shithub: sf2mid

Download patch

ref: 9e1984a387c74d203b1c17071f7d2afaa8b8b58b
author: Bernhard Schelling <schellingb@gmail.com>
date: Sat Jan 7 01:42:31 EST 2017

Initial commit

--- /dev/null
+++ b/LICENSE
@@ -1,0 +1,20 @@
+Copyright (C) 2017 Bernhard Schelling
+Based on SFZero, Copyright (C) 2012 Steve Folta (https://github.com/stevefolta/SFZero)
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files (the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
+use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
+of the Software, and to permit persons to whom the Software is furnished to do
+so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
\ No newline at end of file
--- /dev/null
+++ b/README.md
@@ -1,0 +1,37 @@
+# TinySoundFont
+SoundFont2 synthesizer library in a single C/C++ file
+
+## Overview
+
+TinySoundFont is a software synthesizer using SoundFont2 sound bank files.
+
+The library is a single C header file so it is extremely simple to integrate in your C/C++ projects.
+
+```c++
+#define TSF_IMPLEMENTATION
+#include "tsf.h"
+
+...
+
+tsf* TinySoundFont = tsf_load_filename("soundfont.sf2");
+tsf_set_output(TinySoundFont, TSF_MONO, 44100, 0); //sample rate
+tsf_note_on(TinySoundFont, 0, 60, 1.0f); //preset 0, middle C
+short HalfSecond[22050]; //synthesize 0.5 seconds
+tsf_render_short(TinySoundFont, HalfSecond, 22050, 0);
+```
+
+The library code is based on [SFZero by Steve Folta](https://github.com/stevefolta/SFZero).
+
+## Documentation
+
+The API documentation can be found on [top of the library source code](https://github.com/schellingb/TinySoundFont/blob/master/tsf.h).
+
+There are also [examples available](https://github.com/schellingb/TinySoundFont/tree/master/examples) which come with a sample SoundFont file and build and play sound on Win32, Win64, Linux and MacOSX with no further dependencies.
+
+## Dependencies
+
+C standard libraries for fopen, math and malloc (can be removed by providing custom functions with #defines).
+
+## License
+
+TinySoundFont is available under the [MIT license](https://choosealicense.com/licenses/mit/).
--- /dev/null
+++ b/examples/.gitignore
@@ -1,0 +1,15 @@
+*.ncb
+*.opt
+*.plg
+*.aps
+*.ipch
+*.suo
+*.user
+*.sdf
+*.opensdf
+*.dsw
+*-i686
+*-x86_64
+Debug/
+Release/
+.vs/
--- /dev/null
+++ b/examples/build-linux-clang.sh
@@ -1,0 +1,5 @@
+echo Building \'example1-linux-`uname -m`\' ...
+clang -Wall example1.c minisdl_audio.c -lm -ldl -lpthread -o example1-linux-`uname -m`
+echo Building \'example2-linux-`uname -m`\' ...
+clang -Wall example2.c minisdl_audio.c -lm -ldl -lpthread -o example2-linux-`uname -m`
+echo Done!
--- /dev/null
+++ b/examples/build-linux-gcc.sh
@@ -1,0 +1,5 @@
+echo Building \'example1-linux-`uname -m`\' ...
+gcc -Wall example1.c minisdl_audio.c -lm -ldl -lpthread -o example1-linux-`uname -m`
+echo Building \'example2-linux-`uname -m`\' ...
+gcc -Wall example2.c minisdl_audio.c -lm -ldl -lpthread -o example2-linux-`uname -m`
+echo Done!
--- /dev/null
+++ b/examples/build-osx.sh
@@ -1,0 +1,5 @@
+echo Building \'example1-osx-`uname -m`\' ...
+clang -Wall example1.c minisdl_audio.c -lm -ldl -lpthread -framework CoreServices -framework CoreAudio -framework AudioUnit -o example1-osx-`uname -m`
+echo Building \'example2-osx-`uname -m`\' ...
+clang -Wall example2.c minisdl_audio.c -lm -ldl -lpthread -framework CoreServices -framework CoreAudio -framework AudioUnit -o example2-osx-`uname -m`
+echo Done!
--- /dev/null
+++ b/examples/example1.c
@@ -1,0 +1,86 @@
+#define TSF_IMPLEMENTATION
+#include "../tsf.h"
+
+#include "minisdl_audio.h"
+
+//This is a minimal SoundFont with a single loopin saw-wave sample/instrument/preset (484 bytes)
+const static unsigned char MinimalSoundFont[] =
+{
+	#define TEN0 0,0,0,0,0,0,0,0,0,0
+	'R','I','F','F',220,1,0,0,'s','f','b','k',
+	'L','I','S','T',88,1,0,0,'p','d','t','a',
+	'p','h','d','r',76,TEN0,TEN0,TEN0,TEN0,0,0,0,0,TEN0,0,0,0,0,0,0,0,255,0,255,0,1,TEN0,0,0,0,
+	'p','b','a','g',8,0,0,0,0,0,0,0,1,0,0,0,'p','m','o','d',10,TEN0,0,0,0,'p','g','e','n',8,0,0,0,41,0,0,0,0,0,0,0,
+	'i','n','s','t',44,TEN0,TEN0,0,0,0,0,0,0,0,0,TEN0,0,0,0,0,0,0,0,1,0,
+	'i','b','a','g',8,0,0,0,0,0,0,0,2,0,0,0,'i','m','o','d',10,TEN0,0,0,0,
+	'i','g','e','n',12,0,0,0,54,0,1,0,53,0,0,0,0,0,0,0,
+	's','h','d','r',92,TEN0,TEN0,0,0,0,0,0,0,0,50,0,0,0,0,0,0,0,49,0,0,0,34,86,0,0,60,0,0,0,1,TEN0,TEN0,TEN0,TEN0,0,0,0,0,0,0,0,
+	'L','I','S','T',112,0,0,0,'s','d','t','a','s','m','p','l',100,0,0,0,86,0,119,3,31,7,147,10,43,14,169,17,58,21,189,24,73,28,204,31,73,35,249,38,46,42,71,46,250,48,150,53,242,55,126,60,151,63,108,66,126,72,207,
+		70,86,83,100,72,74,100,163,39,241,163,59,175,59,179,9,179,134,187,6,186,2,194,5,194,15,200,6,202,96,206,159,209,35,213,213,216,45,220,221,223,76,227,221,230,91,234,242,237,105,241,8,245,118,248,32,252
+};
+
+// Holds the global instance pointer
+static tsf* g_TinySoundFont;
+
+// Callback function called by the audio thread
+static void AudioCallback(void* data, Uint8 *stream, int len)
+{
+	// Note we don't do any thread concurrency control here because in this
+	// example all notes are started before the audio playback begins.
+	// If you do play notes while the audio thread renders output you
+	// will need a mutex of some sort.
+	int SampleCount = (len / (2 * sizeof(short))); //2 output channels
+	tsf_render_short(g_TinySoundFont, (short*)stream, SampleCount, 0);
+}
+
+int main(int argc, char *argv[])
+{
+	// Define the desired audio output format we request
+	SDL_AudioSpec OutputAudioSpec;
+	OutputAudioSpec.freq = 44100;
+	OutputAudioSpec.format = AUDIO_S16;
+	OutputAudioSpec.channels = 2;
+	OutputAudioSpec.samples = 4096;
+	OutputAudioSpec.callback = AudioCallback;
+
+	// Initialize the audio system
+	if (SDL_AudioInit(NULL) < 0)
+	{
+		fprintf(stderr, "Could not initialize audio hardware or driver\n");
+		return 1;
+	}
+
+	// Load the SoundFont from the memory block
+	g_TinySoundFont = tsf_load_memory(MinimalSoundFont, sizeof(MinimalSoundFont));
+	if (!g_TinySoundFont)
+	{
+		fprintf(stderr, "Could not load soundfont\n");
+		return 1;
+	}
+
+	// Set the rendering output mode to 44.1khz and -10 decibel gain
+	tsf_set_output(g_TinySoundFont, TSF_STEREO_INTERLEAVED, OutputAudioSpec.freq, -10);
+
+	// Start two notes before starting the audio playback
+	tsf_note_on(g_TinySoundFont, 0, 48, 1.0f); //C2
+	tsf_note_on(g_TinySoundFont, 0, 52, 1.0f); //E2
+
+	// Request the desired audio output format
+	if (SDL_OpenAudio(&OutputAudioSpec, NULL) < 0)
+	{
+		fprintf(stderr, "Could not open the audio hardware or the desired audio output format\n");
+		return 1;
+	}
+
+	// Start the actual audio playback here
+	// The audio thread will begin to call our AudioCallback function
+	SDL_PauseAudio(0);
+
+	// Let the audio callback play some sound for 3 seconds
+	SDL_Delay(3000);
+
+	// We could call tsf_close(g_TinySoundFont) and SDL_DestroyMutex(g_Mutex)
+	// here to free the memory and resources but we just let the OS clean up
+	// because the process ends here.
+	return 0;
+}
--- /dev/null
+++ b/examples/example1.dsp
@@ -1,0 +1,77 @@
+# Microsoft Developer Studio Project File - Name="example1" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=example1 - Win32 Debug
+!MESSAGE "example1 - Win32 Release" (based on  "Win32 (x86) Console Application")
+!MESSAGE "example1 - Win32 Debug" (based on  "Win32 (x86) Console Application")
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF  "$(CFG)" == "example1 - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD BASE RSC /l 0x807 /d "NDEBUG"
+# ADD RSC /l 0x807 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+
+!ELSEIF  "$(CFG)" == "example1 - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ  /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ  /c
+# ADD BASE RSC /l 0x807 /d "_DEBUG"
+# ADD RSC /l 0x807 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+
+!ENDIF 
+
+# Begin Target
+# Name "example1 - Win32 Release"
+# Name "example1 - Win32 Debug"
+# Begin Source File
+SOURCE=example1.c
+# End Source File
+# Begin Source File
+SOURCE=minisdl_audio.c
+# End Source File
+# End Target
+# End Project
--- /dev/null
+++ b/examples/example1.vcxproj
@@ -1,0 +1,105 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{A47C788B-1BDA-4057-87A9-FC35ED711B44}</ProjectGuid>
+    <Keyword>Win32Proj</Keyword>
+    <RootNamespace>example1</RootNamespace>
+    <ProjectName>example1</ProjectName>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' Or '$(PlatformToolsetVersion)' == '110' Or '$(MSBuildToolsVersion)' ==  '4.0'">v110</PlatformToolset>
+    <PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' Or '$(PlatformToolsetVersion)' == '120' Or '$(MSBuildToolsVersion)' == '12.0'">v120</PlatformToolset>
+    <PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0' Or '$(PlatformToolsetVersion)' == '140' Or '$(MSBuildToolsVersion)' == '14.0'">v140</PlatformToolset>
+    <CharacterSet>MultiByte</CharacterSet>
+    <OutDir>$(SolutionDir)$(Configuration)\$(ProjectName)_$(Platform)\</OutDir>
+    <IntDir>$(SolutionDir)$(Configuration)\$(ProjectName)_$(Platform)\</IntDir>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
+    <UseDebugLibraries>true</UseDebugLibraries>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup Condition="'$(Configuration)'=='Debug'">
+    <LinkIncremental>true</LinkIncremental>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)'=='Release'">
+    <LinkIncremental>false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup>
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <ExceptionHandling>false</ExceptionHandling>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <RuntimeTypeInfo>false</RuntimeTypeInfo>
+    </ClCompile>
+    <Link>
+      <SubSystem>Console</SubSystem>
+      <GenerateMapFile>true</GenerateMapFile>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <AdditionalOptions Condition="'$(VisualStudioVersion)' &gt;= '12.0' Or '$(PlatformToolsetVersion)' &gt;= '120' Or '$(MSBuildToolsVersion)' &gt;= '12.0'">/Gw %(AdditionalOptions)</AdditionalOptions>
+    </ClCompile>
+    <Link>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+      <GenerateDebugInformation>false</GenerateDebugInformation>
+    </Link>
+  </ItemDefinitionGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ItemGroup>
+    <ClCompile Include="minisdl_audio.c" />
+    <ClCompile Include="example1.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="minisdl_audio.h" />
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="..\tsf.h" />
+  </ItemGroup>
+</Project>
\ No newline at end of file
--- /dev/null
+++ b/examples/example2.c
@@ -1,0 +1,81 @@
+#include "minisdl_audio.h"
+
+#define TSF_IMPLEMENTATION
+#include "../tsf.h"
+
+// Holds the global instance pointer
+static tsf* g_TinySoundFont;
+
+// A Mutex so we don't call note_on/note_off while rendering audio samples
+static SDL_mutex* g_Mutex;
+
+static void AudioCallback(void* data, Uint8 *stream, int len)
+{
+	// Render the audio samples in float format
+	int SampleCount = (len / (2 * sizeof(float))); //2 output channels
+	SDL_LockMutex(g_Mutex); //get exclusive lock
+	tsf_render_float(g_TinySoundFont, (float*)stream, SampleCount, 0);
+	SDL_UnlockMutex(g_Mutex);
+}
+
+int main(int argc, char *argv[])
+{
+	int i, Notes[7] = { 48, 50, 52, 53, 55, 57, 59 };
+
+	// Define the desired audio output format we request
+	SDL_AudioSpec OutputAudioSpec;
+	OutputAudioSpec.freq = 44100;
+	OutputAudioSpec.format = AUDIO_F32;
+	OutputAudioSpec.channels = 2;
+	OutputAudioSpec.samples = 4096;
+	OutputAudioSpec.callback = AudioCallback;
+
+	// Initialize the audio system
+	if (SDL_AudioInit(TSF_NULL) < 0)
+	{
+		fprintf(stderr, "Could not initialize audio hardware or driver\n");
+		return 1;
+	}
+
+	// Load the SoundFont from a file
+	g_TinySoundFont = tsf_load_filename("florestan-subset.sf2");
+	if (!g_TinySoundFont)
+	{
+		fprintf(stderr, "Could not load SoundFont\n");
+		return 1;
+	}
+
+	// Set the SoundFont rendering output mode
+	tsf_set_output(g_TinySoundFont, TSF_STEREO_INTERLEAVED, OutputAudioSpec.freq, 0);
+
+	// Create the mutex
+	g_Mutex = SDL_CreateMutex();
+
+	// Request the desired audio output format
+	if (SDL_OpenAudio(&OutputAudioSpec, TSF_NULL) < 0)
+	{
+		fprintf(stderr, "Could not open the audio hardware or the desired audio output format\n");
+		return 1;
+	}
+
+	// Start the actual audio playback here
+	// The audio thread will begin to call our AudioCallback function
+	SDL_PauseAudio(0);
+
+	// Loop through all the presets in the loaded SoundFont
+	for (i = 0; i < tsf_get_presetcount(g_TinySoundFont); i++)
+	{
+		//Get exclusive mutex lock, end the previous note and play a new note
+		printf("Play note %d with preset #%d '%s'\n", Notes[i % 7], i, tsf_get_presetname(g_TinySoundFont, i));
+		SDL_LockMutex(g_Mutex);
+		tsf_note_off(g_TinySoundFont, i - 1, Notes[(i - 1) % 7]);
+		tsf_note_on(g_TinySoundFont, i, Notes[i % 7], 1.0f);
+		SDL_UnlockMutex(g_Mutex);
+		SDL_Delay(1000);
+	}
+
+	// We could call tsf_close(g_TinySoundFont) and SDL_DestroyMutex(g_Mutex)
+	// here to free the memory and resources but we just let the OS clean up
+	// because the process ends here.
+	return 0;
+}
--- /dev/null
+++ b/examples/example2.dsp
@@ -1,0 +1,77 @@
+# Microsoft Developer Studio Project File - Name="example2" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=example2 - Win32 Debug
+!MESSAGE "example2 - Win32 Release" (based on  "Win32 (x86) Console Application")
+!MESSAGE "example2 - Win32 Debug" (based on  "Win32 (x86) Console Application")
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF  "$(CFG)" == "example2 - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD BASE RSC /l 0x807 /d "NDEBUG"
+# ADD RSC /l 0x807 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+
+!ELSEIF  "$(CFG)" == "example2 - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ  /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ  /c
+# ADD BASE RSC /l 0x807 /d "_DEBUG"
+# ADD RSC /l 0x807 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+
+!ENDIF 
+
+# Begin Target
+# Name "example2 - Win32 Release"
+# Name "example2 - Win32 Debug"
+# Begin Source File
+SOURCE=example2.c
+# End Source File
+# Begin Source File
+SOURCE=minisdl_audio.c
+# End Source File
+# End Target
+# End Project
--- /dev/null
+++ b/examples/example2.vcxproj
@@ -1,0 +1,105 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{78C3A807-00CB-410B-8F75-04910BB3975F}</ProjectGuid>
+    <Keyword>Win32Proj</Keyword>
+    <RootNamespace>example2</RootNamespace>
+    <ProjectName>example2</ProjectName>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' Or '$(PlatformToolsetVersion)' == '110' Or '$(MSBuildToolsVersion)' ==  '4.0'">v110</PlatformToolset>
+    <PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' Or '$(PlatformToolsetVersion)' == '120' Or '$(MSBuildToolsVersion)' == '12.0'">v120</PlatformToolset>
+    <PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0' Or '$(PlatformToolsetVersion)' == '140' Or '$(MSBuildToolsVersion)' == '14.0'">v140</PlatformToolset>
+    <CharacterSet>MultiByte</CharacterSet>
+    <OutDir>$(SolutionDir)$(Configuration)\$(ProjectName)_$(Platform)\</OutDir>
+    <IntDir>$(SolutionDir)$(Configuration)\$(ProjectName)_$(Platform)\</IntDir>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
+    <UseDebugLibraries>true</UseDebugLibraries>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup Condition="'$(Configuration)'=='Debug'">
+    <LinkIncremental>true</LinkIncremental>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)'=='Release'">
+    <LinkIncremental>false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup>
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <ExceptionHandling>false</ExceptionHandling>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <RuntimeTypeInfo>false</RuntimeTypeInfo>
+    </ClCompile>
+    <Link>
+      <SubSystem>Console</SubSystem>
+      <GenerateMapFile>true</GenerateMapFile>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <AdditionalOptions Condition="'$(VisualStudioVersion)' &gt;= '12.0' Or '$(PlatformToolsetVersion)' &gt;= '120' Or '$(MSBuildToolsVersion)' &gt;= '12.0'">/Gw %(AdditionalOptions)</AdditionalOptions>
+    </ClCompile>
+    <Link>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+      <GenerateDebugInformation>false</GenerateDebugInformation>
+    </Link>
+  </ItemDefinitionGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ItemGroup>
+    <ClCompile Include="minisdl_audio.c" />
+    <ClCompile Include="example2.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="minisdl_audio.h" />
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="..\tsf.h" />
+  </ItemGroup>
+</Project>
\ No newline at end of file
--- /dev/null
+++ b/examples/examples.sln
@@ -1,0 +1,38 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 2013
+VisualStudioVersion = 12.0.31101.0
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "example1", "example1.vcxproj", "{A47C788B-1BDA-4057-87A9-FC35ED711B44}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "example2", "example2.vcxproj", "{78C3A807-00CB-410B-8F75-04910BB3975F}"
+EndProject
+Global
+	GlobalSection(SolutionConfigurationPlatforms) = preSolution
+		Debug|Win32 = Debug|Win32
+		Debug|x64 = Debug|x64
+		Release|Win32 = Release|Win32
+		Release|x64 = Release|x64
+	EndGlobalSection
+	GlobalSection(ProjectConfigurationPlatforms) = postSolution
+		{A47C788B-1BDA-4057-87A9-FC35ED711B44}.Debug|Win32.ActiveCfg = Debug|Win32
+		{A47C788B-1BDA-4057-87A9-FC35ED711B44}.Debug|Win32.Build.0 = Debug|Win32
+		{A47C788B-1BDA-4057-87A9-FC35ED711B44}.Debug|x64.ActiveCfg = Debug|x64
+		{A47C788B-1BDA-4057-87A9-FC35ED711B44}.Debug|x64.Build.0 = Debug|x64
+		{A47C788B-1BDA-4057-87A9-FC35ED711B44}.Release|Win32.ActiveCfg = Release|Win32
+		{A47C788B-1BDA-4057-87A9-FC35ED711B44}.Release|Win32.Build.0 = Release|Win32
+		{A47C788B-1BDA-4057-87A9-FC35ED711B44}.Release|x64.ActiveCfg = Release|x64
+		{A47C788B-1BDA-4057-87A9-FC35ED711B44}.Release|x64.Build.0 = Release|x64
+		{78C3A807-00CB-410B-8F75-04910BB3975F}.Debug|Win32.ActiveCfg = Debug|Win32
+		{78C3A807-00CB-410B-8F75-04910BB3975F}.Debug|Win32.Build.0 = Debug|Win32
+		{78C3A807-00CB-410B-8F75-04910BB3975F}.Debug|x64.ActiveCfg = Debug|x64
+		{78C3A807-00CB-410B-8F75-04910BB3975F}.Debug|x64.Build.0 = Debug|x64
+		{78C3A807-00CB-410B-8F75-04910BB3975F}.Release|Win32.ActiveCfg = Release|Win32
+		{78C3A807-00CB-410B-8F75-04910BB3975F}.Release|Win32.Build.0 = Release|Win32
+		{78C3A807-00CB-410B-8F75-04910BB3975F}.Release|x64.ActiveCfg = Release|x64
+		{78C3A807-00CB-410B-8F75-04910BB3975F}.Release|x64.Build.0 = Release|x64
+	EndGlobalSection
+	GlobalSection(SolutionProperties) = preSolution
+		HideSolutionNode = TRUE
+	EndGlobalSection
+EndGlobal
binary files /dev/null b/examples/florestan-subset.sf2 differ
--- /dev/null
+++ b/examples/minisdl_audio.c
@@ -1,0 +1,19233 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+// (Partial copyright from inline included files dsound.h, dinput.h)
+/****************************************************************************
+ *
+ *  Copyright (C) 1996-2000 Microsoft Corporation.  All Rights Reserved.
+ *
+ ****************************************************************************/
+
+#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
+#define _CRT_SECURE_NO_WARNINGS
+#define _CRT_NONSTDC_NO_WARNINGS
+#endif
+
+#include "minisdl_audio.h"
+#ifndef _SDL_H
+#define _SDL_H
+
+#ifndef _SDL_main_h
+#define _SDL_main_h
+
+#ifndef SDL_MAIN_HANDLED
+#if defined(__WIN32__)
+
+#define SDL_MAIN_AVAILABLE
+
+#elif defined(__WINRT__)
+
+#define SDL_MAIN_NEEDED
+
+#elif defined(__IPHONEOS__)
+
+#define SDL_MAIN_NEEDED
+
+#elif defined(__ANDROID__)
+
+#define SDL_MAIN_NEEDED
+
+#endif
+#endif
+
+#ifdef __cplusplus
+#define C_LINKAGE   "C"
+#else
+#define C_LINKAGE
+#endif
+
+#if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
+#define main    SDL_main
+#endif
+
+extern C_LINKAGE int SDL_main(int argc, char *argv[]);
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern DECLSPEC void SDLCALL SDL_SetMainReady(void);
+
+#ifdef __WIN32__
+
+extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style,
+                                            void *hInst);
+extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
+
+#endif
+
+#ifdef __WINRT__
+
+extern DECLSPEC int SDLCALL SDL_WinRTRunApp(int (*mainFunction)(int, char **), void * xamlBackgroundPanel);
+
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+#ifndef _SDL_assert_h
+#define _SDL_assert_h
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifndef SDL_ASSERT_LEVEL
+#ifdef SDL_DEFAULT_ASSERT_LEVEL
+#define SDL_ASSERT_LEVEL SDL_DEFAULT_ASSERT_LEVEL
+#elif defined(_DEBUG) || defined(DEBUG) || \
+      (defined(__GNUC__) && !defined(__OPTIMIZE__))
+#define SDL_ASSERT_LEVEL 2
+#else
+#define SDL_ASSERT_LEVEL 1
+#endif
+#endif
+
+#if defined(_MSC_VER)
+
+    extern void __cdecl __debugbreak(void);
+    #define SDL_TriggerBreakpoint() __debugbreak()
+#elif (defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)))
+    #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" )
+#elif defined(HAVE_SIGNAL_H)
+    #include <signal.h>
+    #define SDL_TriggerBreakpoint() raise(SIGTRAP)
+#else
+
+    #define SDL_TriggerBreakpoint()
+#endif
+
+#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
+#   define SDL_FUNCTION __func__
+#elif ((__GNUC__ >= 2) || defined(_MSC_VER))
+#   define SDL_FUNCTION __FUNCTION__
+#else
+#   define SDL_FUNCTION "???"
+#endif
+#define SDL_FILE    __FILE__
+#define SDL_LINE    __LINE__
+
+#ifdef _MSC_VER
+#define SDL_NULL_WHILE_LOOP_CONDITION (-1 == __LINE__)
+#else
+#define SDL_NULL_WHILE_LOOP_CONDITION (0)
+#endif
+
+#define SDL_disabled_assert(condition) \
+    do { (void) sizeof ((condition)); } while (SDL_NULL_WHILE_LOOP_CONDITION)
+
+typedef enum
+{
+    SDL_ASSERTION_RETRY,
+    SDL_ASSERTION_BREAK,
+    SDL_ASSERTION_ABORT,
+    SDL_ASSERTION_IGNORE,
+    SDL_ASSERTION_ALWAYS_IGNORE
+} SDL_assert_state;
+
+typedef struct SDL_assert_data
+{
+    int always_ignore;
+    unsigned int trigger_count;
+    const char *condition;
+    const char *filename;
+    int linenum;
+    const char *function;
+    const struct SDL_assert_data *next;
+} SDL_assert_data;
+
+#if (SDL_ASSERT_LEVEL > 0)
+
+extern DECLSPEC SDL_assert_state SDLCALL SDL_ReportAssertion(SDL_assert_data *,
+                                                             const char *,
+                                                             const char *, int)
+#if defined(__clang__)
+#if __has_feature(attribute_analyzer_noreturn)
+
+   __attribute__((analyzer_noreturn))
+#endif
+#endif
+;
+
+#define SDL_enabled_assert(condition) \
+    do { \
+        while ( !(condition) ) { \
+            static struct SDL_assert_data assert_data = { \
+                0, 0, #condition, 0, 0, 0, 0 \
+            }; \
+            const SDL_assert_state state = SDL_ReportAssertion(&assert_data, \
+                                                               SDL_FUNCTION, \
+                                                               SDL_FILE, \
+                                                               SDL_LINE); \
+            if (state == SDL_ASSERTION_RETRY) { \
+                continue; \
+            } else if (state == SDL_ASSERTION_BREAK) { \
+                SDL_TriggerBreakpoint(); \
+            } \
+            break; \
+        } \
+    } while (SDL_NULL_WHILE_LOOP_CONDITION)
+
+#endif
+
+#if SDL_ASSERT_LEVEL == 0
+#   define SDL_assert(condition) SDL_disabled_assert(condition)
+#   define SDL_assert_release(condition) SDL_disabled_assert(condition)
+#   define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
+#elif SDL_ASSERT_LEVEL == 1
+#   define SDL_assert(condition) SDL_disabled_assert(condition)
+#   define SDL_assert_release(condition) SDL_enabled_assert(condition)
+#   define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
+#elif SDL_ASSERT_LEVEL == 2
+#   define SDL_assert(condition) SDL_enabled_assert(condition)
+#   define SDL_assert_release(condition) SDL_enabled_assert(condition)
+#   define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
+#elif SDL_ASSERT_LEVEL == 3
+#   define SDL_assert(condition) SDL_enabled_assert(condition)
+#   define SDL_assert_release(condition) SDL_enabled_assert(condition)
+#   define SDL_assert_paranoid(condition) SDL_enabled_assert(condition)
+#else
+#   error Unknown assertion level.
+#endif
+
+#define SDL_assert_always(condition) SDL_enabled_assert(condition)
+
+typedef SDL_assert_state (SDLCALL *SDL_AssertionHandler)(
+                                 const SDL_assert_data* data, void* userdata);
+
+extern DECLSPEC void SDLCALL SDL_SetAssertionHandler(
+                                            SDL_AssertionHandler handler,
+                                            void *userdata);
+
+extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetDefaultAssertionHandler(void);
+
+extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetAssertionHandler(void **puserdata);
+
+extern DECLSPEC const SDL_assert_data * SDLCALL SDL_GetAssertionReport(void);
+
+extern DECLSPEC void SDLCALL SDL_ResetAssertionReport(void);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+#ifndef _SDL_clipboard_h
+#define _SDL_clipboard_h
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern DECLSPEC int SDLCALL SDL_SetClipboardText(const char *text);
+
+extern DECLSPEC char * SDLCALL SDL_GetClipboardText(void);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+#ifndef _SDL_cpuinfo_h
+#define _SDL_cpuinfo_h
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1500) && (defined(_M_IX86) || defined(_M_X64))
+#include <intrin.h>
+#ifndef _WIN64
+#define __MMX__
+#define __3dNOW__
+#endif
+#define __SSE__
+#define __SSE2__
+#elif defined(__MINGW64_VERSION_MAJOR)
+#include <intrin.h>
+#else
+#ifdef __ALTIVEC__
+#if HAVE_ALTIVEC_H && !defined(__APPLE_ALTIVEC__)
+#include <altivec.h>
+#undef pixel
+#endif
+#endif
+#ifdef __MMX__
+#include <mmintrin.h>
+#endif
+#ifdef __3dNOW__
+#include <mm3dnow.h>
+#endif
+#ifdef __SSE__
+#include <xmmintrin.h>
+#endif
+#ifdef __SSE2__
+#include <emmintrin.h>
+#endif
+#endif
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define SDL_CACHELINE_SIZE  128
+
+extern DECLSPEC int SDLCALL SDL_GetCPUCount(void);
+
+extern DECLSPEC int SDLCALL SDL_GetCPUCacheLineSize(void);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE3(void);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE41(void);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE42(void);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX(void);
+
+extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+#ifndef _SDL_events_h
+#define _SDL_events_h
+
+#ifndef _SDL_video_h
+#define _SDL_video_h
+
+#ifndef _SDL_pixels_h
+#define _SDL_pixels_h
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define SDL_ALPHA_OPAQUE 255
+#define SDL_ALPHA_TRANSPARENT 0
+
+enum
+{
+    SDL_PIXELTYPE_UNKNOWN,
+    SDL_PIXELTYPE_INDEX1,
+    SDL_PIXELTYPE_INDEX4,
+    SDL_PIXELTYPE_INDEX8,
+    SDL_PIXELTYPE_PACKED8,
+    SDL_PIXELTYPE_PACKED16,
+    SDL_PIXELTYPE_PACKED32,
+    SDL_PIXELTYPE_ARRAYU8,
+    SDL_PIXELTYPE_ARRAYU16,
+    SDL_PIXELTYPE_ARRAYU32,
+    SDL_PIXELTYPE_ARRAYF16,
+    SDL_PIXELTYPE_ARRAYF32
+};
+
+enum
+{
+    SDL_BITMAPORDER_NONE,
+    SDL_BITMAPORDER_4321,
+    SDL_BITMAPORDER_1234
+};
+
+enum
+{
+    SDL_PACKEDORDER_NONE,
+    SDL_PACKEDORDER_XRGB,
+    SDL_PACKEDORDER_RGBX,
+    SDL_PACKEDORDER_ARGB,
+    SDL_PACKEDORDER_RGBA,
+    SDL_PACKEDORDER_XBGR,
+    SDL_PACKEDORDER_BGRX,
+    SDL_PACKEDORDER_ABGR,
+    SDL_PACKEDORDER_BGRA
+};
+
+enum
+{
+    SDL_ARRAYORDER_NONE,
+    SDL_ARRAYORDER_RGB,
+    SDL_ARRAYORDER_RGBA,
+    SDL_ARRAYORDER_ARGB,
+    SDL_ARRAYORDER_BGR,
+    SDL_ARRAYORDER_BGRA,
+    SDL_ARRAYORDER_ABGR
+};
+
+enum
+{
+    SDL_PACKEDLAYOUT_NONE,
+    SDL_PACKEDLAYOUT_332,
+    SDL_PACKEDLAYOUT_4444,
+    SDL_PACKEDLAYOUT_1555,
+    SDL_PACKEDLAYOUT_5551,
+    SDL_PACKEDLAYOUT_565,
+    SDL_PACKEDLAYOUT_8888,
+    SDL_PACKEDLAYOUT_2101010,
+    SDL_PACKEDLAYOUT_1010102
+};
+
+#define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D)
+
+#define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \
+    ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \
+     ((bits) << 8) | ((bytes) << 0))
+
+#define SDL_PIXELFLAG(X)    (((X) >> 28) & 0x0F)
+#define SDL_PIXELTYPE(X)    (((X) >> 24) & 0x0F)
+#define SDL_PIXELORDER(X)   (((X) >> 20) & 0x0F)
+#define SDL_PIXELLAYOUT(X)  (((X) >> 16) & 0x0F)
+#define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF)
+#define SDL_BYTESPERPIXEL(X) \
+    (SDL_ISPIXELFORMAT_FOURCC(X) ? \
+        ((((X) == SDL_PIXELFORMAT_YUY2) || \
+          ((X) == SDL_PIXELFORMAT_UYVY) || \
+          ((X) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((X) >> 0) & 0xFF))
+
+#define SDL_ISPIXELFORMAT_INDEXED(format)   \
+    (!SDL_ISPIXELFORMAT_FOURCC(format) && \
+     ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \
+      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \
+      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)))
+
+#define SDL_ISPIXELFORMAT_ALPHA(format)   \
+    (!SDL_ISPIXELFORMAT_FOURCC(format) && \
+     ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \
+      (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \
+      (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \
+      (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA)))
+
+#define SDL_ISPIXELFORMAT_FOURCC(format)    \
+    ((format) && (SDL_PIXELFLAG(format) != 1))
+
+enum
+{
+    SDL_PIXELFORMAT_UNKNOWN,
+    SDL_PIXELFORMAT_INDEX1LSB =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0,
+                               1, 0),
+    SDL_PIXELFORMAT_INDEX1MSB =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0,
+                               1, 0),
+    SDL_PIXELFORMAT_INDEX4LSB =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0,
+                               4, 0),
+    SDL_PIXELFORMAT_INDEX4MSB =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0,
+                               4, 0),
+    SDL_PIXELFORMAT_INDEX8 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1),
+    SDL_PIXELFORMAT_RGB332 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB,
+                               SDL_PACKEDLAYOUT_332, 8, 1),
+    SDL_PIXELFORMAT_RGB444 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
+                               SDL_PACKEDLAYOUT_4444, 12, 2),
+    SDL_PIXELFORMAT_RGB555 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
+                               SDL_PACKEDLAYOUT_1555, 15, 2),
+    SDL_PIXELFORMAT_BGR555 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
+                               SDL_PACKEDLAYOUT_1555, 15, 2),
+    SDL_PIXELFORMAT_ARGB4444 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
+                               SDL_PACKEDLAYOUT_4444, 16, 2),
+    SDL_PIXELFORMAT_RGBA4444 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
+                               SDL_PACKEDLAYOUT_4444, 16, 2),
+    SDL_PIXELFORMAT_ABGR4444 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
+                               SDL_PACKEDLAYOUT_4444, 16, 2),
+    SDL_PIXELFORMAT_BGRA4444 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
+                               SDL_PACKEDLAYOUT_4444, 16, 2),
+    SDL_PIXELFORMAT_ARGB1555 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
+                               SDL_PACKEDLAYOUT_1555, 16, 2),
+    SDL_PIXELFORMAT_RGBA5551 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
+                               SDL_PACKEDLAYOUT_5551, 16, 2),
+    SDL_PIXELFORMAT_ABGR1555 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
+                               SDL_PACKEDLAYOUT_1555, 16, 2),
+    SDL_PIXELFORMAT_BGRA5551 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
+                               SDL_PACKEDLAYOUT_5551, 16, 2),
+    SDL_PIXELFORMAT_RGB565 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
+                               SDL_PACKEDLAYOUT_565, 16, 2),
+    SDL_PIXELFORMAT_BGR565 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
+                               SDL_PACKEDLAYOUT_565, 16, 2),
+    SDL_PIXELFORMAT_RGB24 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0,
+                               24, 3),
+    SDL_PIXELFORMAT_BGR24 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0,
+                               24, 3),
+    SDL_PIXELFORMAT_RGB888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB,
+                               SDL_PACKEDLAYOUT_8888, 24, 4),
+    SDL_PIXELFORMAT_RGBX8888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX,
+                               SDL_PACKEDLAYOUT_8888, 24, 4),
+    SDL_PIXELFORMAT_BGR888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR,
+                               SDL_PACKEDLAYOUT_8888, 24, 4),
+    SDL_PIXELFORMAT_BGRX8888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX,
+                               SDL_PACKEDLAYOUT_8888, 24, 4),
+    SDL_PIXELFORMAT_ARGB8888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
+                               SDL_PACKEDLAYOUT_8888, 32, 4),
+    SDL_PIXELFORMAT_RGBA8888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA,
+                               SDL_PACKEDLAYOUT_8888, 32, 4),
+    SDL_PIXELFORMAT_ABGR8888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR,
+                               SDL_PACKEDLAYOUT_8888, 32, 4),
+    SDL_PIXELFORMAT_BGRA8888 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA,
+                               SDL_PACKEDLAYOUT_8888, 32, 4),
+    SDL_PIXELFORMAT_ARGB2101010 =
+        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
+                               SDL_PACKEDLAYOUT_2101010, 32, 4),
+
+    SDL_PIXELFORMAT_YV12 =
+        SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'),
+    SDL_PIXELFORMAT_IYUV =
+        SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'),
+    SDL_PIXELFORMAT_YUY2 =
+        SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'),
+    SDL_PIXELFORMAT_UYVY =
+        SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'),
+    SDL_PIXELFORMAT_YVYU =
+        SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U')
+};
+
+typedef struct SDL_Color
+{
+    Uint8 r;
+    Uint8 g;
+    Uint8 b;
+    Uint8 a;
+} SDL_Color;
+#define SDL_Colour SDL_Color
+
+typedef struct SDL_Palette
+{
+    int ncolors;
+    SDL_Color *colors;
+    Uint32 version;
+    int refcount;
+} SDL_Palette;
+
+typedef struct SDL_PixelFormat
+{
+    Uint32 format;
+    SDL_Palette *palette;
+    Uint8 BitsPerPixel;
+    Uint8 BytesPerPixel;
+    Uint8 padding[2];
+    Uint32 Rmask;
+    Uint32 Gmask;
+    Uint32 Bmask;
+    Uint32 Amask;
+    Uint8 Rloss;
+    Uint8 Gloss;
+    Uint8 Bloss;
+    Uint8 Aloss;
+    Uint8 Rshift;
+    Uint8 Gshift;
+    Uint8 Bshift;
+    Uint8 Ashift;
+    int refcount;
+    struct SDL_PixelFormat *next;
+} SDL_PixelFormat;
+
+extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
+                                                            int *bpp,
+                                                            Uint32 * Rmask,
+                                                            Uint32 * Gmask,
+                                                            Uint32 * Bmask,
+                                                            Uint32 * Amask);
+
+extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
+                                                          Uint32 Rmask,
+                                                          Uint32 Gmask,
+                                                          Uint32 Bmask,
+                                                          Uint32 Amask);
+
+extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
+
+extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
+
+extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
+
+extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
+                                                      SDL_Palette *palette);
+
+extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
+                                                 const SDL_Color * colors,
+                                                 int firstcolor, int ncolors);
+
+extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
+
+extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
+                                          Uint8 r, Uint8 g, Uint8 b);
+
+extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
+                                           Uint8 r, Uint8 g, Uint8 b,
+                                           Uint8 a);
+
+extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
+                                        const SDL_PixelFormat * format,
+                                        Uint8 * r, Uint8 * g, Uint8 * b);
+
+extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
+                                         const SDL_PixelFormat * format,
+                                         Uint8 * r, Uint8 * g, Uint8 * b,
+                                         Uint8 * a);
+
+extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+#ifndef _SDL_rect_h
+#define _SDL_rect_h
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct SDL_Point
+{
+    int x;
+    int y;
+} SDL_Point;
+
+typedef struct SDL_Rect
+{
+    int x, y;
+    int w, h;
+} SDL_Rect;
+
+SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r)
+{
+    return ((!r) || (r->w <= 0) || (r->h <= 0)) ? SDL_TRUE : SDL_FALSE;
+}
+
+SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b)
+{
+    return (a && b && (a->x == b->x) && (a->y == b->y) &&
+            (a->w == b->w) && (a->h == b->h)) ? SDL_TRUE : SDL_FALSE;
+}
+
+extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A,
+                                                     const SDL_Rect * B);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A,
+                                                   const SDL_Rect * B,
+                                                   SDL_Rect * result);
+
+extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A,
+                                           const SDL_Rect * B,
+                                           SDL_Rect * result);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points,
+                                                   int count,
+                                                   const SDL_Rect * clip,
+                                                   SDL_Rect * result);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect *
+                                                          rect, int *X1,
+                                                          int *Y1, int *X2,
+                                                          int *Y2);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+#ifndef _SDL_surface_h
+#define _SDL_surface_h
+
+#ifndef _SDL_blendmode_h
+#define _SDL_blendmode_h
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef enum
+{
+    SDL_BLENDMODE_NONE = 0x00000000,
+    SDL_BLENDMODE_BLEND = 0x00000001,
+    SDL_BLENDMODE_ADD = 0x00000002,
+    SDL_BLENDMODE_MOD = 0x00000004
+} SDL_BlendMode;
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define SDL_SWSURFACE       0
+#define SDL_PREALLOC        0x00000001
+#define SDL_RLEACCEL        0x00000002
+#define SDL_DONTFREE        0x00000004
+
+#define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0)
+
+typedef struct SDL_Surface
+{
+    Uint32 flags;
+    SDL_PixelFormat *format;
+    int w, h;
+    int pitch;
+    void *pixels;
+
+    void *userdata;
+
+    int locked;
+    void *lock_data;
+
+    SDL_Rect clip_rect;
+
+    struct SDL_BlitMap *map;
+
+    int refcount;
+} SDL_Surface;
+
+typedef int (*SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect,
+                         struct SDL_Surface * dst, SDL_Rect * dstrect);
+
+extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface
+    (Uint32 flags, int width, int height, int depth,
+     Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
+extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels,
+                                                              int width,
+                                                              int height,
+                                                              int depth,
+                                                              int pitch,
+                                                              Uint32 Rmask,
+                                                              Uint32 Gmask,
+                                                              Uint32 Bmask,
+                                                              Uint32 Amask);
+extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface);
+
+extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface,
+                                                  SDL_Palette * palette);
+
+extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface);
+
+extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface);
+
+extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src,
+                                                    int freesrc);
+
+#define SDL_LoadBMP(file)   SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1)
+
+extern DECLSPEC int SDLCALL SDL_SaveBMP_RW
+    (SDL_Surface * surface, SDL_RWops * dst, int freedst);
+
+#define SDL_SaveBMP(surface, file) \
+        SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1)
+
+extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface,
+                                              int flag);
+
+extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface,
+                                            int flag, Uint32 key);
+
+extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface,
+                                            Uint32 * key);
+
+extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface * surface,
+                                                   Uint8 r, Uint8 g, Uint8 b);
+
+extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface * surface,
+                                                   Uint8 * r, Uint8 * g,
+                                                   Uint8 * b);
+
+extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface * surface,
+                                                   Uint8 alpha);
+
+extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface * surface,
+                                                   Uint8 * alpha);
+
+extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface,
+                                                    SDL_BlendMode blendMode);
+
+extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface,
+                                                    SDL_BlendMode *blendMode);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
+                                                 const SDL_Rect * rect);
+
+extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface,
+                                             SDL_Rect * rect);
+
+extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface
+    (SDL_Surface * src, const SDL_PixelFormat * fmt, Uint32 flags);
+extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat
+    (SDL_Surface * src, Uint32 pixel_format, Uint32 flags);
+
+extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height,
+                                              Uint32 src_format,
+                                              const void * src, int src_pitch,
+                                              Uint32 dst_format,
+                                              void * dst, int dst_pitch);
+
+extern DECLSPEC int SDLCALL SDL_FillRect
+    (SDL_Surface * dst, const SDL_Rect * rect, Uint32 color);
+extern DECLSPEC int SDLCALL SDL_FillRects
+    (SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color);
+
+#define SDL_BlitSurface SDL_UpperBlit
+
+extern DECLSPEC int SDLCALL SDL_UpperBlit
+    (SDL_Surface * src, const SDL_Rect * srcrect,
+     SDL_Surface * dst, SDL_Rect * dstrect);
+
+extern DECLSPEC int SDLCALL SDL_LowerBlit
+    (SDL_Surface * src, SDL_Rect * srcrect,
+     SDL_Surface * dst, SDL_Rect * dstrect);
+
+extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src,
+                                            const SDL_Rect * srcrect,
+                                            SDL_Surface * dst,
+                                            const SDL_Rect * dstrect);
+
+#define SDL_BlitScaled SDL_UpperBlitScaled
+
+extern DECLSPEC int SDLCALL SDL_UpperBlitScaled
+    (SDL_Surface * src, const SDL_Rect * srcrect,
+    SDL_Surface * dst, SDL_Rect * dstrect);
+
+extern DECLSPEC int SDLCALL SDL_LowerBlitScaled
+    (SDL_Surface * src, SDL_Rect * srcrect,
+    SDL_Surface * dst, SDL_Rect * dstrect);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct
+{
+    Uint32 format;
+    int w;
+    int h;
+    int refresh_rate;
+    void *driverdata;
+} SDL_DisplayMode;
+
+typedef struct SDL_Window SDL_Window;
+
+typedef enum
+{
+    SDL_WINDOW_FULLSCREEN = 0x00000001,
+    SDL_WINDOW_OPENGL = 0x00000002,
+    SDL_WINDOW_SHOWN = 0x00000004,
+    SDL_WINDOW_HIDDEN = 0x00000008,
+    SDL_WINDOW_BORDERLESS = 0x00000010,
+    SDL_WINDOW_RESIZABLE = 0x00000020,
+    SDL_WINDOW_MINIMIZED = 0x00000040,
+    SDL_WINDOW_MAXIMIZED = 0x00000080,
+    SDL_WINDOW_INPUT_GRABBED = 0x00000100,
+    SDL_WINDOW_INPUT_FOCUS = 0x00000200,
+    SDL_WINDOW_MOUSE_FOCUS = 0x00000400,
+    SDL_WINDOW_FULLSCREEN_DESKTOP = ( SDL_WINDOW_FULLSCREEN | 0x00001000 ),
+    SDL_WINDOW_FOREIGN = 0x00000800,
+    SDL_WINDOW_ALLOW_HIGHDPI = 0x00002000
+} SDL_WindowFlags;
+
+#define SDL_WINDOWPOS_UNDEFINED_MASK    0x1FFF0000
+#define SDL_WINDOWPOS_UNDEFINED_DISPLAY(X)  (SDL_WINDOWPOS_UNDEFINED_MASK|(X))
+#define SDL_WINDOWPOS_UNDEFINED         SDL_WINDOWPOS_UNDEFINED_DISPLAY(0)
+#define SDL_WINDOWPOS_ISUNDEFINED(X)    \
+            (((X)&0xFFFF0000) == SDL_WINDOWPOS_UNDEFINED_MASK)
+
+#define SDL_WINDOWPOS_CENTERED_MASK    0x2FFF0000
+#define SDL_WINDOWPOS_CENTERED_DISPLAY(X)  (SDL_WINDOWPOS_CENTERED_MASK|(X))
+#define SDL_WINDOWPOS_CENTERED         SDL_WINDOWPOS_CENTERED_DISPLAY(0)
+#define SDL_WINDOWPOS_ISCENTERED(X)    \
+            (((X)&0xFFFF0000) == SDL_WINDOWPOS_CENTERED_MASK)
+
+typedef enum
+{
+    SDL_WINDOWEVENT_NONE,
+    SDL_WINDOWEVENT_SHOWN,
+    SDL_WINDOWEVENT_HIDDEN,
+    SDL_WINDOWEVENT_EXPOSED,
+    SDL_WINDOWEVENT_MOVED,
+    SDL_WINDOWEVENT_RESIZED,
+    SDL_WINDOWEVENT_SIZE_CHANGED,
+    SDL_WINDOWEVENT_MINIMIZED,
+    SDL_WINDOWEVENT_MAXIMIZED,
+    SDL_WINDOWEVENT_RESTORED,
+    SDL_WINDOWEVENT_ENTER,
+    SDL_WINDOWEVENT_LEAVE,
+    SDL_WINDOWEVENT_FOCUS_GAINED,
+    SDL_WINDOWEVENT_FOCUS_LOST,
+    SDL_WINDOWEVENT_CLOSE
+} SDL_WindowEventID;
+
+typedef void *SDL_GLContext;
+
+typedef enum
+{
+    SDL_GL_RED_SIZE,
+    SDL_GL_GREEN_SIZE,
+    SDL_GL_BLUE_SIZE,
+    SDL_GL_ALPHA_SIZE,
+    SDL_GL_BUFFER_SIZE,
+    SDL_GL_DOUBLEBUFFER,
+    SDL_GL_DEPTH_SIZE,
+    SDL_GL_STENCIL_SIZE,
+    SDL_GL_ACCUM_RED_SIZE,
+    SDL_GL_ACCUM_GREEN_SIZE,
+    SDL_GL_ACCUM_BLUE_SIZE,
+    SDL_GL_ACCUM_ALPHA_SIZE,
+    SDL_GL_STEREO,
+    SDL_GL_MULTISAMPLEBUFFERS,
+    SDL_GL_MULTISAMPLESAMPLES,
+    SDL_GL_ACCELERATED_VISUAL,
+    SDL_GL_RETAINED_BACKING,
+    SDL_GL_CONTEXT_MAJOR_VERSION,
+    SDL_GL_CONTEXT_MINOR_VERSION,
+    SDL_GL_CONTEXT_EGL,
+    SDL_GL_CONTEXT_FLAGS,
+    SDL_GL_CONTEXT_PROFILE_MASK,
+    SDL_GL_SHARE_WITH_CURRENT_CONTEXT,
+    SDL_GL_FRAMEBUFFER_SRGB_CAPABLE
+} SDL_GLattr;
+
+typedef enum
+{
+    SDL_GL_CONTEXT_PROFILE_CORE           = 0x0001,
+    SDL_GL_CONTEXT_PROFILE_COMPATIBILITY  = 0x0002,
+    SDL_GL_CONTEXT_PROFILE_ES             = 0x0004
+} SDL_GLprofile;
+
+typedef enum
+{
+    SDL_GL_CONTEXT_DEBUG_FLAG              = 0x0001,
+    SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG = 0x0002,
+    SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG      = 0x0004,
+    SDL_GL_CONTEXT_RESET_ISOLATION_FLAG    = 0x0008
+} SDL_GLcontextFlag;
+
+extern DECLSPEC int SDLCALL SDL_GetNumVideoDrivers(void);
+
+extern DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index);
+
+extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name);
+
+extern DECLSPEC void SDLCALL SDL_VideoQuit(void);
+
+extern DECLSPEC const char *SDLCALL SDL_GetCurrentVideoDriver(void);
+
+extern DECLSPEC int SDLCALL SDL_GetNumVideoDisplays(void);
+
+extern DECLSPEC const char * SDLCALL SDL_GetDisplayName(int displayIndex);
+
+extern DECLSPEC int SDLCALL SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect);
+
+extern DECLSPEC int SDLCALL SDL_GetNumDisplayModes(int displayIndex);
+
+extern DECLSPEC int SDLCALL SDL_GetDisplayMode(int displayIndex, int modeIndex,
+                                               SDL_DisplayMode * mode);
+
+extern DECLSPEC int SDLCALL SDL_GetDesktopDisplayMode(int displayIndex, SDL_DisplayMode * mode);
+
+extern DECLSPEC int SDLCALL SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode * mode);
+
+extern DECLSPEC SDL_DisplayMode * SDLCALL SDL_GetClosestDisplayMode(int displayIndex, const SDL_DisplayMode * mode, SDL_DisplayMode * closest);
+
+extern DECLSPEC int SDLCALL SDL_GetWindowDisplayIndex(SDL_Window * window);
+
+extern DECLSPEC int SDLCALL SDL_SetWindowDisplayMode(SDL_Window * window,
+                                                     const SDL_DisplayMode
+                                                         * mode);
+
+extern DECLSPEC int SDLCALL SDL_GetWindowDisplayMode(SDL_Window * window,
+                                                     SDL_DisplayMode * mode);
+
+extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
+
+extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title,
+                                                      int x, int y, int w,
+                                                      int h, Uint32 flags);
+
+extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindowFrom(const void *data);
+
+extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window);
+
+extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id);
+
+extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window);
+
+extern DECLSPEC void SDLCALL SDL_SetWindowTitle(SDL_Window * window,
+                                                const char *title);
+
+extern DECLSPEC const char *SDLCALL SDL_GetWindowTitle(SDL_Window * window);
+
+extern DECLSPEC void SDLCALL SDL_SetWindowIcon(SDL_Window * window,
+                                               SDL_Surface * icon);
+
+extern DECLSPEC void* SDLCALL SDL_SetWindowData(SDL_Window * window,
+                                                const char *name,
+                                                void *userdata);
+
+extern DECLSPEC void *SDLCALL SDL_GetWindowData(SDL_Window * window,
+                                                const char *name);
+
+extern DECLSPEC void SDLCALL SDL_SetWindowPosition(SDL_Window * window,
+                                                   int x, int y);
+
+extern DECLSPEC void SDLCALL SDL_GetWindowPosition(SDL_Window * window,
+                                                   int *x, int *y);
+
+extern DECLSPEC void SDLCALL SDL_SetWindowSize(SDL_Window * window, int w,
+                                               int h);
+
+extern DECLSPEC void SDLCALL SDL_GetWindowSize(SDL_Window * window, int *w,
+                                               int *h);
+
+extern DECLSPEC void SDLCALL SDL_SetWindowMinimumSize(SDL_Window * window,
+                                                      int min_w, int min_h);
+
+extern DECLSPEC void SDLCALL SDL_GetWindowMinimumSize(SDL_Window * window,
+                                                      int *w, int *h);
+
+extern DECLSPEC void SDLCALL SDL_SetWindowMaximumSize(SDL_Window * window,
+                                                      int max_w, int max_h);
+
+extern DECLSPEC void SDLCALL SDL_GetWindowMaximumSize(SDL_Window * window,
+                                                      int *w, int *h);
+
+extern DECLSPEC void SDLCALL SDL_SetWindowBordered(SDL_Window * window,
+                                                   SDL_bool bordered);
+
+extern DECLSPEC void SDLCALL SDL_ShowWindow(SDL_Window * window);
+
+extern DECLSPEC void SDLCALL SDL_HideWindow(SDL_Window * window);
+
+extern DECLSPEC void SDLCALL SDL_RaiseWindow(SDL_Window * window);
+
+extern DECLSPEC void SDLCALL SDL_MaximizeWindow(SDL_Window * window);
+
+extern DECLSPEC void SDLCALL SDL_MinimizeWindow(SDL_Window * window);
+
+extern DECLSPEC void SDLCALL SDL_RestoreWindow(SDL_Window * window);
+
+extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_Window * window,
+                                                    Uint32 flags);
+
+extern DECLSPEC SDL_Surface * SDLCALL SDL_GetWindowSurface(SDL_Window * window);
+
+extern DECLSPEC int SDLCALL SDL_UpdateWindowSurface(SDL_Window * window);
+
+extern DECLSPEC int SDLCALL SDL_UpdateWindowSurfaceRects(SDL_Window * window,
+                                                         const SDL_Rect * rects,
+                                                         int numrects);
+
+extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_Window * window,
+                                               SDL_bool grabbed);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowGrab(SDL_Window * window);
+
+extern DECLSPEC int SDLCALL SDL_SetWindowBrightness(SDL_Window * window, float brightness);
+
+extern DECLSPEC float SDLCALL SDL_GetWindowBrightness(SDL_Window * window);
+
+extern DECLSPEC int SDLCALL SDL_SetWindowGammaRamp(SDL_Window * window,
+                                                   const Uint16 * red,
+                                                   const Uint16 * green,
+                                                   const Uint16 * blue);
+
+extern DECLSPEC int SDLCALL SDL_GetWindowGammaRamp(SDL_Window * window,
+                                                   Uint16 * red,
+                                                   Uint16 * green,
+                                                   Uint16 * blue);
+
+extern DECLSPEC void SDLCALL SDL_DestroyWindow(SDL_Window * window);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenSaverEnabled(void);
+
+extern DECLSPEC void SDLCALL SDL_EnableScreenSaver(void);
+
+extern DECLSPEC void SDLCALL SDL_DisableScreenSaver(void);
+
+extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path);
+
+extern DECLSPEC void *SDLCALL SDL_GL_GetProcAddress(const char *proc);
+
+extern DECLSPEC void SDLCALL SDL_GL_UnloadLibrary(void);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_GL_ExtensionSupported(const char
+                                                           *extension);
+
+extern DECLSPEC void SDLCALL SDL_GL_ResetAttributes(void);
+
+extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value);
+
+extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int *value);
+
+extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_CreateContext(SDL_Window *
+                                                           window);
+
+extern DECLSPEC int SDLCALL SDL_GL_MakeCurrent(SDL_Window * window,
+                                               SDL_GLContext context);
+
+extern DECLSPEC SDL_Window* SDLCALL SDL_GL_GetCurrentWindow(void);
+
+extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_GetCurrentContext(void);
+
+extern DECLSPEC void SDLCALL SDL_GL_GetDrawableSize(SDL_Window * window, int *w,
+                                                    int *h);
+
+extern DECLSPEC int SDLCALL SDL_GL_SetSwapInterval(int interval);
+
+extern DECLSPEC int SDLCALL SDL_GL_GetSwapInterval(void);
+
+extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_Window * window);
+
+extern DECLSPEC void SDLCALL SDL_GL_DeleteContext(SDL_GLContext context);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+#ifndef _SDL_keyboard_h
+#define _SDL_keyboard_h
+
+#ifndef _SDL_keycode_h
+#define _SDL_keycode_h
+
+#ifndef _SDL_scancode_h
+#define _SDL_scancode_h
+
+typedef enum
+{
+    SDL_SCANCODE_UNKNOWN = 0,
+
+    SDL_SCANCODE_A = 4,
+    SDL_SCANCODE_B = 5,
+    SDL_SCANCODE_C = 6,
+    SDL_SCANCODE_D = 7,
+    SDL_SCANCODE_E = 8,
+    SDL_SCANCODE_F = 9,
+    SDL_SCANCODE_G = 10,
+    SDL_SCANCODE_H = 11,
+    SDL_SCANCODE_I = 12,
+    SDL_SCANCODE_J = 13,
+    SDL_SCANCODE_K = 14,
+    SDL_SCANCODE_L = 15,
+    SDL_SCANCODE_M = 16,
+    SDL_SCANCODE_N = 17,
+    SDL_SCANCODE_O = 18,
+    SDL_SCANCODE_P = 19,
+    SDL_SCANCODE_Q = 20,
+    SDL_SCANCODE_R = 21,
+    SDL_SCANCODE_S = 22,
+    SDL_SCANCODE_T = 23,
+    SDL_SCANCODE_U = 24,
+    SDL_SCANCODE_V = 25,
+    SDL_SCANCODE_W = 26,
+    SDL_SCANCODE_X = 27,
+    SDL_SCANCODE_Y = 28,
+    SDL_SCANCODE_Z = 29,
+
+    SDL_SCANCODE_1 = 30,
+    SDL_SCANCODE_2 = 31,
+    SDL_SCANCODE_3 = 32,
+    SDL_SCANCODE_4 = 33,
+    SDL_SCANCODE_5 = 34,
+    SDL_SCANCODE_6 = 35,
+    SDL_SCANCODE_7 = 36,
+    SDL_SCANCODE_8 = 37,
+    SDL_SCANCODE_9 = 38,
+    SDL_SCANCODE_0 = 39,
+
+    SDL_SCANCODE_RETURN = 40,
+    SDL_SCANCODE_ESCAPE = 41,
+    SDL_SCANCODE_BACKSPACE = 42,
+    SDL_SCANCODE_TAB = 43,
+    SDL_SCANCODE_SPACE = 44,
+
+    SDL_SCANCODE_MINUS = 45,
+    SDL_SCANCODE_EQUALS = 46,
+    SDL_SCANCODE_LEFTBRACKET = 47,
+    SDL_SCANCODE_RIGHTBRACKET = 48,
+    SDL_SCANCODE_BACKSLASH = 49,
+    SDL_SCANCODE_NONUSHASH = 50,
+    SDL_SCANCODE_SEMICOLON = 51,
+    SDL_SCANCODE_APOSTROPHE = 52,
+    SDL_SCANCODE_GRAVE = 53,
+    SDL_SCANCODE_COMMA = 54,
+    SDL_SCANCODE_PERIOD = 55,
+    SDL_SCANCODE_SLASH = 56,
+
+    SDL_SCANCODE_CAPSLOCK = 57,
+
+    SDL_SCANCODE_F1 = 58,
+    SDL_SCANCODE_F2 = 59,
+    SDL_SCANCODE_F3 = 60,
+    SDL_SCANCODE_F4 = 61,
+    SDL_SCANCODE_F5 = 62,
+    SDL_SCANCODE_F6 = 63,
+    SDL_SCANCODE_F7 = 64,
+    SDL_SCANCODE_F8 = 65,
+    SDL_SCANCODE_F9 = 66,
+    SDL_SCANCODE_F10 = 67,
+    SDL_SCANCODE_F11 = 68,
+    SDL_SCANCODE_F12 = 69,
+
+    SDL_SCANCODE_PRINTSCREEN = 70,
+    SDL_SCANCODE_SCROLLLOCK = 71,
+    SDL_SCANCODE_PAUSE = 72,
+    SDL_SCANCODE_INSERT = 73,
+    SDL_SCANCODE_HOME = 74,
+    SDL_SCANCODE_PAGEUP = 75,
+    SDL_SCANCODE_DELETE = 76,
+    SDL_SCANCODE_END = 77,
+    SDL_SCANCODE_PAGEDOWN = 78,
+    SDL_SCANCODE_RIGHT = 79,
+    SDL_SCANCODE_LEFT = 80,
+    SDL_SCANCODE_DOWN = 81,
+    SDL_SCANCODE_UP = 82,
+
+    SDL_SCANCODE_NUMLOCKCLEAR = 83,
+    SDL_SCANCODE_KP_DIVIDE = 84,
+    SDL_SCANCODE_KP_MULTIPLY = 85,
+    SDL_SCANCODE_KP_MINUS = 86,
+    SDL_SCANCODE_KP_PLUS = 87,
+    SDL_SCANCODE_KP_ENTER = 88,
+    SDL_SCANCODE_KP_1 = 89,
+    SDL_SCANCODE_KP_2 = 90,
+    SDL_SCANCODE_KP_3 = 91,
+    SDL_SCANCODE_KP_4 = 92,
+    SDL_SCANCODE_KP_5 = 93,
+    SDL_SCANCODE_KP_6 = 94,
+    SDL_SCANCODE_KP_7 = 95,
+    SDL_SCANCODE_KP_8 = 96,
+    SDL_SCANCODE_KP_9 = 97,
+    SDL_SCANCODE_KP_0 = 98,
+    SDL_SCANCODE_KP_PERIOD = 99,
+
+    SDL_SCANCODE_NONUSBACKSLASH = 100,
+    SDL_SCANCODE_APPLICATION = 101,
+    SDL_SCANCODE_POWER = 102,
+    SDL_SCANCODE_KP_EQUALS = 103,
+    SDL_SCANCODE_F13 = 104,
+    SDL_SCANCODE_F14 = 105,
+    SDL_SCANCODE_F15 = 106,
+    SDL_SCANCODE_F16 = 107,
+    SDL_SCANCODE_F17 = 108,
+    SDL_SCANCODE_F18 = 109,
+    SDL_SCANCODE_F19 = 110,
+    SDL_SCANCODE_F20 = 111,
+    SDL_SCANCODE_F21 = 112,
+    SDL_SCANCODE_F22 = 113,
+    SDL_SCANCODE_F23 = 114,
+    SDL_SCANCODE_F24 = 115,
+    SDL_SCANCODE_EXECUTE = 116,
+    SDL_SCANCODE_HELP = 117,
+    SDL_SCANCODE_MENU = 118,
+    SDL_SCANCODE_SELECT = 119,
+    SDL_SCANCODE_STOP = 120,
+    SDL_SCANCODE_AGAIN = 121,
+    SDL_SCANCODE_UNDO = 122,
+    SDL_SCANCODE_CUT = 123,
+    SDL_SCANCODE_COPY = 124,
+    SDL_SCANCODE_PASTE = 125,
+    SDL_SCANCODE_FIND = 126,
+    SDL_SCANCODE_MUTE = 127,
+    SDL_SCANCODE_VOLUMEUP = 128,
+    SDL_SCANCODE_VOLUMEDOWN = 129,
+
+    SDL_SCANCODE_KP_COMMA = 133,
+    SDL_SCANCODE_KP_EQUALSAS400 = 134,
+
+    SDL_SCANCODE_INTERNATIONAL1 = 135,
+    SDL_SCANCODE_INTERNATIONAL2 = 136,
+    SDL_SCANCODE_INTERNATIONAL3 = 137,
+    SDL_SCANCODE_INTERNATIONAL4 = 138,
+    SDL_SCANCODE_INTERNATIONAL5 = 139,
+    SDL_SCANCODE_INTERNATIONAL6 = 140,
+    SDL_SCANCODE_INTERNATIONAL7 = 141,
+    SDL_SCANCODE_INTERNATIONAL8 = 142,
+    SDL_SCANCODE_INTERNATIONAL9 = 143,
+    SDL_SCANCODE_LANG1 = 144,
+    SDL_SCANCODE_LANG2 = 145,
+    SDL_SCANCODE_LANG3 = 146,
+    SDL_SCANCODE_LANG4 = 147,
+    SDL_SCANCODE_LANG5 = 148,
+    SDL_SCANCODE_LANG6 = 149,
+    SDL_SCANCODE_LANG7 = 150,
+    SDL_SCANCODE_LANG8 = 151,
+    SDL_SCANCODE_LANG9 = 152,
+
+    SDL_SCANCODE_ALTERASE = 153,
+    SDL_SCANCODE_SYSREQ = 154,
+    SDL_SCANCODE_CANCEL = 155,
+    SDL_SCANCODE_CLEAR = 156,
+    SDL_SCANCODE_PRIOR = 157,
+    SDL_SCANCODE_RETURN2 = 158,
+    SDL_SCANCODE_SEPARATOR = 159,
+    SDL_SCANCODE_OUT = 160,
+    SDL_SCANCODE_OPER = 161,
+    SDL_SCANCODE_CLEARAGAIN = 162,
+    SDL_SCANCODE_CRSEL = 163,
+    SDL_SCANCODE_EXSEL = 164,
+
+    SDL_SCANCODE_KP_00 = 176,
+    SDL_SCANCODE_KP_000 = 177,
+    SDL_SCANCODE_THOUSANDSSEPARATOR = 178,
+    SDL_SCANCODE_DECIMALSEPARATOR = 179,
+    SDL_SCANCODE_CURRENCYUNIT = 180,
+    SDL_SCANCODE_CURRENCYSUBUNIT = 181,
+    SDL_SCANCODE_KP_LEFTPAREN = 182,
+    SDL_SCANCODE_KP_RIGHTPAREN = 183,
+    SDL_SCANCODE_KP_LEFTBRACE = 184,
+    SDL_SCANCODE_KP_RIGHTBRACE = 185,
+    SDL_SCANCODE_KP_TAB = 186,
+    SDL_SCANCODE_KP_BACKSPACE = 187,
+    SDL_SCANCODE_KP_A = 188,
+    SDL_SCANCODE_KP_B = 189,
+    SDL_SCANCODE_KP_C = 190,
+    SDL_SCANCODE_KP_D = 191,
+    SDL_SCANCODE_KP_E = 192,
+    SDL_SCANCODE_KP_F = 193,
+    SDL_SCANCODE_KP_XOR = 194,
+    SDL_SCANCODE_KP_POWER = 195,
+    SDL_SCANCODE_KP_PERCENT = 196,
+    SDL_SCANCODE_KP_LESS = 197,
+    SDL_SCANCODE_KP_GREATER = 198,
+    SDL_SCANCODE_KP_AMPERSAND = 199,
+    SDL_SCANCODE_KP_DBLAMPERSAND = 200,
+    SDL_SCANCODE_KP_VERTICALBAR = 201,
+    SDL_SCANCODE_KP_DBLVERTICALBAR = 202,
+    SDL_SCANCODE_KP_COLON = 203,
+    SDL_SCANCODE_KP_HASH = 204,
+    SDL_SCANCODE_KP_SPACE = 205,
+    SDL_SCANCODE_KP_AT = 206,
+    SDL_SCANCODE_KP_EXCLAM = 207,
+    SDL_SCANCODE_KP_MEMSTORE = 208,
+    SDL_SCANCODE_KP_MEMRECALL = 209,
+    SDL_SCANCODE_KP_MEMCLEAR = 210,
+    SDL_SCANCODE_KP_MEMADD = 211,
+    SDL_SCANCODE_KP_MEMSUBTRACT = 212,
+    SDL_SCANCODE_KP_MEMMULTIPLY = 213,
+    SDL_SCANCODE_KP_MEMDIVIDE = 214,
+    SDL_SCANCODE_KP_PLUSMINUS = 215,
+    SDL_SCANCODE_KP_CLEAR = 216,
+    SDL_SCANCODE_KP_CLEARENTRY = 217,
+    SDL_SCANCODE_KP_BINARY = 218,
+    SDL_SCANCODE_KP_OCTAL = 219,
+    SDL_SCANCODE_KP_DECIMAL = 220,
+    SDL_SCANCODE_KP_HEXADECIMAL = 221,
+
+    SDL_SCANCODE_LCTRL = 224,
+    SDL_SCANCODE_LSHIFT = 225,
+    SDL_SCANCODE_LALT = 226,
+    SDL_SCANCODE_LGUI = 227,
+    SDL_SCANCODE_RCTRL = 228,
+    SDL_SCANCODE_RSHIFT = 229,
+    SDL_SCANCODE_RALT = 230,
+    SDL_SCANCODE_RGUI = 231,
+
+    SDL_SCANCODE_MODE = 257,
+
+    SDL_SCANCODE_AUDIONEXT = 258,
+    SDL_SCANCODE_AUDIOPREV = 259,
+    SDL_SCANCODE_AUDIOSTOP = 260,
+    SDL_SCANCODE_AUDIOPLAY = 261,
+    SDL_SCANCODE_AUDIOMUTE = 262,
+    SDL_SCANCODE_MEDIASELECT = 263,
+    SDL_SCANCODE_WWW = 264,
+    SDL_SCANCODE_MAIL = 265,
+    SDL_SCANCODE_CALCULATOR = 266,
+    SDL_SCANCODE_COMPUTER = 267,
+    SDL_SCANCODE_AC_SEARCH = 268,
+    SDL_SCANCODE_AC_HOME = 269,
+    SDL_SCANCODE_AC_BACK = 270,
+    SDL_SCANCODE_AC_FORWARD = 271,
+    SDL_SCANCODE_AC_STOP = 272,
+    SDL_SCANCODE_AC_REFRESH = 273,
+    SDL_SCANCODE_AC_BOOKMARKS = 274,
+
+    SDL_SCANCODE_BRIGHTNESSDOWN = 275,
+    SDL_SCANCODE_BRIGHTNESSUP = 276,
+    SDL_SCANCODE_DISPLAYSWITCH = 277,
+    SDL_SCANCODE_KBDILLUMTOGGLE = 278,
+    SDL_SCANCODE_KBDILLUMDOWN = 279,
+    SDL_SCANCODE_KBDILLUMUP = 280,
+    SDL_SCANCODE_EJECT = 281,
+    SDL_SCANCODE_SLEEP = 282,
+
+    SDL_SCANCODE_APP1 = 283,
+    SDL_SCANCODE_APP2 = 284,
+
+    SDL_NUM_SCANCODES = 512
+} SDL_Scancode;
+
+#endif
+
+typedef Sint32 SDL_Keycode;
+
+#define SDLK_SCANCODE_MASK (1<<30)
+#define SDL_SCANCODE_TO_KEYCODE(X)  (X | SDLK_SCANCODE_MASK)
+
+enum
+{
+    SDLK_UNKNOWN = 0,
+
+    SDLK_RETURN = '\r',
+    SDLK_ESCAPE = '\033',
+    SDLK_BACKSPACE = '\b',
+    SDLK_TAB = '\t',
+    SDLK_SPACE = ' ',
+    SDLK_EXCLAIM = '!',
+    SDLK_QUOTEDBL = '"',
+    SDLK_HASH = '#',
+    SDLK_PERCENT = '%',
+    SDLK_DOLLAR = '$',
+    SDLK_AMPERSAND = '&',
+    SDLK_QUOTE = '\'',
+    SDLK_LEFTPAREN = '(',
+    SDLK_RIGHTPAREN = ')',
+    SDLK_ASTERISK = '*',
+    SDLK_PLUS = '+',
+    SDLK_COMMA = ',',
+    SDLK_MINUS = '-',
+    SDLK_PERIOD = '.',
+    SDLK_SLASH = '/',
+    SDLK_0 = '0',
+    SDLK_1 = '1',
+    SDLK_2 = '2',
+    SDLK_3 = '3',
+    SDLK_4 = '4',
+    SDLK_5 = '5',
+    SDLK_6 = '6',
+    SDLK_7 = '7',
+    SDLK_8 = '8',
+    SDLK_9 = '9',
+    SDLK_COLON = ':',
+    SDLK_SEMICOLON = ';',
+    SDLK_LESS = '<',
+    SDLK_EQUALS = '=',
+    SDLK_GREATER = '>',
+    SDLK_QUESTION = '?',
+    SDLK_AT = '@',
+
+    SDLK_LEFTBRACKET = '[',
+    SDLK_BACKSLASH = '\\',
+    SDLK_RIGHTBRACKET = ']',
+    SDLK_CARET = '^',
+    SDLK_UNDERSCORE = '_',
+    SDLK_BACKQUOTE = '`',
+    SDLK_a = 'a',
+    SDLK_b = 'b',
+    SDLK_c = 'c',
+    SDLK_d = 'd',
+    SDLK_e = 'e',
+    SDLK_f = 'f',
+    SDLK_g = 'g',
+    SDLK_h = 'h',
+    SDLK_i = 'i',
+    SDLK_j = 'j',
+    SDLK_k = 'k',
+    SDLK_l = 'l',
+    SDLK_m = 'm',
+    SDLK_n = 'n',
+    SDLK_o = 'o',
+    SDLK_p = 'p',
+    SDLK_q = 'q',
+    SDLK_r = 'r',
+    SDLK_s = 's',
+    SDLK_t = 't',
+    SDLK_u = 'u',
+    SDLK_v = 'v',
+    SDLK_w = 'w',
+    SDLK_x = 'x',
+    SDLK_y = 'y',
+    SDLK_z = 'z',
+
+    SDLK_CAPSLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CAPSLOCK),
+
+    SDLK_F1 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F1),
+    SDLK_F2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F2),
+    SDLK_F3 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F3),
+    SDLK_F4 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F4),
+    SDLK_F5 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F5),
+    SDLK_F6 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F6),
+    SDLK_F7 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F7),
+    SDLK_F8 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F8),
+    SDLK_F9 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F9),
+    SDLK_F10 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F10),
+    SDLK_F11 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F11),
+    SDLK_F12 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F12),
+
+    SDLK_PRINTSCREEN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PRINTSCREEN),
+    SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
+    SDLK_PAUSE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAUSE),
+    SDLK_INSERT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_INSERT),
+    SDLK_HOME = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_HOME),
+    SDLK_PAGEUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAGEUP),
+    SDLK_DELETE = '\177',
+    SDLK_END = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_END),
+    SDLK_PAGEDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAGEDOWN),
+    SDLK_RIGHT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RIGHT),
+    SDLK_LEFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LEFT),
+    SDLK_DOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DOWN),
+    SDLK_UP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_UP),
+
+    SDLK_NUMLOCKCLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_NUMLOCKCLEAR),
+    SDLK_KP_DIVIDE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DIVIDE),
+    SDLK_KP_MULTIPLY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MULTIPLY),
+    SDLK_KP_MINUS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MINUS),
+    SDLK_KP_PLUS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PLUS),
+    SDLK_KP_ENTER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_ENTER),
+    SDLK_KP_1 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_1),
+    SDLK_KP_2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_2),
+    SDLK_KP_3 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_3),
+    SDLK_KP_4 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_4),
+    SDLK_KP_5 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_5),
+    SDLK_KP_6 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_6),
+    SDLK_KP_7 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_7),
+    SDLK_KP_8 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_8),
+    SDLK_KP_9 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_9),
+    SDLK_KP_0 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_0),
+    SDLK_KP_PERIOD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PERIOD),
+
+    SDLK_APPLICATION = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_APPLICATION),
+    SDLK_POWER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_POWER),
+    SDLK_KP_EQUALS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EQUALS),
+    SDLK_F13 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F13),
+    SDLK_F14 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F14),
+    SDLK_F15 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F15),
+    SDLK_F16 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F16),
+    SDLK_F17 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F17),
+    SDLK_F18 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F18),
+    SDLK_F19 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F19),
+    SDLK_F20 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F20),
+    SDLK_F21 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F21),
+    SDLK_F22 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F22),
+    SDLK_F23 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F23),
+    SDLK_F24 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F24),
+    SDLK_EXECUTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EXECUTE),
+    SDLK_HELP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_HELP),
+    SDLK_MENU = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MENU),
+    SDLK_SELECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SELECT),
+    SDLK_STOP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_STOP),
+    SDLK_AGAIN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AGAIN),
+    SDLK_UNDO = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_UNDO),
+    SDLK_CUT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CUT),
+    SDLK_COPY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_COPY),
+    SDLK_PASTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PASTE),
+    SDLK_FIND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_FIND),
+    SDLK_MUTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MUTE),
+    SDLK_VOLUMEUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_VOLUMEUP),
+    SDLK_VOLUMEDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_VOLUMEDOWN),
+    SDLK_KP_COMMA = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_COMMA),
+    SDLK_KP_EQUALSAS400 =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EQUALSAS400),
+
+    SDLK_ALTERASE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_ALTERASE),
+    SDLK_SYSREQ = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SYSREQ),
+    SDLK_CANCEL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CANCEL),
+    SDLK_CLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CLEAR),
+    SDLK_PRIOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PRIOR),
+    SDLK_RETURN2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RETURN2),
+    SDLK_SEPARATOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SEPARATOR),
+    SDLK_OUT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_OUT),
+    SDLK_OPER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_OPER),
+    SDLK_CLEARAGAIN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CLEARAGAIN),
+    SDLK_CRSEL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CRSEL),
+    SDLK_EXSEL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EXSEL),
+
+    SDLK_KP_00 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_00),
+    SDLK_KP_000 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_000),
+    SDLK_THOUSANDSSEPARATOR =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_THOUSANDSSEPARATOR),
+    SDLK_DECIMALSEPARATOR =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DECIMALSEPARATOR),
+    SDLK_CURRENCYUNIT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CURRENCYUNIT),
+    SDLK_CURRENCYSUBUNIT =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CURRENCYSUBUNIT),
+    SDLK_KP_LEFTPAREN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LEFTPAREN),
+    SDLK_KP_RIGHTPAREN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_RIGHTPAREN),
+    SDLK_KP_LEFTBRACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LEFTBRACE),
+    SDLK_KP_RIGHTBRACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_RIGHTBRACE),
+    SDLK_KP_TAB = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_TAB),
+    SDLK_KP_BACKSPACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_BACKSPACE),
+    SDLK_KP_A = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_A),
+    SDLK_KP_B = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_B),
+    SDLK_KP_C = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_C),
+    SDLK_KP_D = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_D),
+    SDLK_KP_E = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_E),
+    SDLK_KP_F = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_F),
+    SDLK_KP_XOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_XOR),
+    SDLK_KP_POWER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_POWER),
+    SDLK_KP_PERCENT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PERCENT),
+    SDLK_KP_LESS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LESS),
+    SDLK_KP_GREATER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_GREATER),
+    SDLK_KP_AMPERSAND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_AMPERSAND),
+    SDLK_KP_DBLAMPERSAND =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DBLAMPERSAND),
+    SDLK_KP_VERTICALBAR =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_VERTICALBAR),
+    SDLK_KP_DBLVERTICALBAR =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DBLVERTICALBAR),
+    SDLK_KP_COLON = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_COLON),
+    SDLK_KP_HASH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_HASH),
+    SDLK_KP_SPACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_SPACE),
+    SDLK_KP_AT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_AT),
+    SDLK_KP_EXCLAM = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EXCLAM),
+    SDLK_KP_MEMSTORE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMSTORE),
+    SDLK_KP_MEMRECALL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMRECALL),
+    SDLK_KP_MEMCLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMCLEAR),
+    SDLK_KP_MEMADD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMADD),
+    SDLK_KP_MEMSUBTRACT =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMSUBTRACT),
+    SDLK_KP_MEMMULTIPLY =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMMULTIPLY),
+    SDLK_KP_MEMDIVIDE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMDIVIDE),
+    SDLK_KP_PLUSMINUS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PLUSMINUS),
+    SDLK_KP_CLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_CLEAR),
+    SDLK_KP_CLEARENTRY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_CLEARENTRY),
+    SDLK_KP_BINARY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_BINARY),
+    SDLK_KP_OCTAL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_OCTAL),
+    SDLK_KP_DECIMAL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DECIMAL),
+    SDLK_KP_HEXADECIMAL =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_HEXADECIMAL),
+
+    SDLK_LCTRL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LCTRL),
+    SDLK_LSHIFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LSHIFT),
+    SDLK_LALT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LALT),
+    SDLK_LGUI = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LGUI),
+    SDLK_RCTRL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RCTRL),
+    SDLK_RSHIFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RSHIFT),
+    SDLK_RALT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RALT),
+    SDLK_RGUI = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RGUI),
+
+    SDLK_MODE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MODE),
+
+    SDLK_AUDIONEXT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIONEXT),
+    SDLK_AUDIOPREV = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOPREV),
+    SDLK_AUDIOSTOP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOSTOP),
+    SDLK_AUDIOPLAY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOPLAY),
+    SDLK_AUDIOMUTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOMUTE),
+    SDLK_MEDIASELECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIASELECT),
+    SDLK_WWW = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_WWW),
+    SDLK_MAIL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MAIL),
+    SDLK_CALCULATOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CALCULATOR),
+    SDLK_COMPUTER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_COMPUTER),
+    SDLK_AC_SEARCH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_SEARCH),
+    SDLK_AC_HOME = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_HOME),
+    SDLK_AC_BACK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_BACK),
+    SDLK_AC_FORWARD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_FORWARD),
+    SDLK_AC_STOP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_STOP),
+    SDLK_AC_REFRESH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_REFRESH),
+    SDLK_AC_BOOKMARKS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_BOOKMARKS),
+
+    SDLK_BRIGHTNESSDOWN =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_BRIGHTNESSDOWN),
+    SDLK_BRIGHTNESSUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_BRIGHTNESSUP),
+    SDLK_DISPLAYSWITCH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DISPLAYSWITCH),
+    SDLK_KBDILLUMTOGGLE =
+        SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMTOGGLE),
+    SDLK_KBDILLUMDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMDOWN),
+    SDLK_KBDILLUMUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMUP),
+    SDLK_EJECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EJECT),
+    SDLK_SLEEP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SLEEP)
+};
+
+typedef enum
+{
+    KMOD_NONE = 0x0000,
+    KMOD_LSHIFT = 0x0001,
+    KMOD_RSHIFT = 0x0002,
+    KMOD_LCTRL = 0x0040,
+    KMOD_RCTRL = 0x0080,
+    KMOD_LALT = 0x0100,
+    KMOD_RALT = 0x0200,
+    KMOD_LGUI = 0x0400,
+    KMOD_RGUI = 0x0800,
+    KMOD_NUM = 0x1000,
+    KMOD_CAPS = 0x2000,
+    KMOD_MODE = 0x4000,
+    KMOD_RESERVED = 0x8000
+} SDL_Keymod;
+
+#define KMOD_CTRL   (KMOD_LCTRL|KMOD_RCTRL)
+#define KMOD_SHIFT  (KMOD_LSHIFT|KMOD_RSHIFT)
+#define KMOD_ALT    (KMOD_LALT|KMOD_RALT)
+#define KMOD_GUI    (KMOD_LGUI|KMOD_RGUI)
+
+#endif
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct SDL_Keysym
+{
+    SDL_Scancode scancode;
+    SDL_Keycode sym;
+    Uint16 mod;
+    Uint32 unused;
+} SDL_Keysym;
+
+extern DECLSPEC SDL_Window * SDLCALL SDL_GetKeyboardFocus(void);
+
+extern DECLSPEC const Uint8 *SDLCALL SDL_GetKeyboardState(int *numkeys);
+
+extern DECLSPEC SDL_Keymod SDLCALL SDL_GetModState(void);
+
+extern DECLSPEC void SDLCALL SDL_SetModState(SDL_Keymod modstate);
+
+extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromScancode(SDL_Scancode scancode);
+
+extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromKey(SDL_Keycode key);
+
+extern DECLSPEC const char *SDLCALL SDL_GetScancodeName(SDL_Scancode scancode);
+
+extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromName(const char *name);
+
+extern DECLSPEC const char *SDLCALL SDL_GetKeyName(SDL_Keycode key);
+
+extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromName(const char *name);
+
+extern DECLSPEC void SDLCALL SDL_StartTextInput(void);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputActive(void);
+
+extern DECLSPEC void SDLCALL SDL_StopTextInput(void);
+
+extern DECLSPEC void SDLCALL SDL_SetTextInputRect(SDL_Rect *rect);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_HasScreenKeyboardSupport(void);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenKeyboardShown(SDL_Window *window);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+#ifndef _SDL_mouse_h
+#define _SDL_mouse_h
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct SDL_Cursor SDL_Cursor;
+
+typedef enum
+{
+    SDL_SYSTEM_CURSOR_ARROW,
+    SDL_SYSTEM_CURSOR_IBEAM,
+    SDL_SYSTEM_CURSOR_WAIT,
+    SDL_SYSTEM_CURSOR_CROSSHAIR,
+    SDL_SYSTEM_CURSOR_WAITARROW,
+    SDL_SYSTEM_CURSOR_SIZENWSE,
+    SDL_SYSTEM_CURSOR_SIZENESW,
+    SDL_SYSTEM_CURSOR_SIZEWE,
+    SDL_SYSTEM_CURSOR_SIZENS,
+    SDL_SYSTEM_CURSOR_SIZEALL,
+    SDL_SYSTEM_CURSOR_NO,
+    SDL_SYSTEM_CURSOR_HAND,
+    SDL_NUM_SYSTEM_CURSORS
+} SDL_SystemCursor;
+
+extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocus(void);
+
+extern DECLSPEC Uint32 SDLCALL SDL_GetMouseState(int *x, int *y);
+
+extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
+
+extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window,
+                                                   int x, int y);
+
+extern DECLSPEC int SDLCALL SDL_SetRelativeMouseMode(SDL_bool enabled);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(void);
+
+extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateCursor(const Uint8 * data,
+                                                     const Uint8 * mask,
+                                                     int w, int h, int hot_x,
+                                                     int hot_y);
+
+extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateColorCursor(SDL_Surface *surface,
+                                                          int hot_x,
+                                                          int hot_y);
+
+extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateSystemCursor(SDL_SystemCursor id);
+
+extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor * cursor);
+
+extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetCursor(void);
+
+extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetDefaultCursor(void);
+
+extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor * cursor);
+
+extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle);
+
+#define SDL_BUTTON(X)       (1 << ((X)-1))
+#define SDL_BUTTON_LEFT     1
+#define SDL_BUTTON_MIDDLE   2
+#define SDL_BUTTON_RIGHT    3
+#define SDL_BUTTON_X1       4
+#define SDL_BUTTON_X2       5
+#define SDL_BUTTON_LMASK    SDL_BUTTON(SDL_BUTTON_LEFT)
+#define SDL_BUTTON_MMASK    SDL_BUTTON(SDL_BUTTON_MIDDLE)
+#define SDL_BUTTON_RMASK    SDL_BUTTON(SDL_BUTTON_RIGHT)
+#define SDL_BUTTON_X1MASK   SDL_BUTTON(SDL_BUTTON_X1)
+#define SDL_BUTTON_X2MASK   SDL_BUTTON(SDL_BUTTON_X2)
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+#ifndef _SDL_joystick_h
+#define _SDL_joystick_h
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct _SDL_Joystick;
+typedef struct _SDL_Joystick SDL_Joystick;
+
+typedef struct {
+    Uint8 data[16];
+} SDL_JoystickGUID;
+
+typedef Sint32 SDL_JoystickID;
+
+extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
+
+extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index);
+
+extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index);
+
+extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick);
+
+extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_index);
+
+extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joystick);
+
+extern DECLSPEC void SDLCALL SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID);
+
+extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const char *pchGUID);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick * joystick);
+
+extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick * joystick);
+
+extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick);
+
+extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick * joystick);
+
+extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick * joystick);
+
+extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick * joystick);
+
+extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
+
+extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
+
+extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick,
+                                                   int axis);
+
+#define SDL_HAT_CENTERED    0x00
+#define SDL_HAT_UP      0x01
+#define SDL_HAT_RIGHT       0x02
+#define SDL_HAT_DOWN        0x04
+#define SDL_HAT_LEFT        0x08
+#define SDL_HAT_RIGHTUP     (SDL_HAT_RIGHT|SDL_HAT_UP)
+#define SDL_HAT_RIGHTDOWN   (SDL_HAT_RIGHT|SDL_HAT_DOWN)
+#define SDL_HAT_LEFTUP      (SDL_HAT_LEFT|SDL_HAT_UP)
+#define SDL_HAT_LEFTDOWN    (SDL_HAT_LEFT|SDL_HAT_DOWN)
+
+extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick * joystick,
+                                                 int hat);
+
+extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick * joystick,
+                                                int ball, int *dx, int *dy);
