) + \
@@ -222,9 +218,9 @@
( s[8] * t[15])) * (1.0f / scale); \
}
#else
-#define WINDOWED_SINC_INTERPOLATION(s, f, scale) \
+#define WINDOWED_SINC16_INTERPOLATION(s, f, scale) \
{ \
- const float *t = v->fSincLUT + (((uint32_t)(f) << -SINC_FSHIFT) & SINC_FMASK); \
+ const float *t = v->fSincLUT + (((uint32_t)(f) << -SINC16_FSHIFT) & SINC16_FMASK); \
fSample = ((s[-7] * t[0]) + \
(s[-6] * t[1]) + \
(s[-5] * t[2]) + \
@@ -244,30 +240,46 @@
}
#endif
-#else
+#define RENDER_8BIT_SMP_S8INTRP \
+ WINDOWED_SINC8_INTERPOLATION(smpPtr, positionFrac, 128) \
+ *fMixBufferL++ += fSample * fVolumeL; \
+ *fMixBufferR++ += fSample * fVolumeR;
-#error mixer/ft2_mix_macros.h: The SINC_TAPS definition is invalid! Valid values: 8 or 16
+#define RENDER_8BIT_SMP_MONO_S8INTRP \
+ WINDOWED_SINC8_INTERPOLATION(smpPtr, positionFrac, 128) \
+ fSample *= fVolumeL; \
+ *fMixBufferL++ += fSample; \
+ *fMixBufferR++ += fSample;
-#endif
+#define RENDER_16BIT_SMP_S8INTRP \
+ WINDOWED_SINC8_INTERPOLATION(smpPtr, positionFrac, 32768) \
+ *fMixBufferL++ += fSample * fVolumeL; \
+ *fMixBufferR++ += fSample * fVolumeR;
-#define RENDER_8BIT_SMP_SINTRP \
- WINDOWED_SINC_INTERPOLATION(smpPtr, positionFrac, 128) \
+#define RENDER_16BIT_SMP_MONO_S8INTRP \
+ WINDOWED_SINC8_INTERPOLATION(smpPtr, positionFrac, 32768) \
+ fSample *= fVolumeL; \
+ *fMixBufferL++ += fSample; \
+ *fMixBufferR++ += fSample;
+
+#define RENDER_8BIT_SMP_S16INTRP \
+ WINDOWED_SINC16_INTERPOLATION(smpPtr, positionFrac, 128) \
*fMixBufferL++ += fSample * fVolumeL; \
*fMixBufferR++ += fSample * fVolumeR;
-#define RENDER_8BIT_SMP_MONO_SINTRP \
- WINDOWED_SINC_INTERPOLATION(smpPtr, positionFrac, 128) \
+#define RENDER_8BIT_SMP_MONO_S16INTRP \
+ WINDOWED_SINC16_INTERPOLATION(smpPtr, positionFrac, 128) \
fSample *= fVolumeL; \
*fMixBufferL++ += fSample; \
*fMixBufferR++ += fSample;
-#define RENDER_16BIT_SMP_SINTRP \
- WINDOWED_SINC_INTERPOLATION(smpPtr, positionFrac, 32768) \
+#define RENDER_16BIT_SMP_S16INTRP \
+ WINDOWED_SINC16_INTERPOLATION(smpPtr, positionFrac, 32768) \
*fMixBufferL++ += fSample * fVolumeL; \
*fMixBufferR++ += fSample * fVolumeR;
-#define RENDER_16BIT_SMP_MONO_SINTRP \
- WINDOWED_SINC_INTERPOLATION(smpPtr, positionFrac, 32768) \
+#define RENDER_16BIT_SMP_MONO_S16INTRP \
+ WINDOWED_SINC16_INTERPOLATION(smpPtr, positionFrac, 32768) \
fSample *= fVolumeL; \
*fMixBufferL++ += fSample; \
*fMixBufferR++ += fSample;
@@ -276,28 +288,54 @@
** These are only used with sinc interpolation on looped samples.
*/
-#define RENDER_8BIT_SMP_SINTRP_TAP_FIX \
+#define RENDER_8BIT_SMP_S8INTRP_TAP_FIX \
smpTapPtr = (smpPtr <= leftEdgePtr) ? (int8_t *)&v->leftEdgeTaps8[(int32_t)(smpPtr-loopStartPtr)] : (int8_t *)smpPtr; \
- WINDOWED_SINC_INTERPOLATION(smpTapPtr, positionFrac, 128) \
+ WINDOWED_SINC8_INTERPOLATION(smpTapPtr, positionFrac, 128) \
*fMixBufferL++ += fSample * fVolumeL; \
*fMixBufferR++ += fSample * fVolumeR;
-#define RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX \
+#define RENDER_8BIT_SMP_MONO_S8INTRP_TAP_FIX \
smpTapPtr = (smpPtr <= leftEdgePtr) ? (int8_t *)&v->leftEdgeTaps8[(int32_t)(smpPtr-loopStartPtr)] : (int8_t *)smpPtr; \
- WINDOWED_SINC_INTERPOLATION(smpTapPtr, positionFrac, 128) \
+ WINDOWED_SINC8_INTERPOLATION(smpTapPtr, positionFrac, 128) \
fSample *= fVolumeL; \
*fMixBufferL++ += fSample; \
*fMixBufferR++ += fSample;
-#define RENDER_16BIT_SMP_SINTRP_TAP_FIX \
+#define RENDER_16BIT_SMP_S8INTRP_TAP_FIX \
smpTapPtr = (smpPtr <= leftEdgePtr) ? (int16_t *)&v->leftEdgeTaps16[(int32_t)(smpPtr-loopStartPtr)] : (int16_t *)smpPtr; \
- WINDOWED_SINC_INTERPOLATION(smpTapPtr, positionFrac, 32768) \
+ WINDOWED_SINC8_INTERPOLATION(smpTapPtr, positionFrac, 32768) \
*fMixBufferL++ += fSample * fVolumeL; \
*fMixBufferR++ += fSample * fVolumeR;
-#define RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX \
+#define RENDER_16BIT_SMP_MONO_S8INTRP_TAP_FIX \
smpTapPtr = (smpPtr <= leftEdgePtr) ? (int16_t *)&v->leftEdgeTaps16[(int32_t)(smpPtr-loopStartPtr)] : (int16_t *)smpPtr; \
- WINDOWED_SINC_INTERPOLATION(smpTapPtr, positionFrac, 32768) \
+ WINDOWED_SINC8_INTERPOLATION(smpTapPtr, positionFrac, 32768) \
+ fSample *= fVolumeL; \
+ *fMixBufferL++ += fSample; \
+ *fMixBufferR++ += fSample;
+
+#define RENDER_8BIT_SMP_S16INTRP_TAP_FIX \
+ smpTapPtr = (smpPtr <= leftEdgePtr) ? (int8_t *)&v->leftEdgeTaps8[(int32_t)(smpPtr-loopStartPtr)] : (int8_t *)smpPtr; \
+ WINDOWED_SINC16_INTERPOLATION(smpTapPtr, positionFrac, 128) \
+ *fMixBufferL++ += fSample * fVolumeL; \
+ *fMixBufferR++ += fSample * fVolumeR;
+
+#define RENDER_8BIT_SMP_MONO_S16INTRP_TAP_FIX \
+ smpTapPtr = (smpPtr <= leftEdgePtr) ? (int8_t *)&v->leftEdgeTaps8[(int32_t)(smpPtr-loopStartPtr)] : (int8_t *)smpPtr; \
+ WINDOWED_SINC16_INTERPOLATION(smpTapPtr, positionFrac, 128) \
+ fSample *= fVolumeL; \
+ *fMixBufferL++ += fSample; \
+ *fMixBufferR++ += fSample;
+
+#define RENDER_16BIT_SMP_S16INTRP_TAP_FIX \
+ smpTapPtr = (smpPtr <= leftEdgePtr) ? (int16_t *)&v->leftEdgeTaps16[(int32_t)(smpPtr-loopStartPtr)] : (int16_t *)smpPtr; \
+ WINDOWED_SINC16_INTERPOLATION(smpTapPtr, positionFrac, 32768) \
+ *fMixBufferL++ += fSample * fVolumeL; \
+ *fMixBufferR++ += fSample * fVolumeR;
+
+#define RENDER_16BIT_SMP_MONO_S16INTRP_TAP_FIX \
+ smpTapPtr = (smpPtr <= leftEdgePtr) ? (int16_t *)&v->leftEdgeTaps16[(int32_t)(smpPtr-loopStartPtr)] : (int16_t *)smpPtr; \
+ WINDOWED_SINC16_INTERPOLATION(smpTapPtr, positionFrac, 32768) \
fSample *= fVolumeL; \
*fMixBufferL++ += fSample; \
*fMixBufferR++ += fSample;
--- a/src/mixer/ft2_windowed_sinc.c
+++ b/src/mixer/ft2_windowed_sinc.c
@@ -9,9 +9,17 @@
#include <stdlib.h>
#include <math.h>
#include "ft2_windowed_sinc.h"
+#include "../ft2_video.h" // showErrorMsgBox()
-float *fKaiserSinc = NULL, *fDownSample1 = NULL, *fDownSample2 = NULL; // globalized
+#define MY_PI 3.14159265358979323846264338327950288
+// globalized
+float *fKaiserSinc_8 = NULL, *fDownSample1_8 = NULL, *fDownSample2_8 = NULL;
+float *fKaiserSinc_16 = NULL, *fDownSample1_16 = NULL, *fDownSample2_16 = NULL;
+
+// set based on selected sinc interpolator (8 point or 16 point)
+float *fKaiserSinc = NULL, *fDownSample1 = NULL, *fDownSample2 = NULL;
+
static double Izero(double y) // Compute Bessel function Izero(y) using a series approximation
{
double s = 1.0, ds = 1.0, d = 0.0;
@@ -29,27 +37,30 @@
return s;
}
-static void getSinc(float *fLUTPtr, const double beta, const double cutoff)
+static void getSinc(uint32_t numTaps, float *fLUTPtr, const double beta, const double cutoff)
{
const double izeroBeta = Izero(beta);
- const double kPi = (4.0 * atan(1.0)) * cutoff; // M_PI can't be trusted
+ const double kPi = MY_PI * cutoff;
- for (int32_t i = 0; i < SINC_LUT_LEN; i++)
+ const uint32_t length = numTaps * SINC_PHASES;
+ const uint32_t tapBits = (int32_t)log2(numTaps);
+ const uint32_t tapsMinus1 = numTaps - 1;
+ const double xMul = 1.0 / ((numTaps / 2) * (numTaps / 2));
+ const int32_t midTap = (numTaps / 2) * SINC_PHASES;
+
+ for (uint32_t i = 0; i < length; i++)
{
- double dSinc;
- int32_t ix = (SINC_TAPS-1) - (i & (SINC_TAPS-1));
+ const int32_t ix = ((tapsMinus1 - (i & tapsMinus1)) * SINC_PHASES) + (i >> tapBits);
- ix = (ix * SINC_PHASES) + (i >> SINC_TAPS_BITS);
- if (ix == SINC_MID_TAP)
+ double dSinc;
+ if (ix == midTap)
{
dSinc = 1.0;
}
else
{
- const double x = (ix - SINC_MID_TAP) * (1.0 / SINC_PHASES);
+ const double x = (ix - midTap) * (1.0 / SINC_PHASES);
const double xPi = x * kPi;
-
- const double xMul = 1.0 / ((SINC_TAPS/2) * (SINC_TAPS/2));
dSinc = sin(xPi) * Izero(beta * sqrt(1.0 - x * x * xMul)) / (izeroBeta * xPi); // Kaiser window
}
@@ -58,38 +69,68 @@
}
bool calcWindowedSincTables(void)
-{
- fKaiserSinc = (float *)malloc(SINC_LUT_LEN * sizeof (float));
- fDownSample1 = (float *)malloc(SINC_LUT_LEN * sizeof (float));
- fDownSample2 = (float *)malloc(SINC_LUT_LEN * sizeof (float));
+{
+ fKaiserSinc_8 = (float *)malloc(8*SINC_PHASES * sizeof (float));
+ fDownSample1_8 = (float *)malloc(8*SINC_PHASES * sizeof (float));
+ fDownSample2_8 = (float *)malloc(8*SINC_PHASES * sizeof (float));
- if (fKaiserSinc == NULL || fDownSample1 == NULL || fDownSample2 == NULL)
+ fKaiserSinc_16 = (float *)malloc(16*SINC_PHASES * sizeof (float));
+ fDownSample1_16 = (float *)malloc(16*SINC_PHASES * sizeof (float));
+ fDownSample2_16 = (float *)malloc(16*SINC_PHASES * sizeof (float));
+
+ if (fKaiserSinc_8 == NULL || fDownSample1_8 == NULL || fDownSample2_8 == NULL ||
+ fKaiserSinc_16 == NULL || fDownSample1_16 == NULL || fDownSample2_16 == NULL)
+ {
+ showErrorMsgBox("Not enough memory!");
return false;
+ }
- getSinc(fKaiserSinc, 9.6377, 0.97);
- getSinc(fDownSample1, 8.5, 0.5);
- getSinc(fDownSample2, 7.3, 0.425); // 8bitbubsy: tweaked the beta value (was aliasing quite a bit)
+ getSinc(8, fKaiserSinc_8, 9.6377, 1.0);
+ getSinc(8, fDownSample1_8, 8.5, 0.5);
+ getSinc(8, fDownSample2_8, 7.3, 0.425);
+ getSinc(16, fKaiserSinc_16, 9.6377, 1.0);
+ getSinc(16, fDownSample1_16, 8.5, 0.5);
+ getSinc(16, fDownSample2_16, 7.3, 0.425);
+
return true;
}
void freeWindowedSincTables(void)
{
- if (fKaiserSinc != NULL)
+ if (fKaiserSinc_8 != NULL)
{
- free(fKaiserSinc);
- fKaiserSinc = NULL;
+ free(fKaiserSinc_8);
+ fKaiserSinc_8 = NULL;
}
- if (fDownSample1 != NULL)
+ if (fDownSample1_8 != NULL)
{
- free(fDownSample1);
- fDownSample1 = NULL;
+ free(fDownSample1_8);
+ fDownSample1_8 = NULL;
}
- if (fDownSample2 != NULL)
+ if (fDownSample2_8 != NULL)
{
- free(fDownSample2);
- fDownSample2 = NULL;
+ free(fDownSample2_8);
+ fDownSample2_8 = NULL;
+ }
+
+ if (fKaiserSinc_16 != NULL)
+ {
+ free(fKaiserSinc_16);
+ fKaiserSinc_16 = NULL;
+ }
+
+ if (fDownSample1_16 != NULL)
+ {
+ free(fDownSample1_16);
+ fDownSample1_16 = NULL;
+ }
+
+ if (fDownSample2_16 != NULL)
+ {
+ free(fDownSample2_16);
+ fDownSample2_16 = NULL;
}
}
--- a/src/mixer/ft2_windowed_sinc.h
+++ b/src/mixer/ft2_windowed_sinc.h
@@ -2,29 +2,23 @@
#include <stdint.h>
#include <stdbool.h>
-#include "ft2_mix.h"
+#include "ft2_mix.h" // MIXER_FRAC_BITS
-// 8 or 16. 8 allows more unwanted frequencies, which may be preferred for lo-fi samples
-#define SINC_TAPS 8
-
-// log2(SINC_TAPS)
-#define SINC_TAPS_BITS 3
-
+// 8192 is a good compromise
#define SINC_PHASES 8192
+#define SINC_PHASES_BITS 13 // log2(SINC_PHASES)
-// log2(SINC_PHASES)
-#define SINC_PHASES_BITS 13
+// do not change these!
