ref: 484d6595afc4d155ffe4dca2bbcdb01d77f8f198
parent: 80aa7823fbbfe5e3b8c1aeba2dad9234f5225d30
author: Raphaël Zumer <rzumer@tebako.net>
date: Thu Aug 20 11:51:09 EDT 2020
Output render size to Y4M This adds A<W>:<H> to the Y4M header, to preserve the intended aspect ratio for anamorphic video.
--- a/tools/output/y4m2.c
+++ b/tools/output/y4m2.c
@@ -77,8 +77,13 @@
chr_names_8bpc_i420[p->seq_hdr->chr > 2 ? DAV1D_CHR_UNKNOWN : p->seq_hdr->chr] :
ss_names[p->p.layout][p->seq_hdr->hbd];
- fprintf(c->f, "YUV4MPEG2 W%d H%d F%d:%d Ip C%s\n",
- p->p.w, p->p.h, c->fps[0], c->fps[1], ss_name);
+ int fw = p->frame_hdr->width[0], fh = p->frame_hdr->height;
+ int rw = p->frame_hdr->render_width, rh = p->frame_hdr->render_height;
+ int aw = rw > rh ? rw : (rw + 0.5) / fw * fh;
+ int ah = rh > rw ? rh : (rh + 0.5) / fh * fw;
+
+ fprintf(c->f, "YUV4MPEG2 W%d H%d F%d:%d Ip A%d:%d C%s\n",
+ p->p.w, p->p.h, c->fps[0], c->fps[1], aw, ah, ss_name);
return 0;
}