+
+extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick,
+                                                    int button);
+
+extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick * joystick);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+#ifndef _SDL_gamecontroller_h
+#define _SDL_gamecontroller_h
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct _SDL_GameController;
+typedef struct _SDL_GameController SDL_GameController;
+
+typedef enum
+{
+    SDL_CONTROLLER_BINDTYPE_NONE = 0,
+    SDL_CONTROLLER_BINDTYPE_BUTTON,
+    SDL_CONTROLLER_BINDTYPE_AXIS,
+    SDL_CONTROLLER_BINDTYPE_HAT
+} SDL_GameControllerBindType;
+
+typedef struct SDL_GameControllerButtonBind
+{
+    SDL_GameControllerBindType bindType;
+    union
+    {
+        int button;
+        int axis;
+        struct {
+            int hat;
+            int hat_mask;
+        } hat;
+    } value;
+
+} SDL_GameControllerButtonBind;
+
+extern DECLSPEC int SDLCALL SDL_GameControllerAddMappingsFromRW( SDL_RWops * rw, int freerw );
+
+#define SDL_GameControllerAddMappingsFromFile(file)   SDL_GameControllerAddMappingsFromRW(SDL_RWFromFile(file, "rb"), 1)
+
+extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
+
+extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForGUID( SDL_JoystickGUID guid );
+
+extern DECLSPEC char * SDLCALL SDL_GameControllerMapping( SDL_GameController * gamecontroller );
+
+extern DECLSPEC SDL_bool SDLCALL SDL_IsGameController(int joystick_index);
+
+extern DECLSPEC const char *SDLCALL SDL_GameControllerNameForIndex(int joystick_index);
+
+extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerOpen(int joystick_index);
+
+extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *gamecontroller);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(SDL_GameController *gamecontroller);
+
+extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller);
+
+extern DECLSPEC int SDLCALL SDL_GameControllerEventState(int state);
+
+extern DECLSPEC void SDLCALL SDL_GameControllerUpdate(void);
+
+typedef enum
+{
+    SDL_CONTROLLER_AXIS_INVALID = -1,
+    SDL_CONTROLLER_AXIS_LEFTX,
+    SDL_CONTROLLER_AXIS_LEFTY,
+    SDL_CONTROLLER_AXIS_RIGHTX,
+    SDL_CONTROLLER_AXIS_RIGHTY,
+    SDL_CONTROLLER_AXIS_TRIGGERLEFT,
+    SDL_CONTROLLER_AXIS_TRIGGERRIGHT,
+    SDL_CONTROLLER_AXIS_MAX
+} SDL_GameControllerAxis;
+
+extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchString);
+
+extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis);
+
+extern DECLSPEC SDL_GameControllerButtonBind SDLCALL
+SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller,
+                                 SDL_GameControllerAxis axis);
+
+extern DECLSPEC Sint16 SDLCALL
+SDL_GameControllerGetAxis(SDL_GameController *gamecontroller,
+                          SDL_GameControllerAxis axis);
+
+typedef enum
+{
+    SDL_CONTROLLER_BUTTON_INVALID = -1,
+    SDL_CONTROLLER_BUTTON_A,
+    SDL_CONTROLLER_BUTTON_B,
+    SDL_CONTROLLER_BUTTON_X,
+    SDL_CONTROLLER_BUTTON_Y,
+    SDL_CONTROLLER_BUTTON_BACK,
+    SDL_CONTROLLER_BUTTON_GUIDE,
+    SDL_CONTROLLER_BUTTON_START,
+    SDL_CONTROLLER_BUTTON_LEFTSTICK,
+    SDL_CONTROLLER_BUTTON_RIGHTSTICK,
+    SDL_CONTROLLER_BUTTON_LEFTSHOULDER,
+    SDL_CONTROLLER_BUTTON_RIGHTSHOULDER,
+    SDL_CONTROLLER_BUTTON_DPAD_UP,
+    SDL_CONTROLLER_BUTTON_DPAD_DOWN,
+    SDL_CONTROLLER_BUTTON_DPAD_LEFT,
+    SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
+    SDL_CONTROLLER_BUTTON_MAX
+} SDL_GameControllerButton;
+
+extern DECLSPEC SDL_GameControllerButton SDLCALL SDL_GameControllerGetButtonFromString(const char *pchString);
+
+extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForButton(SDL_GameControllerButton button);
+
+extern DECLSPEC SDL_GameControllerButtonBind SDLCALL
+SDL_GameControllerGetBindForButton(SDL_GameController *gamecontroller,
+                                   SDL_GameControllerButton button);
+
+extern DECLSPEC Uint8 SDLCALL SDL_GameControllerGetButton(SDL_GameController *gamecontroller,
+                                                          SDL_GameControllerButton button);
+
+extern DECLSPEC void SDLCALL SDL_GameControllerClose(SDL_GameController *gamecontroller);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+#ifndef _SDL_quit_h
+#define _SDL_quit_h
+
+#define SDL_QuitRequested() \
+        (SDL_PumpEvents(), (SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUIT,SDL_QUIT) > 0))
+
+#endif
+#ifndef _SDL_gesture_h
+#define _SDL_gesture_h
+
+#ifndef _SDL_touch_h
+#define _SDL_touch_h
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef Sint64 SDL_TouchID;
+typedef Sint64 SDL_FingerID;
+
+typedef struct SDL_Finger
+{
+    SDL_FingerID id;
+    float x;
+    float y;
+    float pressure;
+} SDL_Finger;
+
+#define SDL_TOUCH_MOUSEID ((Uint32)-1)
+
+extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void);
+
+extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index);
+
+extern DECLSPEC int SDLCALL SDL_GetNumTouchFingers(SDL_TouchID touchID);
+
+extern DECLSPEC SDL_Finger * SDLCALL SDL_GetTouchFinger(SDL_TouchID touchID, int index);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef Sint64 SDL_GestureID;
+
+extern DECLSPEC int SDLCALL SDL_RecordGesture(SDL_TouchID touchId);
+
+extern DECLSPEC int SDLCALL SDL_SaveAllDollarTemplates(SDL_RWops *dst);
+
+extern DECLSPEC int SDLCALL SDL_SaveDollarTemplate(SDL_GestureID gestureId,SDL_RWops *dst);
+
+extern DECLSPEC int SDLCALL SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define SDL_RELEASED    0
+#define SDL_PRESSED 1
+
+typedef enum
+{
+    SDL_FIRSTEVENT     = 0,
+
+    SDL_QUIT           = 0x100,
+
+    SDL_APP_TERMINATING,
+    SDL_APP_LOWMEMORY,
+    SDL_APP_WILLENTERBACKGROUND,
+    SDL_APP_DIDENTERBACKGROUND,
+    SDL_APP_WILLENTERFOREGROUND,
+    SDL_APP_DIDENTERFOREGROUND,
+
+    SDL_WINDOWEVENT    = 0x200,
+    SDL_SYSWMEVENT,
+
+    SDL_KEYDOWN        = 0x300,
+    SDL_KEYUP,
+    SDL_TEXTEDITING,
+    SDL_TEXTINPUT,
+
+    SDL_MOUSEMOTION    = 0x400,
+    SDL_MOUSEBUTTONDOWN,
+    SDL_MOUSEBUTTONUP,
+    SDL_MOUSEWHEEL,
+
+    SDL_JOYAXISMOTION  = 0x600,
+    SDL_JOYBALLMOTION,
+    SDL_JOYHATMOTION,
+    SDL_JOYBUTTONDOWN,
+    SDL_JOYBUTTONUP,
+    SDL_JOYDEVICEADDED,
+    SDL_JOYDEVICEREMOVED,
+
+    SDL_CONTROLLERAXISMOTION  = 0x650,
+    SDL_CONTROLLERBUTTONDOWN,
+    SDL_CONTROLLERBUTTONUP,
+    SDL_CONTROLLERDEVICEADDED,
+    SDL_CONTROLLERDEVICEREMOVED,
+    SDL_CONTROLLERDEVICEREMAPPED,
+
+    SDL_FINGERDOWN      = 0x700,
+    SDL_FINGERUP,
+    SDL_FINGERMOTION,
+
+    SDL_DOLLARGESTURE   = 0x800,
+    SDL_DOLLARRECORD,
+    SDL_MULTIGESTURE,
+
+    SDL_CLIPBOARDUPDATE = 0x900,
+
+    SDL_DROPFILE        = 0x1000,
+
+    SDL_RENDER_TARGETS_RESET = 0x2000,
+
+    SDL_USEREVENT    = 0x8000,
+
+    SDL_LASTEVENT    = 0xFFFF
+} SDL_EventType;
+
+typedef struct SDL_CommonEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+} SDL_CommonEvent;
+
+typedef struct SDL_WindowEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    Uint32 windowID;
+    Uint8 event;
+    Uint8 padding1;
+    Uint8 padding2;
+    Uint8 padding3;
+    Sint32 data1;
+    Sint32 data2;
+} SDL_WindowEvent;
+
+typedef struct SDL_KeyboardEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    Uint32 windowID;
+    Uint8 state;
+    Uint8 repeat;
+    Uint8 padding2;
+    Uint8 padding3;
+    SDL_Keysym keysym;
+} SDL_KeyboardEvent;
+
+#define SDL_TEXTEDITINGEVENT_TEXT_SIZE (32)
+
+typedef struct SDL_TextEditingEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    Uint32 windowID;
+    char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
+    Sint32 start;
+    Sint32 length;
+} SDL_TextEditingEvent;
+
+#define SDL_TEXTINPUTEVENT_TEXT_SIZE (32)
+
+typedef struct SDL_TextInputEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    Uint32 windowID;
+    char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];
+} SDL_TextInputEvent;
+
+typedef struct SDL_MouseMotionEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    Uint32 windowID;
+    Uint32 which;
+    Uint32 state;
+    Sint32 x;
+    Sint32 y;
+    Sint32 xrel;
+    Sint32 yrel;
+} SDL_MouseMotionEvent;
+
+typedef struct SDL_MouseButtonEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    Uint32 windowID;
+    Uint32 which;
+    Uint8 button;
+    Uint8 state;
+    Uint8 clicks;
+    Uint8 padding1;
+    Sint32 x;
+    Sint32 y;
+} SDL_MouseButtonEvent;
+
+typedef struct SDL_MouseWheelEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    Uint32 windowID;
+    Uint32 which;
+    Sint32 x;
+    Sint32 y;
+} SDL_MouseWheelEvent;
+
+typedef struct SDL_JoyAxisEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    SDL_JoystickID which;
+    Uint8 axis;
+    Uint8 padding1;
+    Uint8 padding2;
+    Uint8 padding3;
+    Sint16 value;
+    Uint16 padding4;
+} SDL_JoyAxisEvent;
+
+typedef struct SDL_JoyBallEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    SDL_JoystickID which;
+    Uint8 ball;
+    Uint8 padding1;
+    Uint8 padding2;
+    Uint8 padding3;
+    Sint16 xrel;
+    Sint16 yrel;
+} SDL_JoyBallEvent;
+
+typedef struct SDL_JoyHatEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    SDL_JoystickID which;
+    Uint8 hat;
+    Uint8 value;
+    Uint8 padding1;
+    Uint8 padding2;
+} SDL_JoyHatEvent;
+
+typedef struct SDL_JoyButtonEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    SDL_JoystickID which;
+    Uint8 button;
+    Uint8 state;
+    Uint8 padding1;
+    Uint8 padding2;
+} SDL_JoyButtonEvent;
+
+typedef struct SDL_JoyDeviceEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    Sint32 which;
+} SDL_JoyDeviceEvent;
+
+typedef struct SDL_ControllerAxisEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    SDL_JoystickID which;
+    Uint8 axis;
+    Uint8 padding1;
+    Uint8 padding2;
+    Uint8 padding3;
+    Sint16 value;
+    Uint16 padding4;
+} SDL_ControllerAxisEvent;
+
+typedef struct SDL_ControllerButtonEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    SDL_JoystickID which;
+    Uint8 button;
+    Uint8 state;
+    Uint8 padding1;
+    Uint8 padding2;
+} SDL_ControllerButtonEvent;
+
+typedef struct SDL_ControllerDeviceEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    Sint32 which;
+} SDL_ControllerDeviceEvent;
+
+typedef struct SDL_TouchFingerEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    SDL_TouchID touchId;
+    SDL_FingerID fingerId;
+    float x;
+    float y;
+    float dx;
+    float dy;
+    float pressure;
+} SDL_TouchFingerEvent;
+
+typedef struct SDL_MultiGestureEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    SDL_TouchID touchId;
+    float dTheta;
+    float dDist;
+    float x;
+    float y;
+    Uint16 numFingers;
+    Uint16 padding;
+} SDL_MultiGestureEvent;
+
+typedef struct SDL_DollarGestureEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    SDL_TouchID touchId;
+    SDL_GestureID gestureId;
+    Uint32 numFingers;
+    float error;
+    float x;
+    float y;
+} SDL_DollarGestureEvent;
+
+typedef struct SDL_DropEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    char *file;
+} SDL_DropEvent;
+
+typedef struct SDL_QuitEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+} SDL_QuitEvent;
+
+typedef struct SDL_OSEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+} SDL_OSEvent;
+
+typedef struct SDL_UserEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    Uint32 windowID;
+    Sint32 code;
+    void *data1;
+    void *data2;
+} SDL_UserEvent;
+
+struct SDL_SysWMmsg;
+typedef struct SDL_SysWMmsg SDL_SysWMmsg;
+
+typedef struct SDL_SysWMEvent
+{
+    Uint32 type;
+    Uint32 timestamp;
+    SDL_SysWMmsg *msg;
+} SDL_SysWMEvent;
+
+typedef union SDL_Event
+{
+    Uint32 type;
+    SDL_CommonEvent common;
+    SDL_WindowEvent window;
+    SDL_KeyboardEvent key;
+    SDL_TextEditingEvent edit;
+    SDL_TextInputEvent text;
+    SDL_MouseMotionEvent motion;
+    SDL_MouseButtonEvent button;
+    SDL_MouseWheelEvent wheel;
+    SDL_JoyAxisEvent jaxis;
+    SDL_JoyBallEvent jball;
+    SDL_JoyHatEvent jhat;
+    SDL_JoyButtonEvent jbutton;
+    SDL_JoyDeviceEvent jdevice;
+    SDL_ControllerAxisEvent caxis;
+    SDL_ControllerButtonEvent cbutton;
+    SDL_ControllerDeviceEvent cdevice;
+    SDL_QuitEvent quit;
+    SDL_UserEvent user;
+    SDL_SysWMEvent syswm;
+    SDL_TouchFingerEvent tfinger;
+    SDL_MultiGestureEvent mgesture;
+    SDL_DollarGestureEvent dgesture;
+    SDL_DropEvent drop;
+
+    Uint8 padding[56];
+} SDL_Event;
+
+extern DECLSPEC void SDLCALL SDL_PumpEvents(void);
+
+typedef enum
+{
+    SDL_ADDEVENT,
+    SDL_PEEKEVENT,
+    SDL_GETEVENT
+} SDL_eventaction;
+
+extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event * events, int numevents,
+                                           SDL_eventaction action,
+                                           Uint32 minType, Uint32 maxType);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_HasEvent(Uint32 type);
+extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(Uint32 minType, Uint32 maxType);
+
+extern DECLSPEC void SDLCALL SDL_FlushEvent(Uint32 type);
+extern DECLSPEC void SDLCALL SDL_FlushEvents(Uint32 minType, Uint32 maxType);
+
+extern DECLSPEC int SDLCALL SDL_PollEvent(SDL_Event * event);
+
+extern DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event * event);
+
+extern DECLSPEC int SDLCALL SDL_WaitEventTimeout(SDL_Event * event,
+                                                 int timeout);
+
+extern DECLSPEC int SDLCALL SDL_PushEvent(SDL_Event * event);
+
+typedef int (SDLCALL * SDL_EventFilter) (void *userdata, SDL_Event * event);
+
+extern DECLSPEC void SDLCALL SDL_SetEventFilter(SDL_EventFilter filter,
+                                                void *userdata);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_GetEventFilter(SDL_EventFilter * filter,
+                                                    void **userdata);
+
+extern DECLSPEC void SDLCALL SDL_AddEventWatch(SDL_EventFilter filter,
+                                               void *userdata);
+
+extern DECLSPEC void SDLCALL SDL_DelEventWatch(SDL_EventFilter filter,
+                                               void *userdata);
+
+extern DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter,
+                                              void *userdata);
+
+#define SDL_QUERY   -1
+#define SDL_IGNORE   0
+#define SDL_DISABLE  0
+#define SDL_ENABLE   1
+
+extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint32 type, int state);
+
+#define SDL_GetEventState(type) SDL_EventState(type, SDL_QUERY)
+
+extern DECLSPEC Uint32 SDLCALL SDL_RegisterEvents(int numevents);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+#include "SDL_filesystem.h"
+#include "SDL_haptic.h"
+#ifndef _SDL_hints_h
+#define _SDL_hints_h
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define SDL_HINT_FRAMEBUFFER_ACCELERATION   "SDL_FRAMEBUFFER_ACCELERATION"
+
+#define SDL_HINT_RENDER_DRIVER              "SDL_RENDER_DRIVER"
+
+#define SDL_HINT_RENDER_OPENGL_SHADERS      "SDL_RENDER_OPENGL_SHADERS"
+
+#define SDL_HINT_RENDER_DIRECT3D_THREADSAFE "SDL_RENDER_DIRECT3D_THREADSAFE"
+
+#define SDL_HINT_RENDER_DIRECT3D11_DEBUG    "SDL_HINT_RENDER_DIRECT3D11_DEBUG"
+
+#define SDL_HINT_RENDER_SCALE_QUALITY       "SDL_RENDER_SCALE_QUALITY"
+
+#define SDL_HINT_RENDER_VSYNC               "SDL_RENDER_VSYNC"
+
+#define SDL_HINT_VIDEO_ALLOW_SCREENSAVER    "SDL_VIDEO_ALLOW_SCREENSAVER"
+
+#define SDL_HINT_VIDEO_X11_XVIDMODE         "SDL_VIDEO_X11_XVIDMODE"
+
+#define SDL_HINT_VIDEO_X11_XINERAMA         "SDL_VIDEO_X11_XINERAMA"
+
+#define SDL_HINT_VIDEO_X11_XRANDR           "SDL_VIDEO_X11_XRANDR"
+
+#define SDL_HINT_GRAB_KEYBOARD              "SDL_GRAB_KEYBOARD"
+
+#define SDL_HINT_MOUSE_RELATIVE_MODE_WARP    "SDL_MOUSE_RELATIVE_MODE_WARP"
+
+#define SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS   "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"
+
+#define SDL_HINT_IDLE_TIMER_DISABLED "SDL_IOS_IDLE_TIMER_DISABLED"
+
+#define SDL_HINT_ORIENTATIONS "SDL_IOS_ORIENTATIONS"
+
+#define SDL_HINT_ACCELEROMETER_AS_JOYSTICK "SDL_ACCELEROMETER_AS_JOYSTICK"
+
+#define SDL_HINT_XINPUT_ENABLED "SDL_XINPUT_ENABLED"
+
+#define SDL_HINT_GAMECONTROLLERCONFIG "SDL_GAMECONTROLLERCONFIG"
+
+#define SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS "SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS"
+
+#define SDL_HINT_ALLOW_TOPMOST "SDL_ALLOW_TOPMOST"
+
+#define SDL_HINT_TIMER_RESOLUTION "SDL_TIMER_RESOLUTION"
+
+#define SDL_HINT_VIDEO_HIGHDPI_DISABLED "SDL_VIDEO_HIGHDPI_DISABLED"
+
+#define SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK "SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK"
+
+#define SDL_HINT_VIDEO_WIN_D3DCOMPILER              "SDL_VIDEO_WIN_D3DCOMPILER"
+
+#define SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT    "SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT"
+
+#define SDL_HINT_WINRT_PRIVACY_POLICY_URL "SDL_HINT_WINRT_PRIVACY_POLICY_URL"
+
+#define SDL_HINT_WINRT_PRIVACY_POLICY_LABEL "SDL_HINT_WINRT_PRIVACY_POLICY_LABEL"
+
+#define SDL_HINT_WINRT_HANDLE_BACK_BUTTON "SDL_HINT_WINRT_HANDLE_BACK_BUTTON"
+
+#define SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES    "SDL_VIDEO_MAC_FULLSCREEN_SPACES"
+
+typedef enum
+{
+    SDL_HINT_DEFAULT,
+    SDL_HINT_NORMAL,
+    SDL_HINT_OVERRIDE
+} SDL_HintPriority;
+
+extern DECLSPEC SDL_bool SDLCALL SDL_SetHintWithPriority(const char *name,
+                                                         const char *value,
+                                                         SDL_HintPriority priority);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_SetHint(const char *name,
+                                             const char *value);
+
+extern DECLSPEC const char * SDLCALL SDL_GetHint(const char *name);
+
+typedef void (*SDL_HintCallback)(void *userdata, const char *name, const char *oldValue, const char *newValue);
+extern DECLSPEC void SDLCALL SDL_AddHintCallback(const char *name,
+                                                 SDL_HintCallback callback,
+                                                 void *userdata);
+
+extern DECLSPEC void SDLCALL SDL_DelHintCallback(const char *name,
+                                                 SDL_HintCallback callback,
+                                                 void *userdata);
+
+extern DECLSPEC void SDLCALL SDL_ClearHints(void);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+#ifndef _SDL_loadso_h
+#define _SDL_loadso_h
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile);
+
+extern DECLSPEC void *SDLCALL SDL_LoadFunction(void *handle,
+                                               const char *name);
+
+extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+#include "SDL_log.h"
+#ifndef _SDL_messagebox_h
+#define _SDL_messagebox_h
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef enum
+{
+    SDL_MESSAGEBOX_ERROR        = 0x00000010,
+    SDL_MESSAGEBOX_WARNING      = 0x00000020,
+    SDL_MESSAGEBOX_INFORMATION  = 0x00000040
+} SDL_MessageBoxFlags;
+
+typedef enum
+{
+    SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001,
+    SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002
+} SDL_MessageBoxButtonFlags;
+
+typedef struct
+{
+    Uint32 flags;
+    int buttonid;
+    const char * text;
+} SDL_MessageBoxButtonData;
+
+typedef struct
+{
+    Uint8 r, g, b;
+} SDL_MessageBoxColor;
+
+typedef enum
+{
+    SDL_MESSAGEBOX_COLOR_BACKGROUND,
+    SDL_MESSAGEBOX_COLOR_TEXT,
+    SDL_MESSAGEBOX_COLOR_BUTTON_BORDER,
+    SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND,
+    SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED,
+    SDL_MESSAGEBOX_COLOR_MAX
+} SDL_MessageBoxColorType;
+
+typedef struct
+{
+    SDL_MessageBoxColor colors[SDL_MESSAGEBOX_COLOR_MAX];
+} SDL_MessageBoxColorScheme;
+
+typedef struct
+{
+    Uint32 flags;
+    SDL_Window *window;
+    const char *title;
+    const char *message;
+
+    int numbuttons;
+    const SDL_MessageBoxButtonData *buttons;
+
+    const SDL_MessageBoxColorScheme *colorScheme;
+} SDL_MessageBoxData;
+
+extern DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
+
+extern DECLSPEC int SDLCALL SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+#include "SDL_power.h"
+#ifndef _SDL_render_h
+#define _SDL_render_h
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef enum
+{
+    SDL_RENDERER_SOFTWARE = 0x00000001,
+    SDL_RENDERER_ACCELERATED = 0x00000002,
+    SDL_RENDERER_PRESENTVSYNC = 0x00000004,
+    SDL_RENDERER_TARGETTEXTURE = 0x00000008
+} SDL_RendererFlags;
+
+typedef struct SDL_RendererInfo
+{
+    const char *name;
+    Uint32 flags;
+    Uint32 num_texture_formats;
+    Uint32 texture_formats[16];
+    int max_texture_width;
+    int max_texture_height;
+} SDL_RendererInfo;
+
+typedef enum
+{
+    SDL_TEXTUREACCESS_STATIC,
+    SDL_TEXTUREACCESS_STREAMING,
+    SDL_TEXTUREACCESS_TARGET
+} SDL_TextureAccess;
+
+typedef enum
+{
+    SDL_TEXTUREMODULATE_NONE = 0x00000000,
+    SDL_TEXTUREMODULATE_COLOR = 0x00000001,
+    SDL_TEXTUREMODULATE_ALPHA = 0x00000002
+} SDL_TextureModulate;
+
+typedef enum
+{
+    SDL_FLIP_NONE = 0x00000000,
+    SDL_FLIP_HORIZONTAL = 0x00000001,
+    SDL_FLIP_VERTICAL = 0x00000002
+} SDL_RendererFlip;
+
+struct SDL_Renderer;
+typedef struct SDL_Renderer SDL_Renderer;
+
+struct SDL_Texture;
+typedef struct SDL_Texture SDL_Texture;
+
+extern DECLSPEC int SDLCALL SDL_GetNumRenderDrivers(void);
+
+extern DECLSPEC int SDLCALL SDL_GetRenderDriverInfo(int index,
+                                                    SDL_RendererInfo * info);
+
+extern DECLSPEC int SDLCALL SDL_CreateWindowAndRenderer(
+                                int width, int height, Uint32 window_flags,
+                                SDL_Window **window, SDL_Renderer **renderer);
+
+extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateRenderer(SDL_Window * window,
+                                               int index, Uint32 flags);
+
+extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateSoftwareRenderer(SDL_Surface * surface);
+
+extern DECLSPEC SDL_Renderer * SDLCALL SDL_GetRenderer(SDL_Window * window);
+
+extern DECLSPEC int SDLCALL SDL_GetRendererInfo(SDL_Renderer * renderer,
+                                                SDL_RendererInfo * info);
+
+extern DECLSPEC int SDLCALL SDL_GetRendererOutputSize(SDL_Renderer * renderer,
+                                                      int *w, int *h);
+
+extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(SDL_Renderer * renderer,
+                                                        Uint32 format,
+                                                        int access, int w,
+                                                        int h);
+
+extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface);
+
+extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
+                                             Uint32 * format, int *access,
+                                             int *w, int *h);
+
+extern DECLSPEC int SDLCALL SDL_SetTextureColorMod(SDL_Texture * texture,
+                                                   Uint8 r, Uint8 g, Uint8 b);
+
+extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture,
+                                                   Uint8 * r, Uint8 * g,
+                                                   Uint8 * b);
+
+extern DECLSPEC int SDLCALL SDL_SetTextureAlphaMod(SDL_Texture * texture,
+                                                   Uint8 alpha);
+
+extern DECLSPEC int SDLCALL SDL_GetTextureAlphaMod(SDL_Texture * texture,
+                                                   Uint8 * alpha);
+
+extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture,
+                                                    SDL_BlendMode blendMode);
+
+extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture,
+                                                    SDL_BlendMode *blendMode);
+
+extern DECLSPEC int SDLCALL SDL_UpdateTexture(SDL_Texture * texture,
+                                              const SDL_Rect * rect,
+                                              const void *pixels, int pitch);
+
+extern DECLSPEC int SDLCALL SDL_UpdateYUVTexture(SDL_Texture * texture,
+                                                 const SDL_Rect * rect,
+                                                 const Uint8 *Yplane, int Ypitch,
+                                                 const Uint8 *Uplane, int Upitch,
+                                                 const Uint8 *Vplane, int Vpitch);
+
+extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture,
+                                            const SDL_Rect * rect,
+                                            void **pixels, int *pitch);
+
+extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_RenderTargetSupported(SDL_Renderer *renderer);
+
+extern DECLSPEC int SDLCALL SDL_SetRenderTarget(SDL_Renderer *renderer,
+                                                SDL_Texture *texture);
+
+extern DECLSPEC SDL_Texture * SDLCALL SDL_GetRenderTarget(SDL_Renderer *renderer);
+
+extern DECLSPEC int SDLCALL SDL_RenderSetLogicalSize(SDL_Renderer * renderer, int w, int h);
+
+extern DECLSPEC void SDLCALL SDL_RenderGetLogicalSize(SDL_Renderer * renderer, int *w, int *h);
+
+extern DECLSPEC int SDLCALL SDL_RenderSetViewport(SDL_Renderer * renderer,
+                                                  const SDL_Rect * rect);
+
+extern DECLSPEC void SDLCALL SDL_RenderGetViewport(SDL_Renderer * renderer,
+                                                   SDL_Rect * rect);
+
+extern DECLSPEC int SDLCALL SDL_RenderSetClipRect(SDL_Renderer * renderer,
+                                                  const SDL_Rect * rect);
+
+extern DECLSPEC void SDLCALL SDL_RenderGetClipRect(SDL_Renderer * renderer,
+                                                   SDL_Rect * rect);
+
+extern DECLSPEC int SDLCALL SDL_RenderSetScale(SDL_Renderer * renderer,
+                                               float scaleX, float scaleY);
+
+extern DECLSPEC void SDLCALL SDL_RenderGetScale(SDL_Renderer * renderer,
+                                               float *scaleX, float *scaleY);
+
+extern DECLSPEC int SDLCALL SDL_SetRenderDrawColor(SDL_Renderer * renderer,
+                                           Uint8 r, Uint8 g, Uint8 b,
+                                           Uint8 a);
+
+extern DECLSPEC int SDLCALL SDL_GetRenderDrawColor(SDL_Renderer * renderer,
+                                           Uint8 * r, Uint8 * g, Uint8 * b,
+                                           Uint8 * a);
+
+extern DECLSPEC int SDLCALL SDL_SetRenderDrawBlendMode(SDL_Renderer * renderer,
+                                                       SDL_BlendMode blendMode);
+
+extern DECLSPEC int SDLCALL SDL_GetRenderDrawBlendMode(SDL_Renderer * renderer,
+                                                       SDL_BlendMode *blendMode);
+
+extern DECLSPEC int SDLCALL SDL_RenderClear(SDL_Renderer * renderer);
+
+extern DECLSPEC int SDLCALL SDL_RenderDrawPoint(SDL_Renderer * renderer,
+                                                int x, int y);
+
+extern DECLSPEC int SDLCALL SDL_RenderDrawPoints(SDL_Renderer * renderer,
+                                                 const SDL_Point * points,
+                                                 int count);
+
+extern DECLSPEC int SDLCALL SDL_RenderDrawLine(SDL_Renderer * renderer,
+                                               int x1, int y1, int x2, int y2);
+
+extern DECLSPEC int SDLCALL SDL_RenderDrawLines(SDL_Renderer * renderer,
+                                                const SDL_Point * points,
+                                                int count);
+
+extern DECLSPEC int SDLCALL SDL_RenderDrawRect(SDL_Renderer * renderer,
+                                               const SDL_Rect * rect);
+
+extern DECLSPEC int SDLCALL SDL_RenderDrawRects(SDL_Renderer * renderer,
+                                                const SDL_Rect * rects,
+                                                int count);
+
+extern DECLSPEC int SDLCALL SDL_RenderFillRect(SDL_Renderer * renderer,
+                                               const SDL_Rect * rect);
+
+extern DECLSPEC int SDLCALL SDL_RenderFillRects(SDL_Renderer * renderer,
+                                                const SDL_Rect * rects,
+                                                int count);
+
+extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_Renderer * renderer,
+                                           SDL_Texture * texture,
+                                           const SDL_Rect * srcrect,
+                                           const SDL_Rect * dstrect);
+
+extern DECLSPEC int SDLCALL SDL_RenderCopyEx(SDL_Renderer * renderer,
+                                           SDL_Texture * texture,
+                                           const SDL_Rect * srcrect,
+                                           const SDL_Rect * dstrect,
+                                           const double angle,
+                                           const SDL_Point *center,
+                                           const SDL_RendererFlip flip);
+
+extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
+                                                 const SDL_Rect * rect,
+                                                 Uint32 format,
+                                                 void *pixels, int pitch);
+
+extern DECLSPEC void SDLCALL SDL_RenderPresent(SDL_Renderer * renderer);
+
+extern DECLSPEC void SDLCALL SDL_DestroyTexture(SDL_Texture * texture);
+
+extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_Renderer * renderer);
+
+extern DECLSPEC int SDLCALL SDL_GL_BindTexture(SDL_Texture *texture, float *texw, float *texh);
+
+extern DECLSPEC int SDLCALL SDL_GL_UnbindTexture(SDL_Texture *texture);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+#ifndef _SDL_system_h
+#define _SDL_system_h
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifdef __WIN32__
+
+extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex( int displayIndex );
+
+typedef struct IDirect3DDevice9 IDirect3DDevice9;
+extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3D9Device(SDL_Renderer * renderer);
+
+extern DECLSPEC void SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *adapterIndex, int *outputIndex );
+
+#endif
+
+#if defined(__IPHONEOS__) && __IPHONEOS__
+
+extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
+extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
+
+#endif
+
+#if defined(__ANDROID__) && __ANDROID__
+
+extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv();
+
+extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity();
+
+#define SDL_ANDROID_EXTERNAL_STORAGE_READ   0x01
+#define SDL_ANDROID_EXTERNAL_STORAGE_WRITE  0x02
+
+extern DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath();
+
+extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState();
+
+extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath();
+
+#endif
+
+#if defined(__WINRT__) && __WINRT__
+
+typedef enum
+{
+
+    SDL_WINRT_PATH_INSTALLED_LOCATION,
+
+    SDL_WINRT_PATH_LOCAL_FOLDER,
+
+    SDL_WINRT_PATH_ROAMING_FOLDER,
+
+    SDL_WINRT_PATH_TEMP_FOLDER
+} SDL_WinRT_Path;
+
+extern DECLSPEC const wchar_t * SDLCALL SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType);
+
+extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType);
+
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+#ifndef _SDL_timer_h
+#define _SDL_timer_h
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
+
+#define SDL_TICKS_PASSED(A, B)  ((Sint32)((B) - (A)) <= 0)
+
+extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceCounter(void);
+
+extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceFrequency(void);
+
+extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
+
+typedef Uint32 (SDLCALL * SDL_TimerCallback) (Uint32 interval, void *param);
+
+typedef int SDL_TimerID;
+
+extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval,
+                                                 SDL_TimerCallback callback,
+                                                 void *param);
+
+extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID id);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+#ifndef _SDL_version_h
+#define _SDL_version_h
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct SDL_version
+{
+    Uint8 major;
+    Uint8 minor;
+    Uint8 patch;
+} SDL_version;
+
+#define SDL_MAJOR_VERSION   2
+#define SDL_MINOR_VERSION   0
+#define SDL_PATCHLEVEL      3
+
+#define SDL_VERSION(x)                          \
+{                                   \
+    (x)->major = SDL_MAJOR_VERSION;                 \
+    (x)->minor = SDL_MINOR_VERSION;                 \
+    (x)->patch = SDL_PATCHLEVEL;                    \
+}
+
+#define SDL_VERSIONNUM(X, Y, Z)                     \
+    ((X)*1000 + (Y)*100 + (Z))
+
+#define SDL_COMPILEDVERSION \
+    SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
+
+#define SDL_VERSION_ATLEAST(X, Y, Z) \
+    (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
+
+extern DECLSPEC void SDLCALL SDL_GetVersion(SDL_version * ver);
+
+extern DECLSPEC const char *SDLCALL SDL_GetRevision(void);
+
+extern DECLSPEC int SDLCALL SDL_GetRevisionNumber(void);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define SDL_INIT_TIMER          0x00000001
+#define SDL_INIT_AUDIO          0x00000010
+#define SDL_INIT_VIDEO          0x00000020
+#define SDL_INIT_JOYSTICK       0x00000200
+#define SDL_INIT_HAPTIC         0x00001000
+#define SDL_INIT_GAMECONTROLLER 0x00002000
+#define SDL_INIT_EVENTS         0x00004000
+#define SDL_INIT_NOPARACHUTE    0x00100000
+#define SDL_INIT_EVERYTHING ( \
+                SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_EVENTS | \
+                SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER \
+            )
+
+extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags);
+
+extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
+
+extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
+
+extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
+
+extern DECLSPEC void SDLCALL SDL_Quit(void);
+
+#ifdef __cplusplus
+}
+#endif
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+#ifndef _SDL_internal_h
+#define _SDL_internal_h
+
+#endif
+#ifndef _SDL_internal_h
+#define _SDL_internal_h
+
+#endif
+
+#ifndef _SDL_error_c_h
+#define _SDL_error_c_h
+
+#define ERR_MAX_STRLEN  128
+#define ERR_MAX_ARGS    5
+
+typedef struct SDL_error
+{
+
+    int error;
+
+    char key[ERR_MAX_STRLEN];
+
+    int argc;
+    union
+    {
+        void *value_ptr;
+#if 0
+        unsigned char value_c;
+#endif
+        int value_i;
+        double value_f;
+        char buf[ERR_MAX_STRLEN];
+    } args[ERR_MAX_ARGS];
+} SDL_error;
+
+extern SDL_error *SDL_GetErrBuf(void);
+
+#endif
+extern SDL_AudioFormat SDL_FirstAudioFormat(SDL_AudioFormat format);
+extern SDL_AudioFormat SDL_NextAudioFormat(void);
+
+extern void SDL_CalculateAudioSpec(SDL_AudioSpec * spec);
+
+extern int SDLCALL SDL_RunAudio(void *audiop);
+
+typedef struct
+{
+    SDL_AudioFormat src_fmt;
+    SDL_AudioFormat dst_fmt;
+    SDL_AudioFilter filter;
+} SDL_AudioTypeFilters;
+extern const SDL_AudioTypeFilters sdl_audio_type_filters[];
+
+typedef struct
+{
+    SDL_AudioFormat fmt;
+    int channels;
+    int upsample;
+    int multiple;
+    SDL_AudioFilter filter;
+} SDL_AudioRateFilters;
+extern const SDL_AudioRateFilters sdl_audio_rate_filters[];
+#ifndef _SDL_sysaudio_h
+#define _SDL_sysaudio_h
+
+typedef struct SDL_AudioDevice SDL_AudioDevice;
+#define _THIS   SDL_AudioDevice *_this
+
+typedef void (*SDL_AddAudioDevice)(const char *name);
+
+typedef struct SDL_AudioDriverImpl
+{
+    void (*DetectDevices) (int iscapture, SDL_AddAudioDevice addfn);
+    int (*OpenDevice) (_THIS, const char *devname, int iscapture);
+    void (*ThreadInit) (_THIS);
+    void (*WaitDevice) (_THIS);
+    void (*PlayDevice) (_THIS);
+    Uint8 *(*GetDeviceBuf) (_THIS);
+    void (*WaitDone) (_THIS);
+    void (*CloseDevice) (_THIS);
+    void (*LockDevice) (_THIS);
+    void (*UnlockDevice) (_THIS);
+    void (*Deinitialize) (void);
+
+    int ProvidesOwnCallbackThread;
+    int SkipMixerLock;
+    int HasCaptureSupport;
+    int OnlyHasDefaultOutputDevice;
+    int OnlyHasDefaultInputDevice;
+} SDL_AudioDriverImpl;
+
+typedef struct SDL_AudioDriver
+{
+
+    const char *name;
+
+    const char *desc;
+
+    SDL_AudioDriverImpl impl;
+
+    char **outputDevices;
+    int outputDeviceCount;
+
+    char **inputDevices;
+    int inputDeviceCount;
+} SDL_AudioDriver;
+
+typedef struct
+{
+    Uint8 *buffer;
+    int max_len;
+    int read_pos, write_pos;
+} SDL_AudioStreamer;
+
+struct SDL_AudioDevice
+{
+
+    SDL_AudioSpec spec;
+
+    SDL_AudioCVT convert;
+
+    int use_streamer;
+    SDL_AudioStreamer streamer;
+
+    int iscapture;
+    int enabled;
+    int paused;
+    int opened;
+
+    Uint8 *fake_stream;
+
+    SDL_mutex *mixer_lock;
+
+    SDL_Thread *thread;
+    SDL_threadID threadid;
+
+    struct SDL_PrivateAudioData *hidden;
+};
+#undef _THIS
+
+typedef struct AudioBootStrap
+{
+    const char *name;
+    const char *desc;
+    int (*init) (SDL_AudioDriverImpl * impl);
+    int demand_only;
+} AudioBootStrap;
+
+#endif
+#ifndef _SDL_thread_c_h
+#define _SDL_thread_c_h
+
+#if SDL_THREADS_DISABLED
+typedef int SYS_ThreadHandle;
+#elif SDL_THREAD_BEOS
+#include "beos/SDL_systhread_c.h"
+#elif SDL_THREAD_EPOC
+#include "epoc/SDL_systhread_c.h"
+#elif SDL_THREAD_PTHREAD
+#include <pthread.h>
+
+typedef pthread_t SYS_ThreadHandle;
+#elif SDL_THREAD_WINDOWS
+#ifndef _SDL_systhread_c_h
+#define _SDL_systhread_c_h
+
+#ifndef _INCLUDED_WINDOWS_H
+#define _INCLUDED_WINDOWS_H
+
+#if defined(__WIN32__)
+#define WIN32_LEAN_AND_MEAN
+#define STRICT
+#ifndef UNICODE
+#define UNICODE 1
+#endif
+#undef _WIN32_WINNT
+#define _WIN32_WINNT  0x501
+#endif
+
+#include <windows.h>
+
+#if UNICODE
+#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*sizeof(WCHAR))
+#define WIN_UTF8ToString(S) (WCHAR *)SDL_iconv_string("UTF-16LE", "UTF-8", (char *)(S), SDL_strlen(S)+1)
+#else
+
+#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)(S), (SDL_strlen(S)+1))
+#define WIN_UTF8ToString(S) SDL_iconv_string("ASCII", "UTF-8", (char *)(S), SDL_strlen(S)+1)
+#endif
+
+extern int WIN_SetErrorFromHRESULT(const char *prefix, HRESULT hr);
+
+extern int WIN_SetError(const char *prefix);
+
+extern HRESULT WIN_CoInitialize(void);
+extern void WIN_CoUninitialize(void);
+
+#endif
+
+typedef HANDLE SYS_ThreadHandle;
+
+#endif
+#elif SDL_THREAD_PSP
+#include "psp/SDL_systhread_c.h"
+#else
+#error Need thread implementation for this platform
+typedef int SYS_ThreadHandle;
+#endif
+
+struct SDL_Thread
+{
+    SDL_threadID threadid;
+    SYS_ThreadHandle handle;
+    int status;
+    SDL_error errbuf;
+    char *name;
+    void *data;
+};
+
+extern void SDL_RunThread(void *data);
+
+#endif
+#ifndef _SDL_systhread_h
+#define _SDL_systhread_h
+
+#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
+extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args,
+                                pfnSDL_CurrentBeginThread pfnBeginThread,
+                                pfnSDL_CurrentEndThread pfnEndThread);
+#else
+extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args);
+#endif
+
+extern void SDL_SYS_SetupThread(const char *name);
+
+extern int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority);
+
+extern void SDL_SYS_WaitThread(SDL_Thread * thread);
+
+#endif
+#define ROUND_RESOLUTION(X) \
+    (((X+TIMER_RESOLUTION-1)/TIMER_RESOLUTION)*TIMER_RESOLUTION)
+
+extern void SDL_TicksInit(void);
+extern void SDL_TicksQuit(void);
+extern int SDL_TimerInit(void);
+extern void SDL_TimerQuit(void);
+#ifndef _SDL_udev_h
+#define _SDL_udev_h
+
+#if HAVE_LIBUDEV_H
+
+#ifndef SDL_USE_LIBUDEV
+#define SDL_USE_LIBUDEV 1
+#endif
+
+#include <libudev.h>
+#include <sys/time.h>
+#include <sys/types.h>
+
+typedef enum
+{
+    SDL_UDEV_DEVICEADDED = 0x0001,
+    SDL_UDEV_DEVICEREMOVED
+} SDL_UDEV_deviceevent;
+
+typedef enum
+{
+    SDL_UDEV_DEVICE_MOUSE       = 0x0001,
+    SDL_UDEV_DEVICE_KEYBOARD    = 0x0002,
+    SDL_UDEV_DEVICE_JOYSTICK    = 0x0004,
+    SDL_UDEV_DEVICE_SOUND       = 0x0008
+} SDL_UDEV_deviceclass;
+
+typedef void (*SDL_UDEV_Callback)(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath);
+
+typedef struct SDL_UDEV_CallbackList {
+    SDL_UDEV_Callback callback;
+    struct SDL_UDEV_CallbackList *next;
+} SDL_UDEV_CallbackList;
+
+typedef struct SDL_UDEV_PrivateData
+{
+    const char *udev_library;
+    void *udev_handle;
+    struct udev *udev;
+    struct udev_monitor *udev_mon;
+    int ref_count;
+    SDL_UDEV_CallbackList *first, *last;
+
+    const char *(*udev_device_get_action)(struct udev_device *);
+    const char *(*udev_device_get_devnode)(struct udev_device *);
+    const char *(*udev_device_get_subsystem)(struct udev_device *);
+    const char *(*udev_device_get_property_value)(struct udev_device *, const char *);
+    struct udev_device *(*udev_device_new_from_syspath)(struct udev *, const char *);
+    void (*udev_device_unref)(struct udev_device *);
+    int (*udev_enumerate_add_match_property)(struct udev_enumerate *, const char *, const char *);
+    int (*udev_enumerate_add_match_subsystem)(struct udev_enumerate *, const char *);
+    struct udev_list_entry *(*udev_enumerate_get_list_entry)(struct udev_enumerate *);
+    struct udev_enumerate *(*udev_enumerate_new)(struct udev *);
+    int (*udev_enumerate_scan_devices)(struct udev_enumerate *);
+    void (*udev_enumerate_unref)(struct udev_enumerate *);
+    const char *(*udev_list_entry_get_name)(struct udev_list_entry *);
+    struct udev_list_entry *(*udev_list_entry_get_next)(struct udev_list_entry *);
+    int (*udev_monitor_enable_receiving)(struct udev_monitor *);
+    int (*udev_monitor_filter_add_match_subsystem_devtype)(struct udev_monitor *, const char *, const char *);
+    int (*udev_monitor_get_fd)(struct udev_monitor *);
+    struct udev_monitor *(*udev_monitor_new_from_netlink)(struct udev *, const char *);
+    struct udev_device *(*udev_monitor_receive_device)(struct udev_monitor *);
+    void (*udev_monitor_unref)(struct udev_monitor *);
+    struct udev *(*udev_new)(void);
+    void (*udev_unref)(struct udev *);
+    struct udev_device * (*udev_device_new_from_devnum)(struct udev *udev, char type, dev_t devnum);
+    dev_t (*udev_device_get_devnum) (struct udev_device *udev_device);
+} SDL_UDEV_PrivateData;
+
+extern int SDL_UDEV_Init(void);
+extern void SDL_UDEV_Quit(void);
+extern void SDL_UDEV_UnloadLibrary(void);
+extern int SDL_UDEV_LoadLibrary(void);
+extern void SDL_UDEV_Poll(void);
+extern void SDL_UDEV_Scan(void);
+extern int SDL_UDEV_AddCallback(SDL_UDEV_Callback cb);
+extern void SDL_UDEV_DelCallback(SDL_UDEV_Callback cb);
+
+#endif
+
+#endif
+
+#ifdef SDL_USE_LIBUDEV
+
+static char* SDL_UDEV_LIBS[] = { "libudev.so.1", "libudev.so.0" };
+
+#undef _THIS
+#define _THIS SDL_UDEV_PrivateData *_this
+static _THIS = NULL;
+
+static SDL_bool SDL_UDEV_load_sym(const char *fn, void **addr);
+static int SDL_UDEV_load_syms(void);
+static SDL_bool SDL_UDEV_hotplug_update_available(void);
+static void device_event(SDL_UDEV_deviceevent type, struct udev_device *dev);
+
+static SDL_bool
+SDL_UDEV_load_sym(const char *fn, void **addr)
+{
+    *addr = SDL_LoadFunction(_this->udev_handle, fn);
+    if (*addr == NULL) {
+
+        return SDL_FALSE;
+    }
+
+    return SDL_TRUE;
+}
+
+static int
+SDL_UDEV_load_syms(void)
+{
+
+    #define SDL_UDEV_SYM(x) \
+        if (!SDL_UDEV_load_sym(#x, (void **) (char *) & _this->x)) return -1
+
+    SDL_UDEV_SYM(udev_device_get_action);
+    SDL_UDEV_SYM(udev_device_get_devnode);
+    SDL_UDEV_SYM(udev_device_get_subsystem);
+    SDL_UDEV_SYM(udev_device_get_property_value);
+    SDL_UDEV_SYM(udev_device_new_from_syspath);
+    SDL_UDEV_SYM(udev_device_unref);
+    SDL_UDEV_SYM(udev_enumerate_add_match_property);
+    SDL_UDEV_SYM(udev_enumerate_add_match_subsystem);
+    SDL_UDEV_SYM(udev_enumerate_get_list_entry);
+    SDL_UDEV_SYM(udev_enumerate_new);
+    SDL_UDEV_SYM(udev_enumerate_scan_devices);
+    SDL_UDEV_SYM(udev_enumerate_unref);
+    SDL_UDEV_SYM(udev_list_entry_get_name);
+    SDL_UDEV_SYM(udev_list_entry_get_next);
+    SDL_UDEV_SYM(udev_monitor_enable_receiving);
+    SDL_UDEV_SYM(udev_monitor_filter_add_match_subsystem_devtype);
+    SDL_UDEV_SYM(udev_monitor_get_fd);
+    SDL_UDEV_SYM(udev_monitor_new_from_netlink);
+    SDL_UDEV_SYM(udev_monitor_receive_device);
+    SDL_UDEV_SYM(udev_monitor_unref);
+    SDL_UDEV_SYM(udev_new);
+    SDL_UDEV_SYM(udev_unref);
+    SDL_UDEV_SYM(udev_device_new_from_devnum);
+    SDL_UDEV_SYM(udev_device_get_devnum);
+    #undef SDL_UDEV_SYM
+
+    return 0;
+}
+
+static SDL_bool
+SDL_UDEV_hotplug_update_available(void)
+{
+    if (_this->udev_mon != NULL) {
+        const int fd = _this->udev_monitor_get_fd(_this->udev_mon);
+        fd_set fds;
+        struct timeval tv;
+
+        FD_ZERO(&fds);
+        FD_SET(fd, &fds);
+        tv.tv_sec = 0;
+        tv.tv_usec = 0;
+        if ((select(fd+1, &fds, NULL, NULL, &tv) > 0) && (FD_ISSET(fd, &fds))) {
+            return SDL_TRUE;
+        }
+    }
+    return SDL_FALSE;
+}
+
+int
+SDL_UDEV_Init(void)
+{
+    int retval = 0;
+
+    if (_this == NULL) {
+        _this = (SDL_UDEV_PrivateData *) SDL_calloc(1, sizeof(*_this));
+        if(_this == NULL) {
+            return SDL_OutOfMemory();
+        }
+
+        retval = SDL_UDEV_LoadLibrary();
+        if (retval < 0) {
+            SDL_UDEV_Quit();
+            return retval;
+        }
+
+        _this->udev = _this->udev_new();
+        if (_this->udev == NULL) {
+            SDL_UDEV_Quit();
+            return SDL_SetError("udev_new() failed");
+        }
+
+        _this->udev_mon = _this->udev_monitor_new_from_netlink(_this->udev, "udev");
+        if (_this->udev_mon == NULL) {
+            SDL_UDEV_Quit();
+            return SDL_SetError("udev_monitor_new_from_netlink() failed");
+        }
+
+        _this->udev_monitor_filter_add_match_subsystem_devtype(_this->udev_mon, "input", NULL);
+        _this->udev_monitor_filter_add_match_subsystem_devtype(_this->udev_mon, "sound", NULL);
+        _this->udev_monitor_enable_receiving(_this->udev_mon);
+
+        SDL_UDEV_Scan();
+
+    }
+
+    _this->ref_count += 1;
+
+    return retval;
+}
+
+void
+SDL_UDEV_Quit(void)
+{
+    SDL_UDEV_CallbackList *item;
+
+    if (_this == NULL) {
+        return;
+    }
+
+    _this->ref_count -= 1;
+
+    if (_this->ref_count < 1) {
+
+        if (_this->udev_mon != NULL) {
+            _this->udev_monitor_unref(_this->udev_mon);
+            _this->udev_mon = NULL;
+        }
+        if (_this->udev != NULL) {
+            _this->udev_unref(_this->udev);
+            _this->udev = NULL;
+        }
+
+        while (_this->first != NULL) {
+            item = _this->first;
+            _this->first = _this->first->next;
+            SDL_free(item);
+        }
+
+        SDL_UDEV_UnloadLibrary();
+        SDL_free(_this);
+        _this = NULL;
+    }
+}
+
+void
+SDL_UDEV_Scan(void)
+{
+    struct udev_enumerate *enumerate = NULL;
+    struct udev_list_entry *devs = NULL;
+    struct udev_list_entry *item = NULL;
+
+    if (_this == NULL) {
+        return;
+    }
+
+    enumerate = _this->udev_enumerate_new(_this->udev);
+    if (enumerate == NULL) {
+        SDL_UDEV_Quit();
+        SDL_SetError("udev_monitor_new_from_netlink() failed");
+        return;
+    }
+
+    _this->udev_enumerate_add_match_subsystem(enumerate, "input");
+    _this->udev_enumerate_add_match_subsystem(enumerate, "sound");
+
+    _this->udev_enumerate_scan_devices(enumerate);
+    devs = _this->udev_enumerate_get_list_entry(enumerate);
+    for (item = devs; item; item = _this->udev_list_entry_get_next(item)) {
+        const char *path = _this->udev_list_entry_get_name(item);
+        struct udev_device *dev = _this->udev_device_new_from_syspath(_this->udev, path);
+        if (dev != NULL) {
+            device_event(SDL_UDEV_DEVICEADDED, dev);
+            _this->udev_device_unref(dev);
+        }
+    }
+
+    _this->udev_enumerate_unref(enumerate);
+}
+
+void
+SDL_UDEV_UnloadLibrary(void)
+{
+    if (_this == NULL) {
+        return;
+    }
+
+    if (_this->udev_handle != NULL) {
+        SDL_UnloadObject(_this->udev_handle);
+        _this->udev_handle = NULL;
+    }
+}
+
+int
+SDL_UDEV_LoadLibrary(void)
+{
+    int retval = 0, i;
+
+    if (_this == NULL) {
+        return SDL_SetError("UDEV not initialized");
+    }
+
+    if (_this->udev_handle == NULL) {
+        for( i = 0 ; i < SDL_arraysize(SDL_UDEV_LIBS); i++) {
+            _this->udev_handle = SDL_LoadObject(SDL_UDEV_LIBS[i]);
+            if (_this->udev_handle != NULL) {
+                retval = SDL_UDEV_load_syms();
+                if (retval < 0) {
+                    SDL_UDEV_UnloadLibrary();
+                }
+                else {
+                    break;
+                }
+            }
+        }
+
+        if (_this->udev_handle == NULL) {
+            retval = -1;
+
+        }
+    }
+
+    return retval;
+}
+
+static void
+device_event(SDL_UDEV_deviceevent type, struct udev_device *dev)
+{
+    const char *subsystem;
+    const char *val = NULL;
+    int devclass = 0;
+    const char *path;
+    SDL_UDEV_CallbackList *item;
+
+    path = _this->udev_device_get_devnode(dev);
+    if (path == NULL) {
+        return;
+    }
+
+    subsystem = _this->udev_device_get_subsystem(dev);
+    if (SDL_strcmp(subsystem, "sound") == 0) {
+        devclass = SDL_UDEV_DEVICE_SOUND;
+    } else if (SDL_strcmp(subsystem, "input") == 0) {
+        val = _this->udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK");
+        if (val != NULL && SDL_strcmp(val, "1") == 0 ) {
+            devclass |= SDL_UDEV_DEVICE_JOYSTICK;
+        }
+
+        val = _this->udev_device_get_property_value(dev, "ID_INPUT_MOUSE");
+        if (val != NULL && SDL_strcmp(val, "1") == 0 ) {
+            devclass |= SDL_UDEV_DEVICE_MOUSE;
+        }
+
+        val = _this->udev_device_get_property_value(dev, "ID_INPUT_KEYBOARD");
+        if (val != NULL && SDL_strcmp(val, "1") == 0 ) {
+            devclass |= SDL_UDEV_DEVICE_KEYBOARD;
+        }
+
+        if (devclass == 0) {
+            return;
+        }
+    } else {
+        return;
+    }
+
+    for (item = _this->first; item != NULL; item = item->next) {
+        item->callback(type, devclass, path);
+    }
+}
+
+void
+SDL_UDEV_Poll(void)
+{
+    struct udev_device *dev = NULL;
+    const char *action = NULL;
+
+    if (_this == NULL) {
+        return;
+    }
+
+    while (SDL_UDEV_hotplug_update_available()) {
+        dev = _this->udev_monitor_receive_device(_this->udev_mon);
+        if (dev == NULL) {
+            break;
+        }
+        action = _this->udev_device_get_action(dev);
+
+        if (SDL_strcmp(action, "add") == 0) {
+            device_event(SDL_UDEV_DEVICEADDED, dev);
+        } else if (SDL_strcmp(action, "remove") == 0) {
+            device_event(SDL_UDEV_DEVICEREMOVED, dev);
+        }
+
+        _this->udev_device_unref(dev);
+    }
+}
+
+int
+SDL_UDEV_AddCallback(SDL_UDEV_Callback cb)
+{
+    SDL_UDEV_CallbackList *item;
+    item = (SDL_UDEV_CallbackList *) SDL_calloc(1, sizeof (SDL_UDEV_CallbackList));
+    if (item == NULL) {
+        return SDL_OutOfMemory();
+    }
+
+    item->callback = cb;
+
+    if (_this->last == NULL) {
+        _this->first = _this->last = item;
+    } else {
+        _this->last->next = item;
+        _this->last = item;
+    }
+
+    return 1;
+}
+
+void
+SDL_UDEV_DelCallback(SDL_UDEV_Callback cb)
+{
+    SDL_UDEV_CallbackList *item;
+    SDL_UDEV_CallbackList *prev = NULL;
+
+    for (item = _this->first; item != NULL; item = item->next) {
+
+        if (item->callback == cb) {
+            if (prev != NULL) {
+                prev->next = item->next;
+            } else {
+                SDL_assert(_this->first == item);
+                _this->first = item->next;
+            }
+            if (item == _this->last) {
+                _this->last = prev;
+            }
+            SDL_free(item);
+            return;
+        }
+        prev = item;
+    }
+
+}
+
+#endif
+#ifdef SDL_LOADSO_DLOPEN
+
+#include <stdio.h>
+#include <dlfcn.h>
+
+void *
+SDL_LoadObject(const char *sofile)
+{
+    void *handle = dlopen(sofile, RTLD_NOW|RTLD_LOCAL);
+    const char *loaderror = (char *) dlerror();
+    if (handle == NULL) {
+        SDL_SetError("Failed loading %s: %s", sofile, loaderror);
+    }
+    return (handle);
+}
+
+void *
+SDL_LoadFunction(void *handle, const char *name)
+{
+    void *symbol = dlsym(handle, name);
+    if (symbol == NULL) {
+
+        size_t len = 1 + SDL_strlen(name) + 1;
+        char *_name = SDL_stack_alloc(char, len);
+        _name[0] = '_';
+        SDL_strlcpy(&_name[1], name, len);
+        symbol = dlsym(handle, _name);
+        SDL_stack_free(_name);
+        if (symbol == NULL) {
+            SDL_SetError("Failed loading %s: %s", name,
+                         (const char *) dlerror());
+        }
+    }
+    return (symbol);
+}
+
+void
+SDL_UnloadObject(void *handle)
+{
+    if (handle != NULL) {
+        dlclose(handle);
+    }
+}
+
+#endif
+#if defined(SDL_LOADSO_DUMMY) || defined(SDL_LOADSO_DISABLED)
+
+void *
+SDL_LoadObject(const char *sofile)
+{
+    const char *loaderror = "SDL_LoadObject() not implemented";
+    SDL_SetError("Failed loading %s: %s", sofile, loaderror);
+    return (NULL);
+}
+
+void *
+SDL_LoadFunction(void *handle, const char *name)
+{
+    const char *loaderror = "SDL_LoadFunction() not implemented";
+    SDL_SetError("Failed loading %s: %s", name, loaderror);
+    return (NULL);
+}
+
+void
+SDL_UnloadObject(void *handle)
+{
+
+}
+
+#endif
+#ifdef SDL_LOADSO_WINDOWS
+
+void *
+SDL_LoadObject(const char *sofile)
+{
+    LPTSTR tstr = WIN_UTF8ToString(sofile);
+#ifdef __WINRT__
+
+    void *handle = (void *) LoadPackagedLibrary(tstr, 0);
+#else
+    void *handle = (void *) LoadLibrary(tstr);
+#endif
+    SDL_free(tstr);
+
+    if (handle == NULL) {
+        char errbuf[512];
+        SDL_strlcpy(errbuf, "Failed loading ", SDL_arraysize(errbuf));
+        SDL_strlcat(errbuf, sofile, SDL_arraysize(errbuf));
+        WIN_SetError(errbuf);
+    }
+    return handle;
+}
+
+void *
+SDL_LoadFunction(void *handle, const char *name)
+{
+    void *symbol = (void *) GetProcAddress((HMODULE) handle, name);
+    if (symbol == NULL) {
+        char errbuf[512];
+        SDL_strlcpy(errbuf, "Failed loading ", SDL_arraysize(errbuf));
+        SDL_strlcat(errbuf, name, SDL_arraysize(errbuf));
+        WIN_SetError(errbuf);
+    }
+    return symbol;
+}
+
+void
+SDL_UnloadObject(void *handle)
+{
+    if (handle != NULL) {
+        FreeLibrary((HMODULE) handle);
+    }
+}
+
+#endif
+#if SDL_AUDIO_DRIVER_ALSA
+
+#include <sys/types.h>
+#include <signal.h>
+#include <errno.h>
+#include <string.h>
+
+#define SDL_AllocAudioMem   SDL_malloc
+#define SDL_FreeAudioMem    SDL_free
+#ifndef _SDL_ALSA_audio_h
+#define _SDL_ALSA_audio_h
+
+#include <alsa/asoundlib.h>
+
+#undef _THIS
+#define _THIS   SDL_AudioDevice *this
+
+#undef SDLAUDIOHIDDEN
+#define SDLAUDIOHIDDEN ((struct SDL_PrivateAudioDataALSA*)this->hidden)
+struct SDL_PrivateAudioDataALSA
+{
+
+    snd_pcm_t *pcm_handle;
+
+    Uint8 *mixbuf;
+    int mixlen;
+};
+
+#endif
+
+#ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
+#endif
+
+static int (*ALSA_snd_pcm_open)
+  (snd_pcm_t **, const char *, snd_pcm_stream_t, int);
+static int (*ALSA_snd_pcm_close) (snd_pcm_t * pcm);
+static snd_pcm_sframes_t(*ALSA_snd_pcm_writei)
+  (snd_pcm_t *, const void *, snd_pcm_uframes_t);
+static int (*ALSA_snd_pcm_recover) (snd_pcm_t *, int, int);
+static int (*ALSA_snd_pcm_prepare) (snd_pcm_t *);
+static int (*ALSA_snd_pcm_drain) (snd_pcm_t *);
+static const char *(*ALSA_snd_strerror) (int);
+static size_t(*ALSA_snd_pcm_hw_params_sizeof) (void);
+static size_t(*ALSA_snd_pcm_sw_params_sizeof) (void);
+static void (*ALSA_snd_pcm_hw_params_copy)
+  (snd_pcm_hw_params_t *, const snd_pcm_hw_params_t *);
+static int (*ALSA_snd_pcm_hw_params_any) (snd_pcm_t *, snd_pcm_hw_params_t *);
+static int (*ALSA_snd_pcm_hw_params_set_access)
+  (snd_pcm_t *, snd_pcm_hw_params_t *, snd_pcm_access_t);
+static int (*ALSA_snd_pcm_hw_params_set_format)
+  (snd_pcm_t *, snd_pcm_hw_params_t *, snd_pcm_format_t);
+static int (*ALSA_snd_pcm_hw_params_set_channels)
+  (snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int);
+static int (*ALSA_snd_pcm_hw_params_get_channels)
+  (const snd_pcm_hw_params_t *, unsigned int *);
+static int (*ALSA_snd_pcm_hw_params_set_rate_near)
+  (snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int *, int *);
+static int (*ALSA_snd_pcm_hw_params_set_period_size_near)
+  (snd_pcm_t *, snd_pcm_hw_params_t *, snd_pcm_uframes_t *, int *);
+static int (*ALSA_snd_pcm_hw_params_get_period_size)
+  (const snd_pcm_hw_params_t *, snd_pcm_uframes_t *, int *);
+static int (*ALSA_snd_pcm_hw_params_set_periods_near)
+  (snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int *, int *);
+static int (*ALSA_snd_pcm_hw_params_get_periods)
+  (const snd_pcm_hw_params_t *, unsigned int *, int *);
+static int (*ALSA_snd_pcm_hw_params_set_buffer_size_near)
+  (snd_pcm_t *pcm, snd_pcm_hw_params_t *, snd_pcm_uframes_t *);
+static int (*ALSA_snd_pcm_hw_params_get_buffer_size)
+  (const snd_pcm_hw_params_t *, snd_pcm_uframes_t *);
+static int (*ALSA_snd_pcm_hw_params) (snd_pcm_t *, snd_pcm_hw_params_t *);
+static int (*ALSA_snd_pcm_sw_params_current) (snd_pcm_t *,
+                                              snd_pcm_sw_params_t *);
+static int (*ALSA_snd_pcm_sw_params_set_start_threshold)
+  (snd_pcm_t *, snd_pcm_sw_params_t *, snd_pcm_uframes_t);
+static int (*ALSA_snd_pcm_sw_params) (snd_pcm_t *, snd_pcm_sw_params_t *);
+static int (*ALSA_snd_pcm_nonblock) (snd_pcm_t *, int);
+static int (*ALSA_snd_pcm_wait)(snd_pcm_t *, int);
+static int (*ALSA_snd_pcm_sw_params_set_avail_min)
+  (snd_pcm_t *, snd_pcm_sw_params_t *, snd_pcm_uframes_t);
+
+#ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
+#define snd_pcm_hw_params_sizeof ALSA_snd_pcm_hw_params_sizeof
+#define snd_pcm_sw_params_sizeof ALSA_snd_pcm_sw_params_sizeof
+
+static const char *alsa_library = SDL_AUDIO_DRIVER_ALSA_DYNAMIC;
+static void *alsa_handle = NULL;
+
+static int
+load_alsa_sym(const char *fn, void **addr)
+{
+    *addr = SDL_LoadFunction(alsa_handle, fn);
+    if (*addr == NULL) {
+
+        return 0;
+    }
+
+    return 1;
+}
+
+#define SDL_ALSA_SYM(x) \
+    if (!load_alsa_sym(#x, (void **) (char *) &ALSA_##x)) return -1
+#else
+#define SDL_ALSA_SYM(x) ALSA_##x = x
+#endif
+
+static int
+load_alsa_syms(void)
+{
+    SDL_ALSA_SYM(snd_pcm_open);
+    SDL_ALSA_SYM(snd_pcm_close);
+    SDL_ALSA_SYM(snd_pcm_writei);
+    SDL_ALSA_SYM(snd_pcm_recover);
+    SDL_ALSA_SYM(snd_pcm_prepare);
+    SDL_ALSA_SYM(snd_pcm_drain);
+    SDL_ALSA_SYM(snd_strerror);
+    SDL_ALSA_SYM(snd_pcm_hw_params_sizeof);
+    SDL_ALSA_SYM(snd_pcm_sw_params_sizeof);
+    SDL_ALSA_SYM(snd_pcm_hw_params_copy);
+    SDL_ALSA_SYM(snd_pcm_hw_params_any);
+    SDL_ALSA_SYM(snd_pcm_hw_params_set_access);
+    SDL_ALSA_SYM(snd_pcm_hw_params_set_format);
+    SDL_ALSA_SYM(snd_pcm_hw_params_set_channels);
+    SDL_ALSA_SYM(snd_pcm_hw_params_get_channels);
+    SDL_ALSA_SYM(snd_pcm_hw_params_set_rate_near);
+    SDL_ALSA_SYM(snd_pcm_hw_params_set_period_size_near);
+    SDL_ALSA_SYM(snd_pcm_hw_params_get_period_size);
+    SDL_ALSA_SYM(snd_pcm_hw_params_set_periods_near);
+    SDL_ALSA_SYM(snd_pcm_hw_params_get_periods);
+    SDL_ALSA_SYM(snd_pcm_hw_params_set_buffer_size_near);
+    SDL_ALSA_SYM(snd_pcm_hw_params_get_buffer_size);
+    SDL_ALSA_SYM(snd_pcm_hw_params);
+    SDL_ALSA_SYM(snd_pcm_sw_params_current);
+    SDL_ALSA_SYM(snd_pcm_sw_params_set_start_threshold);
+    SDL_ALSA_SYM(snd_pcm_sw_params);
+    SDL_ALSA_SYM(snd_pcm_nonblock);
+    SDL_ALSA_SYM(snd_pcm_wait);
+    SDL_ALSA_SYM(snd_pcm_sw_params_set_avail_min);
+    return 0;
+}
+
+#undef SDL_ALSA_SYM
+
+#ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
+
+static void
+UnloadALSALibrary(void)
+{
+    if (alsa_handle != NULL) {
+        SDL_UnloadObject(alsa_handle);
+        alsa_handle = NULL;
+    }
+}
+
+static int
+LoadALSALibrary(void)
+{
+    int retval = 0;
+    if (alsa_handle == NULL) {
+        alsa_handle = SDL_LoadObject(alsa_library);
+        if (alsa_handle == NULL) {
+            retval = -1;
+
+        } else {
+            retval = load_alsa_syms();
+            if (retval < 0) {
+                UnloadALSALibrary();
+            }
+        }
+    }
+    return retval;
+}
+
+#else
+
+static void
+UnloadALSALibrary(void)
+{
+}
+
+static int
+LoadALSALibrary(void)
+{
+    load_alsa_syms();
+    return 0;
+}
+
+#endif
+
+static const char *
+ALSA_get_audio_device(int channels)
+{
+    const char *device;
+
+    device = SDL_getenv("AUDIODEV");
+    if (device == NULL) {
+        switch (channels) {
+        case 6:
+            device = "plug:surround51";
+            break;
+        case 4:
+            device = "plug:surround40";
+            break;
+        default:
+            device = "default";
+            break;
+        }
+    }
+    return device;
+}
+
+static void
+ALSA_WaitDevice(_THIS)
+{
+
+}
+
+#define SWIZ6(T) \
+    T *ptr = (T *) SDLAUDIOHIDDEN->mixbuf; \
+    Uint32 i; \
+    for (i = 0; i < this->spec.samples; i++, ptr += 6) { \
+        T tmp; \
+        tmp = ptr[2]; ptr[2] = ptr[4]; ptr[4] = tmp; \
+        tmp = ptr[3]; ptr[3] = ptr[5]; ptr[5] = tmp; \
+    }
+
+static SDL_INLINE void
+swizzle_alsa_channels_6_64bit(_THIS)
+{
+    SWIZ6(Uint64);
+}
+
+static SDL_INLINE void
+swizzle_alsa_channels_6_32bit(_THIS)
+{
+    SWIZ6(Uint32);
+}
+
+static SDL_INLINE void
+swizzle_alsa_channels_6_16bit(_THIS)
+{
+    SWIZ6(Uint16);
+}
+
+static SDL_INLINE void
+swizzle_alsa_channels_6_8bit(_THIS)
+{
+    SWIZ6(Uint8);
+}
+
+#undef SWIZ6
+
+static SDL_INLINE void
+swizzle_alsa_channels(_THIS)
+{
+    if (this->spec.channels == 6) {
+        const Uint16 fmtsize = (this->spec.format & 0xFF);
+        if (fmtsize == 16)
+            swizzle_alsa_channels_6_16bit(this);
+        else if (fmtsize == 8)
+            swizzle_alsa_channels_6_8bit(this);
+        else if (fmtsize == 32)
+            swizzle_alsa_channels_6_32bit(this);
+        else if (fmtsize == 64)
+            swizzle_alsa_channels_6_64bit(this);
+    }
+
+}
+
+static void
+ALSA_PlayDevice(_THIS)
+{
+    int status;
+    const Uint8 *sample_buf = (const Uint8 *) SDLAUDIOHIDDEN->mixbuf;
+    const int frame_size = (((int) (this->spec.format & 0xFF)) / 8) *
+                                this->spec.channels;
+    snd_pcm_uframes_t frames_left = ((snd_pcm_uframes_t) this->spec.samples);
+
+    swizzle_alsa_channels(this);
+
+    while ( frames_left > 0 && this->enabled ) {
+
+        status = ALSA_snd_pcm_writei(SDLAUDIOHIDDEN->pcm_handle,
+                                     sample_buf, frames_left);
+
+        if (status < 0) {
+            if (status == -EAGAIN) {
+
+                SDL_Delay(1);
+                continue;
+            }
+            status = ALSA_snd_pcm_recover(SDLAUDIOHIDDEN->pcm_handle, status, 0);
+            if (status < 0) {
+
+                fprintf(stderr, "ALSA write failed (unrecoverable): %s\n",
+                        ALSA_snd_strerror(status));
+                this->enabled = 0;
+                return;
+            }
+            continue;
+        }
+        sample_buf += status * frame_size;
+        frames_left -= status;
+    }
+}
+
+static Uint8 *
+ALSA_GetDeviceBuf(_THIS)
+{
+    return (SDLAUDIOHIDDEN->mixbuf);
+}
+
+static void
+ALSA_CloseDevice(_THIS)
+{
+    if (SDLAUDIOHIDDEN != NULL) {
+        SDL_FreeAudioMem(SDLAUDIOHIDDEN->mixbuf);
+        SDLAUDIOHIDDEN->mixbuf = NULL;
+        if (SDLAUDIOHIDDEN->pcm_handle) {
+            ALSA_snd_pcm_drain(SDLAUDIOHIDDEN->pcm_handle);
+            ALSA_snd_pcm_close(SDLAUDIOHIDDEN->pcm_handle);
+            SDLAUDIOHIDDEN->pcm_handle = NULL;
+        }
+        SDL_free(SDLAUDIOHIDDEN);
+        this->hidden = NULL;
+    }
+}
+
+static int
+ALSA_finalize_hardware(_THIS, snd_pcm_hw_params_t *hwparams, int override)
+{
+    int status;
+    snd_pcm_uframes_t bufsize;
+
+    status = ALSA_snd_pcm_hw_params(SDLAUDIOHIDDEN->pcm_handle, hwparams);
+    if ( status < 0 ) {
+        return(-1);
+    }
+
+    status = ALSA_snd_pcm_hw_params_get_buffer_size(hwparams, &bufsize);
+    if ( status < 0 ) {
+        return(-1);
+    }
+    if ( !override && bufsize != this->spec.samples * 2 ) {
+        return(-1);
+    }
+
+    this->spec.samples = bufsize / 2;
+
+    if ( SDL_getenv("SDL_AUDIO_ALSA_DEBUG") ) {
+        snd_pcm_uframes_t persize = 0;
+        unsigned int periods = 0;
+
+        ALSA_snd_pcm_hw_params_get_period_size(hwparams, &persize, NULL);
+        ALSA_snd_pcm_hw_params_get_periods(hwparams, &periods, NULL);
+
+        fprintf(stderr,
+            "ALSA: period size = %ld, periods = %u, buffer size = %lu\n",
+            persize, periods, bufsize);
+    }
+
+    return(0);
+}
+
+static int
+ALSA_set_period_size(_THIS, snd_pcm_hw_params_t *params, int override)
+{
+    const char *env;
+    int status;
+    snd_pcm_hw_params_t *hwparams;
+    snd_pcm_uframes_t frames;
+    unsigned int periods;
+
+    snd_pcm_hw_params_alloca(&hwparams);
+    ALSA_snd_pcm_hw_params_copy(hwparams, params);
+
+    if ( !override ) {
+        env = SDL_getenv("SDL_AUDIO_ALSA_SET_PERIOD_SIZE");
+        if ( env ) {
+            override = SDL_atoi(env);
+            if ( override == 0 ) {
+                return(-1);
+            }
+        }
+    }
+
+    frames = this->spec.samples;
+    status = ALSA_snd_pcm_hw_params_set_period_size_near(
+                SDLAUDIOHIDDEN->pcm_handle, hwparams, &frames, NULL);
+    if ( status < 0 ) {
+        return(-1);
+    }
+
+    periods = 2;
+    status = ALSA_snd_pcm_hw_params_set_periods_near(
+                SDLAUDIOHIDDEN->pcm_handle, hwparams, &periods, NULL);
+    if ( status < 0 ) {
+        return(-1);
+    }
+
+    return ALSA_finalize_hardware(this, hwparams, override);
+}
+
+static int
+ALSA_set_buffer_size(_THIS, snd_pcm_hw_params_t *params, int override)
+{
+    const char *env;
+    int status;
+    snd_pcm_hw_params_t *hwparams;
+    snd_pcm_uframes_t frames;
+
+    snd_pcm_hw_params_alloca(&hwparams);
+    ALSA_snd_pcm_hw_params_copy(hwparams, params);
+
+    if ( !override ) {
+        env = SDL_getenv("SDL_AUDIO_ALSA_SET_BUFFER_SIZE");
+        if ( env ) {
+            override = SDL_atoi(env);
+            if ( override == 0 ) {
+                return(-1);
+            }
+        }
+    }
+
+    frames = this->spec.samples * 2;
+    status = ALSA_snd_pcm_hw_params_set_buffer_size_near(
+                    SDLAUDIOHIDDEN->pcm_handle, hwparams, &frames);
+    if ( status < 0 ) {
+        return(-1);
+    }
+
+    return ALSA_finalize_hardware(this, hwparams, override);
+}
+
+static int
+ALSA_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    int status = 0;
+    snd_pcm_t *pcm_handle = NULL;
+    snd_pcm_hw_params_t *hwparams = NULL;
+    snd_pcm_sw_params_t *swparams = NULL;
+    snd_pcm_format_t format = 0;
+    SDL_AudioFormat test_format = 0;
+    unsigned int rate = 0;
+    unsigned int channels = 0;
+
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *SDLAUDIOHIDDEN));
+    if (SDLAUDIOHIDDEN == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(SDLAUDIOHIDDEN, 0, (sizeof *SDLAUDIOHIDDEN));
+
+    status = ALSA_snd_pcm_open(&pcm_handle,
+                               ALSA_get_audio_device(this->spec.channels),
+                               SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK);
+
+    if (status < 0) {
+        ALSA_CloseDevice(this);
+        return SDL_SetError("ALSA: Couldn't open audio device: %s",
+                            ALSA_snd_strerror(status));
+    }
+
+    SDLAUDIOHIDDEN->pcm_handle = pcm_handle;
+
+    snd_pcm_hw_params_alloca(&hwparams);
+    status = ALSA_snd_pcm_hw_params_any(pcm_handle, hwparams);
+    if (status < 0) {
+        ALSA_CloseDevice(this);
+        return SDL_SetError("ALSA: Couldn't get hardware config: %s",
+                            ALSA_snd_strerror(status));
+    }
+
+    status = ALSA_snd_pcm_hw_params_set_access(pcm_handle, hwparams,
+                                               SND_PCM_ACCESS_RW_INTERLEAVED);
+    if (status < 0) {
+        ALSA_CloseDevice(this);
+        return SDL_SetError("ALSA: Couldn't set interleaved access: %s",
+                     ALSA_snd_strerror(status));
+    }
+
+    status = -1;
+    for (test_format = SDL_FirstAudioFormat(this->spec.format);
+         test_format && (status < 0);) {
+        status = 0;
+        switch (test_format) {
+        case AUDIO_U8:
+            format = SND_PCM_FORMAT_U8;
+            break;
+        case AUDIO_S8:
+            format = SND_PCM_FORMAT_S8;
+            break;
+        case AUDIO_S16LSB:
+            format = SND_PCM_FORMAT_S16_LE;
+            break;
+        case AUDIO_S16MSB:
+            format = SND_PCM_FORMAT_S16_BE;
+            break;
+        case AUDIO_U16LSB:
+            format = SND_PCM_FORMAT_U16_LE;
+            break;
+        case AUDIO_U16MSB:
+            format = SND_PCM_FORMAT_U16_BE;
+            break;
+        case AUDIO_S32LSB:
+            format = SND_PCM_FORMAT_S32_LE;
+            break;
+        case AUDIO_S32MSB:
+            format = SND_PCM_FORMAT_S32_BE;
+            break;
+        case AUDIO_F32LSB:
+            format = SND_PCM_FORMAT_FLOAT_LE;
+            break;
+        case AUDIO_F32MSB:
+            format = SND_PCM_FORMAT_FLOAT_BE;
+            break;
+        default:
+            status = -1;
+            break;
+        }
+        if (status >= 0) {
+            status = ALSA_snd_pcm_hw_params_set_format(pcm_handle,
+                                                       hwparams, format);
+        }
+        if (status < 0) {
+            test_format = SDL_NextAudioFormat();
+        }
+    }
+    if (status < 0) {
+        ALSA_CloseDevice(this);
+        return SDL_SetError("ALSA: Couldn't find any hardware audio formats");
+    }
+    this->spec.format = test_format;
+
+    status = ALSA_snd_pcm_hw_params_set_channels(pcm_handle, hwparams,
+                                                 this->spec.channels);
+    channels = this->spec.channels;
+    if (status < 0) {
+        status = ALSA_snd_pcm_hw_params_get_channels(hwparams, &channels);
+        if (status < 0) {
+            ALSA_CloseDevice(this);
+            return SDL_SetError("ALSA: Couldn't set audio channels");
+        }
+        this->spec.channels = channels;
+    }
+
+    rate = this->spec.freq;
+    status = ALSA_snd_pcm_hw_params_set_rate_near(pcm_handle, hwparams,
+                                                  &rate, NULL);
+    if (status < 0) {
+        ALSA_CloseDevice(this);
+        return SDL_SetError("ALSA: Couldn't set audio frequency: %s",
+                            ALSA_snd_strerror(status));
+    }
+    this->spec.freq = rate;
+
+    if ( ALSA_set_period_size(this, hwparams, 0) < 0 &&
+         ALSA_set_buffer_size(this, hwparams, 0) < 0 ) {
+
+        if ( ALSA_set_period_size(this, hwparams, 1) < 0 ) {
+            ALSA_CloseDevice(this);
+            return SDL_SetError("Couldn't set hardware audio parameters: %s", ALSA_snd_strerror(status));
+        }
+    }
+
+    snd_pcm_sw_params_alloca(&swparams);
+    status = ALSA_snd_pcm_sw_params_current(pcm_handle, swparams);
+    if (status < 0) {
+        ALSA_CloseDevice(this);
+        return SDL_SetError("ALSA: Couldn't get software config: %s",
+                            ALSA_snd_strerror(status));
+    }
+    status = ALSA_snd_pcm_sw_params_set_avail_min(pcm_handle, swparams, this->spec.samples);
+    if (status < 0) {
+        ALSA_CloseDevice(this);
+        return SDL_SetError("Couldn't set minimum available samples: %s",
+                            ALSA_snd_strerror(status));
+    }
+    status =
+        ALSA_snd_pcm_sw_params_set_start_threshold(pcm_handle, swparams, 1);
+    if (status < 0) {
+        ALSA_CloseDevice(this);
+        return SDL_SetError("ALSA: Couldn't set start threshold: %s",
+                            ALSA_snd_strerror(status));
+    }
+    status = ALSA_snd_pcm_sw_params(pcm_handle, swparams);
+    if (status < 0) {
+        ALSA_CloseDevice(this);
+        return SDL_SetError("Couldn't set software audio parameters: %s",
+                            ALSA_snd_strerror(status));
+    }
+
+    SDL_CalculateAudioSpec(&this->spec);
+
+    SDLAUDIOHIDDEN->mixlen = this->spec.size;
+    SDLAUDIOHIDDEN->mixbuf = (Uint8 *) SDL_AllocAudioMem(SDLAUDIOHIDDEN->mixlen);
+    if (SDLAUDIOHIDDEN->mixbuf == NULL) {
+        ALSA_CloseDevice(this);
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(SDLAUDIOHIDDEN->mixbuf, this->spec.silence, SDLAUDIOHIDDEN->mixlen);
+
+    ALSA_snd_pcm_nonblock(pcm_handle, 0);
+
+    return 0;
+}
+
+static void
+ALSA_Deinitialize(void)
+{
+    UnloadALSALibrary();
+}
+
+static int
+ALSA_Init(SDL_AudioDriverImpl * impl)
+{
+    if (LoadALSALibrary() < 0) {
+        return 0;
+    }
+
+    impl->OpenDevice = ALSA_OpenDevice;
+    impl->WaitDevice = ALSA_WaitDevice;
+    impl->GetDeviceBuf = ALSA_GetDeviceBuf;
+    impl->PlayDevice = ALSA_PlayDevice;
+    impl->CloseDevice = ALSA_CloseDevice;
+    impl->Deinitialize = ALSA_Deinitialize;
+    impl->OnlyHasDefaultOutputDevice = 1;
+
+    return 1;
+}
+
+AudioBootStrap ALSA_bootstrap = {
+    "alsa", "ALSA PCM audio", ALSA_Init, 0
+};
+
+#endif
+#if SDL_AUDIO_DRIVER_ARTS
+
+#ifdef HAVE_SIGNAL_H
+#include <signal.h>
+#endif
+#include <unistd.h>
+#include <errno.h>
+
+#define SDL_AllocAudioMem   SDL_malloc
+#define SDL_FreeAudioMem    SDL_free
+#ifndef _SDL_artscaudio_h
+#define _SDL_artscaudio_h
+
+#include <artsc.h>
+
+#undef _THIS
+#define _THIS   SDL_AudioDevice *this
+
+#undef SDLAUDIOHIDDEN
+#define SDLAUDIOHIDDEN ((struct SDL_PrivateAudioDataARTS*)this->hidden)
+struct SDL_PrivateAudioDataARTS
+{
+
+    arts_stream_t stream;
+
+    pid_t parent;
+
+    Uint8 *mixbuf;
+    int mixlen;
+
+    float frame_ticks;
+    float next_frame;
+};
+#define FUDGE_TICKS 10
+
+#endif
+
+#ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
+#ifndef _SDLname_h_
+#define _SDLname_h_
+
+#if defined(__STDC__) || defined(__cplusplus)
+#define NeedFunctionPrototypes 1
+#endif
+
+#define SDL_NAME(X) SDL_##X
+
+#endif
+#else
+#define SDL_NAME(X)	X
+#endif
+
+#ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
+
+static const char *arts_library = SDL_AUDIO_DRIVER_ARTS_DYNAMIC;
+static void *arts_handle = NULL;
+
+static int (*SDL_NAME(arts_init)) (void);
+static void (*SDL_NAME(arts_free)) (void);
+static arts_stream_t(*SDL_NAME(arts_play_stream)) (int rate, int bits,
+                                                   int channels,
+                                                   const char *name);
+static int (*SDL_NAME(arts_stream_set)) (arts_stream_t s,
+                                         arts_parameter_t param, int value);
+static int (*SDL_NAME(arts_stream_get)) (arts_stream_t s,
+                                         arts_parameter_t param);
+static int (*SDL_NAME(arts_write)) (arts_stream_t s, const void *buffer,
+                                    int count);
+static void (*SDL_NAME(arts_close_stream)) (arts_stream_t s);
+static int (*SDL_NAME(arts_suspend))(void);
+static int (*SDL_NAME(arts_suspended)) (void);
+static const char *(*SDL_NAME(arts_error_text)) (int errorcode);
+
+#define SDL_ARTS_SYM(x) { #x, (void **) (char *) &SDL_NAME(x) }
+static struct
+{
+    const char *name;
+    void **func;
+} arts_functions[] = {
+
+    SDL_ARTS_SYM(arts_init),
+    SDL_ARTS_SYM(arts_free),
+    SDL_ARTS_SYM(arts_play_stream),
+    SDL_ARTS_SYM(arts_stream_set),
+    SDL_ARTS_SYM(arts_stream_get),
+    SDL_ARTS_SYM(arts_write),
+    SDL_ARTS_SYM(arts_close_stream),
+    SDL_ARTS_SYM(arts_suspend),
+    SDL_ARTS_SYM(arts_suspended),
+    SDL_ARTS_SYM(arts_error_text),
+
+};
+
+#undef SDL_ARTS_SYM
+
+static void
+UnloadARTSLibrary()
+{
+    if (arts_handle != NULL) {
+        SDL_UnloadObject(arts_handle);
+        arts_handle = NULL;
+    }
+}
+
+static int
+LoadARTSLibrary(void)
+{
+    int i, retval = -1;
+
+    if (arts_handle == NULL) {
+        arts_handle = SDL_LoadObject(arts_library);
+        if (arts_handle != NULL) {
+            retval = 0;
+            for (i = 0; i < SDL_arraysize(arts_functions); ++i) {
+                *arts_functions[i].func =
+                    SDL_LoadFunction(arts_handle, arts_functions[i].name);
+                if (!*arts_functions[i].func) {
+                    retval = -1;
+                    UnloadARTSLibrary();
+                    break;
+                }
+            }
+        }
+    }
+
+    return retval;
+}
+
+#else
+
+static void
+UnloadARTSLibrary()
+{
+    return;
+}
+
+static int
+LoadARTSLibrary(void)
+{
+    return 0;
+}
+
+#endif
+
+static void
+ARTS_WaitDevice(_THIS)
+{
+    Sint32 ticks;
+
+    {
+        static int cnt = 0;
+
+        if (SDLAUDIOHIDDEN->parent && (((++cnt) % 10) == 0)) {
+            if (kill(SDLAUDIOHIDDEN->parent, 0) < 0 && errno == ESRCH) {
+                this->enabled = 0;
+            }
+        }
+    }
+
+    ticks =
+        ((Sint32) (SDLAUDIOHIDDEN->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
+    if (ticks > 0) {
+        SDL_Delay(ticks);
+    }
+}
+
+static void
+ARTS_PlayDevice(_THIS)
+{
+
+    int written = SDL_NAME(arts_write) (SDLAUDIOHIDDEN->stream,
+                                        SDLAUDIOHIDDEN->mixbuf,
+                                        SDLAUDIOHIDDEN->mixlen);
+
+    if (SDLAUDIOHIDDEN->frame_ticks) {
+        SDLAUDIOHIDDEN->next_frame += SDLAUDIOHIDDEN->frame_ticks;
+    }
+
+    if (written < 0) {
+        this->enabled = 0;
+    }
+#ifdef DEBUG_AUDIO
+    fprintf(stderr, "Wrote %d bytes of audio data\n", written);
+#endif
+}
+
+static void
+ARTS_WaitDone(_THIS)
+{
+
+}
+
+static Uint8 *
+ARTS_GetDeviceBuf(_THIS)
+{
+    return (SDLAUDIOHIDDEN->mixbuf);
+}
+
+static void
+ARTS_CloseDevice(_THIS)
+{
+    if (SDLAUDIOHIDDEN != NULL) {
+        SDL_FreeAudioMem(SDLAUDIOHIDDEN->mixbuf);
+        SDLAUDIOHIDDEN->mixbuf = NULL;
+        if (SDLAUDIOHIDDEN->stream) {
+            SDL_NAME(arts_close_stream) (SDLAUDIOHIDDEN->stream);
+            SDLAUDIOHIDDEN->stream = 0;
+        }
+        SDL_NAME(arts_free) ();
+        SDL_free(SDLAUDIOHIDDEN);
+        this->hidden = NULL;
+    }
+}
+
+static int
+ARTS_Suspend(void)
+{
+    const Uint32 abortms = SDL_GetTicks() + 3000;
+    while ( (!SDL_NAME(arts_suspended)()) && !SDL_TICKS_PASSED(SDL_GetTicks(), abortms) ) {
+        if ( SDL_NAME(arts_suspend)() ) {
+            break;
+        }
+    }
+    return SDL_NAME(arts_suspended)();
+}
+
+static int
+ARTS_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    int rc = 0;
+    int bits = 0, frag_spec = 0;
+    SDL_AudioFormat test_format = 0, format = 0;
+
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *SDLAUDIOHIDDEN));
+    if (SDLAUDIOHIDDEN == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(SDLAUDIOHIDDEN, 0, (sizeof *SDLAUDIOHIDDEN));
+
+    for (test_format = SDL_FirstAudioFormat(this->spec.format);
+         !format && test_format;) {
+#ifdef DEBUG_AUDIO
+        fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
+#endif
+        switch (test_format) {
+        case AUDIO_U8:
+            bits = 8;
+            format = 1;
+            break;
+        case AUDIO_S16LSB:
+            bits = 16;
+            format = 1;
+            break;
+        default:
+            format = 0;
+            break;
+        }
+        if (!format) {
+            test_format = SDL_NextAudioFormat();
+        }
+    }
+    if (format == 0) {
+        ARTS_CloseDevice(this);
+        return SDL_SetError("Couldn't find any hardware audio formats");
+    }
+    this->spec.format = test_format;
+
+    if ((rc = SDL_NAME(arts_init) ()) != 0) {
+        ARTS_CloseDevice(this);
+        return SDL_SetError("Unable to initialize ARTS: %s",
+                            SDL_NAME(arts_error_text) (rc));
+    }
+
+    if (!ARTS_Suspend()) {
+        ARTS_CloseDevice(this);
+        return SDL_SetError("ARTS can not open audio device");
+    }
+
+    SDLAUDIOHIDDEN->stream = SDL_NAME(arts_play_stream) (this->spec.freq,
+                                                       bits,
+                                                       this->spec.channels,
+                                                       "SDL");
+
+    SDL_NAME(arts_write) (SDLAUDIOHIDDEN->stream, "", 0);
+
+    SDL_CalculateAudioSpec(&this->spec);
+
+    for (frag_spec = 0; (0x01 << frag_spec) < this->spec.size; ++frag_spec);
+    if ((0x01 << frag_spec) != this->spec.size) {
+        ARTS_CloseDevice(this);
+        return SDL_SetError("Fragment size must be a power of two");
+    }
+    frag_spec |= 0x00020000;
+
+#ifdef ARTS_P_PACKET_SETTINGS
+    SDL_NAME(arts_stream_set) (SDLAUDIOHIDDEN->stream,
+                               ARTS_P_PACKET_SETTINGS, frag_spec);
+#else
+    SDL_NAME(arts_stream_set) (SDLAUDIOHIDDEN->stream, ARTS_P_PACKET_SIZE,
+                               frag_spec & 0xffff);
+    SDL_NAME(arts_stream_set) (SDLAUDIOHIDDEN->stream, ARTS_P_PACKET_COUNT,
+                               frag_spec >> 16);
+#endif
+    this->spec.size = SDL_NAME(arts_stream_get) (SDLAUDIOHIDDEN->stream,
+                                                 ARTS_P_PACKET_SIZE);
+
+    SDLAUDIOHIDDEN->mixlen = this->spec.size;
+    SDLAUDIOHIDDEN->mixbuf = (Uint8 *) SDL_AllocAudioMem(SDLAUDIOHIDDEN->mixlen);
+    if (SDLAUDIOHIDDEN->mixbuf == NULL) {
+        ARTS_CloseDevice(this);
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(SDLAUDIOHIDDEN->mixbuf, this->spec.silence, this->spec.size);
+
+    SDLAUDIOHIDDEN->parent = getpid();
+
+    return 0;
+}
+
+static void
+ARTS_Deinitialize(void)
+{
+    UnloadARTSLibrary();
+}
+
+static int
+ARTS_Init(SDL_AudioDriverImpl * impl)
+{
+    if (LoadARTSLibrary() < 0) {
+        return 0;
+    } else {
+        if (SDL_NAME(arts_init) () != 0) {
+            UnloadARTSLibrary();
+            SDL_SetError("ARTS: arts_init failed (no audio server?)");
+            return 0;
+        }
+
+        if (ARTS_Suspend()) {
+            arts_stream_t stream;
+            stream = SDL_NAME(arts_play_stream) (44100, 16, 2, "SDL");
+            SDL_NAME(arts_write) (stream, "", 0);
+            SDL_NAME(arts_close_stream) (stream);
+        }
+
+        SDL_NAME(arts_free) ();
+    }
+
+    impl->OpenDevice = ARTS_OpenDevice;
+    impl->PlayDevice = ARTS_PlayDevice;
+    impl->WaitDevice = ARTS_WaitDevice;
+    impl->GetDeviceBuf = ARTS_GetDeviceBuf;
+    impl->CloseDevice = ARTS_CloseDevice;
+    impl->WaitDone = ARTS_WaitDone;
+    impl->Deinitialize = ARTS_Deinitialize;
+    impl->OnlyHasDefaultOutputDevice = 1;
+
+    return 1;
+}
+
+AudioBootStrap ARTS_bootstrap = {
+    "arts", "Analog RealTime Synthesizer", ARTS_Init, 0
+};
+
+#endif
+#if SDL_AUDIO_DRIVER_BSD
+
+#include <errno.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <sys/time.h>
+#include <sys/ioctl.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <sys/audioio.h>
+
+#define SDL_AllocAudioMem   SDL_malloc
+#define SDL_FreeAudioMem    SDL_free
+#ifdef USE_BLOCKING_WRITES
+#define OPEN_FLAGS_OUTPUT O_WRONLY
+#define OPEN_FLAGS_INPUT O_RDONLY
+#else
+#define OPEN_FLAGS_OUTPUT (O_WRONLY|O_NONBLOCK)
+#define OPEN_FLAGS_INPUT (O_RDONLY|O_NONBLOCK)
+#endif
+
+void SDL_EnumUnixAudioDevices(int iscapture, int classic,
+                              int (*test) (int fd), SDL_AddAudioDevice addfn);
+#ifndef _SDL_bsdaudio_h
+#define _SDL_bsdaudio_h
+
+#undef _THIS
+#define _THIS   SDL_AudioDevice *this
+
+#undef SDLAUDIOHIDDEN
+#define SDLAUDIOHIDDEN ((struct SDL_PrivateAudioDataBSDAUDIO*)this->hidden)
+struct SDL_PrivateAudioDataBSDAUDIO
+{
+
+    int audio_fd;
+
+    pid_t parent;
+
+    Uint8 *mixbuf;
+    int mixlen;
+
+    float frame_ticks;
+    float next_frame;
+};
+
+#define FUDGE_TICKS 10
+
+#endif
+
+static void
+BSDAUDIO_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
+{
+    SDL_EnumUnixAudioDevices(iscapture, 0, NULL, addfn);
+}
+
+static void
+BSDAUDIO_Status(_THIS)
+{
+#ifdef DEBUG_AUDIO
+
+    audio_info_t info;
+
+    if (ioctl(SDLAUDIOHIDDEN->audio_fd, AUDIO_GETINFO, &info) < 0) {
+        fprintf(stderr, "AUDIO_GETINFO failed.\n");
+        return;
+    }
+    fprintf(stderr, "\n"
+            "[play/record info]\n"
+            "buffer size	:   %d bytes\n"
+            "sample rate	:   %i Hz\n"
+            "channels	:   %i\n"
+            "precision	:   %i-bit\n"
+            "encoding	:   0x%x\n"
+            "seek		:   %i\n"
+            "sample count	:   %i\n"
+            "EOF count	:   %i\n"
+            "paused		:   %s\n"
+            "error occured	:   %s\n"
+            "waiting		:   %s\n"
+            "active		:   %s\n"
+            "",
+            info.play.buffer_size,
+            info.play.sample_rate,
+            info.play.channels,
+            info.play.precision,