+#define SINC8_FSHIFT (MIXER_FRAC_BITS-(SINC_PHASES_BITS+3))
+#define SINC8_FMASK ((8*SINC_PHASES)-8)
+#define SINC16_FSHIFT (MIXER_FRAC_BITS-(SINC_PHASES_BITS+4))
+#define SINC16_FMASK ((16*SINC_PHASES)-16)
+#define SINC_MAX_TAPS 16
+#define SINC_MAX_LEFT_TAPS ((SINC_MAX_TAPS/2)-1)
+#define SINC_MAX_RIGHT_TAPS (SINC_MAX_TAPS/2)
-#define SINC_LUT_LEN (SINC_TAPS * SINC_PHASES)
-#define SINC_FSHIFT (MIXER_FRAC_BITS-(SINC_PHASES_BITS+SINC_TAPS_BITS))
-#define SINC_FMASK ((SINC_TAPS*SINC_PHASES)-SINC_TAPS)
-
-#define SINC_CENTER_TAP (SINC_TAPS/2)
-#define SINC_LEFT_TAPS ((SINC_TAPS/2)-1)
-#define SINC_RIGHT_TAPS (SINC_TAPS/2)
-
-// for LUT calculation
-#define SINC_MID_TAP ((SINC_TAPS/2)*SINC_PHASES)
+extern float *fKaiserSinc_8, *fDownSample1_8, *fDownSample2_8;
+extern float *fKaiserSinc_16, *fDownSample1_16, *fDownSample2_16;
extern float *fKaiserSinc, *fDownSample1, *fDownSample2;
--- a/src/smploaders/ft2_load_aiff.c
+++ b/src/smploaders/ft2_load_aiff.c
@@ -8,6 +8,7 @@
#include <stdio.h>
#include <stdint.h>
#include <stdbool.h>
+#include <math.h>
#include "../ft2_header.h"
#include "../ft2_audio.h"
#include "../ft2_sample_ed.h"
@@ -14,7 +15,7 @@
#include "../ft2_sysreqs.h"
#include "../ft2_sample_loader.h"
-static int32_t getAIFFSampleRate(uint8_t *in);
+static uint32_t getAIFFSampleRate(uint8_t *in);
static bool aiffIsStereo(FILE *f); // only ran on files that are confirmed to be AIFFs
bool loadAIFF(FILE *f, uint32_t filesize)
@@ -582,22 +583,23 @@
return true;
}
-static int32_t getAIFFSampleRate(uint8_t *in)
+static uint32_t getAIFFSampleRate(uint8_t *in)
{
- uint32_t mantissa = (in[2] << 24) | (in[3] << 16) | (in[4] << 8) | in[5];
- uint8_t exp = 30 - in[1];
+ /* 80-bit IEEE-754 to unsigned 32-bit integer (rounded).
+ ** Sign bit is ignored.
+ */
- uint32_t lastMantissa = 0;
- while (exp--)
- {
- lastMantissa = mantissa;
- mantissa >>= 1;
- }
+#define EXP_BIAS 16383
- if (lastMantissa & 1)
- mantissa++;
+ const uint16_t exp15 = ((in[0] & 0x7F) << 8) | in[1];
+ const uint64_t mantissaBits = *(uint64_t *)&in[2];
+ const uint64_t mantissa63 = SWAP64(mantissaBits) & INT64_MAX;
- return mantissa;
+ double dExp = exp15 - EXP_BIAS;
+ double dMantissa = mantissa63 / (INT64_MAX+1.0);
+
+ double dResult = (1.0 + dMantissa) * exp2(dExp);
+ return (uint32_t)round(dResult);
}
static bool aiffIsStereo(FILE *f) // only ran on files that are confirmed to be AIFFs
binary files a/vs2019_project/ft2-clone/SDL2.dll b/vs2019_project/ft2-clone/SDL2.dll differ
--- a/vs2019_project/ft2-clone/ft2-clone.vcxproj.filters
+++ b/vs2019_project/ft2-clone/ft2-clone.vcxproj.filters
@@ -46,31 +46,31 @@
<Filter>rtmidi</Filter>
</ClCompile>
<ClCompile Include="..\..\src\gfxdata\ft2_bmp_fonts.c">
- <Filter>libflac\graphics</Filter>
+ <Filter>graphics</Filter>
</ClCompile>
<ClCompile Include="..\..\src\gfxdata\ft2_bmp_gui.c">
- <Filter>libflac\graphics</Filter>
+ <Filter>graphics</Filter>
</ClCompile>
<ClCompile Include="..\..\src\gfxdata\ft2_bmp_instr.c">
- <Filter>libflac\graphics</Filter>
+ <Filter>graphics</Filter>
</ClCompile>
<ClCompile Include="..\..\src\gfxdata\ft2_bmp_logo.c">
- <Filter>libflac\graphics</Filter>
+ <Filter>graphics</Filter>
</ClCompile>
<ClCompile Include="..\..\src\gfxdata\ft2_bmp_looppins.c">
- <Filter>libflac\graphics</Filter>
+ <Filter>graphics</Filter>
</ClCompile>
<ClCompile Include="..\..\src\gfxdata\ft2_bmp_midi.c">
- <Filter>libflac\graphics</Filter>
+ <Filter>graphics</Filter>
</ClCompile>
<ClCompile Include="..\..\src\gfxdata\ft2_bmp_mouse.c">
- <Filter>libflac\graphics</Filter>
+ <Filter>graphics</Filter>
</ClCompile>
<ClCompile Include="..\..\src\gfxdata\ft2_bmp_nibbles.c">
- <Filter>libflac\graphics</Filter>
+ <Filter>graphics</Filter>
</ClCompile>
<ClCompile Include="..\..\src\gfxdata\ft2_bmp_scopes.c">
- <Filter>libflac\graphics</Filter>
+ <Filter>graphics</Filter>
</ClCompile>
<ClCompile Include="..\..\src\mixer\ft2_mix.c">
<Filter>mixer</Filter>
@@ -327,9 +327,6 @@
</ClInclude>
</ItemGroup>
<ItemGroup>
- <Filter Include="headers">
- <UniqueIdentifier>{559f399e-331e-4688-8a7d-328ca6739456}</UniqueIdentifier>
- </Filter>
<Filter Include="mixer">
<UniqueIdentifier>{5c40c417-c4bb-4cf2-b71b-c557bf0a86cd}</UniqueIdentifier>
</Filter>
@@ -348,7 +345,10 @@
<Filter Include="scopes">
<UniqueIdentifier>{8ac888cf-e1a5-4633-bcca-240a8eae2e23}</UniqueIdentifier>
</Filter>
- <Filter Include="libflac\graphics">
+ <Filter Include="headers">
+ <UniqueIdentifier>{559f399e-331e-4688-8a7d-328ca6739456}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="graphics">
<UniqueIdentifier>{c6fad604-509b-4072-b181-d47835f08428}</UniqueIdentifier>
</Filter>
</ItemGroup>
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_assert.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_assert.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -125,12 +125,10 @@
const struct SDL_AssertData *next;
} SDL_AssertData;
-#if (SDL_ASSERT_LEVEL > 0)
-
/* Never call this directly. Use the SDL_assert* macros. */
extern DECLSPEC SDL_AssertState SDLCALL SDL_ReportAssertion(SDL_AssertData *,
- const char *,
- const char *, int)
+ const char *,
+ const char *, int)
#if defined(__clang__)
#if __has_feature(attribute_analyzer_noreturn)
/* this tells Clang's static analysis that we're a custom assert function,
@@ -151,9 +149,7 @@
#define SDL_enabled_assert(condition) \
do { \
while ( !(condition) ) { \
- static struct SDL_AssertData sdl_assert_data = { \
- 0, 0, #condition, 0, 0, 0, 0 \
- }; \
+ static struct SDL_AssertData sdl_assert_data = { 0, 0, #condition, 0, 0, 0, 0 }; \
const SDL_AssertState sdl_assert_state = SDL_ReportAssertion(&sdl_assert_data, SDL_FUNCTION, SDL_FILE, SDL_LINE); \
if (sdl_assert_state == SDL_ASSERTION_RETRY) { \
continue; /* go again. */ \
@@ -163,8 +159,6 @@
break; /* not retrying. */ \
} \
} while (SDL_NULL_WHILE_LOOP_CONDITION)
-
-#endif /* enabled assertions support code */
/* Enable various levels of assertions. */
#if SDL_ASSERT_LEVEL == 0 /* assertions disabled */
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_atomic.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_atomic.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_audio.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_audio.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_bits.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_bits.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_blendmode.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_blendmode.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_clipboard.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_clipboard.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_config.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_config.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_config.h.cmake
+++ /dev/null
@@ -1,445 +1,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef SDL_config_h_
-#define SDL_config_h_
-
-/**
- * \file SDL_config.h.in
- *
- * This is a set of defines to configure the SDL features
- */
-
-/* General platform specific identifiers */
-#include "SDL_platform.h"
-
-/* C language features */
-#cmakedefine const @HAVE_CONST@
-#cmakedefine inline @HAVE_INLINE@
-#cmakedefine volatile @HAVE_VOLATILE@
-
-/* C datatypes */
-/* Define SIZEOF_VOIDP for 64/32 architectures */
-#ifdef __LP64__
-#define SIZEOF_VOIDP 8
-#else
-#define SIZEOF_VOIDP 4
-#endif
-
-#cmakedefine HAVE_GCC_ATOMICS @HAVE_GCC_ATOMICS@
-#cmakedefine HAVE_GCC_SYNC_LOCK_TEST_AND_SET @HAVE_GCC_SYNC_LOCK_TEST_AND_SET@
-
-#cmakedefine HAVE_D3D_H @HAVE_D3D_H@
-#cmakedefine HAVE_D3D11_H @HAVE_D3D11_H@
-#cmakedefine HAVE_DDRAW_H @HAVE_DDRAW_H@
-#cmakedefine HAVE_DSOUND_H @HAVE_DSOUND_H@
-#cmakedefine HAVE_DINPUT_H @HAVE_DINPUT_H@
-#cmakedefine HAVE_XAUDIO2_H @HAVE_XAUDIO2_H@
-#cmakedefine HAVE_XINPUT_H @HAVE_XINPUT_H@
-#cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@
-#cmakedefine HAVE_XINPUT_GAMEPAD_EX @HAVE_XINPUT_GAMEPAD_EX@
-#cmakedefine HAVE_XINPUT_STATE_EX @HAVE_XINPUT_STATE_EX@
-
-/* Comment this if you want to build without any C library requirements */
-#cmakedefine HAVE_LIBC 1
-#if HAVE_LIBC
-
-/* Useful headers */
-#cmakedefine HAVE_ALLOCA_H 1
-#cmakedefine HAVE_SYS_TYPES_H 1
-#cmakedefine HAVE_STDIO_H 1
-#cmakedefine STDC_HEADERS 1
-#cmakedefine HAVE_STDLIB_H 1
-#cmakedefine HAVE_STDARG_H 1
-#cmakedefine HAVE_MALLOC_H 1
-#cmakedefine HAVE_MEMORY_H 1
-#cmakedefine HAVE_STRING_H 1
-#cmakedefine HAVE_STRINGS_H 1
-#cmakedefine HAVE_WCHAR_H 1
-#cmakedefine HAVE_INTTYPES_H 1
-#cmakedefine HAVE_STDINT_H 1
-#cmakedefine HAVE_CTYPE_H 1
-#cmakedefine HAVE_MATH_H 1
-#cmakedefine HAVE_ICONV_H 1
-#cmakedefine HAVE_SIGNAL_H 1
-#cmakedefine HAVE_ALTIVEC_H 1
-#cmakedefine HAVE_PTHREAD_NP_H 1
-#cmakedefine HAVE_LIBUDEV_H 1
-#cmakedefine HAVE_DBUS_DBUS_H 1
-#cmakedefine HAVE_IBUS_IBUS_H 1
-#cmakedefine HAVE_FCITX_FRONTEND_H 1
-#cmakedefine HAVE_LIBSAMPLERATE_H 1
-
-/* C library functions */
-#cmakedefine HAVE_MALLOC 1
-#cmakedefine HAVE_CALLOC 1
-#cmakedefine HAVE_REALLOC 1
-#cmakedefine HAVE_FREE 1
-#cmakedefine HAVE_ALLOCA 1
-#ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */
-#cmakedefine HAVE_GETENV 1
-#cmakedefine HAVE_SETENV 1
-#cmakedefine HAVE_PUTENV 1
-#cmakedefine HAVE_UNSETENV 1
-#endif
-#cmakedefine HAVE_QSORT 1
-#cmakedefine HAVE_ABS 1
-#cmakedefine HAVE_BCOPY 1
-#cmakedefine HAVE_MEMSET 1
-#cmakedefine HAVE_MEMCPY 1
-#cmakedefine HAVE_MEMMOVE 1
-#cmakedefine HAVE_MEMCMP 1
-#cmakedefine HAVE_WCSLEN 1
-#cmakedefine HAVE_WCSLCPY 1
-#cmakedefine HAVE_WCSLCAT 1
-#cmakedefine HAVE_WCSCMP 1
-#cmakedefine HAVE_STRLEN 1
-#cmakedefine HAVE_STRLCPY 1
-#cmakedefine HAVE_STRLCAT 1
-#cmakedefine HAVE_STRDUP 1
-#cmakedefine HAVE__STRREV 1
-#cmakedefine HAVE__STRUPR 1
-#cmakedefine HAVE__STRLWR 1
-#cmakedefine HAVE_INDEX 1
-#cmakedefine HAVE_RINDEX 1
-#cmakedefine HAVE_STRCHR 1
-#cmakedefine HAVE_STRRCHR 1
-#cmakedefine HAVE_STRSTR 1
-#cmakedefine HAVE_ITOA 1
-#cmakedefine HAVE__LTOA 1
-#cmakedefine HAVE__UITOA 1
-#cmakedefine HAVE__ULTOA 1
-#cmakedefine HAVE_STRTOL 1
-#cmakedefine HAVE_STRTOUL 1
-#cmakedefine HAVE__I64TOA 1
-#cmakedefine HAVE__UI64TOA 1
-#cmakedefine HAVE_STRTOLL 1
-#cmakedefine HAVE_STRTOULL 1
-#cmakedefine HAVE_STRTOD 1
-#cmakedefine HAVE_ATOI 1
-#cmakedefine HAVE_ATOF 1
-#cmakedefine HAVE_STRCMP 1
-#cmakedefine HAVE_STRNCMP 1
-#cmakedefine HAVE__STRICMP 1
-#cmakedefine HAVE_STRCASECMP 1
-#cmakedefine HAVE__STRNICMP 1
