shithub: wl3d

Download patch

ref: 20f3678ee28d655b1d7b8b7ca63a30c78e3aa0d6
parent: 61a599f5996df132c2e10c0d5dacd806b8757a1f
author: qwx <>
date: Sun Jun 11 19:55:04 EDT 2017

map: fix wrong offset for Omissile stuff in sod

--- a/map.c
+++ b/map.c
@@ -900,7 +900,7 @@
 	for(s=stt+GSgd; s<stt+GShans; s++)
 		s->spr += 4;
 	for(s=stt+GSmissile; s<stt+GSrocket; s++)
-		s->spr -= SPmissile1 - SPofcfire3 - 1;
+		s->spr -= SPmissile1 - SPofcfire3 - 1 - 4;
 	for(w=wspr; w<wspr+nelem(wspr); w++)
 		*w += SPangeldead - SPbjjump4;
 }