+            info.play.encoding,
+            info.play.seek,
+            info.play.samples,
+            info.play.eof,
+            info.play.pause ? "yes" : "no",
+            info.play.error ? "yes" : "no",
+            info.play.waiting ? "yes" : "no",
+            info.play.active ? "yes" : "no");
+
+    fprintf(stderr, "\n"
+            "[audio info]\n"
+            "monitor_gain	:   %i\n"
+            "hw block size	:   %d bytes\n"
+            "hi watermark	:   %i\n"
+            "lo watermark	:   %i\n"
+            "audio mode	:   %s\n"
+            "",
+            info.monitor_gain,
+            info.blocksize,
+            info.hiwat, info.lowat,
+            (info.mode == AUMODE_PLAY) ? "PLAY"
+            : (info.mode = AUMODE_RECORD) ? "RECORD"
+            : (info.mode == AUMODE_PLAY_ALL ? "PLAY_ALL" : "?"));
+
+#endif
+}
+
+static void
+BSDAUDIO_WaitDevice(_THIS)
+{
+#ifndef USE_BLOCKING_WRITES
+
+    if (SDLAUDIOHIDDEN->frame_ticks) {
+
+        Sint32 ticks;
+
+        ticks = ((Sint32) (SDLAUDIOHIDDEN->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
+        if (ticks > 0) {
+            SDL_Delay(ticks);
+        }
+    } else {
+
+        fd_set fdset;
+        struct timeval timeout;
+
+        FD_ZERO(&fdset);
+        FD_SET(SDLAUDIOHIDDEN->audio_fd, &fdset);
+        timeout.tv_sec = 10;
+        timeout.tv_usec = 0;
+#ifdef DEBUG_AUDIO
+        fprintf(stderr, "Waiting for audio to get ready\n");
+#endif
+        if (select(SDLAUDIOHIDDEN->audio_fd + 1, NULL, &fdset, NULL, &timeout)
+            <= 0) {
+            const char *message =
+                "Audio timeout - buggy audio driver? (disabled)";
+
+            fprintf(stderr, "SDL: %s\n", message);
+            this->enabled = 0;
+
+            SDLAUDIOHIDDEN->audio_fd = -1;
+#ifdef DEBUG_AUDIO
+            fprintf(stderr, "Done disabling audio\n");
+#endif
+        }
+#ifdef DEBUG_AUDIO
+        fprintf(stderr, "Ready!\n");
+#endif
+    }
+#endif
+}
+
+static void
+BSDAUDIO_PlayDevice(_THIS)
+{
+    int written, p = 0;
+
+    do {
+        written = write(SDLAUDIOHIDDEN->audio_fd,
+                        &SDLAUDIOHIDDEN->mixbuf[p], SDLAUDIOHIDDEN->mixlen - p);
+
+        if (written > 0)
+            p += written;
+        if (written == -1 && errno != 0 && errno != EAGAIN && errno != EINTR) {
+
+            perror("audio");
+            break;
+        }
+
+        if (p < written
+            || ((written < 0) && ((errno == 0) || (errno == EAGAIN)))) {
+            SDL_Delay(1);
+        }
+    } while (p < written);
+
+    if (SDLAUDIOHIDDEN->frame_ticks) {
+        SDLAUDIOHIDDEN->next_frame += SDLAUDIOHIDDEN->frame_ticks;
+    }
+
+    if (written < 0) {
+        this->enabled = 0;
+    }
+#ifdef DEBUG_AUDIO
+    fprintf(stderr, "Wrote %d bytes of audio data\n", written);
+#endif
+}
+
+static Uint8 *
+BSDAUDIO_GetDeviceBuf(_THIS)
+{
+    return (SDLAUDIOHIDDEN->mixbuf);
+}
+
+static void
+BSDAUDIO_CloseDevice(_THIS)
+{
+    if (SDLAUDIOHIDDEN != NULL) {
+        SDL_FreeAudioMem(SDLAUDIOHIDDEN->mixbuf);
+        SDLAUDIOHIDDEN->mixbuf = NULL;
+        if (SDLAUDIOHIDDEN->audio_fd >= 0) {
+            close(SDLAUDIOHIDDEN->audio_fd);
+            SDLAUDIOHIDDEN->audio_fd = -1;
+        }
+        SDL_free(SDLAUDIOHIDDEN);
+        this->hidden = NULL;
+    }
+}
+
+static int
+BSDAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
+    SDL_AudioFormat format = 0;
+    audio_info_t info;
+
+    if (devname == NULL) {
+        devname = SDL_GetAudioDeviceName(0, iscapture);
+        if (devname == NULL) {
+            return SDL_SetError("No such audio device");
+        }
+    }
+
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *SDLAUDIOHIDDEN));
+    if (SDLAUDIOHIDDEN == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(SDLAUDIOHIDDEN, 0, (sizeof *SDLAUDIOHIDDEN));
+
+    SDLAUDIOHIDDEN->audio_fd = open(devname, flags, 0);
+    if (SDLAUDIOHIDDEN->audio_fd < 0) {
+        return SDL_SetError("Couldn't open %s: %s", devname, strerror(errno));
+    }
+
+    AUDIO_INITINFO(&info);
+
+    SDL_CalculateAudioSpec(&this->spec);
+
+    info.mode = AUMODE_PLAY;
+    if (ioctl(SDLAUDIOHIDDEN->audio_fd, AUDIO_SETINFO, &info) < 0) {
+        BSDAUDIO_CloseDevice(this);
+        return SDL_SetError("Couldn't put device into play mode");
+    }
+
+    AUDIO_INITINFO(&info);
+    for (format = SDL_FirstAudioFormat(this->spec.format);
+         format; format = SDL_NextAudioFormat()) {
+        switch (format) {
+        case AUDIO_U8:
+            info.play.encoding = AUDIO_ENCODING_ULINEAR;
+            info.play.precision = 8;
+            break;
+        case AUDIO_S8:
+            info.play.encoding = AUDIO_ENCODING_SLINEAR;
+            info.play.precision = 8;
+            break;
+        case AUDIO_S16LSB:
+            info.play.encoding = AUDIO_ENCODING_SLINEAR_LE;
+            info.play.precision = 16;
+            break;
+        case AUDIO_S16MSB:
+            info.play.encoding = AUDIO_ENCODING_SLINEAR_BE;
+            info.play.precision = 16;
+            break;
+        case AUDIO_U16LSB:
+            info.play.encoding = AUDIO_ENCODING_ULINEAR_LE;
+            info.play.precision = 16;
+            break;
+        case AUDIO_U16MSB:
+            info.play.encoding = AUDIO_ENCODING_ULINEAR_BE;
+            info.play.precision = 16;
+            break;
+        default:
+            continue;
+        }
+
+        if (ioctl(SDLAUDIOHIDDEN->audio_fd, AUDIO_SETINFO, &info) == 0) {
+            break;
+        }
+    }
+
+    if (!format) {
+        BSDAUDIO_CloseDevice(this);
+        return SDL_SetError("No supported encoding for 0x%x", this->spec.format);
+    }
+
+    this->spec.format = format;
+
+    AUDIO_INITINFO(&info);
+    info.play.channels = this->spec.channels;
+    if (ioctl(SDLAUDIOHIDDEN->audio_fd, AUDIO_SETINFO, &info) == -1) {
+        this->spec.channels = 1;
+    }
+    AUDIO_INITINFO(&info);
+    info.play.sample_rate = this->spec.freq;
+    info.blocksize = this->spec.size;
+    info.hiwat = 5;
+    info.lowat = 3;
+    (void) ioctl(SDLAUDIOHIDDEN->audio_fd, AUDIO_SETINFO, &info);
+    (void) ioctl(SDLAUDIOHIDDEN->audio_fd, AUDIO_GETINFO, &info);
+    this->spec.freq = info.play.sample_rate;
+
+    SDLAUDIOHIDDEN->mixlen = this->spec.size;
+    SDLAUDIOHIDDEN->mixbuf = (Uint8 *) SDL_AllocAudioMem(SDLAUDIOHIDDEN->mixlen);
+    if (SDLAUDIOHIDDEN->mixbuf == NULL) {
+        BSDAUDIO_CloseDevice(this);
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(SDLAUDIOHIDDEN->mixbuf, this->spec.silence, this->spec.size);
+
+    BSDAUDIO_Status(this);
+
+    return 0;
+}
+
+static int
+BSDAUDIO_Init(SDL_AudioDriverImpl * impl)
+{
+
+    impl->DetectDevices = BSDAUDIO_DetectDevices;
+    impl->OpenDevice = BSDAUDIO_OpenDevice;
+    impl->PlayDevice = BSDAUDIO_PlayDevice;
+    impl->WaitDevice = BSDAUDIO_WaitDevice;
+    impl->GetDeviceBuf = BSDAUDIO_GetDeviceBuf;
+    impl->CloseDevice = BSDAUDIO_CloseDevice;
+
+    return 1;
+}
+
+AudioBootStrap BSD_AUDIO_bootstrap = {
+    "bsd", "BSD audio", BSDAUDIO_Init, 0
+};
+
+#endif
+#if SDL_AUDIO_DRIVER_COREAUDIO
+
+#ifndef _SDL_coreaudio_h
+#define _SDL_coreaudio_h
+
+#if !defined(__IPHONEOS__)
+#define MACOSX_COREAUDIO 1
+#endif
+
+#if MACOSX_COREAUDIO
+#include <CoreAudio/CoreAudio.h>
+#include <CoreServices/CoreServices.h>
+#else
+#include <AudioToolbox/AudioToolbox.h>
+#endif
+
+#include <AudioUnit/AudioUnit.h>
+
+#undef _THIS
+#define _THIS   SDL_AudioDevice *this
+
+#undef SDLAUDIOHIDDEN
+#define SDLAUDIOHIDDEN ((struct SDL_PrivateAudioDataCOREAUDIO*)this->hidden)
+struct SDL_PrivateAudioDataCOREAUDIO
+{
+    AudioUnit audioUnit;
+    int audioUnitOpened;
+    void *buffer;
+    UInt32 bufferOffset;
+    UInt32 bufferSize;
+#if MACOSX_COREAUDIO
+    AudioDeviceID deviceID;
+#endif
+};
+
+#endif
+
+#pragma clang diagnostic ignored "-Wdeprecated-declarations"
+
+#define DEBUG_COREAUDIO 0
+
+static void COREAUDIO_CloseDevice(_THIS);
+
+#define CHECK_RESULT(msg) \
+    if (result != noErr) { \
+        COREAUDIO_CloseDevice(this); \
+        SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \
+        return 0; \
+    }
+
+#if MACOSX_COREAUDIO
+typedef void (*addDevFn)(const char *name, AudioDeviceID devId, void *data);
+
+static void
+addToDevList(const char *name, AudioDeviceID devId, void *data)
+{
+    SDL_AddAudioDevice addfn = (SDL_AddAudioDevice) data;
+    addfn(name);
+}
+
+typedef struct
+{
+    const char *findname;
+    AudioDeviceID devId;
+    int found;
+} FindDevIdData;
+
+static void
+findDevId(const char *name, AudioDeviceID devId, void *_data)
+{
+    FindDevIdData *data = (FindDevIdData *) _data;
+    if (!data->found) {
+        if (SDL_strcmp(name, data->findname) == 0) {
+            data->found = 1;
+            data->devId = devId;
+        }
+    }
+}
+
+static void
+build_device_list(int iscapture, addDevFn addfn, void *addfndata)
+{
+    OSStatus result = noErr;
+    UInt32 size = 0;
+    AudioDeviceID *devs = NULL;
+    UInt32 i = 0;
+    UInt32 max = 0;
+
+    AudioObjectPropertyAddress addr = {
+        kAudioHardwarePropertyDevices,
+        kAudioObjectPropertyScopeGlobal,
+        kAudioObjectPropertyElementMaster
+    };
+
+    result = AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &addr,
+                                            0, NULL, &size);
+    if (result != kAudioHardwareNoError)
+        return;
+
+    devs = (AudioDeviceID *) alloca(size);
+    if (devs == NULL)
+        return;
+
+    result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr,
+                                        0, NULL, &size, devs);
+    if (result != kAudioHardwareNoError)
+        return;
+
+    max = size / sizeof (AudioDeviceID);
+    for (i = 0; i < max; i++) {
+        CFStringRef cfstr = NULL;
+        char *ptr = NULL;
+        AudioDeviceID dev = devs[i];
+        AudioBufferList *buflist = NULL;
+        int usable = 0;
+        CFIndex len = 0;
+
+        addr.mScope = iscapture ? kAudioDevicePropertyScopeInput :
+                        kAudioDevicePropertyScopeOutput;
+        addr.mSelector = kAudioDevicePropertyStreamConfiguration;
+
+        result = AudioObjectGetPropertyDataSize(dev, &addr, 0, NULL, &size);
+        if (result != noErr)
+            continue;
+
+        buflist = (AudioBufferList *) SDL_malloc(size);
+        if (buflist == NULL)
+            continue;
+
+        result = AudioObjectGetPropertyData(dev, &addr, 0, NULL,
+                                            &size, buflist);
+
+        if (result == noErr) {
+            UInt32 j;
+            for (j = 0; j < buflist->mNumberBuffers; j++) {
+                if (buflist->mBuffers[j].mNumberChannels > 0) {
+                    usable = 1;
+                    break;
+                }
+            }
+        }
+
+        SDL_free(buflist);
+
+        if (!usable)
+            continue;
+
+        addr.mSelector = kAudioObjectPropertyName;
+        size = sizeof (CFStringRef);
+        result = AudioObjectGetPropertyData(dev, &addr, 0, NULL, &size, &cfstr);
+        if (result != kAudioHardwareNoError)
+            continue;
+
+        len = CFStringGetMaximumSizeForEncoding(CFStringGetLength(cfstr),
+                                                kCFStringEncodingUTF8);
+
+        ptr = (char *) SDL_malloc(len + 1);
+        usable = ((ptr != NULL) &&
+                  (CFStringGetCString
+                   (cfstr, ptr, len + 1, kCFStringEncodingUTF8)));
+
+        CFRelease(cfstr);
+
+        if (usable) {
+            len = strlen(ptr);
+
+            while ((len > 0) && (ptr[len - 1] == ' ')) {
+                len--;
+            }
+            usable = (len > 0);
+        }
+
+        if (usable) {
+            ptr[len] = '\0';
+
+#if DEBUG_COREAUDIO
+            printf("COREAUDIO: Found %s device #%d: '%s' (devid %d)\n",
+                   ((iscapture) ? "capture" : "output"),
+                   (int) *devCount, ptr, (int) dev);
+#endif
+            addfn(ptr, dev, addfndata);
+        }
+        SDL_free(ptr);
+    }
+}
+
+static void
+COREAUDIO_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
+{
+    build_device_list(iscapture, addToDevList, addfn);
+}
+
+static int
+find_device_by_name(_THIS, const char *devname, int iscapture)
+{
+    AudioDeviceID devid = 0;
+    OSStatus result = noErr;
+    UInt32 size = 0;
+    UInt32 alive = 0;
+    pid_t pid = 0;
+
+    AudioObjectPropertyAddress addr = {
+        0,
+        kAudioObjectPropertyScopeGlobal,
+        kAudioObjectPropertyElementMaster
+    };
+
+    if (devname == NULL) {
+        size = sizeof (AudioDeviceID);
+        addr.mSelector =
+            ((iscapture) ? kAudioHardwarePropertyDefaultInputDevice :
+            kAudioHardwarePropertyDefaultOutputDevice);
+        result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr,
+                                            0, NULL, &size, &devid);
+        CHECK_RESULT("AudioHardwareGetProperty (default device)");
+    } else {
+        FindDevIdData data;
+        SDL_zero(data);
+        data.findname = devname;
+        build_device_list(iscapture, findDevId, &data);
+        if (!data.found) {
+            SDL_SetError("CoreAudio: No such audio device.");
+            return 0;
+        }
+        devid = data.devId;
+    }
+
+    addr.mSelector = kAudioDevicePropertyDeviceIsAlive;
+    addr.mScope = iscapture ? kAudioDevicePropertyScopeInput :
+                    kAudioDevicePropertyScopeOutput;
+
+    size = sizeof (alive);
+    result = AudioObjectGetPropertyData(devid, &addr, 0, NULL, &size, &alive);
+    CHECK_RESULT
+        ("AudioDeviceGetProperty (kAudioDevicePropertyDeviceIsAlive)");
+
+    if (!alive) {
+        SDL_SetError("CoreAudio: requested device exists, but isn't alive.");
+        return 0;
+    }
+
+    addr.mSelector = kAudioDevicePropertyHogMode;
+    size = sizeof (pid);
+    result = AudioObjectGetPropertyData(devid, &addr, 0, NULL, &size, &pid);
+
+    if ((result == noErr) && (pid != -1)) {
+        SDL_SetError("CoreAudio: requested device is being hogged.");
+        return 0;
+    }
+
+    SDLAUDIOHIDDEN->deviceID = devid;
+    return 1;
+}
+#endif
+
+static OSStatus
+outputCallback(void *inRefCon,
+               AudioUnitRenderActionFlags * ioActionFlags,
+               const AudioTimeStamp * inTimeStamp,
+               UInt32 inBusNumber, UInt32 inNumberFrames,
+               AudioBufferList * ioData)
+{
+    SDL_AudioDevice *this = (SDL_AudioDevice *) inRefCon;
+    AudioBuffer *abuf;
+    UInt32 remaining, len;
+    void *ptr;
+    UInt32 i;
+
+    if (!this->enabled || this->paused) {
+        for (i = 0; i < ioData->mNumberBuffers; i++) {
+            abuf = &ioData->mBuffers[i];
+            SDL_memset(abuf->mData, this->spec.silence, abuf->mDataByteSize);
+        }
+        return 0;
+    }
+
+    for (i = 0; i < ioData->mNumberBuffers; i++) {
+        abuf = &ioData->mBuffers[i];
+        remaining = abuf->mDataByteSize;
+        ptr = abuf->mData;
+        while (remaining > 0) {
+            if (SDLAUDIOHIDDEN->bufferOffset >= SDLAUDIOHIDDEN->bufferSize) {
+
+                SDL_LockMutex(this->mixer_lock);
+                (*this->spec.callback)(this->spec.userdata,
+                            SDLAUDIOHIDDEN->buffer, SDLAUDIOHIDDEN->bufferSize);
+                SDL_UnlockMutex(this->mixer_lock);
+                SDLAUDIOHIDDEN->bufferOffset = 0;
+            }
+
+            len = SDLAUDIOHIDDEN->bufferSize - SDLAUDIOHIDDEN->bufferOffset;
+            if (len > remaining)
+                len = remaining;
+            SDL_memcpy(ptr, (char *)SDLAUDIOHIDDEN->buffer +
+                       SDLAUDIOHIDDEN->bufferOffset, len);
+            ptr = (char *)ptr + len;
+            remaining -= len;
+            SDLAUDIOHIDDEN->bufferOffset += len;
+        }
+    }
+
+    return 0;
+}
+
+static OSStatus
+inputCallback(void *inRefCon,
+              AudioUnitRenderActionFlags * ioActionFlags,
+              const AudioTimeStamp * inTimeStamp,
+              UInt32 inBusNumber, UInt32 inNumberFrames,
+              AudioBufferList * ioData)
+{
+
+    return noErr;
+}
+
+static void
+COREAUDIO_CloseDevice(_THIS)
+{
+    if (SDLAUDIOHIDDEN != NULL) {
+        if (SDLAUDIOHIDDEN->audioUnitOpened) {
+            OSStatus result = noErr;
+            AURenderCallbackStruct callback;
+            const AudioUnitElement output_bus = 0;
+            const AudioUnitElement input_bus = 1;
+            const int iscapture = this->iscapture;
+            const AudioUnitElement bus =
+                ((iscapture) ? input_bus : output_bus);
+            const AudioUnitScope scope =
+                ((iscapture) ? kAudioUnitScope_Output :
+                 kAudioUnitScope_Input);
+
+            result = AudioOutputUnitStop(SDLAUDIOHIDDEN->audioUnit);
+
+            SDL_memset(&callback, 0, sizeof(AURenderCallbackStruct));
+            result = AudioUnitSetProperty(SDLAUDIOHIDDEN->audioUnit,
+                                          kAudioUnitProperty_SetRenderCallback,
+                                          scope, bus, &callback,
+                                          sizeof(callback));
+
+            #if MACOSX_COREAUDIO
+            CloseComponent(SDLAUDIOHIDDEN->audioUnit);
+            #else
+            AudioComponentInstanceDispose(SDLAUDIOHIDDEN->audioUnit);
+            #endif
+
+            SDLAUDIOHIDDEN->audioUnitOpened = 0;
+        }
+        SDL_free(SDLAUDIOHIDDEN->buffer);
+        SDL_free(SDLAUDIOHIDDEN);
+        this->hidden = NULL;
+    }
+}
+
+static int
+prepare_audiounit(_THIS, const char *devname, int iscapture,
+                  const AudioStreamBasicDescription * strdesc)
+{
+    OSStatus result = noErr;
+    AURenderCallbackStruct callback;
+#if MACOSX_COREAUDIO
+    ComponentDescription desc;
+    Component comp = NULL;
+#else
+    AudioComponentDescription desc;
+    AudioComponent comp = NULL;
+#endif
+    const AudioUnitElement output_bus = 0;
+    const AudioUnitElement input_bus = 1;
+    const AudioUnitElement bus = ((iscapture) ? input_bus : output_bus);
+    const AudioUnitScope scope = ((iscapture) ? kAudioUnitScope_Output :
+                                  kAudioUnitScope_Input);
+
+#if MACOSX_COREAUDIO
+    if (!find_device_by_name(this, devname, iscapture)) {
+        SDL_SetError("Couldn't find requested CoreAudio device");
+        return 0;
+    }
+#endif
+
+    SDL_zero(desc);
+    desc.componentType = kAudioUnitType_Output;
+    desc.componentManufacturer = kAudioUnitManufacturer_Apple;
+
+#if MACOSX_COREAUDIO
+    desc.componentSubType = kAudioUnitSubType_DefaultOutput;
+    comp = FindNextComponent(NULL, &desc);
+#else
+    desc.componentSubType = kAudioUnitSubType_RemoteIO;
+    comp = AudioComponentFindNext(NULL, &desc);
+#endif
+
+    if (comp == NULL) {
+        SDL_SetError("Couldn't find requested CoreAudio component");
+        return 0;
+    }
+
+#if MACOSX_COREAUDIO
+    result = OpenAComponent(comp, &SDLAUDIOHIDDEN->audioUnit);
+    CHECK_RESULT("OpenAComponent");
+#else
+
+    result = AudioComponentInstanceNew(comp, &SDLAUDIOHIDDEN->audioUnit);
+    CHECK_RESULT("AudioComponentInstanceNew");
+#endif
+
+    SDLAUDIOHIDDEN->audioUnitOpened = 1;
+
+#if MACOSX_COREAUDIO
+    result = AudioUnitSetProperty(SDLAUDIOHIDDEN->audioUnit,
+                                  kAudioOutputUnitProperty_CurrentDevice,
+                                  kAudioUnitScope_Global, 0,
+                                  &SDLAUDIOHIDDEN->deviceID,
+                                  sizeof(AudioDeviceID));
+    CHECK_RESULT
+        ("AudioUnitSetProperty (kAudioOutputUnitProperty_CurrentDevice)");
+#endif
+
+    result = AudioUnitSetProperty(SDLAUDIOHIDDEN->audioUnit,
+                                  kAudioUnitProperty_StreamFormat,
+                                  scope, bus, strdesc, sizeof(*strdesc));
+    CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)");
+
+    SDL_memset(&callback, 0, sizeof(AURenderCallbackStruct));
+    callback.inputProc = ((iscapture) ? inputCallback : outputCallback);
+    callback.inputProcRefCon = this;
+    result = AudioUnitSetProperty(SDLAUDIOHIDDEN->audioUnit,
+                                  kAudioUnitProperty_SetRenderCallback,
+                                  scope, bus, &callback, sizeof(callback));
+    CHECK_RESULT
+        ("AudioUnitSetProperty (kAudioUnitProperty_SetRenderCallback)");
+
+    SDL_CalculateAudioSpec(&this->spec);
+
+    SDLAUDIOHIDDEN->bufferOffset = SDLAUDIOHIDDEN->bufferSize = this->spec.size;
+    SDLAUDIOHIDDEN->buffer = SDL_malloc(SDLAUDIOHIDDEN->bufferSize);
+
+    result = AudioUnitInitialize(SDLAUDIOHIDDEN->audioUnit);
+    CHECK_RESULT("AudioUnitInitialize");
+
+    result = AudioOutputUnitStart(SDLAUDIOHIDDEN->audioUnit);
+    CHECK_RESULT("AudioOutputUnitStart");
+
+    return 1;
+}
+
+static int
+COREAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    AudioStreamBasicDescription strdesc;
+    SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
+    int valid_datatype = 0;
+
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *SDLAUDIOHIDDEN));
+    if (SDLAUDIOHIDDEN == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(SDLAUDIOHIDDEN, 0, (sizeof *SDLAUDIOHIDDEN));
+
+    SDL_memset(&strdesc, '\0', sizeof(AudioStreamBasicDescription));
+    strdesc.mFormatID = kAudioFormatLinearPCM;
+    strdesc.mFormatFlags = kLinearPCMFormatFlagIsPacked;
+    strdesc.mChannelsPerFrame = this->spec.channels;
+    strdesc.mSampleRate = this->spec.freq;
+    strdesc.mFramesPerPacket = 1;
+
+    while ((!valid_datatype) && (test_format)) {
+        this->spec.format = test_format;
+
+        switch (test_format) {
+        case AUDIO_U8:
+        case AUDIO_S8:
+        case AUDIO_U16LSB:
+        case AUDIO_S16LSB:
+        case AUDIO_U16MSB:
+        case AUDIO_S16MSB:
+        case AUDIO_S32LSB:
+        case AUDIO_S32MSB:
+        case AUDIO_F32LSB:
+        case AUDIO_F32MSB:
+            valid_datatype = 1;
+            strdesc.mBitsPerChannel = SDL_AUDIO_BITSIZE(this->spec.format);
+            if (SDL_AUDIO_ISBIGENDIAN(this->spec.format))
+                strdesc.mFormatFlags |= kLinearPCMFormatFlagIsBigEndian;
+
+            if (SDL_AUDIO_ISFLOAT(this->spec.format))
+                strdesc.mFormatFlags |= kLinearPCMFormatFlagIsFloat;
+            else if (SDL_AUDIO_ISSIGNED(this->spec.format))
+                strdesc.mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;
+            break;
+        }
+    }
+
+    if (!valid_datatype) {
+        COREAUDIO_CloseDevice(this);
+        return SDL_SetError("Unsupported audio format");
+    }
+
+    strdesc.mBytesPerFrame =
+        strdesc.mBitsPerChannel * strdesc.mChannelsPerFrame / 8;
+    strdesc.mBytesPerPacket =
+        strdesc.mBytesPerFrame * strdesc.mFramesPerPacket;
+
+    if (!prepare_audiounit(this, devname, iscapture, &strdesc)) {
+        COREAUDIO_CloseDevice(this);
+        return -1;
+    }
+
+    return 0;
+}
+
+static int
+COREAUDIO_Init(SDL_AudioDriverImpl * impl)
+{
+
+    impl->OpenDevice = COREAUDIO_OpenDevice;
+    impl->CloseDevice = COREAUDIO_CloseDevice;
+
+#if MACOSX_COREAUDIO
+    impl->DetectDevices = COREAUDIO_DetectDevices;
+#else
+    impl->OnlyHasDefaultOutputDevice = 1;
+
+    AudioSessionInitialize(NULL, NULL, NULL, nil);
+    UInt32 category = kAudioSessionCategory_AmbientSound;
+    AudioSessionSetProperty(kAudioSessionProperty_AudioCategory, sizeof(UInt32), &category);
+#endif
+
+    impl->ProvidesOwnCallbackThread = 1;
+
+    return 1;
+}
+
+AudioBootStrap COREAUDIO_bootstrap = {
+    "coreaudio", "CoreAudio", COREAUDIO_Init, 0
+};
+
+#endif
+#if SDL_AUDIO_DRIVER_DSOUND
+
+#ifndef _SDL_directsound_h
+#define _SDL_directsound_h
+
+#ifndef _directx_h
+#define _directx_h
+
+#include <mmsystem.h>
+#ifndef WIN32
+#define WIN32
+#endif
+#undef  WINNT
+
+#ifndef FAR
+#define FAR
+#endif
+
+#ifndef MAKE_HRESULT
+#define MAKE_HRESULT(sev,fac,code) \
+    ((HRESULT)(((unsigned long)(sev)<<31) | ((unsigned long)(fac)<<16) | ((unsigned long)(code))))
+#endif
+
+#ifndef S_OK
+#define S_OK        (HRESULT)0x00000000L
+#endif
+
+#ifndef SUCCEEDED
+#define SUCCEEDED(x)    ((HRESULT)(x) >= 0)
+#endif
+#ifndef FAILED
+#define FAILED(x)   ((HRESULT)(x)<0)
+#endif
+
+#ifndef E_FAIL
+#define E_FAIL      (HRESULT)0x80000008L
+#endif
+#ifndef E_NOINTERFACE
+#define E_NOINTERFACE   (HRESULT)0x80004002L
+#endif
+#ifndef E_OUTOFMEMORY
+#define E_OUTOFMEMORY   (HRESULT)0x8007000EL
+#endif
+#ifndef E_INVALIDARG
+#define E_INVALIDARG    (HRESULT)0x80070057L
+#endif
+#ifndef E_NOTIMPL
+#define E_NOTIMPL   (HRESULT)0x80004001L
+#endif
+#ifndef REGDB_E_CLASSNOTREG
+#define REGDB_E_CLASSNOTREG (HRESULT)0x80040154L
+#endif
+
+#ifndef SEVERITY_ERROR
+#define SEVERITY_ERROR  1
+#endif
+
+#ifndef FACILITY_WIN32
+#define FACILITY_WIN32  7
+#endif
+
+#ifndef FIELD_OFFSET
+#define FIELD_OFFSET(type, field)    ((LONG)&(((type *)0)->field))
+#endif
+
+#define DIRECTDRAW_VERSION  0x0700
+#define DIRECTSOUND_VERSION 0x0800
+#define DIRECTINPUT_VERSION 0x0500
+
+#include <ddraw.h>
+#define COM_NO_WINDOWS_H
+#include <objbase.h>
+#include <float.h>
+
+#ifndef DIRECTSOUND_VERSION
+#define DIRECTSOUND_VERSION 0x0800
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifndef __DSOUND_INCLUDED__
+#define __DSOUND_INCLUDED__
+
+#ifndef DX_SHARED_DEFINES
+
+typedef float D3DVALUE, *LPD3DVALUE;
+
+#ifndef D3DCOLOR_DEFINED
+typedef DWORD D3DCOLOR;
+#define D3DCOLOR_DEFINED
+#endif
+
+#ifndef LPD3DCOLOR_DEFINED
+typedef DWORD *LPD3DCOLOR;
+#define LPD3DCOLOR_DEFINED
+#endif
+
+#ifndef D3DVECTOR_DEFINED
+typedef struct _D3DVECTOR {
+    float x;
+    float y;
+    float z;
+} D3DVECTOR;
+#define D3DVECTOR_DEFINED
+#endif
+
+#ifndef LPD3DVECTOR_DEFINED
+typedef D3DVECTOR *LPD3DVECTOR;
+#define LPD3DVECTOR_DEFINED
+#endif
+
+#define DX_SHARED_DEFINES
+#endif
+
+#define _FACDS  0x878
+#define MAKE_DSHRESULT(code)  MAKE_HRESULT(1, _FACDS, code)
+
+DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0);
+
+DEFINE_GUID(CLSID_DirectSound8, 0x3901cc3f, 0x84b5, 0x4fa4, 0xba, 0x35, 0xaa, 0x81, 0x72, 0xb8, 0xa0, 0x9b);
+
+DEFINE_GUID(CLSID_DirectSoundCapture, 0xb0210780, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
+
+DEFINE_GUID(CLSID_DirectSoundCapture8, 0xe4bcac13, 0x7f99, 0x4908, 0x9a, 0x8e, 0x74, 0xe3, 0xbf, 0x24, 0xb6, 0xe1);
+
+DEFINE_GUID(CLSID_DirectSoundFullDuplex, 0xfea4300c, 0x7959, 0x4147, 0xb2, 0x6a, 0x23, 0x77, 0xb9, 0xe7, 0xa9, 0x1d);
+
+DEFINE_GUID(DSDEVID_DefaultPlayback, 0xdef00000, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03);
+
+DEFINE_GUID(DSDEVID_DefaultCapture, 0xdef00001, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03);
+
+DEFINE_GUID(DSDEVID_DefaultVoicePlayback, 0xdef00002, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03);
+
+DEFINE_GUID(DSDEVID_DefaultVoiceCapture, 0xdef00003, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03);
+
+#ifdef __cplusplus
+struct IDirectSound;
+struct IDirectSoundBuffer;
+struct IDirectSound3DListener;
+struct IDirectSound3DBuffer;
+struct IDirectSoundCapture;
+struct IDirectSoundCaptureBuffer;
+struct IDirectSoundNotify;
+#endif
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+#ifdef __cplusplus
+struct IDirectSound8;
+struct IDirectSoundBuffer8;
+struct IDirectSoundCaptureBuffer8;
+struct IDirectSoundFXGargle;
+struct IDirectSoundFXChorus;
+struct IDirectSoundFXFlanger;
+struct IDirectSoundFXEcho;
+struct IDirectSoundFXDistortion;
+struct IDirectSoundFXCompressor;
+struct IDirectSoundFXParamEq;
+struct IDirectSoundFXWavesReverb;
+struct IDirectSoundFXI3DL2Reverb;
+struct IDirectSoundCaptureFXAec;
+struct IDirectSoundCaptureFXNoiseSuppress;
+struct IDirectSoundFullDuplex;
+#endif
+
+#define IDirectSoundCapture8            IDirectSoundCapture
+#define IDirectSound3DListener8         IDirectSound3DListener
+#define IDirectSound3DBuffer8           IDirectSound3DBuffer
+#define IDirectSoundNotify8             IDirectSoundNotify
+#define IDirectSoundFXGargle8           IDirectSoundFXGargle
+#define IDirectSoundFXChorus8           IDirectSoundFXChorus
+#define IDirectSoundFXFlanger8          IDirectSoundFXFlanger
+#define IDirectSoundFXEcho8             IDirectSoundFXEcho
+#define IDirectSoundFXDistortion8       IDirectSoundFXDistortion
+#define IDirectSoundFXCompressor8       IDirectSoundFXCompressor
+#define IDirectSoundFXParamEq8          IDirectSoundFXParamEq
+#define IDirectSoundFXWavesReverb8      IDirectSoundFXWavesReverb
+#define IDirectSoundFXI3DL2Reverb8      IDirectSoundFXI3DL2Reverb
+#define IDirectSoundCaptureFXAec8       IDirectSoundCaptureFXAec
+#define IDirectSoundCaptureFXNoiseSuppress8 IDirectSoundCaptureFXNoiseSuppress
+#define IDirectSoundFullDuplex8         IDirectSoundFullDuplex
+
+#endif
+
+typedef struct IDirectSound                 *LPDIRECTSOUND;
+typedef struct IDirectSoundBuffer           *LPDIRECTSOUNDBUFFER;
+typedef struct IDirectSound3DListener       *LPDIRECTSOUND3DLISTENER;
+typedef struct IDirectSound3DBuffer         *LPDIRECTSOUND3DBUFFER;
+typedef struct IDirectSoundCapture          *LPDIRECTSOUNDCAPTURE;
+typedef struct IDirectSoundCaptureBuffer    *LPDIRECTSOUNDCAPTUREBUFFER;
+typedef struct IDirectSoundNotify           *LPDIRECTSOUNDNOTIFY;
+
+#if DIRECTSOUND_VERSION >= 0x0800
+typedef struct IDirectSoundFXGargle         *LPDIRECTSOUNDFXGARGLE;
+typedef struct IDirectSoundFXChorus         *LPDIRECTSOUNDFXCHORUS;
+typedef struct IDirectSoundFXFlanger        *LPDIRECTSOUNDFXFLANGER;
+typedef struct IDirectSoundFXEcho           *LPDIRECTSOUNDFXECHO;
+typedef struct IDirectSoundFXDistortion     *LPDIRECTSOUNDFXDISTORTION;
+typedef struct IDirectSoundFXCompressor     *LPDIRECTSOUNDFXCOMPRESSOR;
+typedef struct IDirectSoundFXParamEq        *LPDIRECTSOUNDFXPARAMEQ;
+typedef struct IDirectSoundFXWavesReverb    *LPDIRECTSOUNDFXWAVESREVERB;
+typedef struct IDirectSoundFXI3DL2Reverb    *LPDIRECTSOUNDFXI3DL2REVERB;
+typedef struct IDirectSoundCaptureFXAec     *LPDIRECTSOUNDCAPTUREFXAEC;
+typedef struct IDirectSoundCaptureFXNoiseSuppress *LPDIRECTSOUNDCAPTUREFXNOISESUPPRESS;
+typedef struct IDirectSoundFullDuplex       *LPDIRECTSOUNDFULLDUPLEX;
+
+typedef struct IDirectSound8                *LPDIRECTSOUND8;
+typedef struct IDirectSoundBuffer8          *LPDIRECTSOUNDBUFFER8;
+typedef struct IDirectSound3DListener8      *LPDIRECTSOUND3DLISTENER8;
+typedef struct IDirectSound3DBuffer8        *LPDIRECTSOUND3DBUFFER8;
+typedef struct IDirectSoundCapture8         *LPDIRECTSOUNDCAPTURE8;
+typedef struct IDirectSoundCaptureBuffer8   *LPDIRECTSOUNDCAPTUREBUFFER8;
+typedef struct IDirectSoundNotify8          *LPDIRECTSOUNDNOTIFY8;
+typedef struct IDirectSoundFXGargle8        *LPDIRECTSOUNDFXGARGLE8;
+typedef struct IDirectSoundFXChorus8        *LPDIRECTSOUNDFXCHORUS8;
+typedef struct IDirectSoundFXFlanger8       *LPDIRECTSOUNDFXFLANGER8;
+typedef struct IDirectSoundFXEcho8          *LPDIRECTSOUNDFXECHO8;
+typedef struct IDirectSoundFXDistortion8    *LPDIRECTSOUNDFXDISTORTION8;
+typedef struct IDirectSoundFXCompressor8    *LPDIRECTSOUNDFXCOMPRESSOR8;
+typedef struct IDirectSoundFXParamEq8       *LPDIRECTSOUNDFXPARAMEQ8;
+typedef struct IDirectSoundFXWavesReverb8   *LPDIRECTSOUNDFXWAVESREVERB8;
+typedef struct IDirectSoundFXI3DL2Reverb8   *LPDIRECTSOUNDFXI3DL2REVERB8;
+typedef struct IDirectSoundCaptureFXAec8    *LPDIRECTSOUNDCAPTUREFXAEC8;
+typedef struct IDirectSoundCaptureFXNoiseSuppress8 *LPDIRECTSOUNDCAPTUREFXNOISESUPPRESS8;
+typedef struct IDirectSoundFullDuplex8      *LPDIRECTSOUNDFULLDUPLEX8;
+
+#endif
+
+#if DIRECTSOUND_VERSION >= 0x0800
+#define IID_IDirectSoundCapture8            IID_IDirectSoundCapture
+#define IID_IDirectSound3DListener8         IID_IDirectSound3DListener
+#define IID_IDirectSound3DBuffer8           IID_IDirectSound3DBuffer
+#define IID_IDirectSoundNotify8             IID_IDirectSoundNotify
+#define IID_IDirectSoundFXGargle8           IID_IDirectSoundFXGargle
+#define IID_IDirectSoundFXChorus8           IID_IDirectSoundFXChorus
+#define IID_IDirectSoundFXFlanger8          IID_IDirectSoundFXFlanger
+#define IID_IDirectSoundFXEcho8             IID_IDirectSoundFXEcho
+#define IID_IDirectSoundFXDistortion8       IID_IDirectSoundFXDistortion
+#define IID_IDirectSoundFXCompressor8       IID_IDirectSoundFXCompressor
+#define IID_IDirectSoundFXParamEq8          IID_IDirectSoundFXParamEq
+#define IID_IDirectSoundFXWavesReverb8      IID_IDirectSoundFXWavesReverb
+#define IID_IDirectSoundFXI3DL2Reverb8      IID_IDirectSoundFXI3DL2Reverb
+#define IID_IDirectSoundCaptureFXAec8       IID_IDirectSoundCaptureFXAec
+#define IID_IDirectSoundCaptureFXNoiseSuppress8 IID_IDirectSoundCaptureFXNoiseSuppress
+#define IID_IDirectSoundFullDuplex8         IID_IDirectSoundFullDuplex
+#endif
+
+#ifndef _LPCWAVEFORMATEX_DEFINED
+#define _LPCWAVEFORMATEX_DEFINED
+typedef const WAVEFORMATEX *LPCWAVEFORMATEX;
+#endif
+
+#ifndef __LPCGUID_DEFINED__
+#define __LPCGUID_DEFINED__
+typedef const GUID *LPCGUID;
+#endif
+
+typedef LPDIRECTSOUND *LPLPDIRECTSOUND;
+typedef LPDIRECTSOUNDBUFFER *LPLPDIRECTSOUNDBUFFER;
+typedef LPDIRECTSOUND3DLISTENER *LPLPDIRECTSOUND3DLISTENER;
+typedef LPDIRECTSOUND3DBUFFER *LPLPDIRECTSOUND3DBUFFER;
+typedef LPDIRECTSOUNDCAPTURE *LPLPDIRECTSOUNDCAPTURE;
+typedef LPDIRECTSOUNDCAPTUREBUFFER *LPLPDIRECTSOUNDCAPTUREBUFFER;
+typedef LPDIRECTSOUNDNOTIFY *LPLPDIRECTSOUNDNOTIFY;
+
+#if DIRECTSOUND_VERSION >= 0x0800
+typedef LPDIRECTSOUND8 *LPLPDIRECTSOUND8;
+typedef LPDIRECTSOUNDBUFFER8 *LPLPDIRECTSOUNDBUFFER8;
+typedef LPDIRECTSOUNDCAPTURE8 *LPLPDIRECTSOUNDCAPTURE8;
+typedef LPDIRECTSOUNDCAPTUREBUFFER8 *LPLPDIRECTSOUNDCAPTUREBUFFER8;
+#endif
+
+typedef struct _DSCAPS
+{
+    DWORD           dwSize;
+    DWORD           dwFlags;
+    DWORD           dwMinSecondarySampleRate;
+    DWORD           dwMaxSecondarySampleRate;
+    DWORD           dwPrimaryBuffers;
+    DWORD           dwMaxHwMixingAllBuffers;
+    DWORD           dwMaxHwMixingStaticBuffers;
+    DWORD           dwMaxHwMixingStreamingBuffers;
+    DWORD           dwFreeHwMixingAllBuffers;
+    DWORD           dwFreeHwMixingStaticBuffers;
+    DWORD           dwFreeHwMixingStreamingBuffers;
+    DWORD           dwMaxHw3DAllBuffers;
+    DWORD           dwMaxHw3DStaticBuffers;
+    DWORD           dwMaxHw3DStreamingBuffers;
+    DWORD           dwFreeHw3DAllBuffers;
+    DWORD           dwFreeHw3DStaticBuffers;
+    DWORD           dwFreeHw3DStreamingBuffers;
+    DWORD           dwTotalHwMemBytes;
+    DWORD           dwFreeHwMemBytes;
+    DWORD           dwMaxContigFreeHwMemBytes;
+    DWORD           dwUnlockTransferRateHwBuffers;
+    DWORD           dwPlayCpuOverheadSwBuffers;
+    DWORD           dwReserved1;
+    DWORD           dwReserved2;
+} DSCAPS, *LPDSCAPS;
+
+typedef const DSCAPS *LPCDSCAPS;
+
+typedef struct _DSBCAPS
+{
+    DWORD           dwSize;
+    DWORD           dwFlags;
+    DWORD           dwBufferBytes;
+    DWORD           dwUnlockTransferRate;
+    DWORD           dwPlayCpuOverhead;
+} DSBCAPS, *LPDSBCAPS;
+
+typedef const DSBCAPS *LPCDSBCAPS;
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+    typedef struct _DSEFFECTDESC
+    {
+        DWORD       dwSize;
+        DWORD       dwFlags;
+        GUID        guidDSFXClass;
+        DWORD       dwReserved1;
+        DWORD       dwReserved2;
+    } DSEFFECTDESC, *LPDSEFFECTDESC;
+    typedef const DSEFFECTDESC *LPCDSEFFECTDESC;
+
+    #define DSFX_LOCHARDWARE    0x00000001
+    #define DSFX_LOCSOFTWARE    0x00000002
+
+    enum
+    {
+        DSFXR_PRESENT,
+        DSFXR_LOCHARDWARE,
+        DSFXR_LOCSOFTWARE,
+        DSFXR_UNALLOCATED,
+        DSFXR_FAILED,
+        DSFXR_UNKNOWN,
+        DSFXR_SENDLOOP
+    };
+
+    typedef struct _DSCEFFECTDESC
+    {
+        DWORD       dwSize;
+        DWORD       dwFlags;
+        GUID        guidDSCFXClass;
+        GUID        guidDSCFXInstance;
+        DWORD       dwReserved1;
+        DWORD       dwReserved2;
+    } DSCEFFECTDESC, *LPDSCEFFECTDESC;
+    typedef const DSCEFFECTDESC *LPCDSCEFFECTDESC;
+
+    #define DSCFX_LOCHARDWARE   0x00000001
+    #define DSCFX_LOCSOFTWARE   0x00000002
+
+    #define DSCFXR_LOCHARDWARE  0x00000010
+    #define DSCFXR_LOCSOFTWARE  0x00000020
+    #define DSCFXR_UNALLOCATED  0x00000040
+    #define DSCFXR_FAILED       0x00000080
+    #define DSCFXR_UNKNOWN      0x00000100
+
+#endif
+
+typedef struct _DSBUFFERDESC
+{
+    DWORD           dwSize;
+    DWORD           dwFlags;
+    DWORD           dwBufferBytes;
+    DWORD           dwReserved;
+    LPWAVEFORMATEX  lpwfxFormat;
+#if DIRECTSOUND_VERSION >= 0x0700
+    GUID            guid3DAlgorithm;
+#endif
+} DSBUFFERDESC, *LPDSBUFFERDESC;
+
+typedef const DSBUFFERDESC *LPCDSBUFFERDESC;
+
+typedef struct _DSBUFFERDESC1
+{
+    DWORD           dwSize;
+    DWORD           dwFlags;
+    DWORD           dwBufferBytes;
+    DWORD           dwReserved;
+    LPWAVEFORMATEX  lpwfxFormat;
+} DSBUFFERDESC1, *LPDSBUFFERDESC1;
+
+typedef const DSBUFFERDESC1 *LPCDSBUFFERDESC1;
+
+typedef struct _DS3DBUFFER
+{
+    DWORD           dwSize;
+    D3DVECTOR       vPosition;
+    D3DVECTOR       vVelocity;
+    DWORD           dwInsideConeAngle;
+    DWORD           dwOutsideConeAngle;
+    D3DVECTOR       vConeOrientation;
+    LONG            lConeOutsideVolume;
+    D3DVALUE        flMinDistance;
+    D3DVALUE        flMaxDistance;
+    DWORD           dwMode;
+} DS3DBUFFER, *LPDS3DBUFFER;
+
+typedef const DS3DBUFFER *LPCDS3DBUFFER;
+
+typedef struct _DS3DLISTENER
+{
+    DWORD           dwSize;
+    D3DVECTOR       vPosition;
+    D3DVECTOR       vVelocity;
+    D3DVECTOR       vOrientFront;
+    D3DVECTOR       vOrientTop;
+    D3DVALUE        flDistanceFactor;
+    D3DVALUE        flRolloffFactor;
+    D3DVALUE        flDopplerFactor;
+} DS3DLISTENER, *LPDS3DLISTENER;
+
+typedef const DS3DLISTENER *LPCDS3DLISTENER;
+
+typedef struct _DSCCAPS
+{
+    DWORD           dwSize;
+    DWORD           dwFlags;
+    DWORD           dwFormats;
+    DWORD           dwChannels;
+} DSCCAPS, *LPDSCCAPS;
+
+typedef const DSCCAPS *LPCDSCCAPS;
+
+typedef struct _DSCBUFFERDESC1
+{
+    DWORD           dwSize;
+    DWORD           dwFlags;
+    DWORD           dwBufferBytes;
+    DWORD           dwReserved;
+    LPWAVEFORMATEX  lpwfxFormat;
+} DSCBUFFERDESC1, *LPDSCBUFFERDESC1;
+
+typedef struct _DSCBUFFERDESC
+{
+    DWORD           dwSize;
+    DWORD           dwFlags;
+    DWORD           dwBufferBytes;
+    DWORD           dwReserved;
+    LPWAVEFORMATEX  lpwfxFormat;
+#if DIRECTSOUND_VERSION >= 0x0800
+    DWORD           dwFXCount;
+    LPDSCEFFECTDESC lpDSCFXDesc;
+#endif
+} DSCBUFFERDESC, *LPDSCBUFFERDESC;
+
+typedef const DSCBUFFERDESC *LPCDSCBUFFERDESC;
+
+typedef struct _DSCBCAPS
+{
+    DWORD           dwSize;
+    DWORD           dwFlags;
+    DWORD           dwBufferBytes;
+    DWORD           dwReserved;
+} DSCBCAPS, *LPDSCBCAPS;
+
+typedef const DSCBCAPS *LPCDSCBCAPS;
+
+typedef struct _DSBPOSITIONNOTIFY
+{
+    DWORD           dwOffset;
+    HANDLE          hEventNotify;
+} DSBPOSITIONNOTIFY, *LPDSBPOSITIONNOTIFY;
+
+typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY;
+
+typedef BOOL (CALLBACK *LPDSENUMCALLBACKA)(LPGUID, LPCSTR, LPCSTR, LPVOID);
+typedef BOOL (CALLBACK *LPDSENUMCALLBACKW)(LPGUID, LPCWSTR, LPCWSTR, LPVOID);
+
+extern HRESULT WINAPI DirectSoundCreate(LPCGUID pcGuidDevice, LPDIRECTSOUND *ppDS, LPUNKNOWN pUnkOuter);
+extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA pDSEnumCallback, LPVOID pContext);
+extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW pDSEnumCallback, LPVOID pContext);
+
+extern HRESULT WINAPI DirectSoundCaptureCreate(LPCGUID pcGuidDevice, LPDIRECTSOUNDCAPTURE *ppDSC, LPUNKNOWN pUnkOuter);
+extern HRESULT WINAPI DirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA pDSEnumCallback, LPVOID pContext);
+extern HRESULT WINAPI DirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW pDSEnumCallback, LPVOID pContext);
+
+#if DIRECTSOUND_VERSION >= 0x0800
+extern HRESULT WINAPI DirectSoundCreate8(LPCGUID pcGuidDevice, LPDIRECTSOUND8 *ppDS8, LPUNKNOWN pUnkOuter);
+extern HRESULT WINAPI DirectSoundCaptureCreate8(LPCGUID pcGuidDevice, LPDIRECTSOUNDCAPTURE8 *ppDSC8, LPUNKNOWN pUnkOuter);
+extern HRESULT WINAPI DirectSoundFullDuplexCreate(LPCGUID pcGuidCaptureDevice, LPCGUID pcGuidRenderDevice,
+        LPCDSCBUFFERDESC pcDSCBufferDesc, LPCDSBUFFERDESC pcDSBufferDesc, HWND hWnd,
+        DWORD dwLevel, LPDIRECTSOUNDFULLDUPLEX* ppDSFD, LPDIRECTSOUNDCAPTUREBUFFER8 *ppDSCBuffer8,
+        LPDIRECTSOUNDBUFFER8 *ppDSBuffer8, LPUNKNOWN pUnkOuter);
+#define DirectSoundFullDuplexCreate8 DirectSoundFullDuplexCreate
+
+extern HRESULT WINAPI GetDeviceID(LPCGUID pGuidSrc, LPGUID pGuidDest);
+#endif
+
+#ifdef UNICODE
+#define LPDSENUMCALLBACK            LPDSENUMCALLBACKW
+#define DirectSoundEnumerate        DirectSoundEnumerateW
+#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateW
+#else
+#define LPDSENUMCALLBACK            LPDSENUMCALLBACKA
+#define DirectSoundEnumerate        DirectSoundEnumerateA
+#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateA
+#endif
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#ifndef IUnknown_QueryInterface
+#define IUnknown_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
+#endif
+#ifndef IUnknown_AddRef
+#define IUnknown_AddRef(p)              (p)->lpVtbl->AddRef(p)
+#endif
+#ifndef IUnknown_Release
+#define IUnknown_Release(p)             (p)->lpVtbl->Release(p)
+#endif
+#else
+#ifndef IUnknown_QueryInterface
+#define IUnknown_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
+#endif
+#ifndef IUnknown_AddRef
+#define IUnknown_AddRef(p)              (p)->AddRef()
+#endif
+#ifndef IUnknown_Release
+#define IUnknown_Release(p)             (p)->Release()
+#endif
+#endif
+
+#ifndef __IReferenceClock_INTERFACE_DEFINED__
+#define __IReferenceClock_INTERFACE_DEFINED__
+
+typedef LONGLONG REFERENCE_TIME;
+typedef REFERENCE_TIME *LPREFERENCE_TIME;
+
+DEFINE_GUID(IID_IReferenceClock, 0x56a86897, 0x0ad4, 0x11ce, 0xb0, 0x3a, 0x00, 0x20, 0xaf, 0x0b, 0xa7, 0x70);
+
+#undef INTERFACE
+#define INTERFACE IReferenceClock
+
+DECLARE_INTERFACE_(IReferenceClock, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(GetTime)              (THIS_ REFERENCE_TIME *pTime) PURE;
+    STDMETHOD(AdviseTime)           (THIS_ REFERENCE_TIME rtBaseTime, REFERENCE_TIME rtStreamTime,
+                                           HANDLE hEvent, LPDWORD pdwAdviseCookie) PURE;
+    STDMETHOD(AdvisePeriodic)       (THIS_ REFERENCE_TIME rtStartTime, REFERENCE_TIME rtPeriodTime,
+                                           HANDLE hSemaphore, LPDWORD pdwAdviseCookie) PURE;
+    STDMETHOD(Unadvise)             (THIS_ DWORD dwAdviseCookie) PURE;
+};
+
+#endif
+
+#ifndef IReferenceClock_QueryInterface
+
+#define IReferenceClock_QueryInterface(p,a,b)      IUnknown_QueryInterface(p,a,b)
+#define IReferenceClock_AddRef(p)                  IUnknown_AddRef(p)
+#define IReferenceClock_Release(p)                 IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IReferenceClock_GetTime(p,a)               (p)->lpVtbl->GetTime(p,a)
+#define IReferenceClock_AdviseTime(p,a,b,c,d)      (p)->lpVtbl->AdviseTime(p,a,b,c,d)
+#define IReferenceClock_AdvisePeriodic(p,a,b,c,d)  (p)->lpVtbl->AdvisePeriodic(p,a,b,c,d)
+#define IReferenceClock_Unadvise(p,a)              (p)->lpVtbl->Unadvise(p,a)
+#else
+#define IReferenceClock_GetTime(p,a)               (p)->GetTime(a)
+#define IReferenceClock_AdviseTime(p,a,b,c,d)      (p)->AdviseTime(a,b,c,d)
+#define IReferenceClock_AdvisePeriodic(p,a,b,c,d)  (p)->AdvisePeriodic(a,b,c,d)
+#define IReferenceClock_Unadvise(p,a)              (p)->Unadvise(a)
+#endif
+
+#endif
+
+DEFINE_GUID(IID_IDirectSound, 0x279AFA83, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
+
+#undef INTERFACE
+#define INTERFACE IDirectSound
+
+DECLARE_INTERFACE_(IDirectSound, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(CreateSoundBuffer)    (THIS_ LPCDSBUFFERDESC pcDSBufferDesc, LPDIRECTSOUNDBUFFER *ppDSBuffer, LPUNKNOWN pUnkOuter) PURE;
+    STDMETHOD(GetCaps)              (THIS_ LPDSCAPS pDSCaps) PURE;
+    STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER pDSBufferOriginal, LPDIRECTSOUNDBUFFER *ppDSBufferDuplicate) PURE;
+    STDMETHOD(SetCooperativeLevel)  (THIS_ HWND hwnd, DWORD dwLevel) PURE;
+    STDMETHOD(Compact)              (THIS) PURE;
+    STDMETHOD(GetSpeakerConfig)     (THIS_ LPDWORD pdwSpeakerConfig) PURE;
+    STDMETHOD(SetSpeakerConfig)     (THIS_ DWORD dwSpeakerConfig) PURE;
+    STDMETHOD(Initialize)           (THIS_ LPCGUID pcGuidDevice) PURE;
+};
+
+#define IDirectSound_QueryInterface(p,a,b)       IUnknown_QueryInterface(p,a,b)
+#define IDirectSound_AddRef(p)                   IUnknown_AddRef(p)
+#define IDirectSound_Release(p)                  IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound_CreateSoundBuffer(p,a,b,c)  (p)->lpVtbl->CreateSoundBuffer(p,a,b,c)
+#define IDirectSound_GetCaps(p,a)                (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b)
+#define IDirectSound_SetCooperativeLevel(p,a,b)  (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectSound_Compact(p)                  (p)->lpVtbl->Compact(p)
+#define IDirectSound_GetSpeakerConfig(p,a)       (p)->lpVtbl->GetSpeakerConfig(p,a)
+#define IDirectSound_SetSpeakerConfig(p,b)       (p)->lpVtbl->SetSpeakerConfig(p,b)
+#define IDirectSound_Initialize(p,a)             (p)->lpVtbl->Initialize(p,a)
+#else
+#define IDirectSound_CreateSoundBuffer(p,a,b,c)  (p)->CreateSoundBuffer(a,b,c)
+#define IDirectSound_GetCaps(p,a)                (p)->GetCaps(a)
+#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b)
+#define IDirectSound_SetCooperativeLevel(p,a,b)  (p)->SetCooperativeLevel(a,b)
+#define IDirectSound_Compact(p)                  (p)->Compact()
+#define IDirectSound_GetSpeakerConfig(p,a)       (p)->GetSpeakerConfig(a)
+#define IDirectSound_SetSpeakerConfig(p,b)       (p)->SetSpeakerConfig(b)
+#define IDirectSound_Initialize(p,a)             (p)->Initialize(a)
+#endif
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+DEFINE_GUID(IID_IDirectSound8, 0xC50A7E93, 0xF395, 0x4834, 0x9E, 0xF6, 0x7F, 0xA9, 0x9D, 0xE5, 0x09, 0x66);
+
+#undef INTERFACE
+#define INTERFACE IDirectSound8
+
+DECLARE_INTERFACE_(IDirectSound8, IDirectSound)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(CreateSoundBuffer)    (THIS_ LPCDSBUFFERDESC pcDSBufferDesc, LPDIRECTSOUNDBUFFER *ppDSBuffer, LPUNKNOWN pUnkOuter) PURE;
+    STDMETHOD(GetCaps)              (THIS_ LPDSCAPS pDSCaps) PURE;
+    STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER pDSBufferOriginal, LPDIRECTSOUNDBUFFER *ppDSBufferDuplicate) PURE;
+    STDMETHOD(SetCooperativeLevel)  (THIS_ HWND hwnd, DWORD dwLevel) PURE;
+    STDMETHOD(Compact)              (THIS) PURE;
+    STDMETHOD(GetSpeakerConfig)     (THIS_ LPDWORD pdwSpeakerConfig) PURE;
+    STDMETHOD(SetSpeakerConfig)     (THIS_ DWORD dwSpeakerConfig) PURE;
+    STDMETHOD(Initialize)           (THIS_ LPCGUID pcGuidDevice) PURE;
+
+    STDMETHOD(VerifyCertification)  (THIS_ LPDWORD pdwCertified) PURE;
+};
+
+#define IDirectSound8_QueryInterface(p,a,b)       IDirectSound_QueryInterface(p,a,b)
+#define IDirectSound8_AddRef(p)                   IDirectSound_AddRef(p)
+#define IDirectSound8_Release(p)                  IDirectSound_Release(p)
+#define IDirectSound8_CreateSoundBuffer(p,a,b,c)  IDirectSound_CreateSoundBuffer(p,a,b,c)
+#define IDirectSound8_GetCaps(p,a)                IDirectSound_GetCaps(p,a)
+#define IDirectSound8_DuplicateSoundBuffer(p,a,b) IDirectSound_DuplicateSoundBuffer(p,a,b)
+#define IDirectSound8_SetCooperativeLevel(p,a,b)  IDirectSound_SetCooperativeLevel(p,a,b)
+#define IDirectSound8_Compact(p)                  IDirectSound_Compact(p)
+#define IDirectSound8_GetSpeakerConfig(p,a)       IDirectSound_GetSpeakerConfig(p,a)
+#define IDirectSound8_SetSpeakerConfig(p,a)       IDirectSound_SetSpeakerConfig(p,a)
+#define IDirectSound8_Initialize(p,a)             IDirectSound_Initialize(p,a)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound8_VerifyCertification(p,a)           (p)->lpVtbl->VerifyCertification(p,a)
+#else
+#define IDirectSound8_VerifyCertification(p,a)           (p)->VerifyCertification(a)
+#endif
+
+#endif
+
+DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundBuffer
+
+DECLARE_INTERFACE_(IDirectSoundBuffer, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(GetCaps)              (THIS_ LPDSBCAPS pDSBufferCaps) PURE;
+    STDMETHOD(GetCurrentPosition)   (THIS_ LPDWORD pdwCurrentPlayCursor, LPDWORD pdwCurrentWriteCursor) PURE;
+    STDMETHOD(GetFormat)            (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE;
+    STDMETHOD(GetVolume)            (THIS_ LPLONG plVolume) PURE;
+    STDMETHOD(GetPan)               (THIS_ LPLONG plPan) PURE;
+    STDMETHOD(GetFrequency)         (THIS_ LPDWORD pdwFrequency) PURE;
+    STDMETHOD(GetStatus)            (THIS_ LPDWORD pdwStatus) PURE;
+    STDMETHOD(Initialize)           (THIS_ LPDIRECTSOUND pDirectSound, LPCDSBUFFERDESC pcDSBufferDesc) PURE;
+    STDMETHOD(Lock)                 (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1,
+                                           LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
+    STDMETHOD(Play)                 (THIS_ DWORD dwReserved1, DWORD dwPriority, DWORD dwFlags) PURE;
+    STDMETHOD(SetCurrentPosition)   (THIS_ DWORD dwNewPosition) PURE;
+    STDMETHOD(SetFormat)            (THIS_ LPCWAVEFORMATEX pcfxFormat) PURE;
+    STDMETHOD(SetVolume)            (THIS_ LONG lVolume) PURE;
+    STDMETHOD(SetPan)               (THIS_ LONG lPan) PURE;
+    STDMETHOD(SetFrequency)         (THIS_ DWORD dwFrequency) PURE;
+    STDMETHOD(Stop)                 (THIS) PURE;
+    STDMETHOD(Unlock)               (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE;
+    STDMETHOD(Restore)              (THIS) PURE;
+};
+
+#define IDirectSoundBuffer_QueryInterface(p,a,b)        IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundBuffer_AddRef(p)                    IUnknown_AddRef(p)
+#define IDirectSoundBuffer_Release(p)                   IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundBuffer_GetCaps(p,a)                 (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSoundBuffer_GetCurrentPosition(p,a,b)    (p)->lpVtbl->GetCurrentPosition(p,a,b)
+#define IDirectSoundBuffer_GetFormat(p,a,b,c)           (p)->lpVtbl->GetFormat(p,a,b,c)
+#define IDirectSoundBuffer_GetVolume(p,a)               (p)->lpVtbl->GetVolume(p,a)
+#define IDirectSoundBuffer_GetPan(p,a)                  (p)->lpVtbl->GetPan(p,a)
+#define IDirectSoundBuffer_GetFrequency(p,a)            (p)->lpVtbl->GetFrequency(p,a)
+#define IDirectSoundBuffer_GetStatus(p,a)               (p)->lpVtbl->GetStatus(p,a)
+#define IDirectSoundBuffer_Initialize(p,a,b)            (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g)        (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
+#define IDirectSoundBuffer_Play(p,a,b,c)                (p)->lpVtbl->Play(p,a,b,c)
+#define IDirectSoundBuffer_SetCurrentPosition(p,a)      (p)->lpVtbl->SetCurrentPosition(p,a)
+#define IDirectSoundBuffer_SetFormat(p,a)               (p)->lpVtbl->SetFormat(p,a)
+#define IDirectSoundBuffer_SetVolume(p,a)               (p)->lpVtbl->SetVolume(p,a)
+#define IDirectSoundBuffer_SetPan(p,a)                  (p)->lpVtbl->SetPan(p,a)
+#define IDirectSoundBuffer_SetFrequency(p,a)            (p)->lpVtbl->SetFrequency(p,a)
+#define IDirectSoundBuffer_Stop(p)                      (p)->lpVtbl->Stop(p)
+#define IDirectSoundBuffer_Unlock(p,a,b,c,d)            (p)->lpVtbl->Unlock(p,a,b,c,d)
+#define IDirectSoundBuffer_Restore(p)                   (p)->lpVtbl->Restore(p)
+#else
+#define IDirectSoundBuffer_GetCaps(p,a)                 (p)->GetCaps(a)
+#define IDirectSoundBuffer_GetCurrentPosition(p,a,b)    (p)->GetCurrentPosition(a,b)
+#define IDirectSoundBuffer_GetFormat(p,a,b,c)           (p)->GetFormat(a,b,c)
+#define IDirectSoundBuffer_GetVolume(p,a)               (p)->GetVolume(a)
+#define IDirectSoundBuffer_GetPan(p,a)                  (p)->GetPan(a)
+#define IDirectSoundBuffer_GetFrequency(p,a)            (p)->GetFrequency(a)
+#define IDirectSoundBuffer_GetStatus(p,a)               (p)->GetStatus(a)
+#define IDirectSoundBuffer_Initialize(p,a,b)            (p)->Initialize(a,b)
+#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g)        (p)->Lock(a,b,c,d,e,f,g)
+#define IDirectSoundBuffer_Play(p,a,b,c)                (p)->Play(a,b,c)
+#define IDirectSoundBuffer_SetCurrentPosition(p,a)      (p)->SetCurrentPosition(a)
+#define IDirectSoundBuffer_SetFormat(p,a)               (p)->SetFormat(a)
+#define IDirectSoundBuffer_SetVolume(p,a)               (p)->SetVolume(a)
+#define IDirectSoundBuffer_SetPan(p,a)                  (p)->SetPan(a)
+#define IDirectSoundBuffer_SetFrequency(p,a)            (p)->SetFrequency(a)
+#define IDirectSoundBuffer_Stop(p)                      (p)->Stop()
+#define IDirectSoundBuffer_Unlock(p,a,b,c,d)            (p)->Unlock(a,b,c,d)
+#define IDirectSoundBuffer_Restore(p)                   (p)->Restore()
+#endif
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+DEFINE_GUID(IID_IDirectSoundBuffer8, 0x6825a449, 0x7524, 0x4d82, 0x92, 0x0f, 0x50, 0xe3, 0x6a, 0xb3, 0xab, 0x1e);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundBuffer8
+
+DECLARE_INTERFACE_(IDirectSoundBuffer8, IDirectSoundBuffer)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(GetCaps)              (THIS_ LPDSBCAPS pDSBufferCaps) PURE;
+    STDMETHOD(GetCurrentPosition)   (THIS_ LPDWORD pdwCurrentPlayCursor, LPDWORD pdwCurrentWriteCursor) PURE;
+    STDMETHOD(GetFormat)            (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE;
+    STDMETHOD(GetVolume)            (THIS_ LPLONG plVolume) PURE;
+    STDMETHOD(GetPan)               (THIS_ LPLONG plPan) PURE;
+    STDMETHOD(GetFrequency)         (THIS_ LPDWORD pdwFrequency) PURE;
+    STDMETHOD(GetStatus)            (THIS_ LPDWORD pdwStatus) PURE;
+    STDMETHOD(Initialize)           (THIS_ LPDIRECTSOUND pDirectSound, LPCDSBUFFERDESC pcDSBufferDesc) PURE;
+    STDMETHOD(Lock)                 (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1,
+                                           LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
+    STDMETHOD(Play)                 (THIS_ DWORD dwReserved1, DWORD dwPriority, DWORD dwFlags) PURE;
+    STDMETHOD(SetCurrentPosition)   (THIS_ DWORD dwNewPosition) PURE;
+    STDMETHOD(SetFormat)            (THIS_ LPCWAVEFORMATEX pcfxFormat) PURE;
+    STDMETHOD(SetVolume)            (THIS_ LONG lVolume) PURE;
+    STDMETHOD(SetPan)               (THIS_ LONG lPan) PURE;
+    STDMETHOD(SetFrequency)         (THIS_ DWORD dwFrequency) PURE;
+    STDMETHOD(Stop)                 (THIS) PURE;
+    STDMETHOD(Unlock)               (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE;
+    STDMETHOD(Restore)              (THIS) PURE;
+
+    STDMETHOD(SetFX)                (THIS_ DWORD dwEffectsCount, LPDSEFFECTDESC pDSFXDesc, LPDWORD pdwResultCodes) PURE;
+    STDMETHOD(AcquireResources)     (THIS_ DWORD dwFlags, DWORD dwEffectsCount, LPDWORD pdwResultCodes) PURE;
+    STDMETHOD(GetObjectInPath)      (THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE;
+};
+
+DEFINE_GUID(GUID_All_Objects, 0xaa114de5, 0xc262, 0x4169, 0xa1, 0xc8, 0x23, 0xd6, 0x98, 0xcc, 0x73, 0xb5);
+
+#define IDirectSoundBuffer8_QueryInterface(p,a,b)           IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundBuffer8_AddRef(p)                       IUnknown_AddRef(p)
+#define IDirectSoundBuffer8_Release(p)                      IUnknown_Release(p)
+
+#define IDirectSoundBuffer8_GetCaps(p,a)                    IDirectSoundBuffer_GetCaps(p,a)
+#define IDirectSoundBuffer8_GetCurrentPosition(p,a,b)       IDirectSoundBuffer_GetCurrentPosition(p,a,b)
+#define IDirectSoundBuffer8_GetFormat(p,a,b,c)              IDirectSoundBuffer_GetFormat(p,a,b,c)
+#define IDirectSoundBuffer8_GetVolume(p,a)                  IDirectSoundBuffer_GetVolume(p,a)
+#define IDirectSoundBuffer8_GetPan(p,a)                     IDirectSoundBuffer_GetPan(p,a)
+#define IDirectSoundBuffer8_GetFrequency(p,a)               IDirectSoundBuffer_GetFrequency(p,a)
+#define IDirectSoundBuffer8_GetStatus(p,a)                  IDirectSoundBuffer_GetStatus(p,a)
+#define IDirectSoundBuffer8_Initialize(p,a,b)               IDirectSoundBuffer_Initialize(p,a,b)
+#define IDirectSoundBuffer8_Lock(p,a,b,c,d,e,f,g)           IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g)
+#define IDirectSoundBuffer8_Play(p,a,b,c)                   IDirectSoundBuffer_Play(p,a,b,c)
+#define IDirectSoundBuffer8_SetCurrentPosition(p,a)         IDirectSoundBuffer_SetCurrentPosition(p,a)
+#define IDirectSoundBuffer8_SetFormat(p,a)                  IDirectSoundBuffer_SetFormat(p,a)
+#define IDirectSoundBuffer8_SetVolume(p,a)                  IDirectSoundBuffer_SetVolume(p,a)
+#define IDirectSoundBuffer8_SetPan(p,a)                     IDirectSoundBuffer_SetPan(p,a)
+#define IDirectSoundBuffer8_SetFrequency(p,a)               IDirectSoundBuffer_SetFrequency(p,a)
+#define IDirectSoundBuffer8_Stop(p)                         IDirectSoundBuffer_Stop(p)
+#define IDirectSoundBuffer8_Unlock(p,a,b,c,d)               IDirectSoundBuffer_Unlock(p,a,b,c,d)
+#define IDirectSoundBuffer8_Restore(p)                      IDirectSoundBuffer_Restore(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundBuffer8_SetFX(p,a,b,c)                  (p)->lpVtbl->SetFX(p,a,b,c)
+#define IDirectSoundBuffer8_AcquireResources(p,a,b,c)       (p)->lpVtbl->AcquireResources(p,a,b,c)
+#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d)      (p)->lpVtbl->GetObjectInPath(p,a,b,c,d)
+#else
+#define IDirectSoundBuffer8_SetFX(p,a,b,c)                  (p)->SetFX(a,b,c)
+#define IDirectSoundBuffer8_AcquireResources(p,a,b,c)       (p)->AcquireResources(a,b,c)
+#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d)      (p)->GetObjectInPath(a,b,c,d)
+#endif
+
+#endif
+
+DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
+
+#undef INTERFACE
+#define INTERFACE IDirectSound3DListener
+
+DECLARE_INTERFACE_(IDirectSound3DListener, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)           (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)            (THIS) PURE;
+    STDMETHOD_(ULONG,Release)           (THIS) PURE;
+
+    STDMETHOD(GetAllParameters)         (THIS_ LPDS3DLISTENER pListener) PURE;
+    STDMETHOD(GetDistanceFactor)        (THIS_ D3DVALUE* pflDistanceFactor) PURE;
+    STDMETHOD(GetDopplerFactor)         (THIS_ D3DVALUE* pflDopplerFactor) PURE;
+    STDMETHOD(GetOrientation)           (THIS_ D3DVECTOR* pvOrientFront, D3DVECTOR* pvOrientTop) PURE;
+    STDMETHOD(GetPosition)              (THIS_ D3DVECTOR* pvPosition) PURE;
+    STDMETHOD(GetRolloffFactor)         (THIS_ D3DVALUE* pflRolloffFactor) PURE;
+    STDMETHOD(GetVelocity)              (THIS_ D3DVECTOR* pvVelocity) PURE;
+    STDMETHOD(SetAllParameters)         (THIS_ LPCDS3DLISTENER pcListener, DWORD dwApply) PURE;
+    STDMETHOD(SetDistanceFactor)        (THIS_ D3DVALUE flDistanceFactor, DWORD dwApply) PURE;
+    STDMETHOD(SetDopplerFactor)         (THIS_ D3DVALUE flDopplerFactor, DWORD dwApply) PURE;
+    STDMETHOD(SetOrientation)           (THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront,
+                                               D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, DWORD dwApply) PURE;
+    STDMETHOD(SetPosition)              (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+    STDMETHOD(SetRolloffFactor)         (THIS_ D3DVALUE flRolloffFactor, DWORD dwApply) PURE;
+    STDMETHOD(SetVelocity)              (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+    STDMETHOD(CommitDeferredSettings)   (THIS) PURE;
+};
+
+#define IDirectSound3DListener_QueryInterface(p,a,b)            IUnknown_QueryInterface(p,a,b)
+#define IDirectSound3DListener_AddRef(p)                        IUnknown_AddRef(p)
+#define IDirectSound3DListener_Release(p)                       IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound3DListener_GetAllParameters(p,a)            (p)->lpVtbl->GetAllParameters(p,a)
+#define IDirectSound3DListener_GetDistanceFactor(p,a)           (p)->lpVtbl->GetDistanceFactor(p,a)
+#define IDirectSound3DListener_GetDopplerFactor(p,a)            (p)->lpVtbl->GetDopplerFactor(p,a)
+#define IDirectSound3DListener_GetOrientation(p,a,b)            (p)->lpVtbl->GetOrientation(p,a,b)
+#define IDirectSound3DListener_GetPosition(p,a)                 (p)->lpVtbl->GetPosition(p,a)
+#define IDirectSound3DListener_GetRolloffFactor(p,a)            (p)->lpVtbl->GetRolloffFactor(p,a)
+#define IDirectSound3DListener_GetVelocity(p,a)                 (p)->lpVtbl->GetVelocity(p,a)
+#define IDirectSound3DListener_SetAllParameters(p,a,b)          (p)->lpVtbl->SetAllParameters(p,a,b)
+#define IDirectSound3DListener_SetDistanceFactor(p,a,b)         (p)->lpVtbl->SetDistanceFactor(p,a,b)
+#define IDirectSound3DListener_SetDopplerFactor(p,a,b)          (p)->lpVtbl->SetDopplerFactor(p,a,b)
+#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g)  (p)->lpVtbl->SetOrientation(p,a,b,c,d,e,f,g)
+#define IDirectSound3DListener_SetPosition(p,a,b,c,d)           (p)->lpVtbl->SetPosition(p,a,b,c,d)
+#define IDirectSound3DListener_SetRolloffFactor(p,a,b)          (p)->lpVtbl->SetRolloffFactor(p,a,b)
+#define IDirectSound3DListener_SetVelocity(p,a,b,c,d)           (p)->lpVtbl->SetVelocity(p,a,b,c,d)
+#define IDirectSound3DListener_CommitDeferredSettings(p)        (p)->lpVtbl->CommitDeferredSettings(p)
+#else
+#define IDirectSound3DListener_GetAllParameters(p,a)            (p)->GetAllParameters(a)
+#define IDirectSound3DListener_GetDistanceFactor(p,a)           (p)->GetDistanceFactor(a)
+#define IDirectSound3DListener_GetDopplerFactor(p,a)            (p)->GetDopplerFactor(a)
+#define IDirectSound3DListener_GetOrientation(p,a,b)            (p)->GetOrientation(a,b)
+#define IDirectSound3DListener_GetPosition(p,a)                 (p)->GetPosition(a)
+#define IDirectSound3DListener_GetRolloffFactor(p,a)            (p)->GetRolloffFactor(a)
+#define IDirectSound3DListener_GetVelocity(p,a)                 (p)->GetVelocity(a)
+#define IDirectSound3DListener_SetAllParameters(p,a,b)          (p)->SetAllParameters(a,b)
+#define IDirectSound3DListener_SetDistanceFactor(p,a,b)         (p)->SetDistanceFactor(a,b)
+#define IDirectSound3DListener_SetDopplerFactor(p,a,b)          (p)->SetDopplerFactor(a,b)
+#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g)  (p)->SetOrientation(a,b,c,d,e,f,g)
+#define IDirectSound3DListener_SetPosition(p,a,b,c,d)           (p)->SetPosition(a,b,c,d)
+#define IDirectSound3DListener_SetRolloffFactor(p,a,b)          (p)->SetRolloffFactor(a,b)
+#define IDirectSound3DListener_SetVelocity(p,a,b,c,d)           (p)->SetVelocity(a,b,c,d)
+#define IDirectSound3DListener_CommitDeferredSettings(p)        (p)->CommitDeferredSettings()
+#endif
+
+DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
+
+#undef INTERFACE
+#define INTERFACE IDirectSound3DBuffer
+
+DECLARE_INTERFACE_(IDirectSound3DBuffer, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(GetAllParameters)     (THIS_ LPDS3DBUFFER pDs3dBuffer) PURE;
+    STDMETHOD(GetConeAngles)        (THIS_ LPDWORD pdwInsideConeAngle, LPDWORD pdwOutsideConeAngle) PURE;
+    STDMETHOD(GetConeOrientation)   (THIS_ D3DVECTOR* pvOrientation) PURE;
+    STDMETHOD(GetConeOutsideVolume) (THIS_ LPLONG plConeOutsideVolume) PURE;
+    STDMETHOD(GetMaxDistance)       (THIS_ D3DVALUE* pflMaxDistance) PURE;
+    STDMETHOD(GetMinDistance)       (THIS_ D3DVALUE* pflMinDistance) PURE;
+    STDMETHOD(GetMode)              (THIS_ LPDWORD pdwMode) PURE;
+    STDMETHOD(GetPosition)          (THIS_ D3DVECTOR* pvPosition) PURE;
+    STDMETHOD(GetVelocity)          (THIS_ D3DVECTOR* pvVelocity) PURE;
+    STDMETHOD(SetAllParameters)     (THIS_ LPCDS3DBUFFER pcDs3dBuffer, DWORD dwApply) PURE;
+    STDMETHOD(SetConeAngles)        (THIS_ DWORD dwInsideConeAngle, DWORD dwOutsideConeAngle, DWORD dwApply) PURE;
+    STDMETHOD(SetConeOrientation)   (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+    STDMETHOD(SetConeOutsideVolume) (THIS_ LONG lConeOutsideVolume, DWORD dwApply) PURE;
+    STDMETHOD(SetMaxDistance)       (THIS_ D3DVALUE flMaxDistance, DWORD dwApply) PURE;
+    STDMETHOD(SetMinDistance)       (THIS_ D3DVALUE flMinDistance, DWORD dwApply) PURE;
+    STDMETHOD(SetMode)              (THIS_ DWORD dwMode, DWORD dwApply) PURE;
+    STDMETHOD(SetPosition)          (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+    STDMETHOD(SetVelocity)          (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+};
+
+#define IDirectSound3DBuffer_QueryInterface(p,a,b)          IUnknown_QueryInterface(p,a,b)
+#define IDirectSound3DBuffer_AddRef(p)                      IUnknown_AddRef(p)
+#define IDirectSound3DBuffer_Release(p)                     IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound3DBuffer_GetAllParameters(p,a)          (p)->lpVtbl->GetAllParameters(p,a)
+#define IDirectSound3DBuffer_GetConeAngles(p,a,b)           (p)->lpVtbl->GetConeAngles(p,a,b)
+#define IDirectSound3DBuffer_GetConeOrientation(p,a)        (p)->lpVtbl->GetConeOrientation(p,a)
+#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a)      (p)->lpVtbl->GetConeOutsideVolume(p,a)
+#define IDirectSound3DBuffer_GetPosition(p,a)               (p)->lpVtbl->GetPosition(p,a)
+#define IDirectSound3DBuffer_GetMinDistance(p,a)            (p)->lpVtbl->GetMinDistance(p,a)
+#define IDirectSound3DBuffer_GetMaxDistance(p,a)            (p)->lpVtbl->GetMaxDistance(p,a)
+#define IDirectSound3DBuffer_GetMode(p,a)                   (p)->lpVtbl->GetMode(p,a)
+#define IDirectSound3DBuffer_GetVelocity(p,a)               (p)->lpVtbl->GetVelocity(p,a)
+#define IDirectSound3DBuffer_SetAllParameters(p,a,b)        (p)->lpVtbl->SetAllParameters(p,a,b)
+#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c)         (p)->lpVtbl->SetConeAngles(p,a,b,c)
+#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d)  (p)->lpVtbl->SetConeOrientation(p,a,b,c,d)
+#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b)    (p)->lpVtbl->SetConeOutsideVolume(p,a,b)
+#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d)         (p)->lpVtbl->SetPosition(p,a,b,c,d)
+#define IDirectSound3DBuffer_SetMinDistance(p,a,b)          (p)->lpVtbl->SetMinDistance(p,a,b)
+#define IDirectSound3DBuffer_SetMaxDistance(p,a,b)          (p)->lpVtbl->SetMaxDistance(p,a,b)
+#define IDirectSound3DBuffer_SetMode(p,a,b)                 (p)->lpVtbl->SetMode(p,a,b)
+#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d)         (p)->lpVtbl->SetVelocity(p,a,b,c,d)
+#else
+#define IDirectSound3DBuffer_GetAllParameters(p,a)          (p)->GetAllParameters(a)
+#define IDirectSound3DBuffer_GetConeAngles(p,a,b)           (p)->GetConeAngles(a,b)
+#define IDirectSound3DBuffer_GetConeOrientation(p,a)        (p)->GetConeOrientation(a)
+#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a)      (p)->GetConeOutsideVolume(a)
+#define IDirectSound3DBuffer_GetPosition(p,a)               (p)->GetPosition(a)
+#define IDirectSound3DBuffer_GetMinDistance(p,a)            (p)->GetMinDistance(a)
+#define IDirectSound3DBuffer_GetMaxDistance(p,a)            (p)->GetMaxDistance(a)
+#define IDirectSound3DBuffer_GetMode(p,a)                   (p)->GetMode(a)
+#define IDirectSound3DBuffer_GetVelocity(p,a)               (p)->GetVelocity(a)
+#define IDirectSound3DBuffer_SetAllParameters(p,a,b)        (p)->SetAllParameters(a,b)
+#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c)         (p)->SetConeAngles(a,b,c)
+#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d)  (p)->SetConeOrientation(a,b,c,d)
+#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b)    (p)->SetConeOutsideVolume(a,b)
+#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d)         (p)->SetPosition(a,b,c,d)
+#define IDirectSound3DBuffer_SetMinDistance(p,a,b)          (p)->SetMinDistance(a,b)
+#define IDirectSound3DBuffer_SetMaxDistance(p,a,b)          (p)->SetMaxDistance(a,b)
+#define IDirectSound3DBuffer_SetMode(p,a,b)                 (p)->SetMode(a,b)
+#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d)         (p)->SetVelocity(a,b,c,d)
+#endif
+
+DEFINE_GUID(IID_IDirectSoundCapture, 0xb0210781, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundCapture
+
+DECLARE_INTERFACE_(IDirectSoundCapture, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(CreateCaptureBuffer)  (THIS_ LPCDSCBUFFERDESC pcDSCBufferDesc, LPDIRECTSOUNDCAPTUREBUFFER *ppDSCBuffer, LPUNKNOWN pUnkOuter) PURE;
+    STDMETHOD(GetCaps)              (THIS_ LPDSCCAPS pDSCCaps) PURE;
+    STDMETHOD(Initialize)           (THIS_ LPCGUID pcGuidDevice) PURE;
+};
+
+#define IDirectSoundCapture_QueryInterface(p,a,b)           IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundCapture_AddRef(p)                       IUnknown_AddRef(p)
+#define IDirectSoundCapture_Release(p)                      IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c)    (p)->lpVtbl->CreateCaptureBuffer(p,a,b,c)
+#define IDirectSoundCapture_GetCaps(p,a)                    (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSoundCapture_Initialize(p,a)                 (p)->lpVtbl->Initialize(p,a)
+#else
+#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c)    (p)->CreateCaptureBuffer(a,b,c)
+#define IDirectSoundCapture_GetCaps(p,a)                    (p)->GetCaps(a)
+#define IDirectSoundCapture_Initialize(p,a)                 (p)->Initialize(a)
+#endif
+
+DEFINE_GUID(IID_IDirectSoundCaptureBuffer, 0xb0210782, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundCaptureBuffer
+
+DECLARE_INTERFACE_(IDirectSoundCaptureBuffer, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(GetCaps)              (THIS_ LPDSCBCAPS pDSCBCaps) PURE;
+    STDMETHOD(GetCurrentPosition)   (THIS_ LPDWORD pdwCapturePosition, LPDWORD pdwReadPosition) PURE;
+    STDMETHOD(GetFormat)            (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE;
+    STDMETHOD(GetStatus)            (THIS_ LPDWORD pdwStatus) PURE;
+    STDMETHOD(Initialize)           (THIS_ LPDIRECTSOUNDCAPTURE pDirectSoundCapture, LPCDSCBUFFERDESC pcDSCBufferDesc) PURE;
+    STDMETHOD(Lock)                 (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1,
+                                           LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
+    STDMETHOD(Start)                (THIS_ DWORD dwFlags) PURE;
+    STDMETHOD(Stop)                 (THIS) PURE;
+    STDMETHOD(Unlock)               (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE;
+};
+
+#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b)         IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundCaptureBuffer_AddRef(p)                     IUnknown_AddRef(p)
+#define IDirectSoundCaptureBuffer_Release(p)                    IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureBuffer_GetCaps(p,a)                  (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b)     (p)->lpVtbl->GetCurrentPosition(p,a,b)
+#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c)            (p)->lpVtbl->GetFormat(p,a,b,c)
+#define IDirectSoundCaptureBuffer_GetStatus(p,a)                (p)->lpVtbl->GetStatus(p,a)
+#define IDirectSoundCaptureBuffer_Initialize(p,a,b)             (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g)         (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
+#define IDirectSoundCaptureBuffer_Start(p,a)                    (p)->lpVtbl->Start(p,a)
+#define IDirectSoundCaptureBuffer_Stop(p)                       (p)->lpVtbl->Stop(p)
+#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d)             (p)->lpVtbl->Unlock(p,a,b,c,d)
+#else
+#define IDirectSoundCaptureBuffer_GetCaps(p,a)                  (p)->GetCaps(a)
+#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b)     (p)->GetCurrentPosition(a,b)
+#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c)            (p)->GetFormat(a,b,c)
+#define IDirectSoundCaptureBuffer_GetStatus(p,a)                (p)->GetStatus(a)
+#define IDirectSoundCaptureBuffer_Initialize(p,a,b)             (p)->Initialize(a,b)
+#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g)         (p)->Lock(a,b,c,d,e,f,g)
+#define IDirectSoundCaptureBuffer_Start(p,a)                    (p)->Start(a)
+#define IDirectSoundCaptureBuffer_Stop(p)                       (p)->Stop()
+#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d)             (p)->Unlock(a,b,c,d)
+#endif
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+DEFINE_GUID(IID_IDirectSoundCaptureBuffer8, 0x990df4, 0xdbb, 0x4872, 0x83, 0x3e, 0x6d, 0x30, 0x3e, 0x80, 0xae, 0xb6);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundCaptureBuffer8
+
+DECLARE_INTERFACE_(IDirectSoundCaptureBuffer8, IDirectSoundCaptureBuffer)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(GetCaps)              (THIS_ LPDSCBCAPS pDSCBCaps) PURE;
+    STDMETHOD(GetCurrentPosition)   (THIS_ LPDWORD pdwCapturePosition, LPDWORD pdwReadPosition) PURE;
+    STDMETHOD(GetFormat)            (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE;
+    STDMETHOD(GetStatus)            (THIS_ LPDWORD pdwStatus) PURE;
+    STDMETHOD(Initialize)           (THIS_ LPDIRECTSOUNDCAPTURE pDirectSoundCapture, LPCDSCBUFFERDESC pcDSCBufferDesc) PURE;
+    STDMETHOD(Lock)                 (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1,
+                                           LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
+    STDMETHOD(Start)                (THIS_ DWORD dwFlags) PURE;
+    STDMETHOD(Stop)                 (THIS) PURE;
+    STDMETHOD(Unlock)               (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE;
+
+    STDMETHOD(GetObjectInPath)      (THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE;
+    STDMETHOD(GetFXStatus)          (DWORD dwFXCount, LPDWORD pdwFXStatus) PURE;
+};
+
+#define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b)            IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundCaptureBuffer8_AddRef(p)                        IUnknown_AddRef(p)
+#define IDirectSoundCaptureBuffer8_Release(p)                       IUnknown_Release(p)
+
+#define IDirectSoundCaptureBuffer8_GetCaps(p,a)                     IDirectSoundCaptureBuffer_GetCaps(p,a)
+#define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b)        IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b)
+#define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c)               IDirectSoundCaptureBuffer_GetFormat(p,a,b,c)
+#define IDirectSoundCaptureBuffer8_GetStatus(p,a)                   IDirectSoundCaptureBuffer_GetStatus(p,a)
+#define IDirectSoundCaptureBuffer8_Initialize(p,a,b)                IDirectSoundCaptureBuffer_Initialize(p,a,b)
+#define IDirectSoundCaptureBuffer8_Lock(p,a,b,c,d,e,f,g)            IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g)
+#define IDirectSoundCaptureBuffer8_Start(p,a)                       IDirectSoundCaptureBuffer_Start(p,a)
+#define IDirectSoundCaptureBuffer8_Stop(p)                          IDirectSoundCaptureBuffer_Stop(p))
+#define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d)                IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d)       (p)->lpVtbl->GetObjectInPath(p,a,b,c,d)
+#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b)               (p)->lpVtbl->GetFXStatus(p,a,b)
+#else
+#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d)       (p)->GetObjectInPath(a,b,c,d)
+#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b)               (p)->GetFXStatus(a,b)
+#endif
+
+#endif
+
+DEFINE_GUID(IID_IDirectSoundNotify, 0xb0210783, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundNotify
+
+DECLARE_INTERFACE_(IDirectSoundNotify, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)           (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)            (THIS) PURE;
+    STDMETHOD_(ULONG,Release)           (THIS) PURE;
+
+    STDMETHOD(SetNotificationPositions) (THIS_ DWORD dwPositionNotifies, LPCDSBPOSITIONNOTIFY pcPositionNotifies) PURE;
+};
+
+#define IDirectSoundNotify_QueryInterface(p,a,b)            IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundNotify_AddRef(p)                        IUnknown_AddRef(p)
+#define IDirectSoundNotify_Release(p)                       IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundNotify_SetNotificationPositions(p,a,b)  (p)->lpVtbl->SetNotificationPositions(p,a,b)
+#else
+#define IDirectSoundNotify_SetNotificationPositions(p,a,b)  (p)->SetNotificationPositions(a,b)
+#endif
+
+#ifndef _IKsPropertySet_
+#define _IKsPropertySet_
+
+#ifdef __cplusplus
+
+struct IKsPropertySet;
+#endif
+
+typedef struct IKsPropertySet *LPKSPROPERTYSET;
+
+#define KSPROPERTY_SUPPORT_GET  0x00000001
+#define KSPROPERTY_SUPPORT_SET  0x00000002
+
+DEFINE_GUID(IID_IKsPropertySet, 0x31efac30, 0x515c, 0x11d0, 0xa9, 0xaa, 0x00, 0xaa, 0x00, 0x61, 0xbe, 0x93);
+
+#undef INTERFACE
+#define INTERFACE IKsPropertySet
+
+DECLARE_INTERFACE_(IKsPropertySet, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)   (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)    (THIS) PURE;
+    STDMETHOD_(ULONG,Release)   (THIS) PURE;
+
+    STDMETHOD(Get)              (THIS_ REFGUID rguidPropSet, ULONG ulId, LPVOID pInstanceData, ULONG ulInstanceLength,
+                                       LPVOID pPropertyData, ULONG ulDataLength, PULONG pulBytesReturned) PURE;
+    STDMETHOD(Set)              (THIS_ REFGUID rguidPropSet, ULONG ulId, LPVOID pInstanceData, ULONG ulInstanceLength,
+                                       LPVOID pPropertyData, ULONG ulDataLength) PURE;
+    STDMETHOD(QuerySupport)     (THIS_ REFGUID rguidPropSet, ULONG ulId, PULONG pulTypeSupport) PURE;
+};
+
+#define IKsPropertySet_QueryInterface(p,a,b)       IUnknown_QueryInterface(p,a,b)
+#define IKsPropertySet_AddRef(p)                   IUnknown_AddRef(p)
+#define IKsPropertySet_Release(p)                  IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IKsPropertySet_Get(p,a,b,c,d,e,f,g)        (p)->lpVtbl->Get(p,a,b,c,d,e,f,g)
+#define IKsPropertySet_Set(p,a,b,c,d,e,f)          (p)->lpVtbl->Set(p,a,b,c,d,e,f)
+#define IKsPropertySet_QuerySupport(p,a,b,c)       (p)->lpVtbl->QuerySupport(p,a,b,c)
+#else
+#define IKsPropertySet_Get(p,a,b,c,d,e,f,g)        (p)->Get(a,b,c,d,e,f,g)
+#define IKsPropertySet_Set(p,a,b,c,d,e,f)          (p)->Set(a,b,c,d,e,f)
+#define IKsPropertySet_QuerySupport(p,a,b,c)       (p)->QuerySupport(a,b,c)
+#endif
+
+#endif
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+DEFINE_GUID(IID_IDirectSoundFXGargle, 0xd616f352, 0xd622, 0x11ce, 0xaa, 0xc5, 0x00, 0x20, 0xaf, 0x0b, 0x99, 0xa3);
+
+typedef struct _DSFXGargle
+{
+    DWORD       dwRateHz;
+    DWORD       dwWaveShape;
+} DSFXGargle, *LPDSFXGargle;
+
+#define DSFXGARGLE_WAVE_TRIANGLE        0
+#define DSFXGARGLE_WAVE_SQUARE          1
+
+typedef const DSFXGargle *LPCDSFXGargle;
+
+#define DSFXGARGLE_RATEHZ_MIN           1
+#define DSFXGARGLE_RATEHZ_MAX           1000
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXGargle
+
+DECLARE_INTERFACE_(IDirectSoundFXGargle, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(SetAllParameters)     (THIS_ LPCDSFXGargle pcDsFxGargle) PURE;
+    STDMETHOD(GetAllParameters)     (THIS_ LPDSFXGargle pDsFxGargle) PURE;
+};
+
+#define IDirectSoundFXGargle_QueryInterface(p,a,b)          IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXGargle_AddRef(p)                      IUnknown_AddRef(p)
+#define IDirectSoundFXGargle_Release(p)                     IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXGargle_SetAllParameters(p,a)          (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXGargle_GetAllParameters(p,a)          (p)->lpVtbl->GetAllParameters(p,a)
+#else
+#define IDirectSoundFXGargle_SetAllParameters(p,a)          (p)->SetAllParameters(a)
+#define IDirectSoundFXGargle_GetAllParameters(p,a)          (p)->GetAllParameters(a)
+#endif
+
+DEFINE_GUID(IID_IDirectSoundFXChorus, 0x880842e3, 0x145f, 0x43e6, 0xa9, 0x34, 0xa7, 0x18, 0x06, 0xe5, 0x05, 0x47);
+
+typedef struct _DSFXChorus
+{
+    FLOAT       fWetDryMix;
+    FLOAT       fDepth;
+    FLOAT       fFeedback;
+    FLOAT       fFrequency;
+    LONG        lWaveform;
+    FLOAT       fDelay;
+    LONG        lPhase;
+} DSFXChorus, *LPDSFXChorus;
+
+typedef const DSFXChorus *LPCDSFXChorus;
+
+#define DSFXCHORUS_WAVE_TRIANGLE        0
+#define DSFXCHORUS_WAVE_SIN             1
+
+#define DSFXCHORUS_WETDRYMIX_MIN        0.0f
+#define DSFXCHORUS_WETDRYMIX_MAX        100.0f
+#define DSFXCHORUS_DEPTH_MIN            0.0f
+#define DSFXCHORUS_DEPTH_MAX            100.0f
+#define DSFXCHORUS_FEEDBACK_MIN         -99.0f
+#define DSFXCHORUS_FEEDBACK_MAX         99.0f
+#define DSFXCHORUS_FREQUENCY_MIN        0.0f
+#define DSFXCHORUS_FREQUENCY_MAX        10.0f
+#define DSFXCHORUS_DELAY_MIN            0.0f
+#define DSFXCHORUS_DELAY_MAX            20.0f
+#define DSFXCHORUS_PHASE_MIN            0
+#define DSFXCHORUS_PHASE_MAX            4
+
+#define DSFXCHORUS_PHASE_NEG_180        0
+#define DSFXCHORUS_PHASE_NEG_90         1
+#define DSFXCHORUS_PHASE_ZERO           2
+#define DSFXCHORUS_PHASE_90             3
+#define DSFXCHORUS_PHASE_180            4
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXChorus
+
+DECLARE_INTERFACE_(IDirectSoundFXChorus, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(SetAllParameters)     (THIS_ LPCDSFXChorus pcDsFxChorus) PURE;
+    STDMETHOD(GetAllParameters)     (THIS_ LPDSFXChorus pDsFxChorus) PURE;
+};
+
+#define IDirectSoundFXChorus_QueryInterface(p,a,b)          IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXChorus_AddRef(p)                      IUnknown_AddRef(p)
+#define IDirectSoundFXChorus_Release(p)                     IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXChorus_SetAllParameters(p,a)          (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXChorus_GetAllParameters(p,a)          (p)->lpVtbl->GetAllParameters(p,a)
+#else
+#define IDirectSoundFXChorus_SetAllParameters(p,a)          (p)->SetAllParameters(a)
+#define IDirectSoundFXChorus_GetAllParameters(p,a)          (p)->GetAllParameters(a)
+#endif
+
+DEFINE_GUID(IID_IDirectSoundFXFlanger, 0x903e9878, 0x2c92, 0x4072, 0x9b, 0x2c, 0xea, 0x68, 0xf5, 0x39, 0x67, 0x83);
+
+typedef struct _DSFXFlanger
+{
+    FLOAT       fWetDryMix;
+    FLOAT       fDepth;
+    FLOAT       fFeedback;
+    FLOAT       fFrequency;
+    LONG        lWaveform;
+    FLOAT       fDelay;
+    LONG        lPhase;
+} DSFXFlanger, *LPDSFXFlanger;
+
+typedef const DSFXFlanger *LPCDSFXFlanger;
+
+#define DSFXFLANGER_WAVE_TRIANGLE       0
+#define DSFXFLANGER_WAVE_SIN            1
+
+#define DSFXFLANGER_WETDRYMIX_MIN       0.0f
+#define DSFXFLANGER_WETDRYMIX_MAX       100.0f
+#define DSFXFLANGER_FREQUENCY_MIN       0.0f
+#define DSFXFLANGER_FREQUENCY_MAX       10.0f
+#define DSFXFLANGER_DEPTH_MIN           0.0f
+#define DSFXFLANGER_DEPTH_MAX           100.0f
+#define DSFXFLANGER_PHASE_MIN           0
+#define DSFXFLANGER_PHASE_MAX           4
+#define DSFXFLANGER_FEEDBACK_MIN        -99.0f
+#define DSFXFLANGER_FEEDBACK_MAX        99.0f
+#define DSFXFLANGER_DELAY_MIN           0.0f
+#define DSFXFLANGER_DELAY_MAX           4.0f
+
+#define DSFXFLANGER_PHASE_NEG_180       0
+#define DSFXFLANGER_PHASE_NEG_90        1
+#define DSFXFLANGER_PHASE_ZERO          2
+#define DSFXFLANGER_PHASE_90            3
+#define DSFXFLANGER_PHASE_180           4
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXFlanger
+
+DECLARE_INTERFACE_(IDirectSoundFXFlanger, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(SetAllParameters)     (THIS_ LPCDSFXFlanger pcDsFxFlanger) PURE;
+    STDMETHOD(GetAllParameters)     (THIS_ LPDSFXFlanger pDsFxFlanger) PURE;
+};
+
+#define IDirectSoundFXFlanger_QueryInterface(p,a,b)         IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXFlanger_AddRef(p)                     IUnknown_AddRef(p)
+#define IDirectSoundFXFlanger_Release(p)                    IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXFlanger_SetAllParameters(p,a)         (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXFlanger_GetAllParameters(p,a)         (p)->lpVtbl->GetAllParameters(p,a)
+#else
+#define IDirectSoundFXFlanger_SetAllParameters(p,a)         (p)->SetAllParameters(a)
+#define IDirectSoundFXFlanger_GetAllParameters(p,a)         (p)->GetAllParameters(a)
+#endif
+
+DEFINE_GUID(IID_IDirectSoundFXEcho, 0x8bd28edf, 0x50db, 0x4e92, 0xa2, 0xbd, 0x44, 0x54, 0x88, 0xd1, 0xed, 0x42);
+
+typedef struct _DSFXEcho
+{
+    FLOAT   fWetDryMix;
+    FLOAT   fFeedback;
+    FLOAT   fLeftDelay;
+    FLOAT   fRightDelay;
+    LONG    lPanDelay;
+} DSFXEcho, *LPDSFXEcho;
+
+typedef const DSFXEcho *LPCDSFXEcho;
+
+#define DSFXECHO_WETDRYMIX_MIN      0.0f
+#define DSFXECHO_WETDRYMIX_MAX      100.0f
+#define DSFXECHO_FEEDBACK_MIN       0.0f
+#define DSFXECHO_FEEDBACK_MAX       100.0f
+#define DSFXECHO_LEFTDELAY_MIN      1.0f
+#define DSFXECHO_LEFTDELAY_MAX      2000.0f
+#define DSFXECHO_RIGHTDELAY_MIN     1.0f
+#define DSFXECHO_RIGHTDELAY_MAX     2000.0f
+#define DSFXECHO_PANDELAY_MIN       0
+#define DSFXECHO_PANDELAY_MAX       1
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXEcho
+
+DECLARE_INTERFACE_(IDirectSoundFXEcho, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(SetAllParameters)     (THIS_ LPCDSFXEcho pcDsFxEcho) PURE;
+    STDMETHOD(GetAllParameters)     (THIS_ LPDSFXEcho pDsFxEcho) PURE;
+};
+