-#cmakedefine HAVE_STRNCASECMP 1
-#cmakedefine HAVE_VSSCANF 1
-#cmakedefine HAVE_VSNPRINTF 1
-#cmakedefine HAVE_M_PI 1
-#cmakedefine HAVE_ATAN 1
-#cmakedefine HAVE_ATAN2 1
-#cmakedefine HAVE_ACOS 1
-#cmakedefine HAVE_ASIN 1
-#cmakedefine HAVE_CEIL 1
-#cmakedefine HAVE_COPYSIGN 1
-#cmakedefine HAVE_COS 1
-#cmakedefine HAVE_COSF 1
-#cmakedefine HAVE_FABS 1
-#cmakedefine HAVE_FLOOR 1
-#cmakedefine HAVE_LOG 1
-#cmakedefine HAVE_POW 1
-#cmakedefine HAVE_SCALBN 1
-#cmakedefine HAVE_SIN 1
-#cmakedefine HAVE_SINF 1
-#cmakedefine HAVE_SQRT 1
-#cmakedefine HAVE_SQRTF 1
-#cmakedefine HAVE_TAN 1
-#cmakedefine HAVE_TANF 1
-#cmakedefine HAVE_FOPEN64 1
-#cmakedefine HAVE_FSEEKO 1
-#cmakedefine HAVE_FSEEKO64 1
-#cmakedefine HAVE_SIGACTION 1
-#cmakedefine HAVE_SA_SIGACTION 1
-#cmakedefine HAVE_SETJMP 1
-#cmakedefine HAVE_NANOSLEEP 1
-#cmakedefine HAVE_SYSCONF 1
-#cmakedefine HAVE_SYSCTLBYNAME 1
-#cmakedefine HAVE_CLOCK_GETTIME 1
-#cmakedefine HAVE_GETPAGESIZE 1
-#cmakedefine HAVE_MPROTECT 1
-#cmakedefine HAVE_ICONV 1
-#cmakedefine HAVE_PTHREAD_SETNAME_NP 1
-#cmakedefine HAVE_PTHREAD_SET_NAME_NP 1
-#cmakedefine HAVE_SEM_TIMEDWAIT 1
-#cmakedefine HAVE_GETAUXVAL 1
-#cmakedefine HAVE_POLL 1
-
-#elif __WIN32__
-#cmakedefine HAVE_STDARG_H 1
-#cmakedefine HAVE_STDDEF_H 1
-#else
-/* We may need some replacement for stdarg.h here */
-#include <stdarg.h>
-#endif /* HAVE_LIBC */
-
-/* SDL internal assertion support */
-#cmakedefine SDL_DEFAULT_ASSERT_LEVEL @SDL_DEFAULT_ASSERT_LEVEL@
-
-/* Allow disabling of core subsystems */
-#cmakedefine SDL_ATOMIC_DISABLED @SDL_ATOMIC_DISABLED@
-#cmakedefine SDL_AUDIO_DISABLED @SDL_AUDIO_DISABLED@
-#cmakedefine SDL_CPUINFO_DISABLED @SDL_CPUINFO_DISABLED@
-#cmakedefine SDL_EVENTS_DISABLED @SDL_EVENTS_DISABLED@
-#cmakedefine SDL_FILE_DISABLED @SDL_FILE_DISABLED@
-#cmakedefine SDL_JOYSTICK_DISABLED @SDL_JOYSTICK_DISABLED@
-#cmakedefine SDL_HAPTIC_DISABLED @SDL_HAPTIC_DISABLED@
-#cmakedefine SDL_LOADSO_DISABLED @SDL_LOADSO_DISABLED@
-#cmakedefine SDL_RENDER_DISABLED @SDL_RENDER_DISABLED@
-#cmakedefine SDL_THREADS_DISABLED @SDL_THREADS_DISABLED@
-#cmakedefine SDL_TIMERS_DISABLED @SDL_TIMERS_DISABLED@
-#cmakedefine SDL_VIDEO_DISABLED @SDL_VIDEO_DISABLED@
-#cmakedefine SDL_POWER_DISABLED @SDL_POWER_DISABLED@
-#cmakedefine SDL_FILESYSTEM_DISABLED @SDL_FILESYSTEM_DISABLED@
-
-/* Enable various audio drivers */
-#cmakedefine SDL_AUDIO_DRIVER_ALSA @SDL_AUDIO_DRIVER_ALSA@
-#cmakedefine SDL_AUDIO_DRIVER_ALSA_DYNAMIC @SDL_AUDIO_DRIVER_ALSA_DYNAMIC@
-#cmakedefine SDL_AUDIO_DRIVER_ANDROID @SDL_AUDIO_DRIVER_ANDROID@
-#cmakedefine SDL_AUDIO_DRIVER_ARTS @SDL_AUDIO_DRIVER_ARTS@
-#cmakedefine SDL_AUDIO_DRIVER_ARTS_DYNAMIC @SDL_AUDIO_DRIVER_ARTS_DYNAMIC@
-#cmakedefine SDL_AUDIO_DRIVER_COREAUDIO @SDL_AUDIO_DRIVER_COREAUDIO@
-#cmakedefine SDL_AUDIO_DRIVER_DISK @SDL_AUDIO_DRIVER_DISK@
-#cmakedefine SDL_AUDIO_DRIVER_DSOUND @SDL_AUDIO_DRIVER_DSOUND@
-#cmakedefine SDL_AUDIO_DRIVER_DUMMY @SDL_AUDIO_DRIVER_DUMMY@
-#cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN @SDL_AUDIO_DRIVER_EMSCRIPTEN@
-#cmakedefine SDL_AUDIO_DRIVER_ESD @SDL_AUDIO_DRIVER_ESD@
-#cmakedefine SDL_AUDIO_DRIVER_ESD_DYNAMIC @SDL_AUDIO_DRIVER_ESD_DYNAMIC@
-#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND @SDL_AUDIO_DRIVER_FUSIONSOUND@
-#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC @SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC@
-#cmakedefine SDL_AUDIO_DRIVER_HAIKU @SDL_AUDIO_DRIVER_HAIKU@
-#cmakedefine SDL_AUDIO_DRIVER_JACK @SDL_AUDIO_DRIVER_JACK@
-#cmakedefine SDL_AUDIO_DRIVER_JACK_DYNAMIC @SDL_AUDIO_DRIVER_JACK_DYNAMIC@
-#cmakedefine SDL_AUDIO_DRIVER_NAS @SDL_AUDIO_DRIVER_NAS@
-#cmakedefine SDL_AUDIO_DRIVER_NAS_DYNAMIC @SDL_AUDIO_DRIVER_NAS_DYNAMIC@
-#cmakedefine SDL_AUDIO_DRIVER_NETBSD @SDL_AUDIO_DRIVER_NETBSD@
-#cmakedefine SDL_AUDIO_DRIVER_OSS @SDL_AUDIO_DRIVER_OSS@
-#cmakedefine SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H @SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H@
-#cmakedefine SDL_AUDIO_DRIVER_PAUDIO @SDL_AUDIO_DRIVER_PAUDIO@
-#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO @SDL_AUDIO_DRIVER_PULSEAUDIO@
-#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC @SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC@
-#cmakedefine SDL_AUDIO_DRIVER_QSA @SDL_AUDIO_DRIVER_QSA@
-#cmakedefine SDL_AUDIO_DRIVER_SNDIO @SDL_AUDIO_DRIVER_SNDIO@
-#cmakedefine SDL_AUDIO_DRIVER_SNDIO_DYNAMIC @SDL_AUDIO_DRIVER_SNDIO_DYNAMIC@
-#cmakedefine SDL_AUDIO_DRIVER_SUNAUDIO @SDL_AUDIO_DRIVER_SUNAUDIO@
-#cmakedefine SDL_AUDIO_DRIVER_WASAPI @SDL_AUDIO_DRIVER_WASAPI@
-#cmakedefine SDL_AUDIO_DRIVER_WINMM @SDL_AUDIO_DRIVER_WINMM@
-#cmakedefine SDL_AUDIO_DRIVER_XAUDIO2 @SDL_AUDIO_DRIVER_XAUDIO2@
-
-/* Enable various input drivers */
-#cmakedefine SDL_INPUT_LINUXEV @SDL_INPUT_LINUXEV@
-#cmakedefine SDL_INPUT_LINUXKD @SDL_INPUT_LINUXKD@
-#cmakedefine SDL_INPUT_TSLIB @SDL_INPUT_TSLIB@
-#cmakedefine SDL_JOYSTICK_ANDROID @SDL_JOYSTICK_ANDROID@
-#cmakedefine SDL_JOYSTICK_HAIKU @SDL_JOYSTICK_HAIKU@
-#cmakedefine SDL_JOYSTICK_DINPUT @SDL_JOYSTICK_DINPUT@
-#cmakedefine SDL_JOYSTICK_XINPUT @SDL_JOYSTICK_XINPUT@
-#cmakedefine SDL_JOYSTICK_DUMMY @SDL_JOYSTICK_DUMMY@
-#cmakedefine SDL_JOYSTICK_IOKIT @SDL_JOYSTICK_IOKIT@
-#cmakedefine SDL_JOYSTICK_MFI @SDL_JOYSTICK_MFI@
-#cmakedefine SDL_JOYSTICK_LINUX @SDL_JOYSTICK_LINUX@
-#cmakedefine SDL_JOYSTICK_WINMM @SDL_JOYSTICK_WINMM@
-#cmakedefine SDL_JOYSTICK_USBHID @SDL_JOYSTICK_USBHID@
-#cmakedefine SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H @SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H@
-#cmakedefine SDL_JOYSTICK_EMSCRIPTEN @SDL_JOYSTICK_EMSCRIPTEN@
-#cmakedefine SDL_HAPTIC_DUMMY @SDL_HAPTIC_DUMMY@
-#cmakedefine SDL_HAPTIC_LINUX @SDL_HAPTIC_LINUX@
-#cmakedefine SDL_HAPTIC_IOKIT @SDL_HAPTIC_IOKIT@
-#cmakedefine SDL_HAPTIC_DINPUT @SDL_HAPTIC_DINPUT@
-#cmakedefine SDL_HAPTIC_XINPUT @SDL_HAPTIC_XINPUT@
-#cmakedefine SDL_HAPTIC_ANDROID @SDL_HAPTIC_ANDROID@
-
-/* Enable various shared object loading systems */
-#cmakedefine SDL_LOADSO_DLOPEN @SDL_LOADSO_DLOPEN@
-#cmakedefine SDL_LOADSO_DUMMY @SDL_LOADSO_DUMMY@
-#cmakedefine SDL_LOADSO_LDG @SDL_LOADSO_LDG@
-#cmakedefine SDL_LOADSO_WINDOWS @SDL_LOADSO_WINDOWS@
-
-/* Enable various threading systems */
-#cmakedefine SDL_THREAD_PTHREAD @SDL_THREAD_PTHREAD@
-#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX@
-#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP@
-#cmakedefine SDL_THREAD_WINDOWS @SDL_THREAD_WINDOWS@
-
-/* Enable various timer systems */
-#cmakedefine SDL_TIMER_HAIKU @SDL_TIMER_HAIKU@
-#cmakedefine SDL_TIMER_DUMMY @SDL_TIMER_DUMMY@
-#cmakedefine SDL_TIMER_UNIX @SDL_TIMER_UNIX@
-#cmakedefine SDL_TIMER_WINDOWS @SDL_TIMER_WINDOWS@
-#cmakedefine SDL_TIMER_WINCE @SDL_TIMER_WINCE@
-
-/* Enable various video drivers */
-#cmakedefine SDL_VIDEO_DRIVER_ANDROID @SDL_VIDEO_DRIVER_ANDROID@
-#cmakedefine SDL_VIDEO_DRIVER_HAIKU @SDL_VIDEO_DRIVER_HAIKU@
-#cmakedefine SDL_VIDEO_DRIVER_COCOA @SDL_VIDEO_DRIVER_COCOA@
-#cmakedefine SDL_VIDEO_DRIVER_DIRECTFB @SDL_VIDEO_DRIVER_DIRECTFB@
-#cmakedefine SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC @SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC@
-#cmakedefine SDL_VIDEO_DRIVER_DUMMY @SDL_VIDEO_DRIVER_DUMMY@
-#cmakedefine SDL_VIDEO_DRIVER_WINDOWS @SDL_VIDEO_DRIVER_WINDOWS@
-#cmakedefine SDL_VIDEO_DRIVER_WAYLAND @SDL_VIDEO_DRIVER_WAYLAND@
-#cmakedefine SDL_VIDEO_DRIVER_RPI @SDL_VIDEO_DRIVER_RPI@
-#cmakedefine SDL_VIDEO_DRIVER_VIVANTE @SDL_VIDEO_DRIVER_VIVANTE@
-#cmakedefine SDL_VIDEO_DRIVER_VIVANTE_VDK @SDL_VIDEO_DRIVER_VIVANTE_VDK@
-
-#cmakedefine SDL_VIDEO_DRIVER_KMSDRM @SDL_VIDEO_DRIVER_KMSDRM@
-#cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC@
-#cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM@
-
-#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH @SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH@
-#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC@
-#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL@
-#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR@
-#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON@
-
-#cmakedefine SDL_VIDEO_DRIVER_MIR @SDL_VIDEO_DRIVER_MIR@
-#cmakedefine SDL_VIDEO_DRIVER_MIR_DYNAMIC @SDL_VIDEO_DRIVER_MIR_DYNAMIC@
-#cmakedefine SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON@
-#cmakedefine SDL_VIDEO_DRIVER_EMSCRIPTEN @SDL_VIDEO_DRIVER_EMSCRIPTEN@
-#cmakedefine SDL_VIDEO_DRIVER_X11 @SDL_VIDEO_DRIVER_X11@
-#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC @SDL_VIDEO_DRIVER_X11_DYNAMIC@
-#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT @SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT@
-#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR@
-#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA @SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA@
-#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 @SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2@
-#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR@
-#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS @SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS@
-#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE @SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE@
-#cmakedefine SDL_VIDEO_DRIVER_X11_XCURSOR @SDL_VIDEO_DRIVER_X11_XCURSOR@
-#cmakedefine SDL_VIDEO_DRIVER_X11_XDBE @SDL_VIDEO_DRIVER_X11_XDBE@
-#cmakedefine SDL_VIDEO_DRIVER_X11_XINERAMA @SDL_VIDEO_DRIVER_X11_XINERAMA@
-#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2 @SDL_VIDEO_DRIVER_X11_XINPUT2@
-#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH @SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH@
-#cmakedefine SDL_VIDEO_DRIVER_X11_XRANDR @SDL_VIDEO_DRIVER_X11_XRANDR@
-#cmakedefine SDL_VIDEO_DRIVER_X11_XSCRNSAVER @SDL_VIDEO_DRIVER_X11_XSCRNSAVER@
-#cmakedefine SDL_VIDEO_DRIVER_X11_XSHAPE @SDL_VIDEO_DRIVER_X11_XSHAPE@
-#cmakedefine SDL_VIDEO_DRIVER_X11_XVIDMODE @SDL_VIDEO_DRIVER_X11_XVIDMODE@
-#cmakedefine SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS @SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS@
-#cmakedefine SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY @SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY@
-#cmakedefine SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM @SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM@
-
-#cmakedefine SDL_VIDEO_RENDER_D3D @SDL_VIDEO_RENDER_D3D@
