shithub: libgraphics

Download patch

ref: 60cd00fd903bcc3ad1d3a0371f65a10ae5730ffb
parent: 4d8d151f727af3a7f3c253da3876e1247944d5d4
author: rodri <rgl@antares-labs.eu>
date: Mon Jun 16 09:10:43 EDT 2025

fix TODO.md formatting

--- a/TODO.md
+++ b/TODO.md
@@ -3,7 +3,7 @@
 - [ ] Make the camera just another Entity (?)
 - [ ] Implement shadows (hard, soft, CCS?)
 - [ ] Implement mip-mapping (read about pixel shader derivatives)
-	I added gradients for incremental rasterization, could they be used for this?
+	- I added gradients for incremental rasterization, could they be used for this?
 - [ ] Try to compress the raster before doing a loadimage(2)
 - [ ] Avoid writing the same texture multiple times under different names in exportmodel(2)
 - [ ] Add wireframe rendering by a reasonable interface and method
--