+#define IDirectSoundFXEcho_QueryInterface(p,a,b)            IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXEcho_AddRef(p)                        IUnknown_AddRef(p)
+#define IDirectSoundFXEcho_Release(p)                       IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXEcho_SetAllParameters(p,a)            (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXEcho_GetAllParameters(p,a)            (p)->lpVtbl->GetAllParameters(p,a)
+#else
+#define IDirectSoundFXEcho_SetAllParameters(p,a)            (p)->SetAllParameters(a)
+#define IDirectSoundFXEcho_GetAllParameters(p,a)            (p)->GetAllParameters(a)
+#endif
+
+DEFINE_GUID(IID_IDirectSoundFXDistortion, 0x8ecf4326, 0x455f, 0x4d8b, 0xbd, 0xa9, 0x8d, 0x5d, 0x3e, 0x9e, 0x3e, 0x0b);
+
+typedef struct _DSFXDistortion
+{
+    FLOAT   fGain;
+    FLOAT   fEdge;
+    FLOAT   fPostEQCenterFrequency;
+    FLOAT   fPostEQBandwidth;
+    FLOAT   fPreLowpassCutoff;
+} DSFXDistortion, *LPDSFXDistortion;
+
+typedef const DSFXDistortion *LPCDSFXDistortion;
+
+#define DSFXDISTORTION_GAIN_MIN                     -60.0f
+#define DSFXDISTORTION_GAIN_MAX                     0.0f
+#define DSFXDISTORTION_EDGE_MIN                     0.0f
+#define DSFXDISTORTION_EDGE_MAX                     100.0f
+#define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MIN    100.0f
+#define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MAX    8000.0f
+#define DSFXDISTORTION_POSTEQBANDWIDTH_MIN          100.0f
+#define DSFXDISTORTION_POSTEQBANDWIDTH_MAX          8000.0f
+#define DSFXDISTORTION_PRELOWPASSCUTOFF_MIN         100.0f
+#define DSFXDISTORTION_PRELOWPASSCUTOFF_MAX         8000.0f
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXDistortion
+
+DECLARE_INTERFACE_(IDirectSoundFXDistortion, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(SetAllParameters)     (THIS_ LPCDSFXDistortion pcDsFxDistortion) PURE;
+    STDMETHOD(GetAllParameters)     (THIS_ LPDSFXDistortion pDsFxDistortion) PURE;
+};
+
+#define IDirectSoundFXDistortion_QueryInterface(p,a,b)      IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXDistortion_AddRef(p)                  IUnknown_AddRef(p)
+#define IDirectSoundFXDistortion_Release(p)                 IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXDistortion_SetAllParameters(p,a)      (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXDistortion_GetAllParameters(p,a)      (p)->lpVtbl->GetAllParameters(p,a)
+#else
+#define IDirectSoundFXDistortion_SetAllParameters(p,a)      (p)->SetAllParameters(a)
+#define IDirectSoundFXDistortion_GetAllParameters(p,a)      (p)->GetAllParameters(a)
+#endif
+
+DEFINE_GUID(IID_IDirectSoundFXCompressor, 0x4bbd1154, 0x62f6, 0x4e2c, 0xa1, 0x5c, 0xd3, 0xb6, 0xc4, 0x17, 0xf7, 0xa0);
+
+typedef struct _DSFXCompressor
+{
+    FLOAT   fGain;
+    FLOAT   fAttack;
+    FLOAT   fRelease;
+    FLOAT   fThreshold;
+    FLOAT   fRatio;
+    FLOAT   fPredelay;
+} DSFXCompressor, *LPDSFXCompressor;
+
+typedef const DSFXCompressor *LPCDSFXCompressor;
+
+#define DSFXCOMPRESSOR_GAIN_MIN             -60.0f
+#define DSFXCOMPRESSOR_GAIN_MAX             60.0f
+#define DSFXCOMPRESSOR_ATTACK_MIN           0.01f
+#define DSFXCOMPRESSOR_ATTACK_MAX           500.0f
+#define DSFXCOMPRESSOR_RELEASE_MIN          50.0f
+#define DSFXCOMPRESSOR_RELEASE_MAX          3000.0f
+#define DSFXCOMPRESSOR_THRESHOLD_MIN        -60.0f
+#define DSFXCOMPRESSOR_THRESHOLD_MAX        0.0f
+#define DSFXCOMPRESSOR_RATIO_MIN            1.0f
+#define DSFXCOMPRESSOR_RATIO_MAX            100.0f
+#define DSFXCOMPRESSOR_PREDELAY_MIN         0.0f
+#define DSFXCOMPRESSOR_PREDELAY_MAX         4.0f
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXCompressor
+
+DECLARE_INTERFACE_(IDirectSoundFXCompressor, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(SetAllParameters)     (THIS_ LPCDSFXCompressor pcDsFxCompressor) PURE;
+    STDMETHOD(GetAllParameters)     (THIS_ LPDSFXCompressor pDsFxCompressor) PURE;
+};
+
+#define IDirectSoundFXCompressor_QueryInterface(p,a,b)      IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXCompressor_AddRef(p)                  IUnknown_AddRef(p)
+#define IDirectSoundFXCompressor_Release(p)                 IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXCompressor_SetAllParameters(p,a)      (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXCompressor_GetAllParameters(p,a)      (p)->lpVtbl->GetAllParameters(p,a)
+#else
+#define IDirectSoundFXCompressor_SetAllParameters(p,a)      (p)->SetAllParameters(a)
+#define IDirectSoundFXCompressor_GetAllParameters(p,a)      (p)->GetAllParameters(a)
+#endif
+
+DEFINE_GUID(IID_IDirectSoundFXParamEq, 0xc03ca9fe, 0xfe90, 0x4204, 0x80, 0x78, 0x82, 0x33, 0x4c, 0xd1, 0x77, 0xda);
+
+typedef struct _DSFXParamEq
+{
+    FLOAT   fCenter;
+    FLOAT   fBandwidth;
+    FLOAT   fGain;
+} DSFXParamEq, *LPDSFXParamEq;
+
+typedef const DSFXParamEq *LPCDSFXParamEq;
+
+#define DSFXPARAMEQ_CENTER_MIN      80.0f
+#define DSFXPARAMEQ_CENTER_MAX      16000.0f
+#define DSFXPARAMEQ_BANDWIDTH_MIN   1.0f
+#define DSFXPARAMEQ_BANDWIDTH_MAX   36.0f
+#define DSFXPARAMEQ_GAIN_MIN        -15.0f
+#define DSFXPARAMEQ_GAIN_MAX        15.0f
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXParamEq
+
+DECLARE_INTERFACE_(IDirectSoundFXParamEq, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(SetAllParameters)     (THIS_ LPCDSFXParamEq pcDsFxParamEq) PURE;
+    STDMETHOD(GetAllParameters)     (THIS_ LPDSFXParamEq pDsFxParamEq) PURE;
+};
+
+#define IDirectSoundFXParamEq_QueryInterface(p,a,b)      IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXParamEq_AddRef(p)                  IUnknown_AddRef(p)
+#define IDirectSoundFXParamEq_Release(p)                 IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXParamEq_SetAllParameters(p,a)      (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXParamEq_GetAllParameters(p,a)      (p)->lpVtbl->GetAllParameters(p,a)
+#else
+#define IDirectSoundFXParamEq_SetAllParameters(p,a)      (p)->SetAllParameters(a)
+#define IDirectSoundFXParamEq_GetAllParameters(p,a)      (p)->GetAllParameters(a)
+#endif
+
+DEFINE_GUID(IID_IDirectSoundFXI3DL2Reverb, 0x4b166a6a, 0x0d66, 0x43f3, 0x80, 0xe3, 0xee, 0x62, 0x80, 0xde, 0xe1, 0xa4);
+
+typedef struct _DSFXI3DL2Reverb
+{
+    LONG    lRoom;
+    LONG    lRoomHF;
+    FLOAT   flRoomRolloffFactor;
+    FLOAT   flDecayTime;
+    FLOAT   flDecayHFRatio;
+    LONG    lReflections;
+    FLOAT   flReflectionsDelay;
+    LONG    lReverb;
+    FLOAT   flReverbDelay;
+    FLOAT   flDiffusion;
+    FLOAT   flDensity;
+    FLOAT   flHFReference;
+} DSFXI3DL2Reverb, *LPDSFXI3DL2Reverb;
+
+typedef const DSFXI3DL2Reverb *LPCDSFXI3DL2Reverb;
+
+#define DSFX_I3DL2REVERB_ROOM_MIN                   (-10000)
+#define DSFX_I3DL2REVERB_ROOM_MAX                   0
+#define DSFX_I3DL2REVERB_ROOM_DEFAULT               (-1000)
+
+#define DSFX_I3DL2REVERB_ROOMHF_MIN                 (-10000)
+#define DSFX_I3DL2REVERB_ROOMHF_MAX                 0
+#define DSFX_I3DL2REVERB_ROOMHF_DEFAULT             (-100)
+
+#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MIN      0.0f
+#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MAX      10.0f
+#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_DEFAULT  0.0f
+
+#define DSFX_I3DL2REVERB_DECAYTIME_MIN              0.1f
+#define DSFX_I3DL2REVERB_DECAYTIME_MAX              20.0f
+#define DSFX_I3DL2REVERB_DECAYTIME_DEFAULT          1.49f
+
+#define DSFX_I3DL2REVERB_DECAYHFRATIO_MIN           0.1f
+#define DSFX_I3DL2REVERB_DECAYHFRATIO_MAX           2.0f
+#define DSFX_I3DL2REVERB_DECAYHFRATIO_DEFAULT       0.83f
+
+#define DSFX_I3DL2REVERB_REFLECTIONS_MIN            (-10000)
+#define DSFX_I3DL2REVERB_REFLECTIONS_MAX            1000
+#define DSFX_I3DL2REVERB_REFLECTIONS_DEFAULT        (-2602)
+
+#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MIN       0.0f
+#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MAX       0.3f
+#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_DEFAULT   0.007f
+
+#define DSFX_I3DL2REVERB_REVERB_MIN                 (-10000)
+#define DSFX_I3DL2REVERB_REVERB_MAX                 2000
+#define DSFX_I3DL2REVERB_REVERB_DEFAULT             (200)
+
+#define DSFX_I3DL2REVERB_REVERBDELAY_MIN            0.0f
+#define DSFX_I3DL2REVERB_REVERBDELAY_MAX            0.1f
+#define DSFX_I3DL2REVERB_REVERBDELAY_DEFAULT        0.011f
+
+#define DSFX_I3DL2REVERB_DIFFUSION_MIN              0.0f
+#define DSFX_I3DL2REVERB_DIFFUSION_MAX              100.0f
+#define DSFX_I3DL2REVERB_DIFFUSION_DEFAULT          100.0f
+
+#define DSFX_I3DL2REVERB_DENSITY_MIN                0.0f
+#define DSFX_I3DL2REVERB_DENSITY_MAX                100.0f
+#define DSFX_I3DL2REVERB_DENSITY_DEFAULT            100.0f
+
+#define DSFX_I3DL2REVERB_HFREFERENCE_MIN            20.0f
+#define DSFX_I3DL2REVERB_HFREFERENCE_MAX            20000.0f
+#define DSFX_I3DL2REVERB_HFREFERENCE_DEFAULT        5000.0f
+
+#define DSFX_I3DL2REVERB_QUALITY_MIN                0
+#define DSFX_I3DL2REVERB_QUALITY_MAX                3
+#define DSFX_I3DL2REVERB_QUALITY_DEFAULT            2
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXI3DL2Reverb
+
+DECLARE_INTERFACE_(IDirectSoundFXI3DL2Reverb, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(SetAllParameters)     (THIS_ LPCDSFXI3DL2Reverb pcDsFxI3DL2Reverb) PURE;
+    STDMETHOD(GetAllParameters)     (THIS_ LPDSFXI3DL2Reverb pDsFxI3DL2Reverb) PURE;
+    STDMETHOD(SetPreset)            (THIS_ DWORD dwPreset) PURE;
+    STDMETHOD(GetPreset)            (THIS_ LPDWORD pdwPreset) PURE;
+    STDMETHOD(SetQuality)           (THIS_ LONG lQuality) PURE;
+    STDMETHOD(GetQuality)           (THIS_ LONG *plQuality) PURE;
+};
+
+#define IDirectSoundFXI3DL2Reverb_QueryInterface(p,a,b)     IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXI3DL2Reverb_AddRef(p)                 IUnknown_AddRef(p)
+#define IDirectSoundFXI3DL2Reverb_Release(p)                IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a)     (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a)     (p)->lpVtbl->GetAllParameters(p,a)
+#define IDirectSoundFXI3DL2Reverb_SetPreset(p,a)            (p)->lpVtbl->SetPreset(p,a)
+#define IDirectSoundFXI3DL2Reverb_GetPreset(p,a)            (p)->lpVtbl->GetPreset(p,a)
+#else
+#define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a)     (p)->SetAllParameters(a)
+#define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a)     (p)->GetAllParameters(a)
+#define IDirectSoundFXI3DL2Reverb_SetPreset(p,a)            (p)->SetPreset(a)
+#define IDirectSoundFXI3DL2Reverb_GetPreset(p,a)            (p)->GetPreset(a)
+#endif
+
+DEFINE_GUID(IID_IDirectSoundFXWavesReverb,0x46858c3a,0x0dc6,0x45e3,0xb7,0x60,0xd4,0xee,0xf1,0x6c,0xb3,0x25);
+
+typedef struct _DSFXWavesReverb
+{
+    FLOAT   fInGain;
+    FLOAT   fReverbMix;
+    FLOAT   fReverbTime;
+    FLOAT   fHighFreqRTRatio;
+} DSFXWavesReverb, *LPDSFXWavesReverb;
+
+typedef const DSFXWavesReverb *LPCDSFXWavesReverb;
+
+#define DSFX_WAVESREVERB_INGAIN_MIN                 -96.0f
+#define DSFX_WAVESREVERB_INGAIN_MAX                 0.0f
+#define DSFX_WAVESREVERB_INGAIN_DEFAULT             0.0f
+#define DSFX_WAVESREVERB_REVERBMIX_MIN              -96.0f
+#define DSFX_WAVESREVERB_REVERBMIX_MAX              0.0f
+#define DSFX_WAVESREVERB_REVERBMIX_DEFAULT          0.0f
+#define DSFX_WAVESREVERB_REVERBTIME_MIN             0.001f
+#define DSFX_WAVESREVERB_REVERBTIME_MAX             3000.0f
+#define DSFX_WAVESREVERB_REVERBTIME_DEFAULT         1000.0f
+#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MIN        0.001f
+#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MAX        0.999f
+#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_DEFAULT    0.001f
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXWavesReverb
+
+DECLARE_INTERFACE_(IDirectSoundFXWavesReverb, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(SetAllParameters)     (THIS_ LPCDSFXWavesReverb pcDsFxWavesReverb) PURE;
+    STDMETHOD(GetAllParameters)     (THIS_ LPDSFXWavesReverb pDsFxWavesReverb) PURE;
+};
+
+#define IDirectSoundFXWavesReverb_QueryInterface(p,a,b)     IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXWavesReverb_AddRef(p)                 IUnknown_AddRef(p)
+#define IDirectSoundFXWavesReverb_Release(p)                IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXWavesReverb_SetAllParameters(p,a)     (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXWavesReverb_GetAllParameters(p,a)     (p)->lpVtbl->GetAllParameters(p,a)
+#else
+#define IDirectSoundFXWavesReverb_SetAllParameters(p,a)     (p)->SetAllParameters(a)
+#define IDirectSoundFXWavesReverb_GetAllParameters(p,a)     (p)->GetAllParameters(a)
+#endif
+
+DEFINE_GUID(IID_IDirectSoundCaptureFXAec, 0x174d3eb9, 0x6696, 0x4fac, 0xa4, 0x6c, 0xa0, 0xac, 0x7b, 0xc9, 0xe2, 0xf);
+
+typedef struct _DSCFXAec
+{
+    BOOL    fEnable;
+    BOOL    fReset;
+} DSCFXAec, *LPDSCFXAec;
+
+typedef const DSCFXAec *LPCDSCFXAec;
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundCaptureFXAec
+
+DECLARE_INTERFACE_(IDirectSoundCaptureFXAec, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(SetAllParameters)     (THIS_ LPCDSCFXAec pDscFxAec) PURE;
+    STDMETHOD(GetAllParameters)     (THIS_ LPDSCFXAec pDscFxAec) PURE;
+};
+
+#define IDirectSoundCaptureFXAec_QueryInterface(p,a,b)     IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundCaptureFXAec_AddRef(p)                 IUnknown_AddRef(p)
+#define IDirectSoundCaptureFXAec_Release(p)                IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureFXAec_SetAllParameters(p,a)     (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundCaptureFXAec_GetAllParameters(p,a)     (p)->lpVtbl->GetAllParameters(p,a)
+#else
+#define IDirectSoundCaptureFXAec_SetAllParameters(p,a)     (p)->SetAllParameters(a)
+#define IDirectSoundCaptureFXAec_GetAllParameters(p,a)     (p)->GetAllParameters(a)
+#endif
+
+DEFINE_GUID(IID_IDirectSoundCaptureFXNoiseSuppress, 0xed311e41, 0xfbae, 0x4175, 0x96, 0x25, 0xcd, 0x8, 0x54, 0xf6, 0x93, 0xca);
+
+typedef struct _DSCFXNoiseSuppress
+{
+    BOOL    fEnable;
+    BOOL    fReset;
+} DSCFXNoiseSuppress, *LPDSCFXNoiseSuppress;
+
+typedef const DSCFXNoiseSuppress *LPCDSCFXNoiseSuppress;
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundCaptureFXNoiseSuppress
+
+DECLARE_INTERFACE_(IDirectSoundCaptureFXNoiseSuppress, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    STDMETHOD(SetAllParameters)     (THIS_ LPCDSCFXNoiseSuppress pcDscFxNoiseSuppress) PURE;
+    STDMETHOD(GetAllParameters)     (THIS_ LPDSCFXNoiseSuppress pDscFxNoiseSuppress) PURE;
+};
+
+#define IDirectSoundCaptureFXNoiseSuppress_QueryInterface(p,a,b)     IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundCaptureFXNoiseSuppress_AddRef(p)                 IUnknown_AddRef(p)
+#define IDirectSoundCaptureFXNoiseSuppress_Release(p)                IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureFXNoiseSuppress_SetAllParameters(p,a)     (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundCaptureFXNoiseSuppress_GetAllParameters(p,a)     (p)->lpVtbl->GetAllParameters(p,a)
+#else
+#define IDirectSoundCaptureFXNoiseSuppress_SetAllParameters(p,a)     (p)->SetAllParameters(a)
+#define IDirectSoundCaptureFXNoiseSuppress_GetAllParameters(p,a)     (p)->GetAllParameters(a)
+#endif
+
+#ifndef _IDirectSoundFullDuplex_
+#define _IDirectSoundFullDuplex_
+
+#ifdef __cplusplus
+
+struct IDirectSoundFullDuplex;
+#endif
+
+typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX;
+
+DEFINE_GUID(IID_IDirectSoundFullDuplex, 0xedcb4c7a, 0xdaab, 0x4216, 0xa4, 0x2e, 0x6c, 0x50, 0x59, 0x6d, 0xdc, 0x1d);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFullDuplex
+
+DECLARE_INTERFACE_(IDirectSoundFullDuplex, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)   (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)    (THIS) PURE;
+    STDMETHOD_(ULONG,Release)   (THIS) PURE;
+
+    STDMETHOD(Initialize)     (THIS_ LPCGUID pCaptureGuid, LPCGUID pRenderGuid, LPCDSCBUFFERDESC lpDscBufferDesc, LPCDSBUFFERDESC lpDsBufferDesc, HWND hWnd, DWORD dwLevel, LPLPDIRECTSOUNDCAPTUREBUFFER8 lplpDirectSoundCaptureBuffer8, LPLPDIRECTSOUNDBUFFER8 lplpDirectSoundBuffer8) PURE;
+};
+
+#define IDirectSoundFullDuplex_QueryInterface(p,a,b)    IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFullDuplex_AddRef(p)                IUnknown_AddRef(p)
+#define IDirectSoundFullDuplex_Release(p)               IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h)     (p)->lpVtbl->Initialize(p,a,b,c,d,e,f,g,h)
+#else
+#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h)     (p)->Initialize(a,b,c,d,e,f,g,h)
+#endif
+
+#endif
+
+#endif
+
+#define DS_OK                           S_OK
+
+#define DS_NO_VIRTUALIZATION            MAKE_HRESULT(0, _FACDS, 10)
+
+#define DS_INCOMPLETE                   MAKE_HRESULT(0, _FACDS, 20)
+
+#define DSERR_ALLOCATED                 MAKE_DSHRESULT(10)
+
+#define DSERR_CONTROLUNAVAIL            MAKE_DSHRESULT(30)
+
+#define DSERR_INVALIDPARAM              E_INVALIDARG
+
+#define DSERR_INVALIDCALL               MAKE_DSHRESULT(50)
+
+#define DSERR_GENERIC                   E_FAIL
+
+#define DSERR_PRIOLEVELNEEDED           MAKE_DSHRESULT(70)
+
+#define DSERR_OUTOFMEMORY               E_OUTOFMEMORY
+
+#define DSERR_BADFORMAT                 MAKE_DSHRESULT(100)
+
+#define DSERR_UNSUPPORTED               E_NOTIMPL
+
+#define DSERR_NODRIVER                  MAKE_DSHRESULT(120)
+
+#define DSERR_ALREADYINITIALIZED        MAKE_DSHRESULT(130)
+
+#define DSERR_NOAGGREGATION             CLASS_E_NOAGGREGATION
+
+#define DSERR_BUFFERLOST                MAKE_DSHRESULT(150)
+
+#define DSERR_OTHERAPPHASPRIO           MAKE_DSHRESULT(160)
+
+#define DSERR_UNINITIALIZED             MAKE_DSHRESULT(170)
+
+#define DSERR_NOINTERFACE               E_NOINTERFACE
+
+#define DSERR_ACCESSDENIED              E_ACCESSDENIED
+
+#define DSERR_BUFFERTOOSMALL            MAKE_DSHRESULT(180)
+
+#define DSERR_DS8_REQUIRED              MAKE_DSHRESULT(190)
+
+#define DSERR_SENDLOOP                  MAKE_DSHRESULT(200)
+
+#define DSERR_BADSENDBUFFERGUID         MAKE_DSHRESULT(210)
+
+#define DSERR_OBJECTNOTFOUND            MAKE_DSHRESULT(4449)
+
+#define DSCAPS_PRIMARYMONO          0x00000001
+#define DSCAPS_PRIMARYSTEREO        0x00000002
+#define DSCAPS_PRIMARY8BIT          0x00000004
+#define DSCAPS_PRIMARY16BIT         0x00000008
+#define DSCAPS_CONTINUOUSRATE       0x00000010
+#define DSCAPS_EMULDRIVER           0x00000020
+#define DSCAPS_CERTIFIED            0x00000040
+#define DSCAPS_SECONDARYMONO        0x00000100
+#define DSCAPS_SECONDARYSTEREO      0x00000200
+#define DSCAPS_SECONDARY8BIT        0x00000400
+#define DSCAPS_SECONDARY16BIT       0x00000800
+
+#define DSSCL_NORMAL                0x00000001
+#define DSSCL_PRIORITY              0x00000002
+#define DSSCL_EXCLUSIVE             0x00000003
+#define DSSCL_WRITEPRIMARY          0x00000004
+
+#define DSSPEAKER_HEADPHONE         0x00000001
+#define DSSPEAKER_MONO              0x00000002
+#define DSSPEAKER_QUAD              0x00000003
+#define DSSPEAKER_STEREO            0x00000004
+#define DSSPEAKER_SURROUND          0x00000005
+#define DSSPEAKER_5POINT1           0x00000006
+
+#define DSSPEAKER_GEOMETRY_MIN      0x00000005
+#define DSSPEAKER_GEOMETRY_NARROW   0x0000000A
+#define DSSPEAKER_GEOMETRY_WIDE     0x00000014
+#define DSSPEAKER_GEOMETRY_MAX      0x000000B4
+
+#define DSSPEAKER_COMBINED(c, g)    ((DWORD)(((BYTE)(c)) | ((DWORD)((BYTE)(g))) << 16))
+#define DSSPEAKER_CONFIG(a)         ((BYTE)(a))
+#define DSSPEAKER_GEOMETRY(a)       ((BYTE)(((DWORD)(a) >> 16) & 0x00FF))
+
+#define DSBCAPS_PRIMARYBUFFER       0x00000001
+#define DSBCAPS_STATIC              0x00000002
+#define DSBCAPS_LOCHARDWARE         0x00000004
+#define DSBCAPS_LOCSOFTWARE         0x00000008
+#define DSBCAPS_CTRL3D              0x00000010
+#define DSBCAPS_CTRLFREQUENCY       0x00000020
+#define DSBCAPS_CTRLPAN             0x00000040
+#define DSBCAPS_CTRLVOLUME          0x00000080
+#define DSBCAPS_CTRLPOSITIONNOTIFY  0x00000100
+#define DSBCAPS_CTRLFX              0x00000200
+#define DSBCAPS_STICKYFOCUS         0x00004000
+#define DSBCAPS_GLOBALFOCUS         0x00008000
+#define DSBCAPS_GETCURRENTPOSITION2 0x00010000
+#define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000
+#define DSBCAPS_LOCDEFER            0x00040000
+
+#define DSBPLAY_LOOPING             0x00000001
+#define DSBPLAY_LOCHARDWARE         0x00000002
+#define DSBPLAY_LOCSOFTWARE         0x00000004
+#define DSBPLAY_TERMINATEBY_TIME    0x00000008
+#define DSBPLAY_TERMINATEBY_DISTANCE    0x000000010
+#define DSBPLAY_TERMINATEBY_PRIORITY    0x000000020
+
+#define DSBSTATUS_PLAYING           0x00000001
+#define DSBSTATUS_BUFFERLOST        0x00000002
+#define DSBSTATUS_LOOPING           0x00000004
+#define DSBSTATUS_LOCHARDWARE       0x00000008
+#define DSBSTATUS_LOCSOFTWARE       0x00000010
+#define DSBSTATUS_TERMINATED        0x00000020
+
+#define DSBLOCK_FROMWRITECURSOR     0x00000001
+#define DSBLOCK_ENTIREBUFFER        0x00000002
+
+#define DSBFREQUENCY_MIN            100
+#define DSBFREQUENCY_MAX            100000
+#define DSBFREQUENCY_ORIGINAL       0
+
+#define DSBPAN_LEFT                 -10000
+#define DSBPAN_CENTER               0
+#define DSBPAN_RIGHT                10000
+
+#define DSBVOLUME_MIN               -10000
+#define DSBVOLUME_MAX               0
+
+#define DSBSIZE_MIN                 4
+#define DSBSIZE_MAX                 0x0FFFFFFF
+#define DSBSIZE_FX_MIN              150
+
+#define DS3DMODE_NORMAL             0x00000000
+#define DS3DMODE_HEADRELATIVE       0x00000001
+#define DS3DMODE_DISABLE            0x00000002
+
+#define DS3D_IMMEDIATE              0x00000000
+#define DS3D_DEFERRED               0x00000001
+
+#define DS3D_MINDISTANCEFACTOR      FLT_MIN
+#define DS3D_MAXDISTANCEFACTOR      FLT_MAX
+#define DS3D_DEFAULTDISTANCEFACTOR  1.0f
+
+#define DS3D_MINROLLOFFFACTOR       0.0f
+#define DS3D_MAXROLLOFFFACTOR       10.0f
+#define DS3D_DEFAULTROLLOFFFACTOR   1.0f
+
+#define DS3D_MINDOPPLERFACTOR       0.0f
+#define DS3D_MAXDOPPLERFACTOR       10.0f
+#define DS3D_DEFAULTDOPPLERFACTOR   1.0f
+
+#define DS3D_DEFAULTMINDISTANCE     1.0f
+#define DS3D_DEFAULTMAXDISTANCE     1000000000.0f
+
+#define DS3D_MINCONEANGLE           0
+#define DS3D_MAXCONEANGLE           360
+#define DS3D_DEFAULTCONEANGLE       360
+
+#define DS3D_DEFAULTCONEOUTSIDEVOLUME DSBVOLUME_MAX
+
+#define DSCCAPS_EMULDRIVER          DSCAPS_EMULDRIVER
+#define DSCCAPS_CERTIFIED           DSCAPS_CERTIFIED
+
+#define DSCBCAPS_WAVEMAPPED         0x80000000
+
+#if DIRECTSOUND_VERSION >= 0x0800
+#define DSCBCAPS_CTRLFX             0x00000200
+#endif
+
+#define DSCBLOCK_ENTIREBUFFER       0x00000001
+
+#define DSCBSTATUS_CAPTURING        0x00000001
+#define DSCBSTATUS_LOOPING          0x00000002
+
+#define DSCBSTART_LOOPING           0x00000001
+
+#define DSBPN_OFFSETSTOP            0xFFFFFFFF
+
+#define DS_CERTIFIED                0x00000000
+#define DS_UNCERTIFIED              0x00000001
+
+#define DS_SYSTEM_RESOURCES_NO_HOST_RESOURCES  0x00000000
+#define DS_SYSTEM_RESOURCES_ALL_HOST_RESOURCES 0x7FFFFFFF
+#define DS_SYSTEM_RESOURCES_UNDEFINED          0x80000000
+
+enum
+{
+    DSFX_I3DL2_MATERIAL_PRESET_SINGLEWINDOW,
+    DSFX_I3DL2_MATERIAL_PRESET_DOUBLEWINDOW,
+    DSFX_I3DL2_MATERIAL_PRESET_THINDOOR,
+    DSFX_I3DL2_MATERIAL_PRESET_THICKDOOR,
+    DSFX_I3DL2_MATERIAL_PRESET_WOODWALL,
+    DSFX_I3DL2_MATERIAL_PRESET_BRICKWALL,
+    DSFX_I3DL2_MATERIAL_PRESET_STONEWALL,
+    DSFX_I3DL2_MATERIAL_PRESET_CURTAIN
+};
+
+#define I3DL2_MATERIAL_PRESET_SINGLEWINDOW    -2800,0.71f
+#define I3DL2_MATERIAL_PRESET_DOUBLEWINDOW    -5000,0.40f
+#define I3DL2_MATERIAL_PRESET_THINDOOR        -1800,0.66f
+#define I3DL2_MATERIAL_PRESET_THICKDOOR       -4400,0.64f
+#define I3DL2_MATERIAL_PRESET_WOODWALL        -4000,0.50f
+#define I3DL2_MATERIAL_PRESET_BRICKWALL       -5000,0.60f
+#define I3DL2_MATERIAL_PRESET_STONEWALL       -6000,0.68f
+#define I3DL2_MATERIAL_PRESET_CURTAIN         -1200,0.15f
+
+enum
+{
+    DSFX_I3DL2_ENVIRONMENT_PRESET_DEFAULT,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_GENERIC,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_PADDEDCELL,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_ROOM,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_BATHROOM,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_LIVINGROOM,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_STONEROOM,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_AUDITORIUM,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_CONCERTHALL,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_CAVE,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_ARENA,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_HANGAR,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_HALLWAY,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_ALLEY,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_FOREST,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_CITY,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_MOUNTAINS,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_QUARRY,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_PLAIN,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_PARKINGLOT,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_SEWERPIPE,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_UNDERWATER,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_SMALLROOM,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEROOM,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEHALL,
+    DSFX_I3DL2_ENVIRONMENT_PRESET_PLATE
+};
+
+#define I3DL2_ENVIRONMENT_PRESET_DEFAULT         -1000, -100, 0.0f, 1.49f, 0.83f, -2602, 0.007f,   200, 0.011f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_GENERIC         -1000, -100, 0.0f, 1.49f, 0.83f, -2602, 0.007f,   200, 0.011f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_PADDEDCELL      -1000,-6000, 0.0f, 0.17f, 0.10f, -1204, 0.001f,   207, 0.002f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_ROOM            -1000, -454, 0.0f, 0.40f, 0.83f, -1646, 0.002f,    53, 0.003f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_BATHROOM        -1000,-1200, 0.0f, 1.49f, 0.54f,  -370, 0.007f,  1030, 0.011f, 100.0f,  60.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_LIVINGROOM      -1000,-6000, 0.0f, 0.50f, 0.10f, -1376, 0.003f, -1104, 0.004f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_STONEROOM       -1000, -300, 0.0f, 2.31f, 0.64f,  -711, 0.012f,    83, 0.017f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_AUDITORIUM      -1000, -476, 0.0f, 4.32f, 0.59f,  -789, 0.020f,  -289, 0.030f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_CONCERTHALL     -1000, -500, 0.0f, 3.92f, 0.70f, -1230, 0.020f,    -2, 0.029f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_CAVE            -1000,    0, 0.0f, 2.91f, 1.30f,  -602, 0.015f,  -302, 0.022f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_ARENA           -1000, -698, 0.0f, 7.24f, 0.33f, -1166, 0.020f,    16, 0.030f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_HANGAR          -1000,-1000, 0.0f,10.05f, 0.23f,  -602, 0.020f,   198, 0.030f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY -1000,-4000, 0.0f, 0.30f, 0.10f, -1831, 0.002f, -1630, 0.030f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_HALLWAY         -1000, -300, 0.0f, 1.49f, 0.59f, -1219, 0.007f,   441, 0.011f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR   -1000, -237, 0.0f, 2.70f, 0.79f, -1214, 0.013f,   395, 0.020f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_ALLEY           -1000, -270, 0.0f, 1.49f, 0.86f, -1204, 0.007f,    -4, 0.011f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_FOREST          -1000,-3300, 0.0f, 1.49f, 0.54f, -2560, 0.162f,  -613, 0.088f,  79.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_CITY            -1000, -800, 0.0f, 1.49f, 0.67f, -2273, 0.007f, -2217, 0.011f,  50.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_MOUNTAINS       -1000,-2500, 0.0f, 1.49f, 0.21f, -2780, 0.300f, -2014, 0.100f,  27.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_QUARRY          -1000,-1000, 0.0f, 1.49f, 0.83f,-10000, 0.061f,   500, 0.025f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_PLAIN           -1000,-2000, 0.0f, 1.49f, 0.50f, -2466, 0.179f, -2514, 0.100f,  21.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_PARKINGLOT      -1000,    0, 0.0f, 1.65f, 1.50f, -1363, 0.008f, -1153, 0.012f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_SEWERPIPE       -1000,-1000, 0.0f, 2.81f, 0.14f,   429, 0.014f,   648, 0.021f,  80.0f,  60.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_UNDERWATER      -1000,-4000, 0.0f, 1.49f, 0.10f,  -449, 0.007f,  1700, 0.011f, 100.0f, 100.0f, 5000.0f
+
+#define I3DL2_ENVIRONMENT_PRESET_SMALLROOM       -1000, -600, 0.0f, 1.10f, 0.83f,  -400, 0.005f,   500, 0.010f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM      -1000, -600, 0.0f, 1.30f, 0.83f, -1000, 0.010f,  -200, 0.020f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_LARGEROOM       -1000, -600, 0.0f, 1.50f, 0.83f, -1600, 0.020f, -1000, 0.040f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL      -1000, -600, 0.0f, 1.80f, 0.70f, -1300, 0.015f,  -800, 0.030f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_LARGEHALL       -1000, -600, 0.0f, 1.80f, 0.70f, -2000, 0.030f, -1400, 0.060f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_PLATE           -1000, -200, 0.0f, 1.30f, 0.90f,     0, 0.002f,     0, 0.010f, 100.0f,  75.0f, 5000.0f
+
+#define DS3DALG_DEFAULT GUID_NULL
+
+DEFINE_GUID(DS3DALG_NO_VIRTUALIZATION, 0xc241333f, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca);
+
+DEFINE_GUID(DS3DALG_HRTF_FULL, 0xc2413340, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca);
+
+DEFINE_GUID(DS3DALG_HRTF_LIGHT, 0xc2413342, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca);
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+DEFINE_GUID(GUID_DSFX_STANDARD_GARGLE, 0xdafd8210, 0x5711, 0x4b91, 0x9f, 0xe3, 0xf7, 0x5b, 0x7a, 0xe2, 0x79, 0xbf);
+
+DEFINE_GUID(GUID_DSFX_STANDARD_CHORUS, 0xefe6629c, 0x81f7, 0x4281, 0xbd, 0x91, 0xc9, 0xd6, 0x04, 0xa9, 0x5a, 0xf6);
+
+DEFINE_GUID(GUID_DSFX_STANDARD_FLANGER, 0xefca3d92, 0xdfd8, 0x4672, 0xa6, 0x03, 0x74, 0x20, 0x89, 0x4b, 0xad, 0x98);
+
+DEFINE_GUID(GUID_DSFX_STANDARD_ECHO, 0xef3e932c, 0xd40b, 0x4f51, 0x8c, 0xcf, 0x3f, 0x98, 0xf1, 0xb2, 0x9d, 0x5d);
+
+DEFINE_GUID(GUID_DSFX_STANDARD_DISTORTION, 0xef114c90, 0xcd1d, 0x484e, 0x96, 0xe5, 0x09, 0xcf, 0xaf, 0x91, 0x2a, 0x21);
+
+DEFINE_GUID(GUID_DSFX_STANDARD_COMPRESSOR, 0xef011f79, 0x4000, 0x406d, 0x87, 0xaf, 0xbf, 0xfb, 0x3f, 0xc3, 0x9d, 0x57);
+
+DEFINE_GUID(GUID_DSFX_STANDARD_PARAMEQ, 0x120ced89, 0x3bf4, 0x4173, 0xa1, 0x32, 0x3c, 0xb4, 0x06, 0xcf, 0x32, 0x31);
+
+DEFINE_GUID(GUID_DSFX_STANDARD_I3DL2REVERB, 0xef985e71, 0xd5c7, 0x42d4, 0xba, 0x4d, 0x2d, 0x07, 0x3e, 0x2e, 0x96, 0xf4);
+
+DEFINE_GUID(GUID_DSFX_WAVES_REVERB, 0x87fc0268, 0x9a55, 0x4360, 0x95, 0xaa, 0x00, 0x4a, 0x1d, 0x9d, 0xe2, 0x6c);
+
+DEFINE_GUID(GUID_DSCFX_CLASS_AEC, 0xBF963D80L, 0xC559, 0x11D0, 0x8A, 0x2B, 0x00, 0xA0, 0xC9, 0x25, 0x5A, 0xC1);
+
+DEFINE_GUID(GUID_DSCFX_MS_AEC, 0xcdebb919, 0x379a, 0x488a, 0x87, 0x65, 0xf5, 0x3c, 0xfd, 0x36, 0xde, 0x40);
+
+DEFINE_GUID(GUID_DSCFX_SYSTEM_AEC, 0x1c22c56d, 0x9879, 0x4f5b, 0xa3, 0x89, 0x27, 0x99, 0x6d, 0xdc, 0x28, 0x10);
+
+DEFINE_GUID(GUID_DSCFX_CLASS_NS, 0xe07f903f, 0x62fd, 0x4e60, 0x8c, 0xdd, 0xde, 0xa7, 0x23, 0x66, 0x65, 0xb5);
+
+DEFINE_GUID(GUID_DSCFX_MS_NS, 0x11c5c73b, 0x66e9, 0x4ba1, 0xa0, 0xba, 0xe8, 0x14, 0xc6, 0xee, 0xd9, 0x2d);
+
+DEFINE_GUID(GUID_DSCFX_SYSTEM_NS, 0x5ab0882e, 0x7274, 0x4516, 0x87, 0x7d, 0x4e, 0xee, 0x99, 0xba, 0x4f, 0xd0);
+
+#endif
+
+#endif
+
+#ifdef __cplusplus
+};
+#endif
+#ifndef __DINPUT_INCLUDED__
+#define __DINPUT_INCLUDED__
+
+#ifndef DIJ_RINGZERO
+
+#ifdef _WIN32
+#define COM_NO_WINDOWS_H
+#include <objbase.h>
+#endif
+
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define DIRECTINPUT_HEADER_VERSION  0x0800
+#ifndef DIRECTINPUT_VERSION
+#define DIRECTINPUT_VERSION         DIRECTINPUT_HEADER_VERSION
+#endif
+
+#ifndef DIJ_RINGZERO
+
+DEFINE_GUID(CLSID_DirectInput,       0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(CLSID_DirectInputDevice, 0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+DEFINE_GUID(CLSID_DirectInput8,      0x25E609E4,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(CLSID_DirectInputDevice8,0x25E609E5,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+DEFINE_GUID(IID_IDirectInputA,     0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputW,     0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInput2A,    0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInput2W,    0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInput7A,    0x9A4CB684,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
+DEFINE_GUID(IID_IDirectInput7W,    0x9A4CB685,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
+DEFINE_GUID(IID_IDirectInput8A,    0xBF798030,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00);
+DEFINE_GUID(IID_IDirectInput8W,    0xBF798031,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00);
+DEFINE_GUID(IID_IDirectInputDeviceA, 0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputDeviceW, 0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputDevice2A,0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputDevice2W,0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputDevice7A,0x57D7C6BC,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
+DEFINE_GUID(IID_IDirectInputDevice7W,0x57D7C6BD,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
+DEFINE_GUID(IID_IDirectInputDevice8A,0x54D41080,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79);
+DEFINE_GUID(IID_IDirectInputDevice8W,0x54D41081,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79);
+DEFINE_GUID(IID_IDirectInputEffect,  0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+
+DEFINE_GUID(GUID_XAxis,   0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_YAxis,   0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_ZAxis,   0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_RxAxis,  0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_RyAxis,  0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_RzAxis,  0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_Slider,  0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+DEFINE_GUID(GUID_Button,  0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_Key,     0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+DEFINE_GUID(GUID_POV,     0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+DEFINE_GUID(GUID_Unknown, 0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+DEFINE_GUID(GUID_SysMouse,   0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_SysKeyboard,0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_Joystick   ,0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_SysMouseEm, 0x6F1D2B80,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_SysMouseEm2,0x6F1D2B81,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_SysKeyboardEm, 0x6F1D2B82,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_SysKeyboardEm2,0x6F1D2B83,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+DEFINE_GUID(GUID_ConstantForce, 0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_RampForce,     0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Square,        0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Sine,          0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Triangle,      0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_SawtoothUp,    0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_SawtoothDown,  0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Spring,        0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Damper,        0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Inertia,       0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Friction,      0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_CustomForce,   0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+
+#endif
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+
+#define DIEFT_ALL                   0x00000000
+
+#define DIEFT_CONSTANTFORCE         0x00000001
+#define DIEFT_RAMPFORCE             0x00000002
+#define DIEFT_PERIODIC              0x00000003
+#define DIEFT_CONDITION             0x00000004
+#define DIEFT_CUSTOMFORCE           0x00000005
+#define DIEFT_HARDWARE              0x000000FF
+#define DIEFT_FFATTACK              0x00000200
+#define DIEFT_FFFADE                0x00000400
+#define DIEFT_SATURATION            0x00000800
+#define DIEFT_POSNEGCOEFFICIENTS    0x00001000
+#define DIEFT_POSNEGSATURATION      0x00002000
+#define DIEFT_DEADBAND              0x00004000
+#define DIEFT_STARTDELAY            0x00008000
+#define DIEFT_GETTYPE(n)            LOBYTE(n)
+
+#define DI_DEGREES                  100
+#define DI_FFNOMINALMAX             10000
+#define DI_SECONDS                  1000000
+
+typedef struct DICONSTANTFORCE {
+    LONG  lMagnitude;
+} DICONSTANTFORCE, *LPDICONSTANTFORCE;
+typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE;
+
+typedef struct DIRAMPFORCE {
+    LONG  lStart;
+    LONG  lEnd;
+} DIRAMPFORCE, *LPDIRAMPFORCE;
+typedef const DIRAMPFORCE *LPCDIRAMPFORCE;
+
+typedef struct DIPERIODIC {
+    DWORD dwMagnitude;
+    LONG  lOffset;
+    DWORD dwPhase;
+    DWORD dwPeriod;
+} DIPERIODIC, *LPDIPERIODIC;
+typedef const DIPERIODIC *LPCDIPERIODIC;
+
+typedef struct DICONDITION {
+    LONG  lOffset;
+    LONG  lPositiveCoefficient;
+    LONG  lNegativeCoefficient;
+    DWORD dwPositiveSaturation;
+    DWORD dwNegativeSaturation;
+    LONG  lDeadBand;
+} DICONDITION, *LPDICONDITION;
+typedef const DICONDITION *LPCDICONDITION;
+
+typedef struct DICUSTOMFORCE {
+    DWORD cChannels;
+    DWORD dwSamplePeriod;
+    DWORD cSamples;
+    LPLONG rglForceData;
+} DICUSTOMFORCE, *LPDICUSTOMFORCE;
+typedef const DICUSTOMFORCE *LPCDICUSTOMFORCE;
+
+typedef struct DIENVELOPE {
+    DWORD dwSize;
+    DWORD dwAttackLevel;
+    DWORD dwAttackTime;
+    DWORD dwFadeLevel;
+    DWORD dwFadeTime;
+} DIENVELOPE, *LPDIENVELOPE;
+typedef const DIENVELOPE *LPCDIENVELOPE;
+
+typedef struct DIEFFECT_DX5 {
+    DWORD dwSize;
+    DWORD dwFlags;
+    DWORD dwDuration;
+    DWORD dwSamplePeriod;
+    DWORD dwGain;
+    DWORD dwTriggerButton;
+    DWORD dwTriggerRepeatInterval;
+    DWORD cAxes;
+    LPDWORD rgdwAxes;
+    LPLONG rglDirection;
+    LPDIENVELOPE lpEnvelope;
+    DWORD cbTypeSpecificParams;
+    LPVOID lpvTypeSpecificParams;
+} DIEFFECT_DX5, *LPDIEFFECT_DX5;
+typedef const DIEFFECT_DX5 *LPCDIEFFECT_DX5;
+
+typedef struct DIEFFECT {
+    DWORD dwSize;
+    DWORD dwFlags;
+    DWORD dwDuration;
+    DWORD dwSamplePeriod;
+    DWORD dwGain;
+    DWORD dwTriggerButton;
+    DWORD dwTriggerRepeatInterval;
+    DWORD cAxes;
+    LPDWORD rgdwAxes;
+    LPLONG rglDirection;
+    LPDIENVELOPE lpEnvelope;
+    DWORD cbTypeSpecificParams;
+    LPVOID lpvTypeSpecificParams;
+#if(DIRECTINPUT_VERSION >= 0x0600)
+    DWORD  dwStartDelay;
+#endif
+} DIEFFECT, *LPDIEFFECT;
+typedef DIEFFECT DIEFFECT_DX6;
+typedef LPDIEFFECT LPDIEFFECT_DX6;
+typedef const DIEFFECT *LPCDIEFFECT;
+
+#if(DIRECTINPUT_VERSION >= 0x0700)
+#ifndef DIJ_RINGZERO
+typedef struct DIFILEEFFECT{
+    DWORD       dwSize;
+    GUID        GuidEffect;
+    LPCDIEFFECT lpDiEffect;
+    CHAR        szFriendlyName[MAX_PATH];
+}DIFILEEFFECT, *LPDIFILEEFFECT;
+typedef const DIFILEEFFECT *LPCDIFILEEFFECT;
+typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSINFILECALLBACK)(LPCDIFILEEFFECT , LPVOID);
+#endif
+#endif
+
+#define DIEFF_OBJECTIDS             0x00000001
+#define DIEFF_OBJECTOFFSETS         0x00000002
+#define DIEFF_CARTESIAN             0x00000010
+#define DIEFF_POLAR                 0x00000020
+#define DIEFF_SPHERICAL             0x00000040
+
+#define DIEP_DURATION               0x00000001
+#define DIEP_SAMPLEPERIOD           0x00000002
+#define DIEP_GAIN                   0x00000004
+#define DIEP_TRIGGERBUTTON          0x00000008
+#define DIEP_TRIGGERREPEATINTERVAL  0x00000010
+#define DIEP_AXES                   0x00000020
+#define DIEP_DIRECTION              0x00000040
+#define DIEP_ENVELOPE               0x00000080
+#define DIEP_TYPESPECIFICPARAMS     0x00000100
+#if(DIRECTINPUT_VERSION >= 0x0600)
+#define DIEP_STARTDELAY             0x00000200
+#define DIEP_ALLPARAMS_DX5          0x000001FF
+#define DIEP_ALLPARAMS              0x000003FF
+#else
+#define DIEP_ALLPARAMS              0x000001FF
+#endif
+#define DIEP_START                  0x20000000
+#define DIEP_NORESTART              0x40000000
+#define DIEP_NODOWNLOAD             0x80000000
+#define DIEB_NOTRIGGER              0xFFFFFFFF
+
+#define DIES_SOLO                   0x00000001
+#define DIES_NODOWNLOAD             0x80000000
+
+#define DIEGES_PLAYING              0x00000001
+#define DIEGES_EMULATED             0x00000002
+
+typedef struct DIEFFESCAPE {
+    DWORD   dwSize;
+    DWORD   dwCommand;
+    LPVOID  lpvInBuffer;
+    DWORD   cbInBuffer;
+    LPVOID  lpvOutBuffer;
+    DWORD   cbOutBuffer;
+} DIEFFESCAPE, *LPDIEFFESCAPE;
+
+#ifndef DIJ_RINGZERO
+
+#undef INTERFACE
+#define INTERFACE IDirectInputEffect
+
+DECLARE_INTERFACE_(IDirectInputEffect, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+    STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE;
+    STDMETHOD(GetParameters)(THIS_ LPDIEFFECT,DWORD) PURE;
+    STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT,DWORD) PURE;
+    STDMETHOD(Start)(THIS_ DWORD,DWORD) PURE;
+    STDMETHOD(Stop)(THIS) PURE;
+    STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE;
+    STDMETHOD(Download)(THIS) PURE;
+    STDMETHOD(Unload)(THIS) PURE;
+    STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
+};
+
+typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a)
+#define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b)
+#define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b)
+#define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b)
+#define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p)
+#define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a)
+#define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p)
+#define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p)
+#define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a)
+#else
+#define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInputEffect_AddRef(p) (p)->AddRef()
+#define IDirectInputEffect_Release(p) (p)->Release()
+#define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a)
+#define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b)
+#define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b)
+#define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b)
+#define IDirectInputEffect_Stop(p) (p)->Stop()
+#define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a)
+#define IDirectInputEffect_Download(p) (p)->Download()
+#define IDirectInputEffect_Unload(p) (p)->Unload()
+#define IDirectInputEffect_Escape(p,a) (p)->Escape(a)
+#endif
+
+#endif
+
+#endif
+
+#if DIRECTINPUT_VERSION <= 0x700
+#define DIDEVTYPE_DEVICE        1
+#define DIDEVTYPE_MOUSE         2
+#define DIDEVTYPE_KEYBOARD      3
+#define DIDEVTYPE_JOYSTICK      4
+
+#else
+#define DI8DEVCLASS_ALL             0
+#define DI8DEVCLASS_DEVICE          1
+#define DI8DEVCLASS_POINTER         2
+#define DI8DEVCLASS_KEYBOARD        3
+#define DI8DEVCLASS_GAMECTRL        4
+
+#define DI8DEVTYPE_DEVICE           0x11
+#define DI8DEVTYPE_MOUSE            0x12
+#define DI8DEVTYPE_KEYBOARD         0x13
+#define DI8DEVTYPE_JOYSTICK         0x14
+#define DI8DEVTYPE_GAMEPAD          0x15
+#define DI8DEVTYPE_DRIVING          0x16
+#define DI8DEVTYPE_FLIGHT           0x17
+#define DI8DEVTYPE_1STPERSON        0x18
+#define DI8DEVTYPE_DEVICECTRL       0x19
+#define DI8DEVTYPE_SCREENPOINTER    0x1A
+#define DI8DEVTYPE_REMOTE           0x1B
+#define DI8DEVTYPE_SUPPLEMENTAL     0x1C
+#endif
+
+#define DIDEVTYPE_HID           0x00010000
+
+#if DIRECTINPUT_VERSION <= 0x700
+#define DIDEVTYPEMOUSE_UNKNOWN          1
+#define DIDEVTYPEMOUSE_TRADITIONAL      2
+#define DIDEVTYPEMOUSE_FINGERSTICK      3
+#define DIDEVTYPEMOUSE_TOUCHPAD         4
+#define DIDEVTYPEMOUSE_TRACKBALL        5
+
+#define DIDEVTYPEKEYBOARD_UNKNOWN       0
+#define DIDEVTYPEKEYBOARD_PCXT          1
+#define DIDEVTYPEKEYBOARD_OLIVETTI      2
+#define DIDEVTYPEKEYBOARD_PCAT          3
+#define DIDEVTYPEKEYBOARD_PCENH         4
+#define DIDEVTYPEKEYBOARD_NOKIA1050     5
+#define DIDEVTYPEKEYBOARD_NOKIA9140     6
+#define DIDEVTYPEKEYBOARD_NEC98         7
+#define DIDEVTYPEKEYBOARD_NEC98LAPTOP   8
+#define DIDEVTYPEKEYBOARD_NEC98106      9
+#define DIDEVTYPEKEYBOARD_JAPAN106     10
+#define DIDEVTYPEKEYBOARD_JAPANAX      11
+#define DIDEVTYPEKEYBOARD_J3100        12
+
+#define DIDEVTYPEJOYSTICK_UNKNOWN       1
+#define DIDEVTYPEJOYSTICK_TRADITIONAL   2
+#define DIDEVTYPEJOYSTICK_FLIGHTSTICK   3
+#define DIDEVTYPEJOYSTICK_GAMEPAD       4
+#define DIDEVTYPEJOYSTICK_RUDDER        5
+#define DIDEVTYPEJOYSTICK_WHEEL         6
+#define DIDEVTYPEJOYSTICK_HEADTRACKER   7
+
+#else
+#define DI8DEVTYPEMOUSE_UNKNOWN                     1
+#define DI8DEVTYPEMOUSE_TRADITIONAL                 2
+#define DI8DEVTYPEMOUSE_FINGERSTICK                 3
+#define DI8DEVTYPEMOUSE_TOUCHPAD                    4
+#define DI8DEVTYPEMOUSE_TRACKBALL                   5
+#define DI8DEVTYPEMOUSE_ABSOLUTE                    6
+
+#define DI8DEVTYPEKEYBOARD_UNKNOWN                  0
+#define DI8DEVTYPEKEYBOARD_PCXT                     1
+#define DI8DEVTYPEKEYBOARD_OLIVETTI                 2
+#define DI8DEVTYPEKEYBOARD_PCAT                     3
+#define DI8DEVTYPEKEYBOARD_PCENH                    4
+#define DI8DEVTYPEKEYBOARD_NOKIA1050                5
+#define DI8DEVTYPEKEYBOARD_NOKIA9140                6
+#define DI8DEVTYPEKEYBOARD_NEC98                    7
+#define DI8DEVTYPEKEYBOARD_NEC98LAPTOP              8
+#define DI8DEVTYPEKEYBOARD_NEC98106                 9
+#define DI8DEVTYPEKEYBOARD_JAPAN106                10
+#define DI8DEVTYPEKEYBOARD_JAPANAX                 11
+#define DI8DEVTYPEKEYBOARD_J3100                   12
+
+#define DI8DEVTYPE_LIMITEDGAMESUBTYPE               1
+
+#define DI8DEVTYPEJOYSTICK_LIMITED                  DI8DEVTYPE_LIMITEDGAMESUBTYPE
+#define DI8DEVTYPEJOYSTICK_STANDARD                 2
+
+#define DI8DEVTYPEGAMEPAD_LIMITED                   DI8DEVTYPE_LIMITEDGAMESUBTYPE
+#define DI8DEVTYPEGAMEPAD_STANDARD                  2
+#define DI8DEVTYPEGAMEPAD_TILT                      3
+
+#define DI8DEVTYPEDRIVING_LIMITED                   DI8DEVTYPE_LIMITEDGAMESUBTYPE
+#define DI8DEVTYPEDRIVING_COMBINEDPEDALS            2
+#define DI8DEVTYPEDRIVING_DUALPEDALS                3
+#define DI8DEVTYPEDRIVING_THREEPEDALS               4
+#define DI8DEVTYPEDRIVING_HANDHELD                  5
+
+#define DI8DEVTYPEFLIGHT_LIMITED                    DI8DEVTYPE_LIMITEDGAMESUBTYPE
+#define DI8DEVTYPEFLIGHT_STICK                      2
+#define DI8DEVTYPEFLIGHT_YOKE                       3
+#define DI8DEVTYPEFLIGHT_RC                         4
+
+#define DI8DEVTYPE1STPERSON_LIMITED                 DI8DEVTYPE_LIMITEDGAMESUBTYPE
+#define DI8DEVTYPE1STPERSON_UNKNOWN                 2
+#define DI8DEVTYPE1STPERSON_SIXDOF                  3
+#define DI8DEVTYPE1STPERSON_SHOOTER                 4
+
+#define DI8DEVTYPESCREENPTR_UNKNOWN                 2
+#define DI8DEVTYPESCREENPTR_LIGHTGUN                3
+#define DI8DEVTYPESCREENPTR_LIGHTPEN                4
+#define DI8DEVTYPESCREENPTR_TOUCH                   5
+
+#define DI8DEVTYPEREMOTE_UNKNOWN                    2
+
+#define DI8DEVTYPEDEVICECTRL_UNKNOWN                2
+#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION         3
+#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4
+
+#define DI8DEVTYPESUPPLEMENTAL_UNKNOWN              2
+#define DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER    3
+#define DI8DEVTYPESUPPLEMENTAL_HEADTRACKER          4
+#define DI8DEVTYPESUPPLEMENTAL_HANDTRACKER          5
+#define DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE       6
+#define DI8DEVTYPESUPPLEMENTAL_SHIFTER              7
+#define DI8DEVTYPESUPPLEMENTAL_THROTTLE             8
+#define DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE        9
+#define DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS      10
+#define DI8DEVTYPESUPPLEMENTAL_DUALPEDALS          11
+#define DI8DEVTYPESUPPLEMENTAL_THREEPEDALS         12
+#define DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS        13
+#endif
+
+#define GET_DIDEVICE_TYPE(dwDevType)    LOBYTE(dwDevType)
+#define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType)
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+
+typedef struct DIDEVCAPS_DX3 {
+    DWORD   dwSize;
+    DWORD   dwFlags;
+    DWORD   dwDevType;
+    DWORD   dwAxes;
+    DWORD   dwButtons;
+    DWORD   dwPOVs;
+} DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3;
+#endif
+
+typedef struct DIDEVCAPS {
+    DWORD   dwSize;
+    DWORD   dwFlags;
+    DWORD   dwDevType;
+    DWORD   dwAxes;
+    DWORD   dwButtons;
+    DWORD   dwPOVs;
+#if(DIRECTINPUT_VERSION >= 0x0500)
+    DWORD   dwFFSamplePeriod;
+    DWORD   dwFFMinTimeResolution;
+    DWORD   dwFirmwareRevision;
+    DWORD   dwHardwareRevision;
+    DWORD   dwFFDriverVersion;
+#endif
+} DIDEVCAPS, *LPDIDEVCAPS;
+
+#define DIDC_ATTACHED           0x00000001
+#define DIDC_POLLEDDEVICE       0x00000002
+#define DIDC_EMULATED           0x00000004
+#define DIDC_POLLEDDATAFORMAT   0x00000008
+#if(DIRECTINPUT_VERSION >= 0x0500)
+#define DIDC_FORCEFEEDBACK      0x00000100
+#define DIDC_FFATTACK           0x00000200
+#define DIDC_FFFADE             0x00000400
+#define DIDC_SATURATION         0x00000800
+#define DIDC_POSNEGCOEFFICIENTS 0x00001000
+#define DIDC_POSNEGSATURATION   0x00002000
+#define DIDC_DEADBAND           0x00004000
+#endif
+#define DIDC_STARTDELAY         0x00008000
+#if(DIRECTINPUT_VERSION >= 0x050a)
+#define DIDC_ALIAS              0x00010000
+#define DIDC_PHANTOM            0x00020000
+#endif
+#if(DIRECTINPUT_VERSION >= 0x0800)
+#define DIDC_HIDDEN             0x00040000
+#endif
+
+#define DIDFT_ALL           0x00000000
+
+#define DIDFT_RELAXIS       0x00000001
+#define DIDFT_ABSAXIS       0x00000002
+#define DIDFT_AXIS          0x00000003
+
+#define DIDFT_PSHBUTTON     0x00000004
+#define DIDFT_TGLBUTTON     0x00000008
+#define DIDFT_BUTTON        0x0000000C
+
+#define DIDFT_POV           0x00000010
+#define DIDFT_COLLECTION    0x00000040
+#define DIDFT_NODATA        0x00000080
+
+#define DIDFT_ANYINSTANCE   0x00FFFF00
+#define DIDFT_INSTANCEMASK  DIDFT_ANYINSTANCE
+#define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8)
+#define DIDFT_GETTYPE(n)     LOBYTE(n)
+#define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8)
+#define DIDFT_FFACTUATOR        0x01000000
+#define DIDFT_FFEFFECTTRIGGER   0x02000000
+#if(DIRECTINPUT_VERSION >= 0x050a)
+#define DIDFT_OUTPUT            0x10000000
+#define DIDFT_VENDORDEFINED     0x04000000
+#define DIDFT_ALIAS             0x08000000
+#endif
+
+#define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8)
+#define DIDFT_NOCOLLECTION      0x00FFFF00
+
+#ifndef DIJ_RINGZERO
+
+typedef struct _DIOBJECTDATAFORMAT {
+    const GUID *pguid;
+    DWORD   dwOfs;
+    DWORD   dwType;
+    DWORD   dwFlags;
+} DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT;
+typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT;
+
+typedef struct _DIDATAFORMAT {
+    DWORD   dwSize;
+    DWORD   dwObjSize;
+    DWORD   dwFlags;
+    DWORD   dwDataSize;
+    DWORD   dwNumObjs;
+    LPDIOBJECTDATAFORMAT rgodf;
+} DIDATAFORMAT, *LPDIDATAFORMAT;
+typedef const DIDATAFORMAT *LPCDIDATAFORMAT;
+
+#define DIDF_ABSAXIS            0x00000001
+#define DIDF_RELAXIS            0x00000002
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+extern const DIDATAFORMAT c_dfDIMouse;
+
+#if(DIRECTINPUT_VERSION >= 0x0700)
+extern const DIDATAFORMAT c_dfDIMouse2;
+#endif
+
+extern const DIDATAFORMAT c_dfDIKeyboard;
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+extern const DIDATAFORMAT c_dfDIJoystick;
+extern const DIDATAFORMAT c_dfDIJoystick2;
+#endif
+
+#ifdef __cplusplus
+};
+#endif
+
+#if DIRECTINPUT_VERSION > 0x0700
+
+typedef struct _DIACTIONA {
+                UINT_PTR    uAppData;
+                DWORD       dwSemantic;
+    OPTIONAL    DWORD       dwFlags;
+    OPTIONAL    union {
+                    LPCSTR      lptszActionName;
+                    UINT        uResIdString;
+                };
+    OPTIONAL    GUID        guidInstance;
+    OPTIONAL    DWORD       dwObjID;
+    OPTIONAL    DWORD       dwHow;
+} DIACTIONA, *LPDIACTIONA ;
+typedef struct _DIACTIONW {
+                UINT_PTR    uAppData;
+                DWORD       dwSemantic;
+    OPTIONAL    DWORD       dwFlags;
+    OPTIONAL    union {
+                    LPCWSTR     lptszActionName;
+                    UINT        uResIdString;
+                };
+    OPTIONAL    GUID        guidInstance;
+    OPTIONAL    DWORD       dwObjID;
+    OPTIONAL    DWORD       dwHow;
+} DIACTIONW, *LPDIACTIONW ;
+#ifdef UNICODE
+typedef DIACTIONW DIACTION;
+typedef LPDIACTIONW LPDIACTION;
+#else
+typedef DIACTIONA DIACTION;
+typedef LPDIACTIONA LPDIACTION;
+#endif
+
+typedef const DIACTIONA *LPCDIACTIONA;
+typedef const DIACTIONW *LPCDIACTIONW;
+#ifdef UNICODE
+typedef DIACTIONW DIACTION;
+typedef LPCDIACTIONW LPCDIACTION;
+#else
+typedef DIACTIONA DIACTION;
+typedef LPCDIACTIONA LPCDIACTION;
+#endif
+typedef const DIACTION *LPCDIACTION;
+
+#define DIA_FORCEFEEDBACK       0x00000001
+#define DIA_APPMAPPED           0x00000002
+#define DIA_APPNOMAP            0x00000004
+#define DIA_NORANGE             0x00000008
+#define DIA_APPFIXED            0x00000010
+
+#define DIAH_UNMAPPED           0x00000000
+#define DIAH_USERCONFIG         0x00000001
+#define DIAH_APPREQUESTED       0x00000002
+#define DIAH_HWAPP              0x00000004
+#define DIAH_HWDEFAULT          0x00000008
+#define DIAH_DEFAULT            0x00000020
+#define DIAH_ERROR              0x80000000
+
+typedef struct _DIACTIONFORMATA {
+                DWORD       dwSize;
+                DWORD       dwActionSize;
+                DWORD       dwDataSize;
+                DWORD       dwNumActions;
+                LPDIACTIONA rgoAction;
+                GUID        guidActionMap;
+                DWORD       dwGenre;
+                DWORD       dwBufferSize;
+    OPTIONAL    LONG        lAxisMin;
+    OPTIONAL    LONG        lAxisMax;
+    OPTIONAL    HINSTANCE   hInstString;
+                FILETIME    ftTimeStamp;
+                DWORD       dwCRC;
+                CHAR        tszActionMap[MAX_PATH];
+} DIACTIONFORMATA, *LPDIACTIONFORMATA;
+typedef struct _DIACTIONFORMATW {
+                DWORD       dwSize;
+                DWORD       dwActionSize;
+                DWORD       dwDataSize;
+                DWORD       dwNumActions;
+                LPDIACTIONW rgoAction;
+                GUID        guidActionMap;
+                DWORD       dwGenre;
+                DWORD       dwBufferSize;
+    OPTIONAL    LONG        lAxisMin;
+    OPTIONAL    LONG        lAxisMax;
+    OPTIONAL    HINSTANCE   hInstString;
+                FILETIME    ftTimeStamp;
+                DWORD       dwCRC;
+                WCHAR       tszActionMap[MAX_PATH];
+} DIACTIONFORMATW, *LPDIACTIONFORMATW;
+#ifdef UNICODE
+typedef DIACTIONFORMATW DIACTIONFORMAT;
+typedef LPDIACTIONFORMATW LPDIACTIONFORMAT;
+#else
+typedef DIACTIONFORMATA DIACTIONFORMAT;
+typedef LPDIACTIONFORMATA LPDIACTIONFORMAT;
+#endif
+typedef const DIACTIONFORMATA *LPCDIACTIONFORMATA;
+typedef const DIACTIONFORMATW *LPCDIACTIONFORMATW;
+#ifdef UNICODE
+typedef DIACTIONFORMATW DIACTIONFORMAT;
+typedef LPCDIACTIONFORMATW LPCDIACTIONFORMAT;
+#else
+typedef DIACTIONFORMATA DIACTIONFORMAT;
+typedef LPCDIACTIONFORMATA LPCDIACTIONFORMAT;
+#endif
+typedef const DIACTIONFORMAT *LPCDIACTIONFORMAT;
+
+#define DIAFTS_NEWDEVICELOW     0xFFFFFFFF
+#define DIAFTS_NEWDEVICEHIGH    0xFFFFFFFF
+#define DIAFTS_UNUSEDDEVICELOW  0x00000000
+#define DIAFTS_UNUSEDDEVICEHIGH 0x00000000
+
+#define DIDBAM_DEFAULT          0x00000000
+#define DIDBAM_PRESERVE         0x00000001
+#define DIDBAM_INITIALIZE       0x00000002
+#define DIDBAM_HWDEFAULTS       0x00000004
+
+#define DIDSAM_DEFAULT          0x00000000
+#define DIDSAM_NOUSER           0x00000001
+#define DIDSAM_FORCESAVE        0x00000002
+
+#define DICD_DEFAULT            0x00000000
+#define DICD_EDIT               0x00000001
+
+#ifndef D3DCOLOR_DEFINED
+typedef DWORD D3DCOLOR;
+#define D3DCOLOR_DEFINED
+#endif
+
+typedef struct _DICOLORSET{
+    DWORD dwSize;
+    D3DCOLOR cTextFore;
+    D3DCOLOR cTextHighlight;
+    D3DCOLOR cCalloutLine;
+    D3DCOLOR cCalloutHighlight;
+    D3DCOLOR cBorder;
+    D3DCOLOR cControlFill;
+    D3DCOLOR cHighlightFill;
+    D3DCOLOR cAreaFill;
+} DICOLORSET, *LPDICOLORSET;
+typedef const DICOLORSET *LPCDICOLORSET;
+
+typedef struct _DICONFIGUREDEVICESPARAMSA{
+     DWORD             dwSize;
+     DWORD             dwcUsers;
+     LPSTR             lptszUserNames;
+     DWORD             dwcFormats;
+     LPDIACTIONFORMATA lprgFormats;
+     HWND              hwnd;
+     DICOLORSET        dics;
+     IUnknown FAR *    lpUnkDDSTarget;
+} DICONFIGUREDEVICESPARAMSA, *LPDICONFIGUREDEVICESPARAMSA;
+typedef struct _DICONFIGUREDEVICESPARAMSW{
+     DWORD             dwSize;
+     DWORD             dwcUsers;
+     LPWSTR            lptszUserNames;
+     DWORD             dwcFormats;
+     LPDIACTIONFORMATW lprgFormats;
+     HWND              hwnd;
+     DICOLORSET        dics;
+     IUnknown FAR *    lpUnkDDSTarget;
+} DICONFIGUREDEVICESPARAMSW, *LPDICONFIGUREDEVICESPARAMSW;
+#ifdef UNICODE
+typedef DICONFIGUREDEVICESPARAMSW DICONFIGUREDEVICESPARAMS;
+typedef LPDICONFIGUREDEVICESPARAMSW LPDICONFIGUREDEVICESPARAMS;
+#else
+typedef DICONFIGUREDEVICESPARAMSA DICONFIGUREDEVICESPARAMS;
+typedef LPDICONFIGUREDEVICESPARAMSA LPDICONFIGUREDEVICESPARAMS;
+#endif
+typedef const DICONFIGUREDEVICESPARAMSA *LPCDICONFIGUREDEVICESPARAMSA;
+typedef const DICONFIGUREDEVICESPARAMSW *LPCDICONFIGUREDEVICESPARAMSW;
+#ifdef UNICODE
+typedef DICONFIGUREDEVICESPARAMSW DICONFIGUREDEVICESPARAMS;
+typedef LPCDICONFIGUREDEVICESPARAMSW LPCDICONFIGUREDEVICESPARAMS;
+#else
+typedef DICONFIGUREDEVICESPARAMSA DICONFIGUREDEVICESPARAMS;
+typedef LPCDICONFIGUREDEVICESPARAMSA LPCDICONFIGUREDEVICESPARAMS;
+#endif
+typedef const DICONFIGUREDEVICESPARAMS *LPCDICONFIGUREDEVICESPARAMS;
+
+#define DIDIFT_CONFIGURATION    0x00000001
+#define DIDIFT_OVERLAY          0x00000002
+
+#define DIDAL_CENTERED      0x00000000
+#define DIDAL_LEFTALIGNED   0x00000001
+#define DIDAL_RIGHTALIGNED  0x00000002
+#define DIDAL_MIDDLE        0x00000000
+#define DIDAL_TOPALIGNED    0x00000004
+#define DIDAL_BOTTOMALIGNED 0x00000008
+
+typedef struct _DIDEVICEIMAGEINFOA {
+    CHAR        tszImagePath[MAX_PATH];
+    DWORD       dwFlags;
+
+    DWORD       dwViewID;
+    RECT        rcOverlay;
+    DWORD       dwObjID;
+    DWORD       dwcValidPts;
+    POINT       rgptCalloutLine[5];
+    RECT        rcCalloutRect;
+    DWORD       dwTextAlign;
+} DIDEVICEIMAGEINFOA, *LPDIDEVICEIMAGEINFOA;
+typedef struct _DIDEVICEIMAGEINFOW {
+    WCHAR       tszImagePath[MAX_PATH];
+    DWORD       dwFlags;
+
+    DWORD       dwViewID;
+    RECT        rcOverlay;
+    DWORD       dwObjID;
+    DWORD       dwcValidPts;
+    POINT       rgptCalloutLine[5];
+    RECT        rcCalloutRect;
+    DWORD       dwTextAlign;
+} DIDEVICEIMAGEINFOW, *LPDIDEVICEIMAGEINFOW;
+#ifdef UNICODE
+typedef DIDEVICEIMAGEINFOW DIDEVICEIMAGEINFO;
+typedef LPDIDEVICEIMAGEINFOW LPDIDEVICEIMAGEINFO;
+#else
+typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO;
+typedef LPDIDEVICEIMAGEINFOA LPDIDEVICEIMAGEINFO;
+#endif
+typedef const DIDEVICEIMAGEINFOA *LPCDIDEVICEIMAGEINFOA;
+typedef const DIDEVICEIMAGEINFOW *LPCDIDEVICEIMAGEINFOW;
+#ifdef UNICODE
+typedef DIDEVICEIMAGEINFOW DIDEVICEIMAGEINFO;
+typedef LPCDIDEVICEIMAGEINFOW LPCDIDEVICEIMAGEINFO;
+#else
+typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO;
+typedef LPCDIDEVICEIMAGEINFOA LPCDIDEVICEIMAGEINFO;
+#endif
+typedef const DIDEVICEIMAGEINFO *LPCDIDEVICEIMAGEINFO;
+
+typedef struct _DIDEVICEIMAGEINFOHEADERA {
+    DWORD       dwSize;
+    DWORD       dwSizeImageInfo;
+    DWORD       dwcViews;
+    DWORD       dwcButtons;
+    DWORD       dwcAxes;
+    DWORD       dwcPOVs;
+    DWORD       dwBufferSize;
+    DWORD       dwBufferUsed;
+    LPDIDEVICEIMAGEINFOA lprgImageInfoArray;
+} DIDEVICEIMAGEINFOHEADERA, *LPDIDEVICEIMAGEINFOHEADERA;
+typedef struct _DIDEVICEIMAGEINFOHEADERW {
+    DWORD       dwSize;
+    DWORD       dwSizeImageInfo;
+    DWORD       dwcViews;
+    DWORD       dwcButtons;
+    DWORD       dwcAxes;
+    DWORD       dwcPOVs;
+    DWORD       dwBufferSize;
+    DWORD       dwBufferUsed;
+    LPDIDEVICEIMAGEINFOW lprgImageInfoArray;
+} DIDEVICEIMAGEINFOHEADERW, *LPDIDEVICEIMAGEINFOHEADERW;
+#ifdef UNICODE
+typedef DIDEVICEIMAGEINFOHEADERW DIDEVICEIMAGEINFOHEADER;
+typedef LPDIDEVICEIMAGEINFOHEADERW LPDIDEVICEIMAGEINFOHEADER;
+#else
+typedef DIDEVICEIMAGEINFOHEADERA DIDEVICEIMAGEINFOHEADER;
+typedef LPDIDEVICEIMAGEINFOHEADERA LPDIDEVICEIMAGEINFOHEADER;
+#endif
+typedef const DIDEVICEIMAGEINFOHEADERA *LPCDIDEVICEIMAGEINFOHEADERA;
+typedef const DIDEVICEIMAGEINFOHEADERW *LPCDIDEVICEIMAGEINFOHEADERW;
+#ifdef UNICODE
+typedef DIDEVICEIMAGEINFOHEADERW DIDEVICEIMAGEINFOHEADER;
+typedef LPCDIDEVICEIMAGEINFOHEADERW LPCDIDEVICEIMAGEINFOHEADER;
+#else
+typedef DIDEVICEIMAGEINFOHEADERA DIDEVICEIMAGEINFOHEADER;
+typedef LPCDIDEVICEIMAGEINFOHEADERA LPCDIDEVICEIMAGEINFOHEADER;
+#endif
+typedef const DIDEVICEIMAGEINFOHEADER *LPCDIDEVICEIMAGEINFOHEADER;
+
+#endif
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+
+typedef struct DIDEVICEOBJECTINSTANCE_DX3A {
+    DWORD   dwSize;
+    GUID    guidType;
+    DWORD   dwOfs;
+    DWORD   dwType;
+    DWORD   dwFlags;
+    CHAR    tszName[MAX_PATH];
+} DIDEVICEOBJECTINSTANCE_DX3A, *LPDIDEVICEOBJECTINSTANCE_DX3A;
+typedef struct DIDEVICEOBJECTINSTANCE_DX3W {
+    DWORD   dwSize;
+    GUID    guidType;
+    DWORD   dwOfs;
+    DWORD   dwType;
+    DWORD   dwFlags;
+    WCHAR   tszName[MAX_PATH];
+} DIDEVICEOBJECTINSTANCE_DX3W, *LPDIDEVICEOBJECTINSTANCE_DX3W;
+#ifdef UNICODE
+typedef DIDEVICEOBJECTINSTANCE_DX3W DIDEVICEOBJECTINSTANCE_DX3;
+typedef LPDIDEVICEOBJECTINSTANCE_DX3W LPDIDEVICEOBJECTINSTANCE_DX3;
+#else
+typedef DIDEVICEOBJECTINSTANCE_DX3A DIDEVICEOBJECTINSTANCE_DX3;
+typedef LPDIDEVICEOBJECTINSTANCE_DX3A LPDIDEVICEOBJECTINSTANCE_DX3;
+#endif
+typedef const DIDEVICEOBJECTINSTANCE_DX3A *LPCDIDEVICEOBJECTINSTANCE_DX3A;
+typedef const DIDEVICEOBJECTINSTANCE_DX3W *LPCDIDEVICEOBJECTINSTANCE_DX3W;
+typedef const DIDEVICEOBJECTINSTANCE_DX3  *LPCDIDEVICEOBJECTINSTANCE_DX3;
+#endif
+
+typedef struct DIDEVICEOBJECTINSTANCEA {
+    DWORD   dwSize;
+    GUID    guidType;
+    DWORD   dwOfs;
+    DWORD   dwType;
+    DWORD   dwFlags;
+    CHAR    tszName[MAX_PATH];
+#if(DIRECTINPUT_VERSION >= 0x0500)
+    DWORD   dwFFMaxForce;
+    DWORD   dwFFForceResolution;
+    WORD    wCollectionNumber;
+    WORD    wDesignatorIndex;
+    WORD    wUsagePage;
+    WORD    wUsage;
+    DWORD   dwDimension;
+    WORD    wExponent;
+    WORD    wReportId;
+#endif
+} DIDEVICEOBJECTINSTANCEA, *LPDIDEVICEOBJECTINSTANCEA;
+typedef struct DIDEVICEOBJECTINSTANCEW {
+    DWORD   dwSize;
+    GUID    guidType;
+    DWORD   dwOfs;
+    DWORD   dwType;
+    DWORD   dwFlags;
+    WCHAR   tszName[MAX_PATH];
+#if(DIRECTINPUT_VERSION >= 0x0500)
+    DWORD   dwFFMaxForce;
+    DWORD   dwFFForceResolution;
+    WORD    wCollectionNumber;
+    WORD    wDesignatorIndex;
+    WORD    wUsagePage;
+    WORD    wUsage;
+    DWORD   dwDimension;
+    WORD    wExponent;
+    WORD    wReportId;
+#endif
+} DIDEVICEOBJECTINSTANCEW, *LPDIDEVICEOBJECTINSTANCEW;
+#ifdef UNICODE
+typedef DIDEVICEOBJECTINSTANCEW DIDEVICEOBJECTINSTANCE;
+typedef LPDIDEVICEOBJECTINSTANCEW LPDIDEVICEOBJECTINSTANCE;
+#else
+typedef DIDEVICEOBJECTINSTANCEA DIDEVICEOBJECTINSTANCE;
+typedef LPDIDEVICEOBJECTINSTANCEA LPDIDEVICEOBJECTINSTANCE;
+#endif
+typedef const DIDEVICEOBJECTINSTANCEA *LPCDIDEVICEOBJECTINSTANCEA;
+typedef const DIDEVICEOBJECTINSTANCEW *LPCDIDEVICEOBJECTINSTANCEW;
+typedef const DIDEVICEOBJECTINSTANCE  *LPCDIDEVICEOBJECTINSTANCE;
+
+typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA, LPVOID);
+typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKW)(LPCDIDEVICEOBJECTINSTANCEW, LPVOID);
+#ifdef UNICODE
+#define LPDIENUMDEVICEOBJECTSCALLBACK  LPDIENUMDEVICEOBJECTSCALLBACKW
+#else
+#define LPDIENUMDEVICEOBJECTSCALLBACK  LPDIENUMDEVICEOBJECTSCALLBACKA
+#endif
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+#define DIDOI_FFACTUATOR        0x00000001
+#define DIDOI_FFEFFECTTRIGGER   0x00000002
+#define DIDOI_POLLED            0x00008000
+#define DIDOI_ASPECTPOSITION    0x00000100
+#define DIDOI_ASPECTVELOCITY    0x00000200
+#define DIDOI_ASPECTACCEL       0x00000300
+#define DIDOI_ASPECTFORCE       0x00000400
+#define DIDOI_ASPECTMASK        0x00000F00
+#endif
+#if(DIRECTINPUT_VERSION >= 0x050a)
+#define DIDOI_GUIDISUSAGE       0x00010000
+#endif
+
+typedef struct DIPROPHEADER {
+    DWORD   dwSize;
+    DWORD   dwHeaderSize;
+    DWORD   dwObj;
+    DWORD   dwHow;
+} DIPROPHEADER, *LPDIPROPHEADER;
+typedef const DIPROPHEADER *LPCDIPROPHEADER;
+
+#define DIPH_DEVICE             0
+#define DIPH_BYOFFSET           1
+#define DIPH_BYID               2
+#if(DIRECTINPUT_VERSION >= 0x050a)
+#define DIPH_BYUSAGE            3
+
+#define DIMAKEUSAGEDWORD(UsagePage, Usage) \
+                                (DWORD)MAKELONG(Usage, UsagePage)
+#endif
+
+typedef struct DIPROPDWORD {
+    DIPROPHEADER diph;
+    DWORD   dwData;
+} DIPROPDWORD, *LPDIPROPDWORD;
+typedef const DIPROPDWORD *LPCDIPROPDWORD;
+
+#if(DIRECTINPUT_VERSION >= 0x0800)
+typedef struct DIPROPPOINTER {
+    DIPROPHEADER diph;
+    UINT_PTR uData;
+} DIPROPPOINTER, *LPDIPROPPOINTER;
+typedef const DIPROPPOINTER *LPCDIPROPPOINTER;
+#endif
+
+typedef struct DIPROPRANGE {
+    DIPROPHEADER diph;
+    LONG    lMin;
+    LONG    lMax;
+} DIPROPRANGE, *LPDIPROPRANGE;
+typedef const DIPROPRANGE *LPCDIPROPRANGE;
+
+#define DIPROPRANGE_NOMIN       ((LONG)0x80000000)
+#define DIPROPRANGE_NOMAX       ((LONG)0x7FFFFFFF)
+
+#if(DIRECTINPUT_VERSION >= 0x050a)
+typedef struct DIPROPCAL {
+    DIPROPHEADER diph;
+    LONG    lMin;
+    LONG    lCenter;
+    LONG    lMax;
+} DIPROPCAL, *LPDIPROPCAL;
+typedef const DIPROPCAL *LPCDIPROPCAL;
+
+typedef struct DIPROPGUIDANDPATH {
+    DIPROPHEADER diph;
+    GUID    guidClass;
+    WCHAR   wszPath[MAX_PATH];
+} DIPROPGUIDANDPATH, *LPDIPROPGUIDANDPATH;
+typedef const DIPROPGUIDANDPATH *LPCDIPROPGUIDANDPATH;
+
+typedef struct DIPROPSTRING {
+    DIPROPHEADER diph;
+    WCHAR   wsz[MAX_PATH];
+} DIPROPSTRING, *LPDIPROPSTRING;
+typedef const DIPROPSTRING *LPCDIPROPSTRING;
+
+#endif
+
+#if(DIRECTINPUT_VERSION >= 0x0800)
+#define MAXCPOINTSNUM          8
+
+typedef struct _CPOINT
+{
+    LONG  lP;
+    DWORD dwLog;
+} CPOINT, *PCPOINT;
+
+typedef struct DIPROPCPOINTS {
+    DIPROPHEADER diph;
+    DWORD  dwCPointsNum;
+    CPOINT cp[MAXCPOINTSNUM];
+} DIPROPCPOINTS, *LPDIPROPCPOINTS;
+typedef const DIPROPCPOINTS *LPCDIPROPCPOINTS;
+#endif
+
+#ifdef __cplusplus
+#define MAKEDIPROP(prop)    (*(const GUID *)(prop))
+#else
+#define MAKEDIPROP(prop)    ((REFGUID)(prop))
+#endif
+
+#define DIPROP_BUFFERSIZE       MAKEDIPROP(1)
+
+#define DIPROP_AXISMODE         MAKEDIPROP(2)
+
+#define DIPROPAXISMODE_ABS      0
+#define DIPROPAXISMODE_REL      1
+
+#define DIPROP_GRANULARITY      MAKEDIPROP(3)
+
+#define DIPROP_RANGE            MAKEDIPROP(4)
+
+#define DIPROP_DEADZONE         MAKEDIPROP(5)
+
+#define DIPROP_SATURATION       MAKEDIPROP(6)
+
+#define DIPROP_FFGAIN           MAKEDIPROP(7)
+
+#define DIPROP_FFLOAD           MAKEDIPROP(8)
+
+#define DIPROP_AUTOCENTER       MAKEDIPROP(9)
+
+#define DIPROPAUTOCENTER_OFF    0
+#define DIPROPAUTOCENTER_ON     1
+
+#define DIPROP_CALIBRATIONMODE  MAKEDIPROP(10)
+
+#define DIPROPCALIBRATIONMODE_COOKED    0
+#define DIPROPCALIBRATIONMODE_RAW       1
+
+#if(DIRECTINPUT_VERSION >= 0x050a)
+#define DIPROP_CALIBRATION      MAKEDIPROP(11)
+
+#define DIPROP_GUIDANDPATH      MAKEDIPROP(12)
+
+#define DIPROP_INSTANCENAME     MAKEDIPROP(13)
+
+#define DIPROP_PRODUCTNAME      MAKEDIPROP(14)
+#endif
+
+#if(DIRECTINPUT_VERSION >= 0x05b2)
+#define DIPROP_JOYSTICKID       MAKEDIPROP(15)
+
+#define DIPROP_GETPORTDISPLAYNAME       MAKEDIPROP(16)
+
+#endif
+
+#if(DIRECTINPUT_VERSION >= 0x0700)
+#define DIPROP_PHYSICALRANGE            MAKEDIPROP(18)
+
+#define DIPROP_LOGICALRANGE             MAKEDIPROP(19)
+#endif
+
+#if(DIRECTINPUT_VERSION >= 0x0800)
+#define DIPROP_KEYNAME                     MAKEDIPROP(20)
+
+#define DIPROP_CPOINTS                 MAKEDIPROP(21)
+
+#define DIPROP_APPDATA       MAKEDIPROP(22)
+
+#define DIPROP_SCANCODE      MAKEDIPROP(23)
+
+#define DIPROP_VIDPID           MAKEDIPROP(24)
+
+#define DIPROP_USERNAME         MAKEDIPROP(25)
+
+#define DIPROP_TYPENAME         MAKEDIPROP(26)
+#endif
+
+typedef struct DIDEVICEOBJECTDATA_DX3 {
+    DWORD       dwOfs;
+    DWORD       dwData;
+    DWORD       dwTimeStamp;
+    DWORD       dwSequence;
+} DIDEVICEOBJECTDATA_DX3, *LPDIDEVICEOBJECTDATA_DX3;
+typedef const DIDEVICEOBJECTDATA_DX3 *LPCDIDEVICEOBJECTDATA_DX;
+
+typedef struct DIDEVICEOBJECTDATA {
+    DWORD       dwOfs;
+    DWORD       dwData;
+    DWORD       dwTimeStamp;
+    DWORD       dwSequence;
+#if(DIRECTINPUT_VERSION >= 0x0800)
+    UINT_PTR    uAppData;
+#endif
+} DIDEVICEOBJECTDATA, *LPDIDEVICEOBJECTDATA;
+typedef const DIDEVICEOBJECTDATA *LPCDIDEVICEOBJECTDATA;
+
+#define DIGDD_PEEK          0x00000001
+
+#define DISEQUENCE_COMPARE(dwSequence1, cmp, dwSequence2) \
+                        ((int)((dwSequence1) - (dwSequence2)) cmp 0)
+#define DISCL_EXCLUSIVE     0x00000001
+#define DISCL_NONEXCLUSIVE  0x00000002
+#define DISCL_FOREGROUND    0x00000004
+#define DISCL_BACKGROUND    0x00000008
+#define DISCL_NOWINKEY      0x00000010
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+
+typedef struct DIDEVICEINSTANCE_DX3A {
+    DWORD   dwSize;
+    GUID    guidInstance;
+    GUID    guidProduct;
+    DWORD   dwDevType;
+    CHAR    tszInstanceName[MAX_PATH];
+    CHAR    tszProductName[MAX_PATH];
+} DIDEVICEINSTANCE_DX3A, *LPDIDEVICEINSTANCE_DX3A;
+typedef struct DIDEVICEINSTANCE_DX3W {
+    DWORD   dwSize;
+    GUID    guidInstance;
+    GUID    guidProduct;
+    DWORD   dwDevType;
+    WCHAR   tszInstanceName[MAX_PATH];
+    WCHAR   tszProductName[MAX_PATH];
+} DIDEVICEINSTANCE_DX3W, *LPDIDEVICEINSTANCE_DX3W;
+#ifdef UNICODE
+typedef DIDEVICEINSTANCE_DX3W DIDEVICEINSTANCE_DX3;
+typedef LPDIDEVICEINSTANCE_DX3W LPDIDEVICEINSTANCE_DX3;
+#else
+typedef DIDEVICEINSTANCE_DX3A DIDEVICEINSTANCE_DX3;
+typedef LPDIDEVICEINSTANCE_DX3A LPDIDEVICEINSTANCE_DX3;
+#endif
+typedef const DIDEVICEINSTANCE_DX3A *LPCDIDEVICEINSTANCE_DX3A;
+typedef const DIDEVICEINSTANCE_DX3W *LPCDIDEVICEINSTANCE_DX3W;
+typedef const DIDEVICEINSTANCE_DX3  *LPCDIDEVICEINSTANCE_DX3;
+#endif
+
+typedef struct DIDEVICEINSTANCEA {
+    DWORD   dwSize;
+    GUID    guidInstance;
+    GUID    guidProduct;
+    DWORD   dwDevType;
+    CHAR    tszInstanceName[MAX_PATH];
+    CHAR    tszProductName[MAX_PATH];
+#if(DIRECTINPUT_VERSION >= 0x0500)
+    GUID    guidFFDriver;
+    WORD    wUsagePage;
+    WORD    wUsage;
+#endif
+} DIDEVICEINSTANCEA, *LPDIDEVICEINSTANCEA;
+typedef struct DIDEVICEINSTANCEW {
+    DWORD   dwSize;
+    GUID    guidInstance;
+    GUID    guidProduct;
+    DWORD   dwDevType;
+    WCHAR   tszInstanceName[MAX_PATH];
+    WCHAR   tszProductName[MAX_PATH];
+#if(DIRECTINPUT_VERSION >= 0x0500)
+    GUID    guidFFDriver;
+    WORD    wUsagePage;
+    WORD    wUsage;
+#endif
+} DIDEVICEINSTANCEW, *LPDIDEVICEINSTANCEW;
+#ifdef UNICODE
+typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE;
+typedef LPDIDEVICEINSTANCEW LPDIDEVICEINSTANCE;
+#else
+typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE;
+typedef LPDIDEVICEINSTANCEA LPDIDEVICEINSTANCE;
+#endif
+
+typedef const DIDEVICEINSTANCEA *LPCDIDEVICEINSTANCEA;
+typedef const DIDEVICEINSTANCEW *LPCDIDEVICEINSTANCEW;
+#ifdef UNICODE
+typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE;
+typedef LPCDIDEVICEINSTANCEW LPCDIDEVICEINSTANCE;
+#else
+typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE;
+typedef LPCDIDEVICEINSTANCEA LPCDIDEVICEINSTANCE;
+#endif
+typedef const DIDEVICEINSTANCE  *LPCDIDEVICEINSTANCE;
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDeviceW
+
+DECLARE_INTERFACE_(IDirectInputDeviceW, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+    STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE;
+    STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+    STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+    STDMETHOD(Acquire)(THIS) PURE;
+    STDMETHOD(Unacquire)(THIS) PURE;
+    STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+    STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+    STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+    STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+    STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE;
+    STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+};
+
+typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW;
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDeviceA
+
+DECLARE_INTERFACE_(IDirectInputDeviceA, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+    STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE;
+    STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+    STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+    STDMETHOD(Acquire)(THIS) PURE;
+    STDMETHOD(Unacquire)(THIS) PURE;
+    STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+    STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+    STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+    STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+    STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE;
+    STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+};
+
+typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA;
+
+#ifdef UNICODE
+#define IID_IDirectInputDevice IID_IDirectInputDeviceW
+#define IDirectInputDevice IDirectInputDeviceW
+#define IDirectInputDeviceVtbl IDirectInputDeviceWVtbl
+#else
+#define IID_IDirectInputDevice IID_IDirectInputDeviceA
+#define IDirectInputDevice IDirectInputDeviceA
+#define IDirectInputDeviceVtbl IDirectInputDeviceAVtbl
+#endif
+typedef struct IDirectInputDevice *LPDIRECTINPUTDEVICE;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInputDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
+#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
+#define IDirectInputDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
+#define IDirectInputDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
+#define IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p)
+#define IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p)
+#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
+#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
+#define IDirectInputDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
+#define IDirectInputDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
+#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
+#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
+#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#else
+#define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInputDevice_AddRef(p) (p)->AddRef()
+#define IDirectInputDevice_Release(p) (p)->Release()
+#define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a)
+#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
+#define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b)
+#define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b)
+#define IDirectInputDevice_Acquire(p) (p)->Acquire()
+#define IDirectInputDevice_Unacquire(p) (p)->Unacquire()
+#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
+#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
+#define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a)
+#define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a)
+#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
+#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
+#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
+#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#endif
+
+#endif
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+
+#define DISFFC_RESET            0x00000001
+#define DISFFC_STOPALL          0x00000002
+#define DISFFC_PAUSE            0x00000004
+#define DISFFC_CONTINUE         0x00000008
+#define DISFFC_SETACTUATORSON   0x00000010
+#define DISFFC_SETACTUATORSOFF  0x00000020
+
+#define DIGFFS_EMPTY            0x00000001
+#define DIGFFS_STOPPED          0x00000002
+#define DIGFFS_PAUSED           0x00000004
+#define DIGFFS_ACTUATORSON      0x00000010
+#define DIGFFS_ACTUATORSOFF     0x00000020
+#define DIGFFS_POWERON          0x00000040
+#define DIGFFS_POWEROFF         0x00000080
+#define DIGFFS_SAFETYSWITCHON   0x00000100
+#define DIGFFS_SAFETYSWITCHOFF  0x00000200
+#define DIGFFS_USERFFSWITCHON   0x00000400
+#define DIGFFS_USERFFSWITCHOFF  0x00000800
+#define DIGFFS_DEVICELOST       0x80000000
+
+#ifndef DIJ_RINGZERO
+
+typedef struct DIEFFECTINFOA {
+    DWORD   dwSize;
+    GUID    guid;
+    DWORD   dwEffType;
+    DWORD   dwStaticParams;
+    DWORD   dwDynamicParams;
+    CHAR    tszName[MAX_PATH];
+} DIEFFECTINFOA, *LPDIEFFECTINFOA;
+typedef struct DIEFFECTINFOW {
+    DWORD   dwSize;
+    GUID    guid;
+    DWORD   dwEffType;
+    DWORD   dwStaticParams;
+    DWORD   dwDynamicParams;
+    WCHAR   tszName[MAX_PATH];
+} DIEFFECTINFOW, *LPDIEFFECTINFOW;
+#ifdef UNICODE
+typedef DIEFFECTINFOW DIEFFECTINFO;
+typedef LPDIEFFECTINFOW LPDIEFFECTINFO;
+#else
+typedef DIEFFECTINFOA DIEFFECTINFO;
+typedef LPDIEFFECTINFOA LPDIEFFECTINFO;
+#endif
+typedef const DIEFFECTINFOA *LPCDIEFFECTINFOA;
+typedef const DIEFFECTINFOW *LPCDIEFFECTINFOW;
+typedef const DIEFFECTINFO  *LPCDIEFFECTINFO;
+
+#define DISDD_CONTINUE          0x00000001
+
+typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKA)(LPCDIEFFECTINFOA, LPVOID);
+typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKW)(LPCDIEFFECTINFOW, LPVOID);
+#ifdef UNICODE
+#define LPDIENUMEFFECTSCALLBACK  LPDIENUMEFFECTSCALLBACKW
+#else
+#define LPDIENUMEFFECTSCALLBACK  LPDIENUMEFFECTSCALLBACKA
+#endif
+typedef BOOL (FAR PASCAL * LPDIENUMCREATEDEFFECTOBJECTSCALLBACK)(LPDIRECTINPUTEFFECT, LPVOID);
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDevice2W
+
+DECLARE_INTERFACE_(IDirectInputDevice2W, IDirectInputDeviceW)
+{
+
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+    STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE;
+    STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+    STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+    STDMETHOD(Acquire)(THIS) PURE;
+    STDMETHOD(Unacquire)(THIS) PURE;
+    STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+    STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+    STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+    STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+    STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE;
+    STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+
+    STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE;
+    STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE;
+    STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
+    STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
+    STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
+    STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
+    STDMETHOD(Poll)(THIS) PURE;
+    STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+};
+
+typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W;
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDevice2A
+
+DECLARE_INTERFACE_(IDirectInputDevice2A, IDirectInputDeviceA)
+{
+
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+    STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE;
+    STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+    STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+    STDMETHOD(Acquire)(THIS) PURE;
+    STDMETHOD(Unacquire)(THIS) PURE;
+    STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+    STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+    STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+    STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+    STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE;
+    STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+
+    STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE;
+    STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE;
+    STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
+    STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
+    STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
+    STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
+    STDMETHOD(Poll)(THIS) PURE;
+    STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+};
+
+typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A;
+
+#ifdef UNICODE
+#define IID_IDirectInputDevice2 IID_IDirectInputDevice2W
+#define IDirectInputDevice2 IDirectInputDevice2W
+#define IDirectInputDevice2Vtbl IDirectInputDevice2WVtbl
+#else
+#define IID_IDirectInputDevice2 IID_IDirectInputDevice2A
+#define IDirectInputDevice2 IDirectInputDevice2A
+#define IDirectInputDevice2Vtbl IDirectInputDevice2AVtbl
+#endif
+typedef struct IDirectInputDevice2 *LPDIRECTINPUTDEVICE2;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInputDevice2_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
+#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
+#define IDirectInputDevice2_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
+#define IDirectInputDevice2_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
+#define IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p)
+#define IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p)
+#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
+#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
+#define IDirectInputDevice2_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
+#define IDirectInputDevice2_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
+#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
+#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
+#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d)
+#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c)
+#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b)
+#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a)
+#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a)
+#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c)
+#define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a)
+#define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p)
+#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d)
+#else
+#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInputDevice2_AddRef(p) (p)->AddRef()
+#define IDirectInputDevice2_Release(p) (p)->Release()
+#define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a)
+#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
+#define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b)
+#define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b)
+#define IDirectInputDevice2_Acquire(p) (p)->Acquire()
+#define IDirectInputDevice2_Unacquire(p) (p)->Unacquire()
+#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
+#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
+#define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a)
+#define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a)
+#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
+#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
+#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
+#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
+#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
+#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
+#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
+#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
+#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
+#define IDirectInputDevice2_Escape(p,a) (p)->Escape(a)
+#define IDirectInputDevice2_Poll(p) (p)->Poll()
+#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
+#endif
+
+#endif
+
+#endif
+
+#if(DIRECTINPUT_VERSION >= 0x0700)
+#define DIFEF_DEFAULT               0x00000000
+#define DIFEF_INCLUDENONSTANDARD    0x00000001
+#define DIFEF_MODIFYIFNEEDED            0x00000010
+
+#ifndef DIJ_RINGZERO
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDevice7W
+
+DECLARE_INTERFACE_(IDirectInputDevice7W, IDirectInputDevice2W)
+{
+
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+    STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE;
+    STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+    STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+    STDMETHOD(Acquire)(THIS) PURE;
+    STDMETHOD(Unacquire)(THIS) PURE;