-#cmakedefine SDL_VIDEO_RENDER_D3D11 @SDL_VIDEO_RENDER_D3D11@
-#cmakedefine SDL_VIDEO_RENDER_OGL @SDL_VIDEO_RENDER_OGL@
-#cmakedefine SDL_VIDEO_RENDER_OGL_ES @SDL_VIDEO_RENDER_OGL_ES@
-#cmakedefine SDL_VIDEO_RENDER_OGL_ES2 @SDL_VIDEO_RENDER_OGL_ES2@
-#cmakedefine SDL_VIDEO_RENDER_DIRECTFB @SDL_VIDEO_RENDER_DIRECTFB@
-
-/* Enable OpenGL support */
-#cmakedefine SDL_VIDEO_OPENGL @SDL_VIDEO_OPENGL@
-#cmakedefine SDL_VIDEO_OPENGL_ES @SDL_VIDEO_OPENGL_ES@
-#cmakedefine SDL_VIDEO_OPENGL_ES2 @SDL_VIDEO_OPENGL_ES2@
-#cmakedefine SDL_VIDEO_OPENGL_BGL @SDL_VIDEO_OPENGL_BGL@
-#cmakedefine SDL_VIDEO_OPENGL_CGL @SDL_VIDEO_OPENGL_CGL@
-#cmakedefine SDL_VIDEO_OPENGL_GLX @SDL_VIDEO_OPENGL_GLX@
-#cmakedefine SDL_VIDEO_OPENGL_WGL @SDL_VIDEO_OPENGL_WGL@
-#cmakedefine SDL_VIDEO_OPENGL_EGL @SDL_VIDEO_OPENGL_EGL@
-#cmakedefine SDL_VIDEO_OPENGL_OSMESA @SDL_VIDEO_OPENGL_OSMESA@
-#cmakedefine SDL_VIDEO_OPENGL_OSMESA_DYNAMIC @SDL_VIDEO_OPENGL_OSMESA_DYNAMIC@
-
-/* Enable Vulkan support */
-#cmakedefine SDL_VIDEO_VULKAN @SDL_VIDEO_VULKAN@
-
-/* Enable system power support */
-#cmakedefine SDL_POWER_ANDROID @SDL_POWER_ANDROID@
-#cmakedefine SDL_POWER_LINUX @SDL_POWER_LINUX@
-#cmakedefine SDL_POWER_WINDOWS @SDL_POWER_WINDOWS@
-#cmakedefine SDL_POWER_MACOSX @SDL_POWER_MACOSX@
-#cmakedefine SDL_POWER_HAIKU @SDL_POWER_HAIKU@
-#cmakedefine SDL_POWER_EMSCRIPTEN @SDL_POWER_EMSCRIPTEN@
-#cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@
-
-/* Enable system filesystem support */
-#cmakedefine SDL_FILESYSTEM_ANDROID @SDL_FILESYSTEM_ANDROID@
-#cmakedefine SDL_FILESYSTEM_HAIKU @SDL_FILESYSTEM_HAIKU@
-#cmakedefine SDL_FILESYSTEM_COCOA @SDL_FILESYSTEM_COCOA@
-#cmakedefine SDL_FILESYSTEM_DUMMY @SDL_FILESYSTEM_DUMMY@
-#cmakedefine SDL_FILESYSTEM_UNIX @SDL_FILESYSTEM_UNIX@
-#cmakedefine SDL_FILESYSTEM_WINDOWS @SDL_FILESYSTEM_WINDOWS@
-#cmakedefine SDL_FILESYSTEM_EMSCRIPTEN @SDL_FILESYSTEM_EMSCRIPTEN@
-
-/* Enable assembly routines */
-#cmakedefine SDL_ASSEMBLY_ROUTINES @SDL_ASSEMBLY_ROUTINES@
-#cmakedefine SDL_ALTIVEC_BLITTERS @SDL_ALTIVEC_BLITTERS@
-
-/* Enable dynamic libsamplerate support */
-#cmakedefine SDL_LIBSAMPLERATE_DYNAMIC @SDL_LIBSAMPLERATE_DYNAMIC@
-
-/* Platform specific definitions */
-#if !defined(__WIN32__)
-# if !defined(_STDINT_H_) && !defined(_STDINT_H) && !defined(HAVE_STDINT_H) && !defined(_HAVE_STDINT_H)
-typedef unsigned int size_t;
-typedef signed char int8_t;
-typedef unsigned char uint8_t;
-typedef signed short int16_t;
-typedef unsigned short uint16_t;
-typedef signed int int32_t;
-typedef unsigned int uint32_t;
-typedef signed long long int64_t;
-typedef unsigned long long uint64_t;
-typedef unsigned long uintptr_t;
-# endif /* if (stdint.h isn't available) */
-#else /* __WIN32__ */
-# if !defined(_STDINT_H_) && !defined(HAVE_STDINT_H) && !defined(_HAVE_STDINT_H)
-# if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
-#define HAVE_STDINT_H 1
-# elif defined(_MSC_VER)
-typedef signed __int8 int8_t;
-typedef unsigned __int8 uint8_t;
-typedef signed __int16 int16_t;
-typedef unsigned __int16 uint16_t;
-typedef signed __int32 int32_t;
-typedef unsigned __int32 uint32_t;
-typedef signed __int64 int64_t;
-typedef unsigned __int64 uint64_t;
-# ifndef _UINTPTR_T_DEFINED
-# ifdef _WIN64
-typedef unsigned __int64 uintptr_t;
-# else
-typedef unsigned int uintptr_t;
-# endif
-#define _UINTPTR_T_DEFINED
-# endif
-/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
-# if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
-#define DWORD_PTR DWORD
-# endif
-# if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
-#define LONG_PTR LONG
-# endif
-# else /* !__GNUC__ && !_MSC_VER */
-typedef signed char int8_t;
-typedef unsigned char uint8_t;
-typedef signed short int16_t;
-typedef unsigned short uint16_t;
-typedef signed int int32_t;
-typedef unsigned int uint32_t;
-typedef signed long long int64_t;
-typedef unsigned long long uint64_t;
-# ifndef _SIZE_T_DEFINED_
-#define _SIZE_T_DEFINED_
-typedef unsigned int size_t;
-# endif
-typedef unsigned int uintptr_t;
-# endif /* __GNUC__ || _MSC_VER */
-# endif /* !_STDINT_H_ && !HAVE_STDINT_H */
-#endif /* __WIN32__ */
-
-#endif /* SDL_config_h_ */
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_config.h.in
+++ /dev/null
@@ -1,389 +1,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef SDL_config_h_
-#define SDL_config_h_
-
-/**
- * \file SDL_config.h.in
- *
- * This is a set of defines to configure the SDL features
- */
-
-/* General platform specific identifiers */
-#include "SDL_platform.h"
-
-/* Make sure that this isn't included by Visual C++ */
-#ifdef _MSC_VER
-#error You should run hg revert SDL_config.h
-#endif
-
-/* C language features */
-#undef const
-#undef inline
-#undef volatile
-
-/* C datatypes */
-#ifdef __LP64__
-#define SIZEOF_VOIDP 8
-#else
-#define SIZEOF_VOIDP 4
-#endif
-#undef HAVE_GCC_ATOMICS
-#undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET
-
-#undef HAVE_DDRAW_H
-#undef HAVE_DINPUT_H
-#undef HAVE_DSOUND_H
-#undef HAVE_DXGI_H
-#undef HAVE_XINPUT_H
-#undef HAVE_XINPUT_GAMEPAD_EX
-#undef HAVE_XINPUT_STATE_EX
-
-/* Comment this if you want to build without any C library requirements */
-#undef HAVE_LIBC
-#if HAVE_LIBC
-
-/* Useful headers */
-#undef HAVE_ALLOCA_H
-#undef HAVE_SYS_TYPES_H
-#undef HAVE_STDIO_H
-#undef STDC_HEADERS
-#undef HAVE_STDLIB_H
-#undef HAVE_STDARG_H
-#undef HAVE_MALLOC_H
-#undef HAVE_MEMORY_H
-#undef HAVE_STRING_H
-#undef HAVE_STRINGS_H
-#undef HAVE_WCHAR_H
-#undef HAVE_INTTYPES_H
-#undef HAVE_STDINT_H
-#undef HAVE_CTYPE_H
-#undef HAVE_MATH_H
-#undef HAVE_ICONV_H
-#undef HAVE_SIGNAL_H
-#undef HAVE_ALTIVEC_H
-#undef HAVE_PTHREAD_NP_H
-#undef HAVE_LIBUDEV_H
-#undef HAVE_DBUS_DBUS_H
-#undef HAVE_IBUS_IBUS_H
-#undef HAVE_FCITX_FRONTEND_H
-#undef HAVE_LIBSAMPLERATE_H
-
-/* C library functions */
-#undef HAVE_MALLOC
-#undef HAVE_CALLOC
-#undef HAVE_REALLOC
-#undef HAVE_FREE
-#undef HAVE_ALLOCA
-#ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */
-#undef HAVE_GETENV
-#undef HAVE_SETENV
-#undef HAVE_PUTENV
-#undef HAVE_UNSETENV
-#endif
-#undef HAVE_QSORT
-#undef HAVE_ABS
-#undef HAVE_BCOPY
-#undef HAVE_MEMSET
-#undef HAVE_MEMCPY
-#undef HAVE_MEMMOVE
-#undef HAVE_MEMCMP
-#undef HAVE_WCSLEN
-#undef HAVE_WCSLCPY
-#undef HAVE_WCSLCAT
-#undef HAVE_WCSCMP
-#undef HAVE_STRLEN
-#undef HAVE_STRLCPY
-#undef HAVE_STRLCAT
-#undef HAVE_STRDUP
-#undef HAVE__STRREV
-#undef HAVE__STRUPR
-#undef HAVE__STRLWR
-#undef HAVE_INDEX
-#undef HAVE_RINDEX
-#undef HAVE_STRCHR
-#undef HAVE_STRRCHR
-#undef HAVE_STRSTR
-#undef HAVE_ITOA
-#undef HAVE__LTOA
-#undef HAVE__UITOA
-#undef HAVE__ULTOA
-#undef HAVE_STRTOL
-#undef HAVE_STRTOUL
-#undef HAVE__I64TOA
-#undef HAVE__UI64TOA
-#undef HAVE_STRTOLL
-#undef HAVE_STRTOULL
-#undef HAVE_STRTOD
-#undef HAVE_ATOI
-#undef HAVE_ATOF
-#undef HAVE_STRCMP
-#undef HAVE_STRNCMP
-#undef HAVE__STRICMP
-#undef HAVE_STRCASECMP
-#undef HAVE__STRNICMP
-#undef HAVE_STRNCASECMP
-#undef HAVE_SSCANF
-#undef HAVE_VSSCANF
-#undef HAVE_SNPRINTF
-#undef HAVE_VSNPRINTF
-#undef HAVE_M_PI
-#undef HAVE_ATAN
-#undef HAVE_ATAN2
-#undef HAVE_ACOS
-#undef HAVE_ASIN
-#undef HAVE_CEIL
-#undef HAVE_COPYSIGN
-#undef HAVE_COS
-#undef HAVE_COSF
-#undef HAVE_FABS
-#undef HAVE_FLOOR
-#undef HAVE_LOG
-#undef HAVE_POW
-#undef HAVE_SCALBN
-#undef HAVE_SIN
-#undef HAVE_SINF
-#undef HAVE_SQRT
-#undef HAVE_SQRTF
-#undef HAVE_TAN
-#undef HAVE_TANF
-#undef HAVE_FOPEN64
-#undef HAVE_FSEEKO
-#undef HAVE_FSEEKO64
-#undef HAVE_SIGACTION
-#undef HAVE_SA_SIGACTION
-#undef HAVE_SETJMP
-#undef HAVE_NANOSLEEP
-#undef HAVE_SYSCONF
-#undef HAVE_SYSCTLBYNAME
-#undef HAVE_CLOCK_GETTIME
-#undef HAVE_GETPAGESIZE
-#undef HAVE_MPROTECT
-#undef HAVE_ICONV
-#undef HAVE_PTHREAD_SETNAME_NP
-#undef HAVE_PTHREAD_SET_NAME_NP
-#undef HAVE_SEM_TIMEDWAIT
-#undef HAVE_GETAUXVAL
-#undef HAVE_POLL
-
-#else
-#define HAVE_STDARG_H 1
-#define HAVE_STDDEF_H 1
-#define HAVE_STDINT_H 1
-#endif /* HAVE_LIBC */
-
-/* SDL internal assertion support */
-#undef SDL_DEFAULT_ASSERT_LEVEL
-
-/* Allow disabling of core subsystems */
-#undef SDL_ATOMIC_DISABLED
-#undef SDL_AUDIO_DISABLED
-#undef SDL_CPUINFO_DISABLED
-#undef SDL_EVENTS_DISABLED
-#undef SDL_FILE_DISABLED
-#undef SDL_JOYSTICK_DISABLED
-#undef SDL_HAPTIC_DISABLED
-#undef SDL_LOADSO_DISABLED
-#undef SDL_RENDER_DISABLED
-#undef SDL_THREADS_DISABLED
-#undef SDL_TIMERS_DISABLED
-#undef SDL_VIDEO_DISABLED
-#undef SDL_POWER_DISABLED
-#undef SDL_FILESYSTEM_DISABLED
-
-/* Enable various audio drivers */
-#undef SDL_AUDIO_DRIVER_ALSA
-#undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
-#undef SDL_AUDIO_DRIVER_ANDROID
-#undef SDL_AUDIO_DRIVER_ARTS
-#undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
-#undef SDL_AUDIO_DRIVER_COREAUDIO
-#undef SDL_AUDIO_DRIVER_DISK
-#undef SDL_AUDIO_DRIVER_DSOUND
-#undef SDL_AUDIO_DRIVER_DUMMY
-#undef SDL_AUDIO_DRIVER_EMSCRIPTEN
-#undef SDL_AUDIO_DRIVER_ESD
-#undef SDL_AUDIO_DRIVER_ESD_DYNAMIC
-#undef SDL_AUDIO_DRIVER_FUSIONSOUND
-#undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC
-#undef SDL_AUDIO_DRIVER_HAIKU
-#undef SDL_AUDIO_DRIVER_JACK
-#undef SDL_AUDIO_DRIVER_JACK_DYNAMIC
-#undef SDL_AUDIO_DRIVER_NACL
-#undef SDL_AUDIO_DRIVER_NAS
-#undef SDL_AUDIO_DRIVER_NAS_DYNAMIC
-#undef SDL_AUDIO_DRIVER_NETBSD
-#undef SDL_AUDIO_DRIVER_OSS
-#undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H
-#undef SDL_AUDIO_DRIVER_PAUDIO
-#undef SDL_AUDIO_DRIVER_PULSEAUDIO
-#undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC
-#undef SDL_AUDIO_DRIVER_QSA
-#undef SDL_AUDIO_DRIVER_SNDIO
-#undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
-#undef SDL_AUDIO_DRIVER_SUNAUDIO
-#undef SDL_AUDIO_DRIVER_WASAPI
-#undef SDL_AUDIO_DRIVER_WINMM
-#undef SDL_AUDIO_DRIVER_XAUDIO2
-
-/* Enable various input drivers */
-#undef SDL_INPUT_LINUXEV
-#undef SDL_INPUT_LINUXKD
-#undef SDL_INPUT_TSLIB
-#undef SDL_JOYSTICK_HAIKU
-#undef SDL_JOYSTICK_DINPUT
-#undef SDL_JOYSTICK_XINPUT
-#undef SDL_JOYSTICK_DUMMY
-#undef SDL_JOYSTICK_IOKIT
-#undef SDL_JOYSTICK_LINUX
-#undef SDL_JOYSTICK_ANDROID
-#undef SDL_JOYSTICK_WINMM
-#undef SDL_JOYSTICK_USBHID
-#undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H
-#undef SDL_JOYSTICK_EMSCRIPTEN
-#undef SDL_HAPTIC_DUMMY
-#undef SDL_HAPTIC_LINUX
-#undef SDL_HAPTIC_IOKIT
-#undef SDL_HAPTIC_DINPUT
-#undef SDL_HAPTIC_XINPUT
-
-/* Enable various shared object loading systems */
-#undef SDL_LOADSO_DLOPEN
-#undef SDL_LOADSO_DUMMY
-#undef SDL_LOADSO_LDG
