shithub: aacenc

Download patch

ref: 9a8b43fd079b71c647738612b6875a3c767dbf8f
parent: b1d1bf69540af0af6cffe8195bf2b6c24ab556ee
author: Aaron Boxer <boxerab@gmail.com>
date: Thu Jul 9 21:08:01 EDT 2020

set libfaac library name to "faac" rather than "libfaac"l (#39)

So we can re-use unix .pc file unchanged with MSVC compiiler.
MSVC compiler does not automatically prepend "lib" to the library
name, as is the case for gcc.

Fixes : #36.

Co-authored-by: Aaron Boxer <aaron.boxer@collabora.com>

--- a/project/msvc/libfaac.vcxproj
+++ b/project/msvc/libfaac.vcxproj
@@ -1,195 +1,196 @@
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-      <Platform>x64</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Release|Win32">
-      <Configuration>Release</Configuration>
-      <Platform>Win32</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Release|x64">
-      <Configuration>Release</Configuration>
-      <Platform>x64</Platform>
-    </ProjectConfiguration>
-  </ItemGroup>
-  <PropertyGroup Label="Globals">
-    <ProjectName>libfaac</ProjectName>
-    <ProjectGuid>{9CC48C6E-92EB-4814-AD37-97AB3622AB65}</ProjectGuid>
-    <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
-  </PropertyGroup>
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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-    <ConfigurationType>StaticLibrary</ConfigurationType>
-    <PlatformToolset>v142</PlatformToolset>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
-    <ConfigurationType>StaticLibrary</ConfigurationType>
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-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
-    <ConfigurationType>StaticLibrary</ConfigurationType>
-    <PlatformToolset>v142</PlatformToolset>
-  </PropertyGroup>
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-  <ImportGroup Label="ExtensionSettings">
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-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
-    <OutDir>.\bin\$(Configuration)\</OutDir>
-    <IntDir>.\intermediate\$(Configuration)\$(ProjectName)\</IntDir>
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-    <ClCompile>
-      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
-      <AdditionalIncludeDirectories>../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_USE_MATH_DEFINES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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-      <SuppressStartupBanner>true</SuppressStartupBanner>
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-      <SuppressStartupBanner>true</SuppressStartupBanner>
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-      <Optimization>Disabled</Optimization>
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-      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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-      <Command>"$(SolutionDir)..\..\utils\win32\ac2ver.exe" "faac" "$(SolutionDir)..\..\configure.ac" &gt; "$(SolutionDir)..\..\libfaac\win32_ver.h"</Command>
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-    <ClCompile Include="..\..\libfaac\blockswitch.c" />
-    <ClCompile Include="..\..\libfaac\channels.c" />
-    <ClCompile Include="..\..\libfaac\fft.c" />
-    <ClCompile Include="..\..\libfaac\filtbank.c" />
-    <ClCompile Include="..\..\libfaac\frame.c" />
-    <ClCompile Include="..\..\libfaac\huff2.c" />
-    <ClCompile Include="..\..\libfaac\huffdata.c" />
-    <ClCompile Include="..\..\libfaac\quantize.c" />
-    <ClCompile Include="..\..\libfaac\stereo.c" />
-    <ClCompile Include="..\..\libfaac\tns.c" />
-    <ClCompile Include="..\..\libfaac\util.c" />
-  </ItemGroup>
-  <ItemGroup>
-    <ClInclude Include="..\..\include\faac.h" />
-    <ClInclude Include="..\..\include\faaccfg.h" />
-    <ClInclude Include="..\..\libfaac\bitstream.h" />
-    <ClInclude Include="..\..\libfaac\blockswitch.h" />
-    <ClInclude Include="..\..\libfaac\channels.h" />
-    <ClInclude Include="..\..\libfaac\coder.h" />
-    <ClInclude Include="..\..\libfaac\fft.h" />
-    <ClInclude Include="..\..\libfaac\filtbank.h" />
-    <ClInclude Include="..\..\libfaac\frame.h" />
-    <ClInclude Include="..\..\libfaac\huff2.h" />
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-    <ClInclude Include="..\..\libfaac\stereo.h" />
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-    <ClInclude Include="..\..\libfaac\util.h" />
-    <ClInclude Include="..\..\libfaac\win32_ver.h" />
-  </ItemGroup>
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
-  <ImportGroup Label="ExtensionTargets">
-  </ImportGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>libfaac</ProjectName>
+    <ProjectGuid>{9CC48C6E-92EB-4814-AD37-97AB3622AB65}</ProjectGuid>
+    <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <PlatformToolset>v142</PlatformToolset>
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+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <PlatformToolset>v142</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <PlatformToolset>v142</PlatformToolset>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>15.0.26730.12</_ProjectFileVersion>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <OutDir>.\bin\$(Configuration)\</OutDir>
+    <IntDir>.\intermediate\$(Configuration)\$(ProjectName)\</IntDir>
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+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <OutDir>.\bin\$(Configuration)\</OutDir>
+    <IntDir>.\intermediate\$(Configuration)\$(ProjectName)\</IntDir>
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+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <OutDir>.\bin\$(Configuration)\</OutDir>
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+    <OutDir>.\bin\$(Configuration)\</OutDir>
+    <IntDir>.\intermediate\$(Configuration)\$(ProjectName)\</IntDir>
+    <TargetName>faac</TargetName>
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+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader />
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <Lib>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+    <PreBuildEvent>
+      <Command>"$(SolutionDir)..\..\utils\win32\ac2ver.exe" "faac" "$(SolutionDir)..\..\configure.ac" &gt; "$(SolutionDir)..\..\libfaac\win32_ver.h"</Command>
+      <Message>Retrieving package version...</Message>
+    </PreBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <ClCompile>
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+      <AdditionalIncludeDirectories>../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <Lib>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+    <PreBuildEvent>
+      <Command>"$(SolutionDir)..\..\utils\win32\ac2ver.exe" "faac" "$(SolutionDir)..\..\configure.ac" &gt; "$(SolutionDir)..\..\libfaac\win32_ver.h"</Command>
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+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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+    <Lib>
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+    <PreBuildEvent>
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+    <PreBuildEvent>
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+    <ClCompile Include="..\..\libfaac\blockswitch.c" />
+    <ClCompile Include="..\..\libfaac\channels.c" />
+    <ClCompile Include="..\..\libfaac\fft.c" />
+    <ClCompile Include="..\..\libfaac\filtbank.c" />
+    <ClCompile Include="..\..\libfaac\frame.c" />
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+    <ClCompile Include="..\..\libfaac\quantize.c" />
+    <ClCompile Include="..\..\libfaac\stereo.c" />
+    <ClCompile Include="..\..\libfaac\tns.c" />
+    <ClCompile Include="..\..\libfaac\util.c" />
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+    <ClInclude Include="..\..\libfaac\channels.h" />
+    <ClInclude Include="..\..\libfaac\coder.h" />
+    <ClInclude Include="..\..\libfaac\fft.h" />
+    <ClInclude Include="..\..\libfaac\filtbank.h" />
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 </Project>
\ No newline at end of file