+    STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+    STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+    STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+    STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+    STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE;
+    STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+    STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE;
+    STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE;
+    STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
+    STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
+    STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
+    STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
+    STDMETHOD(Poll)(THIS) PURE;
+    STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+
+    STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE;
+    STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE;
+};
+
+typedef struct IDirectInputDevice7W *LPDIRECTINPUTDEVICE7W;
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDevice7A
+
+DECLARE_INTERFACE_(IDirectInputDevice7A, IDirectInputDevice2A)
+{
+
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+    STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE;
+    STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+    STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+    STDMETHOD(Acquire)(THIS) PURE;
+    STDMETHOD(Unacquire)(THIS) PURE;
+    STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+    STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+    STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+    STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+    STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE;
+    STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+    STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE;
+    STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE;
+    STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
+    STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
+    STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
+    STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
+    STDMETHOD(Poll)(THIS) PURE;
+    STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+
+    STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE;
+    STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE;
+};
+
+typedef struct IDirectInputDevice7A *LPDIRECTINPUTDEVICE7A;
+
+#ifdef UNICODE
+#define IID_IDirectInputDevice7 IID_IDirectInputDevice7W
+#define IDirectInputDevice7 IDirectInputDevice7W
+#define IDirectInputDevice7Vtbl IDirectInputDevice7WVtbl
+#else
+#define IID_IDirectInputDevice7 IID_IDirectInputDevice7A
+#define IDirectInputDevice7 IDirectInputDevice7A
+#define IDirectInputDevice7Vtbl IDirectInputDevice7AVtbl
+#endif
+typedef struct IDirectInputDevice7 *LPDIRECTINPUTDEVICE7;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInputDevice7_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInputDevice7_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
+#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
+#define IDirectInputDevice7_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
+#define IDirectInputDevice7_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
+#define IDirectInputDevice7_Acquire(p) (p)->lpVtbl->Acquire(p)
+#define IDirectInputDevice7_Unacquire(p) (p)->lpVtbl->Unacquire(p)
+#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
+#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
+#define IDirectInputDevice7_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
+#define IDirectInputDevice7_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
+#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
+#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
+#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d)
+#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c)
+#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b)
+#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a)
+#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a)
+#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c)
+#define IDirectInputDevice7_Escape(p,a) (p)->lpVtbl->Escape(p,a)
+#define IDirectInputDevice7_Poll(p) (p)->lpVtbl->Poll(p)
+#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d)
+#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d)
+#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d)
+#else
+#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInputDevice7_AddRef(p) (p)->AddRef()
+#define IDirectInputDevice7_Release(p) (p)->Release()
+#define IDirectInputDevice7_GetCapabilities(p,a) (p)->GetCapabilities(a)
+#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
+#define IDirectInputDevice7_GetProperty(p,a,b) (p)->GetProperty(a,b)
+#define IDirectInputDevice7_SetProperty(p,a,b) (p)->SetProperty(a,b)
+#define IDirectInputDevice7_Acquire(p) (p)->Acquire()
+#define IDirectInputDevice7_Unacquire(p) (p)->Unacquire()
+#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
+#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
+#define IDirectInputDevice7_SetDataFormat(p,a) (p)->SetDataFormat(a)
+#define IDirectInputDevice7_SetEventNotification(p,a) (p)->SetEventNotification(a)
+#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
+#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
+#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
+#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
+#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
+#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
+#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
+#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
+#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
+#define IDirectInputDevice7_Escape(p,a) (p)->Escape(a)
+#define IDirectInputDevice7_Poll(p) (p)->Poll()
+#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
+#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d)
+#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d)
+#endif
+
+#endif
+
+#endif
+
+#if(DIRECTINPUT_VERSION >= 0x0800)
+
+#ifndef DIJ_RINGZERO
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDevice8W
+
+DECLARE_INTERFACE_(IDirectInputDevice8W, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+    STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE;
+    STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+    STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+    STDMETHOD(Acquire)(THIS) PURE;
+    STDMETHOD(Unacquire)(THIS) PURE;
+    STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+    STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+    STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+    STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+    STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE;
+    STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+    STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE;
+    STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE;
+    STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
+    STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
+    STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
+    STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
+    STDMETHOD(Poll)(THIS) PURE;
+    STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+    STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE;
+    STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE;
+    STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE;
+    STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE;
+    STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERW) PURE;
+};
+
+typedef struct IDirectInputDevice8W *LPDIRECTINPUTDEVICE8W;
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDevice8A
+
+DECLARE_INTERFACE_(IDirectInputDevice8A, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+    STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE;
+    STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+    STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+    STDMETHOD(Acquire)(THIS) PURE;
+    STDMETHOD(Unacquire)(THIS) PURE;
+    STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+    STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+    STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+    STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+    STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE;
+    STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+    STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE;
+    STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE;
+    STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
+    STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
+    STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
+    STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
+    STDMETHOD(Poll)(THIS) PURE;
+    STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+    STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE;
+    STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE;
+    STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE;
+    STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE;
+    STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERA) PURE;
+};
+
+typedef struct IDirectInputDevice8A *LPDIRECTINPUTDEVICE8A;
+
+#ifdef UNICODE
+#define IID_IDirectInputDevice8 IID_IDirectInputDevice8W
+#define IDirectInputDevice8 IDirectInputDevice8W
+#define IDirectInputDevice8Vtbl IDirectInputDevice8WVtbl
+#else
+#define IID_IDirectInputDevice8 IID_IDirectInputDevice8A
+#define IDirectInputDevice8 IDirectInputDevice8A
+#define IDirectInputDevice8Vtbl IDirectInputDevice8AVtbl
+#endif
+typedef struct IDirectInputDevice8 *LPDIRECTINPUTDEVICE8;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInputDevice8_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInputDevice8_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInputDevice8_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
+#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
+#define IDirectInputDevice8_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
+#define IDirectInputDevice8_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
+#define IDirectInputDevice8_Acquire(p) (p)->lpVtbl->Acquire(p)
+#define IDirectInputDevice8_Unacquire(p) (p)->lpVtbl->Unacquire(p)
+#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
+#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
+#define IDirectInputDevice8_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
+#define IDirectInputDevice8_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
+#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
+#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
+#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d)
+#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c)
+#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b)
+#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a)
+#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a)
+#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c)
+#define IDirectInputDevice8_Escape(p,a) (p)->lpVtbl->Escape(p,a)
+#define IDirectInputDevice8_Poll(p) (p)->lpVtbl->Poll(p)
+#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d)
+#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d)
+#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d)
+#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->lpVtbl->BuildActionMap(p,a,b,c)
+#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->lpVtbl->SetActionMap(p,a,b,c)
+#define IDirectInputDevice8_GetImageInfo(p,a) (p)->lpVtbl->GetImageInfo(p,a)
+#else
+#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInputDevice8_AddRef(p) (p)->AddRef()
+#define IDirectInputDevice8_Release(p) (p)->Release()
+#define IDirectInputDevice8_GetCapabilities(p,a) (p)->GetCapabilities(a)
+#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
+#define IDirectInputDevice8_GetProperty(p,a,b) (p)->GetProperty(a,b)
+#define IDirectInputDevice8_SetProperty(p,a,b) (p)->SetProperty(a,b)
+#define IDirectInputDevice8_Acquire(p) (p)->Acquire()
+#define IDirectInputDevice8_Unacquire(p) (p)->Unacquire()
+#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
+#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
+#define IDirectInputDevice8_SetDataFormat(p,a) (p)->SetDataFormat(a)
+#define IDirectInputDevice8_SetEventNotification(p,a) (p)->SetEventNotification(a)
+#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
+#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
+#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
+#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
+#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
+#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
+#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
+#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
+#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
+#define IDirectInputDevice8_Escape(p,a) (p)->Escape(a)
+#define IDirectInputDevice8_Poll(p) (p)->Poll()
+#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
+#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d)
+#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d)
+#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->BuildActionMap(a,b,c)
+#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->SetActionMap(a,b,c)
+#define IDirectInputDevice8_GetImageInfo(p,a) (p)->GetImageInfo(a)
+#endif
+
+#endif
+
+#endif
+
+#ifndef DIJ_RINGZERO
+
+typedef struct _DIMOUSESTATE {
+    LONG    lX;
+    LONG    lY;
+    LONG    lZ;
+    BYTE    rgbButtons[4];
+} DIMOUSESTATE, *LPDIMOUSESTATE;
+
+#if DIRECTINPUT_VERSION >= 0x0700
+typedef struct _DIMOUSESTATE2 {
+    LONG    lX;
+    LONG    lY;
+    LONG    lZ;
+    BYTE    rgbButtons[8];
+} DIMOUSESTATE2, *LPDIMOUSESTATE2;
+#endif
+
+#define DIMOFS_X        FIELD_OFFSET(DIMOUSESTATE, lX)
+#define DIMOFS_Y        FIELD_OFFSET(DIMOUSESTATE, lY)
+#define DIMOFS_Z        FIELD_OFFSET(DIMOUSESTATE, lZ)
+#define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0)
+#define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1)
+#define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2)
+#define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3)
+#if (DIRECTINPUT_VERSION >= 0x0700)
+#define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4)
+#define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5)
+#define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6)
+#define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7)
+#endif
+#endif
+
+#ifndef DIJ_RINGZERO
+
+#define DIK_ESCAPE          0x01
+#define DIK_1               0x02
+#define DIK_2               0x03
+#define DIK_3               0x04
+#define DIK_4               0x05
+#define DIK_5               0x06
+#define DIK_6               0x07
+#define DIK_7               0x08
+#define DIK_8               0x09
+#define DIK_9               0x0A
+#define DIK_0               0x0B
+#define DIK_MINUS           0x0C
+#define DIK_EQUALS          0x0D
+#define DIK_BACK            0x0E
+#define DIK_TAB             0x0F
+#define DIK_Q               0x10
+#define DIK_W               0x11
+#define DIK_E               0x12
+#define DIK_R               0x13
+#define DIK_T               0x14
+#define DIK_Y               0x15
+#define DIK_U               0x16
+#define DIK_I               0x17
+#define DIK_O               0x18
+#define DIK_P               0x19
+#define DIK_LBRACKET        0x1A
+#define DIK_RBRACKET        0x1B
+#define DIK_RETURN          0x1C
+#define DIK_LCONTROL        0x1D
+#define DIK_A               0x1E
+#define DIK_S               0x1F
+#define DIK_D               0x20
+#define DIK_F               0x21
+#define DIK_G               0x22
+#define DIK_H               0x23
+#define DIK_J               0x24
+#define DIK_K               0x25
+#define DIK_L               0x26
+#define DIK_SEMICOLON       0x27
+#define DIK_APOSTROPHE      0x28
+#define DIK_GRAVE           0x29
+#define DIK_LSHIFT          0x2A
+#define DIK_BACKSLASH       0x2B
+#define DIK_Z               0x2C
+#define DIK_X               0x2D
+#define DIK_C               0x2E
+#define DIK_V               0x2F
+#define DIK_B               0x30
+#define DIK_N               0x31
+#define DIK_M               0x32
+#define DIK_COMMA           0x33
+#define DIK_PERIOD          0x34
+#define DIK_SLASH           0x35
+#define DIK_RSHIFT          0x36
+#define DIK_MULTIPLY        0x37
+#define DIK_LMENU           0x38
+#define DIK_SPACE           0x39
+#define DIK_CAPITAL         0x3A
+#define DIK_F1              0x3B
+#define DIK_F2              0x3C
+#define DIK_F3              0x3D
+#define DIK_F4              0x3E
+#define DIK_F5              0x3F
+#define DIK_F6              0x40
+#define DIK_F7              0x41
+#define DIK_F8              0x42
+#define DIK_F9              0x43
+#define DIK_F10             0x44
+#define DIK_NUMLOCK         0x45
+#define DIK_SCROLL          0x46
+#define DIK_NUMPAD7         0x47
+#define DIK_NUMPAD8         0x48
+#define DIK_NUMPAD9         0x49
+#define DIK_SUBTRACT        0x4A
+#define DIK_NUMPAD4         0x4B
+#define DIK_NUMPAD5         0x4C
+#define DIK_NUMPAD6         0x4D
+#define DIK_ADD             0x4E
+#define DIK_NUMPAD1         0x4F
+#define DIK_NUMPAD2         0x50
+#define DIK_NUMPAD3         0x51
+#define DIK_NUMPAD0         0x52
+#define DIK_DECIMAL         0x53
+#define DIK_OEM_102         0x56
+#define DIK_F11             0x57
+#define DIK_F12             0x58
+#define DIK_F13             0x64
+#define DIK_F14             0x65
+#define DIK_F15             0x66
+#define DIK_KANA            0x70
+#define DIK_ABNT_C1         0x73
+#define DIK_CONVERT         0x79
+#define DIK_NOCONVERT       0x7B
+#define DIK_YEN             0x7D
+#define DIK_ABNT_C2         0x7E
+#define DIK_NUMPADEQUALS    0x8D
+#define DIK_PREVTRACK       0x90
+#define DIK_AT              0x91
+#define DIK_COLON           0x92
+#define DIK_UNDERLINE       0x93
+#define DIK_KANJI           0x94
+#define DIK_STOP            0x95
+#define DIK_AX              0x96
+#define DIK_UNLABELED       0x97
+#define DIK_NEXTTRACK       0x99
+#define DIK_NUMPADENTER     0x9C
+#define DIK_RCONTROL        0x9D
+#define DIK_MUTE            0xA0
+#define DIK_CALCULATOR      0xA1
+#define DIK_PLAYPAUSE       0xA2
+#define DIK_MEDIASTOP       0xA4
+#define DIK_VOLUMEDOWN      0xAE
+#define DIK_VOLUMEUP        0xB0
+#define DIK_WEBHOME         0xB2
+#define DIK_NUMPADCOMMA     0xB3
+#define DIK_DIVIDE          0xB5
+#define DIK_SYSRQ           0xB7
+#define DIK_RMENU           0xB8
+#define DIK_PAUSE           0xC5
+#define DIK_HOME            0xC7
+#define DIK_UP              0xC8
+#define DIK_PRIOR           0xC9
+#define DIK_LEFT            0xCB
+#define DIK_RIGHT           0xCD
+#define DIK_END             0xCF
+#define DIK_DOWN            0xD0
+#define DIK_NEXT            0xD1
+#define DIK_INSERT          0xD2
+#define DIK_DELETE          0xD3
+#define DIK_LWIN            0xDB
+#define DIK_RWIN            0xDC
+#define DIK_APPS            0xDD
+#define DIK_POWER           0xDE
+#define DIK_SLEEP           0xDF
+#define DIK_WAKE            0xE3
+#define DIK_WEBSEARCH       0xE5
+#define DIK_WEBFAVORITES    0xE6
+#define DIK_WEBREFRESH      0xE7
+#define DIK_WEBSTOP         0xE8
+#define DIK_WEBFORWARD      0xE9
+#define DIK_WEBBACK         0xEA
+#define DIK_MYCOMPUTER      0xEB
+#define DIK_MAIL            0xEC
+#define DIK_MEDIASELECT     0xED
+
+#define DIK_BACKSPACE       DIK_BACK
+#define DIK_NUMPADSTAR      DIK_MULTIPLY
+#define DIK_LALT            DIK_LMENU
+#define DIK_CAPSLOCK        DIK_CAPITAL
+#define DIK_NUMPADMINUS     DIK_SUBTRACT
+#define DIK_NUMPADPLUS      DIK_ADD
+#define DIK_NUMPADPERIOD    DIK_DECIMAL
+#define DIK_NUMPADSLASH     DIK_DIVIDE
+#define DIK_RALT            DIK_RMENU
+#define DIK_UPARROW         DIK_UP
+#define DIK_PGUP            DIK_PRIOR
+#define DIK_LEFTARROW       DIK_LEFT
+#define DIK_RIGHTARROW      DIK_RIGHT
+#define DIK_DOWNARROW       DIK_DOWN
+#define DIK_PGDN            DIK_NEXT
+
+#define DIK_CIRCUMFLEX      DIK_PREVTRACK
+
+#endif
+
+#ifndef DIJ_RINGZERO
+
+typedef struct DIJOYSTATE {
+    LONG    lX;
+    LONG    lY;
+    LONG    lZ;
+    LONG    lRx;
+    LONG    lRy;
+    LONG    lRz;
+    LONG    rglSlider[2];
+    DWORD   rgdwPOV[4];
+    BYTE    rgbButtons[32];
+} DIJOYSTATE, *LPDIJOYSTATE;
+
+typedef struct DIJOYSTATE2 {
+    LONG    lX;
+    LONG    lY;
+    LONG    lZ;
+    LONG    lRx;
+    LONG    lRy;
+    LONG    lRz;
+    LONG    rglSlider[2];
+    DWORD   rgdwPOV[4];
+    BYTE    rgbButtons[128];
+    LONG    lVX;
+    LONG    lVY;
+    LONG    lVZ;
+    LONG    lVRx;
+    LONG    lVRy;
+    LONG    lVRz;
+    LONG    rglVSlider[2];
+    LONG    lAX;
+    LONG    lAY;
+    LONG    lAZ;
+    LONG    lARx;
+    LONG    lARy;
+    LONG    lARz;
+    LONG    rglASlider[2];
+    LONG    lFX;
+    LONG    lFY;
+    LONG    lFZ;
+    LONG    lFRx;
+    LONG    lFRy;
+    LONG    lFRz;
+    LONG    rglFSlider[2];
+} DIJOYSTATE2, *LPDIJOYSTATE2;
+
+#define DIJOFS_X            FIELD_OFFSET(DIJOYSTATE, lX)
+#define DIJOFS_Y            FIELD_OFFSET(DIJOYSTATE, lY)
+#define DIJOFS_Z            FIELD_OFFSET(DIJOYSTATE, lZ)
+#define DIJOFS_RX           FIELD_OFFSET(DIJOYSTATE, lRx)
+#define DIJOFS_RY           FIELD_OFFSET(DIJOYSTATE, lRy)
+#define DIJOFS_RZ           FIELD_OFFSET(DIJOYSTATE, lRz)
+#define DIJOFS_SLIDER(n)   (FIELD_OFFSET(DIJOYSTATE, rglSlider) + \
+                                                        (n) * sizeof(LONG))
+#define DIJOFS_POV(n)      (FIELD_OFFSET(DIJOYSTATE, rgdwPOV) + \
+                                                        (n) * sizeof(DWORD))
+#define DIJOFS_BUTTON(n)   (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n))
+#define DIJOFS_BUTTON0      DIJOFS_BUTTON(0)
+#define DIJOFS_BUTTON1      DIJOFS_BUTTON(1)
+#define DIJOFS_BUTTON2      DIJOFS_BUTTON(2)
+#define DIJOFS_BUTTON3      DIJOFS_BUTTON(3)
+#define DIJOFS_BUTTON4      DIJOFS_BUTTON(4)
+#define DIJOFS_BUTTON5      DIJOFS_BUTTON(5)
+#define DIJOFS_BUTTON6      DIJOFS_BUTTON(6)
+#define DIJOFS_BUTTON7      DIJOFS_BUTTON(7)
+#define DIJOFS_BUTTON8      DIJOFS_BUTTON(8)
+#define DIJOFS_BUTTON9      DIJOFS_BUTTON(9)
+#define DIJOFS_BUTTON10     DIJOFS_BUTTON(10)
+#define DIJOFS_BUTTON11     DIJOFS_BUTTON(11)
+#define DIJOFS_BUTTON12     DIJOFS_BUTTON(12)
+#define DIJOFS_BUTTON13     DIJOFS_BUTTON(13)
+#define DIJOFS_BUTTON14     DIJOFS_BUTTON(14)
+#define DIJOFS_BUTTON15     DIJOFS_BUTTON(15)
+#define DIJOFS_BUTTON16     DIJOFS_BUTTON(16)
+#define DIJOFS_BUTTON17     DIJOFS_BUTTON(17)
+#define DIJOFS_BUTTON18     DIJOFS_BUTTON(18)
+#define DIJOFS_BUTTON19     DIJOFS_BUTTON(19)
+#define DIJOFS_BUTTON20     DIJOFS_BUTTON(20)
+#define DIJOFS_BUTTON21     DIJOFS_BUTTON(21)
+#define DIJOFS_BUTTON22     DIJOFS_BUTTON(22)
+#define DIJOFS_BUTTON23     DIJOFS_BUTTON(23)
+#define DIJOFS_BUTTON24     DIJOFS_BUTTON(24)
+#define DIJOFS_BUTTON25     DIJOFS_BUTTON(25)
+#define DIJOFS_BUTTON26     DIJOFS_BUTTON(26)
+#define DIJOFS_BUTTON27     DIJOFS_BUTTON(27)
+#define DIJOFS_BUTTON28     DIJOFS_BUTTON(28)
+#define DIJOFS_BUTTON29     DIJOFS_BUTTON(29)
+#define DIJOFS_BUTTON30     DIJOFS_BUTTON(30)
+#define DIJOFS_BUTTON31     DIJOFS_BUTTON(31)
+
+#endif
+
+#ifndef DIJ_RINGZERO
+
+#define DIENUM_STOP             0
+#define DIENUM_CONTINUE         1
+
+typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKA)(LPCDIDEVICEINSTANCEA, LPVOID);
+typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKW)(LPCDIDEVICEINSTANCEW, LPVOID);
+#ifdef UNICODE
+#define LPDIENUMDEVICESCALLBACK  LPDIENUMDEVICESCALLBACKW
+#else
+#define LPDIENUMDEVICESCALLBACK  LPDIENUMDEVICESCALLBACKA
+#endif
+typedef BOOL (FAR PASCAL * LPDICONFIGUREDEVICESCALLBACK)(IUnknown FAR *, LPVOID);
+
+#define DIEDFL_ALLDEVICES       0x00000000
+#define DIEDFL_ATTACHEDONLY     0x00000001
+#if(DIRECTINPUT_VERSION >= 0x0500)
+#define DIEDFL_FORCEFEEDBACK    0x00000100
+#endif
+#if(DIRECTINPUT_VERSION >= 0x050a)
+#define DIEDFL_INCLUDEALIASES   0x00010000
+#define DIEDFL_INCLUDEPHANTOMS  0x00020000
+#endif
+#if(DIRECTINPUT_VERSION >= 0x0800)
+#define DIEDFL_INCLUDEHIDDEN    0x00040000
+#endif
+
+#if(DIRECTINPUT_VERSION >= 0x0800)
+typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBA)(LPCDIDEVICEINSTANCEA, LPDIRECTINPUTDEVICE8A, DWORD, DWORD, LPVOID);
+typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBW)(LPCDIDEVICEINSTANCEW, LPDIRECTINPUTDEVICE8W, DWORD, DWORD, LPVOID);
+#ifdef UNICODE
+#define LPDIENUMDEVICESBYSEMANTICSCB  LPDIENUMDEVICESBYSEMANTICSCBW
+#else
+#define LPDIENUMDEVICESBYSEMANTICSCB  LPDIENUMDEVICESBYSEMANTICSCBA
+#endif
+#endif
+
+#if(DIRECTINPUT_VERSION >= 0x0800)
+#define DIEDBS_MAPPEDPRI1         0x00000001
+#define DIEDBS_MAPPEDPRI2         0x00000002
+#define DIEDBS_RECENTDEVICE       0x00000010
+#define DIEDBS_NEWDEVICE          0x00000020
+#endif
+
+#if(DIRECTINPUT_VERSION >= 0x0800)
+#define DIEDBSFL_ATTACHEDONLY       0x00000000
+#define DIEDBSFL_THISUSER           0x00000010
+#define DIEDBSFL_FORCEFEEDBACK      DIEDFL_FORCEFEEDBACK
+#define DIEDBSFL_AVAILABLEDEVICES   0x00001000
+#define DIEDBSFL_MULTIMICEKEYBOARDS 0x00002000
+#define DIEDBSFL_NONGAMINGDEVICES   0x00004000
+#define DIEDBSFL_VALID              0x00007110
+#endif
+
+#undef INTERFACE
+#define INTERFACE IDirectInputW
+
+DECLARE_INTERFACE_(IDirectInputW, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE;
+    STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+};
+
+typedef struct IDirectInputW *LPDIRECTINPUTW;
+
+#undef INTERFACE
+#define INTERFACE IDirectInputA
+
+DECLARE_INTERFACE_(IDirectInputA, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE;
+    STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+};
+
+typedef struct IDirectInputA *LPDIRECTINPUTA;
+
+#ifdef UNICODE
+#define IID_IDirectInput IID_IDirectInputW
+#define IDirectInput IDirectInputW
+#define IDirectInputVtbl IDirectInputWVtbl
+#else
+#define IID_IDirectInput IID_IDirectInputA
+#define IDirectInput IDirectInputA
+#define IDirectInputVtbl IDirectInputAVtbl
+#endif
+typedef struct IDirectInput *LPDIRECTINPUT;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInput_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
+#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
+#define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
+#define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#else
+#define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInput_AddRef(p) (p)->AddRef()
+#define IDirectInput_Release(p) (p)->Release()
+#define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
+#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
+#define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
+#define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b)
+#endif
+
+#undef INTERFACE
+#define INTERFACE IDirectInput2W
+
+DECLARE_INTERFACE_(IDirectInput2W, IDirectInputW)
+{
+
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE;
+    STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+
+    STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE;
+};
+
+typedef struct IDirectInput2W *LPDIRECTINPUT2W;
+
+#undef INTERFACE
+#define INTERFACE IDirectInput2A
+
+DECLARE_INTERFACE_(IDirectInput2A, IDirectInputA)
+{
+
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE;
+    STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+
+    STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE;
+};
+
+typedef struct IDirectInput2A *LPDIRECTINPUT2A;
+
+#ifdef UNICODE
+#define IID_IDirectInput2 IID_IDirectInput2W
+#define IDirectInput2 IDirectInput2W
+#define IDirectInput2Vtbl IDirectInput2WVtbl
+#else
+#define IID_IDirectInput2 IID_IDirectInput2A
+#define IDirectInput2 IDirectInput2A
+#define IDirectInput2Vtbl IDirectInput2AVtbl
+#endif
+typedef struct IDirectInput2 *LPDIRECTINPUT2;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInput2_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
+#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
+#define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
+#define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
+#else
+#define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInput2_AddRef(p) (p)->AddRef()
+#define IDirectInput2_Release(p) (p)->Release()
+#define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
+#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
+#define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
+#define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c)
+#endif
+
+#undef INTERFACE
+#define INTERFACE IDirectInput7W
+
+DECLARE_INTERFACE_(IDirectInput7W, IDirectInput2W)
+{
+
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE;
+    STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+    STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE;
+
+    STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE;
+};
+
+typedef struct IDirectInput7W *LPDIRECTINPUT7W;
+
+#undef INTERFACE
+#define INTERFACE IDirectInput7A
+
+DECLARE_INTERFACE_(IDirectInput7A, IDirectInput2A)
+{
+
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE;
+    STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+    STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE;
+
+    STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE;
+};
+
+typedef struct IDirectInput7A *LPDIRECTINPUT7A;
+
+#ifdef UNICODE
+#define IID_IDirectInput7 IID_IDirectInput7W
+#define IDirectInput7 IDirectInput7W
+#define IDirectInput7Vtbl IDirectInput7WVtbl
+#else
+#define IID_IDirectInput7 IID_IDirectInput7A
+#define IDirectInput7 IDirectInput7A
+#define IDirectInput7Vtbl IDirectInput7AVtbl
+#endif
+typedef struct IDirectInput7 *LPDIRECTINPUT7;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInput7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInput7_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInput7_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInput7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
+#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
+#define IDirectInput7_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
+#define IDirectInput7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInput7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectInput7_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
+#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d)
+#else
+#define IDirectInput7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInput7_AddRef(p) (p)->AddRef()
+#define IDirectInput7_Release(p) (p)->Release()
+#define IDirectInput7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
+#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
+#define IDirectInput7_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
+#define IDirectInput7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInput7_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectInput7_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c)
+#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->CreateDeviceEx(a,b,c,d)
+#endif
+
+#if(DIRECTINPUT_VERSION >= 0x0800)
+#undef INTERFACE
+#define INTERFACE IDirectInput8W
+
+DECLARE_INTERFACE_(IDirectInput8W, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8W *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE;
+    STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+    STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE;
+    STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCWSTR,LPDIACTIONFORMATW,LPDIENUMDEVICESBYSEMANTICSCBW,LPVOID,DWORD) PURE;
+    STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSW,DWORD,LPVOID) PURE;
+};
+
+typedef struct IDirectInput8W *LPDIRECTINPUT8W;
+
+#undef INTERFACE
+#define INTERFACE IDirectInput8A
+
+DECLARE_INTERFACE_(IDirectInput8A, IUnknown)
+{
+
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8A *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE;
+    STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+    STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE;
+    STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCSTR,LPDIACTIONFORMATA,LPDIENUMDEVICESBYSEMANTICSCBA,LPVOID,DWORD) PURE;
+    STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSA,DWORD,LPVOID) PURE;
+};
+
+typedef struct IDirectInput8A *LPDIRECTINPUT8A;
+
+#ifdef UNICODE
+#define IID_IDirectInput8 IID_IDirectInput8W
+#define IDirectInput8 IDirectInput8W
+#define IDirectInput8Vtbl IDirectInput8WVtbl
+#else
+#define IID_IDirectInput8 IID_IDirectInput8A
+#define IDirectInput8 IDirectInput8A
+#define IDirectInput8Vtbl IDirectInput8AVtbl
+#endif
+typedef struct IDirectInput8 *LPDIRECTINPUT8;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInput8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInput8_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInput8_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInput8_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
+#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
+#define IDirectInput8_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
+#define IDirectInput8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInput8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectInput8_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
+#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e)
+#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->lpVtbl->ConfigureDevices(p,a,b,c,d)
+#else
+#define IDirectInput8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInput8_AddRef(p) (p)->AddRef()
+#define IDirectInput8_Release(p) (p)->Release()
+#define IDirectInput8_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
+#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
+#define IDirectInput8_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
+#define IDirectInput8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInput8_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectInput8_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c)
+#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->EnumDevicesBySemantics(a,b,c,d,e)
+#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->ConfigureDevices(a,b,c,d)
+#endif
+#endif
+
+#if DIRECTINPUT_VERSION > 0x0700
+
+extern HRESULT WINAPI DirectInput8Create(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter);
+
+#else
+extern HRESULT WINAPI DirectInputCreateA(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTA *ppDI, LPUNKNOWN punkOuter);
+extern HRESULT WINAPI DirectInputCreateW(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTW *ppDI, LPUNKNOWN punkOuter);
+#ifdef UNICODE
+#define DirectInputCreate  DirectInputCreateW
+#else
+#define DirectInputCreate  DirectInputCreateA
+#endif
+
+extern HRESULT WINAPI DirectInputCreateEx(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter);
+
+#endif
+
+#endif
+
+#define DI_OK                           S_OK
+
+#define DI_NOTATTACHED                  S_FALSE
+
+#define DI_BUFFEROVERFLOW               S_FALSE
+
+#define DI_PROPNOEFFECT                 S_FALSE
+
+#define DI_NOEFFECT                     S_FALSE
+
+#define DI_POLLEDDEVICE                 ((HRESULT)0x00000002L)
+
+#define DI_DOWNLOADSKIPPED              ((HRESULT)0x00000003L)
+
+#define DI_EFFECTRESTARTED              ((HRESULT)0x00000004L)
+
+#define DI_TRUNCATED                    ((HRESULT)0x00000008L)
+
+#define DI_SETTINGSNOTSAVED				((HRESULT)0x0000000BL)
+
+#define DI_TRUNCATEDANDRESTARTED        ((HRESULT)0x0000000CL)
+
+#define DI_WRITEPROTECT                 ((HRESULT)0x00000013L)
+
+#define DIERR_OLDDIRECTINPUTVERSION     \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION)
+
+#define DIERR_BETADIRECTINPUTVERSION    \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP)
+
+#define DIERR_BADDRIVERVER              \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL)
+
+#define DIERR_DEVICENOTREG              REGDB_E_CLASSNOTREG
+
+#define DIERR_NOTFOUND                  \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND)
+
+#define DIERR_OBJECTNOTFOUND            \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND)
+
+#define DIERR_INVALIDPARAM              E_INVALIDARG
+
+#define DIERR_NOINTERFACE               E_NOINTERFACE
+
+#define DIERR_GENERIC                   E_FAIL
+
+#define DIERR_OUTOFMEMORY               E_OUTOFMEMORY
+
+#define DIERR_UNSUPPORTED               E_NOTIMPL
+
+#define DIERR_NOTINITIALIZED            \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY)
+
+#define DIERR_ALREADYINITIALIZED        \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED)
+
+#define DIERR_NOAGGREGATION             CLASS_E_NOAGGREGATION
+
+#define DIERR_OTHERAPPHASPRIO           E_ACCESSDENIED
+
+#define DIERR_INPUTLOST                 \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT)
+
+#define DIERR_ACQUIRED                  \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY)
+
+#define DIERR_NOTACQUIRED               \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS)
+
+#define DIERR_READONLY                  E_ACCESSDENIED
+
+#define DIERR_HANDLEEXISTS              E_ACCESSDENIED
+
+#ifndef E_PENDING
+#define E_PENDING                       0x8000000AL
+#endif
+
+#define DIERR_INSUFFICIENTPRIVS         0x80040200L
+
+#define DIERR_DEVICEFULL                0x80040201L
+
+#define DIERR_MOREDATA                  0x80040202L
+
+#define DIERR_NOTDOWNLOADED             0x80040203L
+
+#define DIERR_HASEFFECTS                0x80040204L
+
+#define DIERR_NOTEXCLUSIVEACQUIRED      0x80040205L
+
+#define DIERR_INCOMPLETEEFFECT          0x80040206L
+
+#define DIERR_NOTBUFFERED               0x80040207L
+
+#define DIERR_EFFECTPLAYING             0x80040208L
+
+#define DIERR_UNPLUGGED                 0x80040209L
+
+#define DIERR_REPORTFULL                0x8004020AL
+
+#define DIERR_MAPFILEFAIL               0x8004020BL
+
+#define DIKEYBOARD_ESCAPE                       0x81000401
+#define DIKEYBOARD_1                            0x81000402
+#define DIKEYBOARD_2                            0x81000403
+#define DIKEYBOARD_3                            0x81000404
+#define DIKEYBOARD_4                            0x81000405
+#define DIKEYBOARD_5                            0x81000406
+#define DIKEYBOARD_6                            0x81000407
+#define DIKEYBOARD_7                            0x81000408
+#define DIKEYBOARD_8                            0x81000409
+#define DIKEYBOARD_9                            0x8100040A
+#define DIKEYBOARD_0                            0x8100040B
+#define DIKEYBOARD_MINUS                        0x8100040C
+#define DIKEYBOARD_EQUALS                       0x8100040D
+#define DIKEYBOARD_BACK                         0x8100040E
+#define DIKEYBOARD_TAB                          0x8100040F
+#define DIKEYBOARD_Q                            0x81000410
+#define DIKEYBOARD_W                            0x81000411
+#define DIKEYBOARD_E                            0x81000412
+#define DIKEYBOARD_R                            0x81000413
+#define DIKEYBOARD_T                            0x81000414
+#define DIKEYBOARD_Y                            0x81000415
+#define DIKEYBOARD_U                            0x81000416
+#define DIKEYBOARD_I                            0x81000417
+#define DIKEYBOARD_O                            0x81000418
+#define DIKEYBOARD_P                            0x81000419
+#define DIKEYBOARD_LBRACKET                     0x8100041A
+#define DIKEYBOARD_RBRACKET                     0x8100041B
+#define DIKEYBOARD_RETURN                       0x8100041C
+#define DIKEYBOARD_LCONTROL                     0x8100041D
+#define DIKEYBOARD_A                            0x8100041E
+#define DIKEYBOARD_S                            0x8100041F
+#define DIKEYBOARD_D                            0x81000420
+#define DIKEYBOARD_F                            0x81000421
+#define DIKEYBOARD_G                            0x81000422
+#define DIKEYBOARD_H                            0x81000423
+#define DIKEYBOARD_J                            0x81000424
+#define DIKEYBOARD_K                            0x81000425
+#define DIKEYBOARD_L                            0x81000426
+#define DIKEYBOARD_SEMICOLON                    0x81000427
+#define DIKEYBOARD_APOSTROPHE                   0x81000428
+#define DIKEYBOARD_GRAVE                        0x81000429
+#define DIKEYBOARD_LSHIFT                       0x8100042A
+#define DIKEYBOARD_BACKSLASH                    0x8100042B
+#define DIKEYBOARD_Z                            0x8100042C
+#define DIKEYBOARD_X                            0x8100042D
+#define DIKEYBOARD_C                            0x8100042E
+#define DIKEYBOARD_V                            0x8100042F
+#define DIKEYBOARD_B                            0x81000430
+#define DIKEYBOARD_N                            0x81000431
+#define DIKEYBOARD_M                            0x81000432
+#define DIKEYBOARD_COMMA                        0x81000433
+#define DIKEYBOARD_PERIOD                       0x81000434
+#define DIKEYBOARD_SLASH                        0x81000435
+#define DIKEYBOARD_RSHIFT                       0x81000436
+#define DIKEYBOARD_MULTIPLY                     0x81000437
+#define DIKEYBOARD_LMENU                        0x81000438
+#define DIKEYBOARD_SPACE                        0x81000439
+#define DIKEYBOARD_CAPITAL                      0x8100043A
+#define DIKEYBOARD_F1                           0x8100043B
+#define DIKEYBOARD_F2                           0x8100043C
+#define DIKEYBOARD_F3                           0x8100043D
+#define DIKEYBOARD_F4                           0x8100043E
+#define DIKEYBOARD_F5                           0x8100043F
+#define DIKEYBOARD_F6                           0x81000440
+#define DIKEYBOARD_F7                           0x81000441
+#define DIKEYBOARD_F8                           0x81000442
+#define DIKEYBOARD_F9                           0x81000443
+#define DIKEYBOARD_F10                          0x81000444
+#define DIKEYBOARD_NUMLOCK                      0x81000445
+#define DIKEYBOARD_SCROLL                       0x81000446
+#define DIKEYBOARD_NUMPAD7                      0x81000447
+#define DIKEYBOARD_NUMPAD8                      0x81000448
+#define DIKEYBOARD_NUMPAD9                      0x81000449
+#define DIKEYBOARD_SUBTRACT                     0x8100044A
+#define DIKEYBOARD_NUMPAD4                      0x8100044B
+#define DIKEYBOARD_NUMPAD5                      0x8100044C
+#define DIKEYBOARD_NUMPAD6                      0x8100044D
+#define DIKEYBOARD_ADD                          0x8100044E
+#define DIKEYBOARD_NUMPAD1                      0x8100044F
+#define DIKEYBOARD_NUMPAD2                      0x81000450
+#define DIKEYBOARD_NUMPAD3                      0x81000451
+#define DIKEYBOARD_NUMPAD0                      0x81000452
+#define DIKEYBOARD_DECIMAL                      0x81000453
+#define DIKEYBOARD_OEM_102                      0x81000456
+#define DIKEYBOARD_F11                          0x81000457
+#define DIKEYBOARD_F12                          0x81000458
+#define DIKEYBOARD_F13                          0x81000464
+#define DIKEYBOARD_F14                          0x81000465
+#define DIKEYBOARD_F15                          0x81000466
+#define DIKEYBOARD_KANA                         0x81000470
+#define DIKEYBOARD_ABNT_C1                      0x81000473
+#define DIKEYBOARD_CONVERT                      0x81000479
+#define DIKEYBOARD_NOCONVERT                    0x8100047B
+#define DIKEYBOARD_YEN                          0x8100047D
+#define DIKEYBOARD_ABNT_C2                      0x8100047E
+#define DIKEYBOARD_NUMPADEQUALS                 0x8100048D
+#define DIKEYBOARD_PREVTRACK                    0x81000490
+#define DIKEYBOARD_AT                           0x81000491
+#define DIKEYBOARD_COLON                        0x81000492
+#define DIKEYBOARD_UNDERLINE                    0x81000493
+#define DIKEYBOARD_KANJI                        0x81000494
+#define DIKEYBOARD_STOP                         0x81000495
+#define DIKEYBOARD_AX                           0x81000496
+#define DIKEYBOARD_UNLABELED                    0x81000497
+#define DIKEYBOARD_NEXTTRACK                    0x81000499
+#define DIKEYBOARD_NUMPADENTER                  0x8100049C
+#define DIKEYBOARD_RCONTROL                     0x8100049D
+#define DIKEYBOARD_MUTE                         0x810004A0
+#define DIKEYBOARD_CALCULATOR                   0x810004A1
+#define DIKEYBOARD_PLAYPAUSE                    0x810004A2
+#define DIKEYBOARD_MEDIASTOP                    0x810004A4
+#define DIKEYBOARD_VOLUMEDOWN                   0x810004AE
+#define DIKEYBOARD_VOLUMEUP                     0x810004B0
+#define DIKEYBOARD_WEBHOME                      0x810004B2
+#define DIKEYBOARD_NUMPADCOMMA                  0x810004B3
+#define DIKEYBOARD_DIVIDE                       0x810004B5
+#define DIKEYBOARD_SYSRQ                        0x810004B7
+#define DIKEYBOARD_RMENU                        0x810004B8
+#define DIKEYBOARD_PAUSE                        0x810004C5
+#define DIKEYBOARD_HOME                         0x810004C7
+#define DIKEYBOARD_UP                           0x810004C8
+#define DIKEYBOARD_PRIOR                        0x810004C9
+#define DIKEYBOARD_LEFT                         0x810004CB
+#define DIKEYBOARD_RIGHT                        0x810004CD
+#define DIKEYBOARD_END                          0x810004CF
+#define DIKEYBOARD_DOWN                         0x810004D0
+#define DIKEYBOARD_NEXT                         0x810004D1
+#define DIKEYBOARD_INSERT                       0x810004D2
+#define DIKEYBOARD_DELETE                       0x810004D3
+#define DIKEYBOARD_LWIN                         0x810004DB
+#define DIKEYBOARD_RWIN                         0x810004DC
+#define DIKEYBOARD_APPS                         0x810004DD
+#define DIKEYBOARD_POWER                        0x810004DE
+#define DIKEYBOARD_SLEEP                        0x810004DF
+#define DIKEYBOARD_WAKE                         0x810004E3
+#define DIKEYBOARD_WEBSEARCH                    0x810004E5
+#define DIKEYBOARD_WEBFAVORITES                 0x810004E6
+#define DIKEYBOARD_WEBREFRESH                   0x810004E7
+#define DIKEYBOARD_WEBSTOP                      0x810004E8
+#define DIKEYBOARD_WEBFORWARD                   0x810004E9
+#define DIKEYBOARD_WEBBACK                      0x810004EA
+#define DIKEYBOARD_MYCOMPUTER                   0x810004EB
+#define DIKEYBOARD_MAIL                         0x810004EC
+#define DIKEYBOARD_MEDIASELECT                  0x810004ED
+
+#define DIMOUSE_XAXISAB                         (0x82000200 |DIMOFS_X )
+#define DIMOUSE_YAXISAB                         (0x82000200 |DIMOFS_Y )
+#define DIMOUSE_XAXIS                           (0x82000300 |DIMOFS_X )
+#define DIMOUSE_YAXIS                           (0x82000300 |DIMOFS_Y )
+#define DIMOUSE_WHEEL                           (0x82000300 |DIMOFS_Z )
+#define DIMOUSE_BUTTON0                         (0x82000400 |DIMOFS_BUTTON0)
+#define DIMOUSE_BUTTON1                         (0x82000400 |DIMOFS_BUTTON1)
+#define DIMOUSE_BUTTON2                         (0x82000400 |DIMOFS_BUTTON2)
+#define DIMOUSE_BUTTON3                         (0x82000400 |DIMOFS_BUTTON3)
+#define DIMOUSE_BUTTON4                         (0x82000400 |DIMOFS_BUTTON4)
+#define DIMOUSE_BUTTON5                         (0x82000400 |DIMOFS_BUTTON5)
+#define DIMOUSE_BUTTON6                         (0x82000400 |DIMOFS_BUTTON6)
+#define DIMOUSE_BUTTON7                         (0x82000400 |DIMOFS_BUTTON7)
+
+#define DIVOICE_CHANNEL1                        0x83000401
+#define DIVOICE_CHANNEL2                        0x83000402
+#define DIVOICE_CHANNEL3                        0x83000403
+#define DIVOICE_CHANNEL4                        0x83000404
+#define DIVOICE_CHANNEL5                        0x83000405
+#define DIVOICE_CHANNEL6                        0x83000406
+#define DIVOICE_CHANNEL7                        0x83000407
+#define DIVOICE_CHANNEL8                        0x83000408
+#define DIVOICE_TEAM                            0x83000409
+#define DIVOICE_ALL                             0x8300040A
+#define DIVOICE_RECORDMUTE                      0x8300040B
+#define DIVOICE_PLAYBACKMUTE                    0x8300040C
+#define DIVOICE_TRANSMIT                        0x8300040D
+
+#define DIVOICE_VOICECOMMAND                    0x83000410
+
+#define DIVIRTUAL_DRIVING_RACE                  0x01000000
+#define DIAXIS_DRIVINGR_STEER                   0x01008A01
+#define DIAXIS_DRIVINGR_ACCELERATE              0x01039202
+#define DIAXIS_DRIVINGR_BRAKE                   0x01041203
+#define DIBUTTON_DRIVINGR_SHIFTUP               0x01000C01
+#define DIBUTTON_DRIVINGR_SHIFTDOWN             0x01000C02
+#define DIBUTTON_DRIVINGR_VIEW                  0x01001C03
+#define DIBUTTON_DRIVINGR_MENU                  0x010004FD
+
+#define DIAXIS_DRIVINGR_ACCEL_AND_BRAKE         0x01014A04
+#define DIHATSWITCH_DRIVINGR_GLANCE             0x01004601
+#define DIBUTTON_DRIVINGR_BRAKE                 0x01004C04
+#define DIBUTTON_DRIVINGR_DASHBOARD             0x01004405
+#define DIBUTTON_DRIVINGR_AIDS                  0x01004406
+#define DIBUTTON_DRIVINGR_MAP                   0x01004407
+#define DIBUTTON_DRIVINGR_BOOST                 0x01004408
+#define DIBUTTON_DRIVINGR_PIT                   0x01004409
+#define DIBUTTON_DRIVINGR_ACCELERATE_LINK       0x0103D4E0
+#define DIBUTTON_DRIVINGR_STEER_LEFT_LINK       0x0100CCE4
+#define DIBUTTON_DRIVINGR_STEER_RIGHT_LINK      0x0100CCEC
+#define DIBUTTON_DRIVINGR_GLANCE_LEFT_LINK      0x0107C4E4
+#define DIBUTTON_DRIVINGR_GLANCE_RIGHT_LINK     0x0107C4EC
+#define DIBUTTON_DRIVINGR_DEVICE                0x010044FE
+#define DIBUTTON_DRIVINGR_PAUSE                 0x010044FC
+
+#define DIVIRTUAL_DRIVING_COMBAT                0x02000000
+#define DIAXIS_DRIVINGC_STEER                   0x02008A01
+#define DIAXIS_DRIVINGC_ACCELERATE              0x02039202
+#define DIAXIS_DRIVINGC_BRAKE                   0x02041203
+#define DIBUTTON_DRIVINGC_FIRE                  0x02000C01
+#define DIBUTTON_DRIVINGC_WEAPONS               0x02000C02
+#define DIBUTTON_DRIVINGC_TARGET                0x02000C03
+#define DIBUTTON_DRIVINGC_MENU                  0x020004FD
+
+#define DIAXIS_DRIVINGC_ACCEL_AND_BRAKE         0x02014A04
+#define DIHATSWITCH_DRIVINGC_GLANCE             0x02004601
+#define DIBUTTON_DRIVINGC_SHIFTUP               0x02004C04
+#define DIBUTTON_DRIVINGC_SHIFTDOWN             0x02004C05
+#define DIBUTTON_DRIVINGC_DASHBOARD             0x02004406
+#define DIBUTTON_DRIVINGC_AIDS                  0x02004407
+#define DIBUTTON_DRIVINGC_BRAKE                 0x02004C08
+#define DIBUTTON_DRIVINGC_FIRESECONDARY         0x02004C09
+#define DIBUTTON_DRIVINGC_ACCELERATE_LINK       0x0203D4E0
+#define DIBUTTON_DRIVINGC_STEER_LEFT_LINK       0x0200CCE4
+#define DIBUTTON_DRIVINGC_STEER_RIGHT_LINK      0x0200CCEC
+#define DIBUTTON_DRIVINGC_GLANCE_LEFT_LINK      0x0207C4E4
+#define DIBUTTON_DRIVINGC_GLANCE_RIGHT_LINK     0x0207C4EC
+#define DIBUTTON_DRIVINGC_DEVICE                0x020044FE
+#define DIBUTTON_DRIVINGC_PAUSE                 0x020044FC
+
+#define DIVIRTUAL_DRIVING_TANK                  0x03000000
+#define DIAXIS_DRIVINGT_STEER                   0x03008A01
+#define DIAXIS_DRIVINGT_BARREL                  0x03010202
+#define DIAXIS_DRIVINGT_ACCELERATE              0x03039203
+#define DIAXIS_DRIVINGT_ROTATE                  0x03020204
+#define DIBUTTON_DRIVINGT_FIRE                  0x03000C01
+#define DIBUTTON_DRIVINGT_WEAPONS               0x03000C02
+#define DIBUTTON_DRIVINGT_TARGET                0x03000C03
+#define DIBUTTON_DRIVINGT_MENU                  0x030004FD
+
+#define DIHATSWITCH_DRIVINGT_GLANCE             0x03004601
+#define DIAXIS_DRIVINGT_BRAKE                   0x03045205
+#define DIAXIS_DRIVINGT_ACCEL_AND_BRAKE         0x03014A06
+#define DIBUTTON_DRIVINGT_VIEW                  0x03005C04
+#define DIBUTTON_DRIVINGT_DASHBOARD             0x03005C05
+#define DIBUTTON_DRIVINGT_BRAKE                 0x03004C06
+#define DIBUTTON_DRIVINGT_FIRESECONDARY         0x03004C07
+#define DIBUTTON_DRIVINGT_ACCELERATE_LINK       0x0303D4E0
+#define DIBUTTON_DRIVINGT_STEER_LEFT_LINK       0x0300CCE4
+#define DIBUTTON_DRIVINGT_STEER_RIGHT_LINK      0x0300CCEC
+#define DIBUTTON_DRIVINGT_BARREL_UP_LINK        0x030144E0
+#define DIBUTTON_DRIVINGT_BARREL_DOWN_LINK      0x030144E8
+#define DIBUTTON_DRIVINGT_ROTATE_LEFT_LINK      0x030244E4
+#define DIBUTTON_DRIVINGT_ROTATE_RIGHT_LINK     0x030244EC
+#define DIBUTTON_DRIVINGT_GLANCE_LEFT_LINK      0x0307C4E4
+#define DIBUTTON_DRIVINGT_GLANCE_RIGHT_LINK     0x0307C4EC
+#define DIBUTTON_DRIVINGT_DEVICE                0x030044FE
+#define DIBUTTON_DRIVINGT_PAUSE                 0x030044FC
+
+#define DIVIRTUAL_FLYING_CIVILIAN               0x04000000
+#define DIAXIS_FLYINGC_BANK                     0x04008A01
+#define DIAXIS_FLYINGC_PITCH                    0x04010A02
+#define DIAXIS_FLYINGC_THROTTLE                 0x04039203
+#define DIBUTTON_FLYINGC_VIEW                   0x04002401
+#define DIBUTTON_FLYINGC_DISPLAY                0x04002402
+#define DIBUTTON_FLYINGC_GEAR                   0x04002C03
+#define DIBUTTON_FLYINGC_MENU                   0x040004FD
+
+#define DIHATSWITCH_FLYINGC_GLANCE              0x04004601
+#define DIAXIS_FLYINGC_BRAKE                    0x04046A04
+#define DIAXIS_FLYINGC_RUDDER                   0x04025205
+#define DIAXIS_FLYINGC_FLAPS                    0x04055A06
+#define DIBUTTON_FLYINGC_FLAPSUP                0x04006404
+#define DIBUTTON_FLYINGC_FLAPSDOWN              0x04006405
+#define DIBUTTON_FLYINGC_BRAKE_LINK             0x04046CE0
+#define DIBUTTON_FLYINGC_FASTER_LINK            0x0403D4E0
+#define DIBUTTON_FLYINGC_SLOWER_LINK            0x0403D4E8
+#define DIBUTTON_FLYINGC_GLANCE_LEFT_LINK       0x0407C4E4
+#define DIBUTTON_FLYINGC_GLANCE_RIGHT_LINK      0x0407C4EC
+#define DIBUTTON_FLYINGC_GLANCE_UP_LINK         0x0407C4E0
+#define DIBUTTON_FLYINGC_GLANCE_DOWN_LINK       0x0407C4E8
+#define DIBUTTON_FLYINGC_DEVICE                 0x040044FE
+#define DIBUTTON_FLYINGC_PAUSE                  0x040044FC
+
+#define DIVIRTUAL_FLYING_MILITARY               0x05000000
+#define DIAXIS_FLYINGM_BANK                     0x05008A01
+#define DIAXIS_FLYINGM_PITCH                    0x05010A02
+#define DIAXIS_FLYINGM_THROTTLE                 0x05039203
+#define DIBUTTON_FLYINGM_FIRE                   0x05000C01
+#define DIBUTTON_FLYINGM_WEAPONS                0x05000C02
+#define DIBUTTON_FLYINGM_TARGET                 0x05000C03
+#define DIBUTTON_FLYINGM_MENU                   0x050004FD
+
+#define DIHATSWITCH_FLYINGM_GLANCE              0x05004601
+#define DIBUTTON_FLYINGM_COUNTER                0x05005C04
+#define DIAXIS_FLYINGM_RUDDER                   0x05024A04
+#define DIAXIS_FLYINGM_BRAKE                    0x05046205
+#define DIBUTTON_FLYINGM_VIEW                   0x05006405
+#define DIBUTTON_FLYINGM_DISPLAY                0x05006406
+#define DIAXIS_FLYINGM_FLAPS                    0x05055206
+#define DIBUTTON_FLYINGM_FLAPSUP                0x05005407
+#define DIBUTTON_FLYINGM_FLAPSDOWN              0x05005408
+#define DIBUTTON_FLYINGM_FIRESECONDARY          0x05004C09
+#define DIBUTTON_FLYINGM_GEAR                   0x0500640A
+#define DIBUTTON_FLYINGM_BRAKE_LINK             0x050464E0
+#define DIBUTTON_FLYINGM_FASTER_LINK            0x0503D4E0
+#define DIBUTTON_FLYINGM_SLOWER_LINK            0x0503D4E8
+#define DIBUTTON_FLYINGM_GLANCE_LEFT_LINK       0x0507C4E4
+#define DIBUTTON_FLYINGM_GLANCE_RIGHT_LINK      0x0507C4EC
+#define DIBUTTON_FLYINGM_GLANCE_UP_LINK         0x0507C4E0
+#define DIBUTTON_FLYINGM_GLANCE_DOWN_LINK       0x0507C4E8
+#define DIBUTTON_FLYINGM_DEVICE                 0x050044FE
+#define DIBUTTON_FLYINGM_PAUSE                  0x050044FC
+
+#define DIVIRTUAL_FLYING_HELICOPTER             0x06000000
+#define DIAXIS_FLYINGH_BANK                     0x06008A01
+#define DIAXIS_FLYINGH_PITCH                    0x06010A02
+#define DIAXIS_FLYINGH_COLLECTIVE               0x06018A03
+#define DIBUTTON_FLYINGH_FIRE                   0x06001401
+#define DIBUTTON_FLYINGH_WEAPONS                0x06001402
+#define DIBUTTON_FLYINGH_TARGET                 0x06001403
+#define DIBUTTON_FLYINGH_MENU                   0x060004FD
+
+#define DIHATSWITCH_FLYINGH_GLANCE              0x06004601
+#define DIAXIS_FLYINGH_TORQUE                   0x06025A04
+#define DIAXIS_FLYINGH_THROTTLE                 0x0603DA05
+#define DIBUTTON_FLYINGH_COUNTER                0x06005404
+#define DIBUTTON_FLYINGH_VIEW                   0x06006405
+#define DIBUTTON_FLYINGH_GEAR                   0x06006406
+#define DIBUTTON_FLYINGH_FIRESECONDARY          0x06004C07
+#define DIBUTTON_FLYINGH_FASTER_LINK            0x0603DCE0
+#define DIBUTTON_FLYINGH_SLOWER_LINK            0x0603DCE8
+#define DIBUTTON_FLYINGH_GLANCE_LEFT_LINK       0x0607C4E4
+#define DIBUTTON_FLYINGH_GLANCE_RIGHT_LINK      0x0607C4EC
+#define DIBUTTON_FLYINGH_GLANCE_UP_LINK         0x0607C4E0
+#define DIBUTTON_FLYINGH_GLANCE_DOWN_LINK       0x0607C4E8
+#define DIBUTTON_FLYINGH_DEVICE                 0x060044FE
+#define DIBUTTON_FLYINGH_PAUSE                  0x060044FC
+
+#define DIVIRTUAL_SPACESIM                      0x07000000
+#define DIAXIS_SPACESIM_LATERAL                 0x07008201
+#define DIAXIS_SPACESIM_MOVE                    0x07010202
+#define DIAXIS_SPACESIM_THROTTLE                0x07038203
+#define DIBUTTON_SPACESIM_FIRE                  0x07000401
+#define DIBUTTON_SPACESIM_WEAPONS               0x07000402
+#define DIBUTTON_SPACESIM_TARGET                0x07000403
+#define DIBUTTON_SPACESIM_MENU                  0x070004FD
+
+#define DIHATSWITCH_SPACESIM_GLANCE             0x07004601
+#define DIAXIS_SPACESIM_CLIMB                   0x0701C204
+#define DIAXIS_SPACESIM_ROTATE                  0x07024205
+#define DIBUTTON_SPACESIM_VIEW                  0x07004404
+#define DIBUTTON_SPACESIM_DISPLAY               0x07004405
+#define DIBUTTON_SPACESIM_RAISE                 0x07004406
+#define DIBUTTON_SPACESIM_LOWER                 0x07004407
+#define DIBUTTON_SPACESIM_GEAR                  0x07004408
+#define DIBUTTON_SPACESIM_FIRESECONDARY         0x07004409
+#define DIBUTTON_SPACESIM_LEFT_LINK             0x0700C4E4
+#define DIBUTTON_SPACESIM_RIGHT_LINK            0x0700C4EC
+#define DIBUTTON_SPACESIM_FORWARD_LINK          0x070144E0
+#define DIBUTTON_SPACESIM_BACKWARD_LINK         0x070144E8
+#define DIBUTTON_SPACESIM_FASTER_LINK           0x0703C4E0
+#define DIBUTTON_SPACESIM_SLOWER_LINK           0x0703C4E8
+#define DIBUTTON_SPACESIM_TURN_LEFT_LINK        0x070244E4
+#define DIBUTTON_SPACESIM_TURN_RIGHT_LINK       0x070244EC
+#define DIBUTTON_SPACESIM_GLANCE_LEFT_LINK      0x0707C4E4
+#define DIBUTTON_SPACESIM_GLANCE_RIGHT_LINK     0x0707C4EC
+#define DIBUTTON_SPACESIM_GLANCE_UP_LINK        0x0707C4E0
+#define DIBUTTON_SPACESIM_GLANCE_DOWN_LINK      0x0707C4E8
+#define DIBUTTON_SPACESIM_DEVICE                0x070044FE
+#define DIBUTTON_SPACESIM_PAUSE                 0x070044FC
+
+#define DIVIRTUAL_FIGHTING_HAND2HAND            0x08000000
+#define DIAXIS_FIGHTINGH_LATERAL                0x08008201
+#define DIAXIS_FIGHTINGH_MOVE                   0x08010202
+#define DIBUTTON_FIGHTINGH_PUNCH                0x08000401
+#define DIBUTTON_FIGHTINGH_KICK                 0x08000402
+#define DIBUTTON_FIGHTINGH_BLOCK                0x08000403
+#define DIBUTTON_FIGHTINGH_CROUCH               0x08000404
+#define DIBUTTON_FIGHTINGH_JUMP                 0x08000405
+#define DIBUTTON_FIGHTINGH_SPECIAL1             0x08000406
+#define DIBUTTON_FIGHTINGH_SPECIAL2             0x08000407
+#define DIBUTTON_FIGHTINGH_MENU                 0x080004FD
+
+#define DIBUTTON_FIGHTINGH_SELECT               0x08004408
+#define DIHATSWITCH_FIGHTINGH_SLIDE             0x08004601
+#define DIBUTTON_FIGHTINGH_DISPLAY              0x08004409
+#define DIAXIS_FIGHTINGH_ROTATE                 0x08024203
+#define DIBUTTON_FIGHTINGH_DODGE                0x0800440A
+#define DIBUTTON_FIGHTINGH_LEFT_LINK            0x0800C4E4
+#define DIBUTTON_FIGHTINGH_RIGHT_LINK           0x0800C4EC
+#define DIBUTTON_FIGHTINGH_FORWARD_LINK         0x080144E0
+#define DIBUTTON_FIGHTINGH_BACKWARD_LINK        0x080144E8
+#define DIBUTTON_FIGHTINGH_DEVICE               0x080044FE
+#define DIBUTTON_FIGHTINGH_PAUSE                0x080044FC
+
+#define DIVIRTUAL_FIGHTING_FPS                  0x09000000
+#define DIAXIS_FPS_ROTATE                       0x09008201
+#define DIAXIS_FPS_MOVE                         0x09010202
+#define DIBUTTON_FPS_FIRE                       0x09000401
+#define DIBUTTON_FPS_WEAPONS                    0x09000402
+#define DIBUTTON_FPS_APPLY                      0x09000403
+#define DIBUTTON_FPS_SELECT                     0x09000404
+#define DIBUTTON_FPS_CROUCH                     0x09000405
+#define DIBUTTON_FPS_JUMP                       0x09000406
+#define DIAXIS_FPS_LOOKUPDOWN                   0x09018203
+#define DIBUTTON_FPS_STRAFE                     0x09000407
+#define DIBUTTON_FPS_MENU                       0x090004FD
+
+#define DIHATSWITCH_FPS_GLANCE                  0x09004601
+#define DIBUTTON_FPS_DISPLAY                    0x09004408
+#define DIAXIS_FPS_SIDESTEP                     0x09024204
+#define DIBUTTON_FPS_DODGE                      0x09004409
+#define DIBUTTON_FPS_GLANCEL                    0x0900440A
+#define DIBUTTON_FPS_GLANCER                    0x0900440B
+#define DIBUTTON_FPS_FIRESECONDARY              0x0900440C
+#define DIBUTTON_FPS_ROTATE_LEFT_LINK           0x0900C4E4
+#define DIBUTTON_FPS_ROTATE_RIGHT_LINK          0x0900C4EC
+#define DIBUTTON_FPS_FORWARD_LINK               0x090144E0
+#define DIBUTTON_FPS_BACKWARD_LINK              0x090144E8
+#define DIBUTTON_FPS_GLANCE_UP_LINK             0x0901C4E0
+#define DIBUTTON_FPS_GLANCE_DOWN_LINK           0x0901C4E8
+#define DIBUTTON_FPS_DEVICE                     0x090044FE
+#define DIBUTTON_FPS_PAUSE                      0x090044FC
+
+#define DIVIRTUAL_FIGHTING_THIRDPERSON          0x0A000000
+#define DIAXIS_TPS_TURN                         0x0A020201
+#define DIAXIS_TPS_MOVE                         0x0A010202
+#define DIBUTTON_TPS_RUN                        0x0A000401
+#define DIBUTTON_TPS_ACTION                     0x0A000402
+#define DIBUTTON_TPS_SELECT                     0x0A000403
+#define DIBUTTON_TPS_USE                        0x0A000404
+#define DIBUTTON_TPS_JUMP                       0x0A000405
+#define DIBUTTON_TPS_MENU                       0x0A0004FD
+
+#define DIHATSWITCH_TPS_GLANCE                  0x0A004601
+#define DIBUTTON_TPS_VIEW                       0x0A004406
+#define DIBUTTON_TPS_STEPLEFT                   0x0A004407
+#define DIBUTTON_TPS_STEPRIGHT                  0x0A004408
+#define DIAXIS_TPS_STEP                         0x0A00C203
+#define DIBUTTON_TPS_DODGE                      0x0A004409
+#define DIBUTTON_TPS_INVENTORY                  0x0A00440A
+#define DIBUTTON_TPS_TURN_LEFT_LINK             0x0A0244E4
+#define DIBUTTON_TPS_TURN_RIGHT_LINK            0x0A0244EC
+#define DIBUTTON_TPS_FORWARD_LINK               0x0A0144E0
+#define DIBUTTON_TPS_BACKWARD_LINK              0x0A0144E8
+#define DIBUTTON_TPS_GLANCE_UP_LINK             0x0A07C4E0
+#define DIBUTTON_TPS_GLANCE_DOWN_LINK           0x0A07C4E8
+#define DIBUTTON_TPS_GLANCE_LEFT_LINK           0x0A07C4E4
+#define DIBUTTON_TPS_GLANCE_RIGHT_LINK          0x0A07C4EC
+#define DIBUTTON_TPS_DEVICE                     0x0A0044FE
+#define DIBUTTON_TPS_PAUSE                      0x0A0044FC
+
+#define DIVIRTUAL_STRATEGY_ROLEPLAYING          0x0B000000
+#define DIAXIS_STRATEGYR_LATERAL                0x0B008201
+#define DIAXIS_STRATEGYR_MOVE                   0x0B010202
+#define DIBUTTON_STRATEGYR_GET                  0x0B000401
+#define DIBUTTON_STRATEGYR_APPLY                0x0B000402
+#define DIBUTTON_STRATEGYR_SELECT               0x0B000403
+#define DIBUTTON_STRATEGYR_ATTACK               0x0B000404
+#define DIBUTTON_STRATEGYR_CAST                 0x0B000405
+#define DIBUTTON_STRATEGYR_CROUCH               0x0B000406
+#define DIBUTTON_STRATEGYR_JUMP                 0x0B000407
+#define DIBUTTON_STRATEGYR_MENU                 0x0B0004FD
+
+#define DIHATSWITCH_STRATEGYR_GLANCE            0x0B004601
+#define DIBUTTON_STRATEGYR_MAP                  0x0B004408
+#define DIBUTTON_STRATEGYR_DISPLAY              0x0B004409
+#define DIAXIS_STRATEGYR_ROTATE                 0x0B024203
+#define DIBUTTON_STRATEGYR_LEFT_LINK            0x0B00C4E4
+#define DIBUTTON_STRATEGYR_RIGHT_LINK           0x0B00C4EC
+#define DIBUTTON_STRATEGYR_FORWARD_LINK         0x0B0144E0
+#define DIBUTTON_STRATEGYR_BACK_LINK            0x0B0144E8
+#define DIBUTTON_STRATEGYR_ROTATE_LEFT_LINK     0x0B0244E4
+#define DIBUTTON_STRATEGYR_ROTATE_RIGHT_LINK    0x0B0244EC
+#define DIBUTTON_STRATEGYR_DEVICE               0x0B0044FE
+#define DIBUTTON_STRATEGYR_PAUSE                0x0B0044FC
+
+#define DIVIRTUAL_STRATEGY_TURN                 0x0C000000
+#define DIAXIS_STRATEGYT_LATERAL                0x0C008201
+#define DIAXIS_STRATEGYT_MOVE                   0x0C010202
+#define DIBUTTON_STRATEGYT_SELECT               0x0C000401
+#define DIBUTTON_STRATEGYT_INSTRUCT             0x0C000402
+#define DIBUTTON_STRATEGYT_APPLY                0x0C000403
+#define DIBUTTON_STRATEGYT_TEAM                 0x0C000404
+#define DIBUTTON_STRATEGYT_TURN                 0x0C000405
+#define DIBUTTON_STRATEGYT_MENU                 0x0C0004FD
+
+#define DIBUTTON_STRATEGYT_ZOOM                 0x0C004406
+#define DIBUTTON_STRATEGYT_MAP                  0x0C004407
+#define DIBUTTON_STRATEGYT_DISPLAY              0x0C004408
+#define DIBUTTON_STRATEGYT_LEFT_LINK            0x0C00C4E4
+#define DIBUTTON_STRATEGYT_RIGHT_LINK           0x0C00C4EC
+#define DIBUTTON_STRATEGYT_FORWARD_LINK         0x0C0144E0
+#define DIBUTTON_STRATEGYT_BACK_LINK            0x0C0144E8
+#define DIBUTTON_STRATEGYT_DEVICE               0x0C0044FE
+#define DIBUTTON_STRATEGYT_PAUSE                0x0C0044FC
+
+#define DIVIRTUAL_SPORTS_HUNTING                0x0D000000
+#define DIAXIS_HUNTING_LATERAL                  0x0D008201
+#define DIAXIS_HUNTING_MOVE                     0x0D010202
+#define DIBUTTON_HUNTING_FIRE                   0x0D000401
+#define DIBUTTON_HUNTING_AIM                    0x0D000402
+#define DIBUTTON_HUNTING_WEAPON                 0x0D000403
+#define DIBUTTON_HUNTING_BINOCULAR              0x0D000404
+#define DIBUTTON_HUNTING_CALL                   0x0D000405
+#define DIBUTTON_HUNTING_MAP                    0x0D000406
+#define DIBUTTON_HUNTING_SPECIAL                0x0D000407
+#define DIBUTTON_HUNTING_MENU                   0x0D0004FD
+
+#define DIHATSWITCH_HUNTING_GLANCE              0x0D004601
+#define DIBUTTON_HUNTING_DISPLAY                0x0D004408
+#define DIAXIS_HUNTING_ROTATE                   0x0D024203
+#define DIBUTTON_HUNTING_CROUCH                 0x0D004409
+#define DIBUTTON_HUNTING_JUMP                   0x0D00440A
+#define DIBUTTON_HUNTING_FIRESECONDARY          0x0D00440B
+#define DIBUTTON_HUNTING_LEFT_LINK              0x0D00C4E4
+#define DIBUTTON_HUNTING_RIGHT_LINK             0x0D00C4EC
+#define DIBUTTON_HUNTING_FORWARD_LINK           0x0D0144E0
+#define DIBUTTON_HUNTING_BACK_LINK              0x0D0144E8
+#define DIBUTTON_HUNTING_ROTATE_LEFT_LINK       0x0D0244E4
+#define DIBUTTON_HUNTING_ROTATE_RIGHT_LINK      0x0D0244EC
+#define DIBUTTON_HUNTING_DEVICE                 0x0D0044FE
+#define DIBUTTON_HUNTING_PAUSE                  0x0D0044FC
+
+#define DIVIRTUAL_SPORTS_FISHING                0x0E000000
+#define DIAXIS_FISHING_LATERAL                  0x0E008201
+#define DIAXIS_FISHING_MOVE                     0x0E010202
+#define DIBUTTON_FISHING_CAST                   0x0E000401
+#define DIBUTTON_FISHING_TYPE                   0x0E000402
+#define DIBUTTON_FISHING_BINOCULAR              0x0E000403
+#define DIBUTTON_FISHING_BAIT                   0x0E000404
+#define DIBUTTON_FISHING_MAP                    0x0E000405
+#define DIBUTTON_FISHING_MENU                   0x0E0004FD
+
+#define DIHATSWITCH_FISHING_GLANCE              0x0E004601
+#define DIBUTTON_FISHING_DISPLAY                0x0E004406
+#define DIAXIS_FISHING_ROTATE                   0x0E024203
+#define DIBUTTON_FISHING_CROUCH                 0x0E004407
+#define DIBUTTON_FISHING_JUMP                   0x0E004408
+#define DIBUTTON_FISHING_LEFT_LINK              0x0E00C4E4
+#define DIBUTTON_FISHING_RIGHT_LINK             0x0E00C4EC
+#define DIBUTTON_FISHING_FORWARD_LINK           0x0E0144E0
+#define DIBUTTON_FISHING_BACK_LINK              0x0E0144E8
+#define DIBUTTON_FISHING_ROTATE_LEFT_LINK       0x0E0244E4
+#define DIBUTTON_FISHING_ROTATE_RIGHT_LINK      0x0E0244EC
+#define DIBUTTON_FISHING_DEVICE                 0x0E0044FE
+#define DIBUTTON_FISHING_PAUSE                  0x0E0044FC
+
+#define DIVIRTUAL_SPORTS_BASEBALL_BAT           0x0F000000
+#define DIAXIS_BASEBALLB_LATERAL                0x0F008201
+#define DIAXIS_BASEBALLB_MOVE                   0x0F010202
+#define DIBUTTON_BASEBALLB_SELECT               0x0F000401
+#define DIBUTTON_BASEBALLB_NORMAL               0x0F000402
+#define DIBUTTON_BASEBALLB_POWER                0x0F000403
+#define DIBUTTON_BASEBALLB_BUNT                 0x0F000404
+#define DIBUTTON_BASEBALLB_STEAL                0x0F000405
+#define DIBUTTON_BASEBALLB_BURST                0x0F000406
+#define DIBUTTON_BASEBALLB_SLIDE                0x0F000407
+#define DIBUTTON_BASEBALLB_CONTACT              0x0F000408
+#define DIBUTTON_BASEBALLB_MENU                 0x0F0004FD
+
+#define DIBUTTON_BASEBALLB_NOSTEAL              0x0F004409
+#define DIBUTTON_BASEBALLB_BOX                  0x0F00440A
+#define DIBUTTON_BASEBALLB_LEFT_LINK            0x0F00C4E4
+#define DIBUTTON_BASEBALLB_RIGHT_LINK           0x0F00C4EC
+#define DIBUTTON_BASEBALLB_FORWARD_LINK         0x0F0144E0
+#define DIBUTTON_BASEBALLB_BACK_LINK            0x0F0144E8
+#define DIBUTTON_BASEBALLB_DEVICE               0x0F0044FE
+#define DIBUTTON_BASEBALLB_PAUSE                0x0F0044FC
+
+#define DIVIRTUAL_SPORTS_BASEBALL_PITCH         0x10000000
+#define DIAXIS_BASEBALLP_LATERAL                0x10008201
+#define DIAXIS_BASEBALLP_MOVE                   0x10010202
+#define DIBUTTON_BASEBALLP_SELECT               0x10000401
+#define DIBUTTON_BASEBALLP_PITCH                0x10000402
+#define DIBUTTON_BASEBALLP_BASE                 0x10000403
+#define DIBUTTON_BASEBALLP_THROW                0x10000404
+#define DIBUTTON_BASEBALLP_FAKE                 0x10000405
+#define DIBUTTON_BASEBALLP_MENU                 0x100004FD
+
+#define DIBUTTON_BASEBALLP_WALK                 0x10004406
+#define DIBUTTON_BASEBALLP_LOOK                 0x10004407
+#define DIBUTTON_BASEBALLP_LEFT_LINK            0x1000C4E4
+#define DIBUTTON_BASEBALLP_RIGHT_LINK           0x1000C4EC
+#define DIBUTTON_BASEBALLP_FORWARD_LINK         0x100144E0
+#define DIBUTTON_BASEBALLP_BACK_LINK            0x100144E8
+#define DIBUTTON_BASEBALLP_DEVICE               0x100044FE
+#define DIBUTTON_BASEBALLP_PAUSE                0x100044FC
+
+#define DIVIRTUAL_SPORTS_BASEBALL_FIELD         0x11000000
+#define DIAXIS_BASEBALLF_LATERAL                0x11008201
+#define DIAXIS_BASEBALLF_MOVE                   0x11010202
+#define DIBUTTON_BASEBALLF_NEAREST              0x11000401
+#define DIBUTTON_BASEBALLF_THROW1               0x11000402
+#define DIBUTTON_BASEBALLF_THROW2               0x11000403
+#define DIBUTTON_BASEBALLF_BURST                0x11000404
+#define DIBUTTON_BASEBALLF_JUMP                 0x11000405
+#define DIBUTTON_BASEBALLF_DIVE                 0x11000406
+#define DIBUTTON_BASEBALLF_MENU                 0x110004FD
+
+#define DIBUTTON_BASEBALLF_SHIFTIN              0x11004407
+#define DIBUTTON_BASEBALLF_SHIFTOUT             0x11004408
+#define DIBUTTON_BASEBALLF_AIM_LEFT_LINK        0x1100C4E4
+#define DIBUTTON_BASEBALLF_AIM_RIGHT_LINK       0x1100C4EC
+#define DIBUTTON_BASEBALLF_FORWARD_LINK         0x110144E0
+#define DIBUTTON_BASEBALLF_BACK_LINK            0x110144E8
+#define DIBUTTON_BASEBALLF_DEVICE               0x110044FE
+#define DIBUTTON_BASEBALLF_PAUSE                0x110044FC
+
+#define DIVIRTUAL_SPORTS_BASKETBALL_OFFENSE     0x12000000
+#define DIAXIS_BBALLO_LATERAL                   0x12008201
+#define DIAXIS_BBALLO_MOVE                      0x12010202
+#define DIBUTTON_BBALLO_SHOOT                   0x12000401
+#define DIBUTTON_BBALLO_DUNK                    0x12000402
+#define DIBUTTON_BBALLO_PASS                    0x12000403
+#define DIBUTTON_BBALLO_FAKE                    0x12000404
+#define DIBUTTON_BBALLO_SPECIAL                 0x12000405
+#define DIBUTTON_BBALLO_PLAYER                  0x12000406
+#define DIBUTTON_BBALLO_BURST                   0x12000407
+#define DIBUTTON_BBALLO_CALL                    0x12000408
+#define DIBUTTON_BBALLO_MENU                    0x120004FD
+
+#define DIHATSWITCH_BBALLO_GLANCE               0x12004601
+#define DIBUTTON_BBALLO_SCREEN                  0x12004409
+#define DIBUTTON_BBALLO_PLAY                    0x1200440A
+#define DIBUTTON_BBALLO_JAB                     0x1200440B
+#define DIBUTTON_BBALLO_POST                    0x1200440C
+#define DIBUTTON_BBALLO_TIMEOUT                 0x1200440D
+#define DIBUTTON_BBALLO_SUBSTITUTE              0x1200440E
+#define DIBUTTON_BBALLO_LEFT_LINK               0x1200C4E4
+#define DIBUTTON_BBALLO_RIGHT_LINK              0x1200C4EC
+#define DIBUTTON_BBALLO_FORWARD_LINK            0x120144E0
+#define DIBUTTON_BBALLO_BACK_LINK               0x120144E8
+#define DIBUTTON_BBALLO_DEVICE                  0x120044FE
+#define DIBUTTON_BBALLO_PAUSE                   0x120044FC
+
+#define DIVIRTUAL_SPORTS_BASKETBALL_DEFENSE     0x13000000
+#define DIAXIS_BBALLD_LATERAL                   0x13008201
+#define DIAXIS_BBALLD_MOVE                      0x13010202
+#define DIBUTTON_BBALLD_JUMP                    0x13000401
+#define DIBUTTON_BBALLD_STEAL                   0x13000402
+#define DIBUTTON_BBALLD_FAKE                    0x13000403
+#define DIBUTTON_BBALLD_SPECIAL                 0x13000404
+#define DIBUTTON_BBALLD_PLAYER                  0x13000405
+#define DIBUTTON_BBALLD_BURST                   0x13000406
+#define DIBUTTON_BBALLD_PLAY                    0x13000407
+#define DIBUTTON_BBALLD_MENU                    0x130004FD
+
+#define DIHATSWITCH_BBALLD_GLANCE               0x13004601
+#define DIBUTTON_BBALLD_TIMEOUT                 0x13004408
+#define DIBUTTON_BBALLD_SUBSTITUTE              0x13004409
+#define DIBUTTON_BBALLD_LEFT_LINK               0x1300C4E4
+#define DIBUTTON_BBALLD_RIGHT_LINK              0x1300C4EC
+#define DIBUTTON_BBALLD_FORWARD_LINK            0x130144E0
+#define DIBUTTON_BBALLD_BACK_LINK               0x130144E8
+#define DIBUTTON_BBALLD_DEVICE                  0x130044FE
+#define DIBUTTON_BBALLD_PAUSE                   0x130044FC
+
+#define DIVIRTUAL_SPORTS_FOOTBALL_FIELD         0x14000000
+#define DIBUTTON_FOOTBALLP_PLAY                 0x14000401
+#define DIBUTTON_FOOTBALLP_SELECT               0x14000402
+#define DIBUTTON_FOOTBALLP_HELP                 0x14000403
+#define DIBUTTON_FOOTBALLP_MENU                 0x140004FD
+
+#define DIBUTTON_FOOTBALLP_DEVICE               0x140044FE
+#define DIBUTTON_FOOTBALLP_PAUSE                0x140044FC
+
+#define DIVIRTUAL_SPORTS_FOOTBALL_QBCK          0x15000000
+#define DIAXIS_FOOTBALLQ_LATERAL                0x15008201
+#define DIAXIS_FOOTBALLQ_MOVE                   0x15010202
+#define DIBUTTON_FOOTBALLQ_SELECT               0x15000401
+#define DIBUTTON_FOOTBALLQ_SNAP                 0x15000402
+#define DIBUTTON_FOOTBALLQ_JUMP                 0x15000403
+#define DIBUTTON_FOOTBALLQ_SLIDE                0x15000404
+#define DIBUTTON_FOOTBALLQ_PASS                 0x15000405
+#define DIBUTTON_FOOTBALLQ_FAKE                 0x15000406
+#define DIBUTTON_FOOTBALLQ_MENU                 0x150004FD
+
+#define DIBUTTON_FOOTBALLQ_FAKESNAP             0x15004407
+#define DIBUTTON_FOOTBALLQ_MOTION               0x15004408
+#define DIBUTTON_FOOTBALLQ_AUDIBLE              0x15004409
+#define DIBUTTON_FOOTBALLQ_LEFT_LINK            0x1500C4E4
+#define DIBUTTON_FOOTBALLQ_RIGHT_LINK           0x1500C4EC
+#define DIBUTTON_FOOTBALLQ_FORWARD_LINK         0x150144E0
+#define DIBUTTON_FOOTBALLQ_BACK_LINK            0x150144E8
+#define DIBUTTON_FOOTBALLQ_DEVICE               0x150044FE
+#define DIBUTTON_FOOTBALLQ_PAUSE                0x150044FC
+
+#define DIVIRTUAL_SPORTS_FOOTBALL_OFFENSE       0x16000000
+#define DIAXIS_FOOTBALLO_LATERAL                0x16008201
+#define DIAXIS_FOOTBALLO_MOVE                   0x16010202
+#define DIBUTTON_FOOTBALLO_JUMP                 0x16000401
+#define DIBUTTON_FOOTBALLO_LEFTARM              0x16000402
+#define DIBUTTON_FOOTBALLO_RIGHTARM             0x16000403
+#define DIBUTTON_FOOTBALLO_THROW                0x16000404
+#define DIBUTTON_FOOTBALLO_SPIN                 0x16000405
+#define DIBUTTON_FOOTBALLO_MENU                 0x160004FD
+
+#define DIBUTTON_FOOTBALLO_JUKE                 0x16004406
+#define DIBUTTON_FOOTBALLO_SHOULDER             0x16004407
+#define DIBUTTON_FOOTBALLO_TURBO                0x16004408
+#define DIBUTTON_FOOTBALLO_DIVE                 0x16004409
+#define DIBUTTON_FOOTBALLO_ZOOM                 0x1600440A
+#define DIBUTTON_FOOTBALLO_SUBSTITUTE           0x1600440B
+#define DIBUTTON_FOOTBALLO_LEFT_LINK            0x1600C4E4
+#define DIBUTTON_FOOTBALLO_RIGHT_LINK           0x1600C4EC
+#define DIBUTTON_FOOTBALLO_FORWARD_LINK         0x160144E0
+#define DIBUTTON_FOOTBALLO_BACK_LINK            0x160144E8
+#define DIBUTTON_FOOTBALLO_DEVICE               0x160044FE
+#define DIBUTTON_FOOTBALLO_PAUSE                0x160044FC
+
+#define DIVIRTUAL_SPORTS_FOOTBALL_DEFENSE       0x17000000
+#define DIAXIS_FOOTBALLD_LATERAL                0x17008201
+#define DIAXIS_FOOTBALLD_MOVE                   0x17010202
+#define DIBUTTON_FOOTBALLD_PLAY                 0x17000401
+#define DIBUTTON_FOOTBALLD_SELECT               0x17000402
+#define DIBUTTON_FOOTBALLD_JUMP                 0x17000403
+#define DIBUTTON_FOOTBALLD_TACKLE               0x17000404
+#define DIBUTTON_FOOTBALLD_FAKE                 0x17000405
+#define DIBUTTON_FOOTBALLD_SUPERTACKLE          0x17000406
+#define DIBUTTON_FOOTBALLD_MENU                 0x170004FD
+
+#define DIBUTTON_FOOTBALLD_SPIN                 0x17004407
+#define DIBUTTON_FOOTBALLD_SWIM                 0x17004408
+#define DIBUTTON_FOOTBALLD_BULLRUSH             0x17004409
+#define DIBUTTON_FOOTBALLD_RIP                  0x1700440A
+#define DIBUTTON_FOOTBALLD_AUDIBLE              0x1700440B
+#define DIBUTTON_FOOTBALLD_ZOOM                 0x1700440C
+#define DIBUTTON_FOOTBALLD_SUBSTITUTE           0x1700440D
+#define DIBUTTON_FOOTBALLD_LEFT_LINK            0x1700C4E4
+#define DIBUTTON_FOOTBALLD_RIGHT_LINK           0x1700C4EC
+#define DIBUTTON_FOOTBALLD_FORWARD_LINK         0x170144E0
+#define DIBUTTON_FOOTBALLD_BACK_LINK            0x170144E8
+#define DIBUTTON_FOOTBALLD_DEVICE               0x170044FE
+#define DIBUTTON_FOOTBALLD_PAUSE                0x170044FC
+
+#define DIVIRTUAL_SPORTS_GOLF                   0x18000000
+#define DIAXIS_GOLF_LATERAL                     0x18008201
+#define DIAXIS_GOLF_MOVE                        0x18010202
+#define DIBUTTON_GOLF_SWING                     0x18000401
+#define DIBUTTON_GOLF_SELECT                    0x18000402
+#define DIBUTTON_GOLF_UP                        0x18000403
+#define DIBUTTON_GOLF_DOWN                      0x18000404
+#define DIBUTTON_GOLF_TERRAIN                   0x18000405
+#define DIBUTTON_GOLF_FLYBY                     0x18000406
+#define DIBUTTON_GOLF_MENU                      0x180004FD
+
+#define DIHATSWITCH_GOLF_SCROLL                 0x18004601
+#define DIBUTTON_GOLF_ZOOM                      0x18004407
+#define DIBUTTON_GOLF_TIMEOUT                   0x18004408
+#define DIBUTTON_GOLF_SUBSTITUTE                0x18004409
+#define DIBUTTON_GOLF_LEFT_LINK                 0x1800C4E4
+#define DIBUTTON_GOLF_RIGHT_LINK                0x1800C4EC
+#define DIBUTTON_GOLF_FORWARD_LINK              0x180144E0
+#define DIBUTTON_GOLF_BACK_LINK                 0x180144E8
+#define DIBUTTON_GOLF_DEVICE                    0x180044FE
+#define DIBUTTON_GOLF_PAUSE                     0x180044FC
+
+#define DIVIRTUAL_SPORTS_HOCKEY_OFFENSE         0x19000000
+#define DIAXIS_HOCKEYO_LATERAL                  0x19008201
+#define DIAXIS_HOCKEYO_MOVE                     0x19010202
+#define DIBUTTON_HOCKEYO_SHOOT                  0x19000401
+#define DIBUTTON_HOCKEYO_PASS                   0x19000402
+#define DIBUTTON_HOCKEYO_BURST                  0x19000403
+#define DIBUTTON_HOCKEYO_SPECIAL                0x19000404
+#define DIBUTTON_HOCKEYO_FAKE                   0x19000405
+#define DIBUTTON_HOCKEYO_MENU                   0x190004FD
+
+#define DIHATSWITCH_HOCKEYO_SCROLL              0x19004601
+#define DIBUTTON_HOCKEYO_ZOOM                   0x19004406
+#define DIBUTTON_HOCKEYO_STRATEGY               0x19004407
+#define DIBUTTON_HOCKEYO_TIMEOUT                0x19004408
+#define DIBUTTON_HOCKEYO_SUBSTITUTE             0x19004409
+#define DIBUTTON_HOCKEYO_LEFT_LINK              0x1900C4E4
+#define DIBUTTON_HOCKEYO_RIGHT_LINK             0x1900C4EC
+#define DIBUTTON_HOCKEYO_FORWARD_LINK           0x190144E0
+#define DIBUTTON_HOCKEYO_BACK_LINK              0x190144E8
+#define DIBUTTON_HOCKEYO_DEVICE                 0x190044FE
+#define DIBUTTON_HOCKEYO_PAUSE                  0x190044FC
+
+#define DIVIRTUAL_SPORTS_HOCKEY_DEFENSE         0x1A000000
+#define DIAXIS_HOCKEYD_LATERAL                  0x1A008201
+#define DIAXIS_HOCKEYD_MOVE                     0x1A010202
+#define DIBUTTON_HOCKEYD_PLAYER                 0x1A000401
+#define DIBUTTON_HOCKEYD_STEAL                  0x1A000402
+#define DIBUTTON_HOCKEYD_BURST                  0x1A000403
+#define DIBUTTON_HOCKEYD_BLOCK                  0x1A000404
+#define DIBUTTON_HOCKEYD_FAKE                   0x1A000405
+#define DIBUTTON_HOCKEYD_MENU                   0x1A0004FD
+
+#define DIHATSWITCH_HOCKEYD_SCROLL              0x1A004601
+#define DIBUTTON_HOCKEYD_ZOOM                   0x1A004406
+#define DIBUTTON_HOCKEYD_STRATEGY               0x1A004407
+#define DIBUTTON_HOCKEYD_TIMEOUT                0x1A004408
+#define DIBUTTON_HOCKEYD_SUBSTITUTE             0x1A004409
+#define DIBUTTON_HOCKEYD_LEFT_LINK              0x1A00C4E4
+#define DIBUTTON_HOCKEYD_RIGHT_LINK             0x1A00C4EC
+#define DIBUTTON_HOCKEYD_FORWARD_LINK           0x1A0144E0
+#define DIBUTTON_HOCKEYD_BACK_LINK              0x1A0144E8
+#define DIBUTTON_HOCKEYD_DEVICE                 0x1A0044FE
+#define DIBUTTON_HOCKEYD_PAUSE                  0x1A0044FC
+
+#define DIVIRTUAL_SPORTS_HOCKEY_GOALIE          0x1B000000
+#define DIAXIS_HOCKEYG_LATERAL                  0x1B008201
+#define DIAXIS_HOCKEYG_MOVE                     0x1B010202
+#define DIBUTTON_HOCKEYG_PASS                   0x1B000401
+#define DIBUTTON_HOCKEYG_POKE                   0x1B000402
+#define DIBUTTON_HOCKEYG_STEAL                  0x1B000403
+#define DIBUTTON_HOCKEYG_BLOCK                  0x1B000404
+#define DIBUTTON_HOCKEYG_MENU                   0x1B0004FD
+
+#define DIHATSWITCH_HOCKEYG_SCROLL              0x1B004601
+#define DIBUTTON_HOCKEYG_ZOOM                   0x1B004405
+#define DIBUTTON_HOCKEYG_STRATEGY               0x1B004406
+#define DIBUTTON_HOCKEYG_TIMEOUT                0x1B004407
+#define DIBUTTON_HOCKEYG_SUBSTITUTE             0x1B004408
+#define DIBUTTON_HOCKEYG_LEFT_LINK              0x1B00C4E4
+#define DIBUTTON_HOCKEYG_RIGHT_LINK             0x1B00C4EC
+#define DIBUTTON_HOCKEYG_FORWARD_LINK           0x1B0144E0
+#define DIBUTTON_HOCKEYG_BACK_LINK              0x1B0144E8
+#define DIBUTTON_HOCKEYG_DEVICE                 0x1B0044FE
+#define DIBUTTON_HOCKEYG_PAUSE                  0x1B0044FC
+
+#define DIVIRTUAL_SPORTS_BIKING_MOUNTAIN        0x1C000000
+#define DIAXIS_BIKINGM_TURN                     0x1C008201
+#define DIAXIS_BIKINGM_PEDAL                    0x1C010202
+#define DIBUTTON_BIKINGM_JUMP                   0x1C000401
+#define DIBUTTON_BIKINGM_CAMERA                 0x1C000402
+#define DIBUTTON_BIKINGM_SPECIAL1               0x1C000403
+#define DIBUTTON_BIKINGM_SELECT                 0x1C000404
+#define DIBUTTON_BIKINGM_SPECIAL2               0x1C000405
+#define DIBUTTON_BIKINGM_MENU                   0x1C0004FD
+
+#define DIHATSWITCH_BIKINGM_SCROLL              0x1C004601
+#define DIBUTTON_BIKINGM_ZOOM                   0x1C004406
+#define DIAXIS_BIKINGM_BRAKE                    0x1C044203
+#define DIBUTTON_BIKINGM_LEFT_LINK              0x1C00C4E4
+#define DIBUTTON_BIKINGM_RIGHT_LINK             0x1C00C4EC
+#define DIBUTTON_BIKINGM_FASTER_LINK            0x1C0144E0
+#define DIBUTTON_BIKINGM_SLOWER_LINK            0x1C0144E8
+#define DIBUTTON_BIKINGM_BRAKE_BUTTON_LINK      0x1C0444E8
+#define DIBUTTON_BIKINGM_DEVICE                 0x1C0044FE
+#define DIBUTTON_BIKINGM_PAUSE                  0x1C0044FC
+
+#define DIVIRTUAL_SPORTS_SKIING                 0x1D000000
+#define DIAXIS_SKIING_TURN                      0x1D008201
+#define DIAXIS_SKIING_SPEED                     0x1D010202
+#define DIBUTTON_SKIING_JUMP                    0x1D000401
+#define DIBUTTON_SKIING_CROUCH                  0x1D000402
+#define DIBUTTON_SKIING_CAMERA                  0x1D000403
+#define DIBUTTON_SKIING_SPECIAL1                0x1D000404
+#define DIBUTTON_SKIING_SELECT                  0x1D000405
+#define DIBUTTON_SKIING_SPECIAL2                0x1D000406