-#undef SDL_LOADSO_WINDOWS
-
-/* Enable various threading systems */
-#undef SDL_THREAD_PTHREAD
-#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
-#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
-#undef SDL_THREAD_WINDOWS
-
-/* Enable various timer systems */
-#undef SDL_TIMER_HAIKU
-#undef SDL_TIMER_DUMMY
-#undef SDL_TIMER_UNIX
-#undef SDL_TIMER_WINDOWS
-
-/* Enable various video drivers */
-#undef SDL_VIDEO_DRIVER_HAIKU
-#undef SDL_VIDEO_DRIVER_COCOA
-#undef SDL_VIDEO_DRIVER_DIRECTFB
-#undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC
-#undef SDL_VIDEO_DRIVER_DUMMY
-#undef SDL_VIDEO_DRIVER_WINDOWS
-#undef SDL_VIDEO_DRIVER_WAYLAND
-#undef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
-#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
-#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL
-#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR
-#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON
-#undef SDL_VIDEO_DRIVER_MIR
-#undef SDL_VIDEO_DRIVER_MIR_DYNAMIC
-#undef SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON
-#undef SDL_VIDEO_DRIVER_X11
-#undef SDL_VIDEO_DRIVER_RPI
-#undef SDL_VIDEO_DRIVER_KMSDRM
-#undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC
-#undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM
-#undef SDL_VIDEO_DRIVER_ANDROID
-#undef SDL_VIDEO_DRIVER_EMSCRIPTEN
-#undef SDL_VIDEO_DRIVER_X11_DYNAMIC
-#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
-#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR
-#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA
-#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2
-#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR
-#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS
-#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE
-#undef SDL_VIDEO_DRIVER_X11_XCURSOR
-#undef SDL_VIDEO_DRIVER_X11_XDBE
-#undef SDL_VIDEO_DRIVER_X11_XINERAMA
-#undef SDL_VIDEO_DRIVER_X11_XINPUT2
-#undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
-#undef SDL_VIDEO_DRIVER_X11_XRANDR
-#undef SDL_VIDEO_DRIVER_X11_XSCRNSAVER
-#undef SDL_VIDEO_DRIVER_X11_XSHAPE
-#undef SDL_VIDEO_DRIVER_X11_XVIDMODE
-#undef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS
-#undef SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY
-#undef SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM
-#undef SDL_VIDEO_DRIVER_NACL
-#undef SDL_VIDEO_DRIVER_VIVANTE
-#undef SDL_VIDEO_DRIVER_VIVANTE_VDK
-#undef SDL_VIDEO_DRIVER_QNX
-
-#undef SDL_VIDEO_RENDER_D3D
-#undef SDL_VIDEO_RENDER_D3D11
-#undef SDL_VIDEO_RENDER_OGL
-#undef SDL_VIDEO_RENDER_OGL_ES
-#undef SDL_VIDEO_RENDER_OGL_ES2
-#undef SDL_VIDEO_RENDER_DIRECTFB
-
-/* Enable OpenGL support */
-#undef SDL_VIDEO_OPENGL
-#undef SDL_VIDEO_OPENGL_ES
-#undef SDL_VIDEO_OPENGL_ES2
-#undef SDL_VIDEO_OPENGL_BGL
-#undef SDL_VIDEO_OPENGL_CGL
-#undef SDL_VIDEO_OPENGL_EGL
-#undef SDL_VIDEO_OPENGL_GLX
-#undef SDL_VIDEO_OPENGL_WGL
-#undef SDL_VIDEO_OPENGL_OSMESA
-#undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC
-
-/* Enable Vulkan support */
-#undef SDL_VIDEO_VULKAN
-
-/* Enable system power support */
-#undef SDL_POWER_LINUX
-#undef SDL_POWER_WINDOWS
-#undef SDL_POWER_MACOSX
-#undef SDL_POWER_HAIKU
-#undef SDL_POWER_ANDROID
-#undef SDL_POWER_EMSCRIPTEN
-#undef SDL_POWER_HARDWIRED
-
-/* Enable system filesystem support */
-#undef SDL_FILESYSTEM_HAIKU
-#undef SDL_FILESYSTEM_COCOA
-#undef SDL_FILESYSTEM_DUMMY
-#undef SDL_FILESYSTEM_UNIX
-#undef SDL_FILESYSTEM_WINDOWS
-#undef SDL_FILESYSTEM_NACL
-#undef SDL_FILESYSTEM_ANDROID
-#undef SDL_FILESYSTEM_EMSCRIPTEN
-
-/* Enable assembly routines */
-#undef SDL_ASSEMBLY_ROUTINES
-#undef SDL_ALTIVEC_BLITTERS
-
-/* Enable ime support */
-#undef SDL_USE_IME
-
-/* Enable dynamic udev support */
-#undef SDL_UDEV_DYNAMIC
-
-/* Enable dynamic libsamplerate support */
-#undef SDL_LIBSAMPLERATE_DYNAMIC
-
-#endif /* SDL_config_h_ */
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_config_android.h
+++ /dev/null
@@ -1,157 +1,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef SDL_config_android_h_
-#define SDL_config_android_h_
-#define SDL_config_h_
-
-#include "SDL_platform.h"
-
-/**
- * \file SDL_config_android.h
- *
- * This is a configuration that can be used to build SDL for Android
- */
-
-#include <stdarg.h>
-
-#define HAVE_GCC_ATOMICS 1
-
-#define HAVE_ALLOCA_H 1
-#define HAVE_SYS_TYPES_H 1
-#define HAVE_STDIO_H 1
-#define STDC_HEADERS 1
-#define HAVE_STRING_H 1
-#define HAVE_INTTYPES_H 1
-#define HAVE_STDINT_H 1
-#define HAVE_CTYPE_H 1
-#define HAVE_MATH_H 1
-#define HAVE_SIGNAL_H 1
-
-/* C library functions */
-#define HAVE_MALLOC 1
-#define HAVE_CALLOC 1
-#define HAVE_REALLOC 1
-#define HAVE_FREE 1
-#define HAVE_ALLOCA 1
-#define HAVE_GETENV 1
-#define HAVE_SETENV 1
-#define HAVE_PUTENV 1
-#define HAVE_SETENV 1
-#define HAVE_UNSETENV 1
-#define HAVE_QSORT 1
-#define HAVE_ABS 1
-#define HAVE_BCOPY 1
-#define HAVE_MEMSET 1
-#define HAVE_MEMCPY 1
-#define HAVE_MEMMOVE 1
-#define HAVE_MEMCMP 1
-#define HAVE_STRLEN 1
-#define HAVE_STRLCPY 1
-#define HAVE_STRLCAT 1
-#define HAVE_STRDUP 1
-#define HAVE_STRCHR 1
-#define HAVE_STRRCHR 1
-#define HAVE_STRSTR 1
-#define HAVE_STRTOL 1
-#define HAVE_STRTOUL 1
-#define HAVE_STRTOLL 1
-#define HAVE_STRTOULL 1
-#define HAVE_STRTOD 1
-#define HAVE_ATOI 1
-#define HAVE_ATOF 1
-#define HAVE_STRCMP 1
-#define HAVE_STRNCMP 1
-#define HAVE_STRCASECMP 1
-#define HAVE_STRNCASECMP 1
-#define HAVE_VSSCANF 1
-#define HAVE_VSNPRINTF 1
-#define HAVE_M_PI 1
-#define HAVE_ATAN 1
-#define HAVE_ATAN2 1
-#define HAVE_ACOS 1
-#define HAVE_ASIN 1
-#define HAVE_CEIL 1
-#define HAVE_COPYSIGN 1
-#define HAVE_COS 1
-#define HAVE_COSF 1
-#define HAVE_FABS 1
-#define HAVE_FLOOR 1
-#define HAVE_LOG 1
-#define HAVE_POW 1
-#define HAVE_SCALBN 1
-#define HAVE_SIN 1
-#define HAVE_SINF 1
-#define HAVE_SQRT 1
-#define HAVE_SQRTF 1
-#define HAVE_TAN 1
-#define HAVE_TANF 1
-#define HAVE_SIGACTION 1
-#define HAVE_SETJMP 1
-#define HAVE_NANOSLEEP 1
-#define HAVE_SYSCONF 1
-#define HAVE_CLOCK_GETTIME 1
-
-#define SIZEOF_VOIDP 4
-
-/* Enable various audio drivers */
-#define SDL_AUDIO_DRIVER_ANDROID 1
-#define SDL_AUDIO_DRIVER_DUMMY 1
-
-/* Enable various input drivers */
-#define SDL_JOYSTICK_ANDROID 1
-#define SDL_HAPTIC_ANDROID 1
-
-/* Enable various shared object loading systems */
-#define SDL_LOADSO_DLOPEN 1
-
-/* Enable various threading systems */
-#define SDL_THREAD_PTHREAD 1
-#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
-
-/* Enable various timer systems */
-#define SDL_TIMER_UNIX 1
-
-/* Enable various video drivers */
-#define SDL_VIDEO_DRIVER_ANDROID 1
-
-/* Enable OpenGL ES */
-#define SDL_VIDEO_OPENGL_ES 1
-#define SDL_VIDEO_OPENGL_ES2 1
-#define SDL_VIDEO_OPENGL_EGL 1
-#define SDL_VIDEO_RENDER_OGL_ES 1
-#define SDL_VIDEO_RENDER_OGL_ES2 1
-
-/* Enable Vulkan support */
-/* Android does not support Vulkan in native code using the "armeabi" ABI. */
-#if defined(__ARM_ARCH) && __ARM_ARCH < 7
-#define SDL_VIDEO_VULKAN 0
-#else
-#define SDL_VIDEO_VULKAN 1
-#endif
-
-/* Enable system power support */
-#define SDL_POWER_ANDROID 1
-
-/* Enable the filesystem driver */
-#define SDL_FILESYSTEM_ANDROID 1
-
-#endif /* SDL_config_android_h_ */
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_config_iphoneos.h
+++ /dev/null
@@ -1,166 +1,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef SDL_config_iphoneos_h_
-#define SDL_config_iphoneos_h_
-#define SDL_config_h_
-
-#include "SDL_platform.h"
-
-#ifdef __LP64__
-#define SIZEOF_VOIDP 8
-#else
-#define SIZEOF_VOIDP 4
-#endif
-
-#define HAVE_GCC_ATOMICS 1
-
-#define HAVE_ALLOCA_H 1
-#define HAVE_SYS_TYPES_H 1
-#define HAVE_STDIO_H 1
-#define STDC_HEADERS 1
-#define HAVE_STRING_H 1
-#define HAVE_INTTYPES_H 1
-#define HAVE_STDINT_H 1
-#define HAVE_CTYPE_H 1
-#define HAVE_MATH_H 1
-#define HAVE_SIGNAL_H 1
-
-/* C library functions */
-#define HAVE_MALLOC 1
-#define HAVE_CALLOC 1
-#define HAVE_REALLOC 1
-#define HAVE_FREE 1
-#define HAVE_ALLOCA 1
-#define HAVE_GETENV 1
-#define HAVE_SETENV 1
-#define HAVE_PUTENV 1
-#define HAVE_SETENV 1
-#define HAVE_UNSETENV 1
-#define HAVE_QSORT 1
-#define HAVE_ABS 1
-#define HAVE_BCOPY 1
-#define HAVE_MEMSET 1
-#define HAVE_MEMCPY 1
-#define HAVE_MEMMOVE 1
-#define HAVE_MEMCMP 1
-#define HAVE_STRLEN 1
-#define HAVE_STRLCPY 1
-#define HAVE_STRLCAT 1
-#define HAVE_STRDUP 1
-#define HAVE_STRCHR 1
-#define HAVE_STRRCHR 1
-#define HAVE_STRSTR 1
-#define HAVE_STRTOL 1
-#define HAVE_STRTOUL 1
-#define HAVE_STRTOLL 1
-#define HAVE_STRTOULL 1
-#define HAVE_STRTOD 1
-#define HAVE_ATOI 1
-#define HAVE_ATOF 1
-#define HAVE_STRCMP 1
-#define HAVE_STRNCMP 1
-#define HAVE_STRCASECMP 1
-#define HAVE_STRNCASECMP 1
-#define HAVE_VSSCANF 1
-#define HAVE_VSNPRINTF 1
-#define HAVE_M_PI 1
-#define HAVE_ATAN 1
-#define HAVE_ATAN2 1
-#define HAVE_ACOS 1
-#define HAVE_ASIN 1
-#define HAVE_CEIL 1
-#define HAVE_COPYSIGN 1
-#define HAVE_COS 1
-#define HAVE_COSF 1
-#define HAVE_FABS 1
-#define HAVE_FLOOR 1
-#define HAVE_LOG 1
-#define HAVE_POW 1
-#define HAVE_SCALBN 1
-#define HAVE_SIN 1
-#define HAVE_SINF 1
-#define HAVE_SQRT 1
-#define HAVE_SQRTF 1
-#define HAVE_TAN 1
-#define HAVE_TANF 1
-#define HAVE_SIGACTION 1
-#define HAVE_SETJMP 1
-#define HAVE_NANOSLEEP 1
-#define HAVE_SYSCONF 1
-#define HAVE_SYSCTLBYNAME 1
-
-/* enable iPhone version of Core Audio driver */
-#define SDL_AUDIO_DRIVER_COREAUDIO 1
-/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
-#define SDL_AUDIO_DRIVER_DUMMY 1
-
-/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
-#define SDL_HAPTIC_DUMMY 1
-
-/* Enable MFi joystick support */
-#define SDL_JOYSTICK_MFI 1
-
-/* Enable Unix style SO loading */
-#define SDL_LOADSO_DLOPEN 1
-
-/* Enable various threading systems */
-#define SDL_THREAD_PTHREAD 1
-#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
-
-/* Enable various timer systems */
-#define SDL_TIMER_UNIX 1
-
-/* Supported video drivers */
-#define SDL_VIDEO_DRIVER_UIKIT 1
-#define SDL_VIDEO_DRIVER_DUMMY 1
-
-/* enable OpenGL ES */
-#define SDL_VIDEO_OPENGL_ES2 1
-#define SDL_VIDEO_OPENGL_ES 1
-#define SDL_VIDEO_RENDER_OGL_ES 1
-#define SDL_VIDEO_RENDER_OGL_ES2 1
-
-/* Enable Vulkan support */
-#if !TARGET_OS_SIMULATOR && !TARGET_CPU_ARM // Only 64-bit devices have Metal
-#define SDL_VIDEO_VULKAN 1
-#else
-#define SDL_VIDEO_VULKAN 0
-#endif
-
-/* Enable system power support */
-#define SDL_POWER_UIKIT 1
-
-/* enable iPhone keyboard support */
