ref: ae40b3ece15d77a2255281de17a5882107b1a744
parent: 0cd2ccb2e2bc82eba1dc0a56c287f66a91fa1329
author: Konstantinn Bonnet <qu7uux@gmail.com>
date: Fri Mar 27 10:07:44 EDT 2015
simplify mkfile a bit
--- /dev/null
+++ b/mk.baseq2
@@ -1,0 +1,77 @@
+GMOFILES=\
+ game/g_ai.$O\
+ game/p_client.$O\
+ game/g_chase.$O\
+ game/g_cmds.$O\
+ game/g_svcmds.$O\
+ game/g_combat.$O\
+ game/g_func.$O\
+ game/g_items.$O\
+ game/g_main.$O\
+ game/g_misc.$O\
+ game/g_monster.$O\
+ game/g_phys.$O\
+ game/g_save.$O\
+ game/g_spawn.$O\
+ game/g_target.$O\
+ game/g_trigger.$O\
+ game/g_turret.$O\
+ game/g_utils.$O\
+ game/g_weapon.$O\
+ game/m_actor.$O\
+ game/m_berserk.$O\
+ game/m_boss2.$O\
+ game/m_boss3.$O\
+ game/m_boss31.$O\
+ game/m_boss32.$O\
+ game/m_brain.$O\
+ game/m_chick.$O\
+ game/m_flash.$O\
+ game/m_flipper.$O\
+ game/m_float.$O\
+ game/m_flyer.$O\
+ game/m_gladiator.$O\
+ game/m_gunner.$O\
+ game/m_hover.$O\
+ game/m_infantry.$O\
+ game/m_insane.$O\
+ game/m_medic.$O\
+ game/m_move.$O\
+ game/m_mutant.$O\
+ game/m_parasite.$O\
+ game/m_soldier.$O\
+ game/m_supertank.$O\
+ game/m_tank.$O\
+ game/p_hud.$O\
+ game/p_trail.$O\
+ game/p_view.$O\
+ game/p_weapon.$O\
+ game/q_shared.$O\
+
+GMHFILES=\
+ game/g_local.h\
+ game/game.h\
+ game/m_actor.h\
+ game/m_berserk.h\
+ game/m_boss2.h\
+ game/m_boss31.h\
+ game/m_boss32.h\
+ game/m_brain.h\
+ game/m_chick.h\
+ game/m_flipper.h\
+ game/m_float.h\
+ game/m_flyer.h\
+ game/m_gladiator.h\
+ game/m_gunner.h\
+ game/m_hover.h\
+ game/m_infantry.h\
+ game/m_insane.h\
+ game/m_medic.h\
+ game/m_mutant.h\
+ game/m_parasite.h\
+ game/m_player.h\
+ game/m_rider.h\
+ game/m_soldier.h\
+ game/m_supertank.h\
+ game/m_tank.h\
+
--- /dev/null
+++ b/mk.ctf
@@ -1,0 +1,35 @@
+GMOFILES=\
+ ctf/g_ai.$O\
+ ctf/g_chase.$O\
+ ctf/g_cmds.$O\
+ ctf/g_combat.$O\
+ ctf/g_ctf.$O\
+ ctf/g_func.$O\
+ ctf/g_items.$O\
+ ctf/g_main.$O\
+ ctf/g_misc.$O\
+ ctf/g_monster.$O\
+ ctf/g_phys.$O\
+ ctf/g_save.$O\
+ ctf/g_spawn.$O\
+ ctf/g_svcmds.$O\
+ ctf/g_target.$O\
+ ctf/g_trigger.$O\
+ ctf/g_utils.$O\
+ ctf/g_weapon.$O\
+ ctf/m_move.$O\
+ ctf/p_client.$O\
+ ctf/p_hud.$O\
+ ctf/p_menu.$O\
+ ctf/p_trail.$O\
+ ctf/p_view.$O\
+ ctf/p_weapon.$O\
+ ctf/q_shared.$O\
+
+GMHFILES=\
+ ctf/g_ctf.h\
+ ctf/g_local.h\
+ ctf/game.h\
+ ctf/m_player.h\
+ ctf/p_menu.h\
+
--- /dev/null
+++ b/mk.xatrix
@@ -1,0 +1,55 @@
+GMFILES=\
+ xatrix/g_ai.$O\
+ xatrix/g_cmds.$O\
+ xatrix/g_combat.$O\
+ xatrix/g_func.$O\
+ xatrix/g_items.$O\
+ xatrix/g_main.$O\
+ xatrix/g_misc.$O\
+ xatrix/g_monster.$O\
+ xatrix/g_phys.$O\
+ xatrix/g_save.$O\
+ xatrix/g_spawn.$O\
+ xatrix/g_svcmds.$O\
+ xatrix/g_target.$O\
+ xatrix/g_trigger.$O\
+ xatrix/g_turret.$O\
+ xatrix/g_utils.$O\
+ xatrix/g_weapon.$O\
+ xatrix/m_actor.$O\
+ xatrix/m_berserk.$O\
+ xatrix/m_boss2.$O\
+ xatrix/m_boss3.$O\
+ xatrix/m_boss31.$O\