+#define DIBUTTON_SKIING_MENU                    0x1D0004FD
+
+#define DIHATSWITCH_SKIING_GLANCE               0x1D004601
+#define DIBUTTON_SKIING_ZOOM                    0x1D004407
+#define DIBUTTON_SKIING_LEFT_LINK               0x1D00C4E4
+#define DIBUTTON_SKIING_RIGHT_LINK              0x1D00C4EC
+#define DIBUTTON_SKIING_FASTER_LINK             0x1D0144E0
+#define DIBUTTON_SKIING_SLOWER_LINK             0x1D0144E8
+#define DIBUTTON_SKIING_DEVICE                  0x1D0044FE
+#define DIBUTTON_SKIING_PAUSE                   0x1D0044FC
+
+#define DIVIRTUAL_SPORTS_SOCCER_OFFENSE         0x1E000000
+#define DIAXIS_SOCCERO_LATERAL                  0x1E008201
+#define DIAXIS_SOCCERO_MOVE                     0x1E010202
+#define DIAXIS_SOCCERO_BEND                     0x1E018203
+#define DIBUTTON_SOCCERO_SHOOT                  0x1E000401
+#define DIBUTTON_SOCCERO_PASS                   0x1E000402
+#define DIBUTTON_SOCCERO_FAKE                   0x1E000403
+#define DIBUTTON_SOCCERO_PLAYER                 0x1E000404
+#define DIBUTTON_SOCCERO_SPECIAL1               0x1E000405
+#define DIBUTTON_SOCCERO_SELECT                 0x1E000406
+#define DIBUTTON_SOCCERO_MENU                   0x1E0004FD
+
+#define DIHATSWITCH_SOCCERO_GLANCE              0x1E004601
+#define DIBUTTON_SOCCERO_SUBSTITUTE             0x1E004407
+#define DIBUTTON_SOCCERO_SHOOTLOW               0x1E004408
+#define DIBUTTON_SOCCERO_SHOOTHIGH              0x1E004409
+#define DIBUTTON_SOCCERO_PASSTHRU               0x1E00440A
+#define DIBUTTON_SOCCERO_SPRINT                 0x1E00440B
+#define DIBUTTON_SOCCERO_CONTROL                0x1E00440C
+#define DIBUTTON_SOCCERO_HEAD                   0x1E00440D
+#define DIBUTTON_SOCCERO_LEFT_LINK              0x1E00C4E4
+#define DIBUTTON_SOCCERO_RIGHT_LINK             0x1E00C4EC
+#define DIBUTTON_SOCCERO_FORWARD_LINK           0x1E0144E0
+#define DIBUTTON_SOCCERO_BACK_LINK              0x1E0144E8
+#define DIBUTTON_SOCCERO_DEVICE                 0x1E0044FE
+#define DIBUTTON_SOCCERO_PAUSE                  0x1E0044FC
+
+#define DIVIRTUAL_SPORTS_SOCCER_DEFENSE         0x1F000000
+#define DIAXIS_SOCCERD_LATERAL                  0x1F008201
+#define DIAXIS_SOCCERD_MOVE                     0x1F010202
+#define DIBUTTON_SOCCERD_BLOCK                  0x1F000401
+#define DIBUTTON_SOCCERD_STEAL                  0x1F000402
+#define DIBUTTON_SOCCERD_FAKE                   0x1F000403
+#define DIBUTTON_SOCCERD_PLAYER                 0x1F000404
+#define DIBUTTON_SOCCERD_SPECIAL                0x1F000405
+#define DIBUTTON_SOCCERD_SELECT                 0x1F000406
+#define DIBUTTON_SOCCERD_SLIDE                  0x1F000407
+#define DIBUTTON_SOCCERD_MENU                   0x1F0004FD
+
+#define DIHATSWITCH_SOCCERD_GLANCE              0x1F004601
+#define DIBUTTON_SOCCERD_FOUL                   0x1F004408
+#define DIBUTTON_SOCCERD_HEAD                   0x1F004409
+#define DIBUTTON_SOCCERD_CLEAR                  0x1F00440A
+#define DIBUTTON_SOCCERD_GOALIECHARGE           0x1F00440B
+#define DIBUTTON_SOCCERD_SUBSTITUTE             0x1F00440C
+#define DIBUTTON_SOCCERD_LEFT_LINK              0x1F00C4E4
+#define DIBUTTON_SOCCERD_RIGHT_LINK             0x1F00C4EC
+#define DIBUTTON_SOCCERD_FORWARD_LINK           0x1F0144E0
+#define DIBUTTON_SOCCERD_BACK_LINK              0x1F0144E8
+#define DIBUTTON_SOCCERD_DEVICE                 0x1F0044FE
+#define DIBUTTON_SOCCERD_PAUSE                  0x1F0044FC
+
+#define DIVIRTUAL_SPORTS_RACQUET                0x20000000
+#define DIAXIS_RACQUET_LATERAL                  0x20008201
+#define DIAXIS_RACQUET_MOVE                     0x20010202
+#define DIBUTTON_RACQUET_SWING                  0x20000401
+#define DIBUTTON_RACQUET_BACKSWING              0x20000402
+#define DIBUTTON_RACQUET_SMASH                  0x20000403
+#define DIBUTTON_RACQUET_SPECIAL                0x20000404
+#define DIBUTTON_RACQUET_SELECT                 0x20000405
+#define DIBUTTON_RACQUET_MENU                   0x200004FD
+
+#define DIHATSWITCH_RACQUET_GLANCE              0x20004601
+#define DIBUTTON_RACQUET_TIMEOUT                0x20004406
+#define DIBUTTON_RACQUET_SUBSTITUTE             0x20004407
+#define DIBUTTON_RACQUET_LEFT_LINK              0x2000C4E4
+#define DIBUTTON_RACQUET_RIGHT_LINK             0x2000C4EC
+#define DIBUTTON_RACQUET_FORWARD_LINK           0x200144E0
+#define DIBUTTON_RACQUET_BACK_LINK              0x200144E8
+#define DIBUTTON_RACQUET_DEVICE                 0x200044FE
+#define DIBUTTON_RACQUET_PAUSE                  0x200044FC
+
+#define DIVIRTUAL_ARCADE_SIDE2SIDE              0x21000000
+#define DIAXIS_ARCADES_LATERAL                  0x21008201
+#define DIAXIS_ARCADES_MOVE                     0x21010202
+#define DIBUTTON_ARCADES_THROW                  0x21000401
+#define DIBUTTON_ARCADES_CARRY                  0x21000402
+#define DIBUTTON_ARCADES_ATTACK                 0x21000403
+#define DIBUTTON_ARCADES_SPECIAL                0x21000404
+#define DIBUTTON_ARCADES_SELECT                 0x21000405
+#define DIBUTTON_ARCADES_MENU                   0x210004FD
+
+#define DIHATSWITCH_ARCADES_VIEW                0x21004601
+#define DIBUTTON_ARCADES_LEFT_LINK              0x2100C4E4
+#define DIBUTTON_ARCADES_RIGHT_LINK             0x2100C4EC
+#define DIBUTTON_ARCADES_FORWARD_LINK           0x210144E0
+#define DIBUTTON_ARCADES_BACK_LINK              0x210144E8
+#define DIBUTTON_ARCADES_VIEW_UP_LINK           0x2107C4E0
+#define DIBUTTON_ARCADES_VIEW_DOWN_LINK         0x2107C4E8
+#define DIBUTTON_ARCADES_VIEW_LEFT_LINK         0x2107C4E4
+#define DIBUTTON_ARCADES_VIEW_RIGHT_LINK        0x2107C4EC
+#define DIBUTTON_ARCADES_DEVICE                 0x210044FE
+#define DIBUTTON_ARCADES_PAUSE                  0x210044FC
+
+#define DIVIRTUAL_ARCADE_PLATFORM               0x22000000
+#define DIAXIS_ARCADEP_LATERAL                  0x22008201
+#define DIAXIS_ARCADEP_MOVE                     0x22010202
+#define DIBUTTON_ARCADEP_JUMP                   0x22000401
+#define DIBUTTON_ARCADEP_FIRE                   0x22000402
+#define DIBUTTON_ARCADEP_CROUCH                 0x22000403
+#define DIBUTTON_ARCADEP_SPECIAL                0x22000404
+#define DIBUTTON_ARCADEP_SELECT                 0x22000405
+#define DIBUTTON_ARCADEP_MENU                   0x220004FD
+
+#define DIHATSWITCH_ARCADEP_VIEW                0x22004601
+#define DIBUTTON_ARCADEP_FIRESECONDARY          0x22004406
+#define DIBUTTON_ARCADEP_LEFT_LINK              0x2200C4E4
+#define DIBUTTON_ARCADEP_RIGHT_LINK             0x2200C4EC
+#define DIBUTTON_ARCADEP_FORWARD_LINK           0x220144E0
+#define DIBUTTON_ARCADEP_BACK_LINK              0x220144E8
+#define DIBUTTON_ARCADEP_VIEW_UP_LINK           0x2207C4E0
+#define DIBUTTON_ARCADEP_VIEW_DOWN_LINK         0x2207C4E8
+#define DIBUTTON_ARCADEP_VIEW_LEFT_LINK         0x2207C4E4
+#define DIBUTTON_ARCADEP_VIEW_RIGHT_LINK        0x2207C4EC
+#define DIBUTTON_ARCADEP_DEVICE                 0x220044FE
+#define DIBUTTON_ARCADEP_PAUSE                  0x220044FC
+
+#define DIVIRTUAL_CAD_2DCONTROL                 0x23000000
+#define DIAXIS_2DCONTROL_LATERAL                0x23008201
+#define DIAXIS_2DCONTROL_MOVE                   0x23010202
+#define DIAXIS_2DCONTROL_INOUT                  0x23018203
+#define DIBUTTON_2DCONTROL_SELECT               0x23000401
+#define DIBUTTON_2DCONTROL_SPECIAL1             0x23000402
+#define DIBUTTON_2DCONTROL_SPECIAL              0x23000403
+#define DIBUTTON_2DCONTROL_SPECIAL2             0x23000404
+#define DIBUTTON_2DCONTROL_MENU                 0x230004FD
+
+#define DIHATSWITCH_2DCONTROL_HATSWITCH         0x23004601
+#define DIAXIS_2DCONTROL_ROTATEZ                0x23024204
+#define DIBUTTON_2DCONTROL_DISPLAY              0x23004405
+#define DIBUTTON_2DCONTROL_DEVICE               0x230044FE
+#define DIBUTTON_2DCONTROL_PAUSE                0x230044FC
+
+#define DIVIRTUAL_CAD_3DCONTROL                 0x24000000
+#define DIAXIS_3DCONTROL_LATERAL                0x24008201
+#define DIAXIS_3DCONTROL_MOVE                   0x24010202
+#define DIAXIS_3DCONTROL_INOUT                  0x24018203
+#define DIBUTTON_3DCONTROL_SELECT               0x24000401
+#define DIBUTTON_3DCONTROL_SPECIAL1             0x24000402
+#define DIBUTTON_3DCONTROL_SPECIAL              0x24000403
+#define DIBUTTON_3DCONTROL_SPECIAL2             0x24000404
+#define DIBUTTON_3DCONTROL_MENU                 0x240004FD
+
+#define DIHATSWITCH_3DCONTROL_HATSWITCH         0x24004601
+#define DIAXIS_3DCONTROL_ROTATEX                0x24034204
+#define DIAXIS_3DCONTROL_ROTATEY                0x2402C205
+#define DIAXIS_3DCONTROL_ROTATEZ                0x24024206
+#define DIBUTTON_3DCONTROL_DISPLAY              0x24004405
+#define DIBUTTON_3DCONTROL_DEVICE               0x240044FE
+#define DIBUTTON_3DCONTROL_PAUSE                0x240044FC
+
+#define DIVIRTUAL_CAD_FLYBY                     0x25000000
+#define DIAXIS_CADF_LATERAL                     0x25008201
+#define DIAXIS_CADF_MOVE                        0x25010202
+#define DIAXIS_CADF_INOUT                       0x25018203
+#define DIBUTTON_CADF_SELECT                    0x25000401
+#define DIBUTTON_CADF_SPECIAL1                  0x25000402
+#define DIBUTTON_CADF_SPECIAL                   0x25000403
+#define DIBUTTON_CADF_SPECIAL2                  0x25000404
+#define DIBUTTON_CADF_MENU                      0x250004FD
+
+#define DIHATSWITCH_CADF_HATSWITCH              0x25004601
+#define DIAXIS_CADF_ROTATEX                     0x25034204
+#define DIAXIS_CADF_ROTATEY                     0x2502C205
+#define DIAXIS_CADF_ROTATEZ                     0x25024206
+#define DIBUTTON_CADF_DISPLAY                   0x25004405
+#define DIBUTTON_CADF_DEVICE                    0x250044FE
+#define DIBUTTON_CADF_PAUSE                     0x250044FC
+
+#define DIVIRTUAL_CAD_MODEL                     0x26000000
+#define DIAXIS_CADM_LATERAL                     0x26008201
+#define DIAXIS_CADM_MOVE                        0x26010202
+#define DIAXIS_CADM_INOUT                       0x26018203
+#define DIBUTTON_CADM_SELECT                    0x26000401
+#define DIBUTTON_CADM_SPECIAL1                  0x26000402
+#define DIBUTTON_CADM_SPECIAL                   0x26000403
+#define DIBUTTON_CADM_SPECIAL2                  0x26000404
+#define DIBUTTON_CADM_MENU                      0x260004FD
+
+#define DIHATSWITCH_CADM_HATSWITCH              0x26004601
+#define DIAXIS_CADM_ROTATEX                     0x26034204
+#define DIAXIS_CADM_ROTATEY                     0x2602C205
+#define DIAXIS_CADM_ROTATEZ                     0x26024206
+#define DIBUTTON_CADM_DISPLAY                   0x26004405
+#define DIBUTTON_CADM_DEVICE                    0x260044FE
+#define DIBUTTON_CADM_PAUSE                     0x260044FC
+
+#define DIVIRTUAL_REMOTE_CONTROL                0x27000000
+#define DIAXIS_REMOTE_SLIDER                    0x27050201
+#define DIBUTTON_REMOTE_MUTE                    0x27000401
+#define DIBUTTON_REMOTE_SELECT                  0x27000402
+#define DIBUTTON_REMOTE_PLAY                    0x27002403
+#define DIBUTTON_REMOTE_CUE                     0x27002404
+#define DIBUTTON_REMOTE_REVIEW                  0x27002405
+#define DIBUTTON_REMOTE_CHANGE                  0x27002406
+#define DIBUTTON_REMOTE_RECORD                  0x27002407
+#define DIBUTTON_REMOTE_MENU                    0x270004FD
+
+#define DIAXIS_REMOTE_SLIDER2                   0x27054202
+#define DIBUTTON_REMOTE_TV                      0x27005C08
+#define DIBUTTON_REMOTE_CABLE                   0x27005C09
+#define DIBUTTON_REMOTE_CD                      0x27005C0A
+#define DIBUTTON_REMOTE_VCR                     0x27005C0B
+#define DIBUTTON_REMOTE_TUNER                   0x27005C0C
+#define DIBUTTON_REMOTE_DVD                     0x27005C0D
+#define DIBUTTON_REMOTE_ADJUST                  0x27005C0E
+#define DIBUTTON_REMOTE_DIGIT0                  0x2700540F
+#define DIBUTTON_REMOTE_DIGIT1                  0x27005410
+#define DIBUTTON_REMOTE_DIGIT2                  0x27005411
+#define DIBUTTON_REMOTE_DIGIT3                  0x27005412
+#define DIBUTTON_REMOTE_DIGIT4                  0x27005413
+#define DIBUTTON_REMOTE_DIGIT5                  0x27005414
+#define DIBUTTON_REMOTE_DIGIT6                  0x27005415
+#define DIBUTTON_REMOTE_DIGIT7                  0x27005416
+#define DIBUTTON_REMOTE_DIGIT8                  0x27005417
+#define DIBUTTON_REMOTE_DIGIT9                  0x27005418
+#define DIBUTTON_REMOTE_DEVICE                  0x270044FE
+#define DIBUTTON_REMOTE_PAUSE                   0x270044FC
+
+#define DIVIRTUAL_BROWSER_CONTROL               0x28000000
+#define DIAXIS_BROWSER_LATERAL                  0x28008201
+#define DIAXIS_BROWSER_MOVE                     0x28010202
+#define DIBUTTON_BROWSER_SELECT                 0x28000401
+#define DIAXIS_BROWSER_VIEW                     0x28018203
+#define DIBUTTON_BROWSER_REFRESH                0x28000402
+#define DIBUTTON_BROWSER_MENU                   0x280004FD
+
+#define DIBUTTON_BROWSER_SEARCH                 0x28004403
+#define DIBUTTON_BROWSER_STOP                   0x28004404
+#define DIBUTTON_BROWSER_HOME                   0x28004405
+#define DIBUTTON_BROWSER_FAVORITES              0x28004406
+#define DIBUTTON_BROWSER_NEXT                   0x28004407
+#define DIBUTTON_BROWSER_PREVIOUS               0x28004408
+#define DIBUTTON_BROWSER_HISTORY                0x28004409
+#define DIBUTTON_BROWSER_PRINT                  0x2800440A
+#define DIBUTTON_BROWSER_DEVICE                 0x280044FE
+#define DIBUTTON_BROWSER_PAUSE                  0x280044FC
+
+#define DIVIRTUAL_DRIVING_MECHA                 0x29000000
+#define DIAXIS_MECHA_STEER                      0x29008201
+#define DIAXIS_MECHA_TORSO                      0x29010202
+#define DIAXIS_MECHA_ROTATE                     0x29020203
+#define DIAXIS_MECHA_THROTTLE                   0x29038204
+#define DIBUTTON_MECHA_FIRE                     0x29000401
+#define DIBUTTON_MECHA_WEAPONS                  0x29000402
+#define DIBUTTON_MECHA_TARGET                   0x29000403
+#define DIBUTTON_MECHA_REVERSE                  0x29000404
+#define DIBUTTON_MECHA_ZOOM                     0x29000405
+#define DIBUTTON_MECHA_JUMP                     0x29000406
+#define DIBUTTON_MECHA_MENU                     0x290004FD
+
+#define DIBUTTON_MECHA_CENTER                   0x29004407
+#define DIHATSWITCH_MECHA_GLANCE                0x29004601
+#define DIBUTTON_MECHA_VIEW                     0x29004408
+#define DIBUTTON_MECHA_FIRESECONDARY            0x29004409
+#define DIBUTTON_MECHA_LEFT_LINK                0x2900C4E4
+#define DIBUTTON_MECHA_RIGHT_LINK               0x2900C4EC
+#define DIBUTTON_MECHA_FORWARD_LINK             0x290144E0
+#define DIBUTTON_MECHA_BACK_LINK                0x290144E8
+#define DIBUTTON_MECHA_ROTATE_LEFT_LINK         0x290244E4
+#define DIBUTTON_MECHA_ROTATE_RIGHT_LINK        0x290244EC
+#define DIBUTTON_MECHA_FASTER_LINK              0x2903C4E0
+#define DIBUTTON_MECHA_SLOWER_LINK              0x2903C4E8
+#define DIBUTTON_MECHA_DEVICE                   0x290044FE
+#define DIBUTTON_MECHA_PAUSE                    0x290044FC
+
+#define DIAXIS_ANY_X_1                          0xFF00C201
+#define DIAXIS_ANY_X_2                          0xFF00C202
+#define DIAXIS_ANY_Y_1                          0xFF014201
+#define DIAXIS_ANY_Y_2                          0xFF014202
+#define DIAXIS_ANY_Z_1                          0xFF01C201
+#define DIAXIS_ANY_Z_2                          0xFF01C202
+#define DIAXIS_ANY_R_1                          0xFF024201
+#define DIAXIS_ANY_R_2                          0xFF024202
+#define DIAXIS_ANY_U_1                          0xFF02C201
+#define DIAXIS_ANY_U_2                          0xFF02C202
+#define DIAXIS_ANY_V_1                          0xFF034201
+#define DIAXIS_ANY_V_2                          0xFF034202
+#define DIAXIS_ANY_A_1                          0xFF03C201
+#define DIAXIS_ANY_A_2                          0xFF03C202
+#define DIAXIS_ANY_B_1                          0xFF044201
+#define DIAXIS_ANY_B_2                          0xFF044202
+#define DIAXIS_ANY_C_1                          0xFF04C201
+#define DIAXIS_ANY_C_2                          0xFF04C202
+#define DIAXIS_ANY_S_1                          0xFF054201
+#define DIAXIS_ANY_S_2                          0xFF054202
+
+#define DIAXIS_ANY_1                            0xFF004201
+#define DIAXIS_ANY_2                            0xFF004202
+#define DIAXIS_ANY_3                            0xFF004203
+#define DIAXIS_ANY_4                            0xFF004204
+
+#define DIPOV_ANY_1                             0xFF004601
+#define DIPOV_ANY_2                             0xFF004602
+#define DIPOV_ANY_3                             0xFF004603
+#define DIPOV_ANY_4                             0xFF004604
+
+#define DIBUTTON_ANY(instance)                  ( 0xFF004400 | instance )
+
+#ifdef __cplusplus
+};
+#endif
+
+#endif
+
+#ifdef _INC_MMSYSTEM
+#ifndef MMNOJOY
+
+#ifndef __VJOYDX_INCLUDED__
+#define __VJOYDX_INCLUDED__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define JOY_PASSDRIVERDATA          0x10000000l
+
+WINMMAPI MMRESULT WINAPI joyConfigChanged( DWORD dwFlags );
+
+#define JOY_HWS_ISHEADTRACKER       0x02000000l
+
+#define JOY_HWS_ISGAMEPORTDRIVER    0x04000000l
+
+#define JOY_HWS_ISANALOGPORTDRIVER  0x08000000l
+
+#define JOY_HWS_AUTOLOAD            0x10000000l
+
+#define JOY_HWS_NODEVNODE           0x20000000l
+
+#define JOY_HWS_ISGAMEPORTBUS       0x80000000l
+#define JOY_HWS_GAMEPORTBUSBUSY     0x00000001l
+
+#define JOY_US_VOLATILE             0x00000008L
+
+#ifdef __cplusplus
+};
+#endif
+
+#endif
+
+#endif
+#endif
+
+#ifndef DIJ_RINGZERO
+
+#ifdef _INC_MMDDK
+#ifndef MMNOJOYDEV
+
+#ifndef __VJOYDXD_INCLUDED__
+#define __VJOYDXD_INCLUDED__
+
+#define JOY_OEMPOLL_PASSDRIVERDATA  7
+
+#endif
+
+#endif
+#endif
+
+#endif
+
+#endif
+
+#undef _THIS
+#define _THIS   SDL_AudioDevice *this
+
+#undef SDLAUDIOHIDDEN
+#define SDLAUDIOHIDDEN ((struct SDL_PrivateAudioDataDSOUND*)this->hidden)
+struct SDL_PrivateAudioDataDSOUND
+{
+    LPDIRECTSOUND sound;
+    LPDIRECTSOUNDBUFFER mixbuf;
+    int num_buffers;
+    int mixlen;
+    DWORD lastchunk;
+    Uint8 *locked_buf;
+};
+
+#endif
+
+#ifndef WAVE_FORMAT_IEEE_FLOAT
+#define WAVE_FORMAT_IEEE_FLOAT 0x0003
+#endif
+
+static void* DSoundDLL = NULL;
+typedef HRESULT(WINAPI*fnDirectSoundCreate8)(LPGUID,LPDIRECTSOUND*,LPUNKNOWN);
+typedef HRESULT(WINAPI*fnDirectSoundEnumerateW)(LPDSENUMCALLBACKW, LPVOID);
+typedef HRESULT(WINAPI*fnDirectSoundCaptureEnumerateW)(LPDSENUMCALLBACKW,LPVOID);
+static fnDirectSoundCreate8 pDirectSoundCreate8 = NULL;
+static fnDirectSoundEnumerateW pDirectSoundEnumerateW = NULL;
+static fnDirectSoundCaptureEnumerateW pDirectSoundCaptureEnumerateW = NULL;
+
+static void
+DSOUND_Unload(void)
+{
+    pDirectSoundCreate8 = NULL;
+    pDirectSoundEnumerateW = NULL;
+    pDirectSoundCaptureEnumerateW = NULL;
+
+    if (DSoundDLL != NULL) {
+        SDL_UnloadObject(DSoundDLL);
+        DSoundDLL = NULL;
+    }
+}
+
+static int
+DSOUND_Load(void)
+{
+    int loaded = 0;
+
+    DSOUND_Unload();
+
+    DSoundDLL = SDL_LoadObject("DSOUND.DLL");
+    if (DSoundDLL == NULL) {
+        SDL_SetError("DirectSound: failed to load DSOUND.DLL");
+    } else {
+
+        #define DSOUNDLOAD(f) { \
+            p##f = (fn##f) SDL_LoadFunction(DSoundDLL, #f); \
+            if (!p##f) loaded = 0; \
+        }
+        loaded = 1;
+        DSOUNDLOAD(DirectSoundCreate8);
+        DSOUNDLOAD(DirectSoundEnumerateW);
+        DSOUNDLOAD(DirectSoundCaptureEnumerateW);
+        #undef DSOUNDLOAD
+
+        if (!loaded) {
+            SDL_SetError("DirectSound: System doesn't appear to have DX8.");
+        }
+    }
+
+    if (!loaded) {
+        DSOUND_Unload();
+    }
+
+    return loaded;
+}
+
+static int
+SetDSerror(const char *function, int code)
+{
+    static const char *error;
+    static char errbuf[1024];
+
+    errbuf[0] = 0;
+    switch (code) {
+    case E_NOINTERFACE:
+        error = "Unsupported interface -- Is DirectX 8.0 or later installed?";
+        break;
+    case DSERR_ALLOCATED:
+        error = "Audio device in use";
+        break;
+    case DSERR_BADFORMAT:
+        error = "Unsupported audio format";
+        break;
+    case DSERR_BUFFERLOST:
+        error = "Mixing buffer was lost";
+        break;
+    case DSERR_CONTROLUNAVAIL:
+        error = "Control requested is not available";
+        break;
+    case DSERR_INVALIDCALL:
+        error = "Invalid call for the current state";
+        break;
+    case DSERR_INVALIDPARAM:
+        error = "Invalid parameter";
+        break;
+    case DSERR_NODRIVER:
+        error = "No audio device found";
+        break;
+    case DSERR_OUTOFMEMORY:
+        error = "Out of memory";
+        break;
+    case DSERR_PRIOLEVELNEEDED:
+        error = "Caller doesn't have priority";
+        break;
+    case DSERR_UNSUPPORTED:
+        error = "Function not supported";
+        break;
+    default:
+        SDL_snprintf(errbuf, SDL_arraysize(errbuf),
+                     "%s: Unknown DirectSound error: 0x%x", function, code);
+        break;
+    }
+    if (!errbuf[0]) {
+        SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function,
+                     error);
+    }
+    return SDL_SetError("%s", errbuf);
+}
+
+static BOOL CALLBACK
+FindAllDevs(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID data)
+{
+    SDL_AddAudioDevice addfn = (SDL_AddAudioDevice) data;
+    if (guid != NULL) {
+        char *str = WIN_StringToUTF8(desc);
+        if (str != NULL) {
+            addfn(str);
+            SDL_free(str);
+        }
+    }
+    return TRUE;
+}
+
+static void
+DSOUND_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
+{
+    if (iscapture) {
+        pDirectSoundCaptureEnumerateW(FindAllDevs, addfn);
+    } else {
+        pDirectSoundEnumerateW(FindAllDevs, addfn);
+    }
+}
+
+static void
+DSOUND_WaitDevice(_THIS)
+{
+    DWORD status = 0;
+    DWORD cursor = 0;
+    DWORD junk = 0;
+    HRESULT result = DS_OK;
+
+    result = IDirectSoundBuffer_GetCurrentPosition(SDLAUDIOHIDDEN->mixbuf,
+                                                   &junk, &cursor);
+    if (result != DS_OK) {
+        if (result == DSERR_BUFFERLOST) {
+            IDirectSoundBuffer_Restore(SDLAUDIOHIDDEN->mixbuf);
+        }
+#ifdef DEBUG_SOUND
+        SetDSerror("DirectSound GetCurrentPosition", result);
+#endif
+        return;
+    }
+
+    while ((cursor / SDLAUDIOHIDDEN->mixlen) == SDLAUDIOHIDDEN->lastchunk) {
+
+        SDL_Delay(1);
+
+        IDirectSoundBuffer_GetStatus(SDLAUDIOHIDDEN->mixbuf, &status);
+        if ((status & DSBSTATUS_BUFFERLOST)) {
+            IDirectSoundBuffer_Restore(SDLAUDIOHIDDEN->mixbuf);
+            IDirectSoundBuffer_GetStatus(SDLAUDIOHIDDEN->mixbuf, &status);
+            if ((status & DSBSTATUS_BUFFERLOST)) {
+                break;
+            }
+        }
+        if (!(status & DSBSTATUS_PLAYING)) {
+            result = IDirectSoundBuffer_Play(SDLAUDIOHIDDEN->mixbuf, 0, 0,
+                                             DSBPLAY_LOOPING);
+            if (result == DS_OK) {
+                continue;
+            }
+#ifdef DEBUG_SOUND
+            SetDSerror("DirectSound Play", result);
+#endif
+            return;
+        }
+
+        result = IDirectSoundBuffer_GetCurrentPosition(SDLAUDIOHIDDEN->mixbuf,
+                                                       &junk, &cursor);
+        if (result != DS_OK) {
+            SetDSerror("DirectSound GetCurrentPosition", result);
+            return;
+        }
+    }
+}
+
+static void
+DSOUND_PlayDevice(_THIS)
+{
+
+    if (SDLAUDIOHIDDEN->locked_buf) {
+        IDirectSoundBuffer_Unlock(SDLAUDIOHIDDEN->mixbuf,
+                                  SDLAUDIOHIDDEN->locked_buf,
+                                  SDLAUDIOHIDDEN->mixlen, NULL, 0);
+    }
+
+}
+
+static Uint8 *
+DSOUND_GetDeviceBuf(_THIS)
+{
+    DWORD cursor = 0;
+    DWORD junk = 0;
+    HRESULT result = DS_OK;
+    DWORD rawlen = 0;
+
+    SDLAUDIOHIDDEN->locked_buf = NULL;
+    result = IDirectSoundBuffer_GetCurrentPosition(SDLAUDIOHIDDEN->mixbuf,
+                                                   &junk, &cursor);
+    if (result == DSERR_BUFFERLOST) {
+        IDirectSoundBuffer_Restore(SDLAUDIOHIDDEN->mixbuf);
+        result = IDirectSoundBuffer_GetCurrentPosition(SDLAUDIOHIDDEN->mixbuf,
+                                                       &junk, &cursor);
+    }
+    if (result != DS_OK) {
+        SetDSerror("DirectSound GetCurrentPosition", result);
+        return (NULL);
+    }
+    cursor /= SDLAUDIOHIDDEN->mixlen;
+#ifdef DEBUG_SOUND
+
+    {
+        DWORD spot = cursor;
+        if (spot < SDLAUDIOHIDDEN->lastchunk) {
+            spot += SDLAUDIOHIDDEN->num_buffers;
+        }
+        if (spot > SDLAUDIOHIDDEN->lastchunk + 1) {
+            fprintf(stderr, "Audio dropout, missed %d fragments\n",
+                    (spot - (SDLAUDIOHIDDEN->lastchunk + 1)));
+        }
+    }
+#endif
+    SDLAUDIOHIDDEN->lastchunk = cursor;
+    cursor = (cursor + 1) % SDLAUDIOHIDDEN->num_buffers;
+    cursor *= SDLAUDIOHIDDEN->mixlen;
+
+    result = IDirectSoundBuffer_Lock(SDLAUDIOHIDDEN->mixbuf, cursor,
+                                     SDLAUDIOHIDDEN->mixlen,
+                                     (LPVOID *) & SDLAUDIOHIDDEN->locked_buf,
+                                     &rawlen, NULL, &junk, 0);
+    if (result == DSERR_BUFFERLOST) {
+        IDirectSoundBuffer_Restore(SDLAUDIOHIDDEN->mixbuf);
+        result = IDirectSoundBuffer_Lock(SDLAUDIOHIDDEN->mixbuf, cursor,
+                                         SDLAUDIOHIDDEN->mixlen,
+                                         (LPVOID *) & 
+                                         SDLAUDIOHIDDEN->locked_buf, &rawlen, NULL,
+                                         &junk, 0);
+    }
+    if (result != DS_OK) {
+        SetDSerror("DirectSound Lock", result);
+        return (NULL);
+    }
+    return (SDLAUDIOHIDDEN->locked_buf);
+}
+
+static void
+DSOUND_WaitDone(_THIS)
+{
+    Uint8 *stream = DSOUND_GetDeviceBuf(this);
+
+    if (stream != NULL) {
+        SDL_memset(stream, this->spec.silence, SDLAUDIOHIDDEN->mixlen);
+        DSOUND_PlayDevice(this);
+    }
+    DSOUND_WaitDevice(this);
+
+    IDirectSoundBuffer_Stop(SDLAUDIOHIDDEN->mixbuf);
+}
+
+static void
+DSOUND_CloseDevice(_THIS)
+{
+    if (SDLAUDIOHIDDEN != NULL) {
+        if (SDLAUDIOHIDDEN->sound != NULL) {
+            if (SDLAUDIOHIDDEN->mixbuf != NULL) {
+
+                IDirectSoundBuffer_Release(SDLAUDIOHIDDEN->mixbuf);
+                SDLAUDIOHIDDEN->mixbuf = NULL;
+            }
+            IDirectSound_Release(SDLAUDIOHIDDEN->sound);
+            SDLAUDIOHIDDEN->sound = NULL;
+        }
+
+        SDL_free(SDLAUDIOHIDDEN);
+        this->hidden = NULL;
+    }
+}
+
+static int
+CreateSecondary(_THIS, HWND focus)
+{
+    LPDIRECTSOUND sndObj = SDLAUDIOHIDDEN->sound;
+    LPDIRECTSOUNDBUFFER *sndbuf = &SDLAUDIOHIDDEN->mixbuf;
+    Uint32 chunksize = this->spec.size;
+    const int numchunks = 8;
+    HRESULT result = DS_OK;
+    DSBUFFERDESC format;
+    LPVOID pvAudioPtr1, pvAudioPtr2;
+    DWORD dwAudioBytes1, dwAudioBytes2;
+    WAVEFORMATEX wfmt;
+
+    SDL_zero(wfmt);
+
+    if (SDL_AUDIO_ISFLOAT(this->spec.format)) {
+        wfmt.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
+    } else {
+        wfmt.wFormatTag = WAVE_FORMAT_PCM;
+    }
+
+    wfmt.wBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
+    wfmt.nChannels = this->spec.channels;
+    wfmt.nSamplesPerSec = this->spec.freq;
+    wfmt.nBlockAlign = wfmt.nChannels * (wfmt.wBitsPerSample / 8);
+    wfmt.nAvgBytesPerSec = wfmt.nSamplesPerSec * wfmt.nBlockAlign;
+
+    SDL_CalculateAudioSpec(&this->spec);
+
+    if (focus) {
+        result = IDirectSound_SetCooperativeLevel(sndObj,
+                                                  focus, DSSCL_PRIORITY);
+    } else {
+        result = IDirectSound_SetCooperativeLevel(sndObj,
+                                                  GetDesktopWindow(),
+                                                  DSSCL_NORMAL);
+    }
+    if (result != DS_OK) {
+        return SetDSerror("DirectSound SetCooperativeLevel", result);
+    }
+
+    SDL_zero(format);
+    format.dwSize = sizeof(format);
+    format.dwFlags = DSBCAPS_GETCURRENTPOSITION2;
+    if (!focus) {
+        format.dwFlags |= DSBCAPS_GLOBALFOCUS;
+    } else {
+        format.dwFlags |= DSBCAPS_STICKYFOCUS;
+    }
+    format.dwBufferBytes = numchunks * chunksize;
+    if ((format.dwBufferBytes < DSBSIZE_MIN) ||
+        (format.dwBufferBytes > DSBSIZE_MAX)) {
+        return SDL_SetError("Sound buffer size must be between %d and %d",
+                            DSBSIZE_MIN / numchunks, DSBSIZE_MAX / numchunks);
+    }
+    format.dwReserved = 0;
+    format.lpwfxFormat = &wfmt;
+    result = IDirectSound_CreateSoundBuffer(sndObj, &format, sndbuf, NULL);
+    if (result != DS_OK) {
+        return SetDSerror("DirectSound CreateSoundBuffer", result);
+    }
+    IDirectSoundBuffer_SetFormat(*sndbuf, &wfmt);
+
+    result = IDirectSoundBuffer_Lock(*sndbuf, 0, format.dwBufferBytes,
+                                     (LPVOID *) & pvAudioPtr1, &dwAudioBytes1,
+                                     (LPVOID *) & pvAudioPtr2, &dwAudioBytes2,
+                                     DSBLOCK_ENTIREBUFFER);
+    if (result == DS_OK) {
+        SDL_memset(pvAudioPtr1, this->spec.silence, dwAudioBytes1);
+        IDirectSoundBuffer_Unlock(*sndbuf,
+                                  (LPVOID) pvAudioPtr1, dwAudioBytes1,
+                                  (LPVOID) pvAudioPtr2, dwAudioBytes2);
+    }
+
+    return (numchunks);
+}
+
+typedef struct FindDevGUIDData
+{
+    const char *devname;
+    GUID guid;
+    int found;
+} FindDevGUIDData;
+
+static BOOL CALLBACK
+FindDevGUID(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID _data)
+{
+    if (guid != NULL) {
+        FindDevGUIDData *data = (FindDevGUIDData *) _data;
+        char *str = WIN_StringToUTF8(desc);
+        const int match = (SDL_strcmp(str, data->devname) == 0);
+        SDL_free(str);
+        if (match) {
+            data->found = 1;
+            SDL_memcpy(&data->guid, guid, sizeof (data->guid));
+            return FALSE;
+        }
+    }
+    return TRUE;
+}
+
+static int
+DSOUND_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    HRESULT result;
+    SDL_bool valid_format = SDL_FALSE;
+    SDL_bool tried_format = SDL_FALSE;
+    SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
+    FindDevGUIDData devguid;
+    LPGUID guid = NULL;
+
+    if (devname != NULL) {
+        devguid.found = 0;
+        devguid.devname = devname;
+        if (iscapture)
+            pDirectSoundCaptureEnumerateW(FindDevGUID, &devguid);
+        else
+            pDirectSoundEnumerateW(FindDevGUID, &devguid);
+
+        if (!devguid.found) {
+            return SDL_SetError("DirectSound: Requested device not found");
+        }
+        guid = &devguid.guid;
+    }
+
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *SDLAUDIOHIDDEN));
+    if (SDLAUDIOHIDDEN == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(SDLAUDIOHIDDEN, 0, (sizeof *SDLAUDIOHIDDEN));
+
+    result = pDirectSoundCreate8(guid, &SDLAUDIOHIDDEN->sound, NULL);
+    if (result != DS_OK) {
+        DSOUND_CloseDevice(this);
+        return SetDSerror("DirectSoundCreate", result);
+    }
+
+    while ((!valid_format) && (test_format)) {
+        switch (test_format) {
+        case AUDIO_U8:
+        case AUDIO_S16:
+        case AUDIO_S32:
+        case AUDIO_F32:
+            tried_format = SDL_TRUE;
+            this->spec.format = test_format;
+            SDLAUDIOHIDDEN->num_buffers = CreateSecondary(this, NULL);
+            if (SDLAUDIOHIDDEN->num_buffers > 0) {
+                valid_format = SDL_TRUE;
+            }
+            break;
+        }
+        test_format = SDL_NextAudioFormat();
+    }
+
+    if (!valid_format) {
+        DSOUND_CloseDevice(this);
+        if (tried_format) {
+            return -1;
+        }
+        return SDL_SetError("DirectSound: Unsupported audio format");
+    }
+
+    SDLAUDIOHIDDEN->mixlen = this->spec.size;
+
+    return 0;
+}
+
+static void
+DSOUND_Deinitialize(void)
+{
+    DSOUND_Unload();
+}
+
+static int
+DSOUND_Init(SDL_AudioDriverImpl * impl)
+{
+    if (!DSOUND_Load()) {
+        return 0;
+    }
+
+    impl->DetectDevices = DSOUND_DetectDevices;
+    impl->OpenDevice = DSOUND_OpenDevice;
+    impl->PlayDevice = DSOUND_PlayDevice;
+    impl->WaitDevice = DSOUND_WaitDevice;
+    impl->WaitDone = DSOUND_WaitDone;
+    impl->GetDeviceBuf = DSOUND_GetDeviceBuf;
+    impl->CloseDevice = DSOUND_CloseDevice;
+    impl->Deinitialize = DSOUND_Deinitialize;
+
+    return 1;
+}
+
+AudioBootStrap DSOUND_bootstrap = {
+    "directsound", "DirectSound", DSOUND_Init, 0
+};
+
+#endif
+#if SDL_AUDIO_DRIVER_OSS
+
+#include <stdio.h>
+#include <string.h>
+#include <errno.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <signal.h>
+#include <sys/time.h>
+#include <sys/ioctl.h>
+#include <sys/stat.h>
+
+#if SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H
+
+#include <soundcard.h>
+#else
+
+#include <sys/soundcard.h>
+#endif
+
+#define SDL_AllocAudioMem   SDL_malloc
+#define SDL_FreeAudioMem    SDL_free
+#ifdef USE_BLOCKING_WRITES
+#define OPEN_FLAGS_OUTPUT O_WRONLY
+#define OPEN_FLAGS_INPUT O_RDONLY
+#else
+#define OPEN_FLAGS_OUTPUT (O_WRONLY|O_NONBLOCK)
+#define OPEN_FLAGS_INPUT (O_RDONLY|O_NONBLOCK)
+#endif
+
+void SDL_EnumUnixAudioDevices(int iscapture, int classic,
+                              int (*test) (int fd), SDL_AddAudioDevice addfn);
+#ifndef _SDL_dspaudio_h
+#define _SDL_dspaudio_h
+
+#undef _THIS
+#define _THIS   SDL_AudioDevice *this
+
+#undef SDLAUDIOHIDDEN
+#define SDLAUDIOHIDDEN ((struct SDL_PrivateAudioDataDSP*)this->hidden)
+struct SDL_PrivateAudioDataDSP
+{
+
+    int audio_fd;
+
+    Uint8 *mixbuf;
+    int mixlen;
+};
+#define FUDGE_TICKS 10
+
+#endif
+
+static void
+DSP_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
+{
+    SDL_EnumUnixAudioDevices(iscapture, 0, NULL, addfn);
+}
+
+static void
+DSP_CloseDevice(_THIS)
+{
+    if (SDLAUDIOHIDDEN != NULL) {
+        SDL_FreeAudioMem(SDLAUDIOHIDDEN->mixbuf);
+        SDLAUDIOHIDDEN->mixbuf = NULL;
+        if (SDLAUDIOHIDDEN->audio_fd >= 0) {
+            close(SDLAUDIOHIDDEN->audio_fd);
+            SDLAUDIOHIDDEN->audio_fd = -1;
+        }
+        SDL_free(SDLAUDIOHIDDEN);
+        this->hidden = NULL;
+    }
+}
+
+static int
+DSP_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
+    int format;
+    int value;
+    int frag_spec;
+    SDL_AudioFormat test_format;
+
+    if (devname == NULL) {
+        devname = SDL_GetAudioDeviceName(0, iscapture);
+        if (devname == NULL) {
+            return SDL_SetError("No such audio device");
+        }
+    }
+
+    if (this->spec.channels > 8)
+        this->spec.channels = 8;
+    else if (this->spec.channels > 4)
+        this->spec.channels = 4;
+    else if (this->spec.channels > 2)
+        this->spec.channels = 2;
+
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *SDLAUDIOHIDDEN));
+    if (SDLAUDIOHIDDEN == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(SDLAUDIOHIDDEN, 0, (sizeof *SDLAUDIOHIDDEN));
+
+    SDLAUDIOHIDDEN->audio_fd = open(devname, flags, 0);
+    if (SDLAUDIOHIDDEN->audio_fd < 0) {
+        DSP_CloseDevice(this);
+        return SDL_SetError("Couldn't open %s: %s", devname, strerror(errno));
+    }
+    SDLAUDIOHIDDEN->mixbuf = NULL;
+
+    {
+        long ctlflags;
+        ctlflags = fcntl(SDLAUDIOHIDDEN->audio_fd, F_GETFL);
+        ctlflags &= ~O_NONBLOCK;
+        if (fcntl(SDLAUDIOHIDDEN->audio_fd, F_SETFL, ctlflags) < 0) {
+            DSP_CloseDevice(this);
+            return SDL_SetError("Couldn't set audio blocking mode");
+        }
+    }
+
+    if (ioctl(SDLAUDIOHIDDEN->audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) {
+        perror("SNDCTL_DSP_GETFMTS");
+        DSP_CloseDevice(this);
+        return SDL_SetError("Couldn't get audio format list");
+    }
+
+    format = 0;
+    for (test_format = SDL_FirstAudioFormat(this->spec.format);
+         !format && test_format;) {
+#ifdef DEBUG_AUDIO
+        fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
+#endif
+        switch (test_format) {
+        case AUDIO_U8:
+            if (value & AFMT_U8) {
+                format = AFMT_U8;
+            }
+            break;
+        case AUDIO_S16LSB:
+            if (value & AFMT_S16_LE) {
+                format = AFMT_S16_LE;
+            }
+            break;
+        case AUDIO_S16MSB:
+            if (value & AFMT_S16_BE) {
+                format = AFMT_S16_BE;
+            }
+            break;
+#if 0
+
+        case AUDIO_S8:
+            if (value & AFMT_S8) {
+                format = AFMT_S8;
+            }
+            break;
+        case AUDIO_U16LSB:
+            if (value & AFMT_U16_LE) {
+                format = AFMT_U16_LE;
+            }
+            break;
+        case AUDIO_U16MSB:
+            if (value & AFMT_U16_BE) {
+                format = AFMT_U16_BE;
+            }
+            break;
+#endif
+        default:
+            format = 0;
+            break;
+        }
+        if (!format) {
+            test_format = SDL_NextAudioFormat();
+        }
+    }
+    if (format == 0) {
+        DSP_CloseDevice(this);
+        return SDL_SetError("Couldn't find any hardware audio formats");
+    }
+    this->spec.format = test_format;
+
+    value = format;
+    if ((ioctl(SDLAUDIOHIDDEN->audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) ||
+        (value != format)) {
+        perror("SNDCTL_DSP_SETFMT");
+        DSP_CloseDevice(this);
+        return SDL_SetError("Couldn't set audio format");
+    }
+
+    value = this->spec.channels;
+    if (ioctl(SDLAUDIOHIDDEN->audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0) {
+        perror("SNDCTL_DSP_CHANNELS");
+        DSP_CloseDevice(this);
+        return SDL_SetError("Cannot set the number of channels");
+    }
+    this->spec.channels = value;
+
+    value = this->spec.freq;
+    if (ioctl(SDLAUDIOHIDDEN->audio_fd, SNDCTL_DSP_SPEED, &value) < 0) {
+        perror("SNDCTL_DSP_SPEED");
+        DSP_CloseDevice(this);
+        return SDL_SetError("Couldn't set audio frequency");
+    }
+    this->spec.freq = value;
+
+    SDL_CalculateAudioSpec(&this->spec);
+
+    for (frag_spec = 0; (0x01U << frag_spec) < this->spec.size; ++frag_spec);
+    if ((0x01U << frag_spec) != this->spec.size) {
+        DSP_CloseDevice(this);
+        return SDL_SetError("Fragment size must be a power of two");
+    }
+    frag_spec |= 0x00020000;
+
+#ifdef DEBUG_AUDIO
+    fprintf(stderr, "Requesting %d fragments of size %d\n",
+            (frag_spec >> 16), 1 << (frag_spec & 0xFFFF));
+#endif
+    if (ioctl(SDLAUDIOHIDDEN->audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) {
+        perror("SNDCTL_DSP_SETFRAGMENT");
+    }
+#ifdef DEBUG_AUDIO
+    {
+        audio_buf_info info;
+        ioctl(SDLAUDIOHIDDEN->audio_fd, SNDCTL_DSP_GETOSPACE, &info);
+        fprintf(stderr, "fragments = %d\n", info.fragments);
+        fprintf(stderr, "fragstotal = %d\n", info.fragstotal);
+        fprintf(stderr, "fragsize = %d\n", info.fragsize);
+        fprintf(stderr, "bytes = %d\n", info.bytes);
+    }
+#endif
+
+    SDLAUDIOHIDDEN->mixlen = this->spec.size;
+    SDLAUDIOHIDDEN->mixbuf = (Uint8 *) SDL_AllocAudioMem(SDLAUDIOHIDDEN->mixlen);
+    if (SDLAUDIOHIDDEN->mixbuf == NULL) {
+        DSP_CloseDevice(this);
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(SDLAUDIOHIDDEN->mixbuf, this->spec.silence, this->spec.size);
+
+    return 0;
+}
+
+static void
+DSP_PlayDevice(_THIS)
+{
+    const Uint8 *mixbuf = SDLAUDIOHIDDEN->mixbuf;
+    const int mixlen = SDLAUDIOHIDDEN->mixlen;
+    if (write(SDLAUDIOHIDDEN->audio_fd, mixbuf, mixlen) == -1) {
+        perror("Audio write");
+        this->enabled = 0;
+    }
+#ifdef DEBUG_AUDIO
+    fprintf(stderr, "Wrote %d bytes of audio data\n", mixlen);
+#endif
+}
+
+static Uint8 *
+DSP_GetDeviceBuf(_THIS)
+{
+    return (SDLAUDIOHIDDEN->mixbuf);
+}
+
+static int
+DSP_Init(SDL_AudioDriverImpl * impl)
+{
+
+    impl->DetectDevices = DSP_DetectDevices;
+    impl->OpenDevice = DSP_OpenDevice;
+    impl->PlayDevice = DSP_PlayDevice;
+    impl->GetDeviceBuf = DSP_GetDeviceBuf;
+    impl->CloseDevice = DSP_CloseDevice;
+
+    return 1;
+}
+
+AudioBootStrap DSP_bootstrap = {
+    "dsp", "OSS /dev/dsp standard audio", DSP_Init, 0
+};
+
+#endif
+#define SDL_AllocAudioMem   SDL_malloc
+#define SDL_FreeAudioMem    SDL_free
+
+#undef _THIS
+#define _THIS SDL_AudioDevice *_this
+
+static SDL_AudioDriver current_audio;
+static SDL_AudioDevice *open_devices[16];
+
+#define DEFAULT_OUTPUT_DEVNAME "System audio output device"
+#define DEFAULT_INPUT_DEVNAME "System audio capture device"
+
+extern AudioBootStrap BSD_AUDIO_bootstrap;
+extern AudioBootStrap DSP_bootstrap;
+extern AudioBootStrap ALSA_bootstrap;
+extern AudioBootStrap PULSEAUDIO_bootstrap;
+extern AudioBootStrap QSAAUDIO_bootstrap;
+extern AudioBootStrap SUNAUDIO_bootstrap;
+extern AudioBootStrap ARTS_bootstrap;
+extern AudioBootStrap ESD_bootstrap;
+extern AudioBootStrap NAS_bootstrap;
+extern AudioBootStrap XAUDIO2_bootstrap;
+extern AudioBootStrap DSOUND_bootstrap;
+extern AudioBootStrap WINMM_bootstrap;
+extern AudioBootStrap PAUDIO_bootstrap;
+extern AudioBootStrap HAIKUAUDIO_bootstrap;
+extern AudioBootStrap COREAUDIO_bootstrap;
+extern AudioBootStrap SNDMGR_bootstrap;
+extern AudioBootStrap DISKAUD_bootstrap;
+extern AudioBootStrap DUMMYAUD_bootstrap;
+extern AudioBootStrap DCAUD_bootstrap;
+extern AudioBootStrap DART_bootstrap;
+extern AudioBootStrap NDSAUD_bootstrap;
+extern AudioBootStrap FUSIONSOUND_bootstrap;
+extern AudioBootStrap ANDROIDAUD_bootstrap;
+extern AudioBootStrap PSPAUD_bootstrap;
+extern AudioBootStrap SNDIO_bootstrap;
+
+static const AudioBootStrap *const bootstrap[] = {
+#if SDL_AUDIO_DRIVER_PULSEAUDIO
+    &PULSEAUDIO_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_ALSA
+    &ALSA_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_SNDIO
+    &SNDIO_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_BSD
+    &BSD_AUDIO_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_OSS
+    &DSP_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_QSA
+    &QSAAUDIO_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_SUNAUDIO
+    &SUNAUDIO_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_ARTS
+    &ARTS_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_ESD
+    &ESD_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_NAS
+    &NAS_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_XAUDIO2
+    &XAUDIO2_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_DSOUND
+    &DSOUND_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_WINMM
+    &WINMM_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_PAUDIO
+    &PAUDIO_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_HAIKU
+    &HAIKUAUDIO_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_COREAUDIO
+    &COREAUDIO_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_DISK
+    &DISKAUD_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_DUMMY
+    &DUMMYAUD_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_FUSIONSOUND
+    &FUSIONSOUND_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_ANDROID
+    &ANDROIDAUD_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_PSP
+    &PSPAUD_bootstrap,
+#endif
+    NULL
+};
+
+static SDL_AudioDevice *
+get_audio_device(SDL_AudioDeviceID id)
+{
+    id--;
+    if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) {
+        SDL_SetError("Invalid audio device ID");
+        return NULL;
+    }
+
+    return open_devices[id];
+}
+
+static void
+SDL_AudioDetectDevices_Default(int iscapture, SDL_AddAudioDevice addfn)
+{
+}
+
+static void
+SDL_AudioThreadInit_Default(_THIS)
+{
+}
+
+static void
+SDL_AudioWaitDevice_Default(_THIS)
+{
+}
+
+static void
+SDL_AudioPlayDevice_Default(_THIS)
+{
+}
+
+static Uint8 *
+SDL_AudioGetDeviceBuf_Default(_THIS)
+{
+    return NULL;
+}
+
+static void
+SDL_AudioWaitDone_Default(_THIS)
+{
+}
+
+static void
+SDL_AudioCloseDevice_Default(_THIS)
+{
+}
+
+static void
+SDL_AudioDeinitialize_Default(void)
+{
+}
+
+static int
+SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture)
+{
+    return -1;
+}
+
+static void
+SDL_AudioLockDevice_Default(SDL_AudioDevice * device)
+{
+    if (device->thread && (SDL_ThreadID() == device->threadid)) {
+        return;
+    }
+    SDL_LockMutex(device->mixer_lock);
+}
+
+static void
+SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device)
+{
+    if (device->thread && (SDL_ThreadID() == device->threadid)) {
+        return;
+    }
+    SDL_UnlockMutex(device->mixer_lock);
+}
+
+static void
+finalize_audio_entry_points(void)
+{
+
+#define FILL_STUB(x) \
+        if (current_audio.impl.x == NULL) { \
+            current_audio.impl.x = SDL_Audio##x##_Default; \
+        }
+    FILL_STUB(DetectDevices);
+    FILL_STUB(OpenDevice);
+    FILL_STUB(ThreadInit);
+    FILL_STUB(WaitDevice);
+    FILL_STUB(PlayDevice);
+    FILL_STUB(GetDeviceBuf);
+    FILL_STUB(WaitDone);
+    FILL_STUB(CloseDevice);
+    FILL_STUB(LockDevice);
+    FILL_STUB(UnlockDevice);
+    FILL_STUB(Deinitialize);
+#undef FILL_STUB
+}
+
+static void
+SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length)
+{
+    int i;
+
+    for (i = 0; i < length; ++i) {
+        stream->buffer[stream->write_pos] = buf[i];
+        ++stream->write_pos;
+    }
+}
+
+static void
+SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length)
+{
+    int i;
+
+    for (i = 0; i < length; ++i) {
+        buf[i] = stream->buffer[stream->read_pos];
+        ++stream->read_pos;
+    }
+}
+
+static int
+SDL_StreamLength(SDL_AudioStreamer * stream)
+{
+    return (stream->write_pos - stream->read_pos) % stream->max_len;
+}
+
+#if 0
+static int
+SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence)
+{
+
+    stream->buffer = (Uint8 *) SDL_malloc(max_len);
+    if (stream->buffer == NULL) {
+        return -1;
+    }
+
+    stream->max_len = max_len;
+    stream->read_pos = 0;
+    stream->write_pos = 0;
+
+    SDL_memset(stream->buffer, silence, max_len);
+
+    return 0;
+}
+#endif
+
+static void
+SDL_StreamDeinit(SDL_AudioStreamer * stream)
+{
+    SDL_free(stream->buffer);
+}
+
+#if defined(ANDROID)
+#include <android/log.h>
+#endif
+
+int SDLCALL
+SDL_RunAudio(void *devicep)
+{
+    SDL_AudioDevice *device = (SDL_AudioDevice *) devicep;
+    Uint8 *stream;
+    int stream_len;
+    void *udata;
+    void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len);
+    Uint32 delay;
+
+    Uint8 *istream;
+    int istream_len = 0;
+
+    SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
+
+    device->threadid = SDL_ThreadID();
+    current_audio.impl.ThreadInit(device);
+
+    fill = device->spec.callback;
+    udata = device->spec.userdata;
+
+    device->use_streamer = 0;
+
+    if (device->convert.needed) {
+#if 0
+
+        if (device->convert.len_mult != 1 || device->convert.len_div != 1) {
+
+            stream_max_len = 2 * device->spec.size;
+            if (device->convert.len_mult > device->convert.len_div) {
+                stream_max_len *= device->convert.len_mult;
+                stream_max_len /= device->convert.len_div;
+            }
+            if (SDL_StreamInit(&device->streamer, stream_max_len, silence) <
+                0)
+                return -1;
+            device->use_streamer = 1;
+
+            istream_len =
+                device->spec.size * device->convert.len_div /
+                device->convert.len_mult;
+        }
+#endif
+        stream_len = device->convert.len;
+    } else {
+        stream_len = device->spec.size;
+    }
+
+    delay = ((device->spec.samples * 1000) / device->spec.freq);
+
+    if (device->use_streamer == 1) {
+
+        while (device->enabled) {
+
+            if (device->paused) {
+                SDL_Delay(delay);
+                continue;
+            }
+
+            if (SDL_StreamLength(&device->streamer) < stream_len) {
+
+                if (device->convert.needed) {
+                    if (device->convert.buf) {
+                        istream = device->convert.buf;
+                    } else {
+                        continue;
+                    }
+                } else {
+
+                    istream = current_audio.impl.GetDeviceBuf(device);
+                    if (istream == NULL) {
+                        istream = device->fake_stream;
+                    }
+                }
+
+                SDL_LockMutex(device->mixer_lock);
+                (*fill) (udata, istream, istream_len);
+                SDL_UnlockMutex(device->mixer_lock);
+
+                if (device->convert.needed) {
+                    SDL_ConvertAudio(&device->convert);
+                    if (istream == NULL) {
+                        istream = device->fake_stream;
+                    }
+
+                    SDL_StreamWrite(&device->streamer, device->convert.buf,
+                                    device->convert.len_cvt);
+                } else {
+                    SDL_StreamWrite(&device->streamer, istream, istream_len);
+                }
+            }
+
+            if (SDL_StreamLength(&device->streamer) >= stream_len) {
+
+                if (device->convert.needed) {
+                    if (device->convert.buf) {
+                        stream = device->convert.buf;
+                    } else {
+                        continue;
+                    }
+                } else {
+                    stream = current_audio.impl.GetDeviceBuf(device);
+                    if (stream == NULL) {
+                        stream = device->fake_stream;
+                    }
+                }
+
+                SDL_StreamRead(&device->streamer, stream, stream_len);
+
+                if (stream != device->fake_stream) {
+                    current_audio.impl.PlayDevice(device);
+
+                    current_audio.impl.WaitDevice(device);
+                } else {
+                    SDL_Delay(delay);
+                }
+            }
+
+        }
+    } else {
+
+        const int silence = (int) device->spec.silence;
+
+        while (device->enabled) {
+
+            if (device->convert.needed) {
+                if (device->convert.buf) {
+                    stream = device->convert.buf;
+                } else {
+                    continue;
+                }
+            } else {
+                stream = current_audio.impl.GetDeviceBuf(device);
+                if (stream == NULL) {
+                    stream = device->fake_stream;
+                }
+            }
+
+            SDL_LockMutex(device->mixer_lock);
+            if (device->paused) {
+                SDL_memset(stream, silence, stream_len);
+            } else {
+                (*fill) (udata, stream, stream_len);
+            }
+            SDL_UnlockMutex(device->mixer_lock);
+
+            if (device->convert.needed) {
+                SDL_ConvertAudio(&device->convert);
+                stream = current_audio.impl.GetDeviceBuf(device);
+                if (stream == NULL) {
+                    stream = device->fake_stream;
+                }
+                SDL_memcpy(stream, device->convert.buf,
+                           device->convert.len_cvt);
+            }
+
+            if (stream != device->fake_stream) {
+                current_audio.impl.PlayDevice(device);
+
+                current_audio.impl.WaitDevice(device);
+            } else {
+                SDL_Delay(delay);
+            }
+        }
+    }
+
+    current_audio.impl.WaitDone(device);
+
+    if (device->use_streamer == 1)
+        SDL_StreamDeinit(&device->streamer);
+
+    return (0);
+}
+
+static SDL_AudioFormat
+SDL_ParseAudioFormat(const char *string)
+{
+#define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x
+    CHECK_FMT_STRING(U8);
+    CHECK_FMT_STRING(S8);
+    CHECK_FMT_STRING(U16LSB);
+    CHECK_FMT_STRING(S16LSB);
+    CHECK_FMT_STRING(U16MSB);
+    CHECK_FMT_STRING(S16MSB);
+    CHECK_FMT_STRING(U16SYS);
+    CHECK_FMT_STRING(S16SYS);
+    CHECK_FMT_STRING(U16);
+    CHECK_FMT_STRING(S16);
+    CHECK_FMT_STRING(S32LSB);
+    CHECK_FMT_STRING(S32MSB);
+    CHECK_FMT_STRING(S32SYS);
+    CHECK_FMT_STRING(S32);
+    CHECK_FMT_STRING(F32LSB);
+    CHECK_FMT_STRING(F32MSB);
+    CHECK_FMT_STRING(F32SYS);
+    CHECK_FMT_STRING(F32);
+#undef CHECK_FMT_STRING
+    return 0;
+}
+
+int
+SDL_GetNumAudioDrivers(void)
+{
+    return (SDL_arraysize(bootstrap) - 1);
+}
+
+const char *
+SDL_GetAudioDriver(int index)
+{
+    if (index >= 0 && index < SDL_GetNumAudioDrivers()) {
+        return (bootstrap[index]->name);
+    }
+    return (NULL);
+}
+
+int
+SDL_AudioInit(const char *driver_name)
+{
+    int i = 0;
+    int initialized = 0;
+    int tried_to_init = 0;
+
+    if (SDL_WasInit(SDL_INIT_AUDIO)) {
+        SDL_AudioQuit();
+    }
+
+    SDL_memset(&current_audio, '\0', sizeof(current_audio));
+    SDL_memset(open_devices, '\0', sizeof(open_devices));
+
+    if (driver_name == NULL) {
+        driver_name = SDL_getenv("SDL_AUDIODRIVER");
+    }
+
+    for (i = 0; (!initialized) && (bootstrap[i]); ++i) {
+
+        const AudioBootStrap *backend = bootstrap[i];
+        if ((driver_name && (SDL_strncasecmp(backend->name, driver_name, SDL_strlen(driver_name)) != 0)) ||
+            (!driver_name && backend->demand_only)) {
+            continue;
+        }
+
+        tried_to_init = 1;
+        SDL_memset(&current_audio, 0, sizeof(current_audio));
+        current_audio.name = backend->name;
+        current_audio.desc = backend->desc;
+        initialized = backend->init(&current_audio.impl);
+    }
+
+    if (!initialized) {
+
+        if (!tried_to_init) {
+            if (driver_name) {
+                SDL_SetError("Audio target '%s' not available", driver_name);
+            } else {
+                SDL_SetError("No available audio device");
+            }
+        }
+
+        SDL_memset(&current_audio, 0, sizeof(current_audio));
+        return (-1);
+    }
+
+    finalize_audio_entry_points();
+
+    return (0);
+}
+
+const char *
+SDL_GetCurrentAudioDriver()
+{
+    return current_audio.name;
+}
+
+static void
+free_device_list(char ***devices, int *devCount)
+{
+    int i = *devCount;
+    if ((i > 0) && (*devices != NULL)) {
+        while (i--) {
+            SDL_free((*devices)[i]);
+        }
+    }
+
+    SDL_free(*devices);
+
+    *devices = NULL;
+    *devCount = 0;
+}
+
+static
+void SDL_AddCaptureAudioDevice(const char *_name)
+{
+    char *name = NULL;
+    void *ptr = SDL_realloc(current_audio.inputDevices,
+                          (current_audio.inputDeviceCount+1) * sizeof(char*));
+    if (ptr == NULL) {
+        return;
+    }
+
+    current_audio.inputDevices = (char **) ptr;
+    name = SDL_strdup(_name);
+    current_audio.inputDevices[current_audio.inputDeviceCount++] = name;
+}
+
+static
+void SDL_AddOutputAudioDevice(const char *_name)
+{
+    char *name = NULL;
+    void *ptr = SDL_realloc(current_audio.outputDevices,
+                          (current_audio.outputDeviceCount+1) * sizeof(char*));
+    if (ptr == NULL) {
+        return;
+    }
+
+    current_audio.outputDevices = (char **) ptr;
+    name = SDL_strdup(_name);
+    current_audio.outputDevices[current_audio.outputDeviceCount++] = name;
+}
+
+int
+SDL_GetNumAudioDevices(int iscapture)
+{
+    int retval = 0;
+
+    if (!SDL_WasInit(SDL_INIT_AUDIO)) {
+        return -1;
+    }
+
+    if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
+        return 0;
+    }
+
+    if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
+        return 1;
+    }
+
+    if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
+        return 1;
+    }
+
+    if (iscapture) {
+        free_device_list(&current_audio.inputDevices,
+                         &current_audio.inputDeviceCount);
+        current_audio.impl.DetectDevices(iscapture, SDL_AddCaptureAudioDevice);
+        retval = current_audio.inputDeviceCount;
+    } else {
+        free_device_list(&current_audio.outputDevices,
+                         &current_audio.outputDeviceCount);
+        current_audio.impl.DetectDevices(iscapture, SDL_AddOutputAudioDevice);
+        retval = current_audio.outputDeviceCount;
+    }
+
+    return retval;
+}
+
+const char *
+SDL_GetAudioDeviceName(int index, int iscapture)
+{
+    if (!SDL_WasInit(SDL_INIT_AUDIO)) {
+        SDL_SetError("Audio subsystem is not initialized");
+        return NULL;
+    }
+
+    if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
+        SDL_SetError("No capture support");
+        return NULL;
+    }
+
+    if (index < 0) {
+        goto no_such_device;
+    }
+
+    if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
+        if (index > 0) {
+            goto no_such_device;
+        }
+        return DEFAULT_INPUT_DEVNAME;
+    }
+
+    if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
+        if (index > 0) {
+            goto no_such_device;
+        }
+        return DEFAULT_OUTPUT_DEVNAME;
+    }
+
+    if (iscapture) {
+        if (index >= current_audio.inputDeviceCount) {
+            goto no_such_device;
+        }
+        return current_audio.inputDevices[index];
+    } else {
+        if (index >= current_audio.outputDeviceCount) {
+            goto no_such_device;
+        }
+        return current_audio.outputDevices[index];
+    }
+
+no_such_device:
+    SDL_SetError("No such device");
+    return NULL;
+}
+
+static void
+close_audio_device(SDL_AudioDevice * device)
+{
+    device->enabled = 0;
+    if (device->thread != NULL) {
+        SDL_WaitThread(device->thread, NULL);
+    }
+    if (device->mixer_lock != NULL) {
+        SDL_DestroyMutex(device->mixer_lock);
+    }
+    SDL_FreeAudioMem(device->fake_stream);
+    if (device->convert.needed) {
+        SDL_FreeAudioMem(device->convert.buf);
+    }
+    if (device->opened) {
+        current_audio.impl.CloseDevice(device);
+        device->opened = 0;
+    }
+    SDL_FreeAudioMem(device);
+}
+
+static int
+prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared)
+{
+    SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec));
+
+    if (orig->callback == NULL) {
+        SDL_SetError("SDL_OpenAudio() passed a NULL callback");
+        return 0;
+    }
+
+    if (orig->freq == 0) {
+        const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY");
+        if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) {
+            prepared->freq = 22050;
+        }
+    }
+
+    if (orig->format == 0) {
+        const char *env = SDL_getenv("SDL_AUDIO_FORMAT");
+        if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) {
+            prepared->format = AUDIO_S16;
+        }
+    }
+
+    switch (orig->channels) {
+    case 0:{
+            const char *env = SDL_getenv("SDL_AUDIO_CHANNELS");
+            if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) {
+                prepared->channels = 2;
+            }
+            break;
+        }
+    case 1:
+    case 2:
+    case 4:
+    case 6:
+        break;
+    default:
+        SDL_SetError("Unsupported number of audio channels.");
+        return 0;
+    }
+
+    if (orig->samples == 0) {
+        const char *env = SDL_getenv("SDL_AUDIO_SAMPLES");
+        if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) {
+
+            const int samples = (prepared->freq / 1000) * 46;
+            int power2 = 1;
+            while (power2 < samples) {
+                power2 *= 2;
+            }
+            prepared->samples = power2;
+        }
+    }
+
+    SDL_CalculateAudioSpec(prepared);
+
+    return 1;
+}
+
+static SDL_AudioDeviceID
+open_audio_device(const char *devname, int iscapture,
+                  const SDL_AudioSpec * desired, SDL_AudioSpec * obtained,
+                  int allowed_changes, int min_id)
+{
+    SDL_AudioDeviceID id = 0;
+    SDL_AudioSpec _obtained;
+    SDL_AudioDevice *device;
+    SDL_bool build_cvt;
+    int i = 0;
+
+    if (!SDL_WasInit(SDL_INIT_AUDIO)) {
+        SDL_SetError("Audio subsystem is not initialized");
+        return 0;
+    }
+
+    if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
+        SDL_SetError("No capture support");
+        return 0;
+    }
+
+    if (!obtained) {
+        obtained = &_obtained;
+    }
+    if (!prepare_audiospec(desired, obtained)) {
+        return 0;
+    }
+
+    if (devname == NULL) {
+        devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME");
+    }
+
+    if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
+        if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) {
+            SDL_SetError("No such device");
+            return 0;
+        }
+        devname = NULL;
+
+        for (i = 0; i < SDL_arraysize(open_devices); i++) {
+            if ((open_devices[i]) && (open_devices[i]->iscapture)) {
+                SDL_SetError("Audio device already open");
+                return 0;
+            }
+        }
+    }
+
+    if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
+        if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) {
+            SDL_SetError("No such device");
+            return 0;
+        }
+        devname = NULL;
+
+        for (i = 0; i < SDL_arraysize(open_devices); i++) {
+            if ((open_devices[i]) && (!open_devices[i]->iscapture)) {
+                SDL_SetError("Audio device already open");
+                return 0;
+            }
+        }
+    }
+
+    device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice));
+    if (device == NULL) {
+        SDL_OutOfMemory();
+        return 0;
+    }
+    SDL_memset(device, '\0', sizeof(SDL_AudioDevice));
+    device->spec = *obtained;
+    device->enabled = 1;
+    device->paused = 1;
+    device->iscapture = iscapture;
+
+    if (!current_audio.impl.SkipMixerLock) {
+        device->mixer_lock = SDL_CreateMutex();
+        if (device->mixer_lock == NULL) {
+            close_audio_device(device);
+            SDL_SetError("Couldn't create mixer lock");
+            return 0;
+        }
+    }
+
+    if ( ((iscapture) && (current_audio.inputDevices == NULL)) ||
+         ((!iscapture) && (current_audio.outputDevices == NULL)) )
+        SDL_GetNumAudioDevices(iscapture);
+
+    if (current_audio.impl.OpenDevice(device, devname, iscapture) < 0) {
+        close_audio_device(device);
+        return 0;
+    }
+    device->opened = 1;
+
+    device->fake_stream = (Uint8 *)SDL_AllocAudioMem(device->spec.size);
+    if (device->fake_stream == NULL) {
+        close_audio_device(device);
+        SDL_OutOfMemory();
+        return 0;
+    }
+
+    build_cvt = SDL_FALSE;
+    if (obtained->freq != device->spec.freq) {
+        if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) {
+            obtained->freq = device->spec.freq;
+        } else {
+            build_cvt = SDL_TRUE;
+        }
+    }
+    if (obtained->format != device->spec.format) {
+        if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) {
+            obtained->format = device->spec.format;
+        } else {
+            build_cvt = SDL_TRUE;
+        }
+    }
+    if (obtained->channels != device->spec.channels) {
+        if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) {
+            obtained->channels = device->spec.channels;
+        } else {
+            build_cvt = SDL_TRUE;
+        }
+    }
+
+    if (device->spec.samples != obtained->samples) {
+        obtained->samples = device->spec.samples;
+        SDL_CalculateAudioSpec(obtained);
+    }
+
+    if (build_cvt) {
+
+        if (SDL_BuildAudioCVT(&device->convert,
+                              obtained->format, obtained->channels,
+                              obtained->freq,
+                              device->spec.format, device->spec.channels,
+                              device->spec.freq) < 0) {
+            close_audio_device(device);
+            return 0;
+        }
+        if (device->convert.needed) {
+            device->convert.len = (int) (((double) device->spec.size) /
+                                         device->convert.len_ratio);
+
+            device->convert.buf =
+                (Uint8 *) SDL_AllocAudioMem(device->convert.len *
+                                            device->convert.len_mult);
+            if (device->convert.buf == NULL) {
+                close_audio_device(device);
+                SDL_OutOfMemory();
+                return 0;
+            }
+        }
+    }
+
+    for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) {
+        if (open_devices[id] == NULL) {
+            open_devices[id] = device;
+            break;
+        }
+    }
+
+    if (id == SDL_arraysize(open_devices)) {
+        SDL_SetError("Too many open audio devices");
+        close_audio_device(device);
+        return 0;
+    }
+
+    if (!current_audio.impl.ProvidesOwnCallbackThread) {
+
+        char name[64];
+        SDL_snprintf(name, sizeof (name), "SDLAudioDev%d", (int) (id + 1));
+
+#if defined(__WIN32__) && !defined(HAVE_LIBC)
+#undef SDL_CreateThread
+#if SDL_DYNAMIC_API
+        device->thread = SDL_CreateThread_REAL(SDL_RunAudio, name, device, NULL, NULL);
+#else
+        device->thread = SDL_CreateThread(SDL_RunAudio, name, device, NULL, NULL);
+#endif
+#else
+        device->thread = SDL_CreateThread(SDL_RunAudio, name, device);
+#endif
+        if (device->thread == NULL) {
+            SDL_CloseAudioDevice(id + 1);
+            SDL_SetError("Couldn't create audio thread");
+            return 0;
+        }
+    }
+
+    return id + 1;
+}
+
+int
+SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained)
+{
+    SDL_AudioDeviceID id = 0;
+
+    if (!SDL_WasInit(SDL_INIT_AUDIO)) {
+        if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
+            return (-1);
+        }
+    }
+
+    if (open_devices[0] != NULL) {
+        SDL_SetError("Audio device is already opened");
+        return (-1);
+    }
+
+    if (obtained) {
+        id = open_audio_device(NULL, 0, desired, obtained,
+                               SDL_AUDIO_ALLOW_ANY_CHANGE, 1);
+    } else {
+        id = open_audio_device(NULL, 0, desired, desired, 0, 1);
+    }
+
+    SDL_assert((id == 0) || (id == 1));
+    return ((id == 0) ? -1 : 0);
+}
+
+SDL_AudioDeviceID
+SDL_OpenAudioDevice(const char *device, int iscapture,
+                    const SDL_AudioSpec * desired, SDL_AudioSpec * obtained,
+                    int allowed_changes)
+{
+    return open_audio_device(device, iscapture, desired, obtained,
+                             allowed_changes, 2);
+}
+
+SDL_AudioStatus
+SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid)
+{
+    SDL_AudioDevice *device = get_audio_device(devid);
+    SDL_AudioStatus status = SDL_AUDIO_STOPPED;
+    if (device && device->enabled) {
+        if (device->paused) {
+            status = SDL_AUDIO_PAUSED;
+        } else {
+            status = SDL_AUDIO_PLAYING;
+        }
+    }
+    return (status);
+}
+
+SDL_AudioStatus
+SDL_GetAudioStatus(void)
+{
+    return SDL_GetAudioDeviceStatus(1);
+}
+
+void
+SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on)
+{
+    SDL_AudioDevice *device = get_audio_device(devid);
+    if (device) {
+        current_audio.impl.LockDevice(device);
+        device->paused = pause_on;
+        current_audio.impl.UnlockDevice(device);
+    }
+}
+
+void
+SDL_PauseAudio(int pause_on)
+{
+    SDL_PauseAudioDevice(1, pause_on);
+}
+
+void
+SDL_LockAudioDevice(SDL_AudioDeviceID devid)
+{
+
+    SDL_AudioDevice *device = get_audio_device(devid);
+    if (device) {
+        current_audio.impl.LockDevice(device);
+    }
+}
+
+void
+SDL_LockAudio(void)
+{
+    SDL_LockAudioDevice(1);
+}
+
+void
+SDL_UnlockAudioDevice(SDL_AudioDeviceID devid)
+{
+
+    SDL_AudioDevice *device = get_audio_device(devid);
+    if (device) {
+        current_audio.impl.UnlockDevice(device);
+    }
+}
+
+void
+SDL_UnlockAudio(void)
+{
+    SDL_UnlockAudioDevice(1);
+}
+
+void
+SDL_CloseAudioDevice(SDL_AudioDeviceID devid)
+{
+    SDL_AudioDevice *device = get_audio_device(devid);
+    if (device) {
+        close_audio_device(device);
+        open_devices[devid - 1] = NULL;
+    }
+}
+
+void
+SDL_CloseAudio(void)
+{
+    SDL_CloseAudioDevice(1);
+}
+
+void
+SDL_AudioQuit(void)
+{
+    SDL_AudioDeviceID i;
+
+    if (!current_audio.name) {
+        return;
+    }
+
+    for (i = 0; i < SDL_arraysize(open_devices); i++) {
+        if (open_devices[i] != NULL) {
+            SDL_CloseAudioDevice(i+1);
+        }
+    }
+
+    current_audio.impl.Deinitialize();
+    free_device_list(&current_audio.outputDevices,
+                     &current_audio.outputDeviceCount);
+    free_device_list(&current_audio.inputDevices,
+                     &current_audio.inputDeviceCount);
+    SDL_memset(&current_audio, '\0', sizeof(current_audio));
+    SDL_memset(open_devices, '\0', sizeof(open_devices));
+}
+
+#define NUM_FORMATS 10
+static int format_idx;
+static int format_idx_sub;
+static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = {
+    {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB,
+     AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB},
+    {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB,
+     AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB},
+    {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB,
+     AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8},
+    {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB,
+     AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8},
+    {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB,
+     AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8},
+    {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB,
+     AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8},
+    {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB,
+     AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8},
+    {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB,
+     AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8},
+    {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB,
+     AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8},
+    {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB,
+     AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8},
+};
+
+SDL_AudioFormat
+SDL_FirstAudioFormat(SDL_AudioFormat format)
+{
+    for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) {
+        if (format_list[format_idx][0] == format) {
+            break;
+        }
+    }
+    format_idx_sub = 0;
+    return (SDL_NextAudioFormat());
+}
+
+SDL_AudioFormat
+SDL_NextAudioFormat(void)
+{
+    if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) {
+        return (0);
+    }
+    return (format_list[format_idx][format_idx_sub++]);
+}
+
+void
+SDL_CalculateAudioSpec(SDL_AudioSpec * spec)
+{
+    switch (spec->format) {
+    case AUDIO_U8:
+        spec->silence = 0x80;
+        break;
+    default:
+        spec->silence = 0x00;
+        break;
+    }
+    spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8;
+    spec->size *= spec->channels;
+    spec->size *= spec->samples;
+}
+
+void
+SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume)
+{
+
+    SDL_AudioDevice *device = get_audio_device(1);
+    if (device != NULL) {
+        SDL_AudioFormat format;
+        if (device->convert.needed) {
+            format = device->convert.src_format;
+        } else {
+            format = device->spec.format;
+        }
+        SDL_MixAudioFormat(dst, src, format, len, volume);
+    }
+}
+#if SDL_AUDIO_DRIVER_BSD || SDL_AUDIO_DRIVER_OSS || SDL_AUDIO_DRIVER_SUNAUDIO
+
+#include <fcntl.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <unistd.h>
+
+#ifdef USE_BLOCKING_WRITES
+#define OPEN_FLAGS_OUTPUT O_WRONLY
+#define OPEN_FLAGS_INPUT O_RDONLY
+#else
+#define OPEN_FLAGS_OUTPUT (O_WRONLY|O_NONBLOCK)
+#define OPEN_FLAGS_INPUT (O_RDONLY|O_NONBLOCK)
+#endif
+
+void SDL_EnumUnixAudioDevices(int iscapture, int classic,
+                              int (*test) (int fd), SDL_AddAudioDevice addfn);
+
+#ifndef _PATH_DEV_DSP
+#if defined(__NETBSD__) || defined(__OPENBSD__)
+#define _PATH_DEV_DSP  "/dev/audio"
+#else
+#define _PATH_DEV_DSP  "/dev/dsp"
+#endif
+#endif
+#ifndef _PATH_DEV_DSP24
+#define _PATH_DEV_DSP24 "/dev/sound/dsp"
+#endif
+#ifndef _PATH_DEV_AUDIO
+#define _PATH_DEV_AUDIO "/dev/audio"
+#endif
+
+static SDL_INLINE void
+test_device(const char *fname, int flags, int (*test) (int fd),
+            SDL_AddAudioDevice addfn)
+{
+    struct stat sb;
+    if ((stat(fname, &sb) == 0) && (S_ISCHR(sb.st_mode))) {
+        const int audio_fd = open(fname, flags, 0);
+        if (audio_fd >= 0) {
+            if (test(audio_fd)) {
+                addfn(fname);
+            }
+            close(audio_fd);
+        }
+    }
+}
+
+static int
+test_stub(int fd)
+{
+    return 1;
+}
+
+void
+SDL_EnumUnixAudioDevices(int iscapture, int classic, int (*test)(int fd),
+                         SDL_AddAudioDevice addfn)
+{
+    const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
+    const char *audiodev;
+    char audiopath[1024];
+
+    if (test == NULL)
+        test = test_stub;
+
+    if (((audiodev = SDL_getenv("SDL_PATH_DSP")) == NULL) &&
+        ((audiodev = SDL_getenv("AUDIODEV")) == NULL)) {
+        if (classic) {
+            audiodev = _PATH_DEV_AUDIO;
+        } else {
+            struct stat sb;
+
+            if (((stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode))
+                && ((stat(_PATH_DEV_DSP24, &sb) == 0)
+                    && S_ISCHR(sb.st_mode))) {
+                audiodev = _PATH_DEV_DSP24;
+            } else {
+                audiodev = _PATH_DEV_DSP;
+            }
+        }
+    }
+    test_device(audiodev, flags, test, addfn);
+
+    if (SDL_strlen(audiodev) < (sizeof(audiopath) - 3)) {
+        int instance = 0;
+        while (instance++ <= 64) {
+            SDL_snprintf(audiopath, SDL_arraysize(audiopath),
+                         "%s%d", audiodev, instance);
+            test_device(audiopath, flags, test, addfn);
+        }
+    }
+}
+
+#endif
+#if SDL_AUDIO_DRIVER_WINMM
+
+#include <mmsystem.h>
+
+#ifndef _SDL_winmm_h
+#define _SDL_winmm_h
+
+#undef _THIS
+#define _THIS   SDL_AudioDevice *this
+
+#define NUM_BUFFERS 2
+
+#undef SDLAUDIOHIDDEN
+#define SDLAUDIOHIDDEN ((struct SDL_PrivateAudioDataWINMM*)this->hidden)
+struct SDL_PrivateAudioDataWINMM
+{
+    HWAVEOUT hout;
+    HWAVEIN hin;
+    HANDLE audio_sem;
+    Uint8 *mixbuf;
+    WAVEHDR wavebuf[NUM_BUFFERS];
+    int next_buffer;
+};
+
+#endif
+
+#ifndef WAVE_FORMAT_IEEE_FLOAT
+#define WAVE_FORMAT_IEEE_FLOAT 0x0003
+#endif
+
+#define DETECT_DEV_IMPL(typ, capstyp) \
+static void DetectWave##typ##Devs(SDL_AddAudioDevice addfn) { \
+    const UINT devcount = wave##typ##GetNumDevs(); \
+    capstyp caps; \
+    UINT i; \
+    for (i = 0; i < devcount; i++) { \
+        if (wave##typ##GetDevCaps(i,&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
+            char *name = WIN_StringToUTF8(caps.szPname); \
+            if (name != NULL) { \
+                addfn(name); \
+                SDL_free(name); \
+            } \
+        } \
+    } \
+}
+
+DETECT_DEV_IMPL(Out, WAVEOUTCAPS)
+DETECT_DEV_IMPL(In, WAVEINCAPS)
+
+static void
+WINMM_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
+{
+    if (iscapture) {
+        DetectWaveInDevs(addfn);
+    } else {
+        DetectWaveOutDevs(addfn);
+    }
+}
+
+static void CALLBACK
+CaptureSound(HWAVEIN hwi, UINT uMsg, DWORD_PTR dwInstance,
+          DWORD_PTR dwParam1, DWORD_PTR dwParam2)
+{
+    SDL_AudioDevice *this = (SDL_AudioDevice *) dwInstance;
+
+    if (uMsg != WIM_DATA)
+        return;
+
+    ReleaseSemaphore(SDLAUDIOHIDDEN->audio_sem, 1, NULL);
+}
+
+static void CALLBACK
+FillSound(HWAVEOUT hwo, UINT uMsg, DWORD_PTR dwInstance,
+          DWORD_PTR dwParam1, DWORD_PTR dwParam2)
+{
+    SDL_AudioDevice *this = (SDL_AudioDevice *) dwInstance;
+
+    if (uMsg != WOM_DONE)
+        return;
+
+    ReleaseSemaphore(SDLAUDIOHIDDEN->audio_sem, 1, NULL);
+}
+
+static int
+SetMMerror(char *function, MMRESULT code)
+{
+    int len;
+    char errbuf[MAXERRORLENGTH];
+    wchar_t werrbuf[MAXERRORLENGTH];
+
+    SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: ", function);
+    len = SDL_static_cast(int, SDL_strlen(errbuf));
+
+    waveOutGetErrorText(code, werrbuf, MAXERRORLENGTH - len);
+    WideCharToMultiByte(CP_ACP, 0, werrbuf, -1, errbuf + len,
+                        MAXERRORLENGTH - len, NULL, NULL);
+
+    return SDL_SetError("%s", errbuf);
+}
+
+static void
+WINMM_WaitDevice(_THIS)
+{
+
+    WaitForSingleObject(SDLAUDIOHIDDEN->audio_sem, INFINITE);
+}
+
+static Uint8 *
+WINMM_GetDeviceBuf(_THIS)
+{
+    return (Uint8 *) (SDLAUDIOHIDDEN->
+                      wavebuf[SDLAUDIOHIDDEN->next_buffer].lpData);
+}
+
+static void
+WINMM_PlayDevice(_THIS)
+{
+
+    waveOutWrite(SDLAUDIOHIDDEN->hout,
+                 &SDLAUDIOHIDDEN->wavebuf[SDLAUDIOHIDDEN->next_buffer],
+                 sizeof(SDLAUDIOHIDDEN->wavebuf[0]));
+    SDLAUDIOHIDDEN->next_buffer = (SDLAUDIOHIDDEN->next_buffer + 1) % NUM_BUFFERS;
+}
+
+static void
+WINMM_WaitDone(_THIS)
+{
+    int i, left;
+
+    do {
+        left = NUM_BUFFERS;
+        for (i = 0; i < NUM_BUFFERS; ++i) {
+            if (SDLAUDIOHIDDEN->wavebuf[i].dwFlags & WHDR_DONE) {
+                --left;
+            }
+        }
+        if (left > 0) {
+            SDL_Delay(100);
+        }
+    } while (left > 0);
+}
+
+static void
+WINMM_CloseDevice(_THIS)
+{
+
+    if (SDLAUDIOHIDDEN != NULL) {
+        int i;
+
+        if (SDLAUDIOHIDDEN->audio_sem) {
+            CloseHandle(SDLAUDIOHIDDEN->audio_sem);
+            SDLAUDIOHIDDEN->audio_sem = 0;
+        }
+
+        for (i = 0; i < NUM_BUFFERS; ++i) {
+            if (SDLAUDIOHIDDEN->wavebuf[i].dwUser != 0xFFFF) {
+                waveOutUnprepareHeader(SDLAUDIOHIDDEN->hout,
+                                       &SDLAUDIOHIDDEN->wavebuf[i],
+                                       sizeof(SDLAUDIOHIDDEN->wavebuf[i]));
+                SDLAUDIOHIDDEN->wavebuf[i].dwUser = 0xFFFF;
+            }
+        }
+
+        SDL_free(SDLAUDIOHIDDEN->mixbuf);
+        SDLAUDIOHIDDEN->mixbuf = NULL;
+
+        if (SDLAUDIOHIDDEN->hin) {
+            waveInClose(SDLAUDIOHIDDEN->hin);
+            SDLAUDIOHIDDEN->hin = 0;
+        }
+
+        if (SDLAUDIOHIDDEN->hout) {
+            waveOutClose(SDLAUDIOHIDDEN->hout);
+            SDLAUDIOHIDDEN->hout = 0;
+        }
+
+        SDL_free(SDLAUDIOHIDDEN);
+        this->hidden = NULL;
+    }
+}
+
+static SDL_bool
+PrepWaveFormat(_THIS, UINT devId, WAVEFORMATEX *pfmt, const int iscapture)
+{
+    SDL_zerop(pfmt);
+
+    if (SDL_AUDIO_ISFLOAT(this->spec.format)) {
+        pfmt->wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
+    } else {
+        pfmt->wFormatTag = WAVE_FORMAT_PCM;
+    }
+    pfmt->wBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
+
+    pfmt->nChannels = this->spec.channels;
+    pfmt->nSamplesPerSec = this->spec.freq;
+    pfmt->nBlockAlign = pfmt->nChannels * (pfmt->wBitsPerSample / 8);
+    pfmt->nAvgBytesPerSec = pfmt->nSamplesPerSec * pfmt->nBlockAlign;
+
+    if (iscapture) {
+        return (waveInOpen(0, devId, pfmt, 0, 0, WAVE_FORMAT_QUERY) == 0);
+    } else {
+        return (waveOutOpen(0, devId, pfmt, 0, 0, WAVE_FORMAT_QUERY) == 0);
+    }
+}
+
+static int
+WINMM_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
+    int valid_datatype = 0;
+    MMRESULT result;
+    WAVEFORMATEX waveformat;
+    UINT devId = WAVE_MAPPER;
+    char *utf8 = NULL;
+    UINT i;
+
+    if (devname != NULL) {
+        if (iscapture) {
+            const UINT devcount = waveInGetNumDevs();
+            WAVEINCAPS caps;
+            for (i = 0; (i < devcount) && (devId == WAVE_MAPPER); i++) {
+                result = waveInGetDevCaps(i, &caps, sizeof (caps));
+                if (result != MMSYSERR_NOERROR)
+                    continue;
+                else if ((utf8 = WIN_StringToUTF8(caps.szPname)) == NULL)
+                    continue;
+                else if (SDL_strcmp(devname, utf8) == 0)
+                    devId = i;
+                SDL_free(utf8);
+            }
+        } else {
+            const UINT devcount = waveOutGetNumDevs();
+            WAVEOUTCAPS caps;
+            for (i = 0; (i < devcount) && (devId == WAVE_MAPPER); i++) {
+                result = waveOutGetDevCaps(i, &caps, sizeof (caps));
+                if (result != MMSYSERR_NOERROR)
+                    continue;
+                else if ((utf8 = WIN_StringToUTF8(caps.szPname)) == NULL)
+                    continue;
+                else if (SDL_strcmp(devname, utf8) == 0)
+                    devId = i;
+                SDL_free(utf8);
+            }
+        }
+
+        if (devId == WAVE_MAPPER) {
+            return SDL_SetError("Requested device not found");
+        }
+    }
+
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *SDLAUDIOHIDDEN));
+    if (SDLAUDIOHIDDEN == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(SDLAUDIOHIDDEN, 0, (sizeof *SDLAUDIOHIDDEN));
+
+    for (i = 0; i < NUM_BUFFERS; ++i)
+        SDLAUDIOHIDDEN->wavebuf[i].dwUser = 0xFFFF;
+
+    if (this->spec.channels > 2)
+        this->spec.channels = 2;
+
+    if (this->spec.samples < (this->spec.freq / 4))
+        this->spec.samples = ((this->spec.freq / 4) + 3) & ~3;
+
+    while ((!valid_datatype) && (test_format)) {
+        switch (test_format) {
+        case AUDIO_U8:
+        case AUDIO_S16:
+        case AUDIO_S32:
+        case AUDIO_F32:
+            this->spec.format = test_format;
+            if (PrepWaveFormat(this, devId, &waveformat, iscapture)) {
+                valid_datatype = 1;
+            } else {
+                test_format = SDL_NextAudioFormat();
+            }
+            break;
+
+        default:
+            test_format = SDL_NextAudioFormat();
+            break;
+        }
+    }
+
+    if (!valid_datatype) {
+        WINMM_CloseDevice(this);
+        return SDL_SetError("Unsupported audio format");
+    }
+
+    SDL_CalculateAudioSpec(&this->spec);
+
+    if (iscapture) {
+        result = waveInOpen(&SDLAUDIOHIDDEN->hin, devId, &waveformat,
+                             (DWORD_PTR) CaptureSound, (DWORD_PTR) this,
+                             CALLBACK_FUNCTION);
+    } else {
+        result = waveOutOpen(&SDLAUDIOHIDDEN->hout, devId, &waveformat,
+                             (DWORD_PTR) FillSound, (DWORD_PTR) this,
+                             CALLBACK_FUNCTION);
+    }
+
+    if (result != MMSYSERR_NOERROR) {
+        WINMM_CloseDevice(this);
+        return SetMMerror("waveOutOpen()", result);
+    }
+#ifdef SOUND_DEBUG
+
+    {
+        WAVEOUTCAPS caps;
+
+        result = waveOutGetDevCaps((UINT) SDLAUDIOHIDDEN->hout,
+                                   &caps, sizeof(caps));
+        if (result != MMSYSERR_NOERROR) {
+            WINMM_CloseDevice(this);
+            return SetMMerror("waveOutGetDevCaps()", result);
+        }
+        printf("Audio device: %s\n", caps.szPname);
+    }
+#endif
+
+    SDLAUDIOHIDDEN->audio_sem =
+        CreateSemaphore(NULL, NUM_BUFFERS - 1, NUM_BUFFERS, NULL);
+    if (SDLAUDIOHIDDEN->audio_sem == NULL) {
+        WINMM_CloseDevice(this);
+        return SDL_SetError("Couldn't create semaphore");
+    }
+
+    SDLAUDIOHIDDEN->mixbuf =
+        (Uint8 *) SDL_malloc(NUM_BUFFERS * this->spec.size);
+    if (SDLAUDIOHIDDEN->mixbuf == NULL) {
+        WINMM_CloseDevice(this);
+        return SDL_OutOfMemory();
+    }
+    for (i = 0; i < NUM_BUFFERS; ++i) {
+        SDL_memset(&SDLAUDIOHIDDEN->wavebuf[i], 0,
+                   sizeof(SDLAUDIOHIDDEN->wavebuf[i]));
+        SDLAUDIOHIDDEN->wavebuf[i].dwBufferLength = this->spec.size;
+        SDLAUDIOHIDDEN->wavebuf[i].dwFlags = WHDR_DONE;
+        SDLAUDIOHIDDEN->wavebuf[i].lpData =
+            (LPSTR) & SDLAUDIOHIDDEN->mixbuf[i * this->spec.size];
+        result = waveOutPrepareHeader(SDLAUDIOHIDDEN->hout,
+                                      &SDLAUDIOHIDDEN->wavebuf[i],
+                                      sizeof(SDLAUDIOHIDDEN->wavebuf[i]));
+        if (result != MMSYSERR_NOERROR) {
+            WINMM_CloseDevice(this);
+            return SetMMerror("waveOutPrepareHeader()", result);
+        }
+    }
+
+    return 0;
+}
+
+static int
+WINMM_Init(SDL_AudioDriverImpl * impl)
+{
+
+    impl->DetectDevices = WINMM_DetectDevices;
+    impl->OpenDevice = WINMM_OpenDevice;
+    impl->PlayDevice = WINMM_PlayDevice;
+    impl->WaitDevice = WINMM_WaitDevice;
+    impl->WaitDone = WINMM_WaitDone;
+    impl->GetDeviceBuf = WINMM_GetDeviceBuf;
+    impl->CloseDevice = WINMM_CloseDevice;
+
+    return 1;
+}
+
+AudioBootStrap WINMM_bootstrap = {
+    "winmm", "Windows Waveform Audio", WINMM_Init, 0
+};
+
+#endif
+#if SDL_AUDIO_DRIVER_XAUDIO2
+
+#ifdef __GNUC__
+
+#  define SDL_XAUDIO2_HAS_SDK 1
+#elif defined(__WINRT__)
+
+#  define SDL_XAUDIO2_HAS_SDK
+#else
+
+#include <dxsdkver.h>
+#if (!defined(_DXSDK_BUILD_MAJOR) || (_DXSDK_BUILD_MAJOR < 1284))
+#  pragma message("Your DirectX SDK is too old. Disabling XAudio2 support.")