-#define SDL_IPHONE_KEYBOARD 1
-
-/* enable iOS extended launch screen */
-#define SDL_IPHONE_LAUNCHSCREEN 1
-
-/* Set max recognized G-force from accelerometer
- See src/joystick/uikit/SDL_sysjoystick.m for notes on why this is needed
- */
-#define SDL_IPHONE_MAX_GFORCE 5.0
-
-/* enable filesystem support */
-#define SDL_FILESYSTEM_COCOA 1
-
-#endif /* SDL_config_iphoneos_h_ */
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_config_macosx.h
+++ /dev/null
@@ -1,197 +1,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef SDL_config_macosx_h_
-#define SDL_config_macosx_h_
-#define SDL_config_h_
-
-#include "SDL_platform.h"
-
-/* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
-#include <AvailabilityMacros.h>
-
-/* This is a set of defines to configure the SDL features */
-
-#ifdef __LP64__
- #define SIZEOF_VOIDP 8
-#else
- #define SIZEOF_VOIDP 4
-#endif
-
-/* Useful headers */
-#define HAVE_ALLOCA_H 1
-#define HAVE_SYS_TYPES_H 1
-#define HAVE_STDIO_H 1
-#define STDC_HEADERS 1
-#define HAVE_STRING_H 1
-#define HAVE_INTTYPES_H 1
-#define HAVE_STDINT_H 1
-#define HAVE_CTYPE_H 1
-#define HAVE_MATH_H 1
-#define HAVE_SIGNAL_H 1
-
-/* C library functions */
-#define HAVE_MALLOC 1
-#define HAVE_CALLOC 1
-#define HAVE_REALLOC 1
-#define HAVE_FREE 1
-#define HAVE_ALLOCA 1
-#define HAVE_GETENV 1
-#define HAVE_SETENV 1
-#define HAVE_PUTENV 1
-#define HAVE_UNSETENV 1
-#define HAVE_QSORT 1
-#define HAVE_ABS 1
-#define HAVE_BCOPY 1
-#define HAVE_MEMSET 1
-#define HAVE_MEMCPY 1
-#define HAVE_MEMMOVE 1
-#define HAVE_MEMCMP 1
-#define HAVE_STRLEN 1
-#define HAVE_STRLCPY 1
-#define HAVE_STRLCAT 1
-#define HAVE_STRDUP 1
-#define HAVE_STRCHR 1
-#define HAVE_STRRCHR 1
-#define HAVE_STRSTR 1
-#define HAVE_STRTOL 1
-#define HAVE_STRTOUL 1
-#define HAVE_STRTOLL 1
-#define HAVE_STRTOULL 1
-#define HAVE_STRTOD 1
-#define HAVE_ATOI 1
-#define HAVE_ATOF 1
-#define HAVE_STRCMP 1
-#define HAVE_STRNCMP 1
-#define HAVE_STRCASECMP 1
-#define HAVE_STRNCASECMP 1
-#define HAVE_VSSCANF 1
-#define HAVE_VSNPRINTF 1
-#define HAVE_CEIL 1
-#define HAVE_COPYSIGN 1
-#define HAVE_COS 1
-#define HAVE_COSF 1
-#define HAVE_FABS 1
-#define HAVE_FLOOR 1
-#define HAVE_LOG 1
-#define HAVE_POW 1
-#define HAVE_SCALBN 1
-#define HAVE_SIN 1
-#define HAVE_SINF 1
-#define HAVE_SQRT 1
-#define HAVE_SQRTF 1
-#define HAVE_TAN 1
-#define HAVE_TANF 1
-#define HAVE_SIGACTION 1
-#define HAVE_SETJMP 1
-#define HAVE_NANOSLEEP 1
-#define HAVE_SYSCONF 1
-#define HAVE_SYSCTLBYNAME 1
-#define HAVE_ATAN 1
-#define HAVE_ATAN2 1
-#define HAVE_ACOS 1
-#define HAVE_ASIN 1
-
-/* Enable various audio drivers */
-#define SDL_AUDIO_DRIVER_COREAUDIO 1
-#define SDL_AUDIO_DRIVER_DISK 1
-#define SDL_AUDIO_DRIVER_DUMMY 1
-
-/* Enable various input drivers */
-#define SDL_JOYSTICK_IOKIT 1
-#define SDL_HAPTIC_IOKIT 1
-
-/* Enable various shared object loading systems */
-#define SDL_LOADSO_DLOPEN 1
-
-/* Enable various threading systems */
-#define SDL_THREAD_PTHREAD 1
-#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
-
-/* Enable various timer systems */
-#define SDL_TIMER_UNIX 1
-
-/* Enable various video drivers */
-#define SDL_VIDEO_DRIVER_COCOA 1
-#define SDL_VIDEO_DRIVER_DUMMY 1
-#undef SDL_VIDEO_DRIVER_X11
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib"
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib"
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib"
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/usr/X11R6/lib/libXi.6.dylib"
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib"
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib"
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib"
-#define SDL_VIDEO_DRIVER_X11_XDBE 1
-#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
-#define SDL_VIDEO_DRIVER_X11_XRANDR 1
-#define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1
-#define SDL_VIDEO_DRIVER_X11_XSHAPE 1
-#define SDL_VIDEO_DRIVER_X11_XVIDMODE 1
-#define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1
-
-#ifdef MAC_OS_X_VERSION_10_8
-/*
- * No matter the versions targeted, this is the 10.8 or later SDK, so you have
- * to use the external Xquartz, which is a more modern Xlib. Previous SDKs
- * used an older Xlib.
- */
-#define SDL_VIDEO_DRIVER_X11_XINPUT2 1
-#define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
-#define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1
-#endif
-
-#ifndef SDL_VIDEO_RENDER_OGL
-#define SDL_VIDEO_RENDER_OGL 1
-#endif
-
-/* Enable OpenGL support */
-#ifndef SDL_VIDEO_OPENGL
-#define SDL_VIDEO_OPENGL 1
-#endif
-#ifndef SDL_VIDEO_OPENGL_CGL
-#define SDL_VIDEO_OPENGL_CGL 1
-#endif
-#ifndef SDL_VIDEO_OPENGL_GLX
-#define SDL_VIDEO_OPENGL_GLX 1
-#endif
-
-/* Enable Vulkan support */
-/* Metal/MoltenVK/Vulkan only supported on 64-bit architectures with 10.11+ */
-#if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100)
-#define SDL_VIDEO_VULKAN 1
-#else
-#define SDL_VIDEO_VULKAN 0
-#endif
-
-/* Enable system power support */
-#define SDL_POWER_MACOSX 1
-
-/* enable filesystem support */
-#define SDL_FILESYSTEM_COCOA 1
-
-/* Enable assembly routines */
-#define SDL_ASSEMBLY_ROUTINES 1
-#ifdef __ppc__
-#define SDL_ALTIVEC_BLITTERS 1
-#endif
-
-#endif /* SDL_config_macosx_h_ */
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_config_macosx.h.orig
+++ /dev/null
@@ -1,197 +1,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef SDL_config_macosx_h_
-#define SDL_config_macosx_h_
-#define SDL_config_h_
-
-#include "SDL_platform.h"
-
-/* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
-#include <AvailabilityMacros.h>
-
-/* This is a set of defines to configure the SDL features */
-
-#ifdef __LP64__
- #define SIZEOF_VOIDP 8
-#else
- #define SIZEOF_VOIDP 4
-#endif
-
-/* Useful headers */
-#define HAVE_ALLOCA_H 1
-#define HAVE_SYS_TYPES_H 1
-#define HAVE_STDIO_H 1
-#define STDC_HEADERS 1
-#define HAVE_STRING_H 1
-#define HAVE_INTTYPES_H 1
-#define HAVE_STDINT_H 1
-#define HAVE_CTYPE_H 1
-#define HAVE_MATH_H 1
-#define HAVE_SIGNAL_H 1
-
-/* C library functions */
-#define HAVE_MALLOC 1
-#define HAVE_CALLOC 1
-#define HAVE_REALLOC 1
-#define HAVE_FREE 1
-#define HAVE_ALLOCA 1
-#define HAVE_GETENV 1
-#define HAVE_SETENV 1
-#define HAVE_PUTENV 1
-#define HAVE_UNSETENV 1
-#define HAVE_QSORT 1
-#define HAVE_ABS 1
-#define HAVE_BCOPY 1
-#define HAVE_MEMSET 1
-#define HAVE_MEMCPY 1
-#define HAVE_MEMMOVE 1
-#define HAVE_MEMCMP 1
-#define HAVE_STRLEN 1
-#define HAVE_STRLCPY 1
-#define HAVE_STRLCAT 1
-#define HAVE_STRDUP 1
-#define HAVE_STRCHR 1
-#define HAVE_STRRCHR 1
-#define HAVE_STRSTR 1
-#define HAVE_STRTOL 1
-#define HAVE_STRTOUL 1
-#define HAVE_STRTOLL 1
-#define HAVE_STRTOULL 1
-#define HAVE_STRTOD 1
-#define HAVE_ATOI 1
-#define HAVE_ATOF 1
-#define HAVE_STRCMP 1
-#define HAVE_STRNCMP 1
-#define HAVE_STRCASECMP 1
-#define HAVE_STRNCASECMP 1
-#define HAVE_VSSCANF 1
-#define HAVE_VSNPRINTF 1
-#define HAVE_CEIL 1
-#define HAVE_COPYSIGN 1
-#define HAVE_COS 1
-#define HAVE_COSF 1
-#define HAVE_FABS 1
-#define HAVE_FLOOR 1
-#define HAVE_LOG 1
-#define HAVE_POW 1
-#define HAVE_SCALBN 1
-#define HAVE_SIN 1
-#define HAVE_SINF 1
-#define HAVE_SQRT 1
-#define HAVE_SQRTF 1
-#define HAVE_TAN 1
-#define HAVE_TANF 1
-#define HAVE_SIGACTION 1
-#define HAVE_SETJMP 1
-#define HAVE_NANOSLEEP 1
-#define HAVE_SYSCONF 1
-#define HAVE_SYSCTLBYNAME 1
-#define HAVE_ATAN 1
-#define HAVE_ATAN2 1
-#define HAVE_ACOS 1
-#define HAVE_ASIN 1
-
-/* Enable various audio drivers */
-#define SDL_AUDIO_DRIVER_COREAUDIO 1
-#define SDL_AUDIO_DRIVER_DISK 1
-#define SDL_AUDIO_DRIVER_DUMMY 1
-
-/* Enable various input drivers */
-#define SDL_JOYSTICK_IOKIT 1
-#define SDL_HAPTIC_IOKIT 1
-
-/* Enable various shared object loading systems */
-#define SDL_LOADSO_DLOPEN 1
-
-/* Enable various threading systems */
-#define SDL_THREAD_PTHREAD 1
-#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
-
-/* Enable various timer systems */
-#define SDL_TIMER_UNIX 1
-
-/* Enable various video drivers */
-#define SDL_VIDEO_DRIVER_COCOA 1
-#define SDL_VIDEO_DRIVER_DUMMY 1
-#undef SDL_VIDEO_DRIVER_X11
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib"
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib"
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib"
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/usr/X11R6/lib/libXi.6.dylib"
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib"
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib"
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib"
-#define SDL_VIDEO_DRIVER_X11_XDBE 1
-#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
-#define SDL_VIDEO_DRIVER_X11_XRANDR 1
-#define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1
-#define SDL_VIDEO_DRIVER_X11_XSHAPE 1
-#define SDL_VIDEO_DRIVER_X11_XVIDMODE 1
-#define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1
-
-#ifdef MAC_OS_X_VERSION_10_8
-/*
- * No matter the versions targeted, this is the 10.8 or later SDK, so you have
- * to use the external Xquartz, which is a more modern Xlib. Previous SDKs
- * used an older Xlib.
- */
-#define SDL_VIDEO_DRIVER_X11_XINPUT2 1
-#define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
-#define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1
-#endif
-
-#ifndef SDL_VIDEO_RENDER_OGL
-#define SDL_VIDEO_RENDER_OGL 1
-#endif
-
-/* Enable OpenGL support */
-#ifndef SDL_VIDEO_OPENGL
-#define SDL_VIDEO_OPENGL 1
-#endif
-#ifndef SDL_VIDEO_OPENGL_CGL
-#define SDL_VIDEO_OPENGL_CGL 1
-#endif
-#ifndef SDL_VIDEO_OPENGL_GLX
-#define SDL_VIDEO_OPENGL_GLX 1
-#endif
-
-/* Enable Vulkan support */
-/* Metal/MoltenVK/Vulkan only supported on 64-bit architectures and 10.11+ */
-#if TARGET_CPU_X86_64
-#define SDL_VIDEO_VULKAN 1
-#else
-#define SDL_VIDEO_VULKAN 0
-#endif
-
-/* Enable system power support */
-#define SDL_POWER_MACOSX 1
-
-/* enable filesystem support */
-#define SDL_FILESYSTEM_COCOA 1
-
-/* Enable assembly routines */
-#define SDL_ASSEMBLY_ROUTINES 1
-#ifdef __ppc__
-#define SDL_ALTIVEC_BLITTERS 1
-#endif
-
-#endif /* SDL_config_macosx_h_ */
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_config_minimal.h
+++ /dev/null
@@ -1,82 +1,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef SDL_config_minimal_h_
-#define SDL_config_minimal_h_
-#define SDL_config_h_
-
-#include "SDL_platform.h"
-
-/**
- * \file SDL_config_minimal.h
- *
- * This is the minimal configuration that can be used to build SDL.