+ xatrix/m_boss32.$O\
+ xatrix/m_boss5.$O\
+ xatrix/m_brain.$O\
+ xatrix/m_chick.$O\
+ xatrix/m_fixbot.$O\
+ xatrix/m_flash.$O\
+ xatrix/m_flipper.$O\
+ xatrix/m_float.$O\
+ xatrix/m_flyer.$O\
+ xatrix/m_gekk.$O\
+ xatrix/m_gladb.$O\
+ xatrix/m_gladiator.$O\
+ xatrix/m_gunner.$O\
+ xatrix/m_hover.$O\
+ xatrix/m_infantry.$O\
+ xatrix/m_insane.$O\
+ xatrix/m_medic.$O\
+ xatrix/m_move.$O\
+ xatrix/m_mutant.$O\
+ xatrix/m_parasite.$O\
+ xatrix/m_soldier.$O\
+ xatrix/m_supertank.$O\
+ xatrix/m_tank.$O\
+ xatrix/p_client.$O\
+ xatrix/p_hud.$O\
+ xatrix/p_trail.$O\
+ xatrix/p_view.$O\
+ xatrix/p_weapon.$O\
+ xatrix/q_shared.$O\
+
+GMHFILES=\
+
--- a/mkfile
+++ b/mkfile
@@ -3,7 +3,10 @@
BIN=$home/bin/$objtype
TARG=quake2
-CLOFILES=\
+# change this to build/load a different game "dll"
+<mk.baseq2
+
+OFILES=\
client/cl_cin.$O\
client/cl_ents.$O\
client/cl_fx.$O\
@@ -23,21 +26,6 @@
client/snd_mem.$O\
client/snd_mix.$O\
client/qmenu.$O\
-
-CLHFILES=\
- client/cdaudio.h\
- client/client.h\
- client/console.h\
- client/input.h\
- client/keys.h\
- client/qmenu.h\
- client/ref.h\
- client/screen.h\
- client/snd_loc.h\
- client/sound.h\
- client/vid.h\
-
-SVOFILES=\
server/sv_ccmds.$O\
server/sv_ents.$O\
server/sv_game.$O\
@@ -46,11 +34,6 @@
server/sv_send.$O\
server/sv_user.$O\
server/sv_world.$O\
-
-SVHFILES=\
- server/server.h\
-
-CMOFILES=\
qcommon/cmd.$O\
qcommon/cmodel.$O\
qcommon/common.$O\
@@ -60,13 +43,6 @@
qcommon/md4.$O\
qcommon/net_chan.$O\
qcommon/pmove.$O\
-
-CMHFILES=\
- qcommon/crc.h\
- qcommon/qcommon.h\
- qcommon/qfiles.h\
-
-P9OFILES=\
plan9/cd_9.$O\
plan9/in_9.$O\
plan9/net_udp.$O\
@@ -76,10 +52,6 @@
plan9/sys_9.$O\
plan9/vid_menu.$O\
plan9/vid_so.$O\
-
-P9HFILES=\
-
-RFOFILES=\
ref/r_aclip.$O\
ref/r_alias.$O\
ref/r_bsp.$O\
@@ -97,197 +69,29 @@
ref/r_scan.$O\
ref/r_sprite.$O\
ref/r_surf.$O\
- game/q_shared.$O\
-
-RFHFILES=\
- ref/adivtab.h\
- ref/r_local.h\
- ref/rand1k.h\
-
-GMOFILES=\
- game/g_ai.$O\
- game/p_client.$O\
- game/g_chase.$O\
- game/g_cmds.$O\
- game/g_svcmds.$O\
- game/g_combat.$O\
- game/g_func.$O\
- game/g_items.$O\
- game/g_main.$O\
- game/g_misc.$O\
- game/g_monster.$O\
- game/g_phys.$O\
- game/g_save.$O\
- game/g_spawn.$O\
- game/g_target.$O\
- game/g_trigger.$O\
- game/g_turret.$O\
- game/g_utils.$O\
- game/g_weapon.$O\
- game/m_actor.$O\
- game/m_berserk.$O\
- game/m_boss2.$O\
- game/m_boss3.$O\
- game/m_boss31.$O\
- game/m_boss32.$O\
- game/m_brain.$O\
- game/m_chick.$O\
- game/m_flash.$O\
- game/m_flipper.$O\
- game/m_float.$O\
- game/m_flyer.$O\
- game/m_gladiator.$O\
- game/m_gunner.$O\
- game/m_hover.$O\
- game/m_infantry.$O\
- game/m_insane.$O\
- game/m_medic.$O\
- game/m_move.$O\
- game/m_mutant.$O\
- game/m_parasite.$O\
- game/m_soldier.$O\
- game/m_supertank.$O\
- game/m_tank.$O\
- game/p_hud.$O\
- game/p_trail.$O\
- game/p_view.$O\
- game/p_weapon.$O\