+#else
+#  define SDL_XAUDIO2_HAS_SDK 1
+#endif
+#endif
+
+#ifdef SDL_XAUDIO2_HAS_SDK
+
+#ifdef WINVER
+#if WINVER >= 0x0602
+#define SDL_XAUDIO2_WIN8 1
+#endif
+#endif
+
+#ifdef __WINRT__
+#define uuid(x)
+#define DX_BUILD
+#endif
+
+#define INITGUID 1
+#include <xaudio2.h>
+
+#undef _THIS
+#define _THIS   SDL_AudioDevice *this
+
+#ifdef __WINRT__
+#include "SDL_xaudio2_winrthelpers.h"
+#endif
+
+#ifdef __GNUC__
+#ifdef THIS
+#undef THIS
+#endif
+#define THIS    INTERFACE *p
+#ifdef THIS_
+#undef THIS_
+#endif
+#define THIS_   INTERFACE *p,
+#endif
+
+#undef SDLAUDIOHIDDEN
+#define SDLAUDIOHIDDEN ((struct SDL_PrivateAudioDataXAUDIO2*)this->hidden)
+struct SDL_PrivateAudioDataXAUDIO2
+{
+    IXAudio2 *ixa2;
+    IXAudio2SourceVoice *source;
+    IXAudio2MasteringVoice *mastering;
+    SDL_sem * semaphore;
+    Uint8 *mixbuf;
+    int mixlen;
+    Uint8 *nextbuf;
+};
+
+static void
+XAUDIO2_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
+{
+    IXAudio2 *ixa2 = NULL;
+    UINT32 devcount = 0;
+    UINT32 i = 0;
+
+    if (iscapture) {
+        SDL_SetError("XAudio2: capture devices unsupported.");
+        return;
+    } else if (XAudio2Create(&ixa2, 0, XAUDIO2_DEFAULT_PROCESSOR) != S_OK) {
+        SDL_SetError("XAudio2: XAudio2Create() failed at detection.");
+        return;
+    } else if (IXAudio2_GetDeviceCount(ixa2, &devcount) != S_OK) {
+        SDL_SetError("XAudio2: IXAudio2::GetDeviceCount() failed.");
+        IXAudio2_Release(ixa2);
+        return;
+    }
+
+    for (i = 0; i < devcount; i++) {
+        XAUDIO2_DEVICE_DETAILS details;
+        if (IXAudio2_GetDeviceDetails(ixa2, i, &details) == S_OK) {
+            char *str = WIN_StringToUTF8(details.DisplayName);
+            if (str != NULL) {
+                addfn(str);
+                SDL_free(str);
+            }
+        }
+    }
+
+    IXAudio2_Release(ixa2);
+}
+
+static void STDMETHODCALLTYPE
+VoiceCBOnBufferEnd(THIS_ void *data)
+{
+
+    SDL_AudioDevice *this = (SDL_AudioDevice *) data;
+    SDL_SemPost(SDLAUDIOHIDDEN->semaphore);
+}
+
+static void STDMETHODCALLTYPE
+VoiceCBOnVoiceError(THIS_ void *data, HRESULT Error)
+{
+
+    SDL_assert(0 && "write me!");
+}
+
+static void STDMETHODCALLTYPE VoiceCBOnStreamEnd(THIS) {}
+static void STDMETHODCALLTYPE VoiceCBOnVoiceProcessPassStart(THIS_ UINT32 b) {}
+static void STDMETHODCALLTYPE VoiceCBOnVoiceProcessPassEnd(THIS) {}
+static void STDMETHODCALLTYPE VoiceCBOnBufferStart(THIS_ void *data) {}
+static void STDMETHODCALLTYPE VoiceCBOnLoopEnd(THIS_ void *data) {}
+
+static Uint8 *
+XAUDIO2_GetDeviceBuf(_THIS)
+{
+    return SDLAUDIOHIDDEN->nextbuf;
+}
+
+static void
+XAUDIO2_PlayDevice(_THIS)
+{
+    XAUDIO2_BUFFER buffer;
+    Uint8 *mixbuf = SDLAUDIOHIDDEN->mixbuf;
+    Uint8 *nextbuf = SDLAUDIOHIDDEN->nextbuf;
+    const int mixlen = SDLAUDIOHIDDEN->mixlen;
+    IXAudio2SourceVoice *source = SDLAUDIOHIDDEN->source;
+    HRESULT result = S_OK;
+
+    if (!this->enabled) {
+        return;
+    }
+
+    SDL_zero(buffer);
+    buffer.AudioBytes = mixlen;
+    buffer.pAudioData = nextbuf;
+    buffer.pContext = this;
+
+    if (nextbuf == mixbuf) {
+        nextbuf += mixlen;
+    } else {
+        nextbuf = mixbuf;
+    }
+    SDLAUDIOHIDDEN->nextbuf = nextbuf;
+
+    result = IXAudio2SourceVoice_SubmitSourceBuffer(source, &buffer, NULL);
+    if (result == XAUDIO2_E_DEVICE_INVALIDATED) {
+
+    }
+
+    if (result != S_OK) {
+        IXAudio2SourceVoice_FlushSourceBuffers(source);
+        this->enabled = 0;
+    }
+}
+
+static void
+XAUDIO2_WaitDevice(_THIS)
+{
+    if (this->enabled) {
+        SDL_SemWait(SDLAUDIOHIDDEN->semaphore);
+    }
+}
+
+static void
+XAUDIO2_WaitDone(_THIS)
+{
+    IXAudio2SourceVoice *source = SDLAUDIOHIDDEN->source;
+    XAUDIO2_VOICE_STATE state;
+    SDL_assert(!this->enabled);
+    IXAudio2SourceVoice_Discontinuity(source);
+#if SDL_XAUDIO2_WIN8
+    IXAudio2SourceVoice_GetState(source, &state, 0);
+#else
+    IXAudio2SourceVoice_GetState(source, &state);
+#endif
+    while (state.BuffersQueued > 0) {
+        SDL_SemWait(SDLAUDIOHIDDEN->semaphore);
+#if SDL_XAUDIO2_WIN8
+        IXAudio2SourceVoice_GetState(source, &state, 0);
+#else
+        IXAudio2SourceVoice_GetState(source, &state);
+#endif
+    }
+}
+
+static void
+XAUDIO2_CloseDevice(_THIS)
+{
+    if (SDLAUDIOHIDDEN != NULL) {
+        IXAudio2 *ixa2 = SDLAUDIOHIDDEN->ixa2;
+        IXAudio2SourceVoice *source = SDLAUDIOHIDDEN->source;
+        IXAudio2MasteringVoice *mastering = SDLAUDIOHIDDEN->mastering;
+
+        if (source != NULL) {
+            IXAudio2SourceVoice_Stop(source, 0, XAUDIO2_COMMIT_NOW);
+            IXAudio2SourceVoice_FlushSourceBuffers(source);
+            IXAudio2SourceVoice_DestroyVoice(source);
+        }
+        if (ixa2 != NULL) {
+            IXAudio2_StopEngine(ixa2);
+        }
+        if (mastering != NULL) {
+            IXAudio2MasteringVoice_DestroyVoice(mastering);
+        }
+        if (ixa2 != NULL) {
+            IXAudio2_Release(ixa2);
+        }
+        SDL_free(SDLAUDIOHIDDEN->mixbuf);
+        if (SDLAUDIOHIDDEN->semaphore != NULL) {
+            SDL_DestroySemaphore(SDLAUDIOHIDDEN->semaphore);
+        }
+
+        SDL_free(SDLAUDIOHIDDEN);
+        this->hidden = NULL;
+    }
+}
+
+static int
+XAUDIO2_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    HRESULT result = S_OK;
+    WAVEFORMATEX waveformat;
+    int valid_format = 0;
+    SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
+    IXAudio2 *ixa2 = NULL;
+    IXAudio2SourceVoice *source = NULL;
+#if defined(SDL_XAUDIO2_WIN8)
+    LPCWSTR devId = NULL;
+#else
+    UINT32 devId = 0;
+#endif
+
+    static IXAudio2VoiceCallbackVtbl callbacks_vtable = {
+        VoiceCBOnVoiceProcessPassStart,
+        VoiceCBOnVoiceProcessPassEnd,
+        VoiceCBOnStreamEnd,
+        VoiceCBOnBufferStart,
+        VoiceCBOnBufferEnd,
+        VoiceCBOnLoopEnd,
+        VoiceCBOnVoiceError
+    };
+
+    static IXAudio2VoiceCallback callbacks = { &callbacks_vtable };
+
+    if (iscapture) {
+        return SDL_SetError("XAudio2: capture devices unsupported.");
+    } else if (XAudio2Create(&ixa2, 0, XAUDIO2_DEFAULT_PROCESSOR) != S_OK) {
+        return SDL_SetError("XAudio2: XAudio2Create() failed at open.");
+    }
+
+#if ! defined(__WINRT__)
+    if (devname != NULL) {
+        UINT32 devcount = 0;
+        UINT32 i = 0;
+
+        if (IXAudio2_GetDeviceCount(ixa2, &devcount) != S_OK) {
+            IXAudio2_Release(ixa2);
+            return SDL_SetError("XAudio2: IXAudio2_GetDeviceCount() failed.");
+        }
+        for (i = 0; i < devcount; i++) {
+            XAUDIO2_DEVICE_DETAILS details;
+            if (IXAudio2_GetDeviceDetails(ixa2, i, &details) == S_OK) {
+                char *str = WIN_StringToUTF8(details.DisplayName);
+                if (str != NULL) {
+                    const int match = (SDL_strcmp(str, devname) == 0);
+                    SDL_free(str);
+                    if (match) {
+                        devId = i;
+                        break;
+                    }
+                }
+            }
+        }
+
+        if (i == devcount) {
+            IXAudio2_Release(ixa2);
+            return SDL_SetError("XAudio2: Requested device not found.");
+        }
+    }
+#endif
+
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *SDLAUDIOHIDDEN));
+    if (SDLAUDIOHIDDEN == NULL) {
+        IXAudio2_Release(ixa2);
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(SDLAUDIOHIDDEN, 0, (sizeof *SDLAUDIOHIDDEN));
+
+    SDLAUDIOHIDDEN->ixa2 = ixa2;
+    SDLAUDIOHIDDEN->semaphore = SDL_CreateSemaphore(1);
+    if (SDLAUDIOHIDDEN->semaphore == NULL) {
+        XAUDIO2_CloseDevice(this);
+        return SDL_SetError("XAudio2: CreateSemaphore() failed!");
+    }
+
+    while ((!valid_format) && (test_format)) {
+        switch (test_format) {
+        case AUDIO_U8:
+        case AUDIO_S16:
+        case AUDIO_S32:
+        case AUDIO_F32:
+            this->spec.format = test_format;
+            valid_format = 1;
+            break;
+        }
+        test_format = SDL_NextAudioFormat();
+    }
+
+    if (!valid_format) {
+        XAUDIO2_CloseDevice(this);
+        return SDL_SetError("XAudio2: Unsupported audio format");
+    }
+
+    SDL_CalculateAudioSpec(&this->spec);
+
+    SDLAUDIOHIDDEN->mixlen = this->spec.size;
+    SDLAUDIOHIDDEN->mixbuf = (Uint8 *) SDL_malloc(2 * SDLAUDIOHIDDEN->mixlen);
+    if (SDLAUDIOHIDDEN->mixbuf == NULL) {
+        XAUDIO2_CloseDevice(this);
+        return SDL_OutOfMemory();
+    }
+    SDLAUDIOHIDDEN->nextbuf = SDLAUDIOHIDDEN->mixbuf;
+    SDL_memset(SDLAUDIOHIDDEN->mixbuf, 0, 2 * SDLAUDIOHIDDEN->mixlen);
+
+#if SDL_XAUDIO2_WIN8
+    result = IXAudio2_CreateMasteringVoice(ixa2, &SDLAUDIOHIDDEN->mastering,
+                                           XAUDIO2_DEFAULT_CHANNELS,
+                                           this->spec.freq, 0, devId, NULL, AudioCategory_GameEffects);
+#else
+    result = IXAudio2_CreateMasteringVoice(ixa2, &SDLAUDIOHIDDEN->mastering,
+                                           XAUDIO2_DEFAULT_CHANNELS,
+                                           this->spec.freq, 0, devId, NULL);
+#endif
+    if (result != S_OK) {
+        XAUDIO2_CloseDevice(this);
+        return SDL_SetError("XAudio2: Couldn't create mastering voice");
+    }
+
+    SDL_zero(waveformat);
+    if (SDL_AUDIO_ISFLOAT(this->spec.format)) {
+        waveformat.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
+    } else {
+        waveformat.wFormatTag = WAVE_FORMAT_PCM;
+    }
+    waveformat.wBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
+    waveformat.nChannels = this->spec.channels;
+    waveformat.nSamplesPerSec = this->spec.freq;
+    waveformat.nBlockAlign =
+        waveformat.nChannels * (waveformat.wBitsPerSample / 8);
+    waveformat.nAvgBytesPerSec =
+        waveformat.nSamplesPerSec * waveformat.nBlockAlign;
+    waveformat.cbSize = sizeof(waveformat);
+
+#ifdef __WINRT__
+
+    result = IXAudio2_CreateSourceVoice(ixa2, &source, &waveformat,
+                                        0,
+                                        1.0f, &callbacks, NULL, NULL);
+#else
+    result = IXAudio2_CreateSourceVoice(ixa2, &source, &waveformat,
+                                        XAUDIO2_VOICE_NOSRC |
+                                        XAUDIO2_VOICE_NOPITCH,
+                                        1.0f, &callbacks, NULL, NULL);
+
+#endif
+    if (result != S_OK) {
+        XAUDIO2_CloseDevice(this);
+        return SDL_SetError("XAudio2: Couldn't create source voice");
+    }
+    SDLAUDIOHIDDEN->source = source;
+
+    result = IXAudio2_StartEngine(ixa2);
+    if (result != S_OK) {
+        XAUDIO2_CloseDevice(this);
+        return SDL_SetError("XAudio2: Couldn't start engine");
+    }
+
+    result = IXAudio2SourceVoice_Start(source, 0, XAUDIO2_COMMIT_NOW);
+    if (result != S_OK) {
+        XAUDIO2_CloseDevice(this);
+        return SDL_SetError("XAudio2: Couldn't start source voice");
+    }
+
+    return 0;
+}
+
+static void
+XAUDIO2_Deinitialize(void)
+{
+#if defined(__WIN32__)
+    WIN_CoUninitialize();
+#endif
+}
+
+#endif
+
+static int
+XAUDIO2_Init(SDL_AudioDriverImpl * impl)
+{
+#ifndef SDL_XAUDIO2_HAS_SDK
+    SDL_SetError("XAudio2: SDL was built without XAudio2 support (old DirectX SDK).");
+    return 0;
+#else
+
+    IXAudio2 *ixa2 = NULL;
+#if defined(__WIN32__)
+
+    if (FAILED(WIN_CoInitialize())) {
+        SDL_SetError("XAudio2: CoInitialize() failed");
+        return 0;
+    }
+#endif
+
+    if (XAudio2Create(&ixa2, 0, XAUDIO2_DEFAULT_PROCESSOR) != S_OK) {
+#if defined(__WIN32__)
+        WIN_CoUninitialize();
+#endif
+        SDL_SetError("XAudio2: XAudio2Create() failed at initialization");
+        return 0;
+    }
+    IXAudio2_Release(ixa2);
+
+    impl->DetectDevices = XAUDIO2_DetectDevices;
+    impl->OpenDevice = XAUDIO2_OpenDevice;
+    impl->PlayDevice = XAUDIO2_PlayDevice;
+    impl->WaitDevice = XAUDIO2_WaitDevice;
+    impl->WaitDone = XAUDIO2_WaitDone;
+    impl->GetDeviceBuf = XAUDIO2_GetDeviceBuf;
+    impl->CloseDevice = XAUDIO2_CloseDevice;
+    impl->Deinitialize = XAUDIO2_Deinitialize;
+
+    return 1;
+#endif
+}
+
+AudioBootStrap XAUDIO2_bootstrap = {
+    "xaudio2", "XAudio2", XAUDIO2_Init, 0
+};
+
+#endif
+#if !SDL_THREAD_PTHREAD
+
+struct SDL_cond
+{
+    SDL_mutex *lock;
+    int waiting;
+    int signals;
+    SDL_sem *wait_sem;
+    SDL_sem *wait_done;
+};
+
+SDL_cond *
+SDL_CreateCond(void)
+{
+    SDL_cond *cond;
+
+    cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
+    if (cond) {
+        cond->lock = SDL_CreateMutex();
+        cond->wait_sem = SDL_CreateSemaphore(0);
+        cond->wait_done = SDL_CreateSemaphore(0);
+        cond->waiting = cond->signals = 0;
+        if (!cond->lock || !cond->wait_sem || !cond->wait_done) {
+            SDL_DestroyCond(cond);
+            cond = NULL;
+        }
+    } else {
+        SDL_OutOfMemory();
+    }
+    return (cond);
+}
+
+void
+SDL_DestroyCond(SDL_cond * cond)
+{
+    if (cond) {
+        if (cond->wait_sem) {
+            SDL_DestroySemaphore(cond->wait_sem);
+        }
+        if (cond->wait_done) {
+            SDL_DestroySemaphore(cond->wait_done);
+        }
+        if (cond->lock) {
+            SDL_DestroyMutex(cond->lock);
+        }
+        SDL_free(cond);
+    }
+}
+
+int
+SDL_CondSignal(SDL_cond * cond)
+{
+    if (!cond) {
+        return SDL_SetError("Passed a NULL condition variable");
+    }
+
+    SDL_LockMutex(cond->lock);
+    if (cond->waiting > cond->signals) {
+        ++cond->signals;
+        SDL_SemPost(cond->wait_sem);
+        SDL_UnlockMutex(cond->lock);
+        SDL_SemWait(cond->wait_done);
+    } else {
+        SDL_UnlockMutex(cond->lock);
+    }
+
+    return 0;
+}
+
+int
+SDL_CondBroadcast(SDL_cond * cond)
+{
+    if (!cond) {
+        return SDL_SetError("Passed a NULL condition variable");
+    }
+
+    SDL_LockMutex(cond->lock);
+    if (cond->waiting > cond->signals) {
+        int i, num_waiting;
+
+        num_waiting = (cond->waiting - cond->signals);
+        cond->signals = cond->waiting;
+        for (i = 0; i < num_waiting; ++i) {
+            SDL_SemPost(cond->wait_sem);
+        }
+
+        SDL_UnlockMutex(cond->lock);
+        for (i = 0; i < num_waiting; ++i) {
+            SDL_SemWait(cond->wait_done);
+        }
+    } else {
+        SDL_UnlockMutex(cond->lock);
+    }
+
+    return 0;
+}
+
+int
+SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms)
+{
+    int retval;
+
+    if (!cond) {
+        return SDL_SetError("Passed a NULL condition variable");
+    }
+
+    SDL_LockMutex(cond->lock);
+    ++cond->waiting;
+    SDL_UnlockMutex(cond->lock);
+
+    SDL_UnlockMutex(mutex);
+
+    if (ms == SDL_MUTEX_MAXWAIT) {
+        retval = SDL_SemWait(cond->wait_sem);
+    } else {
+        retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
+    }
+
+    SDL_LockMutex(cond->lock);
+    if (cond->signals > 0) {
+
+        if (retval > 0) {
+            SDL_SemWait(cond->wait_sem);
+        }
+
+        SDL_SemPost(cond->wait_done);
+
+        --cond->signals;
+    }
+    --cond->waiting;
+    SDL_UnlockMutex(cond->lock);
+
+    SDL_LockMutex(mutex);
+
+    return retval;
+}
+
+int
+SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex)
+{
+    return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
+}
+
+#endif
+#if !SDL_THREAD_PTHREAD || defined(__MACOSX__) || defined(__IPHONEOS__)
+#if !SDL_THREAD_WINDOWS
+
+#if SDL_THREADS_DISABLED
+
+SDL_sem *
+SDL_CreateSemaphore(Uint32 initial_value)
+{
+    SDL_SetError("SDL not built with thread support");
+    return (SDL_sem *) 0;
+}
+
+void
+SDL_DestroySemaphore(SDL_sem * sem)
+{
+}
+
+int
+SDL_SemTryWait(SDL_sem * sem)
+{
+    return SDL_SetError("SDL not built with thread support");
+}
+
+int
+SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
+{
+    return SDL_SetError("SDL not built with thread support");
+}
+
+int
+SDL_SemWait(SDL_sem * sem)
+{
+    return SDL_SetError("SDL not built with thread support");
+}
+
+Uint32
+SDL_SemValue(SDL_sem * sem)
+{
+    return 0;
+}
+
+int
+SDL_SemPost(SDL_sem * sem)
+{
+    return SDL_SetError("SDL not built with thread support");
+}
+
+#else
+
+struct SDL_semaphore
+{
+    Uint32 count;
+    Uint32 waiters_count;
+    SDL_mutex *count_lock;
+    SDL_cond *count_nonzero;
+};
+
+SDL_sem *
+SDL_CreateSemaphore(Uint32 initial_value)
+{
+    SDL_sem *sem;
+
+    sem = (SDL_sem *) SDL_malloc(sizeof(*sem));
+    if (!sem) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+    sem->count = initial_value;
+    sem->waiters_count = 0;
+
+    sem->count_lock = SDL_CreateMutex();
+    sem->count_nonzero = SDL_CreateCond();
+    if (!sem->count_lock || !sem->count_nonzero) {
+        SDL_DestroySemaphore(sem);
+        return NULL;
+    }
+
+    return sem;
+}
+
+void
+SDL_DestroySemaphore(SDL_sem * sem)
+{
+    if (sem) {
+        sem->count = 0xFFFFFFFF;
+        while (sem->waiters_count > 0) {
+            SDL_CondSignal(sem->count_nonzero);
+            SDL_Delay(10);
+        }
+        SDL_DestroyCond(sem->count_nonzero);
+        if (sem->count_lock) {
+            SDL_LockMutex(sem->count_lock);
+            SDL_UnlockMutex(sem->count_lock);
+            SDL_DestroyMutex(sem->count_lock);
+        }
+        SDL_free(sem);
+    }
+}
+
+int
+SDL_SemTryWait(SDL_sem * sem)
+{
+    int retval;
+
+    if (!sem) {
+        return SDL_SetError("Passed a NULL semaphore");
+    }
+
+    retval = SDL_MUTEX_TIMEDOUT;
+    SDL_LockMutex(sem->count_lock);
+    if (sem->count > 0) {
+        --sem->count;
+        retval = 0;
+    }
+    SDL_UnlockMutex(sem->count_lock);
+
+    return retval;
+}
+
+int
+SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
+{
+    int retval;
+
+    if (!sem) {
+        return SDL_SetError("Passed a NULL semaphore");
+    }
+
+    if (timeout == 0) {
+        return SDL_SemTryWait(sem);
+    }
+
+    SDL_LockMutex(sem->count_lock);
+    ++sem->waiters_count;
+    retval = 0;
+    while ((sem->count == 0) && (retval != SDL_MUTEX_TIMEDOUT)) {
+        retval = SDL_CondWaitTimeout(sem->count_nonzero,
+                                     sem->count_lock, timeout);
+    }
+    --sem->waiters_count;
+    if (retval == 0) {
+        --sem->count;
+    }
+    SDL_UnlockMutex(sem->count_lock);
+
+    return retval;
+}
+
+int
+SDL_SemWait(SDL_sem * sem)
+{
+    return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
+}
+
+Uint32
+SDL_SemValue(SDL_sem * sem)
+{
+    Uint32 value;
+
+    value = 0;
+    if (sem) {
+        SDL_LockMutex(sem->count_lock);
+        value = sem->count;
+        SDL_UnlockMutex(sem->count_lock);
+    }
+    return value;
+}
+
+int
+SDL_SemPost(SDL_sem * sem)
+{
+    if (!sem) {
+        return SDL_SetError("Passed a NULL semaphore");
+    }
+
+    SDL_LockMutex(sem->count_lock);
+    if (sem->waiters_count > 0) {
+        SDL_CondSignal(sem->count_nonzero);
+    }
+    ++sem->count;
+    SDL_UnlockMutex(sem->count_lock);
+
+    return 0;
+}
+
+#endif
+
+#endif
+#endif
+#if SDL_THREAD_PTHREAD
+
+#define _GNU_SOURCE
+#include <pthread.h>
+#include <errno.h>
+
+#if !SDL_THREAD_PTHREAD_RECURSIVE_MUTEX && \
+    !SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
+#define FAKE_RECURSIVE_MUTEX 1
+#endif
+
+struct SDL_mutex
+{
+    pthread_mutex_t id;
+#if FAKE_RECURSIVE_MUTEX
+    int recursive;
+    pthread_t owner;
+#endif
+};
+
+SDL_mutex *
+SDL_CreateMutex(void)
+{
+    SDL_mutex *mutex;
+    pthread_mutexattr_t attr;
+
+    mutex = (SDL_mutex *) SDL_calloc(1, sizeof(*mutex));
+    if (mutex) {
+        pthread_mutexattr_init(&attr);
+#if SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
+        pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+#elif SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
+        pthread_mutexattr_setkind_np(&attr, PTHREAD_MUTEX_RECURSIVE_NP);
+#else
+
+#endif
+        if (pthread_mutex_init(&mutex->id, &attr) != 0) {
+            SDL_SetError("pthread_mutex_init() failed");
+            SDL_free(mutex);
+            mutex = NULL;
+        }
+    } else {
+        SDL_OutOfMemory();
+    }
+    return (mutex);
+}
+
+void
+SDL_DestroyMutex(SDL_mutex * mutex)
+{
+    if (mutex) {
+        pthread_mutex_destroy(&mutex->id);
+        SDL_free(mutex);
+    }
+}
+
+int
+SDL_LockMutex(SDL_mutex * mutex)
+{
+#if FAKE_RECURSIVE_MUTEX
+    pthread_t this_thread;
+#endif
+
+    if (mutex == NULL) {
+        return SDL_SetError("Passed a NULL mutex");
+    }
+
+#if FAKE_RECURSIVE_MUTEX
+    this_thread = pthread_self();
+    if (mutex->owner == this_thread) {
+        ++mutex->recursive;
+    } else {
+
+        if (pthread_mutex_lock(&mutex->id) == 0) {
+            mutex->owner = this_thread;
+            mutex->recursive = 0;
+        } else {
+            return SDL_SetError("pthread_mutex_lock() failed");
+        }
+    }
+#else
+    if (pthread_mutex_lock(&mutex->id) < 0) {
+        return SDL_SetError("pthread_mutex_lock() failed");
+    }
+#endif
+    return 0;
+}
+
+int
+SDL_TryLockMutex(SDL_mutex * mutex)
+{
+    int retval;
+#if FAKE_RECURSIVE_MUTEX
+    pthread_t this_thread;
+#endif
+
+    if (mutex == NULL) {
+        return SDL_SetError("Passed a NULL mutex");
+    }
+
+    retval = 0;
+#if FAKE_RECURSIVE_MUTEX
+    this_thread = pthread_self();
+    if (mutex->owner == this_thread) {
+        ++mutex->recursive;
+    } else {
+
+        if (pthread_mutex_lock(&mutex->id) == 0) {
+            mutex->owner = this_thread;
+            mutex->recursive = 0;
+        } else if (errno == EBUSY) {
+            retval = SDL_MUTEX_TIMEDOUT;
+        } else {
+            retval = SDL_SetError("pthread_mutex_trylock() failed");
+        }
+    }
+#else
+    if (pthread_mutex_trylock(&mutex->id) != 0) {
+        if (errno == EBUSY) {
+            retval = SDL_MUTEX_TIMEDOUT;
+        } else {
+            retval = SDL_SetError("pthread_mutex_trylock() failed");
+        }
+    }
+#endif
+    return retval;
+}
+
+int
+SDL_UnlockMutex(SDL_mutex * mutex)
+{
+    if (mutex == NULL) {
+        return SDL_SetError("Passed a NULL mutex");
+    }
+
+#if FAKE_RECURSIVE_MUTEX
+
+    if (pthread_self() == mutex->owner) {
+        if (mutex->recursive) {
+            --mutex->recursive;
+        } else {
+
+            mutex->owner = 0;
+            pthread_mutex_unlock(&mutex->id);
+        }
+    } else {
+        return SDL_SetError("mutex not owned by this thread");
+    }
+
+#else
+    if (pthread_mutex_unlock(&mutex->id) < 0) {
+        return SDL_SetError("pthread_mutex_unlock() failed");
+    }
+#endif
+
+    return 0;
+}
+
+#endif
+#if SDL_THREAD_PTHREAD
+
+#include <sys/time.h>
+#include <unistd.h>
+#include <errno.h>
+#include <pthread.h>
+
+#ifndef _SDL_mutex_c_h
+#define _SDL_mutex_c_h
+
+//struct SDL_mutex
+//{
+//    pthread_mutex_t id;
+//};
+
+#endif
+
+struct SDL_cond
+{
+    pthread_cond_t cond;
+};
+
+SDL_cond *
+SDL_CreateCond(void)
+{
+    SDL_cond *cond;
+
+    cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
+    if (cond) {
+        if (pthread_cond_init(&cond->cond, NULL) < 0) {
+            SDL_SetError("pthread_cond_init() failed");
+            SDL_free(cond);
+            cond = NULL;
+        }
+    }
+    return (cond);
+}
+
+void
+SDL_DestroyCond(SDL_cond * cond)
+{
+    if (cond) {
+        pthread_cond_destroy(&cond->cond);
+        SDL_free(cond);
+    }
+}
+
+int
+SDL_CondSignal(SDL_cond * cond)
+{
+    int retval;
+
+    if (!cond) {
+        return SDL_SetError("Passed a NULL condition variable");
+    }
+
+    retval = 0;
+    if (pthread_cond_signal(&cond->cond) != 0) {
+        return SDL_SetError("pthread_cond_signal() failed");
+    }
+    return retval;
+}
+
+int
+SDL_CondBroadcast(SDL_cond * cond)
+{
+    int retval;
+
+    if (!cond) {
+        return SDL_SetError("Passed a NULL condition variable");
+    }
+
+    retval = 0;
+    if (pthread_cond_broadcast(&cond->cond) != 0) {
+        return SDL_SetError("pthread_cond_broadcast() failed");
+    }
+    return retval;
+}
+
+int
+SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms)
+{
+    int retval;
+    struct timeval delta;
+    struct timespec abstime;
+
+    if (!cond) {
+        return SDL_SetError("Passed a NULL condition variable");
+    }
+
+    gettimeofday(&delta, NULL);
+
+    abstime.tv_sec = delta.tv_sec + (ms / 1000);
+    abstime.tv_nsec = (delta.tv_usec + (ms % 1000) * 1000) * 1000;
+    if (abstime.tv_nsec > 1000000000) {
+        abstime.tv_sec += 1;
+        abstime.tv_nsec -= 1000000000;
+    }
+
+  tryagain:
+    retval = pthread_cond_timedwait(&cond->cond, &mutex->id, &abstime);
+    switch (retval) {
+    case EINTR:
+        goto tryagain;
+        break;
+    case ETIMEDOUT:
+        retval = SDL_MUTEX_TIMEDOUT;
+        break;
+    case 0:
+        break;
+    default:
+        retval = SDL_SetError("pthread_cond_timedwait() failed");
+    }
+    return retval;
+}
+
+int
+SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex)
+{
+    if (!cond) {
+        return SDL_SetError("Passed a NULL condition variable");
+    } else if (pthread_cond_wait(&cond->cond, &mutex->id) != 0) {
+        return SDL_SetError("pthread_cond_wait() failed");
+    }
+    return 0;
+}
+
+#endif
+#if SDL_THREAD_PTHREAD
+
+#include <errno.h>
+#include <pthread.h>
+#include <semaphore.h>
+#include <sys/time.h>
+
+#if defined(__MACOSX__) || defined(__IPHONEOS__)
+#else
+
+struct SDL_semaphore
+{
+    sem_t sem;
+};
+
+SDL_sem *
+SDL_CreateSemaphore(Uint32 initial_value)
+{
+    SDL_sem *sem = (SDL_sem *) SDL_malloc(sizeof(SDL_sem));
+    if (sem) {
+        if (sem_init(&sem->sem, 0, initial_value) < 0) {
+            SDL_SetError("sem_init() failed");
+            SDL_free(sem);
+            sem = NULL;
+        }
+    } else {
+        SDL_OutOfMemory();
+    }
+    return sem;
+}
+
+void
+SDL_DestroySemaphore(SDL_sem * sem)
+{
+    if (sem) {
+        sem_destroy(&sem->sem);
+        SDL_free(sem);
+    }
+}
+
+int
+SDL_SemTryWait(SDL_sem * sem)
+{
+    int retval;
+
+    if (!sem) {
+        return SDL_SetError("Passed a NULL semaphore");
+    }
+    retval = SDL_MUTEX_TIMEDOUT;
+    if (sem_trywait(&sem->sem) == 0) {
+        retval = 0;
+    }
+    return retval;
+}
+
+int
+SDL_SemWait(SDL_sem * sem)
+{
+    int retval;
+
+    if (!sem) {
+        return SDL_SetError("Passed a NULL semaphore");
+    }
+
+    retval = sem_wait(&sem->sem);
+    if (retval < 0) {
+        retval = SDL_SetError("sem_wait() failed");
+    }
+    return retval;
+}
+
+int
+SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
+{
+    int retval;
+#ifdef HAVE_SEM_TIMEDWAIT
+    struct timeval now;
+    struct timespec ts_timeout;
+#else
+    Uint32 end;
+#endif
+
+    if (!sem) {
+        return SDL_SetError("Passed a NULL semaphore");
+    }
+
+    if (timeout == 0) {
+        return SDL_SemTryWait(sem);
+    }
+    if (timeout == SDL_MUTEX_MAXWAIT) {
+        return SDL_SemWait(sem);
+    }
+
+#ifdef HAVE_SEM_TIMEDWAIT
+
+    gettimeofday(&now, NULL);
+
+    now.tv_usec += (timeout % 1000) * 1000;
+    now.tv_sec += timeout / 1000;
+
+    if ( now.tv_usec >= 1000000 ) {
+        now.tv_usec -= 1000000;
+        now.tv_sec ++;
+    }
+
+    ts_timeout.tv_sec = now.tv_sec;
+    ts_timeout.tv_nsec = now.tv_usec * 1000;
+
+    do {
+        retval = sem_timedwait(&sem->sem, &ts_timeout);
+    } while (retval < 0 && errno == EINTR);
+
+    if (retval < 0) {
+        if (errno == ETIMEDOUT) {
+            retval = SDL_MUTEX_TIMEDOUT;
+        } else {
+            SDL_SetError(strerror(errno));
+        }
+    }
+#else
+    end = SDL_GetTicks() + timeout;
+    while ((retval = SDL_SemTryWait(sem)) == SDL_MUTEX_TIMEDOUT) {
+        if ((SDL_GetTicks() - end) >= 0) {
+            break;
+        }
+        SDL_Delay(0);
+    }
+#endif
+
+    return retval;
+}
+
+Uint32
+SDL_SemValue(SDL_sem * sem)
+{
+    int ret = 0;
+    if (sem) {
+        sem_getvalue(&sem->sem, &ret);
+        if (ret < 0) {
+            ret = 0;
+        }
+    }
+    return (Uint32) ret;
+}
+
+int
+SDL_SemPost(SDL_sem * sem)
+{
+    int retval;
+
+    if (!sem) {
+        return SDL_SetError("Passed a NULL semaphore");
+    }
+
+    retval = sem_post(&sem->sem);
+    if (retval < 0) {
+        SDL_SetError("sem_post() failed");
+    }
+    return retval;
+}
+
+#endif
+
+#endif
+#if SDL_THREAD_PTHREAD
+
+#include <pthread.h>
+
+#if HAVE_PTHREAD_NP_H
+#include <pthread_np.h>
+#endif
+
+#include <signal.h>
+
+#ifdef __LINUX__
+#include <sys/time.h>
+#include <sys/resource.h>
+#include <sys/syscall.h>
+#include <unistd.h>
+#endif
+
+#if defined(__LINUX__) || defined(__MACOSX__) || defined(__IPHONEOS__)
+#include <dlfcn.h>
+#ifndef RTLD_DEFAULT
+#define RTLD_DEFAULT NULL
+#endif
+#endif
+
+#ifdef __ANDROID__
+#include "../../core/android/SDL_android.h"
+#endif
+
+static const int sig_list[] = {
+    SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH,
+    SIGVTALRM, SIGPROF, 0
+};
+
+static void *
+RunThread(void *data)
+{
+#ifdef __ANDROID__
+    Android_JNI_SetupThread();
+#endif
+    SDL_RunThread(data);
+    return NULL;
+}
+
+#if defined(__MACOSX__) || defined(__IPHONEOS__)
+static SDL_bool checked_setname = SDL_FALSE;
+static int (*ppthread_setname_np)(const char*) = NULL;
+#elif defined(__LINUX__)
+static SDL_bool checked_setname = SDL_FALSE;
+static int (*ppthread_setname_np)(pthread_t, const char*) = NULL;
+#endif
+int
+SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
+{
+    pthread_attr_t type;
+
+    #if defined(__MACOSX__) || defined(__IPHONEOS__) || defined(__LINUX__)
+    if (!checked_setname) {
+        void *fn = dlsym(RTLD_DEFAULT, "pthread_setname_np");
+        #if defined(__MACOSX__) || defined(__IPHONEOS__)
+        ppthread_setname_np = (int(*)(const char*)) fn;
+        #elif defined(__LINUX__)
+        ppthread_setname_np = (int(*)(pthread_t, const char*)) fn;
+        #endif
+        checked_setname = SDL_TRUE;
+    }
+    #endif
+
+    if (pthread_attr_init(&type) != 0) {
+        return SDL_SetError("Couldn't initialize pthread attributes");
+    }
+    pthread_attr_setdetachstate(&type, PTHREAD_CREATE_JOINABLE);
+
+    if (pthread_create(&thread->handle, &type, RunThread, args) != 0) {
+        return SDL_SetError("Not enough resources to create thread");
+    }
+
+    return 0;
+}
+
+void
+SDL_SYS_SetupThread(const char *name)
+{
+    int i;
+    sigset_t mask;
+
+    if (name != NULL) {
+        #if defined(__MACOSX__) || defined(__IPHONEOS__) || defined(__LINUX__)
+        SDL_assert(checked_setname);
+        if (ppthread_setname_np != NULL) {
+            #if defined(__MACOSX__) || defined(__IPHONEOS__)
+            ppthread_setname_np(name);
+            #elif defined(__LINUX__)
+            ppthread_setname_np(pthread_self(), name);
+            #endif
+        }
+        #elif HAVE_PTHREAD_SETNAME_NP
+            pthread_setname_np(pthread_self(), name);
+        #elif HAVE_PTHREAD_SET_NAME_NP
+            pthread_set_name_np(pthread_self(), name);
+        #endif
+    }
+
+    sigemptyset(&mask);
+    for (i = 0; sig_list[i]; ++i) {
+        sigaddset(&mask, sig_list[i]);
+    }
+    pthread_sigmask(SIG_BLOCK, &mask, 0);
+
+#ifdef PTHREAD_CANCEL_ASYNCHRONOUS
+
+    {
+        int oldstate;
+        pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, &oldstate);
+    }
+#endif
+}
+
+SDL_threadID
+SDL_ThreadID(void)
+{
+    return ((SDL_threadID) pthread_self());
+}
+
+int
+SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
+{
+#ifdef __LINUX__
+    int value;
+
+    if (priority == SDL_THREAD_PRIORITY_LOW) {
+        value = 19;
+    } else if (priority == SDL_THREAD_PRIORITY_HIGH) {
+        value = -20;
+    } else {
+        value = 0;
+    }
+    if (setpriority(PRIO_PROCESS, syscall(SYS_gettid), value) < 0) {
+
+        return SDL_SetError("setpriority() failed");
+    }
+    return 0;
+#else
+    struct sched_param sched;
+    int policy;
+    pthread_t thread = pthread_self();
+
+    if (pthread_getschedparam(thread, &policy, &sched) < 0) {
+        return SDL_SetError("pthread_getschedparam() failed");
+    }
+    if (priority == SDL_THREAD_PRIORITY_LOW) {
+        sched.sched_priority = sched_get_priority_min(policy);
+    } else if (priority == SDL_THREAD_PRIORITY_HIGH) {
+        sched.sched_priority = sched_get_priority_max(policy);
+    } else {
+        int min_priority = sched_get_priority_min(policy);
+        int max_priority = sched_get_priority_max(policy);
+        sched.sched_priority = (min_priority + (max_priority - min_priority) / 2);
+    }
+    if (pthread_setschedparam(thread, policy, &sched) < 0) {
+        return SDL_SetError("pthread_setschedparam() failed");
+    }
+    return 0;
+#endif
+}
+
+void
+SDL_SYS_WaitThread(SDL_Thread * thread)
+{
+    pthread_join(thread->handle, 0);
+}
+
+#endif
+#define ARRAY_CHUNKSIZE	32
+
+static int SDL_maxthreads = 0;
+static int SDL_numthreads = 0;
+static SDL_Thread **SDL_Threads = NULL;
+static SDL_mutex *thread_lock = NULL;
+
+static int
+SDL_ThreadsInit(void)
+{
+    int retval;
+
+    retval = 0;
+    thread_lock = SDL_CreateMutex();
+    if (thread_lock == NULL) {
+        retval = -1;
+    }
+    return (retval);
+}
+
+#if 0
+static void
+SDL_ThreadsQuit(void)
+{
+    SDL_mutex *mutex;
+
+    mutex = thread_lock;
+    thread_lock = NULL;
+    if (mutex != NULL) {
+        SDL_DestroyMutex(mutex);
+    }
+}
+#endif
+
+static void
+SDL_AddThread(SDL_Thread * thread)
+{
+
+    if (!thread_lock) {
+        if (SDL_ThreadsInit() < 0) {
+            return;
+        }
+    }
+    SDL_LockMutex(thread_lock);
+
+#ifdef DEBUG_THREADS
+    printf("Adding thread (%d already - %d max)\n",
+           SDL_numthreads, SDL_maxthreads);
+#endif
+    if (SDL_numthreads == SDL_maxthreads) {
+        SDL_Thread **threads;
+        threads = (SDL_Thread **) SDL_realloc(SDL_Threads,
+                                              (SDL_maxthreads +
+                                               ARRAY_CHUNKSIZE) *
+                                              (sizeof *threads));
+        if (threads == NULL) {
+            SDL_OutOfMemory();
+            goto done;
+        }
+        SDL_maxthreads += ARRAY_CHUNKSIZE;
+        SDL_Threads = threads;
+    }
+    SDL_Threads[SDL_numthreads++] = thread;
+  done:
+    SDL_mutexV(thread_lock);
+}
+
+static void
+SDL_DelThread(SDL_Thread * thread)
+{
+    int i;
+
+    if (!thread_lock) {
+        return;
+    }
+    SDL_LockMutex(thread_lock);
+    for (i = 0; i < SDL_numthreads; ++i) {
+        if (thread == SDL_Threads[i]) {
+            break;
+        }
+    }
+    if (i < SDL_numthreads) {
+        if (--SDL_numthreads > 0) {
+            while (i < SDL_numthreads) {
+                SDL_Threads[i] = SDL_Threads[i + 1];
+                ++i;
+            }
+        } else {
+            SDL_maxthreads = 0;
+            SDL_free(SDL_Threads);
+            SDL_Threads = NULL;
+        }
+#ifdef DEBUG_THREADS
+        printf("Deleting thread (%d left - %d max)\n",
+               SDL_numthreads, SDL_maxthreads);
+#endif
+    }
+    SDL_mutexV(thread_lock);
+
+#if 0
+    if (SDL_Threads == NULL) {
+        SDL_ThreadsQuit();
+    }
+#endif
+}
+
+static SDL_error SDL_global_error;
+
+SDL_error *
+SDL_GetErrBuf(void)
+{
+    SDL_error *errbuf;
+
+    errbuf = &SDL_global_error;
+    if (SDL_Threads) {
+        int i;
+        SDL_threadID this_thread;
+
+        this_thread = SDL_ThreadID();
+        SDL_LockMutex(thread_lock);
+        for (i = 0; i < SDL_numthreads; ++i) {
+            if (this_thread == SDL_Threads[i]->threadid) {
+                errbuf = &SDL_Threads[i]->errbuf;
+                break;
+            }
+        }
+        SDL_mutexV(thread_lock);
+    }
+    return (errbuf);
+}
+
+typedef struct
+{
+    int (SDLCALL * func) (void *);
+    void *data;
+    SDL_Thread *info;
+    SDL_sem *wait;
+} thread_args;
+
+void
+SDL_RunThread(void *data)
+{
+    thread_args *args = (thread_args *) data;
+    int (SDLCALL * userfunc) (void *) = args->func;
+    void *userdata = args->data;
+    int *statusloc = &args->info->status;
+
+    SDL_SYS_SetupThread(args->info->name);
+
+    args->info->threadid = SDL_ThreadID();
+
+    SDL_SemPost(args->wait);
+
+    *statusloc = userfunc(userdata);
+}
+
+#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
+#undef SDL_CreateThread
+DECLSPEC SDL_Thread *SDLCALL
+SDL_CreateThread(int (SDLCALL * fn) (void *),
+                 const char *name, void *data,
+                 pfnSDL_CurrentBeginThread pfnBeginThread,
+                 pfnSDL_CurrentEndThread pfnEndThread)
+#else
+DECLSPEC SDL_Thread *SDLCALL
+SDL_CreateThread(int (SDLCALL * fn) (void *),
+                 const char *name, void *data)
+#endif
+{
+    SDL_Thread *thread;
+    thread_args *args;
+    int ret;
+
+    thread = (SDL_Thread *) SDL_malloc(sizeof(*thread));
+    if (thread == NULL) {
+        SDL_OutOfMemory();
+        return (NULL);
+    }
+    SDL_memset(thread, 0, (sizeof *thread));
+    thread->status = -1;
+
+    if (name != NULL) {
+        thread->name = SDL_strdup(name);
+        if (thread->name == NULL) {
+            SDL_OutOfMemory();
+            SDL_free(thread);
+            return (NULL);
+        }
+    }
+
+    args = (thread_args *) SDL_malloc(sizeof(*args));
+    if (args == NULL) {
+        SDL_OutOfMemory();
+        SDL_free(thread->name);
+        SDL_free(thread);
+        return (NULL);
+    }
+    args->func = fn;
+    args->data = data;
+    args->info = thread;
+    args->wait = SDL_CreateSemaphore(0);
+    if (args->wait == NULL) {
+        SDL_free(thread->name);
+        SDL_free(thread);
+        SDL_free(args);
+        return (NULL);
+    }
+
+    SDL_AddThread(thread);
+
+#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
+    ret = SDL_SYS_CreateThread(thread, args, pfnBeginThread, pfnEndThread);
+#else
+    ret = SDL_SYS_CreateThread(thread, args);
+#endif
+    if (ret >= 0) {
+
+        SDL_SemWait(args->wait);
+    } else {
+
+        SDL_DelThread(thread);
+        SDL_free(thread->name);
+        SDL_free(thread);
+        thread = NULL;
+    }
+    SDL_DestroySemaphore(args->wait);
+    SDL_free(args);
+
+    return (thread);
+}
+
+SDL_threadID
+SDL_GetThreadID(SDL_Thread * thread)
+{
+    SDL_threadID id;
+
+    if (thread) {
+        id = thread->threadid;
+    } else {
+        id = SDL_ThreadID();
+    }
+    return id;
+}
+
+const char *
+SDL_GetThreadName(SDL_Thread * thread)
+{
+    return thread->name;
+}
+
+int
+SDL_SetThreadPriority(SDL_ThreadPriority priority)
+{
+    return SDL_SYS_SetThreadPriority(priority);
+}
+
+void
+SDL_WaitThread(SDL_Thread * thread, int *status)
+{
+    if (thread) {
+        SDL_SYS_WaitThread(thread);
+        if (status) {
+            *status = thread->status;
+        }
+        SDL_DelThread(thread);
+        SDL_free(thread->name);
+        SDL_free(thread);
+    }
+}
+#if SDL_THREAD_WINDOWS
+
+struct SDL_mutex
+{
+    CRITICAL_SECTION cs;
+};
+
+SDL_mutex *
+SDL_CreateMutex(void)
+{
+    SDL_mutex *mutex;
+
+    mutex = (SDL_mutex *) SDL_malloc(sizeof(*mutex));
+    if (mutex) {
+
+        InitializeCriticalSectionAndSpinCount(&mutex->cs, 2000);
+    } else {
+        SDL_OutOfMemory();
+    }
+    return (mutex);
+}
+
+void
+SDL_DestroyMutex(SDL_mutex * mutex)
+{
+    if (mutex) {
+        DeleteCriticalSection(&mutex->cs);
+        SDL_free(mutex);
+    }
+}
+
+int
+SDL_LockMutex(SDL_mutex * mutex)
+{
+    if (mutex == NULL) {
+        return SDL_SetError("Passed a NULL mutex");
+    }
+
+    EnterCriticalSection(&mutex->cs);
+    return (0);
+}
+
+int
+SDL_TryLockMutex(SDL_mutex * mutex)
+{
+    int retval = 0;
+    if (mutex == NULL) {
+        return SDL_SetError("Passed a NULL mutex");
+    }
+
+    if (TryEnterCriticalSection(&mutex->cs) == 0) {
+        retval = SDL_MUTEX_TIMEDOUT;
+    }
+    return retval;
+}
+
+int
+SDL_UnlockMutex(SDL_mutex * mutex)
+{
+    if (mutex == NULL) {
+        return SDL_SetError("Passed a NULL mutex");
+    }
+
+    LeaveCriticalSection(&mutex->cs);
+    return (0);
+}
+
+#endif
+#if SDL_THREAD_WINDOWS
+
+struct SDL_semaphore
+{
+    HANDLE id;
+    LONG count;
+};
+
+SDL_sem *
+SDL_CreateSemaphore(Uint32 initial_value)
+{
+    SDL_sem *sem;
+
+    sem = (SDL_sem *) SDL_malloc(sizeof(*sem));
+    if (sem) {
+
+        sem->id = CreateSemaphore(NULL, initial_value, 32 * 1024, NULL);
+        sem->count = initial_value;
+        if (!sem->id) {
+            SDL_SetError("Couldn't create semaphore");
+            SDL_free(sem);
+            sem = NULL;
+        }
+    } else {
+        SDL_OutOfMemory();
+    }
+    return (sem);
+}
+
+void
+SDL_DestroySemaphore(SDL_sem * sem)
+{
+    if (sem) {
+        if (sem->id) {
+            CloseHandle(sem->id);
+            sem->id = 0;
+        }
+        SDL_free(sem);
+    }
+}
+
+int
+SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
+{
+    int retval;
+    DWORD dwMilliseconds;
+
+    if (!sem) {
+        return SDL_SetError("Passed a NULL sem");
+    }
+
+    if (timeout == SDL_MUTEX_MAXWAIT) {
+        dwMilliseconds = INFINITE;
+    } else {
+        dwMilliseconds = (DWORD) timeout;
+    }
+    switch (WaitForSingleObject(sem->id, dwMilliseconds)) {
+    case WAIT_OBJECT_0:
+        InterlockedDecrement(&sem->count);
+        retval = 0;
+        break;
+    case WAIT_TIMEOUT:
+        retval = SDL_MUTEX_TIMEDOUT;
+        break;
+    default:
+        retval = SDL_SetError("WaitForSingleObject() failed");
+        break;
+    }
+    return retval;
+}
+
+int
+SDL_SemTryWait(SDL_sem * sem)
+{
+    return SDL_SemWaitTimeout(sem, 0);
+}
+
+int
+SDL_SemWait(SDL_sem * sem)
+{
+    return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
+}
+
+Uint32
+SDL_SemValue(SDL_sem * sem)
+{
+    if (!sem) {
+        SDL_SetError("Passed a NULL sem");
+        return 0;
+    }
+    return (Uint32)sem->count;
+}
+
+int
+SDL_SemPost(SDL_sem * sem)
+{
+    if (!sem) {
+        return SDL_SetError("Passed a NULL sem");
+    }
+
+    InterlockedIncrement(&sem->count);
+    if (ReleaseSemaphore(sem->id, 1, NULL) == FALSE) {
+        InterlockedDecrement(&sem->count);
+        return SDL_SetError("ReleaseSemaphore() failed");
+    }
+    return 0;
+}
+
+#endif
+#if SDL_THREAD_WINDOWS
+
+#ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD
+
+#include <process.h>
+
+#if (defined(__MINGW32__) && (__GNUC__ < 4))
+typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
+        unsigned (__stdcall *func)(void *), void *arg,
+        unsigned, unsigned *threadID);
+typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
+
+#elif defined(__WATCOMC__)
+
+#if __WATCOMC__ < 1240
+#define __watcall
+#endif
+typedef unsigned long (__watcall * pfnSDL_CurrentBeginThread) (void *,
+                                                               unsigned,
+                                                               unsigned
+                                                               (__stdcall *
+                                                                func) (void
+                                                                       *),
+                                                               void *arg,
+                                                               unsigned,
+                                                               unsigned
+                                                               *threadID);
+typedef void (__watcall * pfnSDL_CurrentEndThread) (unsigned code);
+
+#else
+typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned,
+                                                        unsigned (__stdcall *
+                                                                  func) (void
+                                                                         *),
+                                                        void *arg, unsigned,
+                                                        unsigned *threadID);
+typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code);
+#endif
+#endif
+
+typedef struct ThreadStartParms
+{
+    void *args;
+    pfnSDL_CurrentEndThread pfnCurrentEndThread;
+} tThreadStartParms, *pThreadStartParms;
+
+static DWORD
+RunThread(void *data)
+{
+    pThreadStartParms pThreadParms = (pThreadStartParms) data;
+    pfnSDL_CurrentEndThread pfnEndThread = pThreadParms->pfnCurrentEndThread;
+    void *args = pThreadParms->args;
+    SDL_free(pThreadParms);
+    SDL_RunThread(args);
+    if (pfnEndThread != NULL)
+        pfnEndThread(0);
+    return (0);
+}
+
+static DWORD WINAPI
+RunThreadViaCreateThread(LPVOID data)
+{
+  return RunThread(data);
+}
+
+static unsigned __stdcall
+RunThreadViaBeginThreadEx(void *data)
+{
+  return (unsigned) RunThread(data);
+}
+
+#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
+int
+SDL_SYS_CreateThread(SDL_Thread * thread, void *args,
+                     pfnSDL_CurrentBeginThread pfnBeginThread,
+                     pfnSDL_CurrentEndThread pfnEndThread)
+{
+#else
+int
+SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
+{
+    pfnSDL_CurrentBeginThread pfnBeginThread = _beginthreadex;
+    pfnSDL_CurrentEndThread pfnEndThread = _endthreadex;
+#endif
+    pThreadStartParms pThreadParms =
+        (pThreadStartParms) SDL_malloc(sizeof(tThreadStartParms));
+    if (!pThreadParms) {
+        return SDL_OutOfMemory();
+    }
+
+    pThreadParms->pfnCurrentEndThread = pfnEndThread;
+
+    pThreadParms->args = args;
+
+    if (pfnBeginThread) {
+        unsigned threadid = 0;
+        thread->handle = (SYS_ThreadHandle)
+            ((size_t) pfnBeginThread(NULL, 0, RunThreadViaBeginThreadEx,
+                                     pThreadParms, 0, &threadid));
+    } else {
+        DWORD threadid = 0;
+        thread->handle = CreateThread(NULL, 0, RunThreadViaCreateThread,
+                                      pThreadParms, 0, &threadid);
+    }
+    if (thread->handle == NULL) {
+        return SDL_SetError("Not enough resources to create thread");
+    }
+    return 0;
+}
+
+#ifdef _MSC_VER
+#pragma pack(push,8)
+typedef struct tagTHREADNAME_INFO
+{
+    DWORD dwType;
+    LPCSTR szName;
+    DWORD dwThreadID;
+    DWORD dwFlags;
+} THREADNAME_INFO;
+#pragma pack(pop)
+#endif
+
+void
+SDL_SYS_SetupThread(const char *name)
+{
+    if (name != NULL) {
+        #if 0
+        #ifdef _MSC_VER
+
+        THREADNAME_INFO inf;
+        inf.dwType = 0x1000;
+        inf.szName = name;
+        inf.dwThreadID = (DWORD) -1;
+        inf.dwFlags = 0;
+
+        __try
+        {
+            RaiseException(0x406D1388, 0, sizeof(inf)/sizeof(DWORD), (DWORD*)&inf);
+        }
+        __except(EXCEPTION_CONTINUE_EXECUTION)
+        {
+
+        }
+        #endif
+        #endif
+    }
+}
+
+SDL_threadID
+SDL_ThreadID(void)
+{
+    return ((SDL_threadID) GetCurrentThreadId());
+}
+
+int
+SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
+{
+    int value;
+
+    if (priority == SDL_THREAD_PRIORITY_LOW) {
+        value = THREAD_PRIORITY_LOWEST;
+    } else if (priority == SDL_THREAD_PRIORITY_HIGH) {
+        value = THREAD_PRIORITY_HIGHEST;
+    } else {
+        value = THREAD_PRIORITY_NORMAL;
+    }
+    if (!SetThreadPriority(GetCurrentThread(), value)) {
+        return WIN_SetError("SetThreadPriority()");
+    }
+    return 0;
+}
+
+void
+SDL_SYS_WaitThread(SDL_Thread * thread)
+{
+    WaitForSingleObject(thread->handle, INFINITE);
+    CloseHandle(thread->handle);
+}
+
+#endif
+#ifdef SDL_TIMER_UNIX
+
+#include <stdio.h>
+#include <sys/time.h>
+#include <unistd.h>
+#include <errno.h>
+
+#if HAVE_NANOSLEEP || HAVE_CLOCK_GETTIME
+#include <time.h>
+#endif
+#ifdef __APPLE__
+#include <mach/mach_time.h>
+#endif
+
+#if HAVE_CLOCK_GETTIME
+static struct timespec start_ts;
+#elif defined(__APPLE__)
+static uint64_t start_mach;
+mach_timebase_info_data_t mach_base_info;
+#endif
+static SDL_bool has_monotonic_time = SDL_FALSE;
+static struct timeval start_tv;
+static SDL_bool ticks_started = SDL_FALSE;
+
+void
+SDL_TicksInit(void)
+{
+    if (ticks_started) {
+        return;
+    }
+    ticks_started = SDL_TRUE;
+
+#if HAVE_CLOCK_GETTIME
+    if (clock_gettime(CLOCK_MONOTONIC, &start_ts) == 0) {
+        has_monotonic_time = SDL_TRUE;
+    } else
+#elif defined(__APPLE__)
+    kern_return_t ret = mach_timebase_info(&mach_base_info);
+    if (ret == 0) {
+        has_monotonic_time = SDL_TRUE;
+        start_mach = mach_absolute_time();
+    } else
+#endif
+    {
+        gettimeofday(&start_tv, NULL);
+    }
+}
+
+void
+SDL_TicksQuit(void)
+{
+    ticks_started = SDL_FALSE;
+}
+
+Uint32
+SDL_GetTicks(void)
+{
+    Uint32 ticks;
+    if (!ticks_started) {
+        SDL_TicksInit();
+    }
+
+    if (has_monotonic_time) {
+#if HAVE_CLOCK_GETTIME
+        struct timespec now;
+        clock_gettime(CLOCK_MONOTONIC, &now);
+        ticks = (now.tv_sec - start_ts.tv_sec) * 1000 + (now.tv_nsec -
+                                                 start_ts.tv_nsec) / 1000000;
+#elif defined(__APPLE__)
+        uint64_t now = mach_absolute_time();
+        ticks = (((now - start_mach) * mach_base_info.numer) / mach_base_info.denom) / 1000000;
+#endif
+    } else {
+        struct timeval now;
+
+        gettimeofday(&now, NULL);
+        ticks =
+            (now.tv_sec - start_tv.tv_sec) * 1000 + (now.tv_usec -
+                                                  start_tv.tv_usec) / 1000;
+    }
+    return (ticks);
+}
+
+Uint64
+SDL_GetPerformanceCounter(void)
+{
+    Uint64 ticks;
+    if (!ticks_started) {
+        SDL_TicksInit();
+    }
+
+    if (has_monotonic_time) {
+#if HAVE_CLOCK_GETTIME
+        struct timespec now;
+
+        clock_gettime(CLOCK_MONOTONIC, &now);
+        ticks = now.tv_sec;
+        ticks *= 1000000000;
+        ticks += now.tv_nsec;
+#elif defined(__APPLE__)
+        ticks = mach_absolute_time();
+#endif
+    } else {
+        struct timeval now;
+
+        gettimeofday(&now, NULL);
+        ticks = now.tv_sec;
+        ticks *= 1000000;
+        ticks += now.tv_usec;
+    }
+    return (ticks);
+}
+
+Uint64
+SDL_GetPerformanceFrequency(void)
+{
+    if (!ticks_started) {
+        SDL_TicksInit();
+    }
+
+    if (has_monotonic_time) {
+#if HAVE_CLOCK_GETTIME
+        return 1000000000;
+#elif defined(__APPLE__)
+        Uint64 freq = mach_base_info.denom;
+        freq *= 1000000000;
+        freq /= mach_base_info.numer;
+        return freq;
+#endif
+    }
+
+    return 1000000;
+}
+
+void
+SDL_Delay(Uint32 ms)
+{
+    int was_error;
+
+#if HAVE_NANOSLEEP
+    struct timespec elapsed, tv;
+#else
+    struct timeval tv;
+    Uint32 then, now, elapsed;
+#endif
+
+#if HAVE_NANOSLEEP
+    elapsed.tv_sec = ms / 1000;
+    elapsed.tv_nsec = (ms % 1000) * 1000000;
+#else
+    then = SDL_GetTicks();
+#endif
+    do {
+        errno = 0;
+
+#if HAVE_NANOSLEEP
+        tv.tv_sec = elapsed.tv_sec;
+        tv.tv_nsec = elapsed.tv_nsec;
+        was_error = nanosleep(&tv, &elapsed);
+#else
+
+        now = SDL_GetTicks();
+        elapsed = (now - then);
+        then = now;
+        if (elapsed >= ms) {
+            break;
+        }
+        ms -= elapsed;
+        tv.tv_sec = ms / 1000;
+        tv.tv_usec = (ms % 1000) * 1000;
+
+        was_error = select(0, NULL, NULL, NULL, &tv);
+#endif
+    } while (was_error && (errno == EINTR));
+}
+
+#endif
+#ifdef SDL_TIMER_WINDOWS
+
+#include <mmsystem.h>
+
+static DWORD start;
+static BOOL ticks_started = FALSE;
+
+#ifndef USE_GETTICKCOUNT
+
+static BOOL hires_timer_available;
+
+static LARGE_INTEGER hires_start_ticks;
+
+static LARGE_INTEGER hires_ticks_per_second;
+
+#ifndef __WINRT__
+static void
+timeSetPeriod(UINT uPeriod)
+{
+    static UINT timer_period = 0;
+
+    if (uPeriod != timer_period) {
+        if (timer_period) {
+            timeEndPeriod(timer_period);
+        }
+
+        timer_period = uPeriod;
+
+        if (timer_period) {
+            timeBeginPeriod(timer_period);
+        }
+    }
+}
+
+static void
+SDL_TimerResolutionChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
+{
+    UINT uPeriod;
+
+    if (hint && *hint) {
+        uPeriod = SDL_atoi(hint);
+    } else {
+        uPeriod = 1;
+    }
+    if (uPeriod || oldValue != hint) {
+        timeSetPeriod(uPeriod);
+    }
+}
+#endif
+
+#endif
+
+void
+SDL_TicksInit(void)
+{
+    if (ticks_started) {
+        return;
+    }
+    ticks_started = SDL_TRUE;
+
+#ifdef USE_GETTICKCOUNT
+    start = GetTickCount();
+#else
+
+    if (QueryPerformanceFrequency(&hires_ticks_per_second) == TRUE) {
+        hires_timer_available = TRUE;
+        QueryPerformanceCounter(&hires_start_ticks);
+    } else {
+        hires_timer_available = FALSE;
+#ifdef __WINRT__
+        start = 0;
+#else
+        timeSetPeriod(1);
+        start = timeGetTime();
+
+        SDL_AddHintCallback(SDL_HINT_TIMER_RESOLUTION,
+                            SDL_TimerResolutionChanged, NULL);
+#endif
+    }
+#endif
+}
+
+void
+SDL_TicksQuit(void)
+{
+#ifndef USE_GETTICKCOUNT
+    if (!hires_timer_available) {
+#ifndef __WINRT__
+        SDL_DelHintCallback(SDL_HINT_TIMER_RESOLUTION,
+                            SDL_TimerResolutionChanged, NULL);
+
+        timeSetPeriod(0);
+#endif
+    }
+#endif
+
+    ticks_started = SDL_FALSE;
+}
+
+Uint32
+SDL_GetTicks(void)
+{
+    DWORD now;
+#ifndef USE_GETTICKCOUNT
+    LARGE_INTEGER hires_now;
+#endif
+
+    if (!ticks_started) {
+        SDL_TicksInit();
+    }
+
+#ifdef USE_GETTICKCOUNT
+    now = GetTickCount();
+#else
+    if (hires_timer_available) {
+        QueryPerformanceCounter(&hires_now);
+
+        hires_now.QuadPart -= hires_start_ticks.QuadPart;
+        hires_now.QuadPart *= 1000;
+        hires_now.QuadPart /= hires_ticks_per_second.QuadPart;
+
+        return (DWORD) hires_now.QuadPart;
+    } else {
+#ifdef __WINRT__
+        now = 0;
+#else
+        now = timeGetTime();
+#endif
+    }
+#endif
+
+    return (now - start);
+}
+
+Uint64
+SDL_GetPerformanceCounter(void)
+{
+    LARGE_INTEGER counter;
+
+    if (!QueryPerformanceCounter(&counter)) {
+        return SDL_GetTicks();
+    }
+    return counter.QuadPart;
+}
+
+Uint64
+SDL_GetPerformanceFrequency(void)
+{
+    LARGE_INTEGER frequency;
+
+    if (!QueryPerformanceFrequency(&frequency)) {
+        return 1000;
+    }
+    return frequency.QuadPart;
+}
+
+#ifdef __WINRT__
+static void
+Sleep(DWORD timeout)
+{
+    static HANDLE mutex = 0;
+    if ( ! mutex )
+    {
+        mutex = CreateEventEx(0, 0, 0, EVENT_ALL_ACCESS);
+    }
+    WaitForSingleObjectEx(mutex, timeout, FALSE);
+}
+#endif
+
+void
+SDL_Delay(Uint32 ms)
+{
+    Sleep(ms);
+}
+
+#endif
+
+int SDL_ConvertAudio(SDL_AudioCVT* c) { return 0; }
+int SDL_BuildAudioCVT(SDL_AudioCVT* c,SDL_AudioFormat sf, Uint8 sc, int sr, SDL_AudioFormat df, Uint8 dc, int dr) { return 0; }
+void SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format, Uint32 len, int volume) { }
+static char SDL_Audio_Init_Done = 0;
+Uint32 SDL_WasInit(Uint32 flags) { return (flags &16 ? SDL_Audio_Init_Done : 0); }
+int SDL_InitSubSystem(Uint32 flags) { return (flags &16 ? (SDL_Audio_Init_Done = 1) : 0); }
+#ifdef __WIN32__
+char* WIN_StringToUTF8(const unsigned short* s) { int l = WideCharToMultiByte(CP_UTF8,0,(LPCWSTR)s,-1,0,0,0,0); char* b = (char*)malloc(l); WideCharToMultiByte(CP_UTF8, 0, (LPWSTR)s, -1, b, l, NULL, NULL); return b; }
+unsigned short* WIN_UTF8ToString(const char* s) { int l = MultiByteToWideChar(CP_UTF8,0,s,-1,NULL,0); unsigned short* b = (unsigned short*)malloc(l*sizeof(short)); MultiByteToWideChar(CP_UTF8,0,s,-1,(LPWSTR)b,l); return b; }
+#if (defined(_MSC_VER) && (!defined(WINAPI_FAMILY) || WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP))
+#pragma comment (lib, "winmm.lib")
+#endif
+#endif
--- /dev/null
+++ b/examples/minisdl_audio.h
@@ -1,0 +1,2824 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef _SDL_CONFIG_H
+#define _SDL_CONFIG_H
+
+#ifndef _SDL_platform_h
+#define _SDL_platform_h
+
+#if defined(_AIX)
+#undef __AIX__
+#define __AIX__     1
+#endif
+#if defined(__HAIKU__)
+#undef __HAIKU__
+#define __HAIKU__   1
+#endif
+#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
+#undef __BSDI__
+#define __BSDI__    1
+#endif
+#if defined(_arch_dreamcast)
+#undef __DREAMCAST__
+#define __DREAMCAST__   1
+#endif
+#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
+#undef __FREEBSD__
+#define __FREEBSD__ 1
+#endif
+#if defined(hpux) || defined(__hpux) || defined(__hpux__)
+#undef __HPUX__
+#define __HPUX__    1
+#endif
+#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
+#undef __IRIX__
+#define __IRIX__    1
+#endif
+#if defined(linux) || defined(__linux) || defined(__linux__)
+#undef __LINUX__
+#define __LINUX__   1
+#endif
+#if defined(ANDROID) || defined(__ANDROID__)
+#undef __ANDROID__
+#undef __LINUX__
+#define __ANDROID__ 1
+#endif
+
+#if defined(__APPLE__)
+
+#include "AvailabilityMacros.h"
+#include "TargetConditionals.h"
+#if TARGET_OS_IPHONE
+
+#undef __IPHONEOS__
+#define __IPHONEOS__ 1
+#undef __MACOSX__
+#else
+
+#undef __MACOSX__
+#define __MACOSX__  1
+#if MAC_OS_X_VERSION_MIN_REQUIRED < 1050
+# error SDL for Mac OS X only supports deploying on 10.5 and above.
+#endif
+#endif
+#endif
+
+#if defined(__NetBSD__)
+#undef __NETBSD__
+#define __NETBSD__  1
+#endif
+#if defined(__OpenBSD__)
+#undef __OPENBSD__
+#define __OPENBSD__ 1
+#endif
+#if defined(__OS2__)
+#undef __OS2__
+#define __OS2__     1
+#endif
+#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
+#undef __OSF__
+#define __OSF__     1
+#endif
+#if defined(__QNXNTO__)
+#undef __QNXNTO__
+#define __QNXNTO__  1
+#endif
+#if defined(riscos) || defined(__riscos) || defined(__riscos__)
+#undef __RISCOS__
+#define __RISCOS__  1
+#endif
+#if defined(__SVR4)
+#undef __SOLARIS__
+#define __SOLARIS__ 1
+#endif
+
+#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
+
+#if defined(__MINGW32__) || (defined(_MSC_VER) && (_MSC_VER >= 1700) && !_USING_V110_SDK71_)
+#include <winapifamily.h>
+#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
+#undef __WINDOWS__
+#define __WINDOWS__   1
+
+#elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
+#undef __WINRT__
+#define __WINRT__ 1
+#endif
+#else
+#undef __WINDOWS__
+#define __WINDOWS__   1
+#endif
+#endif
+
+#if defined(__WINDOWS__)
+#undef __WIN32__
+#define __WIN32__ 1
+#endif
+#if defined(__PSP__)
+#undef __PSP__
+#define __PSP__ 1
+#endif
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+
+#if defined(__WIN32__)
+#define HAVE_LIBC
+
+#ifndef _SDL_config_windows_h
+#define _SDL_config_windows_h
+
+#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
+#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
+#define HAVE_STDINT_H   1
+#elif defined(_MSC_VER)
+typedef signed __int8 int8_t;
+typedef unsigned __int8 uint8_t;
+typedef signed __int16 int16_t;
+typedef unsigned __int16 uint16_t;
+typedef signed __int32 int32_t;
+typedef unsigned __int32 uint32_t;
+typedef signed __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#ifndef _UINTPTR_T_DEFINED
+#ifdef  _WIN64
+typedef unsigned __int64 uintptr_t;
+#else
+typedef unsigned int uintptr_t;
+#endif
+#define _UINTPTR_T_DEFINED
+#endif
+
+#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
+#define DWORD_PTR DWORD
+#endif
+#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
+#define LONG_PTR LONG
+#endif
+#else
+typedef signed char int8_t;
+typedef unsigned char uint8_t;
+typedef signed short int16_t;
+typedef unsigned short uint16_t;
+typedef signed int int32_t;
+typedef unsigned int uint32_t;
+typedef signed long long int64_t;
+typedef unsigned long long uint64_t;
+#ifndef _SIZE_T_DEFINED_
+#define _SIZE_T_DEFINED_
+typedef unsigned int size_t;
+#endif
+typedef unsigned int uintptr_t;
+#endif
+#endif
+
+#ifdef _WIN64
+# define SIZEOF_VOIDP 8
+#else
+# define SIZEOF_VOIDP 4
+#endif
+
+#ifdef HAVE_LIBC
+
+#define HAVE_STDIO_H 1
+#define STDC_HEADERS 1
+#define HAVE_STRING_H 1
+#define HAVE_CTYPE_H 1
+#define HAVE_MATH_H 1
+#define HAVE_SIGNAL_H 1
+
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC 1
+#define HAVE_FREE 1
+#define HAVE_ALLOCA 1
+#define HAVE_QSORT 1
+#define HAVE_ABS 1
+#define HAVE_MEMSET 1
+#define HAVE_MEMCPY 1
+#define HAVE_MEMMOVE 1
+#define HAVE_MEMCMP 1
+#define HAVE_STRLEN 1
+#define HAVE__STRREV 1
+#define HAVE__STRUPR 1
+#define HAVE__STRLWR 1
+#define HAVE_STRCHR 1
+#define HAVE_STRRCHR 1
+#define HAVE_STRSTR 1
+#define HAVE__LTOA 1
+#define HAVE__ULTOA 1
+#define HAVE_STRTOL 1
+#define HAVE_STRTOUL 1
+#define HAVE_STRTOD 1
+#define HAVE_ATOI 1
+#define HAVE_ATOF 1
+#define HAVE_STRCMP 1
+#define HAVE_STRNCMP 1
+#define HAVE__STRICMP 1
+#define HAVE__STRNICMP 1
+#define HAVE_ATAN 1
+#define HAVE_ATAN2 1
+#define HAVE_ACOS  1
+#define HAVE_ASIN  1
+#define HAVE_CEIL 1
+#define HAVE_COS 1
+#define HAVE_COSF 1
+#define HAVE_FABS 1
+#define HAVE_FLOOR 1
+#define HAVE_LOG 1
+#define HAVE_POW 1
+#define HAVE_SIN 1
+#define HAVE_SINF 1
+#define HAVE_SQRT 1
+#if _MSC_VER >= 1800
+#define HAVE_STRTOLL 1
+#define HAVE_VSSCANF 1
+#define HAVE_COPYSIGN 1
+#define HAVE_SCALBN 1
+#endif
+#if !defined(_MSC_VER) || defined(_USE_MATH_DEFINES)
+#define HAVE_M_PI 1
+#endif
+#else
+#define HAVE_STDARG_H   1
+#define HAVE_STDDEF_H   1
+#endif
+
+#define SDL_AUDIO_DRIVER_DSOUND 1
+#define SDL_AUDIO_DRIVER_XAUDIO2    1
+#define SDL_AUDIO_DRIVER_WINMM  1
+#define SDL_AUDIO_DRIVER_DISK   1
+#define SDL_AUDIO_DRIVER_DUMMY  1
+
+#define SDL_JOYSTICK_DINPUT 1
+#define SDL_HAPTIC_DINPUT   1
+
+#define SDL_LOADSO_WINDOWS  1
+
+#define SDL_THREAD_WINDOWS  1
+
+#define SDL_TIMER_WINDOWS   1
+
+#define SDL_VIDEO_DRIVER_DUMMY  1
+#define SDL_VIDEO_DRIVER_WINDOWS    1
+
+#ifndef SDL_VIDEO_RENDER_D3D
+#define SDL_VIDEO_RENDER_D3D    1
+#endif
+#ifndef SDL_VIDEO_RENDER_D3D11
+#define SDL_VIDEO_RENDER_D3D11	0
+#endif
+
+#ifndef SDL_VIDEO_OPENGL
+#define SDL_VIDEO_OPENGL    1
+#endif
+#ifndef SDL_VIDEO_OPENGL_WGL
+#define SDL_VIDEO_OPENGL_WGL    1
+#endif
+#ifndef SDL_VIDEO_RENDER_OGL
+#define SDL_VIDEO_RENDER_OGL    1
+#endif
+#ifndef SDL_VIDEO_RENDER_OGL_ES2
+#define SDL_VIDEO_RENDER_OGL_ES2    1
+#endif
+#ifndef SDL_VIDEO_OPENGL_ES2
+#define SDL_VIDEO_OPENGL_ES2    1
+#endif
+#ifndef SDL_VIDEO_OPENGL_EGL
+#define SDL_VIDEO_OPENGL_EGL    1
+#endif
+
+#define SDL_POWER_WINDOWS 1
+
+#define SDL_FILESYSTEM_WINDOWS  1
+
+#ifndef _WIN64
+#define SDL_ASSEMBLY_ROUTINES   1
+#endif
+
+#endif
+
+#elif defined(__MACOSX__)
+
+#ifndef _SDL_config_macosx_h
+#define _SDL_config_macosx_h
+
+#include <AvailabilityMacros.h>
+
+#ifdef __LP64__
+    #define SIZEOF_VOIDP 8
+#else
+    #define SIZEOF_VOIDP 4
+#endif
+
+#define HAVE_ALLOCA_H       1
+#define HAVE_SYS_TYPES_H    1
+#define HAVE_STDIO_H    1
+#define STDC_HEADERS    1
+#define HAVE_STRING_H   1
+#define HAVE_INTTYPES_H 1
+#define HAVE_STDINT_H   1
+#define HAVE_CTYPE_H    1
+#define HAVE_MATH_H 1
+#define HAVE_SIGNAL_H   1
+
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC    1
+#define HAVE_FREE   1
+#define HAVE_ALLOCA 1
+#define HAVE_GETENV 1
+#define HAVE_SETENV 1
+#define HAVE_PUTENV 1
+#define HAVE_UNSETENV   1
+#define HAVE_QSORT  1
+#define HAVE_ABS    1
+#define HAVE_BCOPY  1
+#define HAVE_MEMSET 1
+#define HAVE_MEMCPY 1
+#define HAVE_MEMMOVE    1
+#define HAVE_MEMCMP 1
+#define HAVE_STRLEN 1
+#define HAVE_STRLCPY    1
+#define HAVE_STRLCAT    1
+#define HAVE_STRDUP 1
+#define HAVE_STRCHR 1
+#define HAVE_STRRCHR    1
+#define HAVE_STRSTR 1
+#define HAVE_STRTOL 1
+#define HAVE_STRTOUL    1
+#define HAVE_STRTOLL    1
+#define HAVE_STRTOULL   1
+#define HAVE_STRTOD 1
+#define HAVE_ATOI   1
+#define HAVE_ATOF   1
+#define HAVE_STRCMP 1
+#define HAVE_STRNCMP    1
+#define HAVE_STRCASECMP 1
+#define HAVE_STRNCASECMP 1
+#define HAVE_VSSCANF 1
+#define HAVE_VSNPRINTF  1
+#define HAVE_CEIL   1
+#define HAVE_COPYSIGN   1
+#define HAVE_COS    1
+#define HAVE_COSF   1
+#define HAVE_FABS   1
+#define HAVE_FLOOR  1
+#define HAVE_LOG    1
+#define HAVE_POW    1
+#define HAVE_SCALBN 1
+#define HAVE_SIN    1
+#define HAVE_SINF   1
+#define HAVE_SQRT   1
+#define HAVE_SIGACTION  1
+#define HAVE_SETJMP 1
+#define HAVE_NANOSLEEP  1
+#define HAVE_SYSCONF    1
+#define HAVE_SYSCTLBYNAME 1
+#define HAVE_ATAN 1
+#define HAVE_ATAN2 1
+#define HAVE_ACOS 1
+#define HAVE_ASIN 1
+
+#define SDL_AUDIO_DRIVER_COREAUDIO  1
+#define SDL_AUDIO_DRIVER_DISK   1
+#define SDL_AUDIO_DRIVER_DUMMY  1
+
+#define SDL_JOYSTICK_IOKIT  1
+#define SDL_HAPTIC_IOKIT    1
+
+#define SDL_LOADSO_DLOPEN   1
+
+#define SDL_THREAD_PTHREAD  1
+#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX  1
+
+#define SDL_TIMER_UNIX  1
+
+#define SDL_VIDEO_DRIVER_COCOA  1
+#define SDL_VIDEO_DRIVER_DUMMY  1
+#undef SDL_VIDEO_DRIVER_X11
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib"
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib"
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib"
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/usr/X11R6/lib/libXi.6.dylib"
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib"
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib"
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib"
+#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
+#define SDL_VIDEO_DRIVER_X11_XRANDR 1
+#define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1
+#define SDL_VIDEO_DRIVER_X11_XSHAPE 1
+#define SDL_VIDEO_DRIVER_X11_XVIDMODE 1
+#define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1
+
+#ifdef MAC_OS_X_VERSION_10_8
+
+#define SDL_VIDEO_DRIVER_X11_XINPUT2 1
+#define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
+#define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1
+#endif
+
+#ifndef SDL_VIDEO_RENDER_OGL
+#define SDL_VIDEO_RENDER_OGL    1
+#endif
+
+#ifndef SDL_VIDEO_OPENGL
+#define SDL_VIDEO_OPENGL    1
+#endif
+#ifndef SDL_VIDEO_OPENGL_CGL
+#define SDL_VIDEO_OPENGL_CGL    1
+#endif
+#ifndef SDL_VIDEO_OPENGL_GLX
+#define SDL_VIDEO_OPENGL_GLX    1
+#endif
+
+#define SDL_POWER_MACOSX 1
+
+#define SDL_FILESYSTEM_COCOA   1
+
+#define SDL_ASSEMBLY_ROUTINES   1
+#ifdef __ppc__
+#define SDL_ALTIVEC_BLITTERS    1
+#endif
+
+#endif
+
+#elif defined(__LINUX__)
+
+#ifndef _SDL_config_h
+#define _SDL_config_h
+
+#ifdef _MSC_VER
+#error You should run hg revert SDL_config.h
+#endif
+
+#ifdef __LP64__
+#define SIZEOF_VOIDP 8
+#else
+#define SIZEOF_VOIDP 4
+#endif
+#define HAVE_GCC_ATOMICS 1
+
+#define HAVE_PTHREAD_SPINLOCK 1
+
+#define HAVE_LIBC 1
+#if HAVE_LIBC
+
+#define HAVE_ALLOCA_H 1
+#define HAVE_SYS_TYPES_H 1
+#define HAVE_STDIO_H 1
+#define STDC_HEADERS 1
+#define HAVE_STDLIB_H 1
+#define HAVE_STDARG_H 1
+#define HAVE_MALLOC_H 1
+#define HAVE_MEMORY_H 1
+#define HAVE_STRING_H 1
+#define HAVE_STRINGS_H 1
+#define HAVE_INTTYPES_H 1
+#define HAVE_STDINT_H 1
+#define HAVE_CTYPE_H 1
+#define HAVE_MATH_H 1
+#define HAVE_ICONV_H 1
+#define HAVE_SIGNAL_H 1
+
+#define HAVE_MALLOC 1
+#define HAVE_CALLOC 1
+#define HAVE_REALLOC 1
+#define HAVE_FREE 1
+#define HAVE_ALLOCA 1
+#ifndef __WIN32__
+#define HAVE_GETENV 1
+#define HAVE_SETENV 1
+#define HAVE_PUTENV 1
+#define HAVE_UNSETENV 1
+#endif
+#define HAVE_QSORT 1
+#define HAVE_ABS 1
+#define HAVE_BCOPY 1
+#define HAVE_MEMSET 1
+#define HAVE_MEMCPY 1
+#define HAVE_MEMMOVE 1
+#define HAVE_MEMCMP 1
+#define HAVE_STRLEN 1
+
+#define HAVE_STRDUP 1
+
+#define HAVE_STRCHR 1
+#define HAVE_STRRCHR 1
+#define HAVE_STRSTR 1
+
+#define HAVE_STRTOL 1
+#define HAVE_STRTOUL 1
+
+#define HAVE_STRTOLL 1
+#define HAVE_STRTOULL 1
+#define HAVE_STRTOD 1
+#define HAVE_ATOI 1
+#define HAVE_ATOF 1
+#define HAVE_STRCMP 1
+#define HAVE_STRNCMP 1
+
+#define HAVE_STRCASECMP 1
+
+#define HAVE_STRNCASECMP 1
+
+#define HAVE_VSSCANF 1
+
+#define HAVE_VSNPRINTF 1
+#define HAVE_M_PI
+#define HAVE_ATAN 1
+#define HAVE_ATAN2 1
+#define HAVE_ACOS 1
+#define HAVE_ASIN 1
+#define HAVE_CEIL 1
+#define HAVE_COPYSIGN 1
+#define HAVE_COS 1
+#define HAVE_COSF 1
+#define HAVE_FABS 1
+#define HAVE_FLOOR 1
+#define HAVE_LOG 1
+#define HAVE_POW 1
+#define HAVE_SCALBN 1
+#define HAVE_SIN 1
+#define HAVE_SINF 1
+#define HAVE_SQRT 1
+#define HAVE_FSEEKO 1
+#define HAVE_FSEEKO64 1
+#define HAVE_SIGACTION 1
+#define HAVE_SA_SIGACTION 1
+#define HAVE_SETJMP 1
+#define HAVE_NANOSLEEP 1
+#define HAVE_SYSCONF 1
+
+#define HAVE_CLOCK_GETTIME 1
+
+#define HAVE_MPROTECT 1
+#define HAVE_ICONV 1
+#define HAVE_PTHREAD_SETNAME_NP 1
+
+#define HAVE_SEM_TIMEDWAIT 1
+
+#else
+#define HAVE_STDARG_H 1
+#define HAVE_STDDEF_H 1
+#define HAVE_STDINT_H 1
+#endif
+
+#define SDL_AUDIO_DRIVER_ALSA 1
+#if defined(__LP64__) || defined(_LP64) || defined(__LLP64__) || defined(__x86_64__)
+#define SDL_AUDIO_DRIVER_ALSA_DYNAMIC "/usr/lib/x86_64-linux-gnu/libasound.so.2"
+#else
+#define SDL_AUDIO_DRIVER_ALSA_DYNAMIC "/usr/lib/i386-linux-gnu/libasound.so.2"
+#endif
+
+#define SDL_AUDIO_DRIVER_DISK 1
+#define SDL_AUDIO_DRIVER_DUMMY 1
+
+#define SDL_AUDIO_DRIVER_OSS 1
+
+#define SDL_INPUT_LINUXEV 1
+#define SDL_INPUT_LINUXKD 1
+
+#define SDL_JOYSTICK_LINUX 1
+
+#define SDL_HAPTIC_LINUX 1
+
+#define SDL_LOADSO_DLOPEN 1
+
+#define SDL_THREAD_PTHREAD 1
+#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
+
+#define SDL_TIMER_UNIX 1
+
+#define SDL_VIDEO_DRIVER_DUMMY 1
+
+#define SDL_VIDEO_DRIVER_X11 1
+
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC "libX11.so.6"
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "libXext.so.6"
+
+#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "libXxf86vm.so.1"
+
+#define SDL_VIDEO_DRIVER_X11_XSHAPE 1
+#define SDL_VIDEO_DRIVER_X11_XVIDMODE 1
+#define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
+#define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 1
+#define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1
+#define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1
+
+#define SDL_VIDEO_RENDER_OGL 1
+
+#define SDL_VIDEO_OPENGL 1
+
+#define SDL_VIDEO_OPENGL_GLX 1
+
+#define SDL_POWER_LINUX 1
+
+#define SDL_FILESYSTEM_UNIX 1
+
+#define SDL_ASSEMBLY_ROUTINES 1
+
+#endif
+
+#else
+
+#ifndef _SDL_config_minimal_h
+#define _SDL_config_minimal_h
+
+#define HAVE_STDARG_H   1
+#define HAVE_STDDEF_H   1
+
+#if defined(_MSC_VER) && (_MSC_VER < 1600)
+
+typedef unsigned int size_t;
+typedef signed char int8_t;
+typedef unsigned char uint8_t;
+typedef signed short int16_t;
+typedef unsigned short uint16_t;
+typedef signed int int32_t;
+typedef unsigned int uint32_t;
+typedef signed long long int64_t;
+typedef unsigned long long uint64_t;
+typedef unsigned long uintptr_t;
+#else
+#define HAVE_STDINT_H 1
+#endif
+
+#ifdef __GNUC__
+#define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1
+#endif
+
+#define SDL_AUDIO_DRIVER_DUMMY  1
+
+#define SDL_JOYSTICK_DISABLED   1
+
+#define SDL_HAPTIC_DISABLED 1
+
+#define SDL_LOADSO_DISABLED 1
+
+#define SDL_THREADS_DISABLED    1
+
+#define SDL_TIMERS_DISABLED 1
+
+#define SDL_VIDEO_DRIVER_DUMMY  1
+
+#define SDL_FILESYSTEM_DUMMY  1
+
+#endif
+
+#endif
+
+#ifdef DECLSPEC
+#undef DECLSPEC
+#endif
+#define DECLSPEC
+
+#if (defined(_MSC_VER) && !defined(WINAPI_FAMILY))
+//#pragma warning(disable:4002)
+//#pragma warning(disable:4003)
+//#pragma warning(disable:4018)
+//#pragma warning(disable:4244)
+#pragma once
+#endif
+
+#define SDL_INIT_AUDIO          0x00000010
+#define SDL_INIT_VIDEO          0x00000020
+#define SDL_INIT_EVENTS         0x00004000
+#define SDL_QuitSubSystem(s) NULL
+#define HAVE_ITOA 1
+#undef SDL_AUDIO_DRIVER_XAUDIO2
+#undef SDL_AUDIO_DRIVER_WINMM
+#undef SDL_AUDIO_DRIVER_DUMMY
+#undef SDL_AUDIO_DRIVER_DISK
+#undef SDL_VIDEO_DRIVER_DUMMY
+#undef SDL_VIDEO_RENDER_OGL_ES2
+#undef SDL_VIDEO_OPENGL_ES2
+#undef SDL_VIDEO_OPENGL_EGL
+#undef SDL_FILESYSTEM_WINDOWS
+#undef SDL_FILESYSTEM_COCOA
+#undef SDL_FILESYSTEM_DUMMY
+#undef SDL_FILESYSTEM_UNIX
+#undef SDL_HAPTIC_DINPUT
+#undef SDL_JOYSTICK_WINMM
+#undef SDL_HAPTIC_IOKIT
+#define SDL_DISABLE_WINDOWS_IME 1
+#define SDL_DISABLE_SCANCODENAMES 1
+
+#define _SDL_H
+#define _SDL_error_h
+#define _SDL_rwops_h
+#define _SDL_hints_h
+#define _SDL_assert_h
+#define _SDL_main_h
+#define _SDL_render_h
+#define _SDL_gesture_c_h
+#define _SDL_stdinc_h
+static SDL_INLINE int SDL_SetError(const char *errstr, ...) { (void)errstr; return 1; }
+#define SDL_assert(a)
+#define SDL_Error(e)
+#define SDL_ASSERT_LEVEL 0
+#define SDL_ClearError()
+static SDL_INLINE int SDL_OutOfMemory() { return 1; }
+#define SDL_Unsupported() 1
+#define SDL_InvalidParamError(p) 1
+#define SDL_arraysize(array) (sizeof(array)/sizeof(array[0]))
+#define SDL_RWops void
+#define SDL_RWFromMem(b,l) NULL
+#define SDL_RWread(ctx, ptr, size, n) 0
+#define SDL_RWwrite(ctx, ptr, size, n) 0
+#define SDL_RWclose(ctx) 0
+#define SDL_WriteLE16(a, b) 0
+#define SDL_WriteLE32(a, b) 0
+
+#define SDL_GestureAddTouch(t) NULL
+#define SDL_GestureProcessEvent(e) NULL
+
+#define SDL_GetHint(n) NULL
+#define SDL_AddHintCallback(n, f, x) NULL
+#define SDL_DelHintCallback(n, f, x) NULL
+#undef HAVE_M_PI
+#include <stdlib.h>
+#define HAVE_GETENV 1
+#undef getenv
+#define getenv(env) NULL
+#define HAVE_STRDUP 1
+#define HAVE_SNPRINTF 1
+#include <stdio.h>
+#ifndef snprintf
+#define snprintf _snprintf
+#endif
+
+#define SDL_Renderer void
+#define SDL_Texture void
+typedef struct SDL_RendererInfo { const char* name; int num_texture_formats; int *texture_formats; } SDL_RendererInfo;
+#define SDL_GetNumRenderDrivers() 0
+#define SDL_GetRenderDriverInfo(i, info) { (info)->name = NULL; (info)->num_texture_formats = 0; }
+#define SDL_CreateRenderer(a,b,c) NULL
+#define SDL_DestroyRenderer(a)
+#define SDL_DestroyTexture(a)
+#define SDL_GetRendererInfo(a, b) NULL
+#define SDL_TEXTUREACCESS_STREAMING 0
+#define SDL_RenderSetViewport(a,b)
+#define SDL_UpdateTexture(a,b,c,d) 0
+#define SDL_RenderCopy(a,b,c,d) 0
+#define SDL_RenderPresent(a)
+#define SDL_CreateTexture(a, b, c, d, e) NULL
+
+#define SDL_malloc(s) malloc(s)
+#define SDL_calloc(n,s) calloc(n,s)
+#define SDL_realloc(m,s) realloc(m,s)
+#define SDL_free(m) free(m)
+#define SDL_getenv(e) NULL
+#define SDL_qsort(a,b,c,d) NULL
+#define SDL_abs(v) abs(v)
+
+#define SDL_iconv_utf8_locale(S) strdup(S)
+#define SDL_iconv_string(t,f,S,l) strdup(S)
+
+#ifdef __WIN32__
+#define _INCLUDED_WINDOWS_H
+#define WIN32_LEAN_AND_MEAN
+#define STRICT 1
+#define UNICODE 1
+#undef _WIN32_WINNT
+#define _WIN32_WINNT 0x501
+#include <windows.h>
+#undef CreateWindow
+#ifdef __WINRT__
+#define WIN_CoInitialize() S_OK
+#define WIN_CoUninitialize() NULL
+#else
+#define WIN_CoInitialize() S_OK;{HRESULT hr=CoInitializeEx(NULL,COINIT_APARTMENTTHREADED);if(hr==RPC_E_CHANGED_MODE)hr=CoInitializeEx(NULL,COINIT_MULTITHREADED);}
+#define WIN_CoUninitialize() {CoUninitialize();}
+#endif
+
+#define WIN_SetError(e) -1
+#define CreateWindow(a, b, c, d, e, f, g, h, i, j, k) CreateWindowW(a, b, c, d, e, f, g, h, i, j, k)
+#endif
+
+#ifndef _SDL_stdinc_h_ZL
+#define _SDL_stdinc_h_ZL
+
+#ifdef HAVE_SYS_TYPES_H
+#include <sys/types.h>
+#endif
+#ifdef HAVE_STDIO_H
+#include <stdio.h>
+#endif
+#if defined(STDC_HEADERS)
+# include <stdlib.h>
+# include <stddef.h>
+# include <stdarg.h>
+#else
+# if defined(HAVE_STDLIB_H)
+#  include <stdlib.h>
+# elif defined(HAVE_MALLOC_H)
+#  include <malloc.h>
+# endif
+# if defined(HAVE_STDDEF_H)
+#  include <stddef.h>
+# endif
+# if defined(HAVE_STDARG_H)
+#  include <stdarg.h>
+# endif
+#endif
+#ifdef HAVE_STRING_H
+# if !defined(STDC_HEADERS) && defined(HAVE_MEMORY_H)
+#  include <memory.h>
+# endif
+# include <string.h>
+#endif
+#ifdef HAVE_STRINGS_H
+# include <strings.h>
+#endif
+#if defined(HAVE_INTTYPES_H)
+# include <inttypes.h>
+#elif defined(HAVE_STDINT_H)
+# include <stdint.h>
+#endif
+#ifdef HAVE_CTYPE_H
+# include <ctype.h>
+#endif
+#ifdef HAVE_MATH_H
+# if defined(__WINRT__)
+
+#  define _USE_MATH_DEFINES
+# endif
+# include <math.h>
+#endif
+#ifdef HAVE_FLOAT_H
+# include <float.h>
+#endif
+#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
+# include <iconv.h>
+#endif
+
+#define SDL_arraysize(array)    (sizeof(array)/sizeof(array[0]))
+#define SDL_TABLESIZE(table)    SDL_arraysize(table)
+
+#ifdef __cplusplus
+#define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression)
+#define SDL_static_cast(type, expression) static_cast<type>(expression)
+#define SDL_const_cast(type, expression) const_cast<type>(expression)
+#else
+#define SDL_reinterpret_cast(type, expression) ((type)(expression))
+#define SDL_static_cast(type, expression) ((type)(expression))
+#define SDL_const_cast(type, expression) ((type)(expression))
+#endif
+
+#define SDL_FOURCC(A, B, C, D) \
+    ((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \
+     (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \
+     (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \
+     (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24))
+
+typedef enum
+{
+    SDL_FALSE = 0,
+    SDL_TRUE = 1
+} SDL_bool;
+
+typedef int8_t Sint8;
+
+typedef uint8_t Uint8;
+
+typedef int16_t Sint16;
+
+typedef uint16_t Uint16;
+
+typedef int32_t Sint32;
+
+typedef uint32_t Uint32;
+
+typedef int64_t Sint64;
+
+typedef uint64_t Uint64;
+
+#define SDL_COMPILE_TIME_ASSERT(name, x)               \
+       typedef int SDL_dummy_ ## name[(x) * 2 - 1]
+
+#ifndef DOXYGEN_SHOULD_IGNORE_THIS
+SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
+SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1);
+SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
+SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
+SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
+SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
+SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
+SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
+#endif
+
+#ifndef DOXYGEN_SHOULD_IGNORE_THIS
+#if !defined(__ANDROID__)
+
+typedef enum
+{
+    DUMMY_ENUM_VALUE
+} SDL_DUMMY_ENUM;
+
+SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int));
+#endif
+#endif
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#if defined(HAVE_ALLOCA) && !defined(alloca)
+# if defined(HAVE_ALLOCA_H)
+#  include <alloca.h>
+# elif defined(__GNUC__)
+#  define alloca __builtin_alloca
+# elif defined(_MSC_VER)
+#  include <malloc.h>
+#  define alloca _alloca
+# elif defined(__WATCOMC__)
+#  include <malloc.h>
+# elif defined(__BORLANDC__)
+#  include <malloc.h>
+# elif defined(__DMC__)
+#  include <stdlib.h>
+# elif defined(__AIX__)
+#pragma alloca
+# elif defined(__MRC__)
+void *alloca(unsigned);
+# else
+char *alloca();
+# endif
+#endif
+#ifdef HAVE_ALLOCA
+#define SDL_stack_alloc(type, count)    (type*)alloca(sizeof(type)*(count))
+#define SDL_stack_free(data)
+#else
+#define SDL_stack_alloc(type, count)    (type*)malloc(sizeof(type)*(count))
+#define SDL_stack_free(data)            free(data)
+#endif
+
+#define SDL_min(x, y) (((x) < (y)) ? (x) : (y))
+#define SDL_max(x, y) (((x) > (y)) ? (x) : (y))
+
+#define SDL_isdigit isdigit
+#define SDL_isspace isspace
+#define SDL_toupper toupper
+#define SDL_tolower tolower
+#define SDL_memset memset
+#define SDL_zero(x) memset(&(x), 0, sizeof((x)))
+#define SDL_zerop(x) memset((x), 0, sizeof(*(x)))
+#define SDL_memset4(dst, val, dwords) memset((dst), (val), (dwords)*4)
+#define SDL_memcpy memcpy
+#define SDL_memcpy4(dst, src, dwords) memcpy((dst), (src), (dwords)*4)
+#define SDL_memmove memmove
+#define SDL_memcmp memcmp
+#define SDL_strlen strlen
+#define SDL_strlcpy(dst,src,maxlen) strncpy(dst,src,maxlen-1)
+#define SDL_utf8strlcpy(dst,src,dst_bytes) strncpy(dst,src,dst_bytes-1)
+#define SDL_strlcat(dst,src,maxlen) strcat(dst,src)
+#define SDL_strdup strdup
+#define SDL_strchr strchr
+#define SDL_strrchr strrchr
+#define SDL_strstr strstr
+
+#define SDL_itoa(i, s, rdx) sprintf(s, "%i", (int)i); { typedef int _chk[(rdx==10)?1:-1]; }
+
+#define SDL_atoi atoi
+#define SDL_atof atof
+#define SDL_strtol strtol
+#define SDL_strtoul strtoul
+#define SDL_strtod strtod
+
+#define SDL_strcmp strcmp
+#define SDL_strncmp strncmp
+#define SDL_strcasecmp strcmp
+#define SDL_strncasecmp strncmp
+#if __STDC_WANT_SECURE_LIB__
+static SDL_INLINE int SDL_snprintf(char *text, size_t maxlen, const char *fmt, ...) { va_list ap; va_start(ap, fmt); return vsprintf_s(text, maxlen, fmt, ap); }
+#else
+static SDL_INLINE int SDL_snprintf(char *text, size_t maxlen, const char *fmt, ...) { va_list ap; (void)maxlen; va_start(ap, fmt); return vsprintf(text, fmt, ap); }
+#endif
+#define SDL_sscanf(t,f,v) NULL
+
+#ifndef HAVE_M_PI
+#ifndef M_PI
+#define M_PI    3.14159265358979323846264338327950288
+#endif
+#endif
+
+#define SDL_ceil ceil
+
+#ifdef __cplusplus
+}
+#endif
+
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
+extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
+extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
+#ifdef __WIN32__
+extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst);
+extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
+char* WIN_StringToUTF8(const unsigned short* s);
+unsigned short* WIN_UTF8ToString(const char* s);
+#endif
+#define SDL_TLSCreate() 0
+#if defined(__LP64__) || defined(_LP64) || defined(__LLP64__) || defined(__x86_64__) || defined(__ia64__) || defined(_WIN64) || defined(_M_X64)
+unsigned int SDL_TLSSet64(void*);
+void* SDL_TLSGet64(unsigned int);
+#define SDL_TLSSet(tls, v, cb) tls = SDL_TLSSet64(v)
+#define SDL_TLSGet(tls) SDL_TLSGet64(tls)
+#else
+#define SDL_TLSSet(tls, v, cb) tls = (SDL_TLSID)(v)
+#define SDL_TLSGet(tls) (tls)
+#endif
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+
+#ifndef _SDL_audio_h
+#define _SDL_audio_h
+
+#ifndef _SDL_error_h
+#define _SDL_error_h
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern DECLSPEC int SDLCALL SDL_SetError(const char *fmt, ...);
+extern DECLSPEC const char *SDLCALL SDL_GetError(void);
+extern DECLSPEC void SDLCALL SDL_ClearError(void);
+
+#define SDL_OutOfMemory()   SDL_Error(SDL_ENOMEM)
+#define SDL_Unsupported()   SDL_Error(SDL_UNSUPPORTED)
+#define SDL_InvalidParamError(param)    SDL_SetError("Parameter '%s' is invalid", (param))
+typedef enum
+{
+    SDL_ENOMEM,
+    SDL_EFREAD,
+    SDL_EFWRITE,
+    SDL_EFSEEK,
+    SDL_UNSUPPORTED,
+    SDL_LASTERROR
+} SDL_errorcode;
+
+extern DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code);
+
+#ifdef __cplusplus
+}
+#endif
+
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+
+#ifndef _SDL_endian_h
+#define _SDL_endian_h
+
+#define SDL_LIL_ENDIAN  1234
+#define SDL_BIG_ENDIAN  4321
+
+#ifndef SDL_BYTEORDER
+#ifdef __linux__
+#include <endian.h>
+#define SDL_BYTEORDER  __BYTE_ORDER
+#else
+#if defined(__hppa__) || \
+    defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
+    (defined(__MIPS__) && defined(__MISPEB__)) || \
+    defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
+    defined(__sparc__)
+#define SDL_BYTEORDER   SDL_BIG_ENDIAN
+#else
+#define SDL_BYTEORDER   SDL_LIL_ENDIAN
+#endif
+#endif
+#endif
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#if defined(__GNUC__) && defined(__i386__) && \
+   !(__GNUC__ == 2 && __GNUC_MINOR__ == 95)
+SDL_FORCE_INLINE Uint16
+SDL_Swap16(Uint16 x)
+{
+  __asm__("xchgb %b0,%h0": "=q"(x):"0"(x));
+    return x;
+}
+#elif defined(__GNUC__) && defined(__x86_64__)
+SDL_FORCE_INLINE Uint16
+SDL_Swap16(Uint16 x)
+{
+  __asm__("xchgb %b0,%h0": "=Q"(x):"0"(x));
+    return x;
+}
+#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
+SDL_FORCE_INLINE Uint16
+SDL_Swap16(Uint16 x)
+{
+    int result;
+
+  __asm__("rlwimi %0,%2,8,16,23": "=&r"(result):"0"(x >> 8), "r"(x));
+    return (Uint16)result;
+}
+#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__)
+SDL_FORCE_INLINE Uint16
+SDL_Swap16(Uint16 x)
+{
+  __asm__("rorw #8,%0": "=d"(x): "0"(x):"cc");
+    return x;
+}
+#else
+SDL_FORCE_INLINE Uint16
+SDL_Swap16(Uint16 x)
+{
+    return SDL_static_cast(Uint16, ((x << 8) | (x >> 8)));
+}
+#endif
+
+#if defined(__GNUC__) && defined(__i386__)
+SDL_FORCE_INLINE Uint32
+SDL_Swap32(Uint32 x)
+{
+  __asm__("bswap %0": "=r"(x):"0"(x));
+    return x;
+}
+#elif defined(__GNUC__) && defined(__x86_64__)
+SDL_FORCE_INLINE Uint32
+SDL_Swap32(Uint32 x)
+{
+  __asm__("bswapl %0": "=r"(x):"0"(x));
+    return x;
+}
+#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
+SDL_FORCE_INLINE Uint32
+SDL_Swap32(Uint32 x)
+{
+    Uint32 result;
+
+  __asm__("rlwimi %0,%2,24,16,23": "=&r"(result):"0"(x >> 24), "r"(x));
+  __asm__("rlwimi %0,%2,8,8,15": "=&r"(result):"0"(result), "r"(x));
+  __asm__("rlwimi %0,%2,24,0,7": "=&r"(result):"0"(result), "r"(x));
+    return result;
+}
+#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__)
+SDL_FORCE_INLINE Uint32
+SDL_Swap32(Uint32 x)
+{
+  __asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0": "=d"(x): "0"(x):"cc");
+    return x;
+}
+#else
+SDL_FORCE_INLINE Uint32
+SDL_Swap32(Uint32 x)
+{
+    return SDL_static_cast(Uint32, ((x << 24) | ((x << 8) & 0x00FF0000) |
+                                    ((x >> 8) & 0x0000FF00) | (x >> 24)));
+}
+#endif
+
+#if defined(__GNUC__) && defined(__i386__)
+SDL_FORCE_INLINE Uint64
+SDL_Swap64(Uint64 x)
+{
+    union
+    {
+        struct
+        {
+            Uint32 a, b;
+        } s;
+        Uint64 u;
+    } v;
+    v.u = x;
+  __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1": "=r"(v.s.a), "=r"(v.s.b):"0"(v.s.a),
+            "1"(v.s.