- */
-
-#define HAVE_STDARG_H 1
-#define HAVE_STDDEF_H 1
-
-/* Most everything except Visual Studio 2008 and earlier has stdint.h now */
-#if defined(_MSC_VER) && (_MSC_VER < 1600)
-/* Here are some reasonable defaults */
-typedef unsigned int size_t;
-typedef signed char int8_t;
-typedef unsigned char uint8_t;
-typedef signed short int16_t;
-typedef unsigned short uint16_t;
-typedef signed int int32_t;
-typedef unsigned int uint32_t;
-typedef signed long long int64_t;
-typedef unsigned long long uint64_t;
-typedef unsigned long uintptr_t;
-#else
-#define HAVE_STDINT_H 1
-#endif /* Visual Studio 2008 */
-
-#ifdef __GNUC__
-#define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1
-#endif
-
-/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
-#define SDL_AUDIO_DRIVER_DUMMY 1
-
-/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
-#define SDL_JOYSTICK_DISABLED 1
-
-/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
-#define SDL_HAPTIC_DISABLED 1
-
-/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
-#define SDL_LOADSO_DISABLED 1
-
-/* Enable the stub thread support (src/thread/generic/\*.c) */
-#define SDL_THREADS_DISABLED 1
-
-/* Enable the stub timer support (src/timer/dummy/\*.c) */
-#define SDL_TIMERS_DISABLED 1
-
-/* Enable the dummy video driver (src/video/dummy/\*.c) */
-#define SDL_VIDEO_DRIVER_DUMMY 1
-
-/* Enable the dummy filesystem driver (src/filesystem/dummy/\*.c) */
-#define SDL_FILESYSTEM_DUMMY 1
-
-#endif /* SDL_config_minimal_h_ */
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_config_pandora.h
+++ /dev/null
@@ -1,128 +1,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef SDL_config_pandora_h_
-#define SDL_config_pandora_h_
-#define SDL_config_h_
-
-/* This is a set of defines to configure the SDL features */
-
-/* General platform specific identifiers */
-#include "SDL_platform.h"
-
-#ifdef __LP64__
-#define SIZEOF_VOIDP 8
-#else
-#define SIZEOF_VOIDP 4
-#endif
-
-#define SDL_BYTEORDER 1234
-
-#define HAVE_ALLOCA_H 1
-#define HAVE_SYS_TYPES_H 1
-#define HAVE_STDIO_H 1
-#define STDC_HEADERS 1
-#define HAVE_STDLIB_H 1
-#define HAVE_STDARG_H 1
-#define HAVE_MALLOC_H 1
-#define HAVE_MEMORY_H 1
-#define HAVE_STRING_H 1
-#define HAVE_STRINGS_H 1
-#define HAVE_INTTYPES_H 1
-#define HAVE_STDINT_H 1
-#define HAVE_CTYPE_H 1
-#define HAVE_MATH_H 1
-#define HAVE_ICONV_H 1
-#define HAVE_SIGNAL_H 1
-#define HAVE_MALLOC 1
-#define HAVE_CALLOC 1
-#define HAVE_REALLOC 1
-#define HAVE_FREE 1
-#define HAVE_ALLOCA 1
-#define HAVE_GETENV 1
-#define HAVE_SETENV 1
-#define HAVE_PUTENV 1
-#define HAVE_UNSETENV 1
-#define HAVE_QSORT 1
-#define HAVE_ABS 1
-#define HAVE_BCOPY 1
-#define HAVE_MEMSET 1
-#define HAVE_MEMCPY 1
-#define HAVE_MEMMOVE 1
-#define HAVE_STRLEN 1
-#define HAVE_STRDUP 1
-#define HAVE_STRCHR 1
-#define HAVE_STRRCHR 1
-#define HAVE_STRSTR 1
-#define HAVE_STRTOL 1
-#define HAVE_STRTOUL 1
-#define HAVE_STRTOLL 1
-#define HAVE_STRTOULL 1
-#define HAVE_ATOI 1
-#define HAVE_ATOF 1
-#define HAVE_STRCMP 1
-#define HAVE_STRNCMP 1
-#define HAVE_STRCASECMP 1
-#define HAVE_STRNCASECMP 1
-#define HAVE_VSSCANF 1
-#define HAVE_VSNPRINTF 1
-#define HAVE_M_PI 1
-#define HAVE_CEIL 1
-#define HAVE_COPYSIGN 1
-#define HAVE_COS 1
-#define HAVE_COSF 1
-#define HAVE_FABS 1
-#define HAVE_FLOOR 1
-#define HAVE_LOG 1
-#define HAVE_SCALBN 1
-#define HAVE_SIN 1
-#define HAVE_SINF 1
-#define HAVE_SQRT 1
-#define HAVE_SQRTF 1
-#define HAVE_TAN 1
-#define HAVE_TANF 1
-#define HAVE_SIGACTION 1
-#define HAVE_SETJMP 1
-#define HAVE_NANOSLEEP 1
-
-#define SDL_AUDIO_DRIVER_DUMMY 1
-#define SDL_AUDIO_DRIVER_OSS 1
-
-#define SDL_INPUT_LINUXEV 1
-#define SDL_INPUT_TSLIB 1
-#define SDL_JOYSTICK_LINUX 1
-#define SDL_HAPTIC_LINUX 1
-
-#define SDL_LOADSO_DLOPEN 1
-
-#define SDL_THREAD_PTHREAD 1
-#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1
-
-#define SDL_TIMER_UNIX 1
-#define SDL_FILESYSTEM_UNIX 1
-
-#define SDL_VIDEO_DRIVER_DUMMY 1
-#define SDL_VIDEO_DRIVER_X11 1
-#define SDL_VIDEO_DRIVER_PANDORA 1
-#define SDL_VIDEO_RENDER_OGL_ES 1
-#define SDL_VIDEO_OPENGL_ES 1
-
-#endif /* SDL_config_pandora_h_ */
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_config_psp.h
+++ /dev/null
@@ -1,144 +1,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef SDL_config_psp_h_
-#define SDL_config_psp_h_
-#define SDL_config_h_
-
-#include "SDL_platform.h"
-
-
-
-#ifdef __GNUC__
-#define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1
-#endif
-
-#define HAVE_GCC_ATOMICS 1
-
-#define HAVE_ALLOCA_H 1
-#define HAVE_SYS_TYPES_H 1
-#define HAVE_STDIO_H 1
-#define STDC_HEADERS 1
-#define HAVE_STRING_H 1
-#define HAVE_INTTYPES_H 1
-#define HAVE_STDINT_H 1
-#define HAVE_CTYPE_H 1
-#define HAVE_MATH_H 1
-#define HAVE_SIGNAL_H 1
-
-/* C library functions */
-#define HAVE_MALLOC 1
-#define HAVE_CALLOC 1
-#define HAVE_REALLOC 1
-#define HAVE_FREE 1
-#define HAVE_ALLOCA 1
-#define HAVE_GETENV 1
-#define HAVE_SETENV 1
-#define HAVE_PUTENV 1
-#define HAVE_SETENV 1
-#define HAVE_UNSETENV 1
-#define HAVE_QSORT 1
-#define HAVE_ABS 1
-#define HAVE_BCOPY 1
-#define HAVE_MEMSET 1
-#define HAVE_MEMCPY 1
-#define HAVE_MEMMOVE 1
-#define HAVE_MEMCMP 1
-#define HAVE_STRLEN 1
-#define HAVE_STRLCPY 1
-#define HAVE_STRLCAT 1
-#define HAVE_STRDUP 1
-#define HAVE_STRCHR 1
-#define HAVE_STRRCHR 1
-#define HAVE_STRSTR 1
-#define HAVE_STRTOL 1
-#define HAVE_STRTOUL 1
-#define HAVE_STRTOLL 1
-#define HAVE_STRTOULL 1
-#define HAVE_STRTOD 1
-#define HAVE_ATOI 1
-#define HAVE_ATOF 1
-#define HAVE_STRCMP 1
-#define HAVE_STRNCMP 1
-#define HAVE_STRCASECMP 1
-#define HAVE_STRNCASECMP 1
-#define HAVE_VSSCANF 1
-#define HAVE_VSNPRINTF 1
-#define HAVE_M_PI 1
-#define HAVE_ATAN 1
-#define HAVE_ATAN2 1
-#define HAVE_ACOS 1
-#define HAVE_ASIN 1
-#define HAVE_CEIL 1
-#define HAVE_COPYSIGN 1
-#define HAVE_COS 1
-#define HAVE_COSF 1
-#define HAVE_FABS 1
-#define HAVE_FLOOR 1
-#define HAVE_LOG 1
-#define HAVE_POW 1
-#define HAVE_SCALBN 1
-#define HAVE_SIN 1
-#define HAVE_SINF 1
-#define HAVE_SQRT 1
-#define HAVE_SQRTF 1
-#define HAVE_TAN 1
-#define HAVE_TANF 1
-#define HAVE_SETJMP 1
-#define HAVE_NANOSLEEP 1
-/* #define HAVE_SYSCONF 1 */
-/* #define HAVE_SIGACTION 1 */
-
-
-/* PSP isn't that sophisticated */
-#define LACKS_SYS_MMAN_H 1
-
-/* Enable the stub thread support (src/thread/psp/\*.c) */
-#define SDL_THREAD_PSP 1
-
-/* Enable the stub timer support (src/timer/psp/\*.c) */
-#define SDL_TIMERS_PSP 1
-
-/* Enable the stub joystick driver (src/joystick/psp/\*.c) */
-#define SDL_JOYSTICK_PSP 1
-
-/* Enable the stub audio driver (src/audio/psp/\*.c) */
-#define SDL_AUDIO_DRIVER_PSP 1
-
-/* PSP video dirver */
-#define SDL_VIDEO_DRIVER_PSP 1
-
-/* PSP render dirver */
-#define SDL_VIDEO_RENDER_PSP 1
-
-#define SDL_POWER_PSP 1
-
-/* !!! FIXME: what does PSP do for filesystem stuff? */
-#define SDL_FILESYSTEM_DUMMY 1
-
-/* PSP doesn't have haptic device (src/haptic/dummy/\*.c) */
-#define SDL_HAPTIC_DISABLED 1
-
-/* PSP can't load shared object (src/loadso/dummy/\*.c) */
-#define SDL_LOADSO_DISABLED 1
-
-
-#endif /* SDL_config_psp_h_ */
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_config_windows.h
+++ /dev/null
@@ -1,225 +1,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef SDL_config_windows_h_
-#define SDL_config_windows_h_
-#define SDL_config_h_
-
-#include "SDL_platform.h"
-
-/* This is a set of defines to configure the SDL features */
-
-#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
-#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
-#define HAVE_STDINT_H 1
-#elif defined(_MSC_VER)
-typedef signed __int8 int8_t;
-typedef unsigned __int8 uint8_t;
-typedef signed __int16 int16_t;
-typedef unsigned __int16 uint16_t;
-typedef signed __int32 int32_t;
-typedef unsigned __int32 uint32_t;
-typedef signed __int64 int64_t;
-typedef unsigned __int64 uint64_t;
-#ifndef _UINTPTR_T_DEFINED
-#ifdef _WIN64
-typedef unsigned __int64 uintptr_t;
-#else
-typedef unsigned int uintptr_t;
-#endif
-#define _UINTPTR_T_DEFINED
-#endif
-/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
-#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
-#define DWORD_PTR DWORD
-#endif
-#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
-#define LONG_PTR LONG
-#endif
-#else /* !__GNUC__ && !_MSC_VER */
-typedef signed char int8_t;
-typedef unsigned char uint8_t;
-typedef signed short int16_t;
-typedef unsigned short uint16_t;
-typedef signed int int32_t;
-typedef unsigned int uint32_t;
-typedef signed long long int64_t;
-typedef unsigned long long uint64_t;
-#ifndef _SIZE_T_DEFINED_
-#define _SIZE_T_DEFINED_
-typedef unsigned int size_t;
-#endif
-typedef unsigned int uintptr_t;
-#endif /* __GNUC__ || _MSC_VER */
-#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
-
-#ifdef _WIN64
-# define SIZEOF_VOIDP 8
-#else
-# define SIZEOF_VOIDP 4
-#endif
-
-#define HAVE_DDRAW_H 1
-#define HAVE_DINPUT_H 1
-#define HAVE_DSOUND_H 1
-#define HAVE_DXGI_H 1
-#define HAVE_XINPUT_H 1
-
-/* This is disabled by default to avoid C runtime dependencies and manifest requirements */
-#ifdef HAVE_LIBC
-/* Useful headers */
-#define HAVE_STDIO_H 1
-#define STDC_HEADERS 1
-#define HAVE_STRING_H 1
-#define HAVE_CTYPE_H 1
-#define HAVE_MATH_H 1
-#define HAVE_SIGNAL_H 1
-
-/* C library functions */
-#define HAVE_MALLOC 1
-#define HAVE_CALLOC 1
-#define HAVE_REALLOC 1
-#define HAVE_FREE 1
-#define HAVE_ALLOCA 1
-#define HAVE_QSORT 1
-#define HAVE_ABS 1
-#define HAVE_MEMSET 1
-#define HAVE_MEMCPY 1
-#define HAVE_MEMMOVE 1
-#define HAVE_MEMCMP 1
-#define HAVE_STRLEN 1
-#define HAVE__STRREV 1
-#define HAVE__STRUPR 1
-#define HAVE__STRLWR 1
-#define HAVE_STRCHR 1
-#define HAVE_STRRCHR 1
-#define HAVE_STRSTR 1
-#define HAVE__LTOA 1
-#define HAVE__ULTOA 1
-#define HAVE_STRTOL 1
-#define HAVE_STRTOUL 1
-#define HAVE_STRTOD 1
-#define HAVE_ATOI 1
-#define HAVE_ATOF 1
-#define HAVE_STRCMP 1
-#define HAVE_STRNCMP 1
-#define HAVE__STRICMP 1
-#define HAVE__STRNICMP 1
-#define HAVE_ATAN 1
-#define HAVE_ATAN2 1
-#define HAVE_ACOS 1
-#define HAVE_ASIN 1
-#define HAVE_CEIL 1
-#define HAVE_COS 1
-#define HAVE_COSF 1
-#define HAVE_FABS 1
-#define HAVE_FLOOR 1
-#define HAVE_LOG 1
-#define HAVE_POW 1
-#define HAVE_SIN 1
-#define HAVE_SINF 1
-#define HAVE_SQRT 1
-#define HAVE_SQRTF 1
-#define HAVE_TAN 1
-#define HAVE_TANF 1
-#if _MSC_VER >= 1800
-#define HAVE_STRTOLL 1
-#define HAVE_VSSCANF 1
-#define HAVE_COPYSIGN 1
-#define HAVE_SCALBN 1
-#endif
-#if !defined(_MSC_VER) || defined(_USE_MATH_DEFINES)
-#define HAVE_M_PI 1
-#endif
-#else
-#define HAVE_STDARG_H 1
-#define HAVE_STDDEF_H 1
-#endif
-
-/* Enable various audio drivers */
-#define SDL_AUDIO_DRIVER_WASAPI 1
-#define SDL_AUDIO_DRIVER_DSOUND 1
-#define SDL_AUDIO_DRIVER_XAUDIO2 0
-#define SDL_AUDIO_DRIVER_WINMM 1
-#define SDL_AUDIO_DRIVER_DISK 1
-#define SDL_AUDIO_DRIVER_DUMMY 1
-
-/* Enable various input drivers */
-#define SDL_JOYSTICK_DINPUT 1
-#define SDL_JOYSTICK_XINPUT 1
-#define SDL_HAPTIC_DINPUT 1
-#define SDL_HAPTIC_XINPUT 1
-
-/* Enable various shared object loading systems */
-#define SDL_LOADSO_WINDOWS 1
-
-/* Enable various threading systems */
-#define SDL_THREAD_WINDOWS 1
-
-/* Enable various timer systems */
-#define SDL_TIMER_WINDOWS 1
-
-/* Enable various video drivers */
-#define SDL_VIDEO_DRIVER_DUMMY 1
-#define SDL_VIDEO_DRIVER_WINDOWS 1
-
-#ifndef SDL_VIDEO_RENDER_D3D
-#define SDL_VIDEO_RENDER_D3D 1
-#endif
-#ifndef SDL_VIDEO_RENDER_D3D11
-#define SDL_VIDEO_RENDER_D3D11 0
-#endif
-
-/* Enable OpenGL support */
-#ifndef SDL_VIDEO_OPENGL
-#define SDL_VIDEO_OPENGL 1
-#endif
-#ifndef SDL_VIDEO_OPENGL_WGL
-#define SDL_VIDEO_OPENGL_WGL 1
-#endif
-#ifndef SDL_VIDEO_RENDER_OGL
-#define SDL_VIDEO_RENDER_OGL 1
-#endif
-#ifndef SDL_VIDEO_RENDER_OGL_ES2
-#define SDL_VIDEO_RENDER_OGL_ES2 1
-#endif
-#ifndef SDL_VIDEO_OPENGL_ES2
-#define SDL_VIDEO_OPENGL_ES2 1
-#endif
-#ifndef SDL_VIDEO_OPENGL_EGL
-#define SDL_VIDEO_OPENGL_EGL 1
-#endif
-
-/* Enable Vulkan support */
-#define SDL_VIDEO_VULKAN 1
-
-/* Enable system power support */
-#define SDL_POWER_WINDOWS 1
-
-/* Enable filesystem support */
-#define SDL_FILESYSTEM_WINDOWS 1
-
-/* Enable assembly routines (Win64 doesn't have inline asm) */
-#ifndef _WIN64
-#define SDL_ASSEMBLY_ROUTINES 1
-#endif
-
-#endif /* SDL_config_windows_h_ */
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_config_winrt.h
+++ /dev/null
@@ -1,215 +1,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef SDL_config_winrt_h_
-#define SDL_config_winrt_h_
-#define SDL_config_h_
-
-#include "SDL_platform.h"
-
-/* Make sure the Windows SDK's NTDDI_VERSION macro gets defined. This is used
- by SDL to determine which version of the Windows SDK is being used.