- game/q_shared.$O\
-
-GMHFILES=\
- game/g_local.h\
- game/game.h\
- game/m_actor.h\
- game/m_berserk.h\
- game/m_boss2.h\
- game/m_boss31.h\
- game/m_boss32.h\
- game/m_brain.h\
- game/m_chick.h\
- game/m_flipper.h\
- game/m_float.h\
- game/m_flyer.h\
- game/m_gladiator.h\
- game/m_gunner.h\
- game/m_hover.h\
- game/m_infantry.h\
- game/m_insane.h\
- game/m_medic.h\
- game/m_mutant.h\
- game/m_parasite.h\
- game/m_player.h\
- game/m_rider.h\
- game/m_soldier.h\
- game/m_supertank.h\
- game/m_tank.h\
-
-CTFOFILES=\
- ctf/g_ai.$O\
- ctf/g_chase.$O\
- ctf/g_cmds.$O\
- ctf/g_combat.$O\
- ctf/g_ctf.$O\
- ctf/g_func.$O\
- ctf/g_items.$O\
- ctf/g_main.$O\
- ctf/g_misc.$O\
- ctf/g_monster.$O\
- ctf/g_phys.$O\
- ctf/g_save.$O\
- ctf/g_spawn.$O\
- ctf/g_svcmds.$O\
- ctf/g_target.$O\
- ctf/g_trigger.$O\
- ctf/g_utils.$O\
- ctf/g_weapon.$O\
- ctf/m_move.$O\
- ctf/p_client.$O\
- ctf/p_hud.$O\
- ctf/p_menu.$O\
- ctf/p_trail.$O\
- ctf/p_view.$O\
- ctf/p_weapon.$O\
- ctf/q_shared.$O\
-
-CTFHFILES=\
- ctf/g_ctf.h\
- ctf/g_local.h\
- ctf/game.h\
- ctf/m_player.h\
- ctf/p_menu.h\
-
-XAOFILES=\
- xatrix/g_ai.$O\
- xatrix/g_cmds.$O\
- xatrix/g_combat.$O\
- xatrix/g_func.$O\
- xatrix/g_items.$O\
- xatrix/g_main.$O\
- xatrix/g_misc.$O\
- xatrix/g_monster.$O\
- xatrix/g_phys.$O\
- xatrix/g_save.$O\
- xatrix/g_spawn.$O\
- xatrix/g_svcmds.$O\
- xatrix/g_target.$O\
- xatrix/g_trigger.$O\
- xatrix/g_turret.$O\
- xatrix/g_utils.$O\
- xatrix/g_weapon.$O\
- xatrix/m_actor.$O\
- xatrix/m_berserk.$O\
- xatrix/m_boss2.$O\
- xatrix/m_boss3.$O\
- xatrix/m_boss31.$O\
- xatrix/m_boss32.$O\
- xatrix/m_boss5.$O\
- xatrix/m_brain.$O\
- xatrix/m_chick.$O\
- xatrix/m_fixbot.$O\
- xatrix/m_flash.$O\
- xatrix/m_flipper.$O\
- xatrix/m_float.$O\
- xatrix/m_flyer.$O\
- xatrix/m_gekk.$O\
- xatrix/m_gladb.$O\
- xatrix/m_gladiator.$O\
- xatrix/m_gunner.$O\
- xatrix/m_hover.$O\
- xatrix/m_infantry.$O\
- xatrix/m_insane.$O\
- xatrix/m_medic.$O\
- xatrix/m_move.$O\
- xatrix/m_mutant.$O\
- xatrix/m_parasite.$O\
- xatrix/m_soldier.$O\
- xatrix/m_supertank.$O\
- xatrix/m_tank.$O\
- xatrix/p_client.$O\
- xatrix/p_hud.$O\
- xatrix/p_trail.$O\
- xatrix/p_view.$O\
- xatrix/p_weapon.$O\
- xatrix/q_shared.$O\
-
-XAHFILES=\
-
-# All modules are not meant to be loaded together; above are defined several game modules
-OFILES=\
- $CLOFILES\
- $SVOFILES\
- $CMOFILES\
- $P9OFILES\
- $RFOFILES\
$GMOFILES\
HFILES=\
anorms.h\
q_shared.h\
- $CLHFILES\
- $SVHFILES\
- $CMHFILES\
- $P9HFILES\
- $RFHFILES\
+ client/cdaudio.h\
+ client/client.h\
+ client/console.h\
+ client/input.h\
+ client/keys.h\
+ client/qmenu.h\
+ client/ref.h\
+ client/screen.h\
+ client/snd_loc.h\
+ client/sound.h\
+ client/vid.h\
+ server/server.h\
+ qcommon/crc.h\
+ qcommon/qcommon.h\
+ qcommon/qfiles.h\
+ ref/adivtab.h\
+ ref/r_local.h\
+ ref/rand1k.h\
$GMHFILES\
# FIXME