+                b));
+    return v.u;
+}
+#elif defined(__GNUC__) && defined(__x86_64__)
+SDL_FORCE_INLINE Uint64
+SDL_Swap64(Uint64 x)
+{
+  __asm__("bswapq %0": "=r"(x):"0"(x));
+    return x;
+}
+#else
+SDL_FORCE_INLINE Uint64
+SDL_Swap64(Uint64 x)
+{
+    Uint32 hi, lo;
+
+    lo = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
+    x >>= 32;
+    hi = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
+    x = SDL_Swap32(lo);
+    x <<= 32;
+    x |= SDL_Swap32(hi);
+    return (x);
+}
+#endif
+
+SDL_FORCE_INLINE float
+SDL_SwapFloat(float x)
+{
+    union
+    {
+        float f;
+        Uint32 ui32;
+    } swapper;
+    swapper.f = x;
+    swapper.ui32 = SDL_Swap32(swapper.ui32);
+    return swapper.f;
+}
+
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+#define SDL_SwapLE16(X) (X)
+#define SDL_SwapLE32(X) (X)
+#define SDL_SwapLE64(X) (X)
+#define SDL_SwapFloatLE(X)  (X)
+#define SDL_SwapBE16(X) SDL_Swap16(X)
+#define SDL_SwapBE32(X) SDL_Swap32(X)
+#define SDL_SwapBE64(X) SDL_Swap64(X)
+#define SDL_SwapFloatBE(X)  SDL_SwapFloat(X)
+#else
+#define SDL_SwapLE16(X) SDL_Swap16(X)
+#define SDL_SwapLE32(X) SDL_Swap32(X)
+#define SDL_SwapLE64(X) SDL_Swap64(X)
+#define SDL_SwapFloatLE(X)  SDL_SwapFloat(X)
+#define SDL_SwapBE16(X) (X)
+#define SDL_SwapBE32(X) (X)
+#define SDL_SwapBE64(X) (X)
+#define SDL_SwapFloatBE(X)  (X)
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+
+#ifndef _SDL_mutex_h
+#define _SDL_mutex_h
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define SDL_MUTEX_TIMEDOUT  1
+
+#define SDL_MUTEX_MAXWAIT   (~(Uint32)0)
+
+struct SDL_mutex;
+typedef struct SDL_mutex SDL_mutex;
+
+extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void);
+
+#define SDL_mutexP(m)   SDL_LockMutex(m)
+extern DECLSPEC int SDLCALL SDL_LockMutex(SDL_mutex * mutex);
+
+extern DECLSPEC int SDLCALL SDL_TryLockMutex(SDL_mutex * mutex);
+
+#define SDL_mutexV(m)   SDL_UnlockMutex(m)
+extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex);
+
+extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex);
+
+struct SDL_semaphore;
+typedef struct SDL_semaphore SDL_sem;
+
+extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
+
+extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem);
+
+extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem);
+
+extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem);
+
+extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem * sem, Uint32 ms);
+
+extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem);
+
+extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem);
+
+struct SDL_cond;
+typedef struct SDL_cond SDL_cond;
+
+extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void);
+
+extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond);
+
+extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond);
+
+extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond);
+
+extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex);
+
+extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond,
+                                                SDL_mutex * mutex, Uint32 ms);
+
+#ifdef __cplusplus
+}
+#endif
+
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+
+#ifndef _SDL_thread_h
+#define _SDL_thread_h
+
+#ifndef _SDL_atomic_h_
+#define _SDL_atomic_h_
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef int SDL_SpinLock;
+
+extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock);
+
+extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock);
+
+extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
+
+#if defined(_MSC_VER) && (_MSC_VER > 1200)
+void _ReadWriteBarrier(void);
+#pragma intrinsic(_ReadWriteBarrier)
+#define SDL_CompilerBarrier()   _ReadWriteBarrier()
+#elif defined(__GNUC__)
+#define SDL_CompilerBarrier()   __asm__ __volatile__ ("" : : : "memory")
+#else
+#define SDL_CompilerBarrier()   \
+{ SDL_SpinLock _tmp = 0; SDL_AtomicLock(&_tmp); SDL_AtomicUnlock(&_tmp); }
+#endif
+
+#if defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
+#define SDL_MemoryBarrierRelease()   __asm__ __volatile__ ("lwsync" : : : "memory")
+#define SDL_MemoryBarrierAcquire()   __asm__ __volatile__ ("lwsync" : : : "memory")
+#elif defined(__GNUC__) && defined(__arm__)
+#if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__)
+#define SDL_MemoryBarrierRelease()   __asm__ __volatile__ ("dmb ish" : : : "memory")
+#define SDL_MemoryBarrierAcquire()   __asm__ __volatile__ ("dmb ish" : : : "memory")
+#elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__)
+#ifdef __thumb__
+
+extern DECLSPEC void SDLCALL SDL_MemoryBarrierRelease();
+extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquire();
+#else
+#define SDL_MemoryBarrierRelease()   __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
+#define SDL_MemoryBarrierAcquire()   __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
+#endif
+#else
+#define SDL_MemoryBarrierRelease()   __asm__ __volatile__ ("" : : : "memory")
+#define SDL_MemoryBarrierAcquire()   __asm__ __volatile__ ("" : : : "memory")
+#endif
+#else
+
+#define SDL_MemoryBarrierRelease()  SDL_CompilerBarrier()
+#define SDL_MemoryBarrierAcquire()  SDL_CompilerBarrier()
+#endif
+
+typedef struct { int value; } SDL_atomic_t;
+
+extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval);
+
+extern DECLSPEC int SDLCALL SDL_AtomicSet(SDL_atomic_t *a, int v);
+
+extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_atomic_t *a);
+
+extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_atomic_t *a, int v);
+
+#ifndef SDL_AtomicIncRef
+#define SDL_AtomicIncRef(a)    SDL_AtomicAdd(a, 1)
+#endif
+
+#ifndef SDL_AtomicDecRef
+#define SDL_AtomicDecRef(a)    (SDL_AtomicAdd(a, -1) == 1)
+#endif
+
+extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr(void **a, void *oldval, void *newval);
+
+extern DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v);
+
+extern DECLSPEC void* SDLCALL SDL_AtomicGetPtr(void **a);
+
+#ifdef __cplusplus
+}
+#endif
+
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct SDL_Thread;
+typedef struct SDL_Thread SDL_Thread;
+
+typedef unsigned long SDL_threadID;
+
+typedef unsigned int SDL_TLSID;
+
+typedef enum {
+    SDL_THREAD_PRIORITY_LOW,
+    SDL_THREAD_PRIORITY_NORMAL,
+    SDL_THREAD_PRIORITY_HIGH
+} SDL_ThreadPriority;
+
+typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
+
+#if defined(__WIN32__) && !defined(HAVE_LIBC)
+
+#define SDL_PASSED_BEGINTHREAD_ENDTHREAD
+#include <process.h>
+
+typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned,
+                                                        unsigned (__stdcall *
+                                                                  func) (void
+                                                                         *),
+                                                        void *arg, unsigned,
+                                                        unsigned *threadID);
+typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code);
+
+extern DECLSPEC SDL_Thread *SDLCALL
+SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
+                 pfnSDL_CurrentBeginThread pfnBeginThread,
+                 pfnSDL_CurrentEndThread pfnEndThread);
+
+#if defined(SDL_CreateThread) && SDL_DYNAMIC_API
+#undef SDL_CreateThread
+#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
+#else
+#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
+#endif
+
+#else
+
+extern DECLSPEC SDL_Thread *SDLCALL
+SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data);
+
+#endif
+
+extern DECLSPEC const char *SDLCALL SDL_GetThreadName(SDL_Thread *thread);
+
+extern DECLSPEC SDL_threadID SDLCALL SDL_ThreadID(void);
+
+extern DECLSPEC SDL_threadID SDLCALL SDL_GetThreadID(SDL_Thread * thread);
+
+extern DECLSPEC int SDLCALL SDL_SetThreadPriority(SDL_ThreadPriority priority);
+
+extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread * thread, int *status);
+
+extern DECLSPEC void SDLCALL SDL_DetachThread(SDL_Thread * thread);
+
+#ifdef __cplusplus
+}
+#endif
+
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+
+#ifndef _SDL_rwops_h
+#define _SDL_rwops_h
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define SDL_RWOPS_UNKNOWN   0
+#define SDL_RWOPS_WINFILE   1
+#define SDL_RWOPS_STDFILE   2
+#define SDL_RWOPS_JNIFILE   3
+#define SDL_RWOPS_MEMORY    4
+#define SDL_RWOPS_MEMORY_RO 5
+
+typedef struct SDL_RWops
+{
+
+    Sint64 (SDLCALL * size) (struct SDL_RWops * context);
+
+    Sint64 (SDLCALL * seek) (struct SDL_RWops * context, Sint64 offset,
+                             int whence);
+
+    size_t (SDLCALL * read) (struct SDL_RWops * context, void *ptr,
+                             size_t size, size_t maxnum);
+
+    size_t (SDLCALL * write) (struct SDL_RWops * context, const void *ptr,
+                              size_t size, size_t num);
+
+    int (SDLCALL * close) (struct SDL_RWops * context);
+
+    Uint32 type;
+    union
+    {
+#if defined(ANDROID)
+        struct
+        {
+            void *fileNameRef;
+            void *inputStreamRef;
+            void *readableByteChannelRef;
+            void *readMethod;
+            void *assetFileDescriptorRef;
+            long position;
+            long size;
+            long offset;
+            int fd;
+        } androidio;
+#elif defined(__WIN32__)
+        struct
+        {
+            SDL_bool append;
+            void *h;
+            struct
+            {
+                void *data;
+                size_t size;
+                size_t left;
+            } buffer;
+        } windowsio;
+#endif
+
+#ifdef HAVE_STDIO_H
+        struct
+        {
+            SDL_bool autoclose;
+            FILE *fp;
+        } stdio;
+#endif
+        struct
+        {
+            Uint8 *base;
+            Uint8 *here;
+            Uint8 *stop;
+        } mem;
+        struct
+        {
+            void *data1;
+            void *data2;
+        } unknown;
+    } hidden;
+
+} SDL_RWops;
+
+extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFile(const char *file,
+                                                  const char *mode);
+
+#ifdef HAVE_STDIO_H
+extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(FILE * fp,
+                                                SDL_bool autoclose);
+#else
+extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(void * fp,
+                                                SDL_bool autoclose);
+#endif
+
+extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromMem(void *mem, int size);
+extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromConstMem(const void *mem,
+                                                      int size);
+
+extern DECLSPEC SDL_RWops *SDLCALL SDL_AllocRW(void);
+extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops * area);
+
+#define RW_SEEK_SET 0
+#define RW_SEEK_CUR 1
+#define RW_SEEK_END 2
+
+#define SDL_RWsize(ctx)         (ctx)->size(ctx)
+#define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence)
+#define SDL_RWtell(ctx)         (ctx)->seek(ctx, 0, RW_SEEK_CUR)
+#define SDL_RWread(ctx, ptr, size, n)   (ctx)->read(ctx, ptr, size, n)
+#define SDL_RWwrite(ctx, ptr, size, n)  (ctx)->write(ctx, ptr, size, n)
+#define SDL_RWclose(ctx)        (ctx)->close(ctx)
+
+extern DECLSPEC Uint8 SDLCALL SDL_ReadU8(SDL_RWops * src);
+extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops * src);
+extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops * src);
+extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops * src);
+extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src);
+extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops * src);
+extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops * src);
+
+extern DECLSPEC size_t SDLCALL SDL_WriteU8(SDL_RWops * dst, Uint8 value);
+extern DECLSPEC size_t SDLCALL SDL_WriteLE16(SDL_RWops * dst, Uint16 value);
+extern DECLSPEC size_t SDLCALL SDL_WriteBE16(SDL_RWops * dst, Uint16 value);
+extern DECLSPEC size_t SDLCALL SDL_WriteLE32(SDL_RWops * dst, Uint32 value);
+extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value);
+extern DECLSPEC size_t SDLCALL SDL_WriteLE64(SDL_RWops * dst, Uint64 value);
+extern DECLSPEC size_t SDLCALL SDL_WriteBE64(SDL_RWops * dst, Uint64 value);
+
+#ifdef __cplusplus
+}
+#endif
+
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
+
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+#ifndef SDL_DEPRECATED
+#  if (__GNUC__ >= 4)
+#    define SDL_DEPRECATED __attribute__((deprecated))
+#  else
+#    define SDL_DEPRECATED
+#  endif
+#endif
+
+#ifndef DECLSPEC
+# if defined(__WIN32__) || defined(__WINRT__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC
+#   else
+#    define DECLSPEC    __declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC __declspec(dllexport)
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC __attribute__ ((visibility("default")))
+#  elif defined(__GNUC__) && __GNUC__ >= 2
+#   define DECLSPEC __declspec(dllexport)
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+#ifndef SDLCALL
+#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
+#define SDLCALL __cdecl
+#else
+#define SDLCALL
+#endif
+#endif
+
+#ifdef __SYMBIAN32__
+#undef DECLSPEC
+#define DECLSPEC
+#endif
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#ifdef _M_X64
+
+#pragma pack(push,8)
+#else
+#pragma pack(push,4)
+#endif
+#endif
+
+#ifndef SDL_INLINE
+#if defined(__GNUC__)
+#define SDL_INLINE __inline__
+#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
+      defined(__DMC__) || defined(__SC__) || \
+      defined(__WATCOMC__) || defined(__LCC__) || \
+      defined(__DECC)
+#define SDL_INLINE __inline
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#else
+#define SDL_INLINE inline
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#endif
+#endif
+
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
+#else
+#define SDL_FORCE_INLINE static SDL_INLINE
+#endif
+#endif
+
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef Uint16 SDL_AudioFormat;
+
+#define SDL_AUDIO_MASK_BITSIZE       (0xFF)
+#define SDL_AUDIO_MASK_DATATYPE      (1<<8)
+#define SDL_AUDIO_MASK_ENDIAN        (1<<12)
+#define SDL_AUDIO_MASK_SIGNED        (1<<15)
+#define SDL_AUDIO_BITSIZE(x)         (x & SDL_AUDIO_MASK_BITSIZE)
+#define SDL_AUDIO_ISFLOAT(x)         (x & SDL_AUDIO_MASK_DATATYPE)
+#define SDL_AUDIO_ISBIGENDIAN(x)     (x & SDL_AUDIO_MASK_ENDIAN)
+#define SDL_AUDIO_ISSIGNED(x)        (x & SDL_AUDIO_MASK_SIGNED)
+#define SDL_AUDIO_ISINT(x)           (!SDL_AUDIO_ISFLOAT(x))
+#define SDL_AUDIO_ISLITTLEENDIAN(x)  (!SDL_AUDIO_ISBIGENDIAN(x))
+#define SDL_AUDIO_ISUNSIGNED(x)      (!SDL_AUDIO_ISSIGNED(x))
+
+#define AUDIO_U8        0x0008
+#define AUDIO_S8        0x8008
+#define AUDIO_U16LSB    0x0010
+#define AUDIO_S16LSB    0x8010
+#define AUDIO_U16MSB    0x1010
+#define AUDIO_S16MSB    0x9010
+#define AUDIO_U16       AUDIO_U16LSB
+#define AUDIO_S16       AUDIO_S16LSB
+
+#define AUDIO_S32LSB    0x8020
+#define AUDIO_S32MSB    0x9020
+#define AUDIO_S32       AUDIO_S32LSB
+
+#define AUDIO_F32LSB    0x8120
+#define AUDIO_F32MSB    0x9120
+#define AUDIO_F32       AUDIO_F32LSB
+
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+#define AUDIO_U16SYS    AUDIO_U16LSB
+#define AUDIO_S16SYS    AUDIO_S16LSB
+#define AUDIO_S32SYS    AUDIO_S32LSB
+#define AUDIO_F32SYS    AUDIO_F32LSB
+#else
+#define AUDIO_U16SYS    AUDIO_U16MSB
+#define AUDIO_S16SYS    AUDIO_S16MSB
+#define AUDIO_S32SYS    AUDIO_S32MSB
+#define AUDIO_F32SYS    AUDIO_F32MSB
+#endif
+
+#define SDL_AUDIO_ALLOW_FREQUENCY_CHANGE    0x00000001
+#define SDL_AUDIO_ALLOW_FORMAT_CHANGE       0x00000002
+#define SDL_AUDIO_ALLOW_CHANNELS_CHANGE     0x00000004
+#define SDL_AUDIO_ALLOW_ANY_CHANGE          (SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_FORMAT_CHANGE|SDL_AUDIO_ALLOW_CHANNELS_CHANGE)
+
+typedef void (SDLCALL * SDL_AudioCallback) (void *userdata, Uint8 * stream,
+                                            int len);
+
+typedef struct SDL_AudioSpec
+{
+    int freq;
+    SDL_AudioFormat format;
+    Uint8 channels;
+    Uint8 silence;
+    Uint16 samples;
+    Uint16 padding;
+    Uint32 size;
+    SDL_AudioCallback callback;
+    void *userdata;
+} SDL_AudioSpec;
+
+struct SDL_AudioCVT;
+typedef void (SDLCALL * SDL_AudioFilter) (struct SDL_AudioCVT * cvt,
+                                          SDL_AudioFormat format);
+
+#ifdef __GNUC__
+
+#define SDL_AUDIOCVT_PACKED __attribute__((packed))
+#else
+#define SDL_AUDIOCVT_PACKED
+#endif
+
+typedef struct SDL_AudioCVT
+{
+    int needed;
+    SDL_AudioFormat src_format;
+    SDL_AudioFormat dst_format;
+    double rate_incr;
+    Uint8 *buf;
+    int len;
+    int len_cvt;
+    int len_mult;
+    double len_ratio;
+    SDL_AudioFilter filters[10];
+    int filter_index;
+} SDL_AUDIOCVT_PACKED SDL_AudioCVT;
+
+extern DECLSPEC int SDLCALL SDL_GetNumAudioDrivers(void);
+extern DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index);
+
+extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name);
+extern DECLSPEC void SDLCALL SDL_AudioQuit(void);
+
+extern DECLSPEC const char *SDLCALL SDL_GetCurrentAudioDriver(void);
+
+extern DECLSPEC int SDLCALL SDL_OpenAudio(SDL_AudioSpec * desired,
+                                          SDL_AudioSpec * obtained);
+
+typedef Uint32 SDL_AudioDeviceID;
+
+extern DECLSPEC int SDLCALL SDL_GetNumAudioDevices(int iscapture);
+
+extern DECLSPEC const char *SDLCALL SDL_GetAudioDeviceName(int index,
+                                                           int iscapture);
+
+extern DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(const char
+                                                              *device,
+                                                              int iscapture,
+                                                              const
+                                                              SDL_AudioSpec *
+                                                              desired,
+                                                              SDL_AudioSpec *
+                                                              obtained,
+                                                              int
+                                                              allowed_changes);
+
+typedef enum
+{
+    SDL_AUDIO_STOPPED = 0,
+    SDL_AUDIO_PLAYING,
+    SDL_AUDIO_PAUSED
+} SDL_AudioStatus;
+extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioStatus(void);
+
+extern DECLSPEC SDL_AudioStatus SDLCALL
+SDL_GetAudioDeviceStatus(SDL_AudioDeviceID dev);
+
+extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
+extern DECLSPEC void SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev,
+                                                  int pause_on);
+
+extern DECLSPEC SDL_AudioSpec *SDLCALL SDL_LoadWAV_RW(SDL_RWops * src,
+                                                      int freesrc,
+                                                      SDL_AudioSpec * spec,
+                                                      Uint8 ** audio_buf,
+                                                      Uint32 * audio_len);
+
+#define SDL_LoadWAV(file, spec, audio_buf, audio_len) \
+    SDL_LoadWAV_RW(SDL_RWFromFile(file, "rb"),1, spec,audio_buf,audio_len)
+
+extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 * audio_buf);
+
+extern DECLSPEC int SDLCALL SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
+                                              SDL_AudioFormat src_format,
+                                              Uint8 src_channels,
+                                              int src_rate,
+                                              SDL_AudioFormat dst_format,
+                                              Uint8 dst_channels,
+                                              int dst_rate);
+
+extern DECLSPEC int SDLCALL SDL_ConvertAudio(SDL_AudioCVT * cvt);
+
+#define SDL_MIX_MAXVOLUME 128
+
+extern DECLSPEC void SDLCALL SDL_MixAudio(Uint8 * dst, const Uint8 * src,
+                                          Uint32 len, int volume);
+
+extern DECLSPEC void SDLCALL SDL_MixAudioFormat(Uint8 * dst,
+                                                const Uint8 * src,
+                                                SDL_AudioFormat format,
+                                                Uint32 len, int volume);
+
+extern DECLSPEC void SDLCALL SDL_LockAudio(void);
+extern DECLSPEC void SDLCALL SDL_LockAudioDevice(SDL_AudioDeviceID dev);
+extern DECLSPEC void SDLCALL SDL_UnlockAudio(void);
+extern DECLSPEC void SDLCALL SDL_UnlockAudioDevice(SDL_AudioDeviceID dev);
+
+extern DECLSPEC void SDLCALL SDL_CloseAudio(void);
+extern DECLSPEC void SDLCALL SDL_CloseAudioDevice(SDL_AudioDeviceID dev);
+
+#ifdef __cplusplus
+}
+#endif
+
+#undef _begin_code_h
+
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(pop)
+#endif
+
+#endif
--- /dev/null
+++ b/tsf.h
@@ -1,0 +1,1242 @@
+/* TinySoundFont - v0.7 - SoundFont2 synthesizer - https://github.com/schellingb/TinySoundFont
+                                     no warranty implied; use at your own risk
+   Do this:
+      #define TSF_IMPLEMENTATION
+   before you include this file in *one* C or C++ file to create the implementation.
+   // i.e. it should look like this:
+   #include ...
+   #include ...
+   #define TSF_IMPLEMENTATION
+   #include "tsf.h"
+
+   [OPTIONAL] #define TSF_NO_STDIO to remove stdio dependency
+   [OPTIONAL] #define TSF_MALLOC, TSF_REALLOC, and TSF_FREE to avoid stdlib.h
+   [OPTIONAL] #define TSF_MEMCPY, TSF_MEMSET to avoid string.h
+   [OPTIONAL] #define TSF_POW, TSF_POWF, TSF_EXPF, TSF_LOG, TSF_TAN, TSF_LOG10, TSF_SQRT to avoid math.h
+
+   NOT YET IMPLEMENTED
+     - Lower level voice interface to render single voices/presets
+     - Support for ChorusEffectsSend and ReverbEffectsSend generators
+     - Better low-pass filter without lowering performance too much
+     - Support for modulators
+
+   LICENSE (MIT)
+
+   Copyright (C) 2017 Bernhard Schelling
+   Based on SFZero, Copyright (C) 2012 Steve Folta (https://github.com/stevefolta/SFZero)
+
+   Permission is hereby granted, free of charge, to any person obtaining a copy of this
+   software and associated documentation files (the "Software"), to deal in the Software
+   without restriction, including without limitation the rights to use, copy, modify, merge,
+   publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
+   to whom the Software is furnished to do so, subject to the following conditions:
+
+   The above copyright notice and this permission notice shall be included in all
+   copies or substantial portions of the Software.
+
+   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
+   INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
+   PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+   LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+   TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+   USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+*/
+
+#ifndef TSF_INCLUDE_TSF_INL
+#define TSF_INCLUDE_TSF_INL
+
+#ifdef __cplusplus
+extern "C" {
+#  define CPP_DEFAULT0 = 0
+#else
+#  define CPP_DEFAULT0
+#endif
+
+//define this if you want the API functions to be static
+#ifdef TSF_STATIC
+#define TSFDEF static
+#else
+#define TSFDEF extern
+#endif
+
+// The load functions will return a pointer to a struct tsf which all functions
+// thereafter take as the first parameter.
+// On error the tsf_load* functions will return NULL most likely due to invalid
+// data (or if the file did not exist in tsf_load_filename).
+typedef struct tsf tsf;
+
+#ifndef TSF_NO_STDIO
+// Directly load a SoundFont from a .sf2 file path
+TSFDEF tsf* tsf_load_filename(const char* filename);
+#endif
+
+// Load a SoundFont from a block of memory
+TSFDEF tsf* tsf_load_memory(const void* buffer, int size);
+
+// Stream structure for the generic loading
+struct tsf_stream
+{
+	// Custom data given to the functions as the first parameter
+	void* data;
+
+	// Function pointer will be called to read 'size' bytes into ptr
+	int (*read)(void* data, void* ptr, unsigned int size);
+
+	// Function pointer will be called to skip ahead over 'count' bytes
+	int (*skip)(void* data, unsigned int count);
+};
+
+// Generic SoundFont loading method using the stream structure above
+TSFDEF tsf* tsf_load(struct tsf_stream* stream);
+
+// Free the memory related to this tsf instance
+TSFDEF void tsf_close(tsf* f);
+
+// Returns the number of presets in the loaded SoundFont
+TSFDEF int tsf_get_presetcount(tsf* f);
+
+// Returns the name of a preset index >= 0 and < tsf_get_presetcount()
+TSFDEF const char* tsf_get_presetname(tsf* f, int preset);
+
+// Supported output modes by the render methods
+enum TSFOutputMode
+{
+	// Two channels with single left/right samples one after another
+	TSF_STEREO_INTERLEAVED,
+	// Two channels with all samples for the left channel first then right
+	TSF_STEREO_UNWEAVED,
+	// A single channel (stereo instruments are mixed into center)
+	TSF_MONO,
+};
+
+// Thread safety:
+// Your audio output which calls the tsf_render* functions will most likely
+// run on a different thread than where the playback tsf_note* functions
+// are called. In which case some sort of concurrency control like a
+// mutex needs to be used so they are not called at the same time.
+
+// Setup the parameters for the voice render methods
+//   outputmode: if mono or stereo and how stereo channel data is ordered
+//   samplerate: the number of samples per second (output frequency)
+//   globalgaindb: volume gain in decibels (>0 means higher, <0 means lower)
+TSFDEF void tsf_set_output(tsf* f, enum TSFOutputMode outputmode, int samplerate, float globalgaindb CPP_DEFAULT0);
+
+// Start playing a note
+//   preset: preset index >= 0 and < tsf_get_presetcount()
+//   key: note value between 0 and 127 (60 being middle C)
+//   vel: velocity as a float between 0.0 (equal to note off) and 1.0 (full)
+TSFDEF void tsf_note_on(tsf* f, int preset, int key, float vel);
+
+// Stop playing a note
+TSFDEF void tsf_note_off(tsf* f, int preset, int key);
+
+// Render output samples into a buffer
+// You can either render as signed 16-bit values (tsf_render_short) or
+// as 32-bit float values (tsf_render_float)
+//   buffer: target buffer of size samples * output_channels * sizeof(type)
+//   samples: number of samples to render
+//   flag_mixing: if 0 clear the buffer first, otherwise mix into existing data
+TSFDEF void tsf_render_short(tsf* f, short* buffer, int samples, int flag_mixing CPP_DEFAULT0);
+TSFDEF void tsf_render_float(tsf* f, float* buffer, int samples, int flag_mixing CPP_DEFAULT0);
+
+#ifdef __cplusplus
+#  undef CPP_DEFAULT0
+}
+#endif
+
+// end header
+// ---------------------------------------------------------------------------------------------------------
+#endif //TSF_INCLUDE_TSF_INL
+
+#ifdef TSF_IMPLEMENTATION
+
+// The lower this block size is the more accurate the effects are.
+// Increasing the value significantly lowers the CPU usage of the voice rendering.
+// If LFO affects the low-pass filter it can be hearable even as low as 8.
+#define TSF_RENDER_EFFECTSAMPLEBLOCK 64
+
+// Grace release time for quick voice off (avoid clicking noise)
+#define TSF_FASTRELEASETIME 0.01f
+
+#if !defined(TSF_MALLOC) || !defined(TSF_FREE) || !defined(TSF_REALLOC)
+#  include <stdlib.h>
+#  define TSF_MALLOC  malloc
+#  define TSF_FREE    free
+#  define TSF_REALLOC realloc
+#endif
+
+#if !defined(TSF_MEMCPY) || !defined(TSF_MEMSET)
+#  include <string.h>
+#  define TSF_MEMCPY  memcpy
+#  define TSF_MEMSET  memset
+#endif
+
+#if !defined(TSF_POW) || !defined(TSF_POWF) || !defined(TSF_EXPF) || !defined(TSF_LOG) || !defined(TSF_TAN) || !defined(TSF_LOG10) || !defined(TSF_SQRT)
+#  include <math.h>
+#  if !defined(__cplusplus) && !defined(NAN) && !defined(powf) && !defined(expf)
+#    define powf (float)pow // deal with old math.h files that
+#    define expf (float)exp // come without powf and expf
+#  endif
+#  define TSF_POW     pow
+#  define TSF_POWF    powf
+#  define TSF_EXPF    expf
+#  define TSF_LOG     log
+#  define TSF_TAN     tan
+#  define TSF_LOG10   log10
+#  define TSF_SQRT    sqrt
+#endif
+
+#ifndef TSF_NO_STDIO
+#  include <stdio.h>
+#endif
+
+#define TSF_TRUE 1
+#define TSF_FALSE 0
+#define TSF_BOOL char
+#define TSF_PI 3.14159265358979323846264338327950288
+#define TSF_NULL 0
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef char tsf_fourcc[4];
+typedef signed char tsf_s8;
+typedef unsigned char tsf_u8;
+typedef unsigned short tsf_u16;
+typedef signed short tsf_s16;
+typedef unsigned int tsf_u32;
+typedef char tsf_char20[20];
+
+#define TSF_FourCCEquals(value1, value2) (value1[0] == value2[0] && value1[1] == value2[1] && value1[2] == value2[2] && value1[3] == value2[3])
+
+struct tsf
+{
+	struct tsf_preset* presets;
+	int presetNum;
+
+	float* fontSamples;
+	int fontSampleCount;
+
+	struct tsf_voice *voices;
+	int voiceNum;
+
+	float outSampleRate;
+	enum TSFOutputMode outputmode;
+	float globalGainDB;
+
+	float* outputSamples;
+	int outputSampleSize;
+};
+
+#ifndef TSF_NO_STDIO
+static int tsf_stream_stdio_read(FILE* f, void* ptr, unsigned int size) { return (int)fread(ptr, 1, size, f); }
+static int tsf_stream_stdio_skip(FILE* f, unsigned int count) { return !fseek(f, count, SEEK_CUR); }
+TSFDEF tsf* tsf_load_filename(const char* filename)
+{
+	tsf* res;
+	struct tsf_stream stream = { TSF_NULL, (int(*)(void*,void*,unsigned int))&tsf_stream_stdio_read, (int(*)(void*,unsigned int))&tsf_stream_stdio_skip };
+	#if __STDC_WANT_SECURE_LIB__
+	FILE* f = TSF_NULL; fopen_s(&f, filename, "rb");
+	#else
+	FILE* f = fopen(filename, "rb");
+	#endif
+	if (!f)
+	{
+		//if (e) *e = TSF_FILENOTFOUND;
+		return TSF_NULL;
+	}
+	stream.data = f;
+	res = tsf_load(&stream);
+	fclose(f);
+	return res;
+}
+#endif
+
+struct tsf_stream_memory { const char* buffer; unsigned int total, pos; };
+static int tsf_stream_memory_read(struct tsf_stream_memory* m, void* ptr, unsigned int size) { if (size > m->total - m->pos) size = m->total - m->pos; TSF_MEMCPY(ptr, m->buffer+m->pos, size); m->pos += size; return size; }
+static int tsf_stream_memory_skip(struct tsf_stream_memory* m, unsigned int count) { if (m->pos + count > m->total) return 0; m->pos += count; return 1; }
+TSFDEF tsf* tsf_load_memory(const void* buffer, int size)
+{
+	struct tsf_stream stream = { TSF_NULL, (int(*)(void*,void*,unsigned int))&tsf_stream_memory_read, (int(*)(void*,unsigned int))&tsf_stream_memory_skip };
+	struct tsf_stream_memory f = { 0, 0, 0 };
+	f.buffer = (const char*)buffer;
+	f.total = size;
+	stream.data = &f;
+	return tsf_load(&stream);
+}
+
+enum { TSF_LOOPMODE_NONE, TSF_LOOPMODE_CONTINUOUS, TSF_LOOPMODE_SUSTAIN };
+
+enum { TSF_SEGMENT_NONE, TSF_SEGMENT_DELAY, TSF_SEGMENT_ATTACK, TSF_SEGMENT_HOLD, TSF_SEGMENT_DECAY, TSF_SEGMENT_SUSTAIN, TSF_SEGMENT_RELEASE, TSF_SEGMENT_DONE };
+
+struct tsf_hydra
+{
+	struct tsf_hydra_phdr *phdrs; struct tsf_hydra_pbag *pbags; struct tsf_hydra_pmod *pmods;
+	struct tsf_hydra_pgen *pgens; struct tsf_hydra_inst *insts; struct tsf_hydra_ibag *ibags;
+	struct tsf_hydra_imod *imods; struct tsf_hydra_igen *igens; struct tsf_hydra_shdr *shdrs;
+	int phdrNum, pbagNum, pmodNum, pgenNum, instNum, ibagNum, imodNum, igenNum, shdrNum;
+};
+
+union tsf_hydra_genamount { struct { tsf_u8 lo, hi; } range; tsf_s16 shortAmount; tsf_u16 wordAmount; };
+struct tsf_hydra_phdr { tsf_char20 presetName; tsf_u16 preset, bank, presetBagNdx; tsf_u32 library, genre, morphology; };
+struct tsf_hydra_pbag { tsf_u16 genNdx, modNdx; };
+struct tsf_hydra_pmod { tsf_u16 modSrcOper, modDestOper; tsf_s16 modAmount; tsf_u16 modAmtSrcOper, modTransOper; };
+struct tsf_hydra_pgen { tsf_u16 genOper; union tsf_hydra_genamount genAmount; };
+struct tsf_hydra_inst { tsf_char20 instName; tsf_u16 instBagNdx; };
+struct tsf_hydra_ibag { tsf_u16 instGenNdx, instModNdx; };
+struct tsf_hydra_imod { tsf_u16 modSrcOper, modDestOper; tsf_s16 modAmount; tsf_u16 modAmtSrcOper, modTransOper; };
+struct tsf_hydra_igen { tsf_u16 genOper; union tsf_hydra_genamount genAmount; };
+struct tsf_hydra_shdr { tsf_char20 sampleName; tsf_u32 start, end, startLoop, endLoop, sampleRate; tsf_u8 originalPitch; tsf_s8 pitchCorrection; tsf_u16 sampleLink, sampleType; };
+
+#define TSFR(FIELD) stream->read(stream->data, &i->FIELD, sizeof(i->FIELD));
+static void tsf_hydra_read_phdr(struct tsf_hydra_phdr* i, struct tsf_stream* stream) { TSFR(presetName) TSFR(preset) TSFR(bank) TSFR(presetBagNdx) TSFR(library) TSFR(genre) TSFR(morphology) }
+static void tsf_hydra_read_pbag(struct tsf_hydra_pbag* i, struct tsf_stream* stream) { TSFR(genNdx) TSFR(modNdx) }
+static void tsf_hydra_read_pmod(struct tsf_hydra_pmod* i, struct tsf_stream* stream) { TSFR(modSrcOper) TSFR(modDestOper) TSFR(modAmount) TSFR(modAmtSrcOper) TSFR(modTransOper) }
+static void tsf_hydra_read_pgen(struct tsf_hydra_pgen* i, struct tsf_stream* stream) { TSFR(genOper) TSFR(genAmount) }
+static void tsf_hydra_read_inst(struct tsf_hydra_inst* i, struct tsf_stream* stream) { TSFR(instName) TSFR(instBagNdx) }
+static void tsf_hydra_read_ibag(struct tsf_hydra_ibag* i, struct tsf_stream* stream) { TSFR(instGenNdx) TSFR(instModNdx) }
+static void tsf_hydra_read_imod(struct tsf_hydra_imod* i, struct tsf_stream* stream) { TSFR(modSrcOper) TSFR(modDestOper) TSFR(modAmount) TSFR(modAmtSrcOper) TSFR(modTransOper) }
+static void tsf_hydra_read_igen(struct tsf_hydra_igen* i, struct tsf_stream* stream) { TSFR(genOper) TSFR(genAmount) }
+static void tsf_hydra_read_shdr(struct tsf_hydra_shdr* i, struct tsf_stream* stream) { TSFR(sampleName) TSFR(start) TSFR(end) TSFR(startLoop) TSFR(endLoop) TSFR(sampleRate) TSFR(originalPitch) TSFR(pitchCorrection) TSFR(sampleLink) TSFR(sampleType) }
+#undef TSFR
+
+struct tsf_riffchunk { tsf_fourcc id; tsf_u32 size; };
+struct tsf_envelope { float delay, start, attack, hold, decay, sustain, release, keynumToHold, keynumToDecay; };
+struct tsf_voice_envelope { float level, slope; int samplesUntilNextSegment; int segment; struct tsf_envelope parameters; TSF_BOOL segmentIsExponential, exponentialDecay; };
+struct tsf_voice_lowpass { double QInv, a0, a1, b1, b2, z1, z2; TSF_BOOL active; };
+struct tsf_voice_lfo { int samplesUntil; float level, delta; };
+
+struct tsf_region
+{
+	int loop_mode;
+	unsigned int sample_rate;
+	unsigned char lokey, hikey, lovel, hivel;
+	unsigned int group, offset, end, loop_start, loop_end;
+	int transpose, tune, pitch_keycenter, pitch_keytrack;
+	float volume, pan;
+	struct tsf_envelope ampenv, modenv;
+	int initialFilterQ, initialFilterFc;
+	int modEnvToPitch, modEnvToFilterFc, modLfoToFilterFc, modLfoToVolume;
+	float delayModLFO;
+	int freqModLFO, modLfoToPitch;
+	float delayVibLFO;
+	int freqVibLFO, vibLfoToPitch;
+};
+
+struct tsf_preset
+{
+	tsf_char20 presetName;
+	tsf_u16 preset, bank;
+	struct tsf_region* regions;
+	int regionNum;
+};
+
+struct tsf_voice
+{
+	int playingPreset, playingKey, curPitchWheel;
+	struct tsf_region* region;
+	double pitchInputTimecents, pitchOutputFactor;
+	double sourceSamplePosition;
+	float  noteGainDB, panFactorLeft, panFactorRight;
+	unsigned int sampleEnd, loopStart, loopEnd;
+	struct tsf_voice_envelope ampenv, modenv;
+	struct tsf_voice_lowpass lowpass;
+	struct tsf_voice_lfo modlfo, viblfo;
+};
+
+static double tsf_timecents2Secsd(double timecents) { return TSF_POW(2.0, timecents / 1200.0); }
+static float tsf_timecents2Secsf(float timecents) { return TSF_POWF(2.0f, timecents / 1200.0f); }
+static float tsf_cents2Hertz(float cents) { return 8.176f * TSF_POWF(2.0f, cents / 1200.0f); }
+static float tsf_decibelsToGain(float db) { return (db > -100.f ? TSF_POWF(10.0f, db * 0.05f) : 0); }
+
+static TSF_BOOL tsf_riffchunk_read(struct tsf_riffchunk* parent, struct tsf_riffchunk* chunk, struct tsf_stream* stream)
+{
+	TSF_BOOL IsRiff, IsList;
+	if (parent && sizeof(tsf_fourcc) + sizeof(tsf_u32) > parent->size) return TSF_FALSE;
+	if (!stream->read(stream->data, &chunk->id, sizeof(tsf_fourcc)) || *chunk->id <= ' ' || *chunk->id >= 'z') return TSF_FALSE;
+	if (!stream->read(stream->data, &chunk->size, sizeof(tsf_u32))) return TSF_FALSE;
+	if (parent && sizeof(tsf_fourcc) + sizeof(tsf_u32) + chunk->size > parent->size) return TSF_FALSE;
+	if (parent) parent->size -= sizeof(tsf_fourcc) + sizeof(tsf_u32) + chunk->size;
+	IsRiff = TSF_FourCCEquals(chunk->id, "RIFF"), IsList = TSF_FourCCEquals(chunk->id, "LIST");
+	if (IsRiff && parent) return TSF_FALSE; //not allowed
+	if (!IsRiff && !IsList) return TSF_TRUE; //custom type without sub type
+	if (!stream->read(stream->data, &chunk->id, sizeof(tsf_fourcc)) || *chunk->id <= ' ' || *chunk->id >= 'z') return TSF_FALSE;
+	chunk->size -= sizeof(tsf_fourcc);
+	return TSF_TRUE;
+}
+
+static void tsf_region_clear(struct tsf_region* i, TSF_BOOL for_relative)
+{
+	TSF_MEMSET(i, 0, sizeof(struct tsf_region));
+	i->hikey = i->hivel = 127;
+	i->pitch_keycenter = 60; // C4
+	if (for_relative) return;
+
+	i->pitch_keytrack = 100;
+
+	i->pitch_keycenter = -1;
+
+	// SF2 defaults in timecents.
+	i->ampenv.delay = i->ampenv.attack = i->ampenv.hold = i->ampenv.decay = i->ampenv.release = -12000.0f;
+	i->modenv.delay = i->modenv.attack = i->modenv.hold = i->modenv.decay = i->modenv.release = -12000.0f;
+
+	i->initialFilterFc = 13500;
+
+	i->delayModLFO = -12000.0f;
+	i->delayVibLFO = -12000.0f;
+}
+
+static void tsf_region_operator(struct tsf_region* region, tsf_u16 genOper, union tsf_hydra_genamount* amount)
+{
+	enum
+	{
+		StartAddrsOffset, EndAddrsOffset, StartloopAddrsOffset, EndloopAddrsOffset, StartAddrsCoarseOffset, ModLfoToPitch, VibLfoToPitch, ModEnvToPitch,
+		InitialFilterFc, InitialFilterQ, ModLfoToFilterFc, ModEnvToFilterFc, EndAddrsCoarseOffset, ModLfoToVolume, Unused1, ChorusEffectsSend,
+		ReverbEffectsSend, Pan, Unused2, Unused3, Unused4, DelayModLFO, FreqModLFO, DelayVibLFO, FreqVibLFO, DelayModEnv, AttackModEnv, HoldModEnv,
+		DecayModEnv, SustainModEnv, ReleaseModEnv, KeynumToModEnvHold, KeynumToModEnvDecay, DelayVolEnv, AttackVolEnv, HoldVolEnv, DecayVolEnv,
+		SustainVolEnv, ReleaseVolEnv, KeynumToVolEnvHold, KeynumToVolEnvDecay, Instrument, Reserved1, KeyRange, VelRange, StartloopAddrsCoarseOffset,
+		Keynum, Velocity, InitialAttenuation, Reserved2, EndloopAddrsCoarseOffset, CoarseTune, FineTune, SampleID, SampleModes, Reserved3, ScaleTuning,
+		ExclusiveClass, OverridingRootKey, Unused5, EndOper
+	};
+	switch (genOper)
+	{
+		case StartAddrsOffset:           region->offset += amount->shortAmount; break;
+		case EndAddrsOffset:             region->end += amount->shortAmount; break;
+		case StartloopAddrsOffset:       region->loop_start += amount->shortAmount; break;
+		case EndloopAddrsOffset:         region->loop_end += amount->shortAmount; break;
+		case StartAddrsCoarseOffset:     region->offset += amount->shortAmount * 32768; break;
+		case ModLfoToPitch:              region->modLfoToPitch = amount->shortAmount; break;
+		case VibLfoToPitch:              region->vibLfoToPitch = amount->shortAmount; break;
+		case ModEnvToPitch:              region->modEnvToPitch = amount->shortAmount; break;
+		case InitialFilterFc:            region->initialFilterFc = amount->shortAmount; break;
+		case InitialFilterQ:             region->initialFilterQ = amount->shortAmount; break;
+		case ModLfoToFilterFc:           region->modLfoToFilterFc = amount->shortAmount; break;
+		case ModEnvToFilterFc:           region->modEnvToFilterFc = amount->shortAmount; break;
+		case EndAddrsCoarseOffset:       region->end += amount->shortAmount * 32768; break;
+		case ModLfoToVolume:             region->modLfoToVolume = amount->shortAmount; break;
+		case Pan:                        region->pan = amount->shortAmount * (2.0f / 10.0f); break;
+		case DelayModLFO:                region->delayModLFO = amount->shortAmount; break;
+		case FreqModLFO:                 region->freqModLFO = amount->shortAmount; break;
+		case DelayVibLFO:                region->delayVibLFO = amount->shortAmount; break;
+		case FreqVibLFO:                 region->freqVibLFO = amount->shortAmount; break;
+		case DelayModEnv:                region->modenv.delay = amount->shortAmount; break;
+		case AttackModEnv:               region->modenv.attack = amount->shortAmount; break;
+		case HoldModEnv:                 region->modenv.hold = amount->shortAmount; break;
+		case DecayModEnv:                region->modenv.decay = amount->shortAmount; break;
+		case SustainModEnv:              region->modenv.sustain = amount->shortAmount; break;
+		case ReleaseModEnv:              region->modenv.release = amount->shortAmount; break;
+		case KeynumToModEnvHold:         region->modenv.keynumToHold = amount->shortAmount; break;
+		case KeynumToModEnvDecay:        region->modenv.keynumToDecay = amount->shortAmount; break;
+		case DelayVolEnv:                region->ampenv.delay = amount->shortAmount; break;
+		case AttackVolEnv:               region->ampenv.attack = amount->shortAmount; break;
+		case HoldVolEnv:                 region->ampenv.hold = amount->shortAmount; break;
+		case DecayVolEnv:                region->ampenv.decay = amount->shortAmount; break;
+		case SustainVolEnv:              region->ampenv.sustain = amount->shortAmount; break;
+		case ReleaseVolEnv:              region->ampenv.release = amount->shortAmount; break;
+		case KeynumToVolEnvHold:         region->ampenv.keynumToHold = amount->shortAmount; break;
+		case KeynumToVolEnvDecay:        region->ampenv.keynumToDecay = amount->shortAmount; break;
+		case KeyRange:                   region->lokey = amount->range.lo; region->hikey = amount->range.hi; break;
+		case VelRange:                   region->lovel = amount->range.lo; region->hivel = amount->range.hi; break;
+		case StartloopAddrsCoarseOffset: region->loop_start += amount->shortAmount * 32768; break;
+		case InitialAttenuation:         region->volume += -amount->shortAmount / 100.0f; break;
+		case EndloopAddrsCoarseOffset:   region->loop_end += amount->shortAmount * 32768; break;
+		case CoarseTune:                 region->transpose += amount->shortAmount; break;
+		case FineTune:                   region->tune += amount->shortAmount; break;
+		case SampleModes:                region->loop_mode = ((amount->wordAmount&3) == 3 ? TSF_LOOPMODE_SUSTAIN : ((amount->wordAmount&3) == 1 ? TSF_LOOPMODE_CONTINUOUS : TSF_LOOPMODE_NONE)); break;
+		case ScaleTuning:                region->pitch_keytrack = amount->shortAmount; break;
+		case ExclusiveClass:             region->group = amount->wordAmount; break;
+		case OverridingRootKey:          region->pitch_keycenter = amount->shortAmount; break;
+		//case gen_endOper: break; // Ignore.
+		//default: addUnsupportedOpcode(generator_name);
+	}
+}
+
+static void tsf_region_envtosecs(struct tsf_envelope* p, TSF_BOOL sustainIsGain)
+{
+	// EG times need to be converted from timecents to seconds.
+	// Pin very short EG segments.  Timecents don't get to zero, and our EG is
+	// happier with zero values.
+	p->delay   = (p->delay   < -11950.0f ? 0.0f : tsf_timecents2Secsf(p->delay));
+	p->attack  = (p->attack  < -11950.0f ? 0.0f : tsf_timecents2Secsf(p->attack));
+	p->release = (p->release < -11950.0f ? 0.0f : tsf_timecents2Secsf(p->release));
+
+	// If we have dynamic hold or decay times depending on key number we need
+	// to keep the values in timecents so we can calculate it during startNote
+	if (!p->keynumToHold)  p->hold  = (p->hold  < -11950.0f ? 0.0f : tsf_timecents2Secsf(p->hold));
+	if (!p->keynumToDecay) p->decay = (p->decay < -11950.0f ? 0.0f : tsf_timecents2Secsf(p->decay));
+	
+	if (p->sustain < 0.0f) p->sustain = 0.0f;
+	else if (sustainIsGain) p->sustain = 100.0f * tsf_decibelsToGain(-p->sustain / 10.0f);
+	else p->sustain = p->sustain / 10.0f;
+}
+
+static void tsf_load_presets(tsf* res, struct tsf_hydra *hydra)
+{
+	enum { GenInstrument = 41, GenSampleID = 53 };
+	// Read each preset.
+	struct tsf_hydra_phdr *pphdr, *pphdrMax;
+	for (pphdr = hydra->phdrs, pphdrMax = pphdr + hydra->phdrNum - 1; pphdr != pphdrMax; pphdr++)
+	{
+		int sortedIndex = 0, region_index = 0;
+		struct tsf_hydra_phdr *otherphdr;
+		struct tsf_preset* preset;
+		struct tsf_hydra_pbag *ppbag, *ppbagEnd;
+		for (otherphdr = hydra->phdrs; otherphdr != pphdrMax; otherphdr++)
+		{
+			if (otherphdr == pphdr || otherphdr->bank > pphdr->bank) continue;
+			else if (otherphdr->bank < pphdr->bank) sortedIndex++;
+			else if (otherphdr->preset > pphdr->preset) continue;
+			else if (otherphdr->preset < pphdr->preset) sortedIndex++;
+			else if (otherphdr < pphdr) sortedIndex++;
+		}
+
+		preset = &res->presets[sortedIndex];
+		TSF_MEMCPY(preset->presetName, pphdr->presetName, sizeof(preset->presetName));
+		preset->presetName[sizeof(preset->presetName)-1] = '\0'; //should be zero terminated in source file but make sure
+		preset->bank = pphdr->bank;
+		preset->preset = pphdr->preset;
+		preset->regionNum = 0;
+
+		//count regions covered by this preset
+		for (ppbag = hydra->pbags + pphdr->presetBagNdx, ppbagEnd = hydra->pbags + pphdr[1].presetBagNdx; ppbag != ppbagEnd; ppbag++)
+		{
+			struct tsf_hydra_pgen *ppgen, *ppgenEnd; struct tsf_hydra_inst *pinst; struct tsf_hydra_ibag *pibag, *pibagEnd; struct tsf_hydra_igen *pigen, *pigenEnd;
+			for (ppgen = hydra->pgens + ppbag->genNdx, ppgenEnd = hydra->pgens + ppbag[1].genNdx; ppgen != ppgenEnd; ppgen++)
+			{
+				if (ppgen->genOper != GenInstrument) continue;
+				if (ppgen->genAmount.wordAmount >= hydra->instNum) continue;
+				pinst = hydra->insts + ppgen->genAmount.wordAmount;
+				for (pibag = hydra->ibags + pinst->instBagNdx, pibagEnd = hydra->ibags + pinst[1].instBagNdx; pibag != pibagEnd; pibag++)
+					for (pigen = hydra->igens + pibag->instGenNdx, pigenEnd = hydra->igens + pibag[1].instGenNdx; pigen != pigenEnd; pigen++)
+						if (pigen->genOper == GenSampleID)
+							preset->regionNum++;
+			}
+		}
+
+		preset->regions = (struct tsf_region*)TSF_MALLOC(preset->regionNum * sizeof(struct tsf_region));
+
+		// Zones.
+		//*** TODO: Handle global zone (modulators only).
+		for (ppbag = hydra->pbags + pphdr->presetBagNdx, ppbagEnd = hydra->pbags + pphdr[1].presetBagNdx; ppbag != ppbagEnd; ppbag++)
+		{
+			struct tsf_hydra_pgen *ppgen, *ppgenEnd; struct tsf_hydra_inst *pinst; struct tsf_hydra_ibag *pibag, *pibagEnd; struct tsf_hydra_igen *pigen, *pigenEnd;
+			struct tsf_region presetRegion;
+			tsf_region_clear(&presetRegion, TSF_TRUE);
+
+			// Generators.
+			for (ppgen = hydra->pgens + ppbag->genNdx, ppgenEnd = hydra->pgens + ppbag[1].genNdx; ppgen != ppgenEnd; ppgen++)
+			{
+				// Instrument.
+				if (ppgen->genOper == GenInstrument)
+				{
+					struct tsf_region instRegion;
+					tsf_u16 whichInst = ppgen->genAmount.wordAmount;
+					if (whichInst >= hydra->instNum) continue;
+
+					tsf_region_clear(&instRegion, TSF_FALSE);
+					// Preset generators are supposed to be "relative" modifications of
+					// the instrument settings, but that makes no sense for ranges.
+					// For those, we'll have the instrument's generator take
+					// precedence, though that may not be correct.
+					instRegion.lokey = presetRegion.lokey;
+					instRegion.hikey = presetRegion.hikey;
+					instRegion.lovel = presetRegion.lovel;
+					instRegion.hivel = presetRegion.hivel;
+
+					pinst = &hydra->insts[whichInst];
+					for (pibag = hydra->ibags + pinst->instBagNdx, pibagEnd = hydra->ibags + pinst[1].instBagNdx; pibag != pibagEnd; pibag++)
+					{
+						// Generators.
+						struct tsf_region zoneRegion = instRegion;
+						int hadSampleID = 0;
+						for (pigen = hydra->igens + pibag->instGenNdx, pigenEnd = hydra->igens + pibag[1].instGenNdx; pigen != pigenEnd; pigen++)
+						{
+							if (pigen->genOper == GenSampleID)
+							{
+								struct tsf_hydra_shdr* pshdr = &hydra->shdrs[pigen->genAmount.wordAmount];
+
+								//sum regions
+								zoneRegion.offset += presetRegion.offset;
+								zoneRegion.end += presetRegion.end;
+								zoneRegion.loop_start += presetRegion.loop_start;
+								zoneRegion.loop_end += presetRegion.loop_end;
+								zoneRegion.transpose += presetRegion.transpose;
+								zoneRegion.tune += presetRegion.tune;
+								zoneRegion.pitch_keytrack += presetRegion.pitch_keytrack;
+								zoneRegion.volume += presetRegion.volume;
+								zoneRegion.pan += presetRegion.pan;
+								zoneRegion.ampenv.delay += presetRegion.ampenv.delay;
+								zoneRegion.ampenv.attack += presetRegion.ampenv.attack;
+								zoneRegion.ampenv.hold += presetRegion.ampenv.hold;
+								zoneRegion.ampenv.decay += presetRegion.ampenv.decay;
+								zoneRegion.ampenv.sustain += presetRegion.ampenv.sustain;
+								zoneRegion.ampenv.release += presetRegion.ampenv.release;
+								zoneRegion.modenv.delay += presetRegion.modenv.delay;
+								zoneRegion.modenv.attack += presetRegion.modenv.attack;
+								zoneRegion.modenv.hold += presetRegion.modenv.hold;
+								zoneRegion.modenv.decay += presetRegion.modenv.decay;
+								zoneRegion.modenv.sustain += presetRegion.modenv.sustain;
+								zoneRegion.modenv.release += presetRegion.modenv.release;
+								zoneRegion.initialFilterQ += presetRegion.initialFilterQ;
+								zoneRegion.initialFilterFc += presetRegion.initialFilterFc;
+								zoneRegion.modEnvToPitch += presetRegion.modEnvToPitch;
+								zoneRegion.modEnvToFilterFc += presetRegion.modEnvToFilterFc;
+								zoneRegion.delayModLFO += presetRegion.delayModLFO;
+								zoneRegion.freqModLFO += presetRegion.freqModLFO;
+								zoneRegion.modLfoToPitch += presetRegion.modLfoToPitch;
+								zoneRegion.modLfoToFilterFc += presetRegion.modLfoToFilterFc;
+								zoneRegion.modLfoToVolume += presetRegion.modLfoToVolume;
+								zoneRegion.delayVibLFO += presetRegion.delayVibLFO;
+								zoneRegion.freqVibLFO += presetRegion.freqVibLFO;
+								zoneRegion.vibLfoToPitch += presetRegion.vibLfoToPitch;
+
+								// EG times need to be converted from timecents to seconds.
+								tsf_region_envtosecs(&zoneRegion.ampenv, TSF_TRUE);
+								tsf_region_envtosecs(&zoneRegion.modenv, TSF_FALSE);
+
+								// LFO times need to be converted from timecents to seconds.
+								zoneRegion.delayModLFO = (zoneRegion.delayModLFO < -11950.0f ? 0.0f : tsf_timecents2Secsf(zoneRegion.delayModLFO));
+								zoneRegion.delayVibLFO = (zoneRegion.delayVibLFO < -11950.0f ? 0.0f : tsf_timecents2Secsf(zoneRegion.delayVibLFO));
+
+								// Pin values to their ranges.
+								if (zoneRegion.pan < -100.0f) zoneRegion.pan = -100.0f;
+								else if (zoneRegion.pan > 100.0f) zoneRegion.pan = 100.0f;
+								if (zoneRegion.initialFilterQ < 1500 || zoneRegion.initialFilterQ > 13500) zoneRegion.initialFilterQ = 0;
+
+								zoneRegion.offset += pshdr->start;
+								zoneRegion.end += pshdr->end;
+								zoneRegion.loop_start += pshdr->startLoop;
+								zoneRegion.loop_end += pshdr->endLoop;
+								if (pshdr->endLoop > 0) zoneRegion.loop_end -= 1;
+								if (zoneRegion.pitch_keycenter == -1) zoneRegion.pitch_keycenter = pshdr->originalPitch;
+								zoneRegion.tune += pshdr->pitchCorrection;
+
+								// Pin initialAttenuation to max +6dB.
+								if (zoneRegion.volume > 6.0f)
+								{
+									zoneRegion.volume = 6.0f;
+									//addUnsupportedOpcode("extreme gain in initialAttenuation");
+								}
+
+								preset->regions[region_index] = zoneRegion;
+								preset->regions[region_index].sample_rate = pshdr->sampleRate;
+								region_index++;
+								hadSampleID = 1;
+							}
+							else tsf_region_operator(&zoneRegion, pigen->genOper, &pigen->genAmount);
+						}
+
+						// Handle instrument's global zone.
+						if (pibag == hydra->ibags + pinst->instBagNdx && !hadSampleID)
+							instRegion = zoneRegion;
+
+						// Modulators (TODO)
+						//if (ibag->instModNdx < ibag[1].instModNdx) addUnsupportedOpcode("any modulator");
+					}
+				}
+				else tsf_region_operator(&presetRegion, ppgen->genOper, &ppgen->genAmount);
+			}
+
+			// Modulators (TODO)
+			//if (pbag->modNdx < pbag[1].modNdx) addUnsupportedOpcode("any modulator");
+		}
+	}
+}
+
+static void tsf_load_samples(float** fontSamples, int* fontSampleCount, struct tsf_riffchunk *chunkSmpl, struct tsf_stream* stream)
+{
+	// Read sample data into float format buffer.
+	float* out; unsigned int samplesLeft, samplesToRead, samplesToConvert;
+	samplesLeft = *fontSampleCount = chunkSmpl->size / sizeof(short);
+	out = *fontSamples = (float*)TSF_MALLOC(samplesLeft * sizeof(float));
+	for (; samplesLeft; samplesLeft -= samplesToRead)
+	{
+		short sampleBuffer[1024], *in = sampleBuffer;;
+		samplesToRead = (samplesLeft > 1024 ? 1024 : samplesLeft);
+		stream->read(stream->data, sampleBuffer, samplesToRead * sizeof(short));
+
+		// Convert from signed 16-bit to float.
+		for (samplesToConvert = samplesToRead; samplesToConvert > 0; --samplesToConvert)
+			// If we ever need to compile for big-endian platforms, we'll need to byte-swap here.
+			*out++ = (float)(*in++ / 32767.0);
+	}
+}
+
+static void tsf_voice_envelope_nextsegment(struct tsf_voice_envelope* e, int active_segment, float outSampleRate)
+{
+	switch (active_segment)
+	{
+		case TSF_SEGMENT_NONE:
+			e->samplesUntilNextSegment = (int)(e->parameters.delay * outSampleRate);
+			if (e->samplesUntilNextSegment > 0)
+			{
+				e->segment = TSF_SEGMENT_DELAY;
+				e->segmentIsExponential = TSF_FALSE;
+				e->level = 0.0;
+				e->slope = 0.0;
+				return;
+			}
+		case TSF_SEGMENT_DELAY:
+			e->samplesUntilNextSegment = (int)(e->parameters.attack * outSampleRate);
+			if (e->samplesUntilNextSegment > 0)
+			{
+				e->segment = TSF_SEGMENT_ATTACK;
+				e->segmentIsExponential = TSF_FALSE;
+				e->level = e->parameters.start / 100.0f;
+				e->slope = 1.0f / e->samplesUntilNextSegment;
+				return;
+			}
+		case TSF_SEGMENT_ATTACK:
+			e->samplesUntilNextSegment = (int)(e->parameters.hold * outSampleRate);
+			if (e->samplesUntilNextSegment > 0)
+			{
+				e->segment = TSF_SEGMENT_HOLD;
+				e->segmentIsExponential = TSF_FALSE;
+				e->level = 1.0;
+				e->slope = 0.0;
+				return;
+			}
+		case TSF_SEGMENT_HOLD:
+			e->samplesUntilNextSegment = (int)(e->parameters.decay * outSampleRate);
+			if (e->samplesUntilNextSegment > 0)
+			{
+				e->segment = TSF_SEGMENT_DECAY;
+				e->level = 1.0;
+				if (e->exponentialDecay)
+				{
+					// I don't truly understand this; just following what LinuxSampler does.
+					float mysterySlope = -9.226f / e->samplesUntilNextSegment;
+					e->slope = TSF_EXPF(mysterySlope);
+					e->segmentIsExponential = TSF_TRUE;
+					if (e->parameters.sustain > 0.0f)
+					{
+						// Again, this is following LinuxSampler's example, which is similar to
+						// SF2-style decay, where "decay" specifies the time it would take to
+						// get to zero, not to the sustain level.  The SFZ spec is not that
+						// specific about what "decay" means, so perhaps it's really supposed
+						// to specify the time to reach the sustain level.
+						e->samplesUntilNextSegment = (int)(TSF_LOG((e->parameters.sustain / 100.0) / e->level) / mysterySlope);
+					}
+				}
+				else
+				{
+					e->slope = (e->parameters.sustain / 100.0f - 1.0f) / e->samplesUntilNextSegment;
+					e->segmentIsExponential = TSF_FALSE;
+				}
+				return;
+			}
+		case TSF_SEGMENT_DECAY:
+			e->segment = TSF_SEGMENT_SUSTAIN;
+			e->level = e->parameters.sustain / 100.0f;
+			e->slope = 0.0f;
+			e->samplesUntilNextSegment = 0x7FFFFFFF;
+			e->segmentIsExponential = TSF_FALSE;
+			return;
+		case TSF_SEGMENT_SUSTAIN:
+			e->segment = TSF_SEGMENT_RELEASE;
+			e->samplesUntilNextSegment = (int)((e->parameters.release <= 0 ? TSF_FASTRELEASETIME : e->parameters.release) * outSampleRate);
+			if (e->exponentialDecay)
+			{
+				// I don't truly understand this; just following what LinuxSampler does.
+				float mysterySlope = -9.226f / e->samplesUntilNextSegment;
+				e->slope = TSF_EXPF(mysterySlope);
+				e->segmentIsExponential = TSF_TRUE;
+			}
+			else
+			{
+				e->slope = -e->level / e->samplesUntilNextSegment;
+				e->segmentIsExponential = TSF_FALSE;
+			}
+			return;
+		case TSF_SEGMENT_RELEASE:
+		default:
+			e->segment = TSF_SEGMENT_DONE;
+			e->segmentIsExponential = TSF_FALSE;
+			e->level = e->slope = 0;
+			e->samplesUntilNextSegment = 0x7FFFFFF;
+	}
+}
+
+static void tsf_voice_envelope_setup(struct tsf_voice_envelope* e, struct tsf_envelope* new_parameters, int midiNoteNumber, TSF_BOOL setExponentialDecay, float outSampleRate)
+{
+	e->parameters = *new_parameters;
+	if (e->parameters.keynumToHold)
+	{
+		e->parameters.hold += e->parameters.keynumToHold * (60.0f - midiNoteNumber);
+		e->parameters.hold = (e->parameters.hold < -10000.0f ? 0.0f : tsf_timecents2Secsf(e->parameters.hold));
+	}
+	if (e->parameters.keynumToDecay)
+	{
+		e->parameters.decay += e->parameters.keynumToDecay * (60.0f - midiNoteNumber);
+		e->parameters.decay = (e->parameters.decay < -10000.0f ? 0.0f : tsf_timecents2Secsf(e->parameters.decay));
+	}
+	e->exponentialDecay = setExponentialDecay; 
+	tsf_voice_envelope_nextsegment(e, TSF_SEGMENT_NONE, outSampleRate);
+}
+
+static void tsf_voice_envelope_process(struct tsf_voice_envelope* e, int numSamples, float outSampleRate)
+{
+	if (e->slope)
+	{
+		if (e->segmentIsExponential) e->level *= TSF_POWF(e->slope, (float)numSamples);
+		else e->level += (e->slope * numSamples);
+	}
+	if ((e->samplesUntilNextSegment -= numSamples) <= 0)
+		tsf_voice_envelope_nextsegment(e, e->segment, outSampleRate);
+}
+
+static void tsf_voice_lowpass_setup(struct tsf_voice_lowpass* e, float Fc)
+{
+	// Lowpass filter from http://www.earlevel.com/main/2012/11/26/biquad-c-source-code/
+	double K = TSF_TAN(TSF_PI * Fc), KK = K * K;
+	double norm = 1 / (1 + K * e->QInv + KK);
+	e->a0 = KK * norm;
+	e->a1 = 2 * e->a0;
+	e->b1 = 2 * (KK - 1) * norm;
+	e->b2 = (1 - K * e->QInv + KK) * norm;
+}
+
+static float tsf_voice_lowpass_process(struct tsf_voice_lowpass* e, double In)
+{
+	double Out = In * e->a0 + e->z1; e->z1 = In * e->a1 + e->z2 - e->b1 * Out; e->z2 = In * e->a0 - e->b2 * Out; return (float)Out;
+}
+
+static void tsf_voice_lfo_setup(struct tsf_voice_lfo* e, float delay, int freqCents, float outSampleRate)
+{
+	e->samplesUntil = (int)(delay * outSampleRate);
+	e->delta = (4.0f * tsf_cents2Hertz((float)freqCents) / outSampleRate);
+	e->level = 0;
+}
+
+static void tsf_voice_lfo_process(struct tsf_voice_lfo* e, int blockSamples)
+{
+	if (e->samplesUntil > blockSamples) { e->samplesUntil -= blockSamples; return; }
+	e->level += e->delta * blockSamples;
+	if      (e->level >  1.0f) { e->delta = -e->delta; e->level =  2.0f - e->level; }
+	else if (e->level < -1.0f) { e->delta = -e->delta; e->level = -2.0f - e->level; }
+}
+
+static void tsf_voice_kill(struct tsf_voice* v)
+{
+	v->region = TSF_NULL;
+	v->playingPreset = -1;
+}
+
+static void tsf_voice_end(struct tsf_voice* v, float outSampleRate)
+{
+	tsf_voice_envelope_nextsegment(&v->ampenv, TSF_SEGMENT_SUSTAIN, outSampleRate);
+	tsf_voice_envelope_nextsegment(&v->modenv, TSF_SEGMENT_SUSTAIN, outSampleRate);
+	if (v->region->loop_mode == TSF_LOOPMODE_SUSTAIN)
+	{
+		// Continue playing, but stop looping.
+		v->loopEnd = v->loopStart;
+	}
+}
+
+static void tsf_voice_endquick(struct tsf_voice* v, float outSampleRate)
+{
+	v->ampenv.parameters.release = 0.0f; tsf_voice_envelope_nextsegment(&v->ampenv, TSF_SEGMENT_SUSTAIN, outSampleRate);
+	v->modenv.parameters.release = 0.0f; tsf_voice_envelope_nextsegment(&v->modenv, TSF_SEGMENT_SUSTAIN, outSampleRate);
+}
+
+static void tsf_voice_calcpitchratio(struct tsf_voice* v, float outSampleRate)
+{
+	double note = v->playingKey, adjustedPitch;
+	note += v->region->transpose;
+	note += v->region->tune / 100.0;
+
+	adjustedPitch = v->region->pitch_keycenter + (note - v->region->pitch_keycenter) * (v->region->pitch_keytrack / 100.0);
+	if (v->curPitchWheel != 8192) adjustedPitch += ((4.0 * v->curPitchWheel / 16383.0) - 2.0);
+
+	v->pitchInputTimecents = adjustedPitch * 100.0;
+	v->pitchOutputFactor = v->region->sample_rate / (tsf_timecents2Secsd(v->region->pitch_keycenter * 100.0) * outSampleRate);
+}
+
+static void tsf_voice_render(tsf* f, struct tsf_voice* v, float* outputBuffer, int numSamples)
+{
+	struct tsf_region* region = v->region;
+	float* input = f->fontSamples;
+	float* outL = outputBuffer;
+	float* outR = (f->outputmode == TSF_STEREO_UNWEAVED ? outL + numSamples : TSF_NULL);
+
+	// Cache some values, to give them at least some chance of ending up in registers.
+	TSF_BOOL updateModEnv = (region->modEnvToPitch || region->modEnvToFilterFc);
+	TSF_BOOL updateModLFO = (v->modlfo.delta && (region->modLfoToPitch || region->modLfoToFilterFc || region->modLfoToVolume));
+	TSF_BOOL updateVibLFO = (v->viblfo.delta && (region->vibLfoToPitch));
+	TSF_BOOL isLooping    = (v->loopStart < v->loopEnd);
+	unsigned int tmpLoopStart = v->loopStart, tmpLoopEnd = v->loopEnd;
+	double tmpSampleEndDbl = (double)v->sampleEnd, tmpLoopEndDbl = (double)tmpLoopEnd + 1.0;
+	double tmpSourceSamplePosition = v->sourceSamplePosition;
+	struct tsf_voice_lowpass tmpLowpass = v->lowpass;
+
+	TSF_BOOL dynamicLowpass = (region->modLfoToFilterFc || region->modEnvToFilterFc);
+	float tmpSampleRate, tmpInitialFilterFc, tmpModLfoToFilterFc, tmpModEnvToFilterFc;
+
+	TSF_BOOL dynamicPitchRatio = (region->modLfoToPitch || region->modEnvToPitch || region->vibLfoToPitch);
+	double pitchRatio;
+	float tmpModLfoToPitch, tmpVibLfoToPitch, tmpModEnvToPitch;
+
+	TSF_BOOL dynamicGain = (region->modLfoToVolume != 0);
+	float noteGain, tmpModLfoToVolume;
+
+	if (dynamicLowpass) tmpSampleRate = f->outSampleRate, tmpInitialFilterFc = (float)region->initialFilterFc, tmpModLfoToFilterFc = (float)region->modLfoToFilterFc, tmpModEnvToFilterFc = (float)region->modEnvToFilterFc;
+	else tmpSampleRate = 0, tmpInitialFilterFc = 0, tmpModLfoToFilterFc = 0, tmpModEnvToFilterFc = 0;
+
+	if (dynamicPitchRatio) pitchRatio = 0, tmpModLfoToPitch = (float)region->modLfoToPitch, tmpVibLfoToPitch = (float)region->vibLfoToPitch, tmpModEnvToPitch = (float)region->modEnvToPitch;
+	else pitchRatio = tsf_timecents2Secsd(v->pitchInputTimecents) * v->pitchOutputFactor, tmpModLfoToPitch = 0, tmpVibLfoToPitch = 0, tmpModEnvToPitch = 0;
+
+	if (dynamicGain) noteGain = 0, tmpModLfoToVolume = (float)region->modLfoToVolume * 0.1f;
+	else noteGain = tsf_decibelsToGain(v->noteGainDB), tmpModLfoToVolume = 0;
+
+	while (numSamples)
+	{
+		float gainMono, gainLeft, gainRight;
+		int blockSamples = (numSamples > TSF_RENDER_EFFECTSAMPLEBLOCK ? TSF_RENDER_EFFECTSAMPLEBLOCK : numSamples);
+		numSamples -= blockSamples;
+
+		if (dynamicLowpass)
+		{
+			float fres = tmpInitialFilterFc + v->modlfo.level * tmpModLfoToFilterFc + v->modenv.level * tmpModEnvToFilterFc;
+			tmpLowpass.active = (fres <= 13500.0f);
+			if (tmpLowpass.active) tsf_voice_lowpass_setup(&tmpLowpass, tsf_cents2Hertz(fres) / tmpSampleRate);
+		}
+
+		if (dynamicPitchRatio)
+			pitchRatio = tsf_timecents2Secsd(v->pitchInputTimecents + (v->modlfo.level * tmpModLfoToPitch + v->viblfo.level * tmpVibLfoToPitch + v->modenv.level * tmpModEnvToPitch)) * v->pitchOutputFactor;
+
+		if (dynamicGain)
+			noteGain = tsf_decibelsToGain(v->noteGainDB + (v->modlfo.level * tmpModLfoToVolume));
+
+		gainMono = noteGain * v->ampenv.level;
+
+		// Update EG.
+		tsf_voice_envelope_process(&v->ampenv, blockSamples, f->outSampleRate);
+		if (updateModEnv) tsf_voice_envelope_process(&v->modenv, blockSamples, f->outSampleRate);
+
+		// Update LFOs.
+		if (updateModLFO) tsf_voice_lfo_process(&v->modlfo, blockSamples);
+		if (updateVibLFO) tsf_voice_lfo_process(&v->viblfo, blockSamples);
+
+		switch (f->outputmode)
+		{
+			case TSF_STEREO_INTERLEAVED:
+				gainLeft = gainMono * v->panFactorLeft, gainRight = gainMono * v->panFactorRight;
+				while (blockSamples-- && tmpSourceSamplePosition < tmpSampleEndDbl)
+				{
+					unsigned int pos = (unsigned int)tmpSourceSamplePosition, nextPos = (pos >= tmpLoopEnd && isLooping ? tmpLoopStart : pos + 1);
+
+					// Simple linear interpolation.
+					float alpha = (float)(tmpSourceSamplePosition - pos), val = (input[pos] * (1.0f - alpha) + input[nextPos] * alpha);
+
+					// Low-pass filter.
+					if (tmpLowpass.active) val = tsf_voice_lowpass_process(&tmpLowpass, val);
+
+					*outL++ += val * gainLeft;
+					*outL++ += val * gainRight;
+
+					// Next sample.
+					tmpSourceSamplePosition += pitchRatio;
+					if (tmpSourceSamplePosition >= tmpLoopEndDbl && isLooping) tmpSourceSamplePosition -= (tmpLoopEnd - tmpLoopStart + 1.0);
+				}
+				break;
+
+			case TSF_STEREO_UNWEAVED:
+				gainLeft = gainMono * v->panFactorLeft, gainRight = gainMono * v->panFactorRight;
+				while (blockSamples-- && tmpSourceSamplePosition < tmpSampleEndDbl)
+				{
+					unsigned int pos = (unsigned int)tmpSourceSamplePosition, nextPos = (pos >= tmpLoopEnd && isLooping ? tmpLoopStart : pos + 1);
+
+					// Simple linear interpolation.
+					float alpha = (float)(tmpSourceSamplePosition - pos), val = (input[pos] * (1.0f - alpha) + input[nextPos] * alpha);
+
+					// Low-pass filter.
+					if (tmpLowpass.active) val = tsf_voice_lowpass_process(&tmpLowpass, val);
+
+					*outL++ += val * gainLeft;
+					*outR++ += val * gainRight;
+
+					// Next sample.
+					tmpSourceSamplePosition += pitchRatio;
+					if (tmpSourceSamplePosition >= tmpLoopEndDbl && isLooping) tmpSourceSamplePosition -= (tmpLoopEnd - tmpLoopStart + 1.0);
+				}
+				break;
+
+			case TSF_MONO:
+				while (blockSamples-- && tmpSourceSamplePosition < tmpSampleEndDbl)
+				{
+					unsigned int pos = (unsigned int)tmpSourceSamplePosition, nextPos = (pos >= tmpLoopEnd && isLooping ? tmpLoopStart : pos + 1);
+
+					// Simple linear interpolation.
+					float alpha = (float)(tmpSourceSamplePosition - pos), val = (input[pos] * (1.0f - alpha) + input[nextPos] * alpha);
+
+					// Low-pass filter.
+					if (tmpLowpass.active) val = tsf_voice_lowpass_process(&tmpLowpass, val);
+
+					*outL++ += val * gainMono;
+
+					// Next sample.
+					tmpSourceSamplePosition += pitchRatio;
+					if (tmpSourceSamplePosition >= tmpLoopEndDbl && isLooping) tmpSourceSamplePosition -= (tmpLoopEnd - tmpLoopStart + 1.0);
+				}
+				break;
+		}
+
+		if (tmpSourceSamplePosition >= tmpSampleEndDbl || v->ampenv.segment == TSF_SEGMENT_DONE)
+		{
+			tsf_voice_kill(v);
+			return;
+		}
+	}
+
+	v->sourceSamplePosition = tmpSourceSamplePosition;
+	if (dynamicLowpass) v->lowpass = tmpLowpass;
+}
+
+TSFDEF tsf* tsf_load(struct tsf_stream* stream)
+{
+	tsf* res = TSF_NULL;
+	struct tsf_riffchunk chunkHead;
+	struct tsf_riffchunk chunkList;
+	struct tsf_hydra hydra;
+	float* fontSamples = TSF_NULL;
+	int fontSampleCount;
+
+	if (!tsf_riffchunk_read(TSF_NULL, &chunkHead, stream) || !TSF_FourCCEquals(chunkHead.id, "sfbk"))
+	{
+		//if (e) *e = TSF_INVALID_NOSF2HEADER;
+		return res;
+	}
+
+	// Read hydra and locate sample data.
+	TSF_MEMSET(&hydra, 0, sizeof(hydra));
+	while (tsf_riffchunk_read(&chunkHead, &chunkList, stream))
+	{
+		struct tsf_riffchunk chunk;
+		if (TSF_FourCCEquals(chunkList.id, "pdta"))
+		{
+			while (tsf_riffchunk_read(&chunkList, &chunk, stream))
+			{
+				#define HandleChunk(chunkName) (TSF_FourCCEquals(chunk.id, #chunkName) && !(chunk.size % chunkName##SizeInFile)) \
+					{ \
+						int num = chunk.size / chunkName##SizeInFile, i; \
+						hydra.chunkName##Num = num; \
+						hydra.chunkName##s = (struct tsf_hydra_##chunkName*)TSF_MALLOC(num * sizeof(struct tsf_hydra_##chunkName)); \
+						for (i = 0; i < num; ++i) tsf_hydra_read_##chunkName(&hydra.chunkName##s[i], stream); \
+					}
+				enum
+				{
+					phdrSizeInFile = 38, pbagSizeInFile =  4, pmodSizeInFile = 10,
+					pgenSizeInFile =  4, instSizeInFile = 22, ibagSizeInFile =  4,
+					imodSizeInFile = 10, igenSizeInFile =  4, shdrSizeInFile = 46
+				};
+				if      HandleChunk(phdr) else if HandleChunk(pbag) else if HandleChunk(pmod)
+				else if HandleChunk(pgen) else if HandleChunk(inst) else if HandleChunk(ibag)
+				else if HandleChunk(imod) else if HandleChunk(igen) else if HandleChunk(shdr)
+				else stream->skip(stream->data, chunk.size);
+				#undef HandleChunk
+			}
+		}
+		else if (TSF_FourCCEquals(chunkList.id, "sdta"))
+		{
+			while (tsf_riffchunk_read(&chunkList, &chunk, stream))
+			{
+				if (TSF_FourCCEquals(chunk.id, "smpl"))
+				{
+					tsf_load_samples(&fontSamples, &fontSampleCount, &chunk, stream);
+				}
+				else stream->skip(stream->data, chunk.size);
+			}
+		}
+		else stream->skip(stream->data, chunkList.size);
+	}
+	if (!hydra.phdrs || !hydra.pbags || !hydra.pmods || !hydra.pgens || !hydra.insts || !hydra.ibags || !hydra.imods || !hydra.igens || !hydra.shdrs)
+	{
+		//if (e) *e = TSF_INVALID_INCOMPLETE;
+	}
+	else if (fontSamples == TSF_NULL)
+	{
+		//if (e) *e = TSF_INVALID_NOSAMPLEDATA;
+	}
+	else
+	{
+		res = (tsf*)TSF_MALLOC(sizeof(tsf));
+		TSF_MEMSET(res, 0, sizeof(tsf));
+		res->presetNum = hydra.phdrNum - 1;
+		res->presets = (struct tsf_preset*)TSF_MALLOC(res->presetNum * sizeof(struct tsf_preset));
+		res->fontSamples = fontSamples;
+		res->fontSampleCount = fontSampleCount;
+		res->outSampleRate = 44100.0f;
+		fontSamples = TSF_NULL; //don't free below
+		tsf_load_presets(res, &hydra);
+	}
+	TSF_FREE(hydra.phdrs); TSF_FREE(hydra.pbags); TSF_FREE(hydra.pmods);
+	TSF_FREE(hydra.pgens); TSF_FREE(hydra.insts); TSF_FREE(hydra.ibags);
+	TSF_FREE(hydra.imods); TSF_FREE(hydra.igens); TSF_FREE(hydra.shdrs);
+	TSF_FREE(fontSamples);
+	return res;
+}
+
+TSFDEF void tsf_close(tsf* f)
+{
+	struct tsf_preset *preset, *presetEnd;
+	if (!f) return;
+	for (preset = f->presets, presetEnd = preset + f->presetNum; preset != presetEnd; preset++)
+		TSF_FREE(preset->regions);
+	TSF_FREE(f->presets);
+	TSF_FREE(f->fontSamples);
+	TSF_FREE(f->voices);
+	TSF_FREE(f->outputSamples);
+	TSF_FREE(f);
+}
+
+TSFDEF int tsf_get_presetcount(tsf* f)
+{
+	return f->presetNum;
+}
+
+TSFDEF const char* tsf_get_presetname(tsf* f, int preset)
+{
+	return (preset < 0 || preset >= f->presetNum ? TSF_NULL : f->presets[preset].presetName);
+}
+
+TSFDEF void tsf_set_output(tsf* f, enum TSFOutputMode outputmode, int samplerate, float globalgaindb)
+{
+	f->outSampleRate = (float)(samplerate >= 1 ? samplerate : 44100.0f);
+	f->outputmode = outputmode;
+	f->globalGainDB = globalgaindb;
+}
+
+TSFDEF void tsf_note_on(tsf* f, int preset, int key, float vel)
+{
+	int midiVelocity = (int)(vel * 127);
+	TSF_BOOL haveGroupedNotesPlaying = TSF_FALSE;
+	struct tsf_voice *v, *vEnd; struct tsf_region *region, *regionEnd;
+
+	if (preset < 0 || preset >= f->presetNum) return;
+
+	// Are any grouped notes playing? (Needed for group stopping) Also stop any voices still playing this note.
+	for (v = f->voices, vEnd = v + f->voiceNum; v != vEnd; v++)
+	{
+		if (v->playingPreset != preset) continue;
+		if (v->playingKey == key) tsf_voice_endquick(v, f->outSampleRate);
+		if (v->region->group) haveGroupedNotesPlaying = TSF_TRUE;
+	}
+
+	// Play all matching regions.
+	for (region = f->presets[preset].regions, regionEnd = region + f->presets[preset].regionNum; region != regionEnd; region++)
+	{
+		struct tsf_voice* voice = TSF_NULL; double adjustedPan; TSF_BOOL doLoop; float filterQDB;
+		if (key < region->lokey || key > region->hikey || midiVelocity < region->lovel || midiVelocity > region->hivel) continue;
+
+		if (haveGroupedNotesPlaying && region->group)
+			for (v = f->voices, vEnd = v + f->voiceNum; v != vEnd; v++)
+				if (v->playingPreset == preset && v->region->group == region->group)
+					tsf_voice_endquick(v, f->outSampleRate);
+
+		for (v = f->voices, vEnd = v + f->voiceNum; v != vEnd; v++) if (v->playingPreset == -1) { voice = v; break; }
+		if (!voice)
+		{
+			f->voiceNum += 4;
+			f->voices = (struct tsf_voice*)TSF_REALLOC(f->voices, f->voiceNum * sizeof(struct tsf_voice));
+			voice = &f->voices[f->voiceNum - 4];
+			voice[1].playingPreset = voice[2].playingPreset = voice[3].playingPreset = -1;
+		}
+
+		voice->region = region;
+		voice->playingPreset = preset;
+		voice->playingKey = key;
+
+		// Pitch.
+		voice->curPitchWheel = 8192;
+		tsf_voice_calcpitchratio(voice, f->outSampleRate);
+
+		// Gain.
+		voice->noteGainDB = f->globalGainDB + region->volume;
+		// Thanks to <http:://www.drealm.info/sfz/plj-sfz.xhtml> for explaining the velocity curve in a way that I could understand, although they mean "log10" when they say "log".
+		voice->noteGainDB += (float)(-20.0 * TSF_LOG10(1.0 / vel));
+		// The SFZ spec is silent about the pan curve, but a 3dB pan law seems common. This sqrt() curve matches what Dimension LE does; Alchemy Free seems closer to sin(adjustedPan * pi/2).
+		adjustedPan = (region->pan + 100.0) / 200.0;
+		voice->panFactorLeft = (float)TSF_SQRT(1.0 - adjustedPan);
+		voice->panFactorRight = (float)TSF_SQRT(adjustedPan);
+
+		// Offset/end.
+		voice->sourceSamplePosition = region->offset;
+		voice->sampleEnd = f->fontSampleCount;
+		if (region->end > 0 && region->end < voice->sampleEnd) voice->sampleEnd = region->end + 1;
+
+		// Loop.
+		doLoop = (region->loop_mode != TSF_LOOPMODE_NONE && region->loop_start < region->loop_end);
+		voice->loopStart = (doLoop ? region->loop_start : 0);
+		voice->loopEnd = (doLoop ? region->loop_end : 0);
+
+		// Setup envelopes.
+		tsf_voice_envelope_setup(&voice->ampenv, &region->ampenv, key, TSF_TRUE, f->outSampleRate);
+		tsf_voice_envelope_setup(&voice->modenv, &region->modenv, key, TSF_FALSE, f->outSampleRate);
+
+		// Setup lowpass filter.
+		filterQDB = region->initialFilterQ / 10.0f;
+		voice->lowpass.QInv = 1.0 / TSF_POW(10.0, (filterQDB / 20.0));
+		voice->lowpass.z1 = voice->lowpass.z2 = 0;
+		voice->lowpass.active = (region->initialFilterFc <= 13500);
+		if (voice->lowpass.active) tsf_voice_lowpass_setup(&voice->lowpass, tsf_cents2Hertz((float)region->initialFilterFc) / f->outSampleRate);
+
+		// Setup LFO filters.
+		tsf_voice_lfo_setup(&voice->modlfo, region->delayModLFO, region->freqModLFO, f->outSampleRate);
+		tsf_voice_lfo_setup(&voice->viblfo, region->delayVibLFO, region->freqVibLFO, f->outSampleRate);
+	}
+}
+
+TSFDEF void tsf_note_off(tsf* f, int preset, int key)
+{
+	struct tsf_voice *v = f->voices, *vEnd = v + f->voiceNum;
+	for (; v != vEnd; v++)
+		if (v->playingPreset == preset && v->playingKey == key)
+			tsf_voice_end(v, f->outSampleRate);
+}
+
+TSFDEF void tsf_render_short(tsf* f, short* buffer, int samples, int flag_mixing)
+{
+	float *floatSamples;
+	int channelSamples = (f->outputmode == TSF_MONO ? 1 : 2) * samples, floatBufferSize = channelSamples * sizeof(float);
+	short* bufferEnd = buffer + channelSamples;
+	if (floatBufferSize > f->outputSampleSize)
+	{
+		TSF_FREE(f->outputSamples);
+		f->outputSamples = (float*)TSF_MALLOC(floatBufferSize);
+		f->outputSampleSize = floatBufferSize;
+	}
+
+	tsf_render_float(f, f->outputSamples, samples, TSF_FALSE);
+
+	floatSamples = f->outputSamples;
+	if (flag_mixing) 
+		while (buffer != bufferEnd)
+		{
+			float v = *floatSamples++;
+			int vi = *buffer + (v < -1.00004566f ? (int)-32768 : (v > 1.00001514f ? (int)32767 : (int)(v * 32767.5f)));
+			*buffer++ = (vi < -32768 ? (short)-32768 : (vi > 32767 ? (short)32767 : (short)vi));
+		}
+	else
+		while (buffer != bufferEnd)
+		{
+			float v = *floatSamples++;
+			*buffer++ = (v < -1.00004566f ? (short)-32768 : (v > 1.00001514f ? (short)32767 : (short)(v * 32767.5f)));
+		}
+}
+
+TSFDEF void tsf_render_float(tsf* f, float* buffer, int samples, int flag_mixing)
+{
+	struct tsf_voice *v = f->voices, *vEnd = v + f->voiceNum;
+	if (!flag_mixing) TSF_MEMSET(buffer, 0, (f->outputmode == TSF_MONO ? 1 : 2) * sizeof(float) * samples);
+	for (; v != vEnd; v++)
+		if (v->playingPreset != -1)
+			tsf_voice_render(f, v, buffer, samples);
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif //TSF_IMPLEMENTATION