-*/
-#include <sdkddkver.h>
-
-/* Define possibly-undefined NTDDI values (used when compiling SDL against
- older versions of the Windows SDK.
-*/
-#ifndef NTDDI_WINBLUE
-#define NTDDI_WINBLUE 0x06030000
-#endif
-#ifndef NTDDI_WIN10
-#define NTDDI_WIN10 0x0A000000
-#endif
-
-/* This is a set of defines to configure the SDL features */
-
-#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
-#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
-#define HAVE_STDINT_H 1
-#elif defined(_MSC_VER)
-typedef signed __int8 int8_t;
-typedef unsigned __int8 uint8_t;
-typedef signed __int16 int16_t;
-typedef unsigned __int16 uint16_t;
-typedef signed __int32 int32_t;
-typedef unsigned __int32 uint32_t;
-typedef signed __int64 int64_t;
-typedef unsigned __int64 uint64_t;
-#ifndef _UINTPTR_T_DEFINED
-#ifdef _WIN64
-typedef unsigned __int64 uintptr_t;
-#else
-typedef unsigned int uintptr_t;
-#endif
-#define _UINTPTR_T_DEFINED
-#endif
-/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
-#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
-#define DWORD_PTR DWORD
-#endif
-#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
-#define LONG_PTR LONG
-#endif
-#else /* !__GNUC__ && !_MSC_VER */
-typedef signed char int8_t;
-typedef unsigned char uint8_t;
-typedef signed short int16_t;
-typedef unsigned short uint16_t;
-typedef signed int int32_t;
-typedef unsigned int uint32_t;
-typedef signed long long int64_t;
-typedef unsigned long long uint64_t;
-#ifndef _SIZE_T_DEFINED_
-#define _SIZE_T_DEFINED_
-typedef unsigned int size_t;
-#endif
-typedef unsigned int uintptr_t;
-#endif /* __GNUC__ || _MSC_VER */
-#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
-
-#ifdef _WIN64
-# define SIZEOF_VOIDP 8
-#else
-# define SIZEOF_VOIDP 4
-#endif
-
-/* Useful headers */
-#define HAVE_DXGI_H 1
-#if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP
-#define HAVE_XINPUT_H 1
-#endif
-#define HAVE_LIBC 1
-#define HAVE_STDIO_H 1
-#define STDC_HEADERS 1
-#define HAVE_STRING_H 1
-#define HAVE_CTYPE_H 1
-#define HAVE_MATH_H 1
-#define HAVE_FLOAT_H 1
-#define HAVE_SIGNAL_H 1
-
-/* C library functions */
-#define HAVE_MALLOC 1
-#define HAVE_CALLOC 1
-#define HAVE_REALLOC 1
-#define HAVE_FREE 1
-#define HAVE_ALLOCA 1
-#define HAVE_QSORT 1
-#define HAVE_ABS 1
-#define HAVE_MEMSET 1
-#define HAVE_MEMCPY 1
-#define HAVE_MEMMOVE 1
-#define HAVE_MEMCMP 1
-#define HAVE_STRLEN 1
-#define HAVE__STRREV 1
-#define HAVE__STRUPR 1
-//#define HAVE__STRLWR 1 // TODO, WinRT: consider using _strlwr_s instead
-#define HAVE_STRCHR 1
-#define HAVE_STRRCHR 1
-#define HAVE_STRSTR 1
-//#define HAVE_ITOA 1 // TODO, WinRT: consider using _itoa_s instead
-//#define HAVE__LTOA 1 // TODO, WinRT: consider using _ltoa_s instead
-//#define HAVE__ULTOA 1 // TODO, WinRT: consider using _ultoa_s instead
-#define HAVE_STRTOL 1
-#define HAVE_STRTOUL 1
-//#define HAVE_STRTOLL 1
-#define HAVE_STRTOD 1
-#define HAVE_ATOI 1
-#define HAVE_ATOF 1
-#define HAVE_STRCMP 1
-#define HAVE_STRNCMP 1
-#define HAVE__STRICMP 1
-#define HAVE__STRNICMP 1
-#define HAVE_VSNPRINTF 1
-//#define HAVE_SSCANF 1 // TODO, WinRT: consider using sscanf_s instead
-#define HAVE_M_PI 1
-#define HAVE_ATAN 1
-#define HAVE_ATAN2 1
-#define HAVE_CEIL 1
-#define HAVE__COPYSIGN 1
-#define HAVE_COS 1
-#define HAVE_COSF 1
-#define HAVE_FABS 1
-#define HAVE_FLOOR 1
-#define HAVE_LOG 1
-#define HAVE_POW 1
-//#define HAVE_SCALBN 1
-#define HAVE__SCALB 1
-#define HAVE_SIN 1
-#define HAVE_SINF 1
-#define HAVE_SQRT 1
-#define HAVE_SQRTF 1
-#define HAVE_TAN 1
-#define HAVE_TANF 1
-#define HAVE__FSEEKI64 1
-
-/* Enable various audio drivers */
-#define SDL_AUDIO_DRIVER_XAUDIO2 1
-#define SDL_AUDIO_DRIVER_DISK 1
-#define SDL_AUDIO_DRIVER_DUMMY 1
-
-/* Enable various input drivers */
-#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
-#define SDL_JOYSTICK_DISABLED 1
-#define SDL_HAPTIC_DISABLED 1
-#else
-#define SDL_JOYSTICK_XINPUT 1
-#define SDL_HAPTIC_XINPUT 1
-#endif
-
-/* Enable various shared object loading systems */
-#define SDL_LOADSO_WINDOWS 1
-
-/* Enable various threading systems */
-#if (NTDDI_VERSION >= NTDDI_WINBLUE)
-#define SDL_THREAD_WINDOWS 1
-#else
-/* WinRT on Windows 8.0 and Windows Phone 8.0 don't support CreateThread() */
-#define SDL_THREAD_STDCPP 1
-#endif
-
-/* Enable various timer systems */
-#define SDL_TIMER_WINDOWS 1
-
-/* Enable various video drivers */
-#define SDL_VIDEO_DRIVER_WINRT 1
-#define SDL_VIDEO_DRIVER_DUMMY 1
-
-/* Enable OpenGL ES 2.0 (via a modified ANGLE library) */
-#define SDL_VIDEO_OPENGL_ES2 1
-#define SDL_VIDEO_OPENGL_EGL 1
-
-/* Enable appropriate renderer(s) */
-#define SDL_VIDEO_RENDER_D3D11 1
-
-#if SDL_VIDEO_OPENGL_ES2
-#define SDL_VIDEO_RENDER_OGL_ES2 1
-#endif
-
-/* Enable system power support */
-#define SDL_POWER_WINRT 1
-
-/* Enable assembly routines (Win64 doesn't have inline asm) */
-#ifndef _WIN64
-#define SDL_ASSEMBLY_ROUTINES 1
-#endif
-
-#endif /* SDL_config_winrt_h_ */
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_config_wiz.h
+++ /dev/null
@@ -1,121 +1,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef SDL_config_wiz_h_
-#define SDL_config_wiz_h_
-#define SDL_config_h_
-
-/* This is a set of defines to configure the SDL features */
-
-/* General platform specific identifiers */
-#include "SDL_platform.h"
-
-#define SDL_BYTEORDER 1234
-
-#define HAVE_ALLOCA_H 1
-#define HAVE_SYS_TYPES_H 1
-#define HAVE_STDIO_H 1
-#define STDC_HEADERS 1
-#define HAVE_STDLIB_H 1
-#define HAVE_STDARG_H 1
-#define HAVE_MALLOC_H 1
-#define HAVE_MEMORY_H 1
-#define HAVE_STRING_H 1
-#define HAVE_STRINGS_H 1
-#define HAVE_INTTYPES_H 1
-#define HAVE_STDINT_H 1
-#define HAVE_CTYPE_H 1
-#define HAVE_MATH_H 1
-#define HAVE_ICONV_H 1
-#define HAVE_SIGNAL_H 1
-#define HAVE_MALLOC 1
-#define HAVE_CALLOC 1
-#define HAVE_REALLOC 1
-#define HAVE_FREE 1
-#define HAVE_ALLOCA 1
-#define HAVE_GETENV 1
-#define HAVE_SETENV 1
-#define HAVE_PUTENV 1
-#define HAVE_UNSETENV 1
-#define HAVE_QSORT 1
-#define HAVE_ABS 1
-#define HAVE_BCOPY 1
-#define HAVE_MEMSET 1
-#define HAVE_MEMCPY 1
-#define HAVE_MEMMOVE 1
-#define HAVE_STRLEN 1
-#define HAVE_STRDUP 1
-#define HAVE_STRCHR 1
-#define HAVE_STRRCHR 1
-#define HAVE_STRSTR 1
-#define HAVE_STRTOL 1
-#define HAVE_STRTOUL 1
-#define HAVE_STRTOLL 1
-#define HAVE_STRTOULL 1
-#define HAVE_ATOI 1
-#define HAVE_ATOF 1
-#define HAVE_STRCMP 1
-#define HAVE_STRNCMP 1
-#define HAVE_STRCASECMP 1
-#define HAVE_STRNCASECMP 1
-#define HAVE_VSSCANF 1
-#define HAVE_VSNPRINTF 1
-#define HAVE_M_PI 1
-#define HAVE_CEIL 1
-#define HAVE_COPYSIGN 1
-#define HAVE_COS 1
-#define HAVE_COSF 1
-#define HAVE_FABS 1
-#define HAVE_FLOOR 1
-#define HAVE_LOG 1
-#define HAVE_SCALBN 1
-#define HAVE_SIN 1
-#define HAVE_SINF 1
-#define HAVE_SQRT 1
-#define HAVE_SQRTF 1
-#define HAVE_TAN 1
-#define HAVE_TANF 1
-#define HAVE_SIGACTION 1
-#define HAVE_SETJMP 1
-#define HAVE_NANOSLEEP 1
-#define HAVE_POW 1
-
-#define SDL_AUDIO_DRIVER_DUMMY 1
-#define SDL_AUDIO_DRIVER_OSS 1
-
-#define SDL_INPUT_LINUXEV 1
-#define SDL_INPUT_TSLIB 1
-#define SDL_JOYSTICK_LINUX 1
-#define SDL_HAPTIC_LINUX 1
-
-#define SDL_LOADSO_DLOPEN 1
-
-#define SDL_THREAD_PTHREAD 1
-#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1
-
-#define SDL_TIMER_UNIX 1
-
-#define SDL_VIDEO_DRIVER_DUMMY 1
-#define SDL_VIDEO_DRIVER_PANDORA 1
-#define SDL_VIDEO_RENDER_OGL_ES 1
-#define SDL_VIDEO_OPENGL_ES 1
-
-#endif /* SDL_config_wiz_h_ */
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_copying.h
+++ /dev/null
@@ -1,20 +1,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_cpuinfo.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_cpuinfo.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_egl.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_egl.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_endian.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_endian.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_error.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_error.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_events.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_events.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_filesystem.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_filesystem.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_gamecontroller.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_gamecontroller.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_gesture.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_gesture.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_guid.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_guid.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_haptic.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_haptic.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_hidapi.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_hidapi.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_hints.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_hints.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_joystick.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_joystick.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_keyboard.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_keyboard.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_keycode.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_keycode.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_loadso.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_loadso.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_locale.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_locale.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_log.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_log.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_main.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_main.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_messagebox.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_messagebox.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_metal.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_metal.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_misc.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_misc.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_mouse.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_mouse.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_mutex.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_mutex.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_name.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_name.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_opengl.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_opengl.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_opengles.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_opengles.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_opengles2.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_opengles2.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_pixels.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_pixels.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_platform.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_platform.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_power.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_power.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_quit.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_quit.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_rect.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_rect.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_render.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_render.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_revision.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_revision.h
@@ -1,7 +1,7 @@
/* Generated by updaterev.sh, do not edit */
#ifdef SDL_VENDOR_INFO
-#define SDL_REVISION "SDL-release-2.26.2-0-gf070c83a6 (" SDL_VENDOR_INFO ")"
+#define SDL_REVISION "SDL-release-2.26.5-0-gac13ca9ab (" SDL_VENDOR_INFO ")"
#else
-#define SDL_REVISION "SDL-release-2.26.2-0-gf070c83a6"
+#define SDL_REVISION "SDL-release-2.26.5-0-gac13ca9ab"
#endif
#define SDL_REVISION_NUMBER 0
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_rwops.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_rwops.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_scancode.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_scancode.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_sensor.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_sensor.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_shape.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_shape.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_stdinc.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_stdinc.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_surface.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_surface.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_system.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_system.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_syswm.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_syswm.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_assert.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_assert.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_common.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_common.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_compare.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_compare.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_crc32.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_crc32.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_font.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_font.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_fuzzer.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_fuzzer.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_harness.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_harness.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_images.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_images.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_log.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_log.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_md5.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_md5.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_memory.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_memory.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_random.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_test_random.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_thread.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_thread.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_timer.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_timer.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_touch.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_touch.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_types.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_types.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_version.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_version.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -59,7 +59,7 @@
*/
#define SDL_MAJOR_VERSION 2
#define SDL_MINOR_VERSION 26
-#define SDL_PATCHLEVEL 2
+#define SDL_PATCHLEVEL 5
/**
* Macro to determine SDL version program was compiled against.
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_video.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/SDL_video.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/begin_code.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/begin_code.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
--- a/vs2019_project/ft2-clone/sdl/include/SDL2/close_code.h
+++ b/vs2019_project/ft2-clone/sdl/include/SDL2/close_code.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
binary files a/vs2019_project/x64/Debug/SDL2.dll b/vs2019_project/x64/Debug/SDL